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>aonuma heavily involved with majora's mask and wind
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You are currently reading a thread in /v/ - Video Games

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>aonuma heavily involved with majora's mask and wind waker, both a few of the best zelda games
>MM pumped out in less than 2 years
>gave fans what they wanted with TP, a return to OoT
>after that, had little involvement with skyward sword, widely considered to be the worst of the 5 main 3D console zeldas
>came back for a link between worlds, a return to form and widely praised
>responsible for breath of the wild; no dumb hours long tutorial, no partner (optional via amiibo but who gives a shit), made the focus back on glorious exploration

and what is /v/'s response to this man?

>FUCKING AONUMA RUINED ZELDA REEEEEEE

apologize right now

by the way, I know you're here maelstorm, don't bother responding to my thread you piece of shit
>>
Who gives a shit, it's a videogame.
>>
>>341535494
>le jayded gaymer meme xD

kill yourself
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>>341535494
where do you think you are?
>>
fpbp
>>
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>>341535297
>/v/ hates Aonuma for years, trashtalking and death threats begin at the mere mention of his name
>Breath of the Wild game shows hint of potential
>BASED AONUMA!!!!!

Also cut the shit with "Le Link Between Worlds is good" meme.
>>
>>341535297
Most of why MM is good can be credited to Koizumi
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>>341536090
But LBW is good you fuckign dumbshit
>>
>>341536090
>implying ALbW isn't the best zelda since Wind Waker
>>
>>341535297
Except he wasn't that involved with MM
WW was elongated trash that runs it's course very quickly when you realize theres fucking nothing in the ocean
TP had meddling by others like Miyamoto in which it was extremely sparse in content
Skyward Sword gets a lot of hate but it's generally justified because they put in a lot of dumb shit that just padded the fuck out of the length
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>>341536526
>nothing in the ocean
>at least 2 things to do each 50 squares

love this meme
>>
>>341535297
I dislike WW and MM. Mainly because MM only has 4 dungeons and Great Bay is legit terrible, and WW is empty as fuck and tedious to travel till fast travel.
>>
>>341536686
>muh dungeons

found the neo-zelda fan

zelda is about exploration, not filling the games with dungeons
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>>341536240
>>341536259
>Literally baby's first 2D Zelda
>Non-linear for the special snowflakes
>Every boss is piss easy
>Gimped "item rental system" can be cheesed because the game is too easy to kill you

Game is trash.

>inb4 Egoraptor game design degree opinion about muh painting mechanic
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>>341535297

Aonuma is cute.. CUTE!
>>
>>341536915
>zelda game is easy

what is every zelda after 2
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>>341535297

>after that, had little involvement with skyward sword
[citation needed] Considering the biggest flaws of Skyward Sword were shared with Twilight Princess.

Plus, in Iwata sessions, he openly stated he worked on Skyward Sword.
>>
>>341536686

Stone Tower temple is probably the best 3D dungeon tho.
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>>341536915

It was a great introduction for my 6 year old Niece and it was fun as hell

idk why you pretend like anybody gives a shit about how hardcore you are
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You aren't prepared.
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>>341537140


a non existent overworld? lazy soundtrack?
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>>341537207
we mira now

hope we see some special areas within the regular areas like XCX did
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>>341535297
I'd say for a 30 anniversary we deserved it. Not to mention how down hill Zelda was heading, and Nintendo as a whole. I give the man credit though, his work and vision are truly wonderful. I hope he continues to lead future projects.
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>>341537324

Linear story focus, zone areas, too much focus on a follower (although Midna was the best follower), NPCs are nothing more than quest givers, the overworld is just a useless hub, soul collecting crap, boring fetch quests, tons of filler content (mostly dialogue and cutscenes).
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>>341537207
2%
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>>341537142
Arguably, because there was thread earlier trashing it.

Its good though. It uses everything from before and literally flips itself to add another layer of shit. Really well designed on that part.
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>>341535297
You're talking about the same guy who's only enjoyment of Link to the Past was "cutting grass".

He hates playing the original Zelda because he gets his ass kicked by octoroks. The first time he gets the chance to make his Zelda he gives you Wind Waker after Spaceworld 2001.

He did the same thing with the Wii U Zelda tech demo and gives you BoW. BoW is a step in the right direction but let's see just how this will play out.

As much as I love Majora's Mask, it is by definition a shitty Zelda game and Twilight Princess could have been much better.
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>>341536809
Exploration has to have reward, BoW being 100 short ass shrines is not worth exploring.
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>>341535297
>wind waker
>best

if it had another year of dev time, maybe
>>
>aonuma heavily involved with majora's mask and wind waker, both a few of the worst zelda games
>MM pumped out in less than 2 years
>gave fans a shitty version of OoT with TP
>was in charge of Phantom Hourglass and Spirit Tracks, two games that were complete trash
>after that, oversaw development of skyward sword, widely considered to be the worst of the 5 main 3D console zeldas
>came back for a link between worlds, a carbon copy of Link to the Past that's mediocre at best and trash at worst
>after 15 years of ruining the Zelda series, he FINALLY starts listening
>Breath of the Wild still doesn't look amazing and he still wants to shove puzzles into it

People say he ruined the series because that's exactly what he did. Why would you give control of the series to a man who died to Octoroks in the original Zelda and finds the most fun things about LttP to be cutting grass and lifting rocks?
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>>341536090
Anti-Aonuma shitposting is just a meme perpetuated by that one LITERALLY WHO blogger and retards who think Zelda dungeon design is at its best when there's no puzzles and just random rooms with enemies in them and a locked door you open by killing them.
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>>341535297
>and what is /v/'s response to this man?
No it isn't you fucking nigger. /v/ isn't one person.
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>>341538007
I told you not to post in my thread Sean
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>>341538180
mean sean
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>>341537891
- Lore
- Towns
- Full dungeons
- Beautiful environments
- Weapons
- Armor
- Runes
- Open boss encounters
>nothing to explore
>>
>>341538215
If you mean Malstrom, he's actually got hope for the new Zelda.
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>>341535297
I've been saying this shit for years

Daily reminder he's the one that convinced Miyamoto to stop ALBW from being a remake midway through production.
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>>341536915
>Implying Zelda isn't baby's first video game tier
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>>341539272
What game isn't then?
>>
I am definitely going to buy the NX for just this game.
Will the NX have amiibos?
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>>341537891
There are still dungeons faggot.
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>>341540176
The leak that said it would have over 100 mini dungeons aka shrines said it would have 4 major dungeons

and 4 is what MM had.
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>>341537686

>Linear story focus
That's common on every Zelda game.

>too much focus on a follower
I don't consider that an issue with Midna

>NPCs are nothing more than quest givers
I remember most of the NPCs on TP being involved on many cutscenes, not just quests.

>the overworld is just a useless hub
At least TP had one, not just the fucking empty sky. Bug catching and fetch quests made the overworld at least explorable. SS "secrets" were pretty obvious.

>soul collecting crap
agree

>tons of filler content
TP reveals more stuff about the story than SS. I do recognize that the character are more fleshed out in SS.

SS got the waggle controls right, but felt like a lazy game. Soundtrack is forgettable, there's no excuse for not having an overworld, the upgrade system was half assed, repeating a shit boss fight 3 times in what should have been just one combining all phases, let alone doing it 6 times (boss rush), flooding a level instead of adding a new one and an inconsistent design between the bosses.
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>>341540872

>Linear story focus
>That's common on every Zelda game.
Stopped reading. If the only Zelda games you know are from Majora's Mask and up, then there's no point even listening to the rest of your post.
>>
>>341536915
>>Literally baby's first 2D Zelda
This is "literally" just your opinion, give some evidence at least. Not to mention, the game being easy isn't necessarily a bad thing, every series needs an entry point. I'd hate it if the first one I played as a kid was Minish Cap
>>Non-linear for the special snowflakes
How is this a bad thing, how is it even related to special snowflakes, your argument isn't an argument.
>>Every boss is piss easy
I actually had a lot of trouble with the sand boss, personally. The rest were fairly easy though. Again, this isn't dark souls, difficult bosses isn't neccesarily required for it to be a good game
>>Gimped "item rental system" can be cheesed because the game is too easy to kill you
Aight you're a hardcore gamer we get it, if anything I'd expect you to complain about how easy it is to just buy everything and have it all.

You're spending too much time on /v/
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>>341537324
>TP has a bad soundtrack
Can people stop with this fucking meme, I really don't understand where this came from. Did you play the game if you say this? Out of the Zeldas I've played, it has a better soundtrack than ALBW, Minish Cap, SS and possibly WW.

Best Gerudo theme in the entire series too imo
https://www.youtube.com/watch?v=Nr338YlKD94

Fucking chills every time I hear that shit
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>>341541041

There's a difference between linear story focus and linear exploration.

Other than the first game, you're always hinted or straight told where to go to continue the story.

>>341541565
>TP has a bad soundtrack

I never said that.
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>>341538007
>not liking the puzzles in Zelda games
Get the fuck out
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>>341541746

The second game also didn't tell you where to go aside from vague clues like 'the next temple has the item'. And both LttP and Awakening were pretty open ended compared to later Zelda games.

None of the first four games had a linear story. And were free roaming with some limitations based on items.
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>>341541746
Lazy, then. Basically any adjective that isn't positive. TP had a really really good soundtrack and it gets shit on all the time for reasons beyond my understanding. And yeah you didn't straight up call it bad but a lot of people do
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>>341535297
>>after that, had little involvement with skyward sword, widely considered to be the worst of the 5 main 3D console zeldas
By whom? Wind Waker is objectively the worst.
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>>341542197
You are the absolute minority in thinking that, I love all Zelda games and I consider SS to be the worst. Still a high 8 to low 9 out of 10 though.
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>>341542197
>wind waker
>worst than those obnoxious as fuck controls in SS
>>
>>341542120

I was talking about SS soundtrack, not TP. TP has a pretty based soundtrack.

>>341541995
>were pretty open ended compared to later Zelda game

But not completely, there's always a hint were to go to continue the main quest.
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>>341539996
considering they're one of nintendo's few successes with the WiiU, yes

>>341542197
>anything worse than SS

>>341542612
controls were the least of the problem with SS, in fact it was one of the few things it did right
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>>341542197
This.
Skyward Sword did dungeons and controls right.

Windwaker did....what exactly?
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>>341543256

>Skyward Sword did controls right
>having this as a positive when the series has overall good controls

They just didn't fuck it up.
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>>341543881
Swimming in Skyward Sword was the best it's ever been in a Zelda game.
Still, I'm not sad to see motion controls go, but I enjoyed SS's controls an awful lot.
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>>341542801

>But not completely, there's always a hint were to go to continue the main quest.
Okay...? Still, my original point stands. A game like Twilight Princess completely removed any freedom (aside from a couple side quests). While older Zelda games had a lot of it.
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>>341544158
Maybe if you don't count Zora Link
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>>341544362
I am counting Zora link.
Still better in SS.
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>>341544224
>While older Zelda games had a lot of it.

But comparing it to older Zelda games doesn't mean they don't have a linear story focus, especially if you compare them to games like Metroid or Fallout.

>>341544158

MM made swimming fun if you ask me, but oh well, opinions.
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>>341535297
Koizumi is responsible for MM, Aonuma was barely involved.
>>
aonuma will always get flack because he's the producer, people don't care about the details unfortunately. but I think in the end he will be remembered for his successes, just like iwata was
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>>341544692

>But comparing it to older Zelda games doesn't mean they don't have a linear story focus
The first two Zelda games didn't even have a story outside of 'save/wake the princess and kill Ganon'. They're on the same level as Metroid.
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>>341536090
ALBW is legitimately the best 2d zelda game since ALttP
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>>341535297
better than miyamoto, that turd.
>>
>>341545373

That's only 2 games, doesn't account for being the common of the series.
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>>341536915
go back and play ALttP today. aside from a few instances of bad game design, it's really not that hard. the hardest thing about it is simply finding your way around.
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>>341545468
>ALBW
>2D
>>
>no side character

Sounded like there was a voiced voice in links head to me
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>>341537207
my main worry is that the starting area (the plateau) is really dense and packed because it's the starting area, and everything else is kinda spread out to pad the game.
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>>341545641
alttp is a flawless masterpiece. how dare you insult it.
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>>341545684
sorry, top-down. better?

>>341545835
hey man I love alttp to death, but it does have a few problems.
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>>341545641
the hardest part of LttP is the 2 bosses that can knock you off the stage and make you start over
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>>341545639

movinggoalposts.jpg
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>>341535297
>no partner (optional via amiibo but who gives a shit)

This is the most jewish move in the game.
>"DO YOU WANT CUTE PARTNER? TOO BAD, NEED TO BUY SHITTY AMIIBO FOR 999 DOLLARS!"
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>>341546063
>movinggoalposts.jpg

My first post said that it was the COMMON of the series you dumbass.
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>>341546185
>idiots have to pay to have a partner
>the rest of us are spared from garbage like Fi

based aonuma
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>>341535297
Skyward Sword is my favorite Zelda.
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>>341536915
>>Literally baby's first 2D Zelda
It's a pretty good jumping on point, sure?
>>Non-linear for the special snowflakes
That doesn't even make sense and it was non-linear because people had been asking for non-linearity in a Zelda game for ages.
>>Every boss is piss easy
Every boss is severely more challenging than pretty much any Zelda boss made within the past 5-7 years or so prior to the time ALBW came out, if not more than that.
>>Gimped "item rental system" can be cheesed because the game is too easy to kill you
It was still challenging. It wasn't the best system but it was something. Also they were trying to figure out how would item acquisition work with a more non-linear Zelda game.
>>
>>341546568
what's wrong with you?
>>
People make mistakes. To attribute a man's mistakes to someone else and pretend he shits nothing but gold is to miss the point of being human. What's important is not to find a man who makes no mistakes, but a man who learns from his mistakes. I think we can agree that Aonuma has learned from them. He's not even shoehorning the shitty gamepad screen into Zelda U, and that takes balls as it's basically admitting Wii U was a fundamentally flawed concept.

He's regained my respect.
>>
>>341546568
Name the other Zeldas you've clocked, it might show us why
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>>341546716
I really liked the character incarnations, I loved the motion controls and tools in the game and adored the atmosphere and environment.

>>341548192
TLoZ, LTTP, OOT, MM, Ages, TP, LBW.

Haven't played any of the Windwaker off-shoots. Not out of lack of interest but just because I skipped the Gamecube and never found a copy after I got a Wii.
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>>341545802
Trust me anon, every shot will be so dense.
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>>341549667
Huh, I was gonna say maybe you'd played only recent games. It's really interesting that SS would be your fav then
>>
But that's fucking wrong. Aonuma wasn't responsible for the best parts of MM, Yoshiaki Koizumi was. Koizumi designed the time system, wrote all the side quests, designed the characters, and was basically responsible for all the darker elements in the game. Aonuma's entire role basically boiled down to acting as the counterpoint who made sure that the game didn't get too grimdark.

If I recall things correctly, Koizumi also played a similar role with Wind Waker. Aonuma has been riding off the coat tails of more talented people for a very long time.
>>
>>341551179
Koizumi was just an assistant director on Wind Waker. I think he joined fairly late into the project.
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