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Describe what you hate most about modern vidya in ten words or less
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Describe what you hate most about modern vidya in ten words or less
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we keep trying to ape cinema
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Everything has an emphasis on multiplayer.
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Compromising artistic vision for diversity
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everybody focusses on gay multiplayer and adds a crappy uninspired singleplayer campaign in

pc ports suck ass

muh consoles

cant mod modern games as much
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Mods and control remapping are still allowed
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lazy devs and early access
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A lot of vidya is more "interactive experience" than "game."
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Everything modern western developers are doing.
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piracy screws honest pc gamers
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AAA title development and marketing model.
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Popular games influence less-popular games too much.
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>>341577346
blandness, overused mechanics, movies, games are static / not interactive
>>
>>341577346
EARLY ACCESS AND RIDICULOUS SPEC REQUIREMENTS FOR UGLY LOOKING SHIT
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Hamfisted competitive mode on a casual fps.
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>>341577904
Here's an artists impression of an honest pc gamer btw
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No one takes risks anymore, not even indies stray too far from the formula that is expected from them, it makes me skeptical towards the new Zelda
>>
DLC
>>
Pre-orders, DLC, microtransactions, and season passes are everywhere.
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Insecure devs trying to ape movies
Experience/unlock grind padding
>>
Industry is risk averse for no reason

That could describe almost every consumer facing industry
>>
>>341578178
>No one takes risks anymore, not even indies stray too

Stopped reading there.
>>
>>341577346
DLCs, especially announced before the game even comes out.
>>
>>341577346
consumers preording games that look uninpressive for their budget
>>
>>341578379
>Industry is risk averse for no reason
>That could describe

Stopped reading there.
>>
>>341577346
Shoehorning minorities to appear progressive or push a political agenda
>>
>>341577346
Pandering to idiots and casuals.
>>
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Theres not games that are just challenging anymore, they are either just too easy or especially made to be hard as fuck.
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too hard
>>
>>341577346
More than half the game content being DLC.
>>
>>341577718
Gay multi-player video games are the future.
>>
>>341578401

oh ok, I guess my post was too long
>>
>>341578509
>Theres not games that are just challenging anymore, they are

Stopped reading there.
>>
Risk averse, no split screen, Nintendo sucks
>>
>>341577718

Nigga can ya count tho.
>>
Minimaps and questmarkers
Early access
Handholding the player

>>341577782
I understand this is a obvious bait, but even so, how do you even justify saying that control remapping is bad?
>>
Nickel-and-diming us with day 1 DLC
>>
I'm an adult now so they aren't really fun anymore
>>
the graphic downgrades to match consoles

also anything season pass/dlc/micro transactions (especially in SP games)
>>
>>341578465
The first line is all you need, numbnuts
>>
People take games too seriously
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>>341578587

too bad because he has a legitimate point
>>
>>341578665
it's anti-design
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People thinking that old games are better than new ones.
>>
>>341578490

Hey bruh, pandering ain't all bad. Like when I pander to your mom by slangin' this dikk
>>
>>341577346

PC gaming ruins everything
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budget goes on graphics caters to ADD addled nigger children
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>>341578689
delete this
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Games trying too hard to be movies. Too much DLC.
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>>341577346
too much anti-auteurism.
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Too many remakes. Companies are afraid to make some mistakes.
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Emphasis on graphics and technical side instead of art style.
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lazy developers, dlc,sequel for a sequel, not fun anymore.
>>
Huge budgets for graphics and marketing means playing it safe.
>>
>ITT : people oblivious to the fact that video games studios are companies who need to make money to survive
>>
Devs are too afraid to take risks with new IPs. Everything is a sequel/remake/reboot of an already existing IP because of the amount of money spent on marketing the game compared to actual development for more first week sales.
>>
>>341578689

>grow up playing vidya since the SNES era
>never stop playing even through high school and college
>psyched about every console release and even start getting into PC gaming
>hit the age of 25
>fewer and fewer games seem interesting to me
>the only ones that do I end up losing interest in after only a day or so of playing
>>
Games are either pure gameplay or interactive movies, no balance
>>
everybody arguing about video games and not enjoying video games
>>
They're not very RPG. Less sandboxy and character development oriented.
>>
>>341579278
You have probably never played a Japanese game.
>>
Open world is the only genre worth 70$
>>
Players under the age of 21
>>
>>341579229

By that retarded logic you can justify anything that involves money
>>
>>341579391
I can, because it's the reality. Companies don't have some kind of holy purpose to make good games regardless of the expenses.
>>
>>341579363

of course there are some exceptions anon, I was talking about the majority, even jap games have 10 carbon copy RPGs for every original one
>>
DLC
No Local Co-Op
Broadest Audience
Cinematic
Shallow
Mobile
Lazy


Fuck off, DLC is one word and so is Co-Op.
>>
open world, crafting, checklists
>>
>>341579448
yes they do
good games sell more copies
are u 10
>>
Everything's a fucking open world game these days.
>>
>>341579448

Literally no one implied that, you are the one making hyperbole here, fuck off
>>
>>341579681
Advertisement sells copies more than inherent quality. Of course being good is a factor on sales, but many good games failed, and many bad games succeeded.
>>
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Shoddy business practices, console marketing, and fanboys hinder technological progression
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SJW pandering
System exclusives
Everything multiplayer
DLC
Rehashed garbage
Censorship
>>
>>341577346
The community, they can't enjoy anything.
>>
Dunno. I don't play vidya that isn't fun for me.
>>
>>341577346
thoughtless multiplayer design and aping movies.

The only good movie-style game is Hotel Dusk giving us a sexier version of Phillip Marlowe.
>>
>>341577346
I'm no long the target audience.
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SJW devs want to make "progressive" movies, not games.
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>>341579249
>>
single player MMO's ruining the RPG genre with repetitive quests
>>
>Sacrificing fun gameplay for cutscenes, story, and walking sections.

Why the fuck does Far Cry 4 have unskippable cutscenes upon talking to people? I literally couldn't give less of a shit about getting deeper into the story.
>>
>>341579830
>The community, they can't enjoy anything.
THIS
Plus constantly complaining about "forced diversity" + SJW boogeyman
Just don't buy what you dislike.
>>
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>>341580035

As much as I hate SJW fucking this, if Bioware and other shit developers want to pander to SJW they have the right to, just don't buy their games and let them rot in their niche
>>
>>341580035
>just don't buy what you dislike
I think I've bought one game this year. Dominions 4 is all the game I'll ever need. Fuck everyone else, they had their chance.
>>
Consumerist culture based around producing wafers made by impoverished cultures.
>>
>>341577575

I fucking hate this so much
>>
no challenge
over tutorialised
watching cutscenes for bad stories
>>
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Pandering
Handholding
Early Access
Downloadable Content
Console Wars
Dishonest Marketing
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>>341577346
Generic settings. I'm so sick of seeing the same grassy fantasy land or modern coastal city. No deserts, or glass kingdoms, or seas of emerald fire. Just the same shit we've already seen before. The same could be said for plot premises too.

I also want more body diversity. Let me play an insectoid with four arms or some shit, or even a human with janky ruin-tech prosthetics. Five foot nine human male is getting boring as fuck.
>>
>>341577346
""""""competitive""""""" gaming
No one wants to have fun anymore
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>>341580606
>tfw 5'9"
>>
>>341578509
It's just that the games that are made to be "hard as fuck" are mostly about trial and error a bajillion times,which by itself is not hard. I wish there were more not-puzzle games which actually made you use your brain.
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>>341580606
What we really need is curvy futa protagonists.
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Casual mode like what devs did to street fighter 5.
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>>341580864
more shota is absolutely necessary before anything else.
>>
making games for money, not for fun
>>
Absence of middle sector.
>>
>>341577346
They're too movie-ish and multiplayer-ish and politically correct.
>>
shit threads like this. if you don't enjoy games, LEAVE.
>>
Everything is way too safe and boring, and cinematic
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multiplayer games designed to make carrying your team nigh-impossible
>>
Indie Developers

AAA Developers

Multiplayer Focus

Early Access

Normalfag Overhyping
>>
>>341577346
Propelled by hype.
Cash and run.
Price to quality ratio.
>>
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>>341577346
"Let's pander to the streamer crowd."
>>
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>>341577346
The focus on multiplayer and games that will die quickly.
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>>341577346
stupid ass fucking retarded unsupervised crack addict parents and kids
>>
>>341577346
Spline paths
>>
>>341577556
this this this this this
this this this this this
>>
Retarded consumers that allow shitty business practices.
>>
Day one DLC
>>
Developers already figured out what sells and what not
>>
Making lodesa money became more important than making good games.

Whatever happened to neat games, made out of love?
>>
>>341577346
the drama surrounding them
>>
DLC
>>
hard mode today is yesterday's easy mode
>>
>>341585023
This. It's especially relevant when publishers force developers with deadlines to release a game before it's finished.
>>
>>341577346
Endeavors to make games ultra-realistic makes gameplay boring and clunky.
>>
>>341577556
First post best post
>>
>>341577346
Homogenization
>>
PRE ORDER FOR THE DAY ONE DLC
>>
>>341577575
>Dishonored 2
>Bannerlord
>The Legend of Zelda: Breath of the Wild
>Uncharted 4
>Doom
>Deus Ex: Mandking Divided
>XCOM 2
>Mafia III
>Persona 5

They might have multiplayer but it's half-assed and put together by a separate unit.
>>
Fighting games are going through massive casualization.
>>
>>341578509
>Theres not games that are fun anymore, they are either just too story heavy or especially made to be a grindfest for flashy LVL UP, YOU FEEL REWARDED NOW bullshit

Fixed that
>>
Money speaks louder than quality.
>>
>>341586002
This, I've been having artificial fun all year and I hate it
>>
>>341577346
diversity
>>
Still no functional Girlfriend-Simulator that is good
>>
>>341577346

4chan.org/v/
>>
Arbitrary notion of realism is put over gameplay.
>>
Devs listening to people not playing games over the fans
>>
>>341577346
The lack of daring, and creativity of devs and their emphasis on cinematics.
>>
Gamers demanding nerfs and buffs when game is released.
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>>341586326
*devs listening to anyone, ever
>>
We don't get cool CRPGs anymore.
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>>341577346
game is the same but the fan could be quieter about how it is not
>>
>>341586510
I always wondered what happened after killing the crab.
>>
no one lets you have fun anymore. it hurts.
>>
No sense of accomplishment, you intentionally always feel powerful.
>>
>>341577346
Nothing. Now I have a game for any random craving I have. If I want artistic expression, there are plenty for it. If I want online competition, there's a little something for everybody. If I want a fun platformer, there are hundreds. If I want a good story, there are plenty out there with good stories.

There are more games now then there have ever been.
More than ten words, but I really don't hate anything about modern vidya. Anything I'd dislike is only present in that individual game or subgenre. I'll just move on to another.
>>
>>341577346
DLC, virtue signaling, shareholders, casuals, e-sports, open world, DRM,bullshots
>>
DLC
In-Development
Basically incomplete games
>>
>>341577346
Trying hard to be like movies.
Multiplayer everywhere!
Everything with an RPG progression system.
Fucking DLC not worth a penny.
Season passes.
Pre Orders bonus bogus.
Strip down mechanics from sequel to sequel.
Trying too hard to be like movies.
PC ports without control remapping.
>>
>I only play AAA: The Thread
>>
>>341586905
>indie games

Get a load of this faggot
>>
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>>341577346

The fact that I buy a game DAY 1 and there is already a patch for it. Fuck man. Finish your game then sell it.
>>
>>341577556
/thread
>>
>>341586940
>I hate AAA but refuse to play anything but that because [???]
>>
Free-to-play style microtransactions in full priced games
>>
>>341586801
Fuck I forgot a bunch of things.

Nintendo region lock.
Censor just because.
Pandering to that audience that doesn't care about the industry.
Steam Greenlight.
Early access.
Ingame purchases that affect gameplay.
Everything must have Co-op.
Quantity over quality.
>>
downloadable content
>>
Focus on visuals over gameplay and content.
>>
>>341577346
Always online.
>>
The amount of viewers indicates if the game is good.
>>
DLCs, SJWs, early access, no challenge, mobiles, empty open worlds.
>>
>>341587249
DLC itself isn't really bad when it's done right, xpansion pack sized DLC is fine, $5 for a useless skin or shit that actively makes the game easier is cancer though.
>>
normalfags
>>
>open world sandbox themeride
>>
>>341578587
Can't read good?
>>
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>>341577346
It's completely acceptable for a company to incorporate lazy, F2P, money-grabbing microtransactions into their big budget game with a full retail price.
>>
>>341588521
At least Blizz devs can count to 10.
>>
>>341588521
Doesn't effect the gameplay
>>
Teams and budgets got bigger, which means each person is less invested in their work and the quality of the game itself.
We used to get these really neat games made by like 10 dudes in their basements, now shit's a mess of outsourced jobs and mismanaged employees.

Indie games are nice, but a lot of them are made by people who just aren't very good at what they do.
>>
>DLC
>microtransactions
>Hollywood dropouts
>multiplayer
>risk aversion
>remasters
>early access
>>
>>341587542
>ten words or less

Can you read good?
>>
>>341577346
Boring
>>
>>341589064

That's it. Everyone go home. There are no better answers.
>>
>>341587215
Looks like you also forgot what 10 words or less means too.
>>
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>>341577346
I am not angry at modern video games, just disappointed.
>>
>>341577346
Unnecessary additions and gameplay elements with no depth. Also: catering
>>
>>341589280
I don't have any problems with dumb DLC and microtransactions as long as they don't affect me by being pay2win. The Overwatch ones are fine, I ain't gonna buy any. I also don't care about remasters and early access because I'm not a fucking idiot so I just don't buy into them. If that's what the industry needs to do to make money then please do, scam money out of gullible people. Doesn't bother me at all.
>>
>>341577346
The same thing that happened to movies and comic books
>>
>>341577346
Too much of resources used up for graphics, not gameplay
>>
Cheaters.
More money spent on marketing than the game.
Casualization
>>
The games play themselves

Didn't even need ten
>>
Triple A games are too scared to deviate from the norm. Because the norm is a safe bet that makes them money

Have you seen the new Ghost Recon? It looks fucking generic and terrible but normies will hoover that shit up.
>>
>>341590047
Ten words or less, sorry.

"Normies have shit taste in vidya"
>>
Social justice, one-two-three! Woo woo!
Seriously though. Pandering to non-game purchasers and ignoring core demographics.
>>
People whining about every little fucking thing.

People lying in said whining.

Other people believing said lies (friend won't even touch d44m because /v/shit on it so much before release).
>>
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They aren't kekcroc
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>>341577556
Fucking this
>>
Everyone (Leftwingers/Rightwingers) keeps trying to bring politics into it.
>>
>>341577556
First post nailed it.
>>
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We want the cinema audience.

Gamers are entitled.

I had an idea please give me money.

Press a button and something awesome happens.
>>
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>>341590485
d44m's marketing was a fucking mistake
>use shitty outsourced multiplayer to sell your game when you have a great si gle player campaign
>>
>AAA companies
Seriously. Nothing good ever game out of a game being made with the intention of making monetary profit out of it
>>
>>341581138
sauce
>>
Characters and character design are all uninspired human or human-like. Creativity isn't allowed to exist anymore because people feel the need to "connect" to a fucking video game character.

Japanese games are filled to the brim with annoying "check list" female characters of whatever trends are currently happening in Japan.

What the fuck happened to shit like Banjo Kazooie or Chameleon twist or Gex? Why the fuck does literally everything have to be humans?

Pisses me off. Humans are boring, humans aren't cool. In a medium where your imagination is the limit why the fuck would you ever settle on human?
>>
EA
Ubisoft
Nintendo being retarded
Rosalina
Good franchises die
DLC
>>
Nothing new in the last 10 years.
>>
>>341585650
Mankind divided has no multiplayer. The arcade mode is not multiplayer.
>>
DLC, microtransactions, early access, social justice, cash grabs, and /v/
>>
>>341586940
At least 3 indie games in the last five years alone have jumped up into the ranks of my favorite games ever.

Darkest dungeon
Expeditions conquistador.
Legend of grimrock 2.
>>
>>341577346
Lacking in challenge and a departure from classically good gameplay.
>>
>>341577792
>lazy devs
Does such a thing exist?
>>
>>341586002
This. And strangely enough, 3D Lego only made that trend worse.
>>
The people playing them.
>>
>>341577346
Good developers keep pondering to online feminists and dumb asses that don't even play their games, which leaves the people who actually play it with a husk of what could have been.
>>
>>341577346
No one puts effort into their games anymore
It's like the companies are students and all they do is get 'C's or lower grades for all their work
then they notice that we are not happy about, so they give us "extra credit" called dlc and try to make things better

the fact is all companies are not trying to make a profit and no one gives a shit about bringing back fun to games
>>
Early Access
Multiplayer
"Open" World
Remasters
DLC
Uninspired stories
Stripped down gameplay
Shitty pc ports and cool games are only for consoles
>>
>>341577346
Early access killed indie games
>>
>>341594225
Have you considered just not buying the game until it's out of early access?
>>
>>341594337
Yeah but here's a spoiler

they never will
>>
>>341577346
cuckold sjw nigger kike diversity mudslime degeneracy women white genocide
>>
>>341593168
Take a guess why most modern games emphasis on QTE and cutscenes instead of formulating competent game mechanics.
>>
>>341582537
ROUND
>>
Criticism shot down with "You're entitled"
>>
>>341596015
Criticism shot down with "Make a better game"
>>
>>341578509
Maybe you should focus on getting a C in English Language before you start bitching here, kid.
>>
>>341579278
>pure gameplay

They should be, any game with over 10% cutscenes/dialog/text is automatically 0/10
>>
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Linear level design.
>>
>>341598207
You can have a cinematic experience without it being a cutscene, good bosses tend to tell better stories of how you slew the dragon then a cutscene could ever.
>>
>>341586505
What are you on about, someone's churning out Fallout 1 clones every other week. CRPG's are the most pretentious genre of games I've ever played. They're essentially games for people who want to feel superior to "normies" but at the same time they don't want a challenge.
>>
>>341577346
You don't actually press many buttons or do much. Boring.
>>
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>>341577709
What if the artistic vision is diversity?
>>
>>341577346
More video less game
>>
>>341577346
>DLC
>Ever being ok
>>
>>341577575
This.
Especially when the multiplayer becomes a wasteland after the first few months.
>>
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Video games are the biggest entertainment industry in existence now.
>>
Modern naughty dog's linear cinematic experience third person corridor shooters
>>
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>>341592042
Oh hey senpai, forgot about this thread desu.

http://exhentai.org/g/942351/bb280c1049/

have a fun time
>>
Kikestarter and Early Access.
>>
>>341599139
>Blood & Wine
>>
People who record themselves screaming at video games and upload it to the internet get ten times as much money than any given person who worked on that game. And then they fucking cry and complain when the developers try to take a reasonable portion of their profits.
>>
>>341577346
Storyfaggotry and cinematic bullshit is killing RPGs.
>>
>>341577346
Nothing is new.
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>>341577346
Shoehorned multiplayer/multiplayer only games

Forced diversity

Feminism

Journalism
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