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Thoughts on Five Nights at Freddy's?
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Thoughts on Five Nights at Freddy's?
>>
It sucks, and the """lore""" is laughable.
>>
>>341934905
this looks like a warhammer ork was hired to do disney's animatronics why is it so silly
>>
I remember the fun /v/ had the first week it came out.
>>
>>341935039

The lore was good until 4, which nobody can still really agree on
>>
I like the artstyle. You don't see it too often nowadays, and it reminds me of some early PC games I used to play. Scott is pretty good at working with it so I don't mind it as much as I probably should because it hits a soft spot with me in that regard.
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>>341934905
I thought they were simple animatronic animals. What the hell is this?
>>
I think the gameplay is pretty genius despite being so simple.
>>
exploitation vidya
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>>341935931
A bad dream
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>>341935931
One of the games takes place in a nightmare
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>>341934905
The original games designs legitimately scared me, the simplicity but just uncanny look to them was a really good hook to it.

The later games are retarded, shit like the OP pic isn't scary because its supposed to be "scary" with the retarded amounts of teeth.
>>
>>341934905
meme game for youtubers and twitch streamers
>>
Flavor of the month garbage, was way more popular than it should have been because of youtubers like pewdiepie. Almost non existant gameplay with lame jump scares. The fanbase is also Undertale/Minecraft level's of cancer because of said youtubers streaming it.
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Its still scary imo. Its just a different kind of scary.

The original animatronics were unsettling. The ones like pic related tap more into peoples general fear of being harmed. I personally am a lot more put off by pic related then anything in the other games.

Its a different strolks for different folks kind of thing
>>
>>341934905
At least its not pop
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>>341936587
meant to quote >>341936358
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The fastest milked franchise I have ever seen.
>>
the first game had good and bad characteristics to it
it had a great and rather unique atmosphere and a gameplay that worked perfectly around that
but on the other hand the delivery was always just generic jumpscares
it was alright, obviously youtuber bait but still a somewhat solid experience

after that the dude just started milking the game to no end so now it's really not worth caring about it anymore
>>
>>341934905
The only thing scary about it is how ugly the models are

Seriously, they look like some beta build of a canned game for the PS2
>>
>>341935931

FNAF 4 is apparently some kid's fever dream.
>>
>>341936771
Welcome to the internet.
>>
>>341936358
those teeth wouldn't even be that harmful mostly because they'd get clogged easily as shit and be useless, there's a reason sharks loose teeth and grow them back so much
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>>341934905
Reminder that people unironically want to fuck the things in this series
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Fredbear is my favorite animatronic and I don't even know why
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i made some fake fnaf maps once it was pretty funny

http://imgur.com/a/dFAwO
http://imgur.com/a/E3ZUt
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The memes are the best
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I really liked the first game's aesthetic. It was more old and shabby rather then full on horror. Neglected places and things are a lot sadder and more creepy to me then 'omg look at all the teeth its so dark everywhere my soul is now blood'. I don't hate Scott though, he seems like a cool guy who just wants to make fun games, whether they are successful or not. I really like his crazy souldozer designs too
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>>341937963
i gotta admit, that was pretty scary
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>single indie dev making a game
>first game's gameplay is just flicking through screens and waiting
>atmosphere and art hold it up
>wildly successful
>instead of taking money and making an actual game he literally makes the same game 4 times
>fanbase is 90% kids so he can rehash the same game and no one will care
The RPG is the only sequel of worth. The others are just the same basic game with additions that make the core original gameplay worse.

The designs get worse too. The original animatronics are creepy from a basic uncanny valley angle. After the first game they just become a mess of metal and teeth
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>>341939018
>>341939425
really, only the 4th game had the designs go that bad, it there's a reason why. the other animatronics were pretty much just falling apart, making them look more sinister looking
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>>341939425
>The RPG is the only sequel of worth

I don't think you know what you are talking about. The RPG is the only one that is genuinely bad.

Just because its different, doesn't mean its good
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>>341939942
Atleast the update 2 content is good
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>>341934905
/v/ hates it because it's popular and normies play it
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>>341934905
My thoughts are, "Everyone, please stay in your seats."
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>>341934905
Needs more of qt Foxy
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>>341941161
See this design is where things go off the rails. The 4th game was a kids nightmare so I can understand the crazy designs.

This things face literally breaks apart and has teeth underneath. There's no way this thing was ever used to entertain children
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>>341934905
There is no lore, its an excuse for having autism
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>>
Nightmare Freddie is the greatest thing that happened to the franchise. Nothing will ever top it.
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>>341934905
they have the most consistently cringeworthy threads on /vg/

dont believe me? go look.
>>
Is this still going on? I'm pretty sure they said the third was supposed to be the last, then the fourth was supposed to be last, and now there's a fifth one?
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so who was the kid in the 4th game?
golden freddy?
the puppet?
the bite of 87 vitcim?
another bite victim?

also I think the kid in the minigames in 4 isn't the same kid as the one we play as in the main parts of the game of 4.

the house in the atari game is laid out entirely differently than the one in the main parts of the game.
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>>341934905
its gay poopoo for gay kids
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>tfw genuinely want to discuss lore and try to go to the /vg/ thread
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>>341941753
>>341942502
>>
>>341941908
Welcome to the horror genera.

>>341942070
Pretty sure he was golden Freddy, right? He definately wasn't the 87 victim. I am a firm believer that fnaf 4 was 83 and the bite of 87 was just a huge red herring
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>>341941376
The idea is for the face to keep together while it's performing and to only come apart when maintenance needs to be performed.
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>>341942746
I thought I had this whole thing locked down till 4 came out and now everything is fucked

but personally I think it was the puppet, since we saw golden freddy in the give gifts give life game.
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>>341941908
I can't help but think it was deliberate
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>>341942930
That seems needlessly complicated and would require more maintenance then a normal head would.
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>>341935563
I remember when fun was a buzzword.
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>>341935039

fucker just made shit up after the first game sold like crazy. At least he did a decent job of not fucking everything up until 4.

I mean it still is fucking shit.
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>>341942930
Gonna have to disagree. I think it's so the animatronics can express a sort of emotion by moving their face plates. Look at the way foxy does it in the trailer, it's supposed to be moving.
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It gave GameTheory a shit ton of views
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>>341934905
>1
A fun little concept that was a surprise hit
>2
More mechanics, swerve ending, tension built around systems that were similar to the first without being exactly the same
>3
Deeper into the lore. More twists. More jumpy jumpscares. New systems are pretty boring. Shorter play time due to the content being hidden for the true ending
>4
Even more goddamn lore. Less interesting mechanics. Minigames to skip hours during the night because it's a slog.
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>>341934905
why did they give that robot all those teeth and then get mad when it bites people
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>>341942930
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>>341943194
I'd buy that if their mouths weren't in a fixed position and Baby's eyebrow plates weren't static while the rest of the plates moved.
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>>341943591
They thought it would be funny. They were right!
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>>341943889
Her eyebrows aren't static though. They are clearly a different plate than anything else
>>
its barely a video game
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>>341944020
Isn't that what I just said? Let's review:
>Baby's eyebrow plates weren't static while the rest of the plates moved

Yeah, I'm pretty sure I said that. As in the rest of her face plates move, while the ones with her eyebrows remain in place.
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A very unique series that shouldn't have received the hate that it got on /v/ for getting popular. Legitimately unnerving designs and and the gameplay was surprisingly tense for how simple it was. Lore was great and unique in comparison to mos horror games out there as well.

But Scott milked it too fast and it shows in the apparent downfall of quality after the 4th one. And because of that, a lot people don't seem to care anymore. He should've spaced the releases out more after 2, rushing them out the door ruined the potential for FNAF to be a longstanding IP. He needs to let go and make something new now.
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>>341944190
Are you confusing the word static, or am I?

I am pointing out that the eyebrows clearly DO move
>>
Scott's been hiding source code in the new teasers, and it implies that Purple Guy was the one who actually designed and built the animatronics, which is why they look so fucked up. Because he was genuinely fucked up in the head. He probably designed these animatronics, especially the ones we see in the new Sister Location, to appeal to his fetishes and fantasies, to make killing kids and stuffing them in the suits even more pleasurable.
Also, these animatronics are supposed to be rentable, for events and such.
Purple Guy's name in the novel is William Afton, and the name of the company that produced the animatronics in SL is Afton Robotics.
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>>341944515
I'm talking about the plates the eyebrows are attached to, not the eyebrows themselves. It's a given THEY move, but I'm talking about her face.
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>>341944526
Don't take the novel as gospel, the name may just be a reference to it
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>>341944526
isn't the novel supposed to be it's own thing?
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>>341944526
I really hope this isn't the case. Making him the designer really fucks up the lore and IMO makes it less enjoyable. I always thought of him as a fucked up murderous employee, not the fucking CEO. Source on the name of the company being Afton Robotics?

Also, I saw that rental thing. Although I don't totally hate the Adult theory, I don't think having them rented out has anything to do with it.

Either way, my biggest hope for this game is that there is no references to the first games lore at all. Scott himself said the lore was getting to unmanageable, so throwing purple guy into the mix of the new game would be rediculous. Scott has a chance to start NEW lore and I hope he takes it, not tries to merge it with the old stuff.
>>
Anyone else genuinely interested in the movie?
I know it's MUH VIDYA GAYM MOVIE, but it sounds like it could be fucking good.
It's using practical effects and real animatronics built by Jim Henson's creature shop.
The movie is supposed to feel a lot like 80's horror-comedies, leaning more towards horror.
The guy directing it is working closely with Scott, and is actually a massive fan of the games, so he's not letting any inaccuracies or retarded things slip by.
>>
I don't care for it but it's keeping Markiplier from working at Burger King so good for him. He'd probably not do very well there, he doesn't have any skills at all.
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>>341935931
It's a fan model. The original model isn't much better, to be honest. We never knew what Fredbear actually looked like, only his nightmare version which mad it weird.
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>>341945705
Strangely enough my biggest worry is that it isn't different enough. Now with sister location and stuff coming out, I'm getting over the Freddy Fazbear aesthetic. I'm worried the movie is just going to be a first game circle jerk where they tell a similar story with similar characters.

I want the movie to show us new locations and animatronics we haven't seen yet.
>>
>>341945705
>Jim Henson creature shop

holy shit is this real?
I was interested in it, but now I'm sold
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>>341934905
>/vg/
There you go.
>>
I did some Googlefu, and it's too much.

can someone give me a lore cliffs? just simple break downs. I never played the games, but hear at its best, the lore is quite good
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>>341945056
>Scott himself said the lore was getting to unmanageable, so throwing purple guy into the mix of the new game would be rediculous. Scott has a chance to start NEW lore and I hope he takes it, not tries to merge it with the old stuff.
That seems to be the way a lot of games are going these days.
Probably because autists discuss them to death, throwing out hundreds of different possibilities and head canons. To the point where developers say, "you know what? Fuck you! The next game is going to be a pachinko. Enjoy faggot!"
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>>341945902
Hey

>>341945968
Yea. The director posts pics of the stuff he's working with on Twitter. Everything he's shown is just for inspiration right now, but it definately has the tone right
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>>341946086
the game theory videos are pretty solid till the FNAF 4 videos where he just kinda drops the ball all over the place

>IT WAS ALL A DREAM GUYS
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>>341934905

Its a solid children's horror franchise

Seriously everyone forgets its for kids
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cool idea, milked to hell
horrible fanbase
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>>341946310
Show me a fanbase that isn't absolute garbage.
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>>341946167
I mean we never saw an original Canon model. Spring Bonnie never got one either, we saw springtrap but never just normal spring Bonnie. Golden Freddy is apparently a spring suit or Fredbear, maybe both but the hat and tie don't match.
>>
>>341946392

Street Fighter?
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>>341935931
A literal nightmare a kid is having.
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>>341946392
Yeah but Five Night's is one of those fanbases that's worse than bad.
>>
>>341946392
let me rephrase
fanbase that's abnormally worse than other vidya's fanbases
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>>341946480
I really wish Scott had been bolder. In the novel he's a bit more unrestrained, talking in gruesome detail on just how the springlocks tear up your organs, leaving you to drown in your own blood. If he had incorporated some of that into the actual game, it would've probably been scarier.
>>
>>341934905
I don't blame him him for milking that cow while he can, but it's still getting into annoying tier the amount of sequels he's doing.

at least with it being such a small dev team I know the money is at least going mostly to the right people.
>>
>>341946392
>>341946657
Racing sims have good communities.
>>
>>341946284
I hear kids talking about FNaF all the time whenever I go to Gamestop.
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>>341946392
Flight sims.
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>>341934905
I feel like Scott got overwhelmed by the sudden success.
I remember a pretty candid interview he did with a Christian gaming website and how he fought with depression after his first couple of games. Then suddenly bam, FNAF blows up and he gets thousands of fans and a fucking movie deal. Hopefully he learned his lesson after Freddy's World and starts to make the games he wants to make and doesn't give into the pressure.
>>
>>341946392
America's Army fanbase.
>>
>>341947147

I seriously hope you do not go to gamestop unironically.
>>
>>341934905
>Thoughts

That design is shit and completely misses the first game's premise

>Kid's entertainment robots that become deadly at night

How fucking difficult is it?
>>
>>341947494
I've never gotten the hate boner for Gamestop in this site
>>
>>341947494
I get GS gift cards on my birthdays, so I might as well use them.
>>
>>341947821
>Gamestop giftcards

Must be terrible getting such useless items for your birthday.
>>
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>>341934905
It's a fuckin meme-tier jumpscare flash game that got popular because preteens love watching grown men overreact.

BUD THADS JUSD A THEOWRI XDDD
>>
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I want to fuck Ballora like it's the last day of my life. Because when I'm done she'll stuff me into a suit.

You thought being stuffed into the suits in 1 and 2 were bad, imagine the robots impaling you with all of those face and body pieces until you're a bleeding rasping lobotomized pincushion underneath pristine shiny sheel pieces.
>>
>>341947549
Why the fuck everyone ignores the context of FNAF 4, they are LITERAL nightmares!
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>>341948243
Because I need to complain about things in order to live, okay!? If I don't whine for an hour every day, I'll die, it's a real medical condition!
>>
>>341934905
Five Nights at Freddy's is the Paranormal Activity of video games.
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>>341947284
I think he took the success well, someone who got really overwhelmed was flappy bird's creator, he couldn't stand fame and killed his creation.
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>>341948365
>>
>>341945705
Yeah I'm with >>341945929 this anon. I hope it tells a story we haven't seen before, like with the first pizzeria or something about the animatronics going berserk. If it's just B-movie that follows the first game's plot then it won't be very fun imo. Otherwise I'm pretty optimistic.
>>
>>341937963
Oh hell nah, what the fuck.
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I love FNAF, but I really want Scott to do some more of his other games. Chipper & Son's Lumber Company was hilarious, and The Desloate Hope was really cool and needs a goddamned sequel or continuation.

I also really like Scott's robot character designs, if he's amazing at one thing it's making really awesome robots.
>>
>>341946674
There's a novel?
>>
shit series
creator is a real human bean though
>>
>>341949274
The Silver Eyes. It's an AU story, okay but nothing too amazing, on par with Goosebumps. The only noteworthy things are William Afton/Purple Man murdering a cop before kidnapping the protagonist, Foxy skeweing a teen's leg with his hook, and how Purple Man meets his doom.
>>
>>341948898
>Chipper & Son's Lumber Company was hilarious
Really?
>>
>>341949274
Apparently the source code to the latest teaser had a schedule, now it's some kind of code referencing AFTN RBTCS. William Acton was the actual name of the purple guy, who used the name Dave as an alias.
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>>341934905

>that overdesigned style

i'm glad he's going back to basics with sister location
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>>341942070
>the house in the atari game is laid out entirely differently than the one in the main parts of the game.
Yes, but when you play into the nightmare idea then it makes sense. Like who's house would look like? A bedroom with a door on each side to a main hallway? Seems like a weird layout to me, but I don't know. I think it was the same kid, but I could be wrong.
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>>341949773
The dialogue was some darkly funny stuff involving termite genocide, a creepy smiling mushroom, Chipper being nuttier than a squirrel's breakfast, and other gems. I'll try to find some screenshots.
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>>341949950
Is a literal nightmare...
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>>341945854
Alright Jeff, keep your head
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>>341934905
It's the shitty slasher movie franchise of vidya. The first one was kind of shit but had some neat aspects but then there are a billion sequels that get progressively worse.
>>
it turned me into a robophile tb h

save me
>>
I honestly don't care for it at all, but there is still this nagging thing in the back of my mind asking what the full story is. Has anyone even been remotely close to figuring this out? I know gay theory was wrong just about every time.
>>
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>>341950382
Here's the intro dialogue from Chipper. Pic not related to it.

"Well, little Tyke, the day has come!"
"No, not the beginning of summer or your coming of age; but me throwing you out on your furry ear!"
"By the time I was your age I was out building dams, cutting trees, and blowing up termite mounds!"
"The war with the termites has scarred us all. Famine, disease, death..."
"None of those things happened, but it still sounds pretty awful doesn't it?"
"It might happen if a meteor were to hit. So never trust a termite; they might have a meteor."
"Now get out there and make me proud! I'm giving you a whole acre of land to the right of our cabin!"
"Plant trees, cut trees, build stuff; the whole beaver routine! You will get the hang of it!"
"Show me what you can do, and I'll give you more land and more bluprints to build cooler stuff!"
"Go to the right of our cabin to see your acre of land. Go to the left to visit the other weirdos, er...creatures of the forest!"
"I'll give you this walkie-talkie so I can stay in touch with you! Press the button when you see it flashing!"
"Off you go!"
>>
>>341935431
>Aah Mr. Goretooth I have some questions about these latest designs
>NEEDS MORE DAKKA
>I'm not sure I understand, do kids like "dakka"?
>WAAAAAAGH!!!
>>
>>341936771
>>341936771
Dude lives in a basement and whipped up the first game for shits and giggles
this is providing a way for his future and his childrens future
>>
>>341934905
Okay concept that I can admit is unique amongst horror games.
I only played the first one and a little bit of 2 and I thought it was good for the small price I payed, I mean considering the mechanics and work he put in etc. Every game after that seemed to be some spin on the same formula that would buttfuck itself, IE the music box thing in 2, and there being only one machine in 3.

Somehow created one of the most volatile fanbases on earth ever, and I have a love/hate relationship with the game's dev. I think it's cool that he's decided to capitalize on his success and gives to charity but every game is literally the same fucking thing.
>>
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>>341951001
He'll also set you up on various dates as you progress, and all of them but the last one are, well, the picture will explain.
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Everyone in this game except Tyke are assholes, insane, or insane assholes.
>>
The new game has some pretty interesting designs, at least.

The one kinda reminds me of Aldrich.
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>>341950850
Back in my day it was Phantasy Star that turned people into robophiles
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>>341948113
Mangle looks cute
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>>341943123
It still is
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>>341951861
>>341951291
I know I could enjoy this
>>
>>341951001
>>341951291
>>341951597

Isn't this the game that was cited as creepy when someone played through it?

The only really creepy thing about it is that mushroom, and that one seems to be real intentional.
>>
>>341934905
Started out as a novel throwback to Night Trap with a commendable effort to eliminate unnecessary gore/sex to appeal to younger audiences and foster the seed of future horror fans. Series has ran far too long with next-to-no innovation in gameplay and has become a parody of itself in an unconscious way. At least the developer donates large chucks of his sizable earnings to good causes (Child's Play).
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>>341946392
Kingdom Hearts Critical mode players

God have mercy on the rest of the fanbase though
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>>341952602
From what I recall hearing, the people who commented with that were referring to the Lumber Bots you can build, which are pretty creepy robots. But they could have been referring to the organic characters as well.

Fun fact, the Lumber Bot 5.0 is what Chipper's Revenge in FNAF World is based off of.
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>>341937963
>you live out in the country miles from civilization
>you're home alone
>the powers not on and your phones dead
>you see this guy walk through your front door
What do you do /v/?
>>
>>341953185
"Man, it takes you people forever to get over here to fix anything."
"GRRROOOOAAAARRRRRRRR!!"
>>
>movie is directed by the guy who did Monster House
>actual animatronics from the Jim Henson company

This movie might actually be okay.
>>
It's a shit series and it always has been.
https://www.youtube.com/watch?v=6fYR9G6K3NQ
>>
I've never played the games and probably never will but the most interesting character to me is Springtrap.

I guess mainly because of his origin.
>>
>you guys didn't try hard enough to open the locked box in FNAF4 so now it'll be closed forever

Th-thanks Scott
>>
>>341953562

Yeah fuck him, even he didn't know what the fuck he wanted to put in there.
>>
>>341953420
>guaranteed to be PG-13 to ensure maximum Box Office Profits
>>
Distilled Autism
>>
>>341953732
The games aren't filled with gore and language, why would the movie be?
>>
>>341953832
I love how "autism" is /v/'s go-to word for anything and everything.

You like what I hate? Autism.
You hate what I like? Autism.
You like video games? Autism.
You hate video games? Autism.
You're good at video games? Autism.
You're bad at video games? Autism.
The soda went flat? Autism.
The dog pissed on the floor? Autism.
The universe? Autism.
>>
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>>341934905
Complete dogshit. My friend told me it was a great horror game when it came out but it's anything but a horror game. It relies on popping up an unsettling image and making a loud sound to scare. There's no atmosphere, it's just lazy garbage.
>>
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>>341954102
This post? Autism
>>
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>>341934905
I liked Desolate Hope, don't care for this series.
>>
>>341953040

Still not seeing it. That design in particular does not look that creepy.
>>
>>341954268
>no atmosphere

So you were too busy yapping with your boyfriend and making snide comments to actually play the game, which is why you got killed, which made you angry.
>>
>>341953185
Just get it over with as quickly as possible
>>
>>341954370
Exactly. And the funny thing is, none of those have anything to do with autism. None of you even know what autism is, you just mindlessly parrot words until you hear a better word to parrot.
>>
>>341953732
Krampus was PG-13 and was a fucking blast.
>>
>>341954470
It didn't make me angry. There literally is no atmosphere. It's just jumpscare after jumpscare as a fail state, it isn't scary, it's lazy. If you need a loud sound and a spooky image to feel horror you're a casual little shit.
>>
>>341953185
>You're walking in the woods
>There's no one around
>And your phone is dead

SHIA LABEOUF

https://www.youtube.com/watch?v=PSO0lCO3TIg
>>
>>341953185
Die, probably.
>>
>>341953185
Flicker my flashlight at him until he fucks off.
>>
>>341954630
The jumpscare aren't the atmosphere, they're the penalty for you sucking. Did you not listen to the ambient sounds, or pay attention to the lighting of the various rooms where the animatronics could be hiding? You didn't feel any kind of apprehention when checking the hall lights which might reveal one of them staring right at you?
>>
>>341955007
I don't think he did anything but watch the Steam trailer.
>>
>>341950215
I dunno about you but whenever I have dreams or nightmares my house always looks like my house
>>
>>341948898
>You will never play a fighting robot game with Scott as the character designer.

Fuck
>>
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>>341936771
The American dream. Hell, i would do the same if i was making those fat stacks.
>>
>>341955007
No. Not at all. I felt bored and was wondering when the game became fun instead of managing this stupid tedious shit.

I literally felt nothing when a .jpg stared at me from outside my window.

Maybe I just find the "monster" in things more scary when they aren't thrown at your face so often.
>>
>>341955478
Sounds more like simple games aren't for you, since you seem angry at the fact you're sitting in one place and have to check cameras and lights instead of running around shooting everything. The tip-off words were "managing this stupid tedious shit".
>>
>>341948113

Oh Jesus Christ no.
>>
>>341955640
I found something like Amnesia pretty fucking horrifying since dealing with a foe that you couldn't do anything about other than run made it that much more scary.

Jerking off in front of a monitor while a bunch of furfag animatronics try to pry open your asshole isn't horror.

Casual filth.
>>
I only know a small amount about the first game. I immediately thought that a chuckie cheese where the animatronics come alive and start eating children at night would've been a much better game.
>>
>>341955956
Two different games, two different play styles. One obviously wasn't for you. No need to start throwing /v/ memes around and flail your fists in rage because one video game didn't do what you wanted it to do.
>>
>>341955967

I dunno man I'm not a fan but the idea of getting stuffed into a goddamned suit doesn't seem like my idea of a good time.
>>
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>Client_Dir001:ChcasPrtyWrld/BirthdayAccessories/Novelties"><meta name="Client_Dir002:PrivateBDayBooking[5OL]/Chldrn_ENT/BdayProps/Novelties" content="Client_Dir003:CRMN_Inst/Project"><meta name="SRVC_LOG:MAINTN_C/O_AftnROBTCS."
>AftnROBTCS.
How does /v/ feel about purple guy coming back?
>>
>>341953185
Hold down back and flash kick when he runs forward
>>
First one was a neat little game.
10/10 atmosphere.

The only problem I had was the jumpscares when you failed. They were only effective the first time, after that you realize how bad they look without the camera filter.

Every other game was a cash grab thrown together in a month which got progressively worse.
>>
>>341957012
FNAF 2, yes. 3 was good, and 4 had a bad story but some refreshing changes to the gameplay and lots of spooks.

FNAF World was also fun.
>>
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>>341950991
Late response, but

https://www.youtube.com/watch?v=h1rX6Ay-vZo

The timeline isn't the full video. Only the first 20 minutes are worth watching
>>
>>341953185
Get the shotgun.
>>
>>341953875
>>341954607

>Springtrap
>Fredbear
>game over screen in FNAF 1


I'd rather get a grindhouse flick, really. Something like Evil Dead, where the set and the characters alike just get fucked to hell and back.

And Krampus was done by Michael Dougherty. This director is no Michael Dougherty, anon.
>>
>>341946392
Kirby
>>
>>341959746
Not when there are orbfuckers around

And sometimes the lorefags get a little too ridiculous, not unlike FNAF
>>
Any thoughts on the fnaf movie?

I'm actually kinda optimistic because they're using actual animatronics made by the Jim Henson studio
>>
>make christian children's games
>"your characters are too creepy dude they're scaring the children"
>build successful franchise out of those designs sprinkled with simple, non-actiony gameplay

Not my cup of tea but I understand why people like it
>>
>>341934905
Haven't played the game. If the animatronics are supposed to be in a kid-friendly Chuck E Cheese environment, why do some of the designs have more than one set of teeth in their mouth or sharp teeth everywhere?
It doesn't sound plausible for a restaurant chain to make giant walking lawsuits at multiple locations.
>>
>>341961117
Game 4 takes place in a nightmare, not sure about the rest since that's the last one I played.
>>
Foxy has a nice ass
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