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Just watched the Tree House event and HOLY FUCK ZELDA IS FUCKING
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Just watched the Tree House event and HOLY FUCK ZELDA IS FUCKING BACK

AFTER ALL THESE YEARS OF SHITTY 3D ZELDA GAMES APING THE WORST GAME IN THE SERIES THEY'VE FINALLY GOT THIS SHIT BACK ON FUCKING TRACK

>No unskippable boring introductory sequence where they walk you through basic controls in the most boring way possible
>No sea of text thrown at you up front
>You just wake up and start fucking exploring
>No mindnumbing linear path, no pointless gating so babies don't get in over their heads
>You can go where you want when you want and the game can't tell you what you have to do
>You can rush the end of the game and skip the story if you want
>If an area is too hard it's up to you if you want to keep pushing on or to puss out and come back later

THEY FUCKING DID IT, THEY FINALLY MADE THE SEQUEL TO LEGEND OF ZELDA I-ME-THIS GUY HAVE ALWAYS WANTED. OOTFAGS OFFICIALLY AND UNEQUIVOCALLY BTFO FOREVER. LINEAR SHITTY 3D ZELDA IS OFFICIALLY DEAD AND I COULDN'T BE FUCKING HAPPIER.

CAPS LOCK HOLY SHIT ZELDA IS FUCKING BACK
>>
I don't get it. This is just Monster Hunter. Why are people excited?

There are dozens of games like this already. They are just splattering a bit of Zelda paint on an otherwise standard game.

And this just means there won't ever be a game like Link Between Worlds again. Which is Zelda at its finest, despite being too easy.
>>
>>341435586
>This is just Monster Hunter. Why are people excited?
>There are dozens of games like this already.
As someone who likes Monster Hunter, I would love to hear what those dozens of games like it are so that I can go and play them.
>>
>>341435586

We'll probably see traditional 3D Zelda sequels on the handhelds now instead of heads up views.
>>
>>341435586
>Monster Hunter
Monster Hunter games a fucking terrible, 20 minute boring as fuck boss fights, huge oversized weapons, slow as fuck attacks, grinding the same enemy over and over, all the armor and weapons look retarded.

Your opinions are wrong and you don't know shit about anything. Kill yourself.
>>
>>341435586
you ... never played MH and it shows
>>
>>341434905
lmao literally who? zelda? what is this some gay game for little kids lol why are u getting so worked up buddy
>>
>>341435586
When you can't beat em, join em.
>>
>>341435586
>There are dozens of games like this already.
You know I keep hearing this but I want suggestions and not objectively wrong ones like Monster Hunter.

This game looks nothing like Monster Hunter.

Dragon's Dogma seemed like the most similar game I can remember but that didn't have the fire physics hang gliding, mounted combat, snow boarding, the heat and cold systems, that stasis rune, the magnet, those puzzles in those shrines all over the place.
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What other open world games have shit like this?

Just Cause? Far Cry? TES?

I'm not fucking seeing it, if there are so many other games just like Zelda I want to play them right now.
>>
>>341436081
>>341435828
I played about half an hour of MH and found it super boring and turned it off.

Big empty worlds with no personality, tedious gear and inventory management, basic hack and slash combat.

I hope I am wrong. I want to be wrong. But I saw nothing interesting in the trailer. As for a bit of physics and environmental puzzles, that stuff is notoriously fickle and doesn't lead to good gameplay. I'd rather hit a big red X on an enemy's back than deal with havoc shit.
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This part looked so fucking fun.

I can't wait to hang glide into snowboarding.
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Its so bizarre its like it slipped from an alternate timeline where videogames are good

How did this happen?
Too goo to be true
>>
>>341437031
Please please please explain. I am all ears. I will literally listen to any of your reasons for why this game is somehow revolutionary. I won't even argue with you, I just want to understand your point of view.

I'll admit, I was at work all of yesterday, so I've only seen the trailer. Maybe in the game play stream, they had Zelda come out and blow you between combat, but I don't see it.
>>
>>341437383
Where did I say it was revolutionary?
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How do you do, fellow shills!

>$0.1 has been deposited into your PayPal account
>>
>>341437460
>an alternate timeline where videogames are good

I took that to mean it was somehow different from games in our timeline.
>>
>>341437730
Well its completely different from previous zelda games
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>>341435586
>This is just Monster Hunter.
You've never played any MH, have you?
>>
>>341437031
It's almost like they finally realized OoT despite getting 3D character control right got just about everything else wrong. Skyward Sword marked the ultimate evolution of the OoT style, it had an annoying buddy literally tell you the solution to every puzzle before you even got a chance to solve it, it was so incredibly linear you couldn't even freely explore the world until you were roughly 80% of the way through and it was hands down the worst entry in the franchise.

It only took them close to 20 years to finally realize it was all a horrible mistake and the best game they ever made in the series was the very first one. And at long last they're updating it with everything they've learned along the way.
>>
>>341437787
Sure, but that just means they took a different game and made it look like Zelda.
>>
>>341437626

Beware the shilling boogeyman, you paranoid fuck.
>>
>>341438014
And what game is that? I wanna go play it
>>
>>341438040
I know, I'm watching all these pathetic shills make Zelda thread after Zelda thread. Now I'm just calling them out in the same way when Sony and Microsoft shit got shilled, only it seems Nintendo pays more.
>>
>>341437983
I talk about this here:

>>341436596

If I am wrong, I'm wrong. But tell me in what way.
>>
>>341434905
Never played a Zelda game in my life. But I think this looks better than anything I've ever played.
>>
>>341438014
see
>>341436451
>>341436081

I want to play this fucking game man, don't be so fucking stingy. Name fucking names.
>>
>>341435764
yeah this, I focking love mh
>>
>>341438328
We cant heal the blind Im sorry
This has nothing in common with MH
>>
>>341436451
Just play Zelda 1.

It's most similar to that in gaming design/philosophy.
>>
>>341438209

I hope you shitpost the shill insult in the New kojima games threads too because they all Start zhe Same
>>
>>341435586
>monster hunter
Nigger MonHun is a grindy, slow piece of shit with some of the worst combat to ever grace modern gaming. It's NOTHING like what they showed us.
Kill yourself.
>>
>>341435586
You have never played Monster Hunter.
>>
>>341438539
I have, dozens and dozens of times.

It is by far my favorite entry in the series, but that game is nearly as old as I am, I only beat it out by a few months. It was the very first game I played and both my parents were big fans. Hell they named the dog Zora. I've been waiting for a game like this for nearly my entire life.
>>
>>341438404
>>341438068
Literally any open world game with a physics engine? I googled open world games and found this:

http://www.pcgamer.com/best-open-world-games/
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>>341435586
>And this just means there won't ever be a game like Link Between Worlds again. Which is Zelda at its finest, despite being too easy.

I'm so glad nu-zelda fans are fucking off
>>
>>341438809
I've played nearly all these games and none of them are like this.

Why are you lying to me anon? I can't go hang gliding and snow boarding in Witcher 3, I can't ride horses and loose bomb arrows at goblins in Just Cause, I can't explore shrines full of puzzles in Dorf Fort adventure mode. And none of them have this sort of Ghibli art style.

Come on anon, give me all these games that are just like this new Zelda. I really want to play them!
>>
>>341438809
Are you this stupid or are you baiting?
>>
>>341434905
It's a shame this game is going to be ruined by being babby-tier easy.
>>
>>341439463
Did you watch the treehouse?

Game Overs a plenty were had
>>
>>341439463
I have hope that going around naked is going to provide enough of a challenge.
>>
>>341434905
>ZELDA IS FUCKING BACK

How? This isn't even a Zelda game at this point.
>>
>>341436451
what's the point of that
>>
>>341439701
How is not?
>>
>>341439736
To move the rock you gigantic retatd
>>
>>341439169
So, the thing that makes this game exciting is a few teeny features and the WiiU graphics? You can ride horses in most games. You can shoot arrows in most games. Hang gliding is just a way to make long distances seem less tedious. Snowboarding?

I just don't get it. Those are a few cutesy gimmicks, but they aren't why you want to play a game. Except the dungeons, if the dungeons are good, I'll buy the game.

>>341439386
I'm stupid. Talk down to me and explain. I watched the trailer and saw nothing even remotely interesting.
>>
>>341439701
>Ootfags in charge of recognizing a Zelda game
>>
>>341439736
Puzzles and battles?
All you do in zelda games?

>>341439834
Then this game is not for you and you are wasting your time, there are plenty of games Im not interested in that people are going crazy for, like Persona 5 but I dont go to the threads and ask the people to sell me the game, I accept is not for me and move on
>>
>>341439807
but why, what's the purpose?
>>
>>341439701
This game is more Zelda than it's been since the 80s.
>>
>>341439657
Really shitty players don't make an easy game hard.

>>341439668
Having to use a self-imposed challenge to be challenged is always lame as fuck.
>>
>>341439987
Did you miss the chest under it?
>>
Someone post the full map
>>
>>341440156
When normal enemies on the field can one shot you one of them coming out of fucking nowhere in the form of a golem formed with random rocks that were lying around being shitty players has nothing to do with it
>>
>>341440264
>Someone post the full map
4chan only allows 4MB pics
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>>341439981
But I like Zelda. I want to love this game and join the hype. I'm just worried this'll be like Other M.
>>
>>341440156
>>Having to use a self-imposed challenge to be challenged is always lame as fuck.
Then nearly every game is baby easy.

There isn't a single game in the last decade that is hard if you let yourself use all of it's systems. Even shit like shumps you've got to self impose a 1CC if you want it to be hard.
>>
>>341440617
Then you are indeed a fucking idiot or a baiter wasting my fucking time

Other M was the absolute opposite of this gutting gameplay for cutscenes
>>
>>341436451
I want to play this game only for the physics. I hope it has ragdoll corpses as well.
>>
>>341440617
>just worried this'll be like Other M.
What the fuck gave you that idea? Other M looked like bastardized shit from the very start with it's focus on character and story this game looks like a triumphant return to form for the franchise.
>>
>>341434905
Have you never seen an open world game before, OP?
>>
>>341441095
see
>>341436962
>>
>>341435586
Monster Hunter has good and challenging gameplay. Also monsters.

This has 1,000 goblins spread out over and empty world with shallow, slow combat.
>>
>>341441234
see
>>341438404
Could you be the first to do it?
>>
>>341441315
muh dick
I barely even like zelda
>>
>>341441489
Dragon's Dogma
>>
>>341440723
>>341441210
The thing that gave me that idea is that they are reworking the franchise in order to appeal to people who otherwise wouldn't play these games. That's all.

And I don't get how this is a return to form. Yes, it isn't linear, but that isn't exactly a big deal and can make a game worse. Not every game is better by being open world. The same way not every game is better by trying to have a serious story.
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>>341441823
Nah, they're reworking the franchise to appeal to the original fans who love Zelda and not the OoTfags who worship a terrible game that ruined the franchise.

Zelda is back, it's not the shitty hand holding slow as fuck and linear shitfest it's been. It's going back to what made Zelda great to begin with. Fun gameplay, a focus on exploration and discovery, and player ingenuity. Rather than forced linear progression, hand holding, and the game constantly telling how you should be playing.
>>
>>341441751
Which if you actually read the posts you'd see I already mentioned. >>341436081

And no, it's not, but feel free to try again shitposter-kun. I'm sure your next attempt will be just as pathetic.
>>
>>341442176
I can buy that. I've admittedly never finished the original Zelda. Or Zelda II.

To be honest, these are the Zelda games I've played and finished LttP, Windwaker, Minish Cap and Link Between Worlds.

What is your opinion on Link Between Worlds? It wasn't linear like OOT.
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>>341439701

This is literally the most LoZ game since The Legend of Zelda.
>>
>>341442176
OOT is the greatest game ever made faggot no other game can compete that being said this new Zelda game looks fucking spectacular.
>>
>>341442321
>given good answer
>no its not
Yeah go fuck yourself. This is dragons dogma pro skater and you know it
>>
I've never seen so many people trying so hard to do mental gymnastics to prove this game sucks donkey dick based on what we've seen. A million threads dedicated to people saying "WELL IT'S JUST LIKE ALL THESE OTHER GAMES DUHH". Witcher 3 never got this response when footage was shown. Fallout 4 never got this response when footage was shown. It's literally not OK when Nintendo does it.
>>
>>341443193
People were shitting on Fallout 4 left and right, Nintendork.
>>
>>341443193
You must admit that the only reason those games didn't get this response is because Nintendo fans are well known to be boisterous, obnoxious and prone to hype. There's so more of them.

I say this as a Nintendo fan.
>>
>>341442734
I wasn't given that answer I provided it and dismissed it form the start and then it was mentioned again by a faggot who couldn't be fucked to read.

Step it the fuck up anon. This isn't Dragon's Dogma. I wish I was Dragon's Dogma because if it was Dragon's Dogma I'd be playing it again right now. I fucking wish Dragon's Dogma had mounts and mounted combat, it'd make trekking across gransys far less boring and it wouldn't be a cop-out like the port stones. I wish Dragon's Dogma had more level variety, fucking Gransys is fucking tiny and you can run from Cassardis to the fucking blue moon tower in less than 10 minutes, which doesn't make it any less tedious when you have to run everywhere because they didn't mange to get mounts into it.

Also Dragon's Dogma has a very different combat style, none of the physics, almost no puzzles, you can't climb mountains, you can't go snowboarding, you can't go gliding, it's just not the same game.
>>
>>341443193
sonyggers and xbots are mad because Zelda stole the show by being an actual game.
>>
>>341443193
Witcher 3 had some dedicated troll who would not shut the fuck up and ruined just about every thread prior to release.

Did you miss all the DOWNGRADE bullshit?
>>
>>341443392
This Dragon's Dogma game sounds pretty good. Is it on PC?
>>
>>341443295
I didn't mean no-one was shitting on it, anon. I meant that people weren't saying "it's like all these other games so you don't need to play it" response. Should've worded that better, sorry.

>>341443364
Every fanbase on this shit board is cancerous. You get posts like this: >>341443457 of 14 year olds desperately trying to feel like they're a part of something by participating in console wars. Everyone is as pathetic as eachother.
>>
>>341443529
I didn't mean Witcher 3 was exempt from shitposting, I'm not that retarded. It's what I said here: >>341443556
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>>341434905
I'm assuming none of you Nintoddlers had a chance to play The Witcher 3.

>Yfw the Wii U's best game was made irrelevant before it even got released
>>
>>341442176
>they're reworking the franchise to appeal to the original fans who love Zelda and not the OoTfags who worship a terrible game that ruined the franchise.
Then why are puzzles going to be a big focus? All they did was (poorly) bring some traditional zelda conventions back
>>
>>341434905
>game is set in a mostly empty and bland looking mountainous forest

I got enough of this shit in the Sony presentation, where they showed off three of these. Who finds this kind of game fun and why?

>b-but it also has an empty and bland looking desert
>>
>>341443693
I've played it and the combat is puke worthy.
>>
>>341443693
But I did play it. And I enjoyed the fuck out of it. Why would it make me less excited for Zelda though?
>>
>>341443819
Just like your face shitposter
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>>341442734
senpai please get the name right
>>
>>341443693
I don't like "gritty" things. And being based on a fantasy series by a polish author is a quick way for things to be very gritty.

It is on PC right? Should I play the first two?
>>
>>341443193
>. Fallout 4 never got this response when footage was shown. It
That's only because Fallout 4 couldn't be used for console war fuel. /v/ still shat on it hard.
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>>341435586
So you haven't actually played MonHun at all then? Good to know.
>>
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>>341439463

has any zelda game ever been genuinely challenging?
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>>341443551
Yeah, it's pretty good. PC port is actually fairly recent and really good, but again don't go in expecting it to be Zelda.
>>
>>341443819
Still better than the combat is going to be in this game. The fights were also more engaging than what Nintendo showed.
>>
>>341444037
I don't know how to play Zelda 1 or 2. I keep trying to beat it without walk throughs and just can't.
>>
>>341444037
Zelda 2
>>
>>341439771
It's taking some elements from the original Zelda, but is too modern to actually feel like the original.

Other than that, there are no major similarities between this game and any other Zelda game to ever exist.
>>
>>341444151
>My piece of shit smells slightly better than this piece of shit.
Amazing.
>>
>>341444087
I thought people were comparing it to Zelda all the time even before Breath was revealed?

I'll check it out. Thanks.
>>
It looks like a great game for kids. I'm glad Nintendo makes high quality childrens games. I just don't understand why /v/ is so delusional about it and pretends Nintendo is pushing the envelope for the industry. It's sort of sad.
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>>341443693
But I did play Witcher 3 and I loved it.

I'm a pretty big Witcher fan actually read all the books, but like Dragon's Dogma it's not Zelda and it doesn't replace Zelda.

Witcher 3 doesn't have fucking puzzles, Witcher 3 doesn't have hang gliding snow boarding, crazy sub-weapons with interesting effects, Velen and Skellege aren't exactly the most diverse terrain and the style is totally different.
>>
>only 23 years old
>still feel too old to play this shit
HOW ARE YOU ALL EXCITED FOR A GENERIC OPEN WORLD GAME
>>
>>341444248
>I thought people were comparing it to Zelda all the time even before Breath was revealed?
SOTC and Dark Souls maybe, very few compared it to Zelda if at all.
>>
>>341444689
>GENERIC
Because that's exactly what it isn't. This isn't Ubisoft's latest GTA clone or yet another game trying to be a dreary Skyrim clone, it's trying something new and returning the series to it's roots.
>>
>>341444037
Zelda 2 is pretty tough anon.
>>
>>341444754
My friend described Dark Souls as Zelda combat but hard, when he was trying to explain to me why he liked it.

I guess all my analogies need to be Nintendo games.
>>
>>341445140
>My friend described Dark Souls as Zelda combat but hard
You've either got some powerfully stupid friends or you really do need everything explained to you in terms of Nintendo games.
>>
>>341443551
The fights are amazin but the enemy variety is a little sparse.

Unrelatedly but I think the guy you replied to was talking about the tower you're supposed to go, I remember apparently there was supposed to be a big quest when you fought your first Gryphon, but I just shredded him with a Giant Tornado and he never got to leave.
>>
>>341444967
And in the end, the game may feel generic, like ubisoft's shit.

I want to believe though.
>>
>>341445328
Probably the latter. I dunno, I saw some gameplay and there was a lot of rolling to dodge and slashing.

I haven't played a lot of games since high school. No time.
>>
>>341445457
You can also just ignore that caravan being attacked and you never have to fight him.

However you do have to go there eventually to get the Duke's ring towards the end of the game and that isn't skippable.
>>
>>341443693
I will. Looks great. Once I get a better job I plan on picking it up.
>>
>>341439169
>Ghibli art style

Art style is fine, but it's not Ghibli level by any means. Techwise it fucking sucks. Go play Ni No Kuni or wait for its sequel to get a game that really looks like it.
>>
>>341444087
>341444248
>>341444248
Actually I played it for the first time recently, bind, and it reminded me a lot to Ocarina of Time. Atmosphere, feeling. The combat is obviously way better because its the focus of the game, unlike Zelda.
>>
>>341446175
Zelda looks a lot like older Ghibli movies, mostly Mononoke.
Ni No Kuni looks like the newer Ghibli stuff
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>tfw played Dragon's Dogma, Witcher 3, all modern TES games, Far Cry, Monster Hunter, all Souls games, SOTC and most other open world games people are mentioning
>can't comprehend why I'm not allowed to be excited for Zelda just because I've played these games
I don't understand. Every game builds upon past games. Every form of media, language, literally everything, builds upon the past. Why can I not be excited for a certain feature because it's been done before?
I
>>
>>341440183
no, I saw it, I just don't understand the purpose
>>
>>341443949
heh i love these
>>
>>341434905
its not a sea of text anymore because nintendo finally entered the year 2004 and has voicework at the beginning. this isnt an achievement. its 15 years late.
>>
>>341446653
>move thing to find hidden chest
>something done in literally every adventure type game
>a unique spin on doing so with an item that'll have more than one use
>"uhhh what's the point????? i don't get it?????"
Are you genuinely retarded?
>>
>>341446648
You are allowed, but I just don't get why this game needs to cater to you if you have your fill of these sorts of games. I just want Link Between Worlds 2.
>>
>>341443949
no one is actually upset at having all these extra features/mechanics though? its not like you want a game with just one mechanic like old sonic or something?
>>
>>341446827
Literally only one character is voiced and it's been one of the main complaints of everything shown. You have no idea what you're talking about.
>>
>>341447008
Game is incomplete. Could be more voicework.
>>
>>341438328
MH is typical JRPG trash with dragon warrior cutscene battles, etc, etc.

at least the one i've played a while back. new ones may or may not be that bad but are probably just modernized jrpg trash.
>>
>>341446918
but what's the purpose though
>>
>>341446827
Half that shit isn't an achievement, the achievement is they've finally realized OoT wasn't good, and trying to clone it every time was a horrible mistake and they've been ruining their franchise by trying and it's about fucking time.

It's about time Zelda gets good again.
>>
>>341447179
Fun
End yourself, braindead retard
>>
>>341447123
Hopefully not. I just don't imagine Hylians with British accents. I'm tired of every fantasy having British voices. Grumbles are superior.
>>
>>341447285
but what's the purpose of fun anon?
:^)
>>
>>341434905
But where are all the enemies? Every screen of the map in LoZ was full of enemies READ: something to actually do but this is just empty space. Hopefully by release they jam in more enemies.
>>
This is going to be shit. I already know it. All the trailers/demos will look good, but something will inevitably be shit when you actually play the game.

Source: Every Aonuma directed Zelda game.
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>>341447179
>oh no i got called out on, i'll just pretend i was baiting all along :^)
epic
>>
>>341447251
>OoT wasn't good
Fuck off already
>>
>>341446956
Link Between worlds was an awkward first step away from the OoT formula and a noble effort but it was still deeply flawed anon. That whole rental system was a mistake and it ruined the excitement of discovering that new secret item. And the fact that the dungeons had big signs outside telling you what items to use ruined the fun because then you knew which items you needed to solve every puzzle, you'd never come across a puzzle you had to solve with a new item or a different combination of items but this is the bomb and hookshot dungeon and everything is solved with the bomb and hookshot.

The last thing we need is Link Between Worlds 2 this is the step forward we need.
>>
>>341447805
It's not directed by Aonuma.
>>
Few questions

Is this similar to ALBW where you can do dungeons in any order?

Has anything been confirmed about enemy scaling?
>>
>>341434905
Why do you have to compare it to OoT.

OoT and MM was both great, WW was good too. It's not their fault if TP was mediocre and SS bad, it's OoT formula ran out of energy.

But now yes, we're back to old formula, and it can do only good.
>>
Games like Secret of Mana and Illusion of Gaia are similar to Zelda where it counts: fun action rpg gameplay. Only casuals care about things like "the scope of the map" or "a sense of exploration". If they want to have a good time they should go take a walk in the park rather than playing video games, at least then they wont be wasting their money on things they don't enjoy. Modern games like this new Zelda where you barely even interact with the controller aren't even games. End of story.
>>
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>>341446175
I did play Ni No Kuni and this is certainly a Ghibi style.

I take it you've never seen Castle in the Sky, Naussica or Mononoke.
>>
>>341447141
>MH
>JRPG
>dragon warrior cutscene battles
What the fuck
>>
>>341447964
OoT was terrible and a mistake for Zelda. It was the wrong direction and ruined everything special about Zelda.

It's time to let handholding and linearity go, it nearly killed the franchise. You caused Skyward Sword to happen and OoT worship is entirely to blame.
>>
>>341448034
So, your notion of a good Zelda game would be one where you walk into a dungeon, discover it can't be solved, walk out, tediously go through the entire overworld looking for a hookshot and then come back and actually have fun?

Figuring out what item to use isn't a puzzle, figuring out how to use the item is the puzzle.
>>
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>>341447749
That is something I'm genuinely worried about though.

My biggest fear is the enemy variety will be shit and the game is 80% Bokoblin, Keese, and Guardians and maybe a rock monster or two.

My hope is that we'll get all the old enemies back, we get the Lynels, the Vires, the Tektites, Lanmola, Peahat, Pols Voice, Darknut, Ghini, Aruroda, Geru, ect ect and they didn't show them just like NPCs and towns because they wanted to save it for us to discover on our own.
>>
>>341449175
No the ideal dungeon would present you with a ledge you can't reach until you have the hookshot and it's up to you to find the hookshot somewhere else you can reach and remember to come back to it, if you need bombs front load a simple check for bombs, if you need arrows do one as well ect ect, you don't need a sign on the outside door to tell you this, let it come organically.
>>
>>341439701
>literally only played OoT (probably AFTER seeing a let's play) and considers it the peak of the franchise

kek
>>
>>341449675
I don't even think the variety of enemies matter just the volume. To get to a dungeon will you have to get past 5-10 groups of enemies in a short amount of time like NES game, or will you have to walk for 5-10 minutes and only face a handful of enemies?
>>
>>341449675
It's kind of a concern for me too, but they did say during the stream that the plateu was bokoblin territory. And when they moved to the mountains I remember chuchus started showing up more. If I had to guess enemy diversity will be split up over different areas, or at least that's what I'm hoping is the reason for it being like 90% bokoblins.
>>
>>341450039
But that's the same fucking thing, except now I don't know if I need a hookshot or a grappling hook or a tentacle arm.
>>
>>341450293
>I don't even think the variety of enemies matter just the volume.
I don't think the overworld shit be absolutely swimming in enemies. Just enough to keep things interesting. I want room to explore without constantly engaging in combat, that's fucking obnoxious.

Dungeons and combat focused shrines are where you have to face a gauntlet of enemies and you prepare by gathering healing items and the like on the overworld. Or at least that's my assumption.
>>
>>341446537
This.

BotW has serious Mononoke vibes and they even said on stream that they took a lot of inspiration from that kind of era of anime.

Also,
>Mononoke best Ghibli
>>
>>341450645
>I want room to "explore"

People are buying this game to have a look around? What are you exploring for, more apples and mushrooms? There's nothing to do in this game.
>>
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>>341450615
No it's not, it doesn't have a stupid sign outside telling you what item you need and it's up to you to figure out how you'll need to get in there.

There is still that sense of wonder, you still look at the ledge and think I'm probably going to need a hookshot to get in there but there might be something else, an invisible stair, a ledge you can glide from, a secret you have yet to discover.

It preserves the mystery, it makes you think, and it doesn't explicitly tell you exactly what you're going to need to solve it. It isn't until you come across that raft when you realize "OOOOH that's how I get in there" and that sense of discovery is essential.
>>
>>341448203
Yeah, most likely.

From what we've heard, the story will be littered throughout the game and delivered primarily through exploration.

They've confirmed that you could go to the final battle right from the start of the game.

Various little things like cold resistant armor stats exist, so it'll most likely be there as a soft gate. But even in the demo area, there were enemies with 100s of health that one-shot you, so I don't doubt that there'll be even tougher areas; especially considering the more stat-based nature of this game.
>>
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>>341451031
Seriously, it's so blatant where they took inspiration from that it even extends to the game's Japanese logo. It's a direct reference to Nausicaa/Laputa/Mononoke's chunky stark white characters.
>>
>>341436451
>Kraftwerk.webm
>>
>>341451130
Hidden items, cool armor and weapons, items, secret shrines, collectables you know , stuff.

If the game is just a slog of combat to another slog of combat that's fucking boring as shit. A dungeon with a gauntlet is fun but if the entire game is a gauntlet it's just tiring. Solving puzzles, just playing around and just finding new shit is also enjoyable.
>>
>>341451235
So, you turn the very act of entering a dungeon into something that you need to either guess or look up?

Look, I respect Zelda 1. But I have never beaten it. I have gotten to the first dungeon. I have also wandered around for a while before dying, achieving nothing.

I can play for maybe a few hours a week. A few hours of walking around, trying to figure out how to get to the fun part of the game isn't good game design. Especially since a week later, unless I keep notes, I will have forgotten any progress I have made in this regard. I just don't get why you want this. Scouring the map can be fun, but there are limits to this. The worst thing in the world is having to zig-zag across a grid, meticulously checking every square.
>>
>>341451646
Thanks for giving me PTSD from physics class back in HS
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>>341451485
No, that's a reference to the original Zelda logo

I won't lie, though, Mononoke's titles were the first thing I thought of when I saw it
>>
>>341451664
If those things exist later on then I'll be happy, didn't see any of that yesterday.

Also the shrines they showed looked like as soon as they were about to get interesting they were over.
>>
>>341435764
For starters PSO which MH ripped off. After that you have God Eater, Soul Sacrifice, Toukiden, that gundam MH clone and Freedom Wars to name some localized ones
>>
>>341451839
>I have never beaten Zelda 1
Then what worth do you think your opinion has here?
>>
>>341451839
Lemme guess, born in 1995+?
>>
>>341436596
>mh
>basic hack and slash gameplay
>big empty worlds
>no personality


You simply must have not played any MH at all because none of these are even remotely applicable to any of those games
>>
>>341434905
Why are the tree trunks green?
>>
>>341451982
It's both, technically speaking.
Specifically, the white characters and the "cracked stone" texturing is definitely Nausicaa.
>>
>>341446956
I thought A Link Between Worlds was really boring so I'm very glad they're not doing that again.
>>
>>341452185
Moss
>>
>>341451839
If you can only allot a couple of hours each week to a hobby like videogames, I would suggest looking for a different hobby or different games.
>>
>>341452225
tfw you walk around Hyrule and encounter a fucking Ohmu
>>
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>>341443693
Why do you force us to hate witcher 3? I love Witcher 3 and is one of the games ever made and easily best game of 2015. Fallout 4 and other AAA can not compete. However i always have a love for Zelda and will also be excited for that.
>>
Any bro here got a link to Nintendo's livestream on youtube?
>>
>>341445328
Dark Souls combat is fairly similar to Zelda combat, it's heavily influenced by z-targeting.
>>
>>341452016
The same as anyone else's. Target isn't going to survey people as to their franchise obsession before selling them the game. Most people who will play this game haven't played Zelda 1.

And your elitism doesn't make you seem smarter in regards to game design, all it does is make you seem nostalgic and pretentious. If you really feel as though guessing at how to escape the tedium of an overworld is good gameplay, you are in luck, Nintendo appears to be catering to you.

Personally, I do not care if the dungeon tells me what item I should use. I don't need to feel smart for having figured that out. I just want to play the dungeon.
>>
>>341452535
...You literally can't just look up Nintendo's channel on youtube?
>>
>>341451839
>that you need to either guess
Is guessing really that hard? If your guess is wrong try again in a different way, if it still doesn't work come back later. There are plenty of other dungeons to explore
>or look up?
Why ruin it for yourself? Do you honestly hate fun that much?

>I can play for maybe a few hours a week. A few hours of walking around, trying to figure out how to get to the fun part of the game isn't good game design.
No it's great game design, it rewards thoughtful and creative players and punishes people who just want instant gratification and handholding. It lets you think and solve problems on your own and leaves it up to you to figure out how to proceed. If you get stuck you can move on to another dungeon, leave that puzzle that stumped you on the backburner of your mind and then when you come back to it you'll have a new outlook.

The first dungeon in Zelda doesn't have to be the first you finish, there are what 4 dungeons at the start you can explore from the beginning and like 3 more once you get the raft.

>The worst thing in the world is having to zig-zag across a grid, meticulously checking every square.
That's the fun of discovery, they apparently already said if you want you can rush the ending and skip all the story and if you want to find out and understand the world it's up to you to piece it together. I love secret, I love uncovering things, I love discovering new locations and solving puzzles and these are all thing Zelda instilled in me and I'm am so glad it's finally after all these years making a come back.
>>
>>341452510
this
>>
>>341434905

Wow I've always wanted monster hunter in skyrim, thanks Nintendo!
>>
>>341450645
>I don't think the overworld shit be absolutely swimming in enemies
I don't really agree with this. Exploring becomes adventuring when there's danger around every corner and I think that's way more engaging and exciting,
>>
Has anyone watched all the footage posted yet. Tons of clothes and weapons to find I'm chests. Breakable shields and stuff make it feel more survival. Can climb anything. Beautiful shadows and sun rays when in ruins and shit. SHEILD SURFING FOR FUCKS SAKE! Eating real food like a badass adventurer. THE MAP IS HUGE
>>
>>341452645
Nope :3
>>
>>341452093
1991, but I didn't own an NES and when I had the GameCube collection, I didn't bother with Zelda 1 after a few two hour attempts.

>>341452281
I have other hobbies. But I don't get how you guys find time for this. 3-4 hours in a week on one game is a lot of time.

>>341452230
It was super easy, I'll give you that. But I don't think that is a structure problem. I think they could've just made the individual puzzles more dfficult and it would've been perfect.
>>
>>341452920
More people are hyped for it than not.
http://www.strawpoll.me/10485243/r
>>
is it true that Monolith Soft was involved with map design?
>>
>>341452920
Sh..Shield s..s..surfing? Anon do tell.
>>
>>341453010
>But I don't get how you guys find time for this. 3-4 hours in a week on one game is a lot of time.
I work 7-4, go to University 3 days a week from 6 to 8. I still have time to follow 30 anime shows, spend fuckload of times on videogames, shitpost on 4chan and even participate in normie activities. If you can't find time to invest in your hobbies either you're really bad at managing your time or you just plainly don't care.
>>
>>341452680
Guessing isn't hard, but it isn't interesting. It isn't inherently rewarding. That was my point. As for looking up, there is a reason I am more likely to stop playing than look stuff up.

The same with zigzagging a map. That isn't discovery, it is just busywork. It isn't rewarding creative and thoughtful players, it is rewarding patience and dedicated players. Which is fine if your ultimate goal in a game is to feel superiour to other people, but that isn't mine.
>>
>>341453205
>>341438165
An anon dumped a bunch of webms of cool shit in that thread. Other stuff like wind spreading fire and being able to glide on updrafts made from fires is in too.
>>
>>341443693
Comparing it to Witcher only makes me want Zelda more.
>>
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>>341452878
While I like the idea of some danger, like the Guardian or the Rock monster in the gameplay demos, I also like how they're sparse. It keeps their encounter special because it doesn't come after sea of trash mobs. I would really hate it if every inch of the world is packed with monsters and the player has absolutely no room to breath.

There is a point where it all becomes too much, go play Morowind to understand what I mean. If you're constantly being hounded by enemies every five fucking steps it all gets tedious and dull, even more so than if they weren't there at all.

Moderation is key.
>>
>>341453205
see
>>341436847
>>
>>341453205
Here's another one. >>341437504
>>
>>341434905
The funny thing is Ocarina is surprisingly open if you look at it.
>>
>>341434905
I just want towns and npcs.
Please Nintendo make the game world feel alive, not just big.
>>
>>341454103
Why are you linking to another thread when it's already been posted in this very thread?
>>
>>341453363
So, 46 hours of your week is important stuff. Then you have maybe an hour commute, so around 50 hours. Then you have to factor in the lost hours for food, which is around 2 a day, so 64 hours, plus sleep, which is around 60 hours, so 124. Then maybe 2-3 hours for cleaning, 2 hours for shopping and running errands.

So, around 39 hours of leisure. For the whole week. About, a bit less than 6 hours a day, mostly on weekends. Yes, that is way too little to dedicate more than 4 hours to one game in a week when I have literally 30 games I need to play, not including social games like OW.
>>
>>341454180
Because I found it in that thread first.
>>
>>341448821
Ocarina was the natural transition from LttP, which everyone loved.
>>
>>341453205
Watch some videos. So get this bro ok. So your adventuring right? Your walking up some hills checking out the view and see a cliff on a mountain so you decide to climb it to check it out. Once your done you could walk back down like how you walked up. BUT FUCK THAT SHEEEIIT. YOU WHIP OUT UR BARREL LID AS A SHEILD AND SLAP THAT SHIT DOWN AND RIDE YOUR ASS ALL THE WAY DOWN WIND IN YOUR HAIR ZIGGING AND ZAGGING ALL THE WAY DOWN ENJOYING THE VIEW N SHEIT
>>
>>41434905
Yep, and you also have to buy the NX to play it the way it was meant to be played.
Honestly, why did they even make the Wii U version? No one will buy it, they'll just get the NX definitive version.
>>
>>341454137
Already confirmed anon
They just left it out to prevent spoilers
>>
>>341453010
Just as long as it isn't another top-down game styled after lttp.
>>
>>341452005
You forgot MGS: Peacewalker
>>
>>341454285
>I have literally 30 games I need to play
>need to play

Also lol at OW, that game bored me in 5 hours. Press Q for epic is retarded.

You don't know how to manage your time.
>>
>>341454706
What's wrong with top down?

>>341454840
My friend plays OW. I'll take any excuse to bullshit over voice comm with him. And yes, there are a lot of good games out there I need to play. Like Zelda 1, apparently.
>>
>>341454420
And in that translation they introduced a dull as fuck introductory sequence that holds your hand while they teach you how to use the basic controls, they introduced annoying side kicks who tell you what to do, it introduced painfully linear design even more so than ALTTP which at least gave you some freedom in how you want to tackle the dark world dungeons. And that philosophy like a cancer spread to every subsequent game until Skyward Sword's failure made them finally reconsider the direction they were taking the franchise. LBW was a good first step, it finally cleaned out some festering OoT puss and BotW has finally cleaned out the rest of it.
>>
>>341444037
Most of the zeldas up until the GBC and maybe GBA were at least mildy challenging.
>>
>>341455196
The part where now instead of 6 good dungeons you have 100 shitty one room ones spread across a waste of fuck all?
>>
>>341434905
Calm down you tremendous faggot, it's just Skyrim in Zelda clothing with a touch of Asscreed. I'm not even blaming Nintendo for doing it since so many other devs have borrowed from them for ages, but I'm not gonna sit here and pretend this is something fresh and new. Just remember what this game gives in freedom it's gonna lack in atmosphere.
>>
>>341455380
There are still regular dungeons. The shrines are their own thing.
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>>341455468
Oh. Well, uh... okay. You got me. I was wrong. I'm a little excited now.
>>
>>341455397
>what this game gives in freedom it's gonna lack in atmosphere

Japanese open world games have always had more hand-crafted set pieces instead of just touching up map generators. The Xenoblade games certainly didn't lack "atmosphere" even if travel time was a bit tedious. Plus, instead of a true open world game, it just seems like an ordinary Zelda overworld, except made more seamless without all the area transitions.

Just imagine if Termina had no zone borders and you can navigate from Ikana to Snowhead without transitioning to a black screen.
>>
The real reason why you can't play as Linkle is because you can go topless.
>>
>>341453631
>It isn't inherently rewarding.
The hell are you on about? Solve a puzzle, guessing right, figuring something out is the most enjoyable part of Zelda.

>there is a reason I am more likely to stop playing than look stuff up.
Because you don't enjoy thinking very hard. We get it.

>The same with zigzagging a map. That isn't discovery
Exploring the world and discovering thing isn't discovery? Wat?

> It isn't rewarding creative and thoughtful players, it is rewarding patience and dedicated players.
It rewards creative, curious and courageous players, player who like link venture into the unknown.

>ultimate goal in a game is to feel superiour to other people, but that isn't mine.
No need to be salty anon.
>>
>>341455560
>I regularly make confident, opinion-heavy posts without doing any informational research and just spouting whatever I speedread off the front page of /v/

Shitposters everyone.

At least you admitted you're a faggot.
>>
>>341454285

Your time estimates seem really off-base to me.

If you sleep 8 hours per day, that's 56 hours per week, and many people require less than that. I sleep 6 hours per night, thus spending 42 hours per week asleep.

Commutes can be longer or shorter. I would lean towards a shorter commute for a college student. Personally, my commute is 15 minutes each way, for 30 minutes per day.

2 hours per day for food? That's pretty high, especially since eating can overlap with other activities, such as watching television. I would only count dedicated food preparation time, which is probably more like 30 minutes per day or less.

That's quite a bit more time available than represented.
>>
>>341455196
>they introduced a dull as fuck introductory sequence that holds your hand while they teach you how to use the basic controls, they introduced annoying side kicks who tell you what to do
>he didn't even play until adult Link
That explains a lot. I recommend you go back and finish it, it's actually a really good game once you get done with the cute kiddie stuff.
>>
>>341455869
Imagine if you could play and strip linkle and she had a my-goodness-think-of-the-children sports bra.

NOA would be sure to throw her into a burka before the game came out.
>>
>>341455560
Make sure to watch the stream instead of listening to /v/ next time mate. In typical 4chan fashion, there's a been a load of misinformation and shitposting because the game created a lot of positive buzz.
>>
>>341435586
Monster hunter is not an open world game by any stretch of the imagination
it is very regimented, actually
not that it's a bad thing, though i've always secretly wanted an open world monster hunter
>>
>>341456330
>but the introductory bullshit stops after 5 hours in!

congratulations, anon
>>
>>341456330
Oh no anon, I've played the whole game, I've played them all and it's been a nightmare.

The game does let up on the leash a bit when you hit adult link but they still never let you off that leash, you can't just go to the shadow temple first you have to play the game in the order they want you to play it.
>>
>>341449675
Some of the emptiness will be filled by NPCs and villages. These elements are missing from the E3 demo to avoid spoiling any story elements.
>>
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I love all the TECHNOLOGY

>body temperature meter, you need to dress appropriately or prepare potions/meals for colder or hot regions
>it gets colder when night falls/ the higher up you go
>Link visibly freezes (skin/toes/face goes red and he shivers)
>Link's dialogue has stutters when Link is freezing
>stealth as an important element with a noise meter
>fucking stasis fuckery
>bombfishing
>making fire by hitting rocks with metal weapons next to wood
>you can set fire to almost everything made out of wood and grass
>stealing weapons from enemies
>enemies pick up weapons when their weapon breaks and in different situations
>worldbosses out of nowhere that can OHKO you
>climbing bosses like in SOTC
>You can change Link's hairstyle
>SHIELDSURFING

and much more.
>>
>>341456897
I heard that about the NPC and villages which is why I wasn't worried about them but I don't recall them saying that about monsters, I said I hope that's the case but I don't remember any confirmation on that.
>>
>>341456937
Yeah it's very impressive. A real shame you have to buy a new console to get the true experience. That was really shitty of them to do to Wii U owners.
>>
>>341457162
like you had to buy a wii to get the true TP experience?
>>
>>341447141
This HAS to be bait
>>
>>341455874
Genuine puzzles are rewarding. Trial and error isn't. And discovery is only meaningful if there is an element of surprise in the process. Me pushing every rock in a particular area to find a secret entrance isn't discovery, it is busywork.

There is nothing creative, curious or courageous about going through the same motions over and over.
>>
>>341457162
>tfw I bought a Wii U exclusively to play Xenoblade X and I have literally nothing else to play on Wii U and now this happens.

Feels pretty bad man but at least I only spent $80 on this wii u.
>>
>>341434905
So basic game design that has been around for years?
What's there to be excited about? Nintendo doesn't suddenly make immaculate games.

Again, Zelda is now a product of hype and brand rather than good game design. Its just ripping old ideas, and people are praising them as new and inventive.

Better yet, people claim the game is amazing having not played it and are quite literally tooth and nail to defending every aspect of it.
>>
>>341457297
GC TP was better because Link was left handed and it had a controller instead of waggle shit. Also GC and Wii basically had the same hardware so it didn't perform much differently across consoles
>>
>>341456092
That's 40 minutes per meal. At work, I have an hour long lunch break where I literally can't do anything other than eat.

And yeah, theoretically I could watch TV while eating, if TV was something worth doing.

As for commute, well, lucky you. And sleep, yeah, okay. Sleep is important to me. I guess I could cut some sleep in order to walk back and forth between dungeons in Zelda.
>>
>>341439736
_FUN!!!_
>>
>>341457328
>Trial and error isn't. And discovery is only meaningful if there is an element of surprise in the process.
> going through the same motions over and over.
And you're saying Zelda puzzles have no element of surprise and every puzzle in the games are bombing every wall, burning every tree and pushing every gravestone? I know you didn't finish Zelda and were apparently too spastic as a grade schooler to spend more than a few hours playing it but you could have at least watched it being played or something first.

Home many times did the 3D Zeldas regurgitate the old light every lamp puzzle again I mean is that not busy work beside it's in 3D? No Zelda is perfect by any stretch of the imagination, but having that element of discovery and not telling the player exactly how to solve every room is greatly preferable to the Skyward Sword method where your partner tells you how every element of the puzzle interacts how you should attempt it and then tells you the goal all before they even let you try that's the other end of the spectrum and I find that far more obnoxious than a puzzle that's a bit too opaque and has me stuck for 20 minutes.
>>
>>341457626
>Better yet, people claim the game is amazing having not played it and are quite literally tooth and nail to defending every aspect of it.

same can be said for those hating on it.
>>
>>341457328
>>341457328
>>341457328
What are you talking about? Puzzles frequently have trial and error as a means to solving them.

Also, you have something backwards. If you discover a secret entrance, that in itself may be surprising and motivates you to search for more. Hence the repetition of something that worked for you once before. It is a means to an end. I don't complain when I cook because the reward is usually nourishment and flavor. These actions are only meaningful if you think they are. It sounds like its simply not for you.
>>
>>341457162
How? Isn't it confirmed NX and Wii U versions will be the same thing just like TP in Wii and Gamecube?
>>
I have a huge question.

What is the difference between the Wii U and NX version?
Is there a list somewhere?
>>
>>341452005
>that gundam MH clone
What game is this? Huge Gundam and MH fan and never heard of it.
>>
>>341458701
No difference announced yet but speculations say better resolution, AA and LOD
>>
>>341458560
NX has far better hardware which will obviously lead to better general performance.
>>
>>341458728
I think he's talking about Gundam Breaker. Though if he is that's a super fucking questionable comparison.
>>
>>341456536
I watched the trailer and read their description off of the website. I don't have time for a stream. Nintendo sucks at marketing, I guess.

>>341458330
Oh, I know. 3D Zeldas are bad in this regard too, to be honest. Really bad. I never played Skyward Sword because everyone told me it was garbage. But I didn't hate LBW where they told you what item to use for each dungeon or had item rentals. I just don't think having each dungeon item be cooped up in a random chest behind a bomb wall would be a good idea. Nor do I think it would be fun to come across a dungeon and find out, oh ha ha, you don't have the item that lets you cross this sort of gap, you better go fuck around in the overworld for a few more hours and come back is a good idea.

This isn't talking about Breath, just general game design stuff.

>>341458553
It is true. I'll admit, I have had fun experiencing discovering stuff in the Overworld of Zelda games. But I don't want that to be the meat of the experience.
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>>341458701
At the moment we have no fucking clue, mostly because NIntendo's lips concerning the NX are sealed tight.
Although, If the most likely scenario comes true and the NX is just their next home console, It'll probably have performance, visuals, etc.
Aonuma DID say that both versions provide the "same experience", but that doesn't mean the NX version can't look nicer.
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>>341458928
I can't fucking wait to see what they can pull off on the NX. Hopefully it doesn't blow like the Wii (hate) U
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>>341459280
If you don't have time for a 30 minute stream then how the fuck would you have time to play the game?
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>>341444216
>Other than that, there are no major similarities between this game and any other Zelda game to ever exist.

But that is a good thing right? Everyone was saying Zelda was the same garbage over the years, but it is finally trying something different.

Reminds me of that picture of Miyamoto.
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>>341436451
Notice how the boulder doesn't actually go where the arrow is pointing.
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>>341456937

It's pretty neat, but feels out of place for a Zelda game due to this amount of variety and complexity. This could've been it's own open world survival game nÂș8375.
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>>341460457
not really, Zelda always was about the vast world where you can go anywhere and do anything how you want to do it. Now they actually managed to translate it to 3D
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>>341460619
If by "always" you mean "only in the first game", sure.
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