A new game comes out, what difficulty is your first playthrough /v/?
>>341961767
Heroic then Legendary
Legendary is slightly too tedious and I don't feel like the story is worth suffering for a dozen times over for each cutscene.
I'll do it if I actually like the campaign
>>341961767
Ultra Violence
Hard
the second hardest difficulty, like everyone else here. Then hardest.
>>341961767
Disregarding Halo difficulty levels, if there is easy/medium/hard, I play on normal my first time just so I can enjoy the game and story without feeling bored because it's too easy. Then hard of course
Hardest available without iron-man
>>341961767
Depends, if it is a FPS, hardest difficulty. I have played so many fucking FPS it hurts.
>>341961767
Hard if the game is actually balanced the best around it such as Doom and Stalker, normal if not.
Normal, if it gets to a point where I can't progress I turn it down to Easy
Non-Strategy: Max difficulty
Strategy: One or two below max difficulty (depends on the game, such as Civilization games having like 7 difficulties)
The second hardest difficulty is usually a good choice.
Hard mode unless that mode just gives enemy free stats
Fucking after the goddamn meme that was The Witcher 3, normal unless it's a FPS like Halo. The combat wasn't fucking hard on deathmarch, it was just goddamn tedious
>>341961767
I always play Halo games on Legendary first because they usually do a really good job at balancing difficulty. Reach's last level was unfair as fuck, otherwise no regrets.
This goes for most FPS because they're so easy nowadays.
FPS hardest but for RPG's either normal or second hardest. Only RPG that has a good difficulty system truly is KH. Had a blast on Critical and it wasn't bullshit pants on head retarded either.
>>341961767
New games, second hardest, mostly because the top difficulty is locked.
Old games on normal.
>>341961767
Hardest difficulty that the game offers at the start. If it's done poorly though or isn't fun, then whatever is the default.
'Done poorly' means if it's actually difficult beyond just making fights longer and less mistakes. Doubling health and damage isn't really fun. Or giving the AI Free resources in those kinds of games.
>>341961767
Normal
Hard if the game is known to be easy.
MGR is one of those games that has to be started on hard, otherwise it's half as good because playing on normal doesn't give you that sense of danger.
The one after medium
n-normal
>>341962789
brave man.
>>341961767
If there's
>Easy
>Normal
>Hard
>Very Hard
Always hard.
Normal. A game should be balanced around normal mode after all, so it should be the perfect difficulty. Though that isn't often the case, unfortunately.
Normal then when I've finished the game and understood its mechanics I go higher.
DMC1 did difficulty levels really well I think.
>>341961767
Normal or Hard, or if theres special cases like STALKER then hardest
>>341963310
MGR is a joke on all difficulties unless you don't upgrade Raiden.
>>341962987
You were supposed to die on reach's last level tho
>>341961767
Second hardest then hardest
if i get a secret ending by playing on the hardest or get better loot on hard, then I will max that difficulty.
>>341961767
Hard then Ultra Hard, after that, European Extreme.
If only the standard Easy Medium Hard scenario, I go Hard. If it has like 5+ difficulties, I usually do the second hardest then hardest on a second playthrough if I liked it.
>>341961767
normal/easy to enjoy it, the hardest on every following playthrough
>>341961767
In general I will start on "normal" because I assume that is the most balanced gameplay experience, and it means I can use the harder settings for following playthroughs. If I find a game is absurdly easy I will pump the difficulty up a notch and if it's frustratingly hard, I'll knock it down a notch.
Can't remember any times that's happened though. I will say that Halo 2 legendary is a fucking pain and I only completed that once, because I don't like giving up. But man, that space station section...
dead space 2 hardcore
New Halo game?
Hard to not rage while enjoying the story, then Legendary with booze for fun times.
>>341964602
You can only save 3 times in hardcore.
>>341961767
SLAYER MODE
>>341964602
>things i'll never achieve
feels bad, man.
FPS: Hardest one there
RPG: Normal most of the time, especially if it uses RNG bullshit.
RTS: Easy most of the time. I like steamrolling the enemy.
>action game
Hardest
>turn based tactics
Hardest
>isometric RPG
The second hardest
>rts
Normal
I'm garbage at RTS stuff, the computers always cheat and I can't keep up
Hardest option provided it doesn't have gimmicks which are meant for later playthroughs such as Ironman and the likes.
Well, /v/?
>>341961767
always the highest difficulty setting only exception is strategy games. ive always noticed that the highest difficulty makes you take advantage of all the mechanics the game has to offer
Usually Easy but if It takes too long I'll just use a trainer
Whatever the hardest non-gimmicky difficulty is.
Good game I'm looking forward to? Normal or Hard, depending on mood that day.
Mediocre game trying to rush through to justify having a huge steam library? Easiest
>>341961767
easiest one so i can feel like a real hero and kick everyones ass
Normal. I very rarely replay anything so don't want a snooze-fest but don't want to be banging my head against it either.
I play through stuff like DmC once on easy and then uninstall.