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So everyone is giving Mighty No.9 around 5,5 scores recently
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So everyone is giving Mighty No.9 around 5,5 scores recently

which is fine and all but could someone explain it to me why do most people give games like Shovel Knight or Super Meat Boy 9 or 10/10 scores?

They had close to the same pricing with way more barebones gameplay, have even lamer visuals and even lack other game modes or multiplayer.
>>
barebones gameplay is better than bad gameplay
>>
>>342093020
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Haven't played Shovel Knight but Super Meat Boy definitely deserves an 8, at least.
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It's one thing to bullet point what the game has but the other two games had solid and tight gameplay even if it was run and jump platforming.
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>>342093020
from what we've seen so far it is as bad as any "basic 2d gameplay" goes

not defending mno9, just don't understand how other similar games get a complete free pass, is it because of the sprite visuals?
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I saw the final boss and its second phase lasts way longer than it has any right to be, and you just do the same shit like 12 times, how is that fun
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>>342093220
but you do this shit in most well recieved 2d indie game
they are usually fucking monotonous
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you shut your fucking mouth about smb, that game is sex, by the time you get to the cotton alley dark world you're the most sexy platforming badass who ever existed. I 100%'ed that game and ejaculated my nervous system
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>mn9 is a bad game
>gets bad scores

>shovel knight is a good game
>gets good scores

Honestly I'm stumped as well to be honest
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>>342093207
>>342092953
well shovel knight looks better, has better and more engaging and well paced gameplay, more content by a mile(sk has 3 alternate playable characters, each with there own story and unique gameplay, the first of which has already released, with the other two shown to be in development, and all of them are free) while the ray dlc is only free for backers, ind its only real change is a starving vampire system and some alternate weapons.

also, shovel knight also has a multyplayer mode, granted it needs an amiibo to use, as the amibo stores the second player progress unlocks and settings.

mn9 only has leaderboards, no co-op or pvp if the 2015 build data is any indication


finaly, SK achieved exactly what it set out to do and exceeded everyones expectations,
while mn9 has fallen severely short of what people expected when they backed it.
>>
>>342092953

They're well designed
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>>342094125
>>342094565
>shovel knight/smb are a good games
>gets good scores

>fucking barebones
>fucking monotonous
>look fucking boring and often a complete eyesore
>are like 6 hours long
>they are literally lamer than most free online flash games

omg retro artstyle, truly a nostalgic experience 10/10
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>>342094851
whew lad, thats good
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>>342092953
>Shovel knight
>same barebone gameplay and shitty graphics
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>>342094851
lol smb 6 hours, you're a joker, you've never played it and obviously don't even understand the type of game it is
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>>342092953
Shovel Knight is a good looking game though
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>Mighty No. 5.5
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>>342092953
SMB has wildly different gameplay, even if it is 2D, and it did it well. Not to mention it's at least half a decade old at this point, and is amazing for the time it was released.

Shovel Knight has the theme and soundtrack going for it, and brings some new ideas to the table, like Chester.

MN9 is megaman x, a decade old game with an established formula, remade with an art style that belongs on the GameCube, and released on the Xbox 360 a year or two late with no real improvement over the early builds. It was given a 4 million dollar budget and looks like free student work.
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>>342094994
>main storyline is around 6 hours long
>b-but you can complete every kind of shitty tasks too and it has infinite replay value
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>>342094698
The game DOES have co-op. It's online, and probably was one of the reasons for the delay earlier this year. Of course it's not in the 2015 build.
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>>342092953
this is pretty easy to explain

Those games are actually good
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Just admit you want to defend MN9 you shit OP
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>>342095169
Going all in huh?

If you just do the Light World of Super Meat Boy and absolutely nothing else you're playing roughly a fourth of the game and not even the REALLY good parts.

It's not like playthrough 2 of Legend of Zelda or Super Mario Bros.
>>
>>342095169
Dude the point of smb is to do it perfectly, it's a hell game, don't you know that that's a subgenre of platformers? it has nothing to do with retro anything, it's about the insane difficulty, are you going to say Spelunky is only 30 minutes long?
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>>342095421
more like wanna make people realise how fucking biased they are when it comes to these wanna be retro games.

When it visually doesn't try to look retro anymore only then they realise how their "online flash game tier gameplay" doesn't worth paying 25-30 bucks
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>>342095169
actually 7 if you dont just bumrush through the bear minimum to beat it. getting all the collectables/weapons adds another 1-2 depending on how good you are at grabbing dosh and not dying. plus, they added a whole nother story with plague knight, who has his own core mechanics that change the entire game. and 2 more are on the way as we speak

face it, there is a reason why we speak highly of shovel knight, everything about the game looks great, plays smooth and has a load of great content to give you another reason to keep playing.
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>>342095702
How much did you back?
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>>342095714
seriously am I the only one who thinkgs that SK looks like shit?

I mean seriously, just look all the fucking actually retro pixel games, they have good and detailed sprites and nice animations, sk has none of that
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>>342095989
nigger that is the epitome of pixel art, we aint getting anything like that ever again, period. hell if you think MS pixel art is the average we should be judging this or anything else for that mater on you are insane.

SK graphics are well above average, not anything groundbreaking, but are well color balanced, objects are clear, and animations are simple yet pleasing to the average player
>>
>SMB solid gameplay
>that fucking giant red boss that throws punches at you without even trying to let you know if it's from left or right and you have only to die and learn the pattern
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>>342092953
>could someone explain it to me why do most people give games like Shovel Knight or Super Meat Boy 9 or 10/10 scores?
Because they're actually good games, unlike that piece of shit spiritual regression of Mega Man: Mighty No. 9.
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>>342095989
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>>342096550
it's WAY belove avarage if you compare it to any well recieved games with sprite works, unless you are seriously comparing it to the very first gen games

half of sk is a fucking eye cancer with just some lame ass texture slapped on the background
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>>342095989
are you retarded son? That's one of the best pixel game ever created, of course we're not getting that from a smaller company.
>>342098479
>unless you are seriously comparing it to the very first gen games
you are, considering that they almost adhered to the NES color constraint
>any well recieved games with sprite works
I bet most of the games you are going to mention are fighting games
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>>342092953
>They had close to the same pricing with way more barebones gameplay, have even lamer visuals and even lack other game modes or multiplayer.

you are a retard
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>>342095989
It would take a triple A budget to get pixel art on that level you idiot.
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>>342098479
you are a complete retard, SK is literally on par with super mario world and even some later castlevania games. the amount of vague bullshit and goalpost moving i am witnessing here is amazing
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>>342098479
Fucking loved it whenever retard like you get rekt so hard.
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>>342098842
compare it to any sidescroller you moron, not to a game that has minimalistic chibi grafics on purpose
>castlevanias, pelnty super marios, sonic games even fucking jazz jack rabbit looked better
also
>f-fighting games don't matter

how the fuck can you be this fucking biased?
>>
>lamer visuals
No
You're like those idiots who use 1600x1600 textures in Minecraft.
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>>342096550
>nigger that is the epitome of pixel art

It's only the epitome because no one else is trying hard enough. It should be the average.
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>>342092953
>which is fine and all but could someone explain it to me why do most people give games like Shovel Knight or Super Meat Boy 9 or 10/10 scores?

Because those are western made games. Westerners always get free pass. If it's a japanese animu shit, it automatically starts off with a minus 3 to score.
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>tfw you realise /v/ is actually some circlejerking hugbox of shitty indie games
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>>342099208
>castlevanias
>pelnty super marios
>sonic games
I think you are referring to SNES/Genesis generation, of course they are going to look better, they have more colors. In terms of background and tiles design SMW, despite being one of my favourite games, looks a bit flat and lazy.
Same if you go looking at SMB3
>>f-fighting games don't matter
>how the fuck can you be this fucking biased?
Because fighting games needs just a single background per stage and a group of characters that can be as big as half the screen that are produced in a totally different manner from sidescrolling games?
>jazz jack rabbit
ok, you're trolling then or clinically retarded
>>
>>342092953
There's a clearcut difference between graphics and style, having trouble comprehending that is ok if english is a second language or something but otherwise you should be embarrassed
>>
>>342099562
>waaaaah why isn't vee a hug box for anti-indie intellectuals such as myself waaaah -(you)
kys
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>>342099784
look, the visuals in sk are not just "not detailed", they are fucking monotonous, like one fucking smallish background texture is repeating for a long level, and the animation of the characters are also pretty stiff in most cases

it isn't just lame compared to the "old big games"
it looks lame compared to most of the decent indie games

like I can hear the thinking of the devs "make the game intentionally shitty looking because really old games were shitty looking right?"

and the reason people eat it up because they also think this way making them them feel like they are playing some actually cool ass retro game
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>>342100523
>like I can hear the thinking of the devs "make the game intentionally shitty looking because really old games were shitty looking right?"
>and the reason people eat it up because they also think this way making them them feel like they are playing some actually cool ass retro game
Nailed it
I'd rather play Shatterhand.
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>>342100523
>like one fucking smallish background texture is repeating for a long level
every 2d game that isn't metal slug has this, pic related
>and the animation of the characters are also pretty stiff in most cases
your personal fucking opinion man. Not any more stiff than megaman X
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>>342100261
>restricted budget barebones "retro styled" game made by indie dev
goty, fucking 10/10, literally perfect

>restricted budget barebones "retro styled" game made by famous developer, with pretty much the same pricing, content, visual and audio quality
>worst game of all time, hope the dev dies in cancer, noone fucking buy this shit
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>>342100957
>>342100523
some other backgrounds
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>>342092953
Maybe Shovel Knight and Super Meat Boy are just better games? Did you thought about that? Also, just because something has multiplayer doesn't mean it's better.
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>>342101024
>>342100735
shatterand too
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>>342100957
ffs compare that pic with this>>342094851
this is not even cherry picking as 90% of the game has this much work put into its visuals

the background in the pic you posted still has depth and pretty good ambience
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>>342099430
>>342099430
>>342100523
are you fucking kidding me? when the metal slug games were finished the names of the sprite workers were replaced to hide those magical fuckers from the companys competitors.

>no one else is trying hard enough. It should be the average.

you are delusional, the amount of man hours to do that level of spritework is ridiculous, and the fact that MS looks that good is a miracle in and of itself.

jesus what is wrong with you? shovel knight looks great, plays perfectly, and has content out the ass and more on the way.

i dont know what the hell is wrong with you, but it dosn't matter, im surprised you can even play videogames with that ridiculous attitude of yours.

>>342100735
>look up shatterhand
>its the exact shit that graphics fag is bitching about to a T

what is wrong with you people
>>
>>342100976
t. Inajewne
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>>342101085
>>342101024
and SK as a comparison
>>342100976
>same pricing, content, visual and audio quality
top kek
>>
>>342101085
At least shatterhand has an excuse
And also isn't a shoddy game.
>>
>>342093207
Not a free pass, but failed expectatives like that fuckwad said earlier, no one expected anything of those other titles

When you are promoting your game as the spiritual succesor to megaman, made by the "father" of megaman, then you pretty much are killing the product before it is even born, pretty much when the game can be compared to other action titles from almost two decades ago which are still better with less effort compared to the budget spent
>>
>>342092953
The game had a 4 Milion $ budget.
While other companies managed to make better games on less than 1 mil.
Not to mention other companies don't have industry veterans making the games.

SO the fact is an industry veteran managed to make a shittier game on a bigger budget.
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>>342101197
goalpost.jpg
>>342101150
some other shatterhand just to compare
>>
rule of thumb is this.

If a game has constant threads about it during production or release. it's more then likely shit because /v/ will be talking shit about them.

whens the last time you saw a shovel knight thread or SMB thread?

either the game is good and there is nothing to bitch about with good reason or were too busy playing said game.
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>>342101351
some other SK
pretty similar if you ask me
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>>342101351
>goalpost
Thing is, I'm not on his side with texture/tile repeating. That's kind of a fucking given. I don't know why he gives such a big shit.
I just think SK looks crappy.
Shatterhand looks great though.
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>>342095702
>25 - 30
Top fucking lol. I paid 7 for shovel knight Got it for both ps4 and vita.
Super Meat Boy was given away with PS+, for both ps4 and vita too.
Paying 25+ for an indie game, that's hilarious.
>>
I might have had some sympathy for Conman if he hadn't gone full stupid
>game isn't even close to release
>We do anime! We do sequel! We do not-Legends game!
>This totally wasn't about getting me enough money and attention to attract backers from all over regardless of MN9's quality
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>>342101135
by the way, this is the relevant wall background in sonic 3 if you want to compare.
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>>342092953

Super Meat Boy is fine. It's a decent game.

But I completely agree on Shovel Knight. No idea why people praise it, it's one of the most boring games I've ever played.

Also ultra easy.
>>
>>342101150
see>>342099208

stop with the shitstorm just because a metal slug pic was posted, just because it is the "best" that doesn't mean sk is even close to the "avarage" quality of these game's visuals

just because the extremely simple looks of the game fits the extremely simple gameplay that doesn't make the game that much better
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Mighty number 9 is held in comparison to megaman, theres a frame of reference, the others don't have a style or gameplay they are trying to emulate so they get judged by their own merit.

Not implying that MN9 has any merit as a good game
>>
>>342093207
10 MILLION DOLLARS
>>
>>342101550
see part of >>342094698
>>
>>342101287
the budget and the people who made the

a barebones indie game shouldn't get near perceft scores just because it made a decent game out of small budget and amature devs

the final product won't be any better because of that and it's pricing won't worth your money more
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>>342101535
except that isn't the "typical" background of the game

unlike it is the case with sk, where such background is what you see for <80% of the games
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>>342101729
and yet everyone loves it and thinks its amazing, for a multitude of reasons that you seem to conveniently ignore.

>>342101812
unlike it is the case with sk, where such background is what you see for <80% of the games

well thats a lie if i ever herd one, hell that texture only makes up maby a third at best of king knights level.
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>>342101443
>I just think SK looks crappy.
>Shatterhand looks great though.
maybe you are just romanticizing one, or just expressing something very subjective. And that's ok, but not really great for a discussion
If you want to post examples would be better, to me they look very similar, in fact SK are reminded me a bit about shatterhand when I first played it in term of visuals

>>342101550
are you saying that HLD looks so much better than SK?
HLD is going for a very different style, and on top of that it's far harder to read than SK. I kind of like it, but the character themselves are also smaller.

>>342101812
that's not true and you know it faggot. The rate of passage between the external background and the tile background is on par with most 8-16bit sidescroller games out there
>>
>>342092953
>hurpderp
>grafix trumps gameplay guise! Y u no kno dis? Who care if gameplay is loose and trashy like 10cent bathroom whore?
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>>342095989
Thank god, someone else said it. Never played Shovel Knight. I know it's not going to be worth the hype. Never understood why people say it looks so good when it looks it looks on par with the original Castlevania.

God knows Shantae wasn't that great and people won't stop singing praises of those games. I suspect it's going to be similar to that.
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