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this is not real life... this is a... nintendo exclusive...
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You are currently reading a thread in /v/ - Video Games

Thread replies: 30
Thread images: 10
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this is not real life...

this is a... nintendo exclusive...
>>
A vast open world isn't impressive anymore. GTA V was huge as well.
>>
>>341451571
>a forest of the same shit tree copied and pasted
>literally nothing in it
>open world
LOL
>>
>>341451571

>nintendo being 10 years late to the party, again

never change
>>
>>341451746
yeah 5 hour scripted movies is now considered impressive
>>
Gotta love /v/ shitposters
Moments like these you realize most people here don't actually like video games
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>>341452478
>nintendrone desperate to use the scripted movie meme on any non-Nintendo game

Just sad
>>
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>running at a whopping 12 fps
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i repeat... this is not real life...
>>
>>341453036
hand made terrain designed around a ~50m combat system always looks shit when the LOD kicks in for 1km+ views
>>
Why does it look so shit? I mean; even for the actual hardware/console generation it looks so bad.
>>
I don't remember Oblivion on low settings being this colourful.
>>
>>341453757
?
The Wii U is one generation late
>>
>>341453962
Feels more like two.
>>
>>341453757
consoles have poor performance, plus this is open world with physics, that's a huge cpu hog whilst keeping stable fps. it uses dynamic shadows because of the TOD and destruction. if you want something that is just aesthetics, play a linear scripted game like COD singleplayer, where all shadows are pre made, physics is actually a pre rendered animation and the play space is very tightly constricted to a few meters of freedom at any time.
>>
>>341453036
>>341451571
Where the fuck is the contrast? Christ.
>>
>>341452914
>12 fps
https://www.youtube.com/watch?v=IuskP8Ri4l4
>>
>>341451746
> A vast open world isn't impressive anymore. GTA V was huge as well
San Andreas did everything what GTA V did 10 years earlier
>>
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>>341451571
This is the ultimate proof then Nintendocucks will buy anything with a Nintendo mascot plastered on it and ignore superior game in the same genre, on the same console because it doesn't have Mario or Zelda in it
>>
>>341451571
what? I can clearly tell it's a video game.
>>
Meh
http://www.strawpoll.me/10485243/
>>
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>1 Year old game on notebook
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>>341451571
if you thought that picture looks like real life then you need your eyes checked mate #lookinoutforv
>>
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Some ideas I want to bounce of you guys:
MMfag here so I would essentially have the mask collecting thing make a return. A simplistic idea but I would have an increase in the total mask number from what it was in MM.

The cool part however; is that I would also introduce the "Face Sword". This guy would also double as the classic companion character. A sword that has a blank face on its guard that the various masks in the game could be equipped to, giving it various powers and puzzle solving utilities. The game would be gloriously difficult in places where you had to nimbly switch between masks both on Link and the sword in a very short span of time to use the very subtle effects each variety imparts in a given situation.
>One mask to raise a cube of earth from the ground, then a fire mask to strike only the left side of that cube (aim carefully), a time-slow mask on Link so you can run to the other side before the fire runs out, and put the bunny hood on the sword whose now-fast thrusts are the only thing that can hit every puzzle slot in time.
Have enemies in certain challenge modes/areas require things like this as well.
1/2
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woah...
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>>341456328
The best part; not only would you have unique masks different from MM (bring back the old must-haves of course) you''d also get to actually place the masks your SWORD at the same time, granting you elemental transformations, puzzle-solving utilities, and other abstract stuff. Maybe replace the Ocarina by having a legendary "Bard Mask" that you must aquire that you then place on your sword to gain the song making mechanic. Put it on Link to -learn- the various songs throughout the game. Put it on the sword to -play- the songs. You can even use 2 masks at once by equiping one on Link, one on the sword. Best part is that the Transformation masks (of which I'm thinking 5 instead of 3) will change the instrument depending on the race. Heck even have the minor masks add these purely aesthetic aesthetic -slight- musical/visual alterations (or even with a tiny puzzle solving potential) to the base instrument. I also have an idea for another mask category other than transformation. 'Summon Masks'. The only one of which I have thought up is Midna's Fused Shadow. Putting it on summons Imp Midna. Put it on the sword; True Midna. Midna + Bard-Sword would even give her a Twili instrument to play instead of you.
2/2
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>>341451571
>this is the only nintendo exclusive
ftfy
>>
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>>341451571
AW SHIT DEATH MOUNTAIN NIGGA
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>>341451571
>nintendo game
>supposed to be colorful and kiddie shit
>colors look dead
even skyrim had more colors than this
>>
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>>341457146
Thread replies: 30
Thread images: 10

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