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I didn't believe it was actually possible, but Gamefreak
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I didn't believe it was actually possible, but Gamefreak managed to make Pokémon even more casual than already was.
Were there really people braindead enough to have problems with the last games? Who the fuck GF is pandering to?
>>
>>341357515
those info buttons. I hope you can choose to have that info or not though.
>>
>>341357515
I've played since Silver and honestly could not care less. If anything, it fills up a little bit of extra space in places that are somewhat logical.

In no way will this detriment my gameplay should I buy the game, since I already know 99% of the move interactions with each pokemon typing.
>>
>>341357515
>Who the fuck GF is pandering to?
kids. the people that buy those games. the people they target for. the target audience
>>
There's nearly 1000 Pokemon, I see no problem with the game logging weaknesses after you find them so you don' have to remember every typing.
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>>341357515
>people will be able to shit on my Cradily
FUCK
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>>341357515
Bout fucking time. Im sick of trying to figure out what type these new pokemon are
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>>341357515
Daily reminder that those tips are only shown for Pokemon that you have battled before. When you encounter a Pokemon for the first time, the move effectiveness isn't shown, so the element of surprise is still there for new Pokemon. Besides, who cares? All active Pokemon players know the type chart by heart, so this helps all the kids who are new to the series while not affecting long-time players at all. What exactly is the problem here? I know /v/ loves to whine for no reason, but goddamn.
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>>341357515
>Who the fuck GF is pandering to?
Uh.. Literal children?

Did you forget your fucking autistic babyfur obsession is LITERALLY A CHILDREN'S GAME?
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>>341357515
Children. They're "pandering" to children. That's who pokemon games are geared towards. Don't be frustrated, you've just grown out of their target age group.
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>>341358917
Ok. But we didn't need this shit when the first games came out when we were kids though.
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>>341357515
new comer?
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>>341357515
I liked all the other changes.

Especially being able to check stat changes, no more weird circles, trainer models in-battle, and the new UI for battle. The first rival battle having a Lvl6 and 8 Pokemon respectively is pretty neat too.
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I know the type chart by heart and the typing of every Pokemon by sight so I don't really give a shit.
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>>341361679
well since then they have a lot more exp making these games, and have prob gotten a lot of feedback on things that could be improved
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>>341361679
there are, what, 500 new pokemon introduced since RBY dropped?

plus, it's been 20 years since RG were released in japan, so shit's changed
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>>341362094
>>341361374
>>341361171
>>341361162
>>341358917
>hurr children!
Children didn't have any problem beating this shit without retard proof handholding back in the day.
I can't believe these many faggots are defending these practices.
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>>341362354
Now new Pokemon's type aren't going to be as mysterious. I mean, you can still probably deduce certain types, but secondary typings aren't always completely obvious.
>>
>>341357515
>but Gamefreak managed to make Pokémon even more casual than already was
How? By cutting out the part where you memorize or look up a type-effectiveness chart?

I'm sorry, but I'm not seeing the issue.
>>
What's the problem? Don't other RPGs like SMT do the same thing?
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>>341357515
>Water beats Fire
Makes sense.
>Flying beats Bug
>Makes sense.

>Bug vs Dark
Uhhh ummm uhhhh
>Super effective

>Ice vs Bug
Well surely freezing bugs will-
>Normal

>Fairy vs Fire
What does fairy feel like?
>Not very effective
>>
It's been seven generations, who gives a fuck at this point. I already know the weaknesses by heart.
Advance Wars does the same and nobody gives a shit.
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>>341357515
I actually like that because I have trouble with the new pokemon and figuring out what the fuck they even are.
>>
>>341361679
Saying that it wasn't in the first game, so it shouldn't be in the latest game is an incredibly stupid argument. We didn't need a viable counter against psychic type in gen 1 either, apparently! Why the fuck did they change it so spatk vs. atk is based on a move per move basis instead of a type basis? Garbage. Natures? Abilities? All terrible babby additions geared towards making the game easier.

You have to present a better argument than "We didn't need it so they don't either."
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>>341362637
Apparently you didn't even read my post (>>341361162) you idiot, and now you're just fishing for (You)s. This is the last one you'll get from me.
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Are you mad you won't win from little kids anymore? Now they know all the SE bullshit you know by heart, faggot.
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>>341362972
Back in my day we didn't need backlit screens. Fuck Nintendo for letting kids see the screen in the dark
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>>341362637
There's also a lot more type combinations than there used to be anon.
I'm sorry you're not the target audience anymore.
Maybe you should find a different series?
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>>341362637
There's a ton of types now, type diversity, and moveset diversity is much more common than it was back in Gen I.
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>>341361679
We had 151 pokemon when the game came out when we were kids
We also only had 4-5 pokemon types.


Pokemon now has 1000 different pokemon and 10-15 different pokemon types.
>>
>>341357515
>Game Freak gets their shit together and makes a proper UI that doesn't look like horse shit
>People complain
This is a huge improvement over the shitshow that was Gen 6.
>>
>>341362972
>compares thing that makes combat simple to things that add depth to game

(you)
>>
>>341362859
It only works if you've already battled vs it before though
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>>341362827
>What does fairy feel like?
glitter
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>>341363329
That's still fine because I still forget
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>>341363248
Only 3 types have been added

I think
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>>341363248
>4-5 pokemon types

You could've made a point that many of them didn't make sense. Like Ghosts always being poison so it felt like Psychic was super effective on them. Or Dragon not having a weakness to dragon because loldragonmoves
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>>341362637
>I can't believe these many faggots are defending these practices.

It's literally okay when Nintendo does it.
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>>341362972
That other shit you said actually affects gameplay. The thing that says HEY USE THIS just holds the players hand
>>
You seriously made a thread to complain about a mobile game being too accessible?

Do you ever think about your life and what you do? How do you take yourself seriously?
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>>341361162
>only shown for Pokemon that you have battled before.
So we Megaten now?
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Seems good to me. Memorizing the types of 150 Pokemon is easy enough and I did it when I was a kid, but how many are they up to now? 900?
It's normal to think of yourself better than "today's kids" but kids and adults alike shouldn't be ranked on their ability to memorize Pokemon type because the information has been hidden in battle until now. Battles should be about strategy or composition and not memorization.
>>
>>341357515
>complains about this
>when even the online simulator uses this
>>
>>341357515
>Who the fuck GF is pandering to?
People without internet mobile.
>>
>>341357515
You can split hairs with me about it but I definitely believe the stat changes is a welcomed addition.
>>
>>341362637
What do you think about all the other RPGs with far smaller enemy lists than Pokemon that still let you see resistances/weaknesses?
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>>341363734
>mobile game
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>>341357515
As soon as I saw that I knew this was being done for children like my stupid ass little cousin.

Fucking forgets a Pokemon's type or effectiveness not even minutes after I tell him.
>>
Remember when Black and White casulaized the series with infinite usage TMs? Good times.
>>
The casualization boogeyman is reaching SJW boogeyman levels rapidly

This is just good game design. Transparency is good. Hiding shit in a game like Pokemon is bad design. This simply eliminates the trip to Bulbapedia any number of us have taken at one point or another. And it only shows up the 2nd time you fight a Pokemon.

Also, it's a children's game series :)

And it's always been designed to be easy

That's why the AI is set up to use useless status moves on you

That's why you get a tour of your home town in every game

That's why there are so many signs and menus

Have you played RBY in recent history? They're easy as shit.

Make no more of these threads
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>>341363987
It's literally a mobile game, the 3DS is a mobile platform.
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>>341362747
I look up all the new Pokemon before every release ever since DP because I like to plan out my teams ahead of time every run. It's not fun having a full team most of the game then finding something even more perfect after the sixth gym or something and having to ditch a Pokemon to use it.

Regardless as stated earlier it only shows the weaknesses after you've encountered them once before. So if you want it to be a surprise, there's still that.
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>>341357515
>Fucking Masuda has the nerve of saying that they think on their older audience

Motherfucker piece of shit.
>>
It's literally similar to Fire Emblem Fates, they have color-coded weapon icons so you can simply choose which units to use. Here it's just use the right type of move on the pokemon.
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>>341357515
Youre complaining about a game being casual even though that game is literally the #1 casual normie game that has ever existed?
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>>341357515
should just show the Pokemon typing instead.
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>>341357515
Well, no shit they're casualizing it.

They never pretended they were doing otherwise. This game is designed for children to hop in and start playing.
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Are you kidding me?

Stop acting as if pokemon was ever fucking hard. You can play through the entire thing using a single pokemon and knowing fuck all about type effectiveness, that's what I did when I was young.

This doesn't hurt anyone. It only makes the game more accessible to inexperienced players and changes nothing for people who already know what they're doing.

Or do you honestly think the single player experience took skill?
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>>341357515
You can literally do the same thing in Shin Megami Tensei, one of /v/'s favorite game series. I'm not saying pokemon hasn't gone to shit but find a better fucking example.
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>>341357515
kids are more than capable or remembering a million different pokemon, their types and weaknesses. This shit is for faggot adults playing pokemon games.
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>>341357515
Kids today can literally go on Bulbapedia and look at type effectivness.

Might aswell put the info inside the game
>>
Forgive me if I'm wrong, but hasn't Pokemon always been babby's first RPG? A game played purely to veg out and collect cute monsters?
When has it ever pretended to be challenging in the main game? How is this making it easier? How could you even make it easier?
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>>341357515
lol, pound.
>>
>18+ board
>still talking about pokemon

I hope barneyfag invades this thread
>>
YOU DONT GET TIPS UNLESS YOU'VE BATTLED THE POKEMON BEFORE

YOU DON'T GET TIPS UNLESS YOU'VE BATTLED THE POKEMON BEFORE

YOU DON'T GET TIPS UNLESS YOU'VE BATTLED THE POKEMON BEFORE

this combined with it undoubtedly being turned off for multiplayer makes any complaints about an objectively good quality of life addition like this potentially the most retarded thing in the history of mankind
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>>341357515
I don't get the problem, everyone and their mother knows the weakness chart anyway. That info being there or not is irrelevant. 99% of players won't notice those tags anymore 10 minutes into the game
>>
Designing a good, understandable interface isn't the same thing as dumbing something down

This is a feature most well-made games should have to communicate shit to the player
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>>341363783
It show the attack type. It shows the pokemon type. Anyone can figure this out except for Arthur Gies. Arthur Gies type players is who this changed is aimed at, not kids.
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>>341357515
If you go back and watch the stream you can see this is only there for pokemon you've already seen. There's a fight with a caterpie and pichu where it's not there.
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>>341357515
If you already know the type chart, why does it fucking matter to you?
Why is /v/ so shit, it's like babies endlessly screaming at each others.
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>>341362827
Ha.
>>
>>341364619
This shit is communicated already. The types are displayed. It's eredundant information.
>>
you're right OP. We here at GF are taking your concerns seriously. We will be making drastic changes to the new games before release. For starters, Pokemon will no longer show their types to you. We feel the need to pointlessly memorize game elements that could easily be fit into the UI is of infinite fun value, and stresses the hardcore aspect that Pokemon has always been designed around. We'll also be removing health numbers, exp progress, stats, and more. We hope this will make Pokemon the hardcore experience that we imagined all those years back.
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>>341364129
They think of the older audience, but they only pay attention to the PvP side. Hence XY adding tons of things to make it far easier to get into competitive or rush to the endgame if all you care about is competitive.

Battle Royal is only a thing because they noticed some people in Gen VI played Multi Battles online with teammates purposely attacking eachother treating it like, well, a Battle Royal.
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I've played since gen 1 and I still only know a handful of the basic type effectivenesses.

During XY I actually looked up a bunch of typings because I couldn't remember them.

Of course I could have just bothered to learn all of them, but I never did.
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>>341357515
it literally affects nothing
its just there
so why the fuck are you complaining about it
why are you looking for things to complain about
fucking kill yourself
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>>341357515
Pokemon is for small children.
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>>341357515
Makes sense since Pokemon typings are getting more retarded and even Megas and Certain moves are changing how a Pokemon reacts to your attacks now.
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>>341363248
>We also only had 4-5 pokemon types.
Love it when kids try to sounds smart.
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>>341364379
I'll need it, I haven't played pokemon since the second generation. I think pokemon is generally an actual rehash but I'm from Hawaii and I love tropical/island settings in general so I'm going to pick this one up
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>>341364630
>It shows the pokemon type.
Since when? The last I played was Black (not Black 2) because I can only handle Pokemon every few years due to the similarity between them.
This sounds great.
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>>341364790
The funny part is that there are far more challenging games than Pokemon that nobody criticizes for openly displaying their own respective rock-paper-scissors shit.
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>>341364582
You should have to understand the game mechanics. To know that water is super effective against a pokemon requires you to understand types and weaknesses. Displaying effectiveness makes it so you don't have to understand the rules of the game in order to play it.
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>>341364379
You can (usually) tell a typing from how a pokemon looks, but it's more effort to remember the typing chart.
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genwunner here. back in the day, you could infer that a thunderbolt was super effective on a vaguely aquatic looking pokemon and there was like a 90% chance you were right. easy.

these days, there are so many pokemon and so many random typings, vestigial elements, and color ambiguity you have ZERO idea what the fuck you're looking at most of the time. I wish they didn't do all of the work for you, but this is somewhat necessary I think.

it was fun to be faked out by a sudowoodo, but there are so many bright pink fuckballs and you have no way to tell if it is faerie/whatevernewtype enough to laugh at your karate chop. shit's gotten stupid.
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>>341365050
Not true. Now Shuckle is ruined.
>Nobody fucking knows what is good against his type
>helps him out a lot in fights
Hes bug/rock and weak to rock
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>>341362827

>Fairy vs Fire
Wasnt Dragon vs Fairy? Anyways, mythically speaking makes sense both ways.

>Bug vs Dark

They have no soul? idk

>>Ice vs Bug

Yeah, as a fun fact sometimes the cigar company i work for would freeze cigars to kill bugs/eggs in it. so yeah, i am guessing its the same with food.
>>
>>341362637

>Children didn't have any problem beating this shit without retard proof handholding back in the day.

Nintendo kids are special, just look all the post about red and blue in the Miiverse and how hard is the game.

Red/blue VR literally cause this shit
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>>341365231
>Displaying effectiveness makes it so you don't have to understand the rules of the game in order to play it.
>oh no im fighting a pokemon ive never fought before and it doesnt show the effectiveness on my moves
>now im forever gimped because im a literally retarded strawman that could never make the correlation of type effectiveness on my own
do you honestly believe this shit
>>
>>341357515
Any good player already knows type effectiveness by heart, chill the fuck out.
>>
lots of games do this, including strategy games most people would consider much harder than pokemon. This is literally a non-issue
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>>341357515
it looks like pokemon has become so bloated that it now plays itself

honestly i'm surprised PP is still a thing
>>
Some of them you can remember, like bug/dark/ghost being strong against psychic because those are common fears.
>>
Only one I had problem with was the Elite 4 on black and white. That was bullshit
>>
oh get over it. Did you bitch about infinite TMs too?
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>>341365669
pokemon has literally always been casual shit
you're a literal retard if you think you're hardcore for beating red/blue back in the day
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>>341365749
A lot of people did, yes.

Which was fucking retarded.

I bet when/if they actually make HMs less stupid people will cry "B-BUT YOU NEEDED TO HAVE AN HM SLAVE! NOW YOU HAVE A WHOLE EXTRA POKEMON TO USE IN BATTLE!"
>>
>>341365231
and that will be a complete non issue as long as they keep the tips out of any kind of standardized competitive play (maison/multiplayer)

and who are you to say how this will affect the learning curve? for all we know it'll help
>>
>>341362637
Except children today are huge casuals.

Like it or not, young kids have always been Pokemon's target audience, at least in Japan.
>>
>>341362637
>Children didn't have any problem beating this shit without retard proof handholding back in the day.
It's almost as though there are at least five times as many Pokémon among three more types, the relationships between which having always made questionable sense.
>>
>>341362827
>Bug vs Dark
Since Dark is Evil type in Japan I just remembered this by thinking of Kamen Rider
>>
>>341364021
You're a fucking retard.
>>
>>341357515
Pokemon is a children's game you stupid twat.
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>>341365839
>you're a literal retard if you think you're hardcore for beating red/blue back in the day
After seeing the kids of today complain about how hard it is on virtual console, I might as well be hardcore.

Seems like every year the bar gets lowered for how hard games should be
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>>341357515
"GREAT! NOW CHILDREN WILL BE ABLE TO BEAT ME ONLINE BECAUSE NOW THEY GET TO SEE WHAT WORKS AGAINST WHAT, I DIDN'T HAVE THAT AS A KID, IT'S ALMOST LIKE YOU FAGS THINK GAMEFREAK WAS JUST STARTING OUT WITH POKEMON AND SEEING WHAT WORKS IN THE VERY FIRST POKEMON GAMES. SO WHAT IF WE ONLY HAD 150 POKEMON? AND THEY HAVE LIKE 900 OF THEM NOW? FUCK POKEMON, I'M NEVER PLAYING THIS BABBY FIRST RPG EVER AGAIN, AND TO THINK I DEDICATED ALL MY TIME TO BUYING ALL GENS, AND WATCHING THE ANIME, FUCK YOU NINTENDO, FUCK YOU."
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>>341366363
>After seeing the kids of today complain about how hard it is on virtual console
nobody says this loser
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>>341365845
>the only HM's that are useless are Cut, Flash, Rock Smash
>the last two became TM's in later games
>mfw I just slap every HM on my main team anyways and do fine in any of the games new or old

I shudder at the memories of the days that I actually used HM Slaves instead of a full team of six at all times.
>>
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>REEE!! CASUALS!!
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>>341363560
>Only ever used Gengar as my ghost type
>Didn't learn that psychic wasn't super effective on ghost until gen 6
I don't know how it took me that long to learn that. All because of Gengar.
>>
>>341357515 you're implying that most people don't have the type chart memorized. Also, you only see the effectiveness after you're first encounter with the Pokemon.
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>>341366363

Pokemon games have been getting easier but that doesn't mean that they used to be hard.
>>
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>>341363248
>4-5 pokemon types

(you)
>>
>>341366424
That's what I usually do anyway.

I still like Strength and Surf as moves.
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>>341365124
Love it when adults bitch about a kid's game being made for kids.
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>>341357515
>Who the fuck GF is pandering to?
the children they have always made their game for

pokemon has always been targeted at children

you do know that don't you?
>>
>>341357515
>letting you see the resistances and weakness of enemies in a turn based RPG
Yeah, how could they implement a feature that's common in this kind of game.
>>
not this shit again
the ONLY skill that yu ca find in pokemon its predicting against other players
breeding isnt hard, just time consuming, and most of the faggots that you see in a tournament inject like tat guy with the aegislash in a dreamball
and on the "old days" npc trainers had shit moves, up to the present they still do, all yu need to beat any game its pick a starter and pam any attack with stab that does neutral damage, you can wipe any elite 4 with it, and still have place for 5 more pokes
just check blue team in the first fucking games, on both red and firered killed everyting with just a charizard with flametower and wind attack
FUCK OFF
>>
As long as I get the option to turn it off I don't care


...we won't get that option, will we?
>>
>We will never have difficulty options
>Pokemon Master
>Pokemon Trainer
>Pokemon Beginner
>>
>>341357515
Need a new pokemon colliseum
>>
Who gives a shit? All it's doing is saving someone from googling type charts.
>>
>>341366431
DELETE THIS

FIRE EMBLEM IS DEEP STRATEGY FOR THINKERS SUCH AS MYSELF
>>
I do like the status display, though. That's really convinient
>>
>>341366783
Why turn it off? It's not like it gets in the way of anything.
>>
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>>341366783
why do you care either way? you're probably 30 years old and have it all memorized anyway.

alternatively the only person it helps is new players. worried that a new player might have be a challenge against you knowing your weak types?
>>
>people ITT defending this shit
>they probably aren't bothered by the inevitable lack of hard mode either
Bravo /v/.
>>
Will it have 0/.25/4 effectiveness as well?
>>
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>>341357515
>All these pokemon """""pros"""""" who use third party damage calculators whining about casualization when the same thing is implemented in-game.
>>
This is great.

>implying I want to try remembering what the fuck fairy is weak to, or steel or dragon or dark
>>
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Watch the stream again.
When you fight Ladyba, Caterpie, and Pichu the typing effectiveness doesn't trigger because you haven't seem them before. You still have to try to use attacks on monsters you haven't encountered yet.
>>
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I love these changes, and knowing the Pokemon's type, it saves me time to go to Bulbapedia to know his type or catch up to all the fucking new Pokemons or types.

These are positive changes, I can't be bothered to catch up with this shit.
>>
What if the Super Effective/Not Very Effective messages only show up if you've caught the pokemon you are fighting? Would that be ok?
>>
>>341367558
I don't care for it because there are other games that show type/element/weapon effectiveness and are still more difficult than Pokemon. It's not a big deal.
>>
>>341367883
they only fucking show up if you fought the pokemon before nigger fucking pay attention
>>
>steel still isnt super effective against dragons
>bug types arent super effective against faries.

???
>>
It's almost like it's a

GAME

FOR

CHILDREN
>>
>>341368064

[gasps]
>>
>No more pausing my gameplay to check bulbapedia on what typing that new candlestick keyring ice bream bullshit new mon is

This is only convenient, how can you people complain
>>
>>341357515
I can't recognize if this bait or serious case of autism. No one cares about a little text, gameplay is still a casualfest.
>>
>>341368064
pocket monsters is a serious genre for adult trainers such as myself. children simply would not grasp its complexities.
>>
>>341357515
It would be one thing if it was only for pokemon you have already caught but you and I know that it's for every battle.
>>
>>341367676
normal and water are neither super effective nor ineffective vs caterpie, ladyba or pichu so of course you wouldn't see anything anyway
>>
>>341368218
It's not, the type effectiveness only shows for Pokemon you've seen before.

>>>/vp/26739776
>>
>>341357515
How can a turn-based game ever be hard?
Just choose the best thing. Christ, just look a the few options you have, and pick the best one. RPGfags are the worst.
>>
>>341367619
No, but it does say if things are just effective as well.
>>
>>341368278
Did you not look at the OP image?
>>
>>341368136
>Candlestick
Ghost, probably fire because it's a candle

>Keyring
Fairy, maybe also steel

You can usually tell what typing a pokemon is just by looking at it.
>>
>>341368426
>How can a turn-based game ever be hard?
You ever played any card games?

Chess?
>>
Canwe just ignore these threads. They are only there to bait people
>>
>>341367619
How do you not know Dragon, Steel, or Dark's type match ups?
>>
I'm fine with it if you've caught the Pokemon and it's been logged into your Pokedex. There are like over 700 Pokemon and it's a pretty minor convenient factor. If it's on permanently, for Pokemon you've never encountered before, it's retarded.
>>
>>341357515
>get btfo the fuck out on \VP\
>try again on \V\

Every time
>>
>>341368516
Chess is a crappy tactical turn based RPG developed by a bunch of monkeys.

Right away you'll notice Chess has no storyline. Instead, all you notice is the the White army and the Black army are fighting each other over a battlefield. Note the "a battlefield," because Chess only has one story map.

As for the actual combat, it's extremely dull. Each unit can kill another with only one hit. This means units with a real good movement ability dominate the field (more on that bellow). There aren't even any combat animations or anything that happens in combat. One unit moves on it's space and "captures" it, and the piece is removed from the game with no form of action or special effects.

Yawn.

Chess has shitty class balance. The Queen is flat out overpowered while your actual front line units, the Pawns. can't do shit. I think the developers were afraid that no one would use the female character so they buffed up her abilities really high but now theres no point in using any other unit.

The rest of the units suck. Rooks can only move in 4 directions, same with Bishops. Boring. Also, whats up with the Knight? It has the most bizzare combat abilities of all the units. They're retardly hard to use cause they jump around like retards to move and attack. The devs should have named this unit Ninja, since Knights didn't jump around like that in real life.

Worst part, is the king. You see, the devs decided that if your king gets captured, you instantly lose the game. W-T-F? This wouldn't be a problem, except that he can't move for crap. Seriously, the most important unit in the game can only move 1 space a turn? Good luck keeping him alive while every other unit in the game dances around him.

Unbalanced classes, lackluster gameplay, and not to mention repetitive 1 hour+ games. Chess is not worth the time or your money. Buy Final Fantasy Tactics or Disgaea instead.

3 out of 10
>>
>>341368512
>OP image
>fighting caterpie
>2 normal moves
>1 water move
>caterpie is bug
>bug is weak vs flying fire rock
>bug strong vs grass fighting ground
>???
>>
>>341368639
Good thing that we had several minutes of live gameplay that confirm how it works, so you don't have to speculate about these "what if" scenarios.
>>
>>341360928

This. Back when I played platinum I had to look up a ton of gen 3/4 pokemon since I haven't played since GSC. At this point, there's so many of the fuckers that probably wouldn't remember their weakness even if I ran into them before, due to a lot of them not having any correlation between appearance and type.
>>
Trying to figure out weaknesses was pretty much the only decision making you ever made in a pokemon game.

At this point I might as well just tap a button. Like Cookie Clicker.
>>
>>341368943
>Trying to figure out weaknesses was pretty much the only decision making you ever made in a pokemon game.
Then you weren't very good at pokemon bud

If knowing strengths and weaknesses was the pinnacle of pokemon strategy for you, you are literally bottom 10% of the community
>>
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>>341368278
>>
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>not having to look online to see the weaknesses for that one pokemon type combination you can't remember.

I'm not seeing the problem desu.
>>
>>341368836
If a move is super effective, it says "super effective".
If a move is not very effective, it says "not very effective".
If a move is neutral, it says "effective".

If you haven't seen the Pokemon before like in the Caterpie screenshot, it won't say anything.
>>
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>>341366431
This is a rom hack though
one with an insanely edgy protagonist at that
>>
>>341362637
150 Pokemon aren't hard to keep track of. Plus kids actually aren't any different now than y'all were back then. What you're seeing is both exponentially increased exposure to whining and widespread opinion/reaction to the games thanks to the internet being much, larger, as well as Nintendo addressing issues that have plagued the demographic since day one, especially since the internet is making it much easier to track said opinions and reactions.
>>
>>341367375
>anything but using your phone is acceptable

Like honestly fuck public readers lmao
>>
>>341357515
It won't tell you until you've already tried that move against that species before.
>>
>>341361679
>>341357515
>Only 150 pokemon
>3 less types than there are now
>>
>>341369224
>can't remember weakness
>thinks he deserves to do extra damage or take less damage

No, anon, you failed to figure out the weakness. Take that less damage like a man.
>>
>>341368680
>capital V and VP
Wew, summer is here once again.
>>
>>341368616
Fairy is strong against dragon

Fire? is good against steel

I don't remember if psychic is strong aganist dark or vice versa
>>
>>341369434
>Hundreds of new combinations only came about recently
>Movesets were previously 90% normal, 10% STAB
>>
>>341360632
underrated post

I love Cradily and I'm still not sure what type it is. Water/Rock? Grass/Rock?
>>
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NERFED
>>
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>>341357515
>everyone saying "HUUUUUURRRR ITS GEARED TOWARDS CHILDREN ITS OKAY IF ITS CASUAL AS FUCK AND REPULSIVE TO ADULTS"

Pokemon yellow was my very first video game, which I played at age 5-6. It had a high degree of nonlinearity(for the series), had some ridiculous difficulty spikes (sabrina and her 3 lv 50 abra evolutions), and I beat it on my own just fine. I don;t give a flying fuck if kids these days are braindead, it's the parents who buy the games anyway. Literally nobody benefits from these design decisions.
>>
>>341369726
I think it's rock/grass

It's a fossil plant

>It is rock/grass
cool

Like I've said, most pokemon you can figure out the typing of just by looking at them.
>>
>>341357515
Some other anons already have said this, but some types like Fairy type for example require some actual thought if you don't memorize the type effectiveness chart. I mean is "Steel" type and "Poison" type the first types you would think of banes against fairies?
>>
If you don't want casualized Pokemon but like Pokemon itself then just play Mystery Dungeon.
>>
>>341369914
>Literally nobody benefits from these design decisions.
People who don't bother to memorize or look up a type chart?
I started playing with red/blue too, there's no reason to get upset over this.
>>
>>341368753
Chess is art you dumb faggot, everything about it is designed to show off the horror of war and the cold rationalization of generals, don't believe me?

Why do half of your units have the same name? Oh it'sm because they're grunts, they're not valuable, they're just useless, a big part of the game is rationalizing sending a pawn to die to kill something else.

Why are bishops units? To show that to a general even religion and morality is irrelevant, the bishops can kill so they're drafted.

This lack of morality is further expressed in the board, Black and White, i wonder where i've heard that before? Oh yeah it's black and white morality, generals can't wonder about the morality of capturing another humanbeing.

Why is the queen overpowered? Well by disregarding sexual dimorphism Chess does something clever, it gets you to think exactly like a general, the queen is a single person as evident by her name, but you send her headlong into hoards of enemies, all because it's effective, it gets you to completely dehumanise your own monarch.

And the kings? Well by having a ruler be a pompus and frail, only able to move 1 space around him and constantly fleeing from danger, Chess implores the player to ask "what am i fighting for."

10/10
Chess: The beautfiul games is available on all good materials.
>>
>>341365312
I had trouble doing that with later gen pokemon
>>
>>341370123
Steel yes
poison no
>>
>>341369914
>I don;t give a flying fuck if kids these days are braindead, it's the parents who buy the games anyway

Yeah, for their children.

And most of the people who play Pokemon who aren't children are well-balanced adults who accept the series for what it is and aren't sent into a frenzy when the children's video game they're playing gets a feature that makes it easier.
>>
>>341370320
Even with last gen pokemon you can usually tell them apart.

There are outliers, like >>341369845

I had no idea he was ground/flying.

I also had no idea Palkia of all things was a water type until I found him in the 3ds balloon game.
>>
>>341367375
>Playing final fantasy on your phone is acceptable
>Playing final fantasy on your 3DS is unnacceptable
What? Why?
>>
>>341369914
>Yellow
>difficult

Certainly more than RGB due to actual movesets, but still not difficult, even as a kid.

>>341370157
SMD was casualized too though.
>>
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>>341369240
Explain this pikipek then
>>
>>341369914
ok that's nice you 30 year old degenerate pedo
>>
>>341369914
>Pokemon yellow was my very first video game
Then you only had to learn 20% of what today's kids do with respect to Pokemon and moves.

You also didn't need to even be aware of abilities or the three new types until you learned the basics already.
>>
>>341370486
>Questioning Quentin's memeing
>>
>>341362637
I agree but just let it go anon.
Time to find better turn based games
>>
>>341363248
We had 15 types
>>
Only on /v/ can people get mad at casual games making changes for casuals
>>
>>341369553
Fairy is strong against Dragon, Fighting, and Dark, but not very effective against Steel, Poison, and Fire. It's resistant to Dark, Fighting, and immune to Dragon. It's weak to Steel and Poison.

Steel is strong against Rock, Ice, and Fairy, but not very effective against Steel and Water. It's resistant to Normal, Flying, Steel, Rock, Grass, Bug, Electric, Psychic, and immune to Poison. It's weak to Ground, Fire, and Fighting.

Dark is strong against Psychic and Ghost, but not very effective against Fighting and Dark. It's resistant to Dark, Ghost, and immune to Psychic. It's weak to Fighting, Fairy, and Bug.
>>
>>341370546
Pound and Water Gun are neutral, so it says "effective", unlike in the Caterpie screenshot.
>>
Are you all retarded? They already did this in the last Pokemon game. Granted, it didn't really matter because the enemies were all strong as fuck anyway.
>>
>>341370519
>SMD was casualized too
bull shit, that was the hardest MD game
>>
>>341370519
>hardest Pokemon game ever made
>casualized
Please explain to me how a game that forces you to use items while pitting you up against significantly higher leveled Pokemon while making standard attacks do next to nothing in damage is casualized
>>
>>341370790
but this was the first time he had seen a pikipek.
>>
>>341370546
It was kind of hard to pick up on, but I think they said you have to use a move on a Pokemon first, and then the tag will be added to the move.
>>
>>341370791
>Expecting /v/ to play a game series they shit on
>Expecting /v/ to have played anything past gen 1 and then proceed to shit on all of pokemon
>>
>>341357515
Yeah, how dare Atlus show us what are the weaknesses and resistances of the demons we fight against in SMT, fucking casual game.
But no, Pokemon is still easy like it always was.
Where's my fucking challenge mode Gamefreak
>>
>>341370519
>SMD was casualized too though.
That's the hardest Pokemon game I've ever played, and I think I've played all of them except that DS series where you did shit in the field.
>>
>>341357515
Sorry OP. but I think this is a great idea
personally. ive been out of the loop with Pokemon since Pearl. since i played every entry since they released them back in the day. when Pearl came out I said "fuck it. this is the same shit all over again". Now I want to get back on it since atleast they dont use sprites anymore and I havent played a pet/monster collector RPG in a long time (I dont count SMT since thats more story focused).

At the end of the day im not going to know pokemons from the 5th or 6th generations. and im sure as hell not going to bother to learn all their types. so this is good for me
>>
>>341370979
That pikipek has full life and it was the first encounter with one
>>
>>341357515
breaking: games for children have made unemployable adults angry

click here to find out more
>>
Memorizing type and weakness charts isn't strategy it's just arbitrary memorization.

It's especially retarded when they introduce new types like Fairy.
>>
>>341368836
>bug strong vs grass fighting ground
But that's wrong. Bug is good against grass, psychic and dark.
>>
>>341367375
>Sunday night HBO
So basically Game of Thrones and thats it
>>
>>341371312
talking about defense
>>
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Damn, this kills half of what made XY fun. It was amazing going online and wrecking Mewtwos with my Drapion because they didn't know what type he was.
>>
Its a kids game
>>
>>341370925
It felt over-simplified. In the DS entries there was breathing room for all sorts of playstyles, and IQ Skills helped that, SMD forces you to play it the way it wants you to play it and drills into your head as hard as possible how to play that way with endless tutorials for the first half of the story, and you have to wrestle with it with dumb shit like constantly Water Looplet tossing vitamins through your team if you wanna play it in any other way. And the one way to play it is braindead easy and has zero tension because items are overpowered and will get you out of any situation between all the multi-use wands and room-wide orbs they constantly throw at you. IQ Skills are also now just gone and it's pure RNG whether certain Emeras spawn or not for similar skills, and several just utterly destroy the game. Also removing the randomization of the quest system and making it and recruiting completely linear bugged me a ton, kills a lot of replay value.

I guess that's just how I feel, though.
>>
>>341366201

There actually was this same kind of shitposting when that was announced.
>>
>>341370486
because the childish thing its the 3ds itself not pokemon, you could be playing ace combat and it would still be stupid
>>
>>341369692
>old people getting back into the game after missing generations
>new people just getting in missing generations
>pokemon changing or gaining types because of Fairy
Having to learn type match up for a 1000 pokemon in one playthru is kinda fucked.
>>
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>>341360632
First thing I thought of when I saw this.
>>
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>flying is strong against fighting
>but not fire
Never made sense to me, when a flying move was super effective against my Blaziken I assumed fire was weak to it, like wind blowing out a flame.
>>
>>341373585
Have you ever tried to punch a bird?
>>
It's a game geared at children.

You're a twenty something year old man playing a children's video game and taking it seriously.
>>
>>341357515
>Who the fuck GF is pandering to?
Considering you can now keep track of stat drops/buffs as well, I'd say competitive.
The effectiveness may be used to keep track of abilities like Protean (maybe even Levitate or Absorb abilities) or moves like Conversion, not to mention some people may still forget some pokemon which got their types changed in Gen VI
>>
>>341372387
I agree with a lot of your points but how is that casual in any way? Forcing people to play a certain way seems the opposite of casual.
>>
>>341373786
That's a good reason for flying being resistant to fighting, but not effective.
>>
>>341374505
what types have resist that don't offer damage as well?
>>
>>341374676
Bug - Fighting
>>
>>341362827
Fairy is supposed to be represented by like forest spirits kinda?
So fire kills the forest spirits
>>
>>341370546
the game was advanced, note that the litten in the rival battle had the advantages marked too, and Masuda said it was because they had already fought with Hau before.
>>
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Fucking casuals, right anons?
>>
>>341375110
>Fire kills fairy
Nope, but fire resists fairy.
>>
Makes me sad people won't be Thunderbolting my Malamar anymore.
>>
>>341376907
Makes me sad that you use Malamar.
>>
>>341375110
Fairy is only weak to Steel and Poison.

It's the most bullshit thing since Steel types.
>>
>>341372634
But why? In what way is the 3DS inherently childish?
>>
>>341357515
And it can easily be ignored. Clearly its there for kids who don't know typings and hopefully this will let them learn it even faster. And be honest there are like over 700 Pokemon, don't tell you always remember typings.
>>
>>341374676
A lot of them actually.
Steel - electric
Fairy - fire
Ice - water
Bug - ground
And so on.
>>
is anybody here so casual that they don't turn off the option to get a free counter pick between faints?
>>
>streamline game
>/v/ complains about making it casual

nothing new
>>
>>341357515
You got your answer, OP. ADHD ridden children and casuals like neo-/v/ who actually need to look this shit up.
>>
>>341357515

Did you even play the most recent Pokemon games? They're the most casual shit you could ever imagine. So easy it's fucking boring to play them. The games had literally no form of challenge at all.
>>
>>341378416
>Throw out Helioptile
>Opponent throws out a ghost
>Gets his shit wrecked because it's subtype is normal

this will make that mistake never to happen anymore.
>>
>>341357515
This changes shit, anyone who cares about this either already know the type chart or has a guide open while playing, this just removes the need for a guide
>>
>tfw I will never be autistic
>>
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>>341357515
>spend hours reading the info and crunching numbers on the wik like a retardi: serious, hardcore game
>have an interface to provide the same info in game for you: casual trash

Astounding logic.
>>
>>341373585
Wind feeds flames. That's why you blow on a fire to get it started. If anything, fire should be resistant to wind, the same way grass resists water.
>>
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>>341357515
Is this even an issue?
Everyone knows type advantages anyway so who gives a fuck if its "Easier"
>>
It really doesn't make any difference if you already know anyway, and saves you from looking it up if you don't know.
>>
>>341361679
They would've added to that if they had thought of it. There's nothing wrong with more informative UI
>>
>>341380361
I've been out of the Pokemon loop since Gen III and I honesty can't remember shit about types resistances. I know.

Ground can't hit Flying
Ghost/Normal can't do shit to one another
Electricity wrecks flying
Rock wrecks both Flying and Fire (Which is why Charizard is so shit)
Psychic are strong against Fighting (Or was that the other way around?)
Steel resists everything but fucking fire because fuck you that's why.
Ice beats Dragon but good lucky finding those since Dragon types are now common as fuck compare to Ice types now.
Water beats Rock
I can't remember ANYTHING about bug or Dakrk.
>>
>>341381310
Fire > Bug
Actually bug is shit against pretty much everything because it really only has status moves going for it.

Dark > psychic > fighting > dark
>>
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>>341381310
You just need to apply logic, Water beats rock and ground because it would turn to mud
Normal and Ghost does nothing because normal is basicly a human type
Electricity beats steel because it can pass through with ease, just like Water
>Steel resists everything but fucking fire because fuck you that's why.
Jet fuel can melt steel beems
>>
This is helpful because I always forget Drapion is Poison/Dark or whatever combo it is.

What the fuck combo IS Drapion?
>>
>>341381649

Bug has almost no status moves. You're thinking of grass. Bug is all attacks.

Bug is SE against grass, psychic and dark, and resists grass, fighting and ground.
>>
>>341381925
>Electricity beats steel because it can pass through with ease, just like Water

Steel is not weak to electric, it's neutral. Steel is weak to fire, fighting and ground.
>>
>>341382016
But bug attacks are 1/2 damage on like 7 or 8 types, I do know that.
>>
>>341382168
Oh, I dont really have a Electric type...
But Steel does half damage TO electric
>>
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>>341382234

7 types as of gen 6, because fairy resists it for no reason at all.

To compensate Gamefreak tends to make bug types really fucking strong in other ways, i.e. stats/abilities/movepools/secondary types. Sadly ice and grass don't get the same treatment.
>>
>if you can't memorize the typings of 1000 pokemon you're a casual!

You fags probably have to look shit up all the time anyway.
>>
>>341382005
DP
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