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Nice TES knock-off, Nintendo
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You are currently reading a thread in /v/ - Video Games

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>Huge, bloopy, low-res textures that make Morrowind reskins look good
>Pop-in that makes Oblivion on consoles look good, it's like Nintendo can't even do basic DoF
>Shitty "survival" mechanics ripped straight from other open world games
>Empty overworld scattered with Witcher 3-esque points of interest

And Nintendo fans are praising this?

Why don't you just play a superior open world game on another platform? Aren't you always claiming everyone copies Nintendo?
>>
>>341420349
Because those games aren't fun.
>>
>>341420349
Why you so angry,
go jerk off or something.
>>
>>341420476
>Because those games aren't fun.

Why not? Those games invented the mechanics that Nintendo are now "borrowing", they're literally carbon copies.

>>341420573
You can't defend your hype around this title so you just resort to ad hom.
>>
>>341420349
what's the superior open world game?
if you say anything from bethesda go fucking neck yourself
>>
>>341420660
Your post is literally a carbon copy. And there's nothing particularly wrong with that.

You're still a fucking idiot tho senpai
>>
>>341420349
>TES knock-off
toods probably crying in his office at the moment, since they will never be able to sell his lies when nintendo blew the fuck out their strategy showing real games can actually do it
>>
>>341420349
>Being this salty

Nintendo is back, baby.
>>
>>341420349
The world needs more TES-like games so that competition forces Beth to move their asses, and Zelda needs to get away from Aonuma puzzle shit and more into the series' adventure / action light rpg roots.
Everyone benefits from this game.
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Dude, what the fuck is this? when was this shown?

Looks creepy.
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>>341420660
>I play Nintendo only
Nigga I just recognize small dick people is all, like just let those idiots buy Zelda.
The fuck do you care.
>>
>>341420349
you haven't played the NES Zelda have you?
>>
>>341421063
That's the very beginning of the game.
>>
>>341421063
so that's the new wolverine?
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>>341420708
As if you've even played a Bethesda game. You're hyping features that have existed since the fucking daggerfall era as awe-inspiring mate.
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>>341421332
It literally looks like Oblivion did on the 360. Huge blotchy textures for the far distance. Difference is Oblivion actually had a variety of environments and more objects on the ground.

>>341421060
There are already games that do what this Zelda is touting itself to be far better, with far more extensive modding support, better roleplaying experience and not to mention look vastly better.
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>>341421332
>>341421332
The stream butchered the quality
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>>341421678
Keep telling yourself that
>>
I can't hear you over fucking snowboarding on my shield, faggots.
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>>341420349
>nice tes knock-off, nintendo

but you can climb mountains in this
>>
It's illustrative of how many Nintendo fanboys are cocooned in a world where they don't play stuff on other platforms, so what seems new to them is old hat to us I guess.
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>>341420349
>/v/ shit itself over a glorified Zelda themed walking sim.
It is ok when NIntendo does it!
>>
>>341422196

What other games let me paraglide snowboard on a shield?
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>>341422358
Far Cry has paragliding and has for a while. It's nothing new.
>>
>not wanting a TES game not based on Gamebryo cancer engine

git gud
>>
>>341420349
Because TES games are fun to explore but they have really terrible gameplay.
>>
>>341422523
Graphically this new Zelda game is nothing special, Skyrim on ultra plus mods looks significantly better.

>>341422787
And Zelda has good gameplay? Hearts-based health? Ridiculously easy, simple combat? Childish puzzles?
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>>341420349
>TES knockoff
>With meaningful physics implementation
>Hand crafted mini dungeons, let alone full dungeons, with unique puzzles to solve
>You can actually -climb- the mountains
>And snowboard down them
>And follow that up by rolling bombs into an enemy camp, kiting on the updraft of the wildfire you cause, and bombarding the stragglers with arrows.
>Hand placed and unique items that meaningfully impact how the game is played
>And fucking spears.
Skyrim wishes it could muster half the depth of this demo.
>>
>>341422895
Skyrim may look better (although I don't mind Zelda's style), but the Gamebryo engine is absolute cancer for combat and pathfinding. Plus, the AI is absolute shit in these games, especially for a supposedly FPS.

I for one welcome our new Japanese engine overlords
>>
Honestly, i could care less about the graphics..for as much as i care, they could even take the first NES zelda engine, make a ROMhack (altering some of the stuff of course) and release it as a new zelda game, i would play the shit out of it.
But the problem here is that this new zelda game looks like an empty world with nothing in inside..like every other new "open world" games that are being released right now.
And the cartoonish style just..just doesn't fit.
I loved the cartoonish style in Wind Waker, but the whole game felt like a big cartoon so it was fine.
But this..this fucking game: you take 5 years to make a realistic Hyrule, code survival mechanics (which you will probably ignore for the whole game) and then you fill it with toon-like stuff: how im supposed to take it seriously?

Disappointed.
>>
>>341423063
>With meaningful physics implementation

The physics they showed off has been commonplace in dozens of games ever since HL2 pioneered it.

Are you this fucking sheltered?

>And follow that up by rolling bombs into an enemy camp, kiting on the updraft of the wildfire you cause, and bombarding the stragglers with arrows.

Far Cry 2 this, including assaulting enemy camps, way back at the beginning of the 7th gen era.

>Skyrim wishes it could muster half the depth of this demo.

t. Nintendrone.
>>
>The entire last decade since Twilight Princess
>Zelda should be more like TES
>Zelda should be more like Dragon's Dogma
>Zelda should be more like Dark Souls
>Zelda should be more like Zelda 1

>Why is the new Zelda a shitty ripoff of TES, Dragon's Dogma, dark souls and Zelda 1
do you guys even like zelda
>>
>>341423212
>Plus, the AI is absolute shit in these games

The enemy AI is indeed shit, I don't see how this changes the fact the AI in Zelda is basically a ten-line script though.

At least NPC schedules make the world feel a bit more alive than the average Nintendo game.
>>
>>341423328
>NPC schedules

Todd pls, so far this Zelda game seems to have better AI, actual fucking stealth, temperature shit that had to be modded in in Skyrim, it has different enemies based on time. I couldn't care less if some random NPC smashes an apple at its forehead 3 times under the illusion that its "eating".

My only gripe is that it might be too casual
>>
>>341423264
>/v/ is now praising Far Cry 2

I want nu-/v/ to go
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>>341422895
>Childish puzzles
>>
>>341423680
>Todd pls

Nice meme Nintendrone, we both know you're wedded to a single platform though.

And NPC schedules are good. Going from Daggerfall and Morrowind where NPCs stood around doing nothing to where they actually have some semblance of activity helps suspend disbelief. It's an objectively good feature. This is coming from someone who disliked losing the RPG elements from Morrowind when Oblivion came out.

>too casual

It's a Zelda game, it is literally designed for 3 year old children.

>>341423680
Far Cry 2 and 3 did a lot of things well. You were just praising the exact same features in Zelda that Far Cry pioneered years ago, and yet somehow they're bad because they weren't published by Nintendo?
>>
>>341423815
No one is praising Skyrim's puzzles as anything more than infantile and repetitive. Claiming Zelda has ever had deep, meaningful gameplay is fucking laughable. Even by pure action-adventure standards it's simplistic to an extreme. And now you're trying to pitch it as a deep RPG too? Fucking lol.
>>
>>341423275
>do you guys even like zelda
I liked it in the early 90s.
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>>341420708
>>341420967
>>341421930
These are the people that will start disappointment / buyers remorse thread.

Remember when the showed gameplay footage of Skyrim before it came out? Everyone on /v/ was hyped and creaming their pants, believing Todd's lies.
>>
TORtanic destroyed this board.
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More like
>The Legend of Zelda: Breath of the Wild Hunt
>>
>>341420349
Are you're feeling hurt because skyrim was your first "open world" game?

There is nothing strange about this. It was natural progression from the very first game.
>>
>>341421734
It literally did. Go back and watch videos on youtube
>>
>>341423275
It's just retards.

This is the Zelda I've been asking for for years. I'm super stoked.
>>
Will Breath of the Wild be available for WiiU or it is a NX exclusive?
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>>341424197
And I played skyrim for hundreds of hours. Problem?

>tfw don't care what /v/ toddlers think and just play the games I want
>>
>>341424379
It's for both
>>
>>341420349
the first two points can be dismissed as underpowered hardware and have nothing to do with the actual game itself.
>>
>>341422895
>Hearts-based health?
What's the issue?
>Childish puzzles?
Some are. And even though there aren't any truly taxing puzzles many of them are clever.
>>
>>341420349
The real question is why do you care so much?
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>>341424395
I play Zelda for hundreds of hours, Problem?
>>
It's surprising how late they hop onto the openworld meme and even more surprising how Nintendo fans love it.

Oh but it's Zelda, so it has to be good.
>>
>>341424559
No problem there friend
>>
>>341424621
>Open world is automatically bad
>>
Zelda is a mediocre action-adventure game if you want something challenging and it will make a terrible RPG, if that's what they're gearing it towards.

The world just isn't engaging enough. There's nothing to Hyrule beyond autistic timeline theories. It's not like your Forgotten Realms/TES/Fallout/WoD worlds where there's a well developed backstory, tons of fleshed-out NPCs, internal group conflicts, lore, world-building etc.

It's just boring and threadbare. There's nothing to the world Link & Zelda inhabit beyond very basic things.
>>
>>341423264
>The physics they showed off has been commonplace in dozens of games ever since HL2 pioneered it.
I worded it like I did to clue you in but I suppose I've failed you every bit as much as your parents and schools have. Since Half Life 2 only a handful of games have -implemented- physics in any meaningful fashion. They've been a trapping, a requisite feature, but rarely something meaningfully integrated into the game's core design. Portal 2 and Just Cause are examples of it having been done, not The Elder Scrolls, which is what OP invites us to compare to. Not fucking Half Life.

>Far Cry 2 this
I'm sorry, is Far Cry The Elder Scrolls or are we saying something entirely fucking irrelevant again?
>>
>>341420349
>Why don't you just play a superior open world game
Like?
>>
>>341424621
Can't be any worse than a Bethesda game in all honesty.
>>
>>341424621
The game's design philosophy seems to be looking at the original Zelda and making it more modern and larger while incorporating a greater variety of equipment. I don't see the issue here. It mostly looks like previous 3D Zelda games but more flexible.
>>
>Game gives you a big open world and alot of toys to experiment in it
>This is suddenly bad

I don't get it, everything about this game screams ADVENTURE

Does /v/ hate Adventure now?
>>
>>341424776
Bethesda make good open world games, but average RPGs ever since Oblivion. The strength of TES is that the world itself can carry the game, which is testament to the world-building elements inherent within it, even when the RPG elements are weak.

Of course the RPG elements in Zelda are even weaker so...
>>
I am a fan of Zelda and yesterday's show was embarrasing.

They were playing like 3 hours or more and I didn't see a Zelda, the only thing I saw is a plain and boring open world with 0 level desing and one of the worst "power mechanics" of the franchise.

Fuck off Nintendo.
>>
>>341424719
Because thats not what Zelda is. Zelda is a GAME with dungeons and puzzle solving, it's not about the backstory it's about mechanics and fun. Both of which modern elder scrolls and fallout are lacking.
>>
>>341424719
>It's not like your Forgotten Realms/TES/Fallout/WoD worlds where there's a well developed backstory, tons of fleshed-out NPCs, internal group conflicts, lore, world-building etc.
Which is exactly why old farts have been saying for years that Demon's Souls was the real sequel to Link to the Past.
>>
>>341424890
Nigga, I can enjoy the Elder Scrolls universe better in the threads on /tg/ than in the games themselves.
>>
>>341424890
Fuck off Todd.
>>
>>341424873
Le open world is bad meme.
>>
>>341424890
Because Zelda isn't an rpg. Kill yourself
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>>341424969
>Demon's Souls was the real sequel to Link to the Past.
Eh.
>>
>>341424964
concern troll
>>
>>341425040
>First Zelda was open world and open ended

>This game goes back to those roots so hard it's hilarious

>W-WHY IS ZELDA SKYRIM

There we have it, /v/ has proven it's nothing but full of 17 year olds using the website as their edgy forum of choice.
>>
>>341424968
>mechanics and fun

What mechanics specifically? Fun is a buzzword that can be dismissed since it means different things to different people (some people find 4x games hopelessly dull, others love them).

The combat is simple, I don't think it's bad but it has never challenged me. The minigames can be fun. The dungeon design is good but it never took my breath away the same way it has in Souls games. Puzzles are above average but again, not superlative.

>>341424996
However dumbed down the within-game lore may have been, it's still orders of magnitude more fleshed out than any variant of Hyrule.

Also, what you said about tabletop RP'ing is true of all worlds. Tabletop games are just inherently better at allowing you to explore the intricacies of the world since you aren't shackled by having to express that world building in software form (i.e. millions of lines of code).
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HURR DURR EMPTY PLAINS HURRR I NEED ITEMS TO KEEP MY SHORT ATTENTION SPAN DISTRACTED
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>>341425090
That's exactly what they're gearing Zelda towards with this latest installment though. They're borrowing RPG mechanics from other games.

>>341425013
As if you even own a non-Nintendo platform outside of the toaster you're posting this on.
>>
>>341421587
>There are already games that do what this Zelda is touting itself to be far better

Nothing has Zelda's interactivity while making it actually meaningful anon. No other game out there is as meticulously crafted.
>>
>>341425259
>Says fun is a buzzword
>Proceeds to use the word fun

Sorry man, fun isn't a buzzword. That in entirety was a meme, too old and long ago for you to understand.
>>
>>341424559
>>341424395
I've played both of these for hundreds of hours
>>
>>341425259
>dungeon design took your breath away in souls games
>literally no puzzles
Alright
>>
>>341425327
Im posting on my phone and have a ps4 and vita, summerfag.
>>
>>341425192
Nah it's just sophistic anti-shills who literally can't find anything bad to say about the game so they resort to using incoherent and overused memes.
>>
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>>341425407
>tfw idort Master race
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>>341425259
>Lore
>Matters

Sorry, I am a hardcore /tg/ person by nature. Sure everyone loves them some stupidly complex Lord of the rings tier lore.

But sometimes I just want to run a light game in a light setting designed for exploration.

Nobody likes an entire DnD session devoted to sitting around in a library reading false-histories.
>>
>>341425120
If you disagree I hope you catch wind of Death Mountain and die in agony like that little fucker from Kakariko. Or, like the soldiers of Hyrule castle, lose your memory under the influence of the wizard Agahnim. Better yet, let's see what your soul reveals in the Dark World -- are you feckless.
>>
>>341421332
There is still grass everywhere you cherrypicking buttsniffer. Much more than any other game.
>>
>>341425340
>No other game out there is as meticulously crafted.

Huh? Zelda has always had minimal object placement compared to other open world/overworld-centered games.

Look at a true FPS/RPG like Deus Ex and look at the sheer amount of objects just placed around to make the world seem living and breathing, many of which you can interact with.

>>341425402
Employing "fun" in a /v/ context, i.e. "only Nintendo games are fun because muh intangible childhood wish-fulfillment" is not an objective definition. It's a buzzword.

Some people find flight sims fun, some people find stat-heavy RPGs fun, some people find text-heavy RPGs fun, some people find realistic management sims fun. On /v/, only Nintendo games are "fun". This is a buzzword.
>>
>>341425585
Lore doesn't have to mean muh 10,000,000 silmarilion-clone tome. It can mean a scrap of paper outlining the design of a mansion you and your friends characters are going to case in an RPG too.
>>
>>341421063
So Aonama is into flotation tanks.
>>
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>>341424032
>Claiming Zelda has ever had deep, meaningful gameplay is fucking laughable. Even by pure action-adventure standards it's simplistic to an extreme.

I will say this again. Please tell me where all these deep, meaningful, hardcore, adult action-adventure games that supposedly make Zelda look silly are again. None of you fuckers can ever come up with anything like this. How many of you have done something like beat LoZ's second quest, or 100%ed MM without a guide?

Souls' environmental interactivity is a joke, despite it having solid secrets and level design, and the combat can be cheesed far more easily than the game lets on initially despite how punishing it is initially.
>>
>>341425757
And Zelda usually does the latter. But you're complaining about things being light like the cockgobbling autist you are.

Hyrule has plenty of Legend and Myth to generate an adventure, and Breath of the Wilds has fucking tons of DEEPEST LORE right off the bat with the high technology.
>>
>>341423238
They have a lot of stuff on the map like towns and stuff but nintendo didn't show them off in the demo because they didn't want to spoil much of the game, which is why the demo is just link running around in an empty plateau. The actual game will have a lot more to it
>>
Watch the game being good and /v/ being divided again. It's becoming more and more common since TOR, /v/ is just full of contrarian hipsters and underaged trolls who don't play nothing except the game of shitposting.
>>
>>341420349
The difference is that the overworld is just one aspect of a Zelda game, it's not the entire selling point of the game like most other open-world games.
>>
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>>341420349
I don't get why people like you feel like fans need to justify their taste. People will buy what they want to buy. I'm really looking forward to play this game and exploring this new take on the series. Stop being insecure.
>>
>>341425617
It's not just the grass. Every single aspect of the top image is higher quality.
>>
>>341420660
>>Why not? Those games invented the mechanics
Yeah but Nintendo knew better than to give it shitty dice roll based combat where you stand right next to your opponent and hammer M1 while the game rolls invisible dice to determine if an attack hits.

If a TES game had combat half as good as what was shown I'd never stop playing them.
>>
>>341423264
>The physics they showed off has been commonplace in dozens of games ever since HL2 pioneered it.

This is absolutely bullshit. HL2 barely did shit with its physics (you can fucking beat the zombies by standing around with a crowbar and sidestepping their attacks for Christ sake) and the way it was implemented had barely any cohesion with the world in the first place. Generating energy by moving your mouse around is hackish and gimmicky as hell. Not only have few games don't shit with this, but virtualy nothing has implemented it in such a controlled and deliberate way as this Zelda has.
>>
>>341420349
>even beginning to pretend that several of the mechanics shown in the BotW trailer exist at all in TES

The game obviously borrows from both TES, Monster Hunter, and various survival games.

Calling it a knock off or inferior is just too early and too stupid.

Will it be a good game. Heck if I know. Skyward Sword was bullshit, so I'm only cautiously optimistic.
>>
>>341425615
Okay baby girl.
>>
>>341421063
>directed by Hideo Kojima
>>
>>341425893
>And Zelda usually does the latter. But you're complaining about things being light like the cockgobbling autist you are.

Come on dude. Be reasonable. If you think Zelda has world-building as substantial as any of the games I've mentioned, you're just either purposefully obtuse or retarded. Which is it?

>>341425829
Souls games are objectively more challenging than Zelda games. They offer objectively more room for character builds and customization.

>environmental interactivity

If that's your primary concern, then play something like Deus Ex or Far Cry, depending upon what kind of environmental interactivity you mean.

I'm talking about challenging gameplay, customization options etc.

>100%ed MM without a guide?

This is like saying GTA5's gameplay is amazing because 100%'ing all of the little things takes a long time.
>>
>>341425090
You dumb fuck piece of shit.
Zelda has always been an RPG.

The first Zelda is arcade action mixrd with RPG mechanics and level design. That's literally it.

Fuck off underage sack of shit.
>>
>>341426146
>but Nintendo knew better than to give it shitty dice roll based combat where you stand right next to your opponent and hammer M1 while the game rolls invisible dice to determine if an attack hits.

That hasn't been a feature of TES since Morrowind.

And if you think Zelda's combat is best-in-class in its genre I don't really know what to say to you.

Buy a non-Nintendo platform perhaps?

>>341426153
You don't know how integral Zelda's physics are to the gameplay yet, you fucking clown.
>>
>>341424719
>well developed backstory, tons of fleshed-out NPCs, internal group conflicts, lore, world-building

All of which MM does better than any TES game.
>>
>>341421063
The Story is the world was Destroyed and Ganon won so Lank was put into Stasis for 100 years.

Sahasrahla also put into stasis and then awoken preceding link so he could guide him.

Zelda is also in stasis and it's Lonk's mission to rescue her and then repopulate Hyrule with her, Ganon has the same idea but her Stasis chamber is still locked... for now.
>>
>>341425668
>Zelda has always had minimal object placement compared to other open world/overworld-centered games.

Zelda has the maximum density of uniquely crafted, densely interactive content in any game I've played. Everything else relies on more generic content with less unique behavior.
>>
>>341426296
>Come on dude. Be reasonable. If you think Zelda has world-building as substantial as any of the games I've mentioned, you're just either purposefully obtuse or retarded. Which is it?

That's not what I was saying at all, I said Zelda was very lore lite and it perfectly serves as a framing device for the game itself.

Not every game needs to be a sponge of useless information like TES.

Sometimes people just want a mountain and the tools to fucking climb it.

Your entire argument is comparing Zelda to games YOU like then saying "It's a shit RPG because souls has more RPG elements"

Zelda isn't trying to be a stat based RPG like the Souls games.
>>
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>>341426408
>You don't know how integral Zelda's physics are to the gameplay yet
You don't. People who have watched the fucking demo do. We've already seen it heavily used in the game world and in the very first two introductory mini dungeons. It's been stressed as a core feature for each tool Link's iphone can become.
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>>341426030
I crawled out from the depths of /vr/ just to shitpost about this game.

You want to know what a Nintendo fan is in 2016? Someone who went searching for the Golden Power, never to be heard from again. A pipe dream, which conjures madness like the satyrs of yore.
>>
>>341426415
>All of which MM does better than any TES game.

The delusion is real. What internal group conflicts are there in MM comparable to the squabbles between the great houses in Morrowind, and their collective squabble with the Imperial occupiers? What world-building is there comparable to the world-building that makes the Dunmer such a unique race, with an emphasis on their heavy xenophobia, distinct culture, environmental story-telling through surreal architectural forms and so on?

I used to feel bad for some of you, knowing that there are going to be suicides when Nintendo pulls out of the home console market with the NX, now I just find it amusing.
>>
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>>341426112
>Stop being insecure.

Where do you think we are?
>>
>>341426582
>Zelda has the maximum density of uniquely crafted, densely interactive content in any game I've played.

Where exactly? There is hardly any unique object placement in Zelda, both in the overworld and the dungeons.

>>341426632
>useless

So if a game goes above and beyond a Nintendo title in a particular area, it's useless information?

>>341426719
>the grass is a giant green texture with some shading.

lol
>>
>>341426917
>There is hardly any unique object placement in Zelda, both in the overworld and the dungeons.
You're either retarded, or you've never played a zelda game before
>>
>>341424469

The game itself looks like shit. The reason for that is irrelevant.
>>
>>341426296
>This is like saying GTA5's gameplay is amazing because 100%'ing all of the little things takes a long time.

But of course I'm not saying this. I'm saying that Zelda offers substantial, non-trivial content with meaningful rewards (yes, in terms of properly developed hidden lore too) and that you'd find it difficult to offer any action-adventure that is actually more in depth than Zelda as a whole, despite all the memery about it being for babies. MM doesn't even have a "find the randomly scattered things" quest to make that comparison to in the first place.
>>
>>341426917
Oh come off it, most of the interesting lore and otherwordly themes in TES never show themselves in TES themselves.

Throwing a clutter of random useless pots and pans around doesn't suddenly make a kitchen look nicer.
>>
>>341427161
>with meaningful rewards

They're exactly the same as rewards in any other game: Stat-upgrades, equipment upgrades and so on. What makes this any different?

>>341427090
Play Deus Ex and take a look around the various hub levels: Hong Kong in the first game, Hengsha in the third. Tell me Zelda has that density of object placement.
>>
>>341423970
I don't even have a Nintendo platform, hoping for emulation

Schedules might be nice, but they only add to immersion in cities and such, I don't think I've seen any footage of cities yet.
>>
>>341422454
>Farcry
>good
Pick one
>>
>>341426748
Not him, but they're two completely different games and types of worldbuilding dude. Majora's Mask is all about the inhabitants of that world and their personal day to day lives, Morrowind is more about the grand picture and the political intrigue between the Dunmer houses and contrast between the Dunmer, the rest of the Empire and the Ashlander tribes. Both are great, but Morrowind's actual characters outside of perhaps Dagoth Ur are paper thin, while you don't really know how Termina in MM works on a political or societal scale.
>>
>>341427320
>Oh come off it, most of the interesting lore and otherwordly themes in TES never show themselves in TES themselves.

Except they do. If you look hard enough. Not to mention the key principle here: Everything in a TES game has a explained, fleshed out reason for actually being there in the first place, from enemies and dungeons and towns to people and more. The level of characterization, which in many ways is a sub-set of world-building, is a testament to this. Consider the fact that in Skyrim, you can ask the Breton merchant in Whiterun _what he's actually doing there_ - This is what I mean by saying the level of world-building isn't comparable. TES games present a reason for the manifestation of the actual content, whether it's simple (the Breton merchant) or more advanced (the administrative structures that hold the uneasy peace on Morrowind together).
>>
>>341427457
Far Cry 2 and 3 were good games. Most of us enjoyed them. 4 and the recent additions are just boring, mostly because those of us without autism can't play the same franchise over and over again for 30 years straight.

Sorry Moviebob, a new Mario suit isn't a fundamental change to the gameplay either.
>>
>>341426378
>RPG mechanics
Hearts is rpg mechanic?
>>
>/v/ takes bait thread number 1million

cool!
>>
>>341427376
>Dude lmao Zelda is knocking TES off
>But this Zelda is better featured than Skyrim
>That's wrong because Far Cry did something better than Zelda
>The fuck you on about? This Zelda is still doing more than TES offers
>No one Zelda game has features that beat all of these titles I can list!
Yeah no fucking shit Zelda isn't simultaneously revolutionizing physics like Far Cry, hand placing objects like Deus Ex, or building a world as large and as deep as Kirkbride's fever dreams put to pixels. Keep the comparison to TES. It's what OP (rest his soul) wanted.
>>
>>341427514
I am 'him', and I agree with you. Zelda doesn't attempt the political or Tolkien like aspects of TES, but it does a far better job of detailing individual locations, characters, and their personal, interconnected relations.
>>
>>341427749
Didn't you get the memo.

Zelda is ripping of Souls,Far Cry, Portal and Skyrim.
>>
>>341427847
Not either of the people in this discussion but this

>of detailing individual locations

Simply isn't true.

Personally I don't feel Elder Scrolls or Zelda do a particularly good job of making NPCs feel emotionally engaging. That's always been one of the main weaknesses of the Elder Scrolls franchise from my perspective (someone who liked old party based RPGs).
>>
>>341427993
Actually, I'd say MM did that perfectly. and to a lesser extent TP
>>
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>TES clone

Holy shit I didn't believe anyone could be this blatantly retarded, but here we are.
>>
>>341420349
Nintendrones are desperate for games. I pity them at this point, this looks so bad and boring
>>
>>341420476
Morrowind is amazing.
>>
>>341428138
Have you ever played Baldur's Gate 2? Or the KOTOR series? For me these are stand out examples of how to write characters.

Regarding the wider discussion about open worlds:

I feel games with a third person locked-in perspective are inherently less enjoyable to explore, all other things roughly being equal, than those with a first person perspective. For example as much as I loved The Witcher 3, found its world pretty and it arguably having more unique content than Skyrim, I still enjoyed exploring Skyrim a lot more than I enjoyed exploring the various locales in The Witcher 3. I can't quite place why, with the exception of the obvious first person perspective in Skyrim, but I chalk part of it up to Tamriel being a world that is a lot more ostensibly "fantastical" and the North in The Witcher 3 being a lot more purposefully unpleasant (Velen primarily).
>>
>>341427574
So what's the actual, fleshed out reason for only 5 houses per capital?
>>
>>341428754
Zelda is hardly any better when it comes to allowing indoor exploration, and the reasons should be obvious: Hardware constraints. People were able to suspend disbelief for any number of other games in the past on this particular issue, so I don't see it as an issue myself.
>>
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I have a theory: Nintendo secretly spends less and less money on their "AAA" titles. They noticed that their fans not only buy any Nintendo game, but are also ready and glad to defend all its faults and follies tooth and nail. I think they want to find out how cheap they can make their games before the fans start to complain. That's why the quality of their games is ever decreasing. Look at Star Fox. Now look at the new Zelda.

Imagine a company like Sony or Microsoft presenting a game like this as their flagship title. Imagine Sony opened its press conference with the same performance by an all-male choir, a full orchestra, and a female soloist. Then Shawn Layden walks on stage, shows you a game that looks and plays like this minus the Zelda skin. A nigger, some random guy who cannot play video games and a crater-faced woman with cow tits procede to play the game for a while, telling you that climbing and pushing rocks are amazing mechanics. Then Layden says "That's it. Goodbye everybody." It's safe to say that the press would lynch him. PS4 owners would bitch and moan because they were cucked and the rest of the gaming community would laugh its ass off. However, this isn't what happens when Nintendo does this.

Nintendo must know that they have far more leeway than anybody else. I think they want to find out exactly how much leeway there is for them.
>>
>>341428935
>Everything in a TES game has a explained, fleshed out reason
>B..but Zelda
>>
>>341420349
>Nice TES knock-off, Nintendo
I know this is supposed to be a negative, but to me it isn't. So Nintendo wants to make Zelda more of an RPG. Then why not borrow from one of the most popular? But here's the difference, let's not make the combat fucking god awful like the elder scrolls games. God that shit is beyond terrible and makes TES unplayable garbage.
>>
>>341429105
It simply isn't feasible to create cities with tens of thousands of hand-crafted, fully explorable houses. In any game.

Sorry bro. Maybe in 10 years.
>>
>autists on /v/ desperately trying to convince everyone that the game looks shit so people can sympathise with the jaded way they look at the world
It's not going to work senpai.
>>
>>341429020
I know it's a bait but...
On what do you base th "quality" of a game ?
Also, do you really think that a game as huge as this zelda (just, look at the physics for exemple) cost less that the previous ones ?
>>
> /v/ said Overwatch was going to flop and it was boring garbage
>Give it a try
>It's actually awesome

I am definitely getting this one.
>>
>>341424621
>It's surprising how late they hop onto the openworld meme
>literally the first game in the series is openworld
What the fuck are you even on about?
>>
>>341421332
>>341426145
one image is only a small area and a small demo. one image is literally huge open area and the actual game

wow, i wonder why the quaility is different
>>
>>341429596

The physics could hardly be less impressive. Shit is old. It was impressive when Half Life 2 did it many many years ago. Now it is to be expected and shouldn't even be mentioned. The fact that you have to mention these physics at all goes to show that there isn't much outstanding about this game that could be mentioned.

A map being big is also not impressive in and of itself. If the map actually contained a lot of unique things, then that would be a viable asset. So far, all we know is that there will be a lot of repetition. Copy and pasting the same old fart into a dozen locations shouldn't be too expensive.
>>
>>341428732
>Have you ever played Baldur's Gate 2?

I have, and it's party banter and quests are completely different from what MM does in giving even its most minor NPCs lives that connect with all the other characters in the game world in real time and independently of you.

Say all you want, but Zelda isn't somehow a lightweight that's inferior to all your manly RPGs titles like you're making out.
>>
>>341429523
>jaded way they look at the world
Sometimes people are right and things are objectively getting worse. But enjoy the gritty corn syrup in your iced cream, I guess. There's a difference between a positive outlook and having your head in the sand.
>>
>>341430169
All of this is why TES is such garbage. Thank you for spelling it all out for us.
>>
>>341430118

The quality is different because Nintendo was full of shit. They intentionally lied to their audience to bait them into buying the Pii Poo.
>>
>>341430271
>I have, and it's party banter and quests are completely different from what MM does

Characterization is about giving NPCs or party members arcs. BG2 does this for some of the former and all of the latter, and it does it very well. Characters actually grow and change in subtle ways. KOTOR 2 even moreso.

I don't think you can really claim a Zelda titles handles characterization and character arcs as well as KOTOR or BG.
>>
>>341430169
>It was impressive when Half Life 2 did it many many years ago

Nigga, HL2 did it unrefined as fuck. You can throw shit anywhere however you want and it doesn't matter, because the game's "physics puzzles" are never anything more than "plop this weight over here". Zelda has to be deigned in such a greatly refined and tightly controlled way in comparison in order to make sure you can't do shit that you aren't supposed to do, while still having the significant freedom the game allows. There isn't any other game that has attempted this on this level at this scale.
>>
>>341430294
>Sometimes people are right
Like what exactly? The game doesn't look amazing graphically? Everyone fucking knew it wouldn't, the hardware it runs on is older than this board's average userbase. Oh this one other game happens to have this one feature? Guess I can't be excited for the game any more. I get that Far Cry 2 has a lot of the physics they showed off but that's not going to suddenly make the game shit for me. All video games copy eachother, it means jack shit. How is an amalgamation of multiple good physics from different games even a bad thing?

The game looks like it's taking a big step forward after years of people screaming "REHASH REHASH" when Zelda is mentioned and you're surprised people are happy about it.
>>
>>341424395
ALways good to see some people not being complete sheep. Skyrim wasn't a masterpiece but it wasn't a terrible game either, perfectly possible to enjoy it, especially with mods.

Not every game has to be a masterpiece to be enjoyable.
>>
>>341430637
>Nigga, HL2 did it unrefined as fuck.

Well HL2 did come out over a decade ago. Not much of an achievement to do physics better than it.
>>
>>341420660
Really, because I dont recall being able to snowboard on my shield down a hill, I dont recall having a hangglider, I dont recall being able to actually climb everything, I dont recall the environment actually having an effect on your character, i dont recall being able to sail, i dont recall being able to roll a bomb down a hill without it glitching out because it hit a blade of grass and launches itself into orbit, i dont recall being able to put objects into stasis, build up inertia, and then release all that energy at once.
>>
>>341430637

Nice eyewash. Some company should hire you to shill for them. You can throw things like a boulder around. The boulder can hit enemies. In the year 2016, what's impressive about that? Nothing, that's what. I feel silly to even discuss this.
>>
>>341430294
stop being dramatic you cunt i'm not him or even nintendofag let alone touch a zelda game before but this game really look promising desu.
>>
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The hitbox heaven is real. After playing OW this vid made me cum buckets.
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>>341430452
>I don't think you can really claim a Zelda titles handles character arcs as well as KOTOR or BG.

I'm not trying to. What it does do has barely any equivalent in anything else in the firstplace, it pioneered its particular brand of world interactivity. I have never played any other game that, for instance, made feel like I was choosing to stay over for dinner at the house of someone I'd just met. It's Zelda's ability to capture things like this, without the feeling that I'm doing something as part of a script, that puts it above so much else.
>>
>>341431005
Yes, but it is an achievement to have the potential to be as impressive as half life 2 was back then
>>
>>341424298
Bitcher 3 wishes it had even half the depth of Zelda's open world.

THe only thing W3 has going for it, is graphics.

Their open world looks pretty, but you cant interact with anything except the occasional exploding swamp gas bubble.
Not to mention it is completely empty, so they padded it with dogshit MMO tier points of "interest" which are all "kill 5 bandits and loot their chest containing a dwarven stout and a wheel of cheese, or "here there be nigg...nekkers, kill em"
>>
>>341421063
>Siris: I'm alive again. Hell take me… I'm one of them, aren't I?
>>
>>341425272
This.

Also
>"WOOOW, SO EMPTY, WHY ISN'T THIS HUGE, LANDSCAPE OF WILD NATURE NOT POPULATED LIKE A BIG GTA CITY???"
I admit that it's possible there might be too little to do, depending on what they fill this world with and what you can do, but saying "It's empty" is just stupid as fuck when it's an open, wild world. Did you seriously think that it'd be like a fucking city?
>>
>>341420349
kys
>>
>>341420349
People play it because it's Zelda, not because it's trying to play like Elder Scrolls.
>>
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>>341431163

It looks even more boring than SS. You must be a fanboy of some sort. What other reason is there to defend a lackluster game?

Look at picture related. Look closely! MOTHER OF MERCY THE DUDE IS CLIMBING A MOUNTAIN!

So where is the insane hype for this boring looking game? It has cartoony graphics, CLIMBING and puzzles and shit. Nothing it showed was impressive though. That's why hardly anybody cares. But not when it's a ZELDA!
>>
>>341431037
>you can throw boulders around

Is... Is this seriously what Nintendo fans are shilling about the physics system?

I expected it to be something far more systematic.
>>
>>341431474
>but you cant interact with anything except the occasional exploding swamp gas bubble.

Because there are vastly less unique objects around. Novigrad is ridiculously detailed on a level no Zelda hub will be.
>>
>>341431558
You realize the entire reason FFXV, Phantom Pain and Breath of the Wild are what they are, is because Skyrim got 40/40 in Famitsu. That's the reason for all these mainline genre departures. So fucking predictable.
>>
>>341431862
Keep telling yourself that bub.
>copy pasted buildings
>copy pasted npc's every 10 steps
>>
>>341431918
Famitsu is a shit magazine and Japanese reviewers in general are even worse than western ones.
>>
>>341431727
>someone mentions one thing in a list of things that were shown on the treehouse and doesn't even mention the full extent of it
>"is...is this all people are hyped about? woah shill shill autism waaa"
At least do some research for yourself, you dumb wanker.
>>
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>>341431650

Games with established characters will always be more hype than the same game with unknown characters.

For example any studio could make a game as good or better than Mario Kart but no one will care because it doesn't have Mario/Nintendo characters

This is solid tried and tested game mechanics from other games with Zelda facepaint and all the personality Nintendo puts in its games
>>
>>341424371
Same. It's the Zelda I wanted since back when I was anticipating Ocarina of Time and then MM, but vaster than I ever imagined a Zelda game of being.
>>
>>341431532

Compare what you've seen in this game's world to the wilderness of Witcher 3 and you'll understand what people mean when they say that it's empty.

People may also speak from experience. Remember the ocean in WW or the Sky Islands in SS? Yep, that's what we can expect in this game too: Large empty buffer zones between locations. When you visit a location first and find something or somebody there, you feel cool. But then the game just…does it again. And again. And again. Then it gets incredibly boring and you start asking yourself if crossing trhough the next buffer zone is worth it.
>>
>>341431918
>"It's really easy to predict a video game after it's announced/released."
Literally you are fucking retarded.
>>
>>341431985
The point is that management saw it, and from on high, whipped their workers into little eastern Todds.
>>
>>341426153
>the way it was implemented had barely any cohesion with the world in the first place.
This isn't shaping up to be any different. In fact, most of this game seems to follow the school of Todd/Molyneux game design.
>>
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>>341425617
>then any other game.

really?
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>>341420660
How are you gonna '"borrow"' a mechanic? Are you gonna give it back?
>>
>>341431987

So what else is there? With regard to physics, the stasis shit is just throwing boulders around. Nothing more. So what other "mindblowing" physics are there? Water physics? Gravity?
>>
>>341420349
Because it's called Zelda.
Doesn't matter the series went from the innovator, the frontrunner to playing catch-up so hard they are literally doing what others have done without adding anything. It's Zelda so it's the best shit ever.

Just ignore this awkward phase in the series, come back over 2 games when they have a good idea again.
>>
>>341431952
NPCs are actually randomly generated in terms of things like facial features and clothes, with the exception of uniform clothed NPCs like guards.

The buildings are often similar because, well, that's generally how medieval architecture was.
>>
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>>341425617
>Much more than any other game.

This proves that Nintendrones are occupying the same psychological space as the people from Manson’s Spahn Ranch, or Jim Jones' People's Temple. They're isolated from reality and are echoing nonsense to each other until it becomes immutable truth.
>>
>>341420349
Because Zelda fans will buy literally anything with the word "Zelda" in the title, including games they've already played. Why else do you think they got away with making two HD remakes?
>>
>>341432321
It's gotten to the point that the first thing that comes to mind is
"Now how is a nigga gonna borrow a fry? Like nigga, is you gonna give it back?"
>>
>>341432301

That's just the same grass over and over. Zelda's grass looks like they handcrafted every blade of grass. It's amazing.
>>
>>341432535
>This proves that Nintendrones are occupying the same psychological space as the people from Manson’s Spahn Ranch, or Jim Jones' People's Temple

This made me burst out laughing.
>>
>>341432569

This. I'm a nintendrone but zelda fags will buy whatever turd has a recognizable brand, no matter how shitty it is.
>>
>>341420349
The mental gymnastics you people are doing to shit on this game is baffling. No, that's not criticism, it's pure condensrd shitposting.
I've never seen so much butthurt for a game.
>>
>>341432714
https://www.youtube.com/watch?v=dCYCZK0d-ck
>>
>>341432753
AAHAHAAHAHAAHAHAHAHAHHAHAHAAHAHAHQAHAHAHHAHAHAHAHAH
>>
As a former zelda fan, I expected more zelda. Instead what I see is a huge ass sandbox action rpg. I mean it's ok that is fuckhuge but some people dig less and well thought out content than just a mountain of it to distract you. And while I wouldn't call this Skyrim I can see the reasoning and personally, that game was just garbage to me.
>>
>>341432753
I literally had someone tell me the same thing about Skyrim when that came out.
>>
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>>341432753
You can't be serious.
>>
>>341431650
>boring
>shieldboarding
>interactive forest and object surrounding
>surfgliding
>100% vertical exploration and climbing
>fun iphone magic
>downgrade souls combat but still passable compared to bethesda shit.
like i said i've never played any zelda games before and i dont plan too anyway but they surely doing a nice job convincing me to be a fanboy with this game.
>>
>>341432836
Sour grapes and /v/ "ironic" shitposting culture made this inevitable. I'm sure there are genuine concerns, like lack of overworld music,
>>
>>341433165
Oblivion actually has better foliage than Skyrim, because they used a middleware called SpeedTree, which they failed to buy another license for... probably because they're cheap assholes. So they ended just copy-pastaing their own crappy in-house models. Ugh. It's depressing to think about.
>>
>>341433286
>>downgrade souls
you mean improved?
Souls combat is shit
>dodge roll
>attack
>beg the hits box dont glitch so you get killed 10 meters away
>>
>>341420660
the only "mechanic" TES invented in relation to open world games was some really, really shitty 3d physics that was inconsequential except for making gifs to post on the internet and
> mountains
>>
>>341420349
>shitting on a game prematurely because it uses ideas from other games, and doesn't meet up to your standard of graphics.
>>
>>341432532
You're so full of shit your parents named you "Septi C. Tank"

Every 10 steps you see the same hood n cloaked npc muttering the same line
>>
>>341426296
>Souls games are objectively more challenging than Zelda games
how can they be challenging when there is LITERALLY no punishment for dying. All you have to do is parry, backstab, or cheese enemies.
>>
>>341433696
what is it that improved when you dont even have rolling and need to autistically jumped every second to avoid attack. dont even start with clunky and samey moveset across every weapon. also fuckoff with that stupid trivialization.
>>
>>341432321
>>341432714
>>341432883
I fucking love that episode and how it shows the hypocrisy over the whole shitfest that it's based on.
>>
>>341430169
>The physics could hardly be less impressive. Shit is old. It was impressive when Half Life 2 did it many many years ago.
And no game has had physics this well defined since then.
>>
>>341434180
so you have never played one before good to know.
>>
>>341432043
Pretty much this.
>>
The difference between Breath of the Wild and most (all?) other open world games is that Miyamoto and Aonuma are toy makers. The entire world is a toy box that is set up to be played with.

Are there other physics based open world games? I can't think of any (none of the giant AAA ones in recent memory, anyway).

That's the difference.
>>
>>341434295
>>>341433696 (You)
>what is it that improved when you dont even have rolling
backwards flips, side jump, etc.
>>
>>341420349
> Game gives you options
>Dont have to do those option
> you still complain.
>>
>>341434581
>Are there other physics based open world games?
Just Cause.
>>
>>341432371
Good fire physics: wind helps it spread, your wooden items will burn, fires create an updraft you can use in combat, stuff like that.
>>
>>341420349
The good question OP : what do you care so much if anyone like Zelda BOW ? What did you think it was necessary to tell people to hate this game because you want to ? Tell me OP.
>>
>>341434295
>Having more options but not the one in my game is bad
>>
>>341420349
Because those games are not cute.
>>
>>341434716
And Just Cause is the best open world series, so I think we found the secret sauce

>environmental physics

Which makes sense; in an open world game the world is the main "character" and draw, so the games with the most ways to interact with these worlds tend to be better
>>
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>>341435021
>zelda is now an undeniably, indisputably fujo series
>>
>>341435264
>now
>not knowing the difference between fujoshi and yumejoshi
>>
>>341423063
Is this literally going to be the best single player game of all time?
>>
>>341435264
I never understand why this somehow was worthy of a tv show.

She clearly takes care of herself, she cleans, and she obviously earns money.

Let her do what she wants?
Do you judge others because they watch TV all day?
>>
>>341434668
BB sidestep dodge & roll dodge is more effective and practical(doesnt look stupid) and backward flip already existed. the only think that improved is aiming archery which is not exactly a big point since From just a bunch of lazy hax to follow the trend.
>>
>>341435264
>>341435401
>Next installment you will be male link saving a Prince
>>
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>>341435423
>>
>>341420349
>And Nintendo fans are praising this?
No one is really praising this. It's marketers and damage control.
>>
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>>341435481

Looks like this hit a nerve.
>>
>>341432753
isn't that what MGS3 did?
>>
The difference between this and other open world games is this will probably have hand crafted dungeons to find throughout the world.

Most open world games either present themselves as sandboxes or as shitty open areas with boring copy pasted quests everywhere. This looks to be more similar to Windwaker, kind of like an open ended Metroidvania.
>>
>>341424032
Water temples. you loose. dont come back to /v/ for 3 days.
>>
>>341434909
if you bother read my original post im not the one dissing the zelda game in the first place hell i love all the other aspect i'm just pointing out minor flaw in combat and like a stupid fanboy you are cant even stand hear 1 flaw.
>>
>>341435760
Dumb animeposter
>>
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>>341432753
You, I like you.

I'm really looking forward to this game.
>>
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I'm excited for this game
The amount of asspain Nintoddlers will produce when everyone shits on it harder than SFZ will be fucking beautiful
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>>341436003
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>>341423970
>literally designed for 3 year old children
>Year 2016 of our Lord Jesus Christo
>LITERALLY ILLITERATE

We always had some retards in /v/ but those were funny fellows. You are not. Do your homework before posting here, thank you.
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>>341432753
keked hard bro.

nice
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>>341431474
Turn the map off and you'll suddenly notice how much effort went into making that world feel lived in and alive. how each environment fades into another; the placement of towns; the footpaths and how they're formed; it's all very well thought out. Yeah each bandit camp is the same thing gameplay wise but a good amount of them have a story or a further treasure hunt in them.

Recently replayed and I think the map absolutely ruins the game desu
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>TES knockoff
Not really, it's more akin to Zelda's Dogma.
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>graphics look like shit
>realistic elements (world, character proportions, animals, etc.) mixed with cartoony shit (enemy designs, animations, Monster Hunter cooking, etc.)
>terrible voice acting at least in this trailer
>stiff animations which just loop endlessly (see Link climbing a wall, or doing anything at all for that matter)
I don't know why I expected a AAA Zelda, but it's still disappointing to see Zelda plagued by the same shit it has been since WW.
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>>341420349
todd pls
you can actually climb mountains now in zelda
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>>341431918
People have been passing around ideas for and fantasizing about a more flexible Zelda a la the original for a long time. It's something ALBW played with as well. It's an interesting development for the series, but not that surprising given the series roots.
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>>341434178
What?

The cloaked NPCs are a specific kind related to a quest. They're cloaked for a reason specific to that very quest. Nice one watching 20 minutes of an LP and pretending to have played the game. Don't you have a thank you card to write to NoA though, faggot?
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Wish I could hurt a sonygger. This shitposting is really starting to enrage me.

Fucking bunch of jock, dudebro faggots. Don't you have some "kegger" to down or some "slut" to "plow"?

Gaming was better when it was just Nintenbros.
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>>341420349
Looks good, day one buy.
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>>341439826

You mean day one download.
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What are you retards going on about? The game looks fine, stop being such crybaby faggots.

>wahh!! my precious game series has elements that resemble other games!!! its ruined!!!!

You autistic mongoloids are making such a big deal out of this literal children's game. It's pitiful that we share the same species.
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>>341421332
Choose a better screen at the very least.
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