>want to have a scary experience with a ton of discovery
>WHOOPS SORRY, ONLY 8 ITEMS SLOTS
>WANT TO PUT BACK ITEMS YOU DON'T NEED RIGHT NOW? SORRY, RELOAD YOUR LIMITED SAVES PLEASE
What a fucking chore. I'm all for item managment but this is fucking retarded.
>mfw people tell me that you should run past zombies when you can instead of using ammo
Yeah, pretty much. You can't even discard shit from your inventory. They give you no direction too, so you end up just walking around like a retard. Most overrated piece of trash
>>341990534
>>341990676
OP is always a fag
There's more than enough ink cartridges, you're just bad at the game
>>341990627
I have only needed to use my gun once for the zombies once. I guess I should just save for the bosses
>>341990534
>>341990676
You can put shit you don't need in to item boxes throughout the game to free up inventory space.
If you're saving every time you pass a typewriter you are a fucking moron. Save the saves for after bosses or complex puzzles.
>>341990876
I have 7 ink cartidges and I try to save up
But I still see no reason why there should be limited saves. just makes it annoying
>>341990534
>>341990676
You are the reason we now have a spoopy jumpscare simulator, thanks idiots
>>341990534
This really annoyed me because the safe rooms are so far away and every fucking door is a cutscene.
>>341991527
No people like OP are the reason we got RE4-6. They complained that resource management was a terrible direction to take a game based around survival and turned it in to a third person shooter with upgrade features for your guns.
kids these days
Can we just shit on Zero instead of calling OP a fag? I just beat it.
>No item boxes, have to sort through several piles of garbage on the floor instead of a tidy menu
>Exponentially more backtracking and menu surfing thanks to the item system and having two characters.
>HOOKSHOT
>Billy can't mix herbs for no reason other than to make you micromanage items slightly more. Even fucking 10 year old Sherry Birkin can mix herbs.
>The first area is basically a hallway you brainlessly backtrack across several times.
>Has a boss that has no attacks, and only walks around in a preset path occasionally munching on your partner for minimal damage.
>Creatures are uninspired. Giant scorpion, giant millipede, giant frog, giant locust etc.
>Story is terrible even by the rock bottom standards of Resident Evil.
Was everyone competent working on REmake at the time? No wonder they gave Resident Evil an enema after this.
>>341991527
>>341991660
I like resource management and discovery, but having such limited item slots for puzzles and saves just makes it annoying. Especially when there is a little cutscene every time you enter a room
>>341990534
This is honestly part of the reason I prefer Silent Hill to Resident Evil, there's no item restrictions.
>>341992067
At least Rebecca was a cutie.
>>341992067
I just cannot get into RE0. The tone feels completely off due to the main villain looking like a fucking Final Fantasy reject and somehow the controls feel stiff despite it being nearly the same as REmake. I can't complain about the creature design, though. RE games have always relied on using giant animals/bugs.
We have this thread every day.
>>341991062
Eh you don't really need to do that, you get enough ink to use for atleast one save per typewriter.
>>341991660
Tetris inventory>>>>>>You old shit method grandpa
>>341992761
>somehow the controls feel stiff despite it being nearly the same as REmake.
Yeah the controls feel a lot worse somehow. The first time I played it I had to boot up REmake again just to make sure my mind wasn't playing tricks on me.
>>341990534
>I'm all for item managment
No you're not, you probably think rearranging the items in your case in RE4 is "item management". Sure it can be a bit tedious in RE1 but it adds a lot to the game because you need to make choices about the items you want to carry which adds a layer of depth to the game that would otherwise not be there. Not to mention it becomes rewarding as shit when you know what you're doing and start carrying only what you absolutely need.
>>341990534
Play the RE7 demo instead then. It's geared for survival horror casuals like yourself.
>>341990534
game was bad when it came out and its bad now
1996: you could either play a game with "Tank" controls that has limited saves or you could play quake in full 3d with the birth of online communities, modding and internet play
hmm tough choice. it's funny how one game is looked upon so fondly basically because most people are poor.
>>341993034
Tetris Inventory fits with the tone of RE4, grandpa method fits with the tone of RE.
This shit can't be real. You can kill everything. I know I do because that's what's fun. There is nothing wrong with inventory system.
I sure hope this is people pretending to be retarded.
>>341993573
This only works if it's about stuff that actually are meant for survival, not puzzles. Having to re-arange your puzzlepieces doesn't make it hard or exciting, just annoying.
>>341994191
It takes 10 seconds. Cell phones have given you ADD
>>341990534
If you can't handle it then you're shit, there's no reason to lie to yourself about it
baka
>>341994191
The two are connected. For example the fact that you have to carry around puzzle items means that you must have some clean spaces in your inventory which requires some sacrifices that could potential affect your survival (taking less ammo or healing items). The system can get annoying sometimes, but honestly I think it adds more than enough to the game for that not to be a big problem.
>>341990627
But that's correct if you've played the game already and know what you're doing, you don't need to kill anything, just run with the occasional shotgun knockback for hunters
>SURVIVAL HORROR
What's not to understand?
The genre is not RAMBO THE ZOMBIES, nor SURVIVAL HORROR (IF YOU HAPPEN TO BE A ZOMBIE).
re7 bread is back
>>341993858
>>341993858
>>341993858
>>341990534
What's wrong, too difficult for you?
>>341990534
I wish people born after 2000 would stop posting here.
>>341990534
This is why RE4 was perfection, you had a tetris style inventory and keys/treasures were kept to another screen. You still had to manually save at typewriters but they removed the inkribbons.
>but RE4 started the action shit!
guess again, RE5 and 6 dropped a lot of things that made 4 so good.
>>341994424
Why would you do that? What a faggy way to play. You have more than enough ammo to kill everything.
>>341994343
It takes more than 10 seconds to get from one side from the mansion to the other, not the mention all the loading screens. It's just a bunch of trail and error and it takes you away from the whole survival-horror immersion
>>341994495
Not difficult, just too annoying
>>341994637
then quit being so casual
>>341994630
it's necessary on difficulties above normal.
>>341990534
>>WANT TO PUT BACK ITEMS YOU DON'T NEED RIGHT NOW? SORRY, RELOAD YOUR LIMITED SAVES PLEASE
Did you somehow not notice the giant item boxes? Or are kids today so fucking useless that they don't understand what they do without a tutorial?
>>341994621
>a lot of things that made 4 so good.
like what?
>>341994630
Sure I play blasty when I'm bored, but true skill is zombie dodging
>>341990534
REHDR was a weird experience.
RE1 had jill as the easy mode...
HDR turns the lighter into the best fucking item in the game effectibly making jill hard mode.
>>341994727
I forgot bout item boxes. This was such a cool feature. Beating the game quickly would make it so that surprises would be found in them. Good times.
>>341994621
>>341990534
>Shitters can't handle an 8 item inventory limit
How does it feel to be functionally retarded.
>>341994630
>killing zombies
>having to either carry around kerosine to burn the corpses so they don't reanimate as crimson heads, or carry extra ammo/herbs for crimson head encounters
>>341994773
Don't mind him anon, RE4 was his first RE game therefore it's always going to be the best.
>>341994621
People complain about the game not being scary but RE was never scary. The regenerators in 4 are easily the scariest segment in any of the games.
>>341993710
Having to play PC games as a kid in the 90s meant your parents hated you and didn't buy you an N64 or a play station and you were forced to play games on your dad's work computer when he was not around.
Either that or you are already a teenager in the 90s. If that's the case why the fuck are you still here, loser?
>>341994790
>HDR turns the lighter into the best fucking item in the game effectibly
literally what
>>341994630
i bet you love resident evil 6
>>341994621
>you had a tetris style inventory
Which hardly matters at all as anything other than a way to have a gun limit
>You still had to manually save at typewriters but they removed the inkribbons.
Yeah it got rid of one of the most interesting mechanics in the original games. What a fucking improvement.
>>341995013
Only the first 3 Regenerator and Iron Maiden are scary
>>341994787
No it isn't. That's easy. The hard part is killing things efficiently so you aren't wasting ammo. Knife skills and guns skills. Running around is like some yakkity yaks shit. I have no respect for you.
>>341991660
then we end up getting 7
>>341994630
yeah come on, just shoot everything
Then stream and show us results
RE4's inventory management system was meaningless once you got the Chicago Typewriter and the XL box for new games on the same file; basically turned the game into babby-tier easy mode, but it is very satisfying running through that game in basically god mode
>all these RE4 generation babies crying about having to conserve ammunition in the best installments
Don't worry, Umbrella Corps is being released soon, guys.
>>341994424
Isn't that kind of boring? I find it kind of exciting to have to manage limited resources but once I found out that's how you're supposed to play it because of the redheads or whatever it killed my interest
>>341993710
>1996: you could either play a game with "Tank" controls that has limited saves or you could play quake in full 3d with the birth of online communities, modding and internet play
>hmm tough choice
Not really. RE was clearly superior to Quake.
I mean, Quake was kind of okay, but it was average at best, and only fun if you were a child who enjoys online cancer. Meanwhile RE practically created a new genre*, was a single player game (all good games ever are single player only), and was just a superior experience all around.
*) Yes, I know there were a couple survival horror games before RE, but RE popularized them.
>>341995146
But killing things is not efficient. The only things you should be killing are hunters in small spaces. Nigger have you ever done a knife only?and you better not be playing on normal anon
>Chris only has 6 item slots in RE1
>Leon starts with 8, then can equip a sidepack to have 10 slots in RE2
Why is Leon so perfect?
>>341992067
i like Zero more than re4-5i also liked CV more than 4-5
i agree with the first shit of item boxes
which boss doesn't attack? dont remember that one, or you mean that "full of bugs" walking thing? that "thing" attacks you . but yea it feels like it doesn't even attack
>story is terrible
DUDE I'M PUNCHING A BULDER!
i feel more a re1-3 vibe from the story than from 4
>>341994773
Atmosphere? Some genuine scary bits?
There is definitely a shift in tone and presentation between RE4 and the games that followed it.
RE4 was the creator's swansong with Capcom. Shinji Makami left after RE4.
>>341995116
Sure don't. 4, 5 and 6 are shit. RE was never survival horror. You're mentall ill. There was plenty of ammo and health if you weren't shit at the game. Why would you run past shit when all the skill is in killing things efficiently? I bet you just run past guards in stealth games instead of knocking everyone out with your barehands and hiding the bodies too.
>>341995526
To be fair, Mikami said he'd decapitate himself before RE4 was ported to other consoles
There are many different types of scary.
>running out of ink ribbons like a retard and being unable to save until you do
I don't think that actually happened to anyone who tried to conserve their ribbons, but that thought was always lingering in everyone's minds.
>>341993573
>Sure it can be a bit tedious in RE1 but it adds a lot to the game because you need to make choices about the items you want to carry
It actually doesn't, because RE1 gives you so few slots that you can't make any real decisions of your own. You're always going to carry exactly one weapon, ammo for that weapon, one healing herb, and whatever item your next puzzle needs, with remaining slots reserved for items you pick up on the way. You don't have room for anything else. If you had, say, 12 slots instead of 6, you could get to make some real decisions what you spend your couple extra slots on.
>>341995456
>4 games later
>Chris still only has 9 slots
>>341995526
>4
>scary bits
as scary as modern warfare
>>341995535
congrats on playing normal bubby, you probably also play with the lights on. if you play anything above that, killing enemies will knock you the fuck out real quick and the crimson heads will skullfuck you to death
>ITT Millennial
How pathetic gamers have become.
>>341995526
>Atmosphere?
maybe during the village part, but otherwise not really
>Some genuine scary bits?
must've missed those
>>341995330
Even though i find weapons in resident evil extremely satisfying, I find it more exciting playing through everything without needing a weapon or getting hit. Original Resident evil trilogy is pretty much my obstacle course to see how fast I can get through it.
>>341995674
That's the point, the game makes you develop a strategy so you only carry what you need when going forward in specific sections instead of lugging around three guns, two boxes of ammo and a first aid spray everywhere
>>341995794
Forgot pic. It's very satisfying.
RE5 was some of the most fun I have ever had in coop. Maybe you fags just don't have friends?
Plus we got that sweet dlc with the fixed camera
>>341995451
Knife only? No. I have never done that. Why would you do that?
>>341995535
Wow man you're so fucking rad.
ACCESS FOR NON PSPLUS USERSFUCKING WHEN
>dadgamers still shitting on 4
4 gave Resident Evil what it needed since the first game, the knife on the left trigger not being an inventory item
>>341995456
That's because everyone else is smalltime
>>341995764
Do you know you can aim up and shoot them in the head?
>>341995535
>RE was never survival horror.
I bet you do Jackal so you can buy rocket to 2 shot Nemesis before starting the main game
>>341990534
Play outbreak, there is plenty of ammo; just remember that zombies have inf respawns.
Can you theoretically get stuck with a full inventory before the first item box?
>>341990534
>babby cant handle real survival horrorgit gud
>>341995896
Nobody here is even talking about RE5 except for one bit of one post.
That being said, "fun with a friend" is not an actual quality feature in a game, I have bought 50 cent shovelware titles on Steam that were entertaining with a friend.
>>341996032
That's pretty random with any gun other than shotty, in remake I think it's actually better blasting their kneecaps
>>341995789
The castle was pretty spooky though, though the island is where the game got a little too fast paced.
>>341995764
>what is the shotgun
>what are critical pistol headshots
You're only proving how inexperienced you are with the game, stop.
>>341996170
gonna assume if you dont mix herbs , most likely yes
isn't the first box like..after picking 2 items anyway? at least on Remake
>>341996103
That's a pretty nice butt
>>341995481
>i like Zero more than re4
You people sicken me. RE0 is the fucking worse game in the entire series, but people give it a pass because "It plays the classic." and talk how RE4 killed the franchise. RE0 does everything so fucking wrong, that its not even fucking worthy of being compared to the classics.
>>341995939
>Why would you do that?
So the knife has a reason to exist.
>>341990534
The only flaw is the lack of a proper keychain. Having to sacrifice 1 inventory slot to carry a key till you find which door it opens is not cool.
>>341996103
The people who played Outbreak online were absolute dicks sometimes
>people just running by other people crawling on the ground slowly dying instead of being a bro
>>341996210
Is this the new "fun is a buzzword"?
>>341990627
When there is pretty easily avoidable enemies you should playing Chris on Hard was a pain in the ass with limited ammo
>>341990534
I think resident evil 0 would be more your speed.
>>341995535
lol I bet you play on easy mode
>>341995674
Those "choices" would not matter at all because you could always carry around the bare minimum without ever having to sacrifice anything. Hell, players wouldn't even throw the fucking knife away if that was the case. You describing the "typical loadout" is bullshit too. There is no reason you can't walk around with 2 or even 3 weapons while sacrificing healing items entirely. Hell, it makes perfect sense to either bring heavier firepower or healing items because if you have the ammo you're unlikely to take much damage.
>>341995826
No. It's not a "strategy" when the game forces you to do one thing, and that one thing is obvious from minute one. There are no choices for the player to make because the inventory is so small that mandatory items take up all of it. The system is LESS effective at forcing the player to think about his inventory, than if the inventory was double the size, because if it was twice as large the player would actually have to make some decisions while now he has no decisions to make.
It's like if I told you to pick a card, any card you like, from a deck of one card. There's no real choice involved. If I made you pick from two cards, you'd get to actually make a decision.
>>341995978
I'm sorry you can't handle the fact that not every RE fan started at 4 and doesn't think RE4 is the greatest thing since sliced bread.
>>341990534
>>341990627
>>341990676
I'm taking this bait.
>>341995896
I feel you. For me, the same could be said about RE6. RE6 is probably the most fun I had in a coop game in a long fucking time.
>>341992067
Hey Chris did I ever tell you about Billy the fugitive with whom I just killed hundreds of leech monsters about five minutes ago? He was a good f- OH MY GOD WHAT IS THAT CHRIS A ZOMBIE??!
>>341996221
>what is the magnum
>>341996364
Fun IS a buzz-word.
>>341996361
Too true. I remember meeting and chatting with some cool people in the lobby though. Good times
>>341992067
I bought Zero off of amazon and yeah, the game seems like ass. I having the partner system kinda ruins RE.
>>341996361
The people who play are fucking niggers sometimes.
>>341995978
This, they even added the quick knife to the DS port of RE1. A shame they didn't add that to the HD versions of the remake and 0
>>341996461
>It's not a "strategy" when the game forces you to do one thing
That's false though, but even if that were true you'd still be arriving at that one strategy through entirely organic means. You'd be considering which areas of the game you want to go to and pick your loadout appropriately which adds critical thought into the mix that would not be there if you could always carry around the bare minimum and puzzle items didn't take up inventory space
>>341996440
>Those "choices" would not matter at all because you could always carry around the bare minimum without ever having to sacrifice anything
THAT'S THE SITUATION RIGHT NOW. YOU *ALWAYS* HAVE ENOUGH ROOM FOR THE NECESSARY ITEMS IN EVERY RE GAME. THE GAMES WOULDN'T BE BEATABLE OTHERWISE. But if you had extra room, all of a sudden you could at least make decisions on how you use your extra slots, which is better than getting to make NO decisions at all.
>There is no reason you can't walk around with 2 or even 3 weapons while sacrificing healing items entirely.
Other than the fact that doing so is stupid. The controls are so clunky that you can't count on not being hit, and the damage values are so random that you can't count on tanking X amount of hits either. Only an idiot would not carry at least one healing item.
>>341996348
the atmosphere is more "classic RE"
than the shit of re4
i agree, re0 did shit wrong , but i didn't saw any zombies with a ak47 , or being small sections full of action
>>341991527
they confirmed that there is combat and item management in re7 proper
the game could actually be great, well just have to wait and see
>>341996554
Magnum too I guess but you're a fool if you use that on small times unless you're playing normal
>>341996527
holy fug i hope that image is satirical
>>341996521
Different people have different opinions, whoa....who knew...
>>341995481
The millipede doesn't have any real attacks. It damages you mildly if it walks into you, but it doesn't even aim for you and walks in a preset path.
>>341996364
everything is fun with friends is not new you underage retard
>>341996521
Sorry dadgamer, but I've been playing RE games for almost two decades and think 4 made a lot of advancements that really benefited the series as a whole. Gameplay was a LOT better since you were given a lot more freedom of movement, the enemies/bosses were satisfying for the most part, and there was still quite a bit of challenge to be had. The story was great too.
>people shitting on RE4
Why?
If the modern REs, it's the best and it's a pretty good game. It turbs into action later on but don't tell me the game wasn't dripping with atmosphere at first.
>Getting to the village
>Locking yourself in the house while everyone there is trying to break in
>Hearing they broke the second floor window
>Running upstairs to knock down the ladder
>Hear that lunatic with the chainsaw breakthrough the front door.
>Kill as many s you can
>Be force to jump out the second floor window
>They keep coming
The first disc was all about that atmosphere. Once you get to the island it turns into action.
>>341996361
That fucking abandoned forest level in 2 brought out the worst in people
>>341996745
>The controls are so clunky that you can't count on not being hit
Are you fucking serious? It's fucking trivial to play through the game without taking much damage, you're wasting inventory space by carrying around healing items
>>341996715
I'm surprised they didn't, Deadly Silence was so satisfying
Not to mention it had a 1st person mode which will trigger the purists
>>341996903
Personally, I just hate the hypocrisy
>I love RE4!
>5 and 6 are bad games, the series needs to go back to its roots
4,5 and 6 are almost the same with minor differences.
>>341996948
Which is fucking strange because George can make a fuck ton of healing items.
>>341990534
The worst part of this shit is the camera and controls. Every time I turn a corner I start running back the way I came because the camera angle switched. Over-the-shoulder was a god send.
>>341995535
I finished Resident Evil on Playstation month ago with Chris and I ran out of handgun bullets in the end. Of course I managed to finish the game with shotgun and magnum but handgun bullets were scarce if you tried to kill everything (which wasn't even my intention !).
>>341996975
You don't have to be a purist to realize first person isn't a great route for Resident Evil to go down.
Two of three resident evil games with first person cameras were awful.
>op cant play a game most people finished when they where 7
>>341997073
Because RE4 moved more into action while keeping the atmosphere of a horror game, RE5 and RE6 are just CoDs in third person.
I completely agree with OP.
Inventory mechanics can be ok, but were trash in RE1.
>>341997073
>minor differences
Tetris inventory, no coop. merchant is a funny guy and no level selection are not minor anon
>>341995535
>RE was never survival horror
wew lad
I have never fully played a Resident evil game, and there are so many games and versions I don't know where to start.
The recent remaster of the first game seems most obvious, or would I miss out on not playing the original?
>>341997073
I'll give you 4 and 5 but 6 is COMPLETELY different.
>you can move while reloading
>you can move while shooting
>you can dodge-roll
>you can slide into cover
>dictated slow-walk through set-pieces that extends past the opening sequence
I could go on if I tried harder or named more trivial things.
>>341997310
it's ok to start with the remaster
>>341997073
>4,5 and 6 are almost the same with minor differences.
How to spot a fucking liar
>>341997073
There's good reasons to not like 5, but really enjoy 4
>>341997120
That's your fault for using the alternate control scheme.
>>341997346
It was still the most difficult 3D RE
>>341997447
I remember the originals being shit, too, from the little I played as a kid.
>>341997196
Umbrella/Darkside Chronicles are pretty fun, m8
>>341997310
Mostly just its unique atmosphere that's more a result of the limited technology rather than dev intent and the incredible voice acting. I'd say it's still worth playing but you can safely just ignore it until later, play the REmake and move on to later games.
>>341996754
Like I said, you sicken me.
Who the fuck cares if the "atmosphere" is like the old RE games if the game itself is shit. RE4 is more actiony, so fucking what. It still a better game than 99% of the other RE games, but people hate on it because, "Its a good game, but its a bad RE game.|
>>341997073
People hate 5 and 6 becaise they *are* 4.
Personally I dislike 5 because it's 4. Same animations same sounds same everything. I played 4 to death. I must have beaten it over 20 times. I did all of the mercenaries scenarios. I beat it on professional. I beat on professional without dying once.
It was just so fucking good. But I played it so much I got tired of it then 5 came out and it was the exact same shit.
6 I played it once and I fucking hated Chris and that other guy's campaign.
Leon's campaign was pretty damn good. Despite what anyone says, it seas the best part of that shotshoe.
>>341996861
>vids i find are people just killing it before he even moves pretty much
then its a shit boss design, gotta agree since i'm lazy to set up my gamecube
>>341997310
Get the Origins HD collection it's on every most platform.
>>341997420
Yeah 5 was definitely less inspired and had whole entire sequences that were bad. I never really stopped in 4 and thought "wow, I really don't enjoy what I'm doing right now", but in 5 there are missions that make me avoid playing the game altogether.
>re4 killed the franchise meme all over again
reminder that re3 was a fucking run and gun game with the same amout of shooting as re4 if not more, but boring as hell in comparsion. it's the only game in the main series i've never finished and i played it in the year of release on ps one.
there was nothing "survival" in re2 either, but this game was really really fucking good.
look, niggers, first three games doesn't even look similar except for having the same engine (read: fixed camera angle with 2d backgrounds)
>>341990534
Go back to plebbit OP
>im all for item management
>but not really
Retard.
>>341997496
I'm actually talking about Survivor on PS1 and Dead-Aim on PS2. I actually really liked Umbrella Chronicles but for some reason forgot it existed until I read your post.
>>341997519
>who the fuck cares if the atmosphere is different
go play cod.after all its a resident evil but with a different name
>>341997481
They're not shit, they're just mildly inconvenient at first. They're like that for a reason, everything in the game is designed around that. You picked the more convenient option instead of the better one so have fun dealing with that shit and the lack of difficulty
>>341997310
REmake
>>341997481
>complains about the alternate controls being bad
>when the main controls were designed around playing a game with static camera angles
Are they shit? Or are you shit? Or are you just too stupid to realize what clunky controls can add to a horror game?
>>341997840
There's no difficulty as is.
>>341996975
Hell the original RE was pitched as a first person game in the planning stages.
>>341997919
>clunky controls are good!!
re-fags really defend this shit lmao
>>341997927
Yeah of course there's no difficulty with the alternate controls that the game wasn't even balanced for.
>>341993710
Two completely different genres.
>>341995407
Why would you indulge him?
created a new genre=/=popularized
Don't tell me you're the fag that made the "Kojima is father of stealth" thread.
>>341998020
I'm confused. So the alternate controls make the game easy, even though they're apparently worse than the originals, but the original controls are "better" but somehow make the game harder?
Dino Crisis 1 > any RE from ps1 era
>>341998017
>I'm too stupid to realize what clunky controls can add to a horror game.
Good for you? Educate yourself then.
>>341998017
They're good in the sense that they serve a purpose in the game and achieve exactly what they set out to do. Judging control quality just by how good it feels is retarded and lead to the homogeneous state we're in now where every game controls the fucking same and any deviation from that is seen as bad by impatient retards.
>>341998190
>games are so much scarier when i can barely control my character
keep trying to justify the objectively shit controls of the old RE games
>>341998176
Dino Crisis 2 > 1
>>341997980
I guess this version of RE became The House of the Dead a couple of years later.
>>341995290
>the inventory management becomes meaningless once you get the overpowered infinite ammo weapon
Yeah, no shit. That gun is not a part of normal gameplay, same with the infinite rocket launcher in every other RE.
>Resident Evil was originally intended to be like playing a movie
>it ended up being LORE LORE LORE
>>341998176
DC is mediocre as hell, so is its sequel.
>>341998154
Yes, a game being too easy can make it boring. There is absolutely no tension when you can just bob and weave in-between enemies. Tank controls invoke feelings of tension and stress, and were designed specifically to aid static camera angles.
>>341992067
RE0 was, and is, a pile of dog shit
it was the first RE I regretted buying and never completed because I dropped it so hard
I had no fun playing it, that fucking item dropping shit got on my nerves and the story and evertyhing was boring as fuck
to this day it remains as one of the worst RE games
>>341998386
But the tank controls and static camera angles just frustrate me and make the game boring.
>>341998241
>Implying you can barely control your character with tank controls
Ah, we've come to the actual core of your issue, lack of skill.
>>341998494
>git gud argument
so pathetic
>>341998357
The fuck are you on about? HotD was made by Sega
>>341998458
That's called being a casual.
>>341998776
Whatever you say.
>>341998458
>>341998494
After one hour you totally master tank controls. So, please.
>>341998545
You literally said you can "barely control" your character, if that's not an admission of lack of skill I don't know what is.
>>341990534
LITERALLY, END YOUR FUCKING LIFE, OP.
>>341990534
>>341990534
>>341998563
Reading comprehension, anon.
>>341998813
It's just not fun to play, though.
>>341997830
>the atmosphere is the only thing that matter when making a game
I bet you call Outlast a RE clone
>>341995896
Same here, cooped twice with my best friend. Had a blast. Beyond that though, it's a shit game.
>>341998364
I guess you can call Chris and Jill movie S.T.A.R.S
>>341998276
He's talking about survival horror games.
>>341995456
>>341995683
I like to thunk that it's because Chris is a more risky, less protective, not a real planner, kind of guy, thus less space for the unknown and such whereas Leon was new to copping and worried and we all know why they make women have more spaces....
>>341991225
Because it means you have to weigh the risk of pushing forward into a new area in hopes you find more items. It's fine.
>>341990534
Inventory space for key items has always been bullshit in RE.
You've got no fucking clue when they are going to be needed in the batshit architecture in the RE universe and you are bound to fuck up at least a few times if you played them blind.
I'd of preferred 4 to 6 item slots if I didn't have to worry about that shit.
>>341998176
agreed tbqh
the "everything is gray" graphics kinda get old after a while though
>>341998876
Maybe survival horror just isn't for you then. Stick to action horror games and spooky hide and seek games.
>>341998876
>fun
There's that fucking word again. Shit like this is why we can't have a nice, objective debate about what aids the quality of a game or not. Fuck off with your buzzwords.
>>341996554
>Using magnum on anything but bosses
>>341998864
I don't get the point your trying to make
>>341999146
if a game isn't fun, than it isn't quality
>New RE announced
>Best girl is nowhere to be seen
Fucking Capcom.
>>341999240
>than
Nice spelling and senselessly retarded "argument".
>>341999242
She's in the next movie coming out, anon
Probably getting shagged by Leon
>>341999367
you just called fun a buzzword
>>341999242
All of what they've shown is exclusive to the demo and won't be in the final release, like PT.
>>341995535
>4 and 6 are shit
>>341999510
That's correct.
>>341999242
She's gonna be in the new CGI movie.
>Rebecca is now old enough to be a milf...
Fun times ahead....
>>341999510
yes
>>341999510
Why did you leave out 5? Do you seriously think it's better than 4?
6 would have been a lot better if they kept the focus on one storyline rather than having four different major campaigns
>>341990534
>saving
>>341999452
buzz·word
ˈbəzˌwərd/
nouninformal
a word or phrase, often an item of jargon, that is fashionable at a particular time or in a particular context.
fun is, by definition, a buzzword.
>>341992067
0 is wasted potential. The setting is fucked because they retcon in this adventure for Rebecca, which sounds neat in theory but in practice sucks ass because of what you said.
>Terrible item management and dropping
>BACKTRACKING
>Horrible partner system for no reason
>Boring, lackluster plot
>Le anime let's burn the entire world man
Real shame. Becca is a qt but that game does suck.
>>341995535
>RE was never survival horror.
Wew lad. I want to smoke what you are smoking right now.
Does anyone have RE6 nude mods?
I need them
>>341999886
>Rebecca takes down a tyrant in Zero
>is scared shitless of a hunter in REmake
>this entire thread
Literally what. How do people like OP even exist or is this just mass shitposting?
I beat this game yesterday and it's a masterpeice, gonna replay as Chris probably starting today. What are his differences from Jill? Is he harder?
>>341999970
>Never mentions to anyone her adventure against Marcus and Leechman for the past 8+ hours
>Pisses herself to a random hunter
I mean I know it's nitpicking but still, pretty silly.
>>341999726
>Ada is a fucking cat
>Doggie Leon is lusting after literal pussy
This picture is the best thing I have ever seen
>>341999970
In her defense, hunters are more intimidating and deadly than that failed tyrant in 0.
>>341999242
I heard that the creator / director of RE HATED Rebecca.
>>341998876
I find it fun. Don't act like that's just an objective truth.
>>341995674
If you had 12 slots you'd never have to make any decisions about what you carried because you would never have to stop at an item box for anything other than storing long term puzzle pieces (like the MO disks or the grave crests). Jill having 8 slots turns the game into easy mode, having 12 would turn it into baby mode.
>>342000037
Jill's is much easier
>Barry is a much more useful companion through the game
>she carries a lockpick meaning no old keys needed
>grenade launcher
>eight inventory slots
>can get shotgun without the broken shotgun
There are cons though
>weak-ass tazer defense weapon over Chris's defense grenades
>needs to carry a lighter in her inventory
>>342000232
>fun
>objective
>truth
please, all these buzzwords
>>342000108
Not to mention she knew Umbrella was behind it all when she split up with Billy. Why didn't she relay that info to Chris and Jill?
In all my years of playing the REmake, I've never done the grenade launcher glitch and went through the game with my infinite acid rounds.
Can you still do it in the PS4 version?
>>342000317
>buzzword
Stop spouting buzzwords, anon.
>>342000536
>spouting
enough of these buzzwords
>>341995535
That's it, I've got something to admit /v/, Street Fighter 2 is shit. Street Fighter was never a fighting game. You're mentally ill if you think otherwise. You're given plenty of energy attacks and characters to choose from if you weren't shit at the game, it should be obvious. Why would a game purely about fighting include magic and fucking ayy lmaos like Blanka? I bet you just punched the enemies and got your KOs without giving the game any more thought to it too. It's obviously always been a fantasy game at its core.
Who here actually hyped for Umbrella Corps?
>>341990627
That's because killing zombies in this game is actually bad since they come back to life even more powerful.
>>342000450
It was removed
Funny enough the glitch made it into the strategy guide for the REmake on gamecube
>>342000182
But she kills hunters in 0 anyways
>>342000696
>No Xbone release
I wait for it to go on sale for the PC
>>341999445
>Probably getting shagged by Leon
Leon is pure anon, he didn't poke Sherry even though she's 100% okay with it
>>342000696
>No playable Lupo or Four-Eyes
>>342000696
>hyped
lol, poor soul
>>341999726
That was the problem with 6, no clear vision for it. Too many cooks spoil the broth
>>342000696
I'm getting it. Looks a little janky sure, but it also looks fun.
My main concern is player population. GOOD PC games can't keep players, what hope does this have?
>>341990534
jesus christ fucking die.
i bet you are a weeb too.
>>341990534
>I'm all for item managment
Clearly you're not because you made a thread bitching about item management, in a survival horror game of all things.
>>342000845
>caring about the characters from Operation: Raccoon City
You don't deserve to post that smug anime girl.
>>342000837
I seriously think he might be saving himself for Ada
>just rejecting Ashley's "overtime" like a fag
>>342000427
Better yet, why in fucks sake would she go directly into another creepy ass mansion hidden in the woods after just escaping a creepy ass mansion hidden in the woods? Why wouldn't she and Billy stay together and try to make it back to the train tracks so they could get closer to town before they split up? Why did she never radio anybody, ever, even though she has the fucking radio the entire game?
Why didn't they just make a game about Rebecca finding the derelict train, wandering through the woods, and eventually finding the mansion and having to rendezvous with other members of Bravo Team there? 0 practically wrote itself, they didn't need all that retarded Marcus/"2nd creepy mansion less than 200 yards away from the first one" shit.
>>342000837
Leon is the best big brother ever!
>>342001039
>fucking your boss' daughter when it's literally your job to protect her
Only reason I don't like the ink ribbon system is because I have to set aside large amounts of time to play the game. It's without a doubt the best way to play a game like this, sure, but it's inconvenient.
>>342001248
>large amounts of time
REmake is easily beatable in 2-3 hours if you know what you're doing
>>342001327
>what is new player
>>342001069
>why in fucks sake would she go directly into another creepy ass mansion hidden in the woods after just escaping a creepy ass mansion hidden in the woods?
Because the woods were filled with Cerberus and Enrico took her that Bravo team were regrouping at the second mansion
>Why wouldn't she and Billy stay together and try to make it back to the train tracks so they could get closer to town before they split up?
They were both going their on separate ways. I am 99% sure he didn't even escape the woods before being eating to death
>Why did she never radio anybody, ever, even though she has the fucking radio the entire game?
Because fuck you.
>>342001069
>mfw the real Rebecca died in Zero and was replaced with a leech mimic
>>342001327
It's my first time. First survival horror game too.
>>342001380
A casual millenial
>>342001380
Even newbies wouldn't have that difficult of a time with it, the puzzles are ridiculously easy and the game practically holds your hand with which ways to go
Most complicated thing about the game is probably where to use the armor key once you get it