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You know who I miss? Spyro. from the original trilogy Let's
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You know who I miss? Spyro. from the original trilogy
Let's have a Spyro thread.
>>
someone post the fucking shit subway exodia images and get it over with.
>>
Best girl
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>Crashfags bitch over getting a remaster on PS4
>meanwhile based Spyro gets jack shit and continues to get raped in the ass in Activision Hell
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>>341960870

Try beating that game without collecting Gems. It's fun.
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>>341960870

For you.

https://www.youtube.com/watch?v=9vs6B_scH3I
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2>3>1>non spyrogames
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What am I in for guys? Recently picked up one and two from small lot of ps1 games and console at yard sale. Never played a spyro game
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>>341961805
Easy with the shit taste son.
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>>341962006
The best platformers ever
I want you to absorb every detail of the first game, especially the music. Play that shit on max volume.
Get the full completion levels too.
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>tfw we'll never get a completed version of 3
The ost for the lake hubworld still gives me goosebumps
>getting swallowed by the whale as a kid, freaking out, only to find an egg inside
Brb replaying
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>>341962246
This. A lot of thought went into that music.

https://youtu.be/6Kc2gGycBXc
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>>341962519
Thank you for posting this. It was a trip down memory lane for me.
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>>341961712
What kind of autist would create this?
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What do you mean? I see them all the time!
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god, this thread is made with my raw soul on it, thanks for this thread my friends.
time for me to re-play my childhood ... if I can make that Scp server be able to recognize my DS3 again.
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>>341962390
>never completed
Explain.
>>
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>>341963623
who's this faggot?
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>>341963738
Spyro, the same one from the original trilogy
>>
2>1>3

I got 100% on 2 and 1 but I gave up playing 3 partly because of my PS3 dying and partly because the side characters just aren't fun to play as. Sheila could have been really fun if they would have just let you keep your momentum when you jump instead of taking it all away so you can go straight up.
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Why do people seem not to like 3? It was my favorite.
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>>341963783
Can some drawfag draw Stealth Elf getting gangbang raped just like how Activsion raped Spyro with this Skylanders shit.
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>>341963623
>Those wooden outlines on his wings
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>>341963894
Not about Spyro.
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>>341963961
That's his armor
One on the right is Cynder from the second Spyro trilogy
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>>341963894
Some of the minigames are meh but otherwise it's great, I just prefer 1 and 2
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>>341964009
Cause of the extra characters? They were like 1 level per hub world plus some minilevel stuff.
>>
>>341964197
You buy a Spyro game, you expect Spyro.

Crash 3 was so fucking shit because Crash was a platformer, expecations were for it to be a platformer then ND turned into "wowz 3D sure is amazing".

Anyway, 2&3 are full of dumb shit padded around the core gameplay.
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>>341963685
All things considered it doesn't look that bad compared to some of his earlier Skylander looks
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>>341960870
Let's not have a Spyro thread.
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Can Crash come?
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anyone got more of the old official renders?
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THE FLAWLESS REALM OF OLD GODS TIER
Spyro the Dragon
Spyro 2: Ripto's Rage
Spyro: Year of the Dragon

WHY EUROPEAN PEOPLE TIER
Spyro 2: Gateway to Glimmer
Seriously what the fuck kinda title is this

BREDDY GUD TIER
Spyro: Season of Ice
Spyro 2: Season of Flame
Spyro: Attack of the Rhynocs
Spyro: A Hero's Tail

NOT ACTUALLY SPYRO BUT SURE I GUESS TIER
The Legend of Spyro trilogy
Skylanders series

PLEASE GOD TAKE IT AWAY TIER
Spyro: Enter the Dragonfly
Spyro Orange: The Cortex Conspiracy
Spyro: Shadow Legacy

??? TIER
Spyro
Spyro: Ripto Quest
Spyro the Dragon (mobile)
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>>341965538
Agreed, but put Skylanders in a ALL AROUND ME ARE FAMILIAR FACES Tier
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>mfw I had to play Spyro 1 and 2 without music because my emulator was fucking up
>it actually made the game pretty boring
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>the series that invented Moneybags is currently being whored out by Blizzactivision
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>>341965327
Only if it's this one
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>>341964196
>500
>not 1200

Where the fuck does this guy post his stuff anyway
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Reminder that this replaced Zoe
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Anyone wonder why the psn versions of crash and spyro games have emulation slowdown(music stuttering gameplay stuttering)? When playing off a ps1 disc there is no problem however, the emulation is perfect.


>>341962390
You do realize all ya gotta do to get the missing music is buy either the greatest hits version of the ps1 game or the spyro trilogy which the white label.


Seriously, the original released version had some bugs including repeating tracks but was fixed in later releases. For some reason the psn version is the original ver.
>>
>>341966008
Not sure, sorry anon.
http://imgur.com/a/V1HZo
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>>341964196
>>341966008
I wanna impregnate the Egg Thief!
>>
>>341966106
>Anyone wonder why the psn versions of crash and spyro games have emulation slowdown(music stuttering gameplay stuttering)?
I feel the slowdown but I haven't experienced stuttering.

It has to do with the emulator PS3 uses.
I think some models have hardware emulation so that might be why I didn't get stuttering.

But the games run flawlessly on PSP (and Vita I've heard), because they use different emulation.

Actually it was really nice playing Spyro on my PSP in school
>>
>>341966106
Spyro 3 was rushed and unfinshed. Look it up.
Also ypu people complaining about emulation issues need to switch to mednafen.
>>
Best hub world

https://www.youtube.com/watch?v=KH5R_TzdAG8
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>>341966319
All ps3 use the same hardware for ps1 games though, it aint hardware either. Earlier ps3 models had ps2 hardware however.

Mind ya I had a super slim and now have a launch fat ps3 and the same problem occurs.

For example Spyro 3 in charmed ridge the game slowed down including the music when i was going through the level. Emulation slowdown not original game slowdown. This did not happen with my disc based copy.

This pisses me off so much and there doesnt seem to be a good reason for it because like you said the psp and vita versions work fine.

>>341966483
Im talking about the ps3 console itself, the digital vs disc and how the psn downloads have emulation errors unlike the disc emulation.
>>
>>341966483
I've tried Mednafen, but it won't even start up. It's probably my computer though.
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>>341966662
No, you're using an incorrect BIOS. Read the wiki
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>>341961712
GOD IS DEAD
WE KILLED HIM
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>>341967028
America actually wins with the cover art for once
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>>341967512
>>341967586

Does anyone else find the way Spyro levels are built to be a bit unsettling? They're just small bits of land in the middle of a giant abyss.
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>>341967676
There's one level in the first that looks like it's sitting right above a fucking sun
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>>341967776
You mean this one?

https://www.youtube.com/watch?v=HDeCdUB06qg
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>Cliff Town
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>>341967882
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>>341966490
It's just missing the sounds of the sheep, frogs and magical air lift.
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>>341965538
Gateway to Glimmer is a perfectly charming and thematically appropriate title.
>hurr durr this is America everyone has to be angry!
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>>341967028
Fun Fact: Ripto gets his name from how the Japanese Spyro font spells "Spyro", making it look like "Ripto"
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>>341967586
This is small time next to treetops.

My controller hated me for that.
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>>341967919
give source
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>>341968034
Best kind of post.
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>>341967882
I like how this image can make people who've played the games either think of an easy speedway level, or the hardest level in the entire Spyro trilogy.
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>>341967830
Fucking love the tracks used for this level.
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>>341968136
It's not porn
http://zooque.tumblr.com/
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>>341968005
>Glimmer is only the first level of the game and has no relevance to the overall plot
>the actual plot is about stopping Ripto whose motives are fueled by rage
Yeah man Gateway to Glimmer is thematically appropriate for sure
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>>341962017
dude are you serious?

That's literally the perfect order.
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>>341968340
I bet you liked Skyward Sword too.
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>>341967946
>Play Spyro 2 as a kid
>Breeze Harbor level
>Do the "swim in the air" glitch I learned about online
>Swim towards the gas giant in the skybox until the game crashed
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>>341968005
Main antagonists who who take over magical worlds and subjugate their inhabitants tend to be pretty angry, so yeah I would say the American title is pretty fitting.
>>
List of fanbases where retarded nostalgiashitters overrate the older games:

>Final Fantasy
>Pokemon
>Ace Attorney
>Spyro
>MGS
>Zelda
>>
Why the fuck is this series not on NA vita yet
>>
I love how Enter the Dragonfly is so broken you can beat it in a couple of minutes.

https://www.youtube.com/watch?v=cJJCDycAaPI
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>>341968640
The only accurate one here is Pokémon

Zelda and FF games are sort of the "your favorite is your first" sort of deal

MGS absolutely got worse as it progressed
I'm only on the second Ace Attorney so I have no idea

And of course, the original Spyro trilogy is the best and most pure Spyro experience.

Aside from a few exceptions, everything since has been awful, or in the case of Legend of Spyro and Skylanders, a completely different game with Spyro's name slapped on the cover
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>>341968386
lol it's actually my least favorite Zelda game.

Are you gonna at least explain why that's a shit order?

I bet you're one of those Spyro 1 purists
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>>341968839
To me it seems somehow enter the dragonfly is spyro 2/3's engine just with higher poly models.
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>>341969146
I feel the same way, but they somehow managed to make the models look really ugly in hi-res.
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>>341961312
Why would they bitch about getting a remaster? I've been out of it for a while
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>>341968928
>Spyro
Pure platformer, great aesthetics, great OST, promoting action/exploration.
>Spyro 2
Core gameplay is polluted by stupid level design, retarded mini games and obnoxious fetchquests, better 3D but weaker art direction and music.
>Spyro 3
Same as above but even worse with even less Spyro and more distracting sidekicks stuff.

More stupid shit = worse games
>>
>>341969394
Because /v/ is retarded and they want a new Crash game from the people who gave them new Crash games that nobody liked
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>>341963783
Jesus they took the hottest QT in the series and made her look like an old lady
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>>341963961
In each Skylander sequel, returning Skylanders get a redesign and new ability. Spyro first had like metal wings in his S2 form, then he got giant horns for his S3 form.

>>341964193
Cynder got a redesign in Swap Force that just colored her solid metallic pink, it looks like fucking shit. She looked better in her previous form.
>>
>>341967676
>They're just small bits of land in the middle of a giant abyss.
Fun fact, that's kinda where the name "Skylanders" comes from. In-universe, the world is made up of floating landmasses in an infinite cloudy abyss of varying sizes. So I guess it is kinda appropriate that Spyro is in it?
>>
>>341968928
I'm not him but allow me to state my opinion.
1 has the more focused core platforming gameplay.
3 is weighed down with minigame shit.

1 has the better level design.
3 has side areas through portals dedicated to minigame shit.

1 has more cohesive theming and worlds, both throughout the game and throughout individual worlds.
3 has no theme anywhere really.

1 has some progression gating of new worlds through gems and dragons and eggs at certain points but you can entirely skip levels if you want.
3 requires you to beat every level to progress further as well as locking individual levels behind egg counters from the very start. It also locks you out of hunter challenges for story reasons temporarily.

1 has suboptimal Spyro mechanics, arguably.
3 has improved controls for spyro but also has several nausea inducing side characters that are worse in every way when compared to the original Spyro controls.

1 has few NPCs that deliver some lines and some tutorials.
3 is loaded with too many NPCs.

1 has pretty meh boss mechanics.
2 has good boss mechanics that aren't overused.
3 has decent boss mechanics arguably, that become excessively gimmicky and a pretty meh final boss fight caps the game off.

2 forms a middleground on most of these points so it's either 1>2>3 or 2>1>3 for me anyway.
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>>341969408
>>341970175
Agree with these. I like classic Spyro lots, but I never go back to 3 because at that point the minigames were too much for me.
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>>341961805
True
>>341962017
Easy there tiger
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>>341964193
>>341969938
I never even played or care about the Legend of Spyro games, but now I actually feel a little sorry for the Cynder waifufags that did.
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>>341970175
>It also locks you out of hunter challenges for story reasons temporarily.
For someone who dislikes the minigames I'm surprised you take contention with this

>nausea inducing side characters
What
Having the mash X to continue flying as Sgt. Byrd is probably the only issue I have with the friend controls. Their levels are designed around their abilities so they don't feel out of place

>1 has few NPCs that deliver some lines and some tutorials.
>3 is loaded with too many NPCs.
I mean, if you want to count the dragons as NPCs, there's technically 80 of them, which I'd say it more than either 2 or 3
Although 3 may run close because of how many levels it has

>3 has decent boss mechanics arguably, that become excessively gimmicky
OK now I just have to call bullshit because YotD has the best boss fights of the trilogy.

Also best boss music
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>>341970494
I am of the opinion that Spyro's animations in 2 and 3 are inferior to this game's.
>>
>>341966276
Why do you think she's always stealing eggs? She's that desperate to know motherhood.
>>
>>341970494

Did he fucking roll? You can roll in spyro???
>>
>>341970175
With all the focus on 1 and 3, people seem to overlook completely the dumb, dumb shit that is plaguing 2.
>>
>>341970749
>Having the mash X to continue flying as Sgt. Byrd is probably the only issue I have with the friend controls.

You can just hold the button to make him fly up.
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>>341971157
L1 and R1 in s3 iirc
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Did everyone instinctively know this was a puzzle from the get go?
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>>341971157
Only in the first one.

The roll is pretty useless, though. You roll a very short distance, so it's ineffective for dodging stuff.
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>>341971279
What, the stones to open up Sunny Flight?
Nah I just discovered it while practicing my jumps.
>>
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>>341970742
>I never even played or care about the Legend of Spyro games, but now I actually feel a little sorry for the Cynder waifufags that did.
I'm one of them
On the one hand, I was happy that Cynder would remain relevant going forward and not just be a forgotten footnote like so many other Spyro side characters, but on the other hand her design took a significant downgrade and she got recolored bright purple when she's supposed to be black. Turns out she got the Spyro treatment and they just recolored an existing character that ended up being Vathek from one of the DLC areas in Skylanders 1 (he has almost the same model as Cynder but is a wyvern and is a shadow creature so they don't have to texture him). Then her S3 redesign made her look like shit. At least in-game she's one of the better characters.
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>>341971186
I can't remember if I knew this and it was slower than tapping or if this is actually news to me
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Shame about the current skylanders design activision shoved on him, he had a very nice body.
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What's an emulator that works well for the Spyro games?

I've never emulated anything so I don't know shit sorry.
>>
>>341971279
Wasn't there gems on those?
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>>341971450
>practicing jumps
What does this mean?
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>>341971157
It was useless.
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>>341960870
This was once my favorite game of all time. But when it came out on PSN I beat it in like 6 hours with 100% completion. Too easy. It's just a babby game. Spyro is too OP. I still love that fucker though.
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>>341971532
Spyro is well emulated by many emulators.
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>>341971749
>But when it came out on PSN I beat it in like 6 hours with 100% completion
>Too easy
>It's just a babby game
The important part is did you have fun with it?

I used to think that 2 was the best of the trilogy as it left the strongest impression when I was a kid, upon replay it came out as full of obnoxious game design that developers seem to put in all 3D games now.
>>
>>341971279
It was pretty obvious from the way they lit up desu
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>>341971973
I replayed all 3 recently and 2 still felt the best.
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>>341972225
They only lit up after you finished it
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>>341972293
I'm sorry for your brain problems.
>>
>>341970749
I take contention with it because it locked me out of the skateboarding which was a minigame I had some fun with. It's only a minor nitpick anyway since beating the boss lets you set hunter free again. There's no backtracking in Spyro 1, every level can arbitrarily be 100% in one sitting. Aside from that hunter challenge and the best friend brigade I don't think there's much backtracking though. Spyro 2 was about as bad in that regard with climbing and headbashing but at least those expanded on Spyro's existing moves.

I don't even really know what my problem is with the NPC ally brigade since I didn't have that problem when playing the games when I was younger but they definitely interrupted the trend of being able to play Spyro for longer periods of time when I was emulating on my PC (Since Spyro 1 also had me take breaks after lengthy sessions) It was probably because I'm sitting way too close to my monitor which hasn't ever been an issue outside of the Spyro games specifically, even when emulating other games. I think Bentley especially was a deal for me but keep in mind that even though I recently replayed the series back to back it's still been a few months since I did so, so I can't really pinpoint why I disliked the NPC allies. Agent 9 was annoying to play though, he was pretty much unambiguously bad for me.

All the dragons only deliver a few lines though and then vanish. I did make an error saying that there were few of them though. It just felt like there were fewer of them really, if that makes any sense.

The boss fights were pretty good but Scorch was mostly an enemy spawner that you beat by shooting and the sorceress was just overly gimmicky with the vehicle segments so they were kind of a letdown for me replaying the games.
2s bosses were an improvement on 1 but were also all good in my opinion.


>>341971171
The power up gates in 2 were a pretty bad replacement for the speedways in 1 that only came back in fairly neutered form in 3.
>>
does anyone think spyro would work well as an open world game? it has mechanics that make getting from a to b really satisfying, especially in vertically layered areas
>>
>>341972549
>The power up gates in 2
If only that was the only problem.
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>>341972601
>does anyone think spyro would work well as an open world game?
Considering how 1 level design works much better than 2/3 cramped ones? Absolutely.
>>
>>341971171
this

went back and played it recently and it has a shocking amount of shit that had nothing to do with being a dragon, still had rock solid atmosphere though

it's interesting how crash had the same problem in its sequels (especially 3), a lot of reviews (even recent nostalgic reviews on youtube) praise these games for having lots of variety as if focusing on things that aren't there strengths makes them better

do people honestly like the minigame shit?
>>
>>341973159
>it's interesting how crash had the same problem in its sequels (especially 3)
It was a time when 3D was rather new and still growing, one particular mistake that Nintendo seems not to understand is that pushing for "creativity" is not the same as pushing for fun.

Crash was introduced as a pure platformer, it gained popularity by excelling at it, with sequels, people had expectation, namely more solid platforming. 2 went for more action, it was easier but still solid. On the other hand 3 was pushing for more not so good 3D gimmicks stuff instead of more solid platforming. It also doesn't help that 3 lost the artistic greatness from 1&2.
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>>341970152
What happens if someone falls off the edge?
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https://www.youtube.com/watch?v=uoxCVK9Oj2g&t=4m1s
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>>341974163
As a kid, the bushes were some real motherfuckers
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>>341974163
>>341974401
Those were nothing compared to these fucking things.
>>
>>341973159
>>341973826
>it's interesting how crash had the same problem in its sequels (especially 3)
Naughty Dog and Insomniac shared a building at Universal

In fact I believe they were on the same floor.
They would constantly share ideas, technology, etc.

Even though they're kind of competing franchises, Spyro and Crash may as well be brothers.
>>
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>>341974535
FUCK THOSE THINGS
>>
>>341974535
The fucking frogs pissed me off more
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https://www.youtube.com/watch?v=-sMC598enWY
>>
>>341974535
>>341975245
Can we just all agree that Misty Bog was the absolute most bullshit level in the first game (and likely the entire series)?

>Beware of Attack Frogs, Spyro! They're cold blooded killers!
>Attack... Frogs?
>And this used to be such a nice swamp.
>>
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>>341975391
>>
this thread makes me happy but sad at the same time, I used to own pic related since I was a kid and loved it with no end. but he along some other plushies had an accident two years ago when I moved from my old apartment to my current one.

I miss my bro.
>>
>>341971532
I played 1 and 2 on mobile and it was comfy as fuck.

ePSXe, download that.
>>
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>tfw you're the only one who enjoys 3 the most
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>>341974535
nahh, to me it was the Shepherd who takes the prize as more retarded enemy in the original game. no matter what the second one in Toasty (one above a plataform) stills manages to hit me every time I replay 1.
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>>341963685
>>341963783
>>341963848
>>341964193
>>341964550
>>341963623
>>341965251
>>
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>you will never ever come back from school and play with your playstation
>you will never ever play Spyro for the first time
>>
>>341967251
Are you kidding? You could cut through a diamond with all that edge.
>>
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>>341976143
God dammit man...
>>
>using emulator to play spyro
>using ps3 controller hooked up to a wireless adapter
>drunk
This is best blend of comfy. The music and controls are excellent and the 3d is ok for it's time period.fun as fuck
>>
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>>341962006
fun
>>
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>>341976143
>I used to play through the games with my grandma and her friend
>mfw they say vidya is to complicated for them now
>the friend doesn't even know how bad Spyro's gotten
>>
>>341975391
Oh boy, the original song just got me right in the feels. The scenery of the Valley was stunning and coupled with the song and the ability to just fly around freely with your waifu was feeling like complete, undeniable freedom. It was beautiful amazement.

And then the realization that you will never have this freedom sets in.
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>>341974535
>It's a getting eaten by these things while they're off camera episode
>>
>>341962390

>tfw never got Spyro 3
>Tfw when it's expensive and 2nd hand copies are in high demand
>>
>>341963685

He looks cute
>>
>>341977330
CUTE
U
T
E
>>
>>341974535
Nightmare fuel.
>>
>>341972549
>I don't even really know what my problem is
Sums up all your issues with 2 & 3 pretty well.
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>>341975792
>he along some other plushies had an accident two years ago when I moved
>>
aw fuck now I need to go dust of my playstation
I have a question though, what's your favourite level(s)?
for me it's probably the very first one with the shepards from spyro 1 for nostalgia followed by that one level in 3? that had all those fat fucking duck things with the buckets on their heads
I really like these games
>>
>>341978242
The one with the wizards brings the most memories to me.

Also "Sunny Beach", maybe? The level with the little turtles in Spyro 2.
>>
>>341978242
it depends on my mood when I play it
my favorite world thingy is the frog soldiers one
>ramming into them and hearing them ??? is satisfying. also setting off the cannons.
>>
>>341969408
Yeah I played through spyro 1 again a few months ago and really enjoyed myself then went straight to 2 and just got bored after the first world.
The maps themselves aren't as fun and the minigames are just boring.
It's kind of like going from Fallout 3 directly into NV with that mod.
Seeing the differences side by side really puts it into perspective.
Holy fuck F3 is empty.
>>
>>341978360
>little turtle
>escort mission
>LEON!!!!!!!!
ugh fuck that.
>>
>>341978360
>those fucking sharks
aaaaaaaaaaaaa
I don't care if I have a mecha shark fuck you im not going in there
>>
>>341978242

See >>341967512
>>
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does /v/ agree?
>>
>>341978360
>Also "Sunny Beach", maybe? The level with the little turtles in Spyro 2
Spyro 2 fans confirmed for having high tolerance to bullshit game design.
>>
>>341979165
you are gay
>>
>>341979165
I've never played a Spyro game past the original trilogy, so sure.
>>
>>341979165
>all these threads and Attack of the Rhynocs is still under Seasons even though it's better than both of them
Why
>>
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>>341979165
>>
>>341979165
Only played the PS games and the first gba one.
>>
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bumping with gif
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>>341980083
Getting the chance to burn his ass to get your loot back was the high point of 3.
>>
>>341977962
M8 I meant I didn't know why they made me far more nauseated than just typical Spyro 3 gameplay with the same setup. I assume it's the FoV + the size of their models but since it was always pretty gradual and it's been a few months since I've played it I just don't really know what the core issue was.
>>
>>341980083
sauce
>>
>>341980432
https://www.youtube.com/watch?v=dY9D606ANtc
>>
The speedway parts in Spyro 2 were the best parts, also the hidden missions in each of them was pretty cool.
>>
>>341968301
>forgetting the only reason he's there is because of a GATEWAY TO GLIMMER
>>
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>>341974535
>go near one
>it starts rustling
>suddenly it lightning fucking dashes at you
>get chewed up and spat out into the swamp where you drown
>>
>>341980545
Thanks for reminding us how the original game is a better experience than the sequels.
>>
Skylanders might be shit, but at least it's still better than the deviantart trilogy
>>
>>341981391
>game is titled after something that's literally forgotten about and disappears from the world completely within the first five minutes of the game
How about no
It's a bad title

That's like giving Spyro 1 the subtitle "Enter Stone Village"
Stone Village doesn't fucking matter
Glimmer doesn't fucking matter

Spyro could have entered Avalar through a "Gateway to" any of the realms in the entire game.
They just chose Glimmer because fuckin' that's the first level

Even Japan did it better, it's called Crazy Tours, which references all the strange new places Spyro gets to explore now that he's been thrown into a part of the world he's never been to
>>
So is there any legit reason as to why these can't be put up on the US psn store?
>>
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>>341982047
>the deviantart trilogy
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>>341982047
You take that back
>>
>>341982360
Activision
>>
>>341974041
That's... actually a good question, I don't know if it was ever directly addressed in the series. Kaos almost fell into the abyss at the end of the second game but he managed to land on something. I assumed you'd just fall forever until you hit something, which wouldn't be lethal as I don't think there's any fall damage in the games.
>>
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Spyro 1 is the 2nd best 3d platformer ever made after Super Mario 64.
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>mfw I unlock the flame portal in spyro 2
>mfw it works underwater
>>
>>341979165
put Spyro 1 into "god tier", Spyro 2 into "okay tier", and the rest into "shit tier."

then you'll have an accurate chart.
>>
>>341983104
SM64 is really overrated
>>
>>341979165
I'd put New Beginning down one, wasn't a fan. Dawn stays where it is, that one legit surprised me by being decent.

I know there's an obvious bias here, but the Skylanders games should be ranked too. The first one was just okay I guess, the second one was the same as the first with no improvements so I'd put it in shit, the third game was good, the second was the third but more restrictive toy requirements, Superchargers is decent and they eased off the toy requirements to just 3 vehicles.

The 3DS games for Skylanders were much different. The first game was a legit good platformer. The second traded fast paced platforming with longer emptier levels and was shit. Third and fourth settled into level structure similar to the console games and are just "eh". Superchargers 3DS is a shitty racing game.
>>
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>>341983228
Only if you're a casual faggot who doesn't understand its mechanical depth.
>>
>>341983221
this
the difficulty level of spyro 1 was bananas for a kid
>mfw replaying Tree Tops recently

I still have some flashbacks.
>>
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>>341961169
>>
Spyro 1 felt empty and boring to me.
>>
Spyro 1 is for people who enjoy great gameplay and fun movement mechanics.

Spyro 2 and 3 are for people who enjoy being dazzled by bullshit.
>>
>>341983784
That's because it's very barebones compared to most other games at the time.
>>
>>341983318
>it's the best game of all time because the speedrun is highly optimized
No

SM64 is full of bland levels with boring designs that ask little effort of the player even in its toughest moments
There's no cohesiveness to the world as all the levels are just paintings in a big, empty castle

There's no reason to care about anything because there's no personality.
You get a letter from Peach, some shitty Toad dialogue, and a boring paragraph from Bowser and that's your charm and characterization for the entire game
Even for its time, this is lackluster and after having had four Mario games prior do more or less the exact same thing, it's getting pretty goddamn old

But anyway, the worlds aren't fun to explore, the music isn't very exciting, interesting or memorable (and when it is, it's because it's annoying, read: Tick Tock Clock/Rainbow Ride)
Everything's empty, barren, lifeless, and I know some faggot is going to contest this with "but muh atmosphere," but you can create atmospheres other than "w-well it's kinda creepy 'cause there's nothing here right"

As far as the N64 goes, Banjo did everything SM64 did, but better
Spyro did everything SM64 did, but better

The only thing keeping SM64 relevant these days is nostalgia and its speedruns.

It is not God's gift to platformers. It's a poorly-aged intro to 3D that was really just feeling out the space and testing ideas/technology more than creating an actual quality game.
>>
>>341961169
Her body is twisting in ways it shouldnt be able to
>>
>>341984074
>t's the best game of all time because the speedrun is highly optimized
nobody said that though.

there are games with more optimized speedruns than sm64 that suck dick and have bad mechanics.
>>
>>341984165
Seems to me his entire defense was levied on the speedrun, which is the only way you'd ever use the "mechanical depth" of the game.

Also he posted a webm of a speedrunning trick
So, I think that's a reasonable conclusion to make
>>
>>341983430
Yeah it really felt like they toned down the difficulty and theme/art style of the sequels to appeal more to babbies. Usually games grow with the players but the Spyro series felt like it was going in reverse.
>>
>>341984323
the mechanical depth of a game has nothing to do with how optimized a speedrun is.

you're retarded aren't you?
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>>341984397
>the mechanical depth of a game has nothing to do with how optimized a speedrun is.
The mechanics of a game have everything to do with the optmization of a speedrun

It can't all be glitches and exploits, you know.
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Goddamn it. Every time I see a Spyro thread, I feel the need to replay them.

PSP EBOOTs for anyone else who wishes to do so
https://mega.nz/#F!IJACHAZI!nvGLMZy03IBYfx6S58mXrA
>>
>>341984529
No they don't. Barney's Hide & Seek is more optimized than Super Mario 64 and literally all you do to speedrun that game is hold left.
>>
>>341984397
>the mechanical depth of a game has nothing to do with how optimized a speedrun is.
You have never speedrun a game before have you
You have probably never watched somebody speedrun a game and listen to the insight and commentary they provide about their methods either
>>
>>341984596
>eboots
nah fuck that noise, yall niggas need to grab the PS1 redumps off isozone and boot it through mednafen. besides you can't play eboots on ppsspp anyways
>>
>>341984621
I do speedrun games, which is why I understand what the word "optimized" means unlike you fucktards.
>>
>>341984598
>equating two completely different games with completely different controls and completely different mechanics based on their individual optimizations which are in turn based on those completely different traits
Fucking hell
>>
>>341984784
You said that the reason I think SM64 is the best game of all time is because the speedrun is highly optimized.

By that logic, I would have to like Barney's Hide & Seek more, because it's more optimized than SM64.

A run being "optimized" means it is close to perfection. Lots of games have been perfected far beyond what Super Mario 64 has been. One of the reasons Super Mario 64 isn't as optimized as other games is because it's more difficult to optimize due to its higher skill ceiling and mechanical depth.
>>
>>341985021
literally all other mario games are more optimized than sm64.
>>
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>>341984775
>I am lying on the internet just to masquerade my opinion as fact
Again, you have never speedrun a game nor have you ever observed a speedrunner play with your full attention if you honestly think that a game's mechanical depth is not a factor in optimizing a speedrun. No, staying up all night to make a beeline to the ending in a game isn't a speedrun even if you avoided every subquest or collectible.
The fact that you can't reply without at least one insult is evidence enough of your fraudulence. Or you may be an elaborate shitposter, who knows.
>>
I finally 100% 1 about 2 weeks ago, and I have to say I don't feel the connection to the people who think it's the best one.

Let's face it. The controls aren't very good. The levels are too bare-bones. The bosses are a joke. And the whole game has a weird atmosphere.

Go ahead and tell me that those are the reasons you like the game, but I don't care a lot for it.
>>
>>341985021
>"optimized" means it is close to perfection
>Super Mario 64 isn't as optimized
You cannot establish a definite state and then proceed to use it as a spectrum. That's logically inconsistent.

Anyway, as I have said, the only purpose to its mechanical depth and high skill ceiling is speedrunning. That doesn't make this a laudable aspect of the game or the game itself good for anything other than speedrunning.

If you bothered to read the rest of my post instead of sperging over a simple greentext, you'd see why I believe SM64 is overrated, which was the impetus for this conversation in the first place, in case you forgot.
>>
>>341985280
>if you honestly think that a game's mechanical depth is not a factor in optimizing a speedrun
Okay, let me rephrase this.

A game having MORE mechanical depth doesn't mean that a game will be MORE optimized.

do you understand yet?

I can prove I'm a speedrunner, by the way. Give me a random task to do in SM64 and I'll record it for you right now.
>>
>There will never be a trilogy remaster to reboot the franchise like what Crash is getting

Those fuckers don't know how good they have it.
>>
>>341985437
>A game having MORE mechanical depth doesn't mean that a game will be MORE optimized.
Nobody said that

>Give me a random task to do in SM64 and I'll record it for you right now.
0 star
>>
>>341985553
>0 star
I don't run meme categories, so I can't do SBLJ.

By random task I meant give me something to do in game that I can't predict. This way I can't just pull a video off the internet and say it's me.
>>
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>>341967830
Only time I had to use internet for a spyro game. I didn't have internet, but my rich friend did. We tried for an hour to figure it out, then said fuck it and looked it up on his internet.


Anyone else play through Crash and Spyro annually? Such good games. Jak and Daxter too.
>>
>>341985721
>Give me a random task
>But not that one
Fuck you

>give me something to do in game that I can't predict
How does this equate to you being a speedrunner?
Any task I could give you to prove that you speedrun the game will be something that has a route, which you would have to execute to prove speedrunning capability

Are you looking for something like
>uh run the shell around the turret five times in Jolly Roger Bay
'Cause that's not gonna prove shit
>>
>>341985553

this is what I said: >>341984397
>the mechanical depth of a game has nothing to do with how optimized a speedrun is.
which is true. then you argued against it. by saying this: >>341984529
>The mechanics of a game have everything to do with the optmization of a speedrun

nobody said that the mechanics of a game don't have anything to do with how a game is optimized. i said the mechanics have nothing to do with how optimized a game is.

do you follow yet, my developmentally disabled friend?
>>
>>341986113
0 star isn't a random task you fucking mongoloid. it's a task with well established strats and routes already and i could easily pull any 0 star run off the internet and say that it's me.

>How does this equate to you being a speedrunner?
Any task I could give you to prove that you speedrun the game will be something that has a route, which you would have to execute to prove speedrunning capability
routing a task myself and executing it well while demonstrating my game knowledge and movement skill has everything to do with speedrunning capability. more evidence that you know fuck all about speedrunning.

>uh run the shell around the turret five times in Jolly Roger Bay
i agree, this would be a shitty task. come up with something more interesting and with more objectives.
>>
>>341986221
>the mechanics have nothing to do with how optimized a game is.
Aaaaaaand this is wrong, especially in the case of SM64.

The mechanics of the game are the rules by which the game is played.
Outside of glitches and exploits, you cannot exceed these rules in order to speed up the game, therefore optimization must be made while accounting for those rules.

Take the earlier webm you posted.
Reaching that star in that amount of time requires utilization of the game's mechanics in an optimized way to reach the goal in as quick a time as possible.

To say that the mechanics are not EVERYTHING in optimization, that would be true.
To say that they have NOTHING to do with optimization is literally one of the most retarded things I have heard in a good long while.
>>
>>341986530
>routing a task myself
You think I'm going to wait for you to establish a fucking route to a half-baked task for some bullshit argument on /v/?

Get out of here you piece of shit.

Just post your Twitch and I'll watch your VoDs, Christ almighty.
Should've just done this to begin with.
>>
>>341986559
>To say that they have NOTHING to do with optimization is literally one of the most retarded things I have heard in a good long while.
I said they have nothing to do with HOW optimized a game IS. Not that they have nothing to do with the process of optimization. READ motherfucker.
>>
>>341979576
Corrected.

But Hero's Tail should be "ok tier"
>>
>>341986696
>You think I'm going to wait for you to establish a fucking route to a half-baked task for some bullshit argument on /v/?
I'll do it in 10 minutes or less. It won't be perfect, but it'll be more than enough to demonstrate that I speedrun the game.
>>
>>341961169
i wish there was more of this
>>
>>341986756
>I said they have nothing to do with HOW optimized a game IS
But when game optimization is in part determined by the mechanics, HOW optimized a game IS is inherently linked to HOW optimized a game CAN BE, which in turn is linked to mechanics.

This is some serious minutia and semantics you're making a big deal about.
>>
>>341974773
https://en.wikipedia.org/wiki/Crash_Bandicoot_Purple:_Ripto%27s_Rampage_and_Spyro_Orange:_The_Cortex_Conspiracy

yeah they even had crossovers
>>
>>341983221
>"Spyro 1 is better than Spyro 2/3!".
How to spot the nostalgia fag. Spyro 2 and 3 are objectively better gameplay-wise. And all 3 games have amazing atmosphere. Do the math.

>>341985378
>Weird atmosphere
I agree with you in terms of the gameplay being bare-bones, but the atmosphere is fucking surreal. The Magic Crafters and Dream Weavers worlds are particularly good.
>>
>>341968640
Are you saying that that garbage button masher Legend of Spyro is better than the original trilogy?
FF: Only one I enjoyed was X
Pokemon: Only one I enjoyed and actually beat was Fire Red. They're all the same fucking game. Got bored of anything after
AA: Never Played
Spyro: 1=2=3>>>Season of Flame>Attack of the Rhynocs>>>>>>>>>> most games
MGS: 1=2=3>4>V
Zelda: Only one I enjoyed was WW. Insanely overrated series.
>>
>>341986837
Or you could give me actual video evidence of you doing a real speedrun and not a slapdash "speedrun" of some bullshit that would have no quantifiable measurement of worth due to having no comparable examples.

Again, you could just give me your Twitch.
It would be much easier.

That is, if you have one
I mean, I assume a speedrunner such as yourself streams his runs and will have archived video evidence of his speedrunning

Hell, you could even stream a run right now, if you're willing to spend time to route and record a stupid task from an anonymous user on 4chan

>>341987082
Crash Purple and Spyro Orange happened long after ND and Insomniac left Universal.

But the PSX games do have hidden demos shared between them.
>>
>>341987175
>Spyro 2 and 3 are objectively better gameplay-wise.
Imagine being this delusional.

I think people like you tend to be more dazzled by gimmicks and nonsense than you are by how the core movement mechanics work.
>>
>>341987278
>how the core movement mechanics work.

They play the exact same retard, except Spyro 2 and 3 have a whole new plethora of mechanics added. The biggest addition being swimming.

But that's not the primary point. The primary point is that aside from a few levels the level-design in Spyro 1 is extremely bare-bones and easy. Every level in Spyro 2 and 3 has level design of the same caliber as Treetops/Lofty Castle/Wizard Peak etc
>>
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>>341983104
BACK THE FUCK UP???
>>
>>341987278
>by how the core movement mechanics work
Anon...

That is precisely what he was talking about.
The core mechanics of Spyro 2 and 3 are objectively better.
>>
>>341987269
>Or you could give me actual video evidence of you doing a real speedrun and not a slapdash "speedrun" of some bullshit that would have no quantifiable measurement of worth due to having no comparable examples.
If you know anything whatsoever about SM64 speedrunning you'll be able to tell that I'm a speedrunner by watching me play. It's fucking easy to tell good movement from shit movement, and being good at SM64 has more to do with your movement skill than anything else. Again, you'd know this if you knew fuck all about speedrunning.

Just admit that you're scared.
>>
>>341987278
>how the core movement mechanics work

You don't even know what you're talking about
>>
>>341987450
>They play the exact same retard
except they don't at all, and you would know this if you cared more about actual mechanics than gimmicky bullshit.
>>
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Everything about the first Spyro was just perfect to me. The lack of difficulty didn't even bother me.
>>
>>341987480
>Just admit that you're scared.
Just admit that you're dodging.

You would not be so adamant about NOT giving me your Twitch if your Twitch had exactly what I needed to verify your claim.

I mean, why wouldn't you?
What reason could you possibly have?

Just throw me the link, anon.
>>
>>341987557
>except they don't at all

But they do. You're still a gliding little dragon. An improved gliding little dragon who can climb, swim, head bash, etc. But a gliding little dragon nonetheless.
>>
I don't know how anybody can like Spyro and not like Mario 64.

Spyro's play mechanics are very simplistic compared to Mario 64. The levels are also a lot more linear.
>>
>>341987462
Hardest I ever raged was at this garbage piece of shit game and Hot Shots Golf Fore.
I rented Croc and raged so hard that I scratched the disc, then returned it to Video Update and told them it was defective. lol.
HSG4, I was in the lead for 17 holes then fucked up on the 18th hole SEVEN TIMES IN A ROW. I got so mad, I mangled the case and traded it, Driv3r, and THPS4 for Gran Turismo 4 the next day.
>>
>>341987627
>Just admit that you're dodging.
You're the one dodging. I've laid out a very simple criteria and you refuse to comply. That's all on you.
>You would not be so adamant about NOT giving me your Twitch if your Twitch had exactly what I needed to verify your claim.
>I mean, why wouldn't you?
>What reason could you possibly have?
You're genuinely confused about why I don't want to give out personal information to sociopathic faggots on 4chan?
>>
>>341987724
>You're still a gliding little dragon.
Well that's a vast oversimplification.
>An improved gliding little dragon who can climb, swim, head bash, etc.
Remember that time I talked about gimmicks?
>>
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>>341987838
>I don't want to give out personal information to sociopathic faggots on 4chan?
Ah holy shit, of course it's this paranoid bullshit

It isn't 2004 anymore you stupid fuck

It's fucking 9:32 AM EST, in a Spyro thread, one of the chillest recurring threads on the board
You are S A F E
>>
>>341988025
>one of the chillest recurring threads on the board
Not anymore thanks to both of you fucking autists
>>
Can we all agree that Spyro 2 had the best hub world?
>>
>>341987269
>But the PSX games do have hidden demos shared between them.
oh yeah duh forgot about those, that's most obvious one
CTR demo in warped and warped demo in CTR I believe
>>
>>341988013
You are dense and retarded. So honestly I don't care about your opinion at this point.
>>
>>341987462
I still don't understand what you're supposed to do in this game...I just stumbled forward until I found it too boring. There's literally no character progression.
>>
>>341988013
I don't think you know what gimmicks are anon
>>
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https://www.youtube.com/watch?v=458wbeCd9Og
some relevant listening + reading material
Thread replies: 255
Thread images: 155

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