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>400 viewers on twitch >sub 500 players on steam >???
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>400 viewers on twitch
>sub 500 players on steam
>??? on PS

Holy shit how did this game flop so hard? It was supposed to be capcom's next big thing
>>
It has 18 characters and 8 frames of delay
Meanwhile KOF has 50 at launch with the only downside being the mediocre graphics
>>
I'm no fighting game expert and am the definition of mediocre at them, so all I can say is SFV doesn't feel satisfying, I'm not sure why, I just don't get the level of satisfaction I have had from other fighting games.
>>
>500 players on steam

What sort of retard plays fighting games on a pc?
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Its still missing fucking arcade mode
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>>342161971
someone who has a nice pc and owns no console
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>>342161971
People that don't like 8 frame of base input delay? AKA: People that play fighting games somewhat seriously.
>>
>>342161971

As someone who has it on PS4, I don't blame people for not wanting to pay to play on Sony's shitty servers.
>>
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I just wanted SFV to become the next league of legends
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>>342159831
Shit unfinished launch, relatively shallow gameplay, buggy one-sided netcode, no single player content, 8 frames of delay.

It will take a while for the game to feel actually finished, and then hopefully Capcom can get the public's attention briefly again, maybe as a rerelease.
>>
I want to nut in Bonita
>>
>>342163436

>Wanting to go anywhere near a smelly Brazilian
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>>342161971
Fightcade says hi
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>>342162158
Yea but since 8 frames of lag is, by some godforsaken reason, the tourney standard, you're kinda forced to play that way
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>>342159831
>400 views on twitch
Run that number again when there's a tournament being streamed OP.
And PC fighters are a tiny portion of the player base
>>
SFxT is a better game than SFV.
Prove me wrong.
>>
>>342164447
Tournaments garner 20k at most

And you don't get it, streaming is important for players because it provides revenue and continued interest. This is fucking dire
>>
>>342164594
SFV is actually fun. BTFO.
Thread replies: 18
Thread images: 2

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