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>Want the accuracy of a mouse instead of the clunky >Want
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>Want the accuracy of a mouse instead of the clunky
>Want the accuracy of the left analog stick instead of the clunky WASD
>Want rumble feature

>There's still no device that combines these things

What gives
>>
Keyboard will always be superior to an analogue stick because you have a ton of buttons at your fingertips at the same time.

Controllers are only good for platforming games and that's it. Anything that requires aiming is a pain to play and depressing to look at when they are being played.
>>
>>341967718
Keyboard is all digital though.

Really, controller is still the best comfy setup for double analog control schemes, and analog sticks are still the best for analog movements, mouse is better for camera manipulation and aiming by miles though
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>>341967718
Using a keyboard instead of comfy buttons and a stick feels like shit though. WASD is garbage and only tolerated because there is no other option.
>>
It wouldn't be hard... have something like the nunchuck thing for the wii. The one with the stick.

Have it have the left stick, a trigger, and rumble. The trigger'd jump if I had my way of making it..
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use this with a mouse and a vibrating buttplug
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>>341968026
Seems fucking stupid senpai
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>>341967904
>>341967897
Did you know what "comfy" is a meaningless buzzword employed only by children who don't know any better?
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>>341968101
I don't care what memes you have, WASD is not comfortable.
>>
They've been around for ages and they didn't catch on.
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>>341968026
>>341968063
It looks like it'd be hard to have a firm but precise grip on the thumbstick.

Like on a console controller. Your hand is under the controller, supporting it, holding it in place.

with that its all thumb control.
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>>341967559
There was this.

>in b4 wagglan

I don't mean the accelerometer or the gyroscope, I mean the infrared pointer, the one used in FPSs. Too bad there were only a handful of good ones on the system.

Try the homebrew port of Quake with the wii remote and nunchuck, it's the best FPS experience you'll ever get.
>>
>>341968182
It's perfectly comfortable if you don't have child hands.
>>
>>341967559
>wasd vs analog sticks
Wasd allows for faster changes of direction. To dodge left-right-left-right, an analog stick is forced to go through the neutral position.
Combine with mouselook, you don't need anything else in fast FPS games.
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>>341968183
I might actually look into getting one... that seems useful.
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>>341967559
Wooting one is an analog keyboard that does this. Aimpad also, though not sure when that's coming out if ever.
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>>341968183
That's exactly what I was looking for. Is there rumble in it ?
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>>341967559
>I want a steam controller
then get one.
>>
>>341968389
But it's digital. For games that aren't like a fighting game or 2d sidescroller analog will always be the superior input option.
>>
who here /controllersingleplayerkbmmultiplayer/

KB+M is uncomfortable as fuck if I'm using it for a long time but fuck trying to aim in a multiplayer FPS using a controller
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>>341968476
is this what sex is like?
>>
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>>341968508
>Shitty trackpad
>Same as a mouse
>>
I remember seeing a concept model of a mouse that has a thumbstick located on the side, instead of extra buttons, so you control movement and aim all with your right hand and have keyboard for everything else.

Thought it was interesting, but impractical. Would still love to try one of these >>341968026 though.
>>
>>341968278

That makes no sense, it would be more comfortable with child hands. Dunno how your mind thought bigger hands have an easier time with a keyboard.
>>
http://i.4cdn.org/wsg/1466326193808.webm
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>>341968539
It's digital, yeah, but the fact that you can leave your fingers over multiple buttons means faster changes in direction that an analog stick simply cannot physically match.
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>>341968539
>>341967559
WASD is superior for shooters as well because it allows you to change direction faster. Without WASD, a lot of the advanced movement in plenty of shooters becomes far more difficult or outright impossible and you become a far easier target. Even something basic like stutter-stepping in CS is far more difficult with an analog stick. Not to mention that the benefits of analog movement are debatable in most cases anyway.

Even things like stealth games are generally better with M/KB, because instead of having to estimate where and carefully hold an analog stick to get the fastest movement speed possible, you can just hold down your walk key to get the perfect speed.
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>>341969246
Yeah but 8-way movement.
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>>341969246
Splinter Cell where you could vary your speed with the mousewheel was pretty neat for that.
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>>341969352
WASD is 8 way movement.
>>
halo 3 with K+M + steam workshop would literally be game of the century
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>>341969434
That's exactly my point. 8-way movement is pretty bad.
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>>341969352
Like I said, the benefits of analog movement are debatable for most games and comes with lots of downsides for a competitive game. Trying to play Quake with a stick for movement would be awful. Not to mention that you'd have far less keys to use.

>>341969354
Yeah, it was perfect for that.
>>
>>341969531
I'll take 8 way movement with the ability to switch direction faster and finetune the direction by pumping the buttons as well as mouselook over a stick that forces me to go through neutral to switch direction anyday for anything that is not a racing game or a platformer.
The advantages of analog control for direction in something like a multiplayer fps are dubious at best. Speed is the key for movement, precision is key for aiming.
>>
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>>341967559
there is
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>>341969719
That's true, but I mostly play single player/multiplatform games on PC. I use a controller, but if I could use my mouse and a controller like peripheral, that would be ideal
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>>341968748

I feel sorry for you with your child hands that rest on the space bar instead of the wrist rest.
>>
>prefer mouse for accuracy and skill required
>prefer wasd for ease of use

what
>>
You can do some crazy shit with a joystick in QuakeWorld
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>>341969879
>>341968183
this is strange and interesting but seems to have a really specific use, anything tha is not an fps will be super akward
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>>341970053
>>
>>341970072
I don't see why you think that

anyways, I haven't tried it, what I'm using is a logitech g13 and steelseries WoW cataclysm mouse
>>
>>341968183
I have one, its horrible.
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>>341970394
really? can you explain a bit?
>>
>download Xpadder
>map 360 controller to keyboard keys
>device now exists

I've been doing this for a while. Started with Runescape, but I can play competitively in Battlefield using this setup.
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>>341970739
To clarify, I use the mouse in my right hand, and hold the 360 controller in my left hand. It was uncomfortable at first, but the muscles in my hand got better at holding the entire weight of the 360 controller.
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>>341970728
it feels extremely clunky, they shouldve prolly made smth similar to the wii nunchuk instead
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>>341970810
damn, you should really buy that fragfx thing then, it should be a huge improvement
>>341971252
I can see how their shapes are different, thought it would feel fine but your suggestion about making it like the nunchuck does sound much better
>>
>>341968101
>triggered
>>
>>341967897
>Keyboard is all digital though.
Which is infinitely superior. Analog movement is something that was never necessary and never worked properly anyway. Even when able to walk at an angle, it's always preferable to reorient the camera so you can move in a straight line. If anything analog controls make it so walking in diagonal directions is actually harder than with a keyboard or dpad because you're never going at a precise 45 degrees angle.
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>>341972204
I use a keyboard and I don't even agree with you. (well a logitech g13 actually, but same 4 button, 8 direction controls)
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>>341972564
OK. Why?
>>
>>341968587
yeah but you can't quite reach it because your dick is small
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>>341972204
Yes because why would anybody want a walk and run speed with nothing in between.
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>>341968026
>a vibrating buttplug

laughed hard, good night!
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>>341967559
the wiimote with nunchuck attachment was literally this; go play prime trilogy for an example
too bad it didnt catch on for that because of waah waah gimmick waggle waah waah just give us a normal controller waah waah
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>>341972836
That's a very good question indeed. Why would anybody want that?
>>
>>341967559
Nobody's made a mouse with a thumbstick on the side yet?
Nobody's made a controller with a trackball?
Cmon lads.

There should be a fucking controller with a trackball already.
>>
>>341973056
There shouldn't even be trackballs in the first place.
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>>341972629
I just personally value more the ability to be able to move 360 degrees instead of 8 directions

I do understand the "full speed direction change" vs "going through neutral position" that some anon said earlier but I just don't care about that

if you're playing a top down shooter or a 3rd person one. I think a stick would feel better than wasd
>>
>>341970308
For example in an emulator, ps1, the mouse movement is wired to the right stock so you can't use anything on the right without unintentionally moving the right stock
>>
>>341967718
Besides how slow joystick aiming is my biggest problem is you cant even use every button while using the right thumbstick to aim without using the claw method. Even that is uncomfortable as fuck. On a keyboard you can easily reach any required key pretty easily. Any key that requires you to actually move your hand is usually not even possible on a controller because a controller already ran out of buttons.

I will never go back to playing shooters on a controller.
>>
>>341967897
Isnt there some analog keyboard being kickstarted
>>
One day i'm going to fucking build a rumble mouse.
Would be awesome to have on a shooting game.
IDGAF if it makes it less accurate, it'd still shit on having to use a controller

https://www.youtube.com/watch?v=xWurLA6yzCA
>>
movement accuracy isn't necessary for any game that isn't a platformer, in shooters (which I assume is what you're wanting the mouse for) tapping WASD gives you all of the range of movement you could possibly need.
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>>341973506
some guy mentioned it earlier, the "wooting one"
>>
>>341973056
The first iterations of the Steam Controller had one, IIRC
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>>341973443
>back
>he started playing fps on a friggin gamepad
>>
The shittiest thing about a gamepad is the list interfaces that take no advantage of a pointer. It's so archaic, like using a website or a smart phone without a cursor or a finger. How is it acceptable in this day and age?
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>>341973415
I didn't understood what you said because of how you wrote it

you're saying:
>I map the right stick to my mouse's movement
>I can't use my mouse because it'll active actions unintentionally

so don't map the right stick to the mouse?

anyways, if you're using an emulator, you can forget about using a mouse, it will feel terrible, stick movement and mouse move aren't the same

a perfect example is the PC port of dark souls 1, the mouse moves the camera but the controls were made for a controller stick and so it feels terrible
>>
>>341973869
Not pc shooters mate. I grew up on goldeneye and perfect dark had no choice. When i made the switch to pc i started on keyboard and mouse.
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>>341974212
same here my niggah
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>>341967559
WASD ain't clunky
It's digital but it's fine

There's analog keyboards coming in the future either way
https://www.youtube.com/watch?v=4DHcEW389Gc
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>>341974126
totally agree anon, this to infinity

>they port final fantasy games to pc
>you can't use you mouse to navigate the menus

fucking shitheads
>>
>>341968182
Yes it fucking is you retarded shit
Confirmed consolecuck who has never played on PC and is sthitposting
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>>341968714
Sounds similar to thumb-ball mouse. Trackball>Thumbstick imo.
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>>341968243
It was a good option for couch gaming
Still nowhere near as good as KB/M but million times better than traditional gamepad
>>
Wii remote + nunchuck is perfect for this. Too bad the controller is now dead for good.
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>>341968182
You just rest your hand on the keyboard, whats uncomfortable about it?
Thats just the kind of shit console players say to convince themself that they need the 'couch experience.'
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>>341974209
I can accept this scenario but then the "mousetroller" becomes pointless.
>Can't use a bunch of hotwired keys to save time on certain actions
>Emulators and genres that are better with a gamepad become clunky
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>>341968182
It's very comfortable on cherry mx reds.
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>>341974332
>analog keyboards coming
I hope they're not, we've already tried analog buttons on PS2 and it didn't end up well.
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>>341974506
a trackball doesn't allow continuous input, it's like regular mouse pointing, it won't work for movement, it can't be compared to a thumbstick
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>>341972974
that's his point
it was a rhetorical question meant to imply that, given the choice, nobody would want a walk and run speed with nothing inbetween

and so in that case an analog input would be better.
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>>341974332
>Have to spend 200 Euro's to get a keyboard
Guess I'll wait a year or two for these to become more common.
>>
>>341974506
trackballs are better than mice. They're idiotic for replacing wasd.

keyboards are fantastic because you can bind just about everything to keys.

I like pairing a wii remote nunchuck and holding it in my left hand in bed with a trackball on my bedside table or at my side. It's pretty comfy for playing pc games while under the covers during cold northern Canadian nights.
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>>341968101
Which is exactly how he used it.
>Comfy controller
>lrn2comprehension
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>>341967897
The only scenario an analog stick is good at anything is when everything is specifically designed for it.
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>>341968026
That's a shitty D-Pad and not a thumbstick
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>>341973552
>rumble mouse
they already exist
>>
I got real good at aiming with a controller then I moved to pc now my controller aim blows ass
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>>341974632
that's how it is anon

the joystick controller + mouse is meant for PC games, it only replaces a keyboard

emulated games from consoles, don't work with a mouse, so in that case, yes, it would be pointless to buy it, you can only use a standard controller for emulators

so it's not pointless, it just isn't made for what you want to use it for
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>>341974684
Analog Buttons on PS2 and older consoles worked just fucking fine

As for Analog Keyboards they won't replace Traditional Digital ones so you have nothing to worry about
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>>341974684
I'm glad they did away with that. It was so fucking gimmicky and if you were unfortunate enough to own a generic 3rd party PS2 controller sometimes they didn't even support it. It was ok for racing games but you had to press your thumb so hard to get full acceleration in games like Gran Turismo 3. I actually owned a controller like that and it made pressure sensitive games unplayable.

Can't tell you how many times I accidentally shot someone in MGS2/3 during a holdup or slit someones throat in MGS3 during CQC.
>>
wooting one

Analog keyboard.

It's kickstarter though, so I wouldn't buy one until it's fully funded.
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>>341974915
I didn't know you could make the wii nunchuck work on PC, that's interesting
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>>341975286
You can make pretty much anything work in PC provided you have the expertise

And considering Dolphin Emulator is popular no wonder someone made it work on PC
>>
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How are people who can aim with a controller not worshipped as a deity?
It is literally impossible to me.
>>
Why hasn't anyone made a controller with D-pad buttons that click like keyboard buttons?
>>
Is there something like this for consoles? My friends have consoles and I want to play with them, but I'm a retard with motor skills so I can't get used to aiming with the right stick. I know stuff like that cronusmax exist but that's a workaround and it doesn't work well.
>>
>>341967559
Your picture solved the issue

Left hand on the controller, right hand on the mouse.

Problem solved
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>>341975483
I'm not sure what you mean by click...

you mean a controller that uses keyboard buttons?
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>>341974915
Those wireless trackballs are comfy-max. I'm trying to find a left-hand equivalent for it. Sadly my wiimotes died from battery leaks. Tempted to actually try >>341968026
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>>341975446
Its worshiped by children who don't know any better. Just look at FaZe clan on CoD. It wouldn't even be a thing without aim assist.

https://www.youtube.com/watch?v=K5twb9P4BdE

Skip to about :30 notice how he suddenly sucks shit? He literally has his sensitivity on max aims in their general direction and aim assist takes care of everything.
>>
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>>341975693
Why can't I do it though?
I wish I could, I love trophies but most games require aiming.
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>>341975652
Yes.
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>>341975673
beware, the thing that looks like a thumbstick on the rights is NOT one, it's a 8 direction d-pad, it feels terrible
>>
>>341968239
Well you've never used one, clearly.

Your hand rests on it, you don't hold shit. There is no issue using the thumbstick at all.
The problem with those things is that they are simply keyboards. the thumbsticks aren't analog, they are just 4 keys.
>>
>>341975415
I didn't know about dolphin until later so I'm not sure if support of the Wiimote came before or afterward.

I used GlovePIE to support the Wiimote which I think was the dominant method at the time?
I think it allowed you to use pretty much all of the functions of the Wiimote if you wanted.
>>
>>341975802
keyboard buttons aren't meant to be pressed with your thumb, their shape and size won't work, it would feel and work terribly
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>>341975793
Honestly couldn't tell you senpai, last shooter I can remember playing playing on a controller was COD4 on 360 when it came out.
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>>341975050
So, that Logitech ifeel mouse? I'm thinking the rumble wouldn't be that strong
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>>341967718
>Controllers are only good for platforming games and that's it
and fighting games, beat um ups, racing games, 3rd person shooters.
in fact KB&M only has a better use for FPS and RTS
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>>341975673
If those havn't advanced significantly I would skip buying one if what you're interested in is the thumbstick.
The thumbstick is just a mediocre D-Pad with a removable stick attached.

It's gimmicky, I own one, it's currently gathering dust.
Maybe I just don't appreciate the value but I like my shitty rubbercap keyboard better.
My advice is to save your money.
>>
>>341976195
Except the controller you get with consoles aren't better for any of those.
>>
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>>341975969
Thanks, I was already preparing to get one, somehow it didnt occurred me to check whether its dpad or analog, looked like analog so I assumed it is one.
>>
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>>341969484
>halo 3
>game of the century

No.
>>
>>341976195
I can agree with you except for TPS because it still requires aiming.
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>>341976334
idk the 360 controller is good for most things except fighting games, well anything that uses the dpad becaus it was shit.
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>>341976195
>and fighting games
lolno, most fighting games are directional like Mortal Kombat, so direct left, right , up or down beats the clunky analog stick movement
>beat um ups
I'll give you that one
>racing games
racing games are better with steering wheels, both KB&M or controllers dont have this
>3rd person shooters
are you fucking kidding me?
>in fact KB&M only has a better use for FPS and RTS
and literally every other game type
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>>341976195
Yes, but controller gets beaten by racing wheels and fightsticks or fightpads in their respective genres.
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>>341976545
Not really. Most of the people at the top of the Forza boards use pads. Only the rich immersion faggots really put the kinda money needed to have a competitive wheel setup, and they still usually get bested by some kid with an old controller.
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>>341976398
Yeah man
Real Gamers like us? We only play GOOD games, like Splatoon.
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>>341976398
I mostly like the Halo series and am honestly pretty excited to see Halo 6 come to PC but I don't like the mechanics its introduced that have become standard to the point of being generic to the industry

>2 weapon limit
>Regenerating health

Halo did this right but its become completely tacked on to most shooters after it. Duke Nukem Forever is a great example of everything wrong with modern shooters. It copied all the worst mechanics of modern FPS.
>>
>>341976354
the logitech G13 does have thumbstick, but I don't like it, it's too small and too hard to move, I also don't like how far away it is, I use "wasd" on the G keys
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>>341976724
No, it is just that Halo is generic garbage. There are thousands of shooters out there, and nearly all of them are better and more inspired than Halo
>>
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Thanks, Hori.
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>>341976195
>Not mentioning MMOs
>Playing an MMO on a controller
The only MMO I can think of that a controller works well on is FFXI/XIV and maybe TERA. I mean I know its become very stale as a genre but its still almost a PC exclusive genre for a reason.
>>
>>341974806
>a rhetorical question
A rhetorical question would have an obvious answer, this one doesn't. Who actually wants and requires more than two (which are normally actually four because bar games with retarded cover systems, crouching is still a thing) movement speeds?
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>>341976820
The thing is people still treat Halo like when the original first came out the original Halo was far from generic when it first launched. So many modern shooters derive mechanics from Halo which was the slow decline to where we are now. Look at CoD and how big its become it took many things from Halo. Go back and play the original CoD being a PC exclusive for over 5 years because the game was not possible on current consoles like the PS2. It was nothing like Halo besides the 2 weapon limit which at least made sense for a WW2 shooter.
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>>341976672
In simulation genre controller is a worse option and always will be.
In racing sims (we are not talking forza or GT here) during turn you need to balance on 10 degree of slip angle for best result, you not turning enough and you are worse than the next guy on the track, you turning too much and you overheat and destroy your tires after few laps.
Your input also become jerky and you lose grip just because yoru wheels turn too fast and sudden for simulator is a sin.
Even in low speed games like spintires driving with wheel feels and looks much more realistic.
If you need precise control in very shallow turns on high speed straight in rally, pad without driving helps (speed/slip angle controlled steering lock) just wont work and what is the point of even getting a sim if you gonna use helps.

I flew IL2 on pad for years and it was ok but in any flighting sim where you need to click a lot, where you need to have precise rudder, throttle, trim, rpm, mixture, radiator control.
Pad just doesnt cut it.
Learned it very soon when I started playing PC so I ended up with flight stick, throttle quadrant, rudder, steering wheel and freetrack in the first year or so, cant even imagine playing differently, my only regret is that consoles so far behind, I could use at least fucking mouse in Killzone or RDR.
Controllers are best for movements and precise control of the vehicles in games like GTA where you just cant switch between steering wheel/pad.lb/mouse and need to find a compromise, pad works fine in those games.
>>
>>341975793
>Why can't I do it though?
Because it takes practice to develop a skill. You're probably already skilled at other video games because you've been playing them for ages, so you feel like you're skilled at vidya in general, but that's not how it works. You're only skilled at the type of vidya you've devoted time to. This is even more obvious with competitive games, and I see this type of shit in fighting game threads a lot.

It's why the phrase "git gud" exists.
>>
pressure sensitive keys would be neat

also, this is exactly what the steam controller tries to address. sure, the touchpad isnt as good as a mouse, but its still sure as shit better than an analog stick

too bad they went full retard with the button layout
>>
>>341975446
Do you play PC shooters somewhat well? If so your probably already better or on par with higher level console players. The skill gap between console and PC shooter players is massive.

In my experience console players play the same games much differently. Just as a recent example certain characters in Overwatch are much stronger or weaker on console just due to the difference in aiming.
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>using a controller in a game that requires first-person aiming
How can people stand this? I played the Halo and some CoD on a friend's console years back and it was atrocious. Even when he played it was so slow and sluggish.
>>
>>341977787
>certain characters are much stronger on console
what
>>
>>341977858
because people don't know any better and "Muh couch gaming"
>>
>>341977895
I play Pharah on Ps4 and she's garbage. On PC you get headshots all the time. Torbjorn and Bastion are better on console than on pc because aiming at them works slower than on pc.
>>
>>341976515

You're fucking retarded, they use the d-pad. There is a reason you see no M&KB (or Hitbox) representation in fighting, and pads are seen occasionally.
>>
>>341977895
well anyone that actually requires aiming is auto garbage tier
>>
>>341977895
Widowmaker is just fine on console because they can't take advantage of how broken she is. They're not even bothering nerfing her on console. Meanwhile, Torbjorn is considered mediocre at best on PC but he's a killing machine on consoles.
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>>341977920
>people don't know any better
I don't know about that. The friend who introduced me to PC gaming through CS1.6 and showed me the magical world of MMO private servers through Ultima Online 10-15 years ago plays most of his shooters on consoles nowadays and usually does it from the same chair he uses his computer from
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>>341977895
I'm not even kidding you anon. Tracer is much stronger on console simply because people can't hit her. Torbjorn's turret is actually nerfed because it harder for console players to deal with. Blizzard even stated the console version is balanced differently because they actually acknowledge that you can aim better with a mouse.
>>
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>>341968026
>>341968063
>>341968239
>>341968714
>>341975008
>>341975673
I own the updated version of >>341968026
called the orbweaver (pic related)

It's pretty comfy and I like it a lot, but it (and the original version) have a d pad, not an analog stick, so it doesn't actually have analog movement.

Still way better then a keyboard.

Logitech makes something similar that does have an actual analog stick on it, called the g13, but the ergonomics aren't nearly as good, but it's also like half the price and has a programmable LCD display.

Even with the g13, most games don't actually support the analog input anyways since most games only have two input detection modes (KB+M or controller) and can only detect analog inputs in the controller mode, in which case if you connect it as that in a game all the keys will get disabled.

So that seems to be the primary reason why this sort of thing isn't common: devs would have to program around, and they won't spend time to do that if devices aren't common, but devices won't get common unless they do it, etc

What would probably work is a controller where instead of a second analog stick it just has a trackball.

>>341976740
Halo CE/ODST/Reach doesn't even have regen health. And even the halo games that do have regen health, it still behaves substantially differently from how it does in CoD/battlefield/every other shooter.

>>341976820
There's a lot to complain about with the halo games to be sure but being generic isn't one of them.
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>>341978081
everyone requires aiming, so how could any character be stronger on console
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>>341978193
Turrets are harder to hit on console. As mentioned before Tracer is harder to hit too making her more viable on pc than on console.
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>>341978139

I'm probably the only person here that owned a Belkin 52 and a Splitfish (pic related) and I found them both to very good peripherals.

I used the B52/Nostromo Speedpad for MMOs, and Splitfish for console shooters. The Splitfish was incredibly advantageous in console games once set up properly.
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>>341978309
> As mentioned before Tracer is harder to hit too making her more viable on console than on PC.
Fixed for you anon
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>>341978497

Forgot pic.
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>>341978497
I still have and use my Nostromo speed pad. I honestly would never go back to using a keyboard again. In comparison a keyboard is such a god fucking awful barbaric device.
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>>341977787
Average PC player is not better than console player in fps simple because adjusting to a pad will be a bitch, after playing Red Orchestra for few years I, primary a consolefag, cant fucking get back into aiming with sticks, everything about it just feels wrong after trying mouse which is god tier for FPS.

For starters you have games like RDR where deadzones are large and input acceleration is retarded since it very low in the 70° of the stick range and then it ramps up considerably in the last 30°.
Because of that you cant even follow moving enemies, a pose when you have to shoot guys on horses is a horror simply because first you have to establish a point your cross-hair starts moving (out of deadzone) then you have to adjust analog stick flex to follow a moving target, then if target speeds up a big and you move your analog stick bit further, input acceleration kicks in and your aim goes astray.
Undead nightmare where you have those fast crawling zombies was an actual nightmare because of it.


Shit just sucks.

Its same in MGS4, Killzone 2/3 is actually much better as a shooter but even then, its not precise enough.
You lower your aiming sensitivity and you cant follow fast targets, you put it at max and you cant shot small targets.

All this developed a particular way of playing FPS on consoles.
You either aim a bit ahead of your enemy and wait till he runs into a cross-hair and then you just shot him, or you dont move your aiming stick at all and just strafe left and right, when you strafe you crosshair moves less than when you actually aim so its easier to put a aim on a mark.
There is also twitch shooting but all of those are developed simply because of how imprecise controls are and neither of those replace a mouse which is fast, precise and intuitive and can be tailored to a player to a large degree whether it comes to input.
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I think the best of both worlds would be to have a scuff controller with a trackball instead of a right analogue.

It still won't be superior to a keyboard for any game that needs a ton of keybinds, but it should be able to play almost any game that doesn't need a specialized controller to optimal efficiency.
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>>341978527
Yeah that's what I meant, thanks family.
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>>341978597

The d-pads/sticks on them need work.
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>>341978678
I never knew they made that...
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>>341978974
Looks custom made
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>>341978497
>>341978573
Do games actually support the splitfish's analog movement on PC?

How much does it cost?
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>>341978674
>Average PC player is not better than console player in fps simple because adjusting to a pad will be a bitch
I was talking about if you put a console player with a controller against a PC player on KB+M
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>>341967897
>>Keyboard is all digital though.
That's a good thing because you can switch directions faster. And in FPS you only ever want to go fast forward/back or out of the way (i.e. straight to the side), and WASD allows you to do that. Advanced movement techniques such as strafejumping don't work with analogue input either.
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>>341979182
>Please stop. The 13th Amendment makes it illegal to own niggas like this.BMP
>>
In any game where you control the camera with your mouse, the fact that you're using WASD becomes completely irrelevant.

The only games that suffer from being played on a Keyboard are stuff like Twin Stick Shooters, where you actually require two precise methods of control.
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>>341979026

I never bothered with it on PC, but I'm sure the new PS4 version would.
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>>341967559
The Wii tried it, now no one wants to risk it.
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>>341972702
Always put rubber o-rings on so you don't bottom out.
>>
What's with the "Platformers are better on Controller" meme? I always see the game begging you to plug in a controller to play shit like Super Meat Boy, but I've beaten Super Mario 2: Lost Levels without save states using a keyboard and I've gone 100% on both Super Meat Boy and Dustforce with a keyboard. I'm not even bragging in a "Oh, I beat these hard games while being handycapped" because it doesn't feel that way at all, it's literally the same.

Same deal with beat em ups.

The only games that keyboard doesn't excel at are:
-Fighting Games (Fightpads are better)
-Racing Games (Driving Wheels are better)
-Twin Stick Shooters (Controllers are better)

In every single other genre, the Keyboard and Mouse combo is better, assuming the game works well enough.
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>>341976820
2/10

try harder kiddo
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>>341968243
The Wii Remote is possibly the single best console FPS controller ever made. Only keyboard and mouse is better.
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>>341981868

What's with the "FPS are better on Keyboard" meme? I always see the game begging you to plug in a keyboard to play shit like Doom, but I've beaten Unreal without save states using a keyboard and I've gone 100% on the highest difficulties for both D44M and Hexen. I'm not even bragging in a "Oh, I beat these hard games while being handycapped" because it doesn't feel that way at all, it's literally the same.

Same deal with TPS.

The only games that pad doesn't excel at are:
-Racing Games (Driving Wheels are better)
-FPS (KB&M are better)
In every single other genre, the dual-analog pad is better, assuming the game works well enough.
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>>341976398
but it would be tho
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>>341982441

Nigga' it wasn't even the best shooter that year.
>>
>>341982014
Halo baby detected.

Lmao halo is garb senpai get over it
>>
>>341979182
But that's like watching a quadriplegic try to box with muhammad ali. Dual analog is one of the worst possible FPS controllers short of something like the Guitar Hero controller.

At least give controller players a fighting chance and give them a Wiimote+Nunchuck.
>>
>>341982389
You literally contradicted yourself, senpai. First you say FPS being better on a keyboard are a meme, then a few paragraphs later you say that's the case.

You don't sound very consistent in your argument.
>>
>>341981868

3D platformers.
>>
>>341983274

It's not an argument. It's how I repackaged someone's anecdotal shit as """"""evidenceâ„¢"""""" that you can play pad on FPS and be perfectly successful, but that doesn't mean it's good or even comparable to alternatives. Try thinking critically next time.
>>
>>341983423
Not true if the mouse controls the camera normally. That only applies if the camera is automatic or fixed.
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>>341983850

Not him, but in both cases it's better on pad. Any 3rd person movent is better with analog.
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>>341977996
funny, I main Pharah on PS4 and Im fucking great with her, 50% direct hits each game what up amigos
>>
>>341984141
Teach me your ways
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>>341983826
Yeah, but your rebuttal looks retarded when you contradict yourself in it and aren't even able to come up with an appropriate analogy.
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>>341967989
So Nunchuck + Mouse then? I think this could work.
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>>341985093
Wouldn't the left move controller be better? Has more buttons and all and seems comfier.
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>>341984664
aim below the enemies instead of trying to hit them direct hit, youll be more successful in your hits and keep yourself airborne if you are on console
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>>341968243
The fact that FPS developers largely ignored the Wii is a crime unto itself.
>>
>>341986015
My hit rate is 20% at most. Often I have like 2 kills. Can't play with her for shit with a controller. Getting one of those mice for ps4, fuck being frowned upon.
>>
Anyone have a suggestion for mechanical keyboards for people with small hands?
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>>341976958
I never played FFXI/XIV/Tera? What's it like, because I can't imagine that a controller would have enough space to set abilities and items and macros.
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Fuck Keyboard and mouse, for one important reason:

Using a controller is infinitely more comfortable and relaxing than hovering over a fucking keyboard and mouse. You can't really lean back and take it easy while you use those devices.

Obviously, it's easier to aim with a mouse than a fucking controller, but I don't give a shit because I don't play multiplayer and will gladly sacrifice some accuracy for comfort.
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>>341987561
Nice post.
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>>341987561
sup
>>
Gaming is shit nowadays the 3D figures are great but the community of gaming has evolved to shit, think of it like a cyclist that starting gaming, enjoyed it. The cyclist has a gaming channel and is not considered a cyclist anymore because all he does now is says bad words and play COD or HALO.
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>use console controller on your PC
>hold it in your left hand
>use mouse with right hand

There is nothing stopping you dumbass.
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>>341977207
digital controls dont work for driving games
a steering wheel would be best but analog sticks is closer to that effect
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>>341987442
FFXI is almost entirely menu driven even on keyboard which is why it works but I don't know personally. Have not played the other 2 on a controller either but have seen my brother play them with one.

FFXIV uses different combinations with the triggers and the d-pad and face buttons and allows more than enough to bind everything you will need. I've heard it has the best controller setup for an MMO

The thought of playing an MMO on a controller still sounds awful to me though.
>>
>>341981868
fighting games are actually excellent on keyboard too but like with any input method for that genre it takes getting used to.
there are things only possible on hitbox or keyboard that sticks cannot do.

also i like pad for platformers actually. a pad with digital controls. Just so i can lean back in my bed and play honestly else i'd use a keyboard too, makes no difference really lol.
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>>341987954
The balance for holding it is off then, and more importantly, you then don't have enough buttons to use for vital functions since the majority of the buttons on a controller are on the right
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>>341987954
i;ve actually done this for games like just cause and X3
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>>341988386
get a riced out mouse dude
my mouse has 15 buttons.
you dont have to tell me i'm a fag, i already know.
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>>341988345
>there are things only possible on hitbox or keyboard that sticks cannot do.

Are you seriously implying hitbox and keyboard are superior to a traditional arcade stick?
Jesus Christ.
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>>341988386
>The balance for holding it is off then
Oh fuck off you limp wristed little girl
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>>341978039
Because of the arcade worship of early fighting game players.
They wanted to be as close as possible to playing on arcade if they ever had a chance to make it to SBO.

This just kind of stuck. Arcade stick is not bad by any means, but it's becoming more apparently that a pad player can be just as good(especially with the speed at which that can churn butter), and that hitbox execution is very well done.
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>>341988497
no you fucking RETARD i never said that.
I said there are things that they cannot do.
such as two directions at once and ground 720's
I personally prefer arcade sticks myself. Qanba Q4RAF is my choice.
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>>341987894

>still have to dangle your fucking arms over to a tray and hover your fingers over keys


Why can't PCfats just accept that KB+M is uncomfortable and not even intended for gaming in the first place? It's just fucking pathetic.
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>>341967559
True, but WASD is not nearly as bad as aiming with a stick
It hardly warrants a dedicated peripheral
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>>341988705
I'm a console shitter myself, mice are superior.
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>>341982286

This.

Red Steel 2, the Prime trilogy, the cowadoody ports (but not 3), shit, I even had fun with the shitty Far Cry game on the Wii.
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>>341984970

You look retarded when you misuse words like analogy. Anyways the important thing is illustrating the point.
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>missing fingers on left hand
>ask if game has controller support
>lol fag kb+mouse

I'm always top in online shooters using a 360 controller
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>>341990719
>I'm always top in online shooters using a 360 controller
and i'm the king of liberia
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>>341987954
Except that every second the screen prompts will probably jump from keys to buttons and back since most PC games detect input automatically (and dynamically).
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>>341967559
Put a mouse in one hand
Put nunchuck in the other
Jesus christ were you born yesterday OP?
>>
>tfw using controller at lan parties because I can't be bothered to use my mouse and keyboard on a narrow table crammed with cables and other shit when I have rougly 200x150 space for my mouse

For me kb+m simply isn't comfortable unless I can put my whole elbow from the edge of the table to the middle of my mousepad and have atleast one meter wide space on the table. I started using my wireless gamepad from the bed, too. It's also nice for balance since they have no chance when I use the kb+m in pretty much any shooter :^)
>>
>>341969484
For anyone who doesn't know, Halo Online exists and is free
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