>kill boss
>can't proceed until you killed all of his spawned minions
>Keep shooting boss on his weak point
>There's a damage cap I can do to him during this phase before he starts sending out minions to serve as a break
>Boss spawns minions when he dies
>Since they all spawn at the same time they all attack together and can one shot you
>>341915760
>Kill boss
>minions magically die
>boss has a shield of some sort
>have to get at the generator while fending off minions
>Party of 4 or more people
>Several of which have revival spells
>If the MC goes down, it's game over, even if all other party members are alive and well
>>341915957
>>341915871
I hate any boss that basiclly forces you to do it in "cycles" Like the first boss of Luigi's Mansion. That's why I liked a lot of older games because it was more about skill and evading attacks and shit more than it was about waiting for weak points to expose themselves.
>>341915760
>the boss is the minions
>>341916454
all the boss's in ds3 then?
.>>341916454
Boss is just powered up minions
>>341916168
Only thing worse than this is when a party member dies in a cut scene and no one uses the revive item to bring them back like normal.
>boss has a healthbar
>boss actually takes the same amount of hits no matter what.
Sonic Adventure 1 trying to make itself look like an interesting game.
>>341917995
I think one of the final fantasy games actually tried to do this.