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I thought /v/ didn't like empty bland looking open world games?
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I thought /v/ didn't like empty bland looking open world games?
>>
>enemies
>wildlife
>diverse terrain
>unique geographical features
>camps and structures
>hidden treasure
>caves
>dynamic weather

What exactly would make it not empty, in your mind?
>>
/v/ as a whole doesn't like anything
>>
It's ok when Nintendo does it.
>>
It's literally ok when Nintendo does it
>>
>Nintendo
There you go op
>>
What constitutes an open world that isn't "empty" exactly?

I see this complaint for things like GTAV, MGSV and even TW3
>>
This isn't what the whole game will be. This is only the equivalent of hyrule field. There are still towns and NPCs and dungeons and bosses and normal Zelda stuff.
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>>341333943
It's not empty or bland looking
>>
>>341335438

>believing this
>>
Every single open world game gets called "empty".
>>
>>341334324
Welcome to open world games post 2010 but it's OK when Nintendo does it.
>>
>>341335535

The defence force is real
>>
I love Nintendo!!!!!!!
>>
Nintendo
>>
shut up... shut up! SHUT UP!!!!
>>
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They don't, Nintendo/v/ (which includes PCucks who don't even like Nintendo. They just all band together against PS4 because "muh exclusives") were blown the fuck out again by the PS4s conference that showed nothing but games.

First the response was:

>God of War announced and they are taking a totally different spin on it to avoid it being a typical rehash
>"i-it looks shit heh"
>Then the David Cage Heavy Rain tier game
>"w-well it's a movie"
>Last Guardian (with a release date)
>"l-lol, silky smooth"
>Then the Horizon open world game
>"m-muh SJW female protag"
>Then RE7
>"f-fucking PT clone!"
>Then Crash 1, 2 and 3 remastered
>"t-they will fuck it up"
>Then the new Kojima game
>"i-it will come to PC. A deleted Q&A from 2015 s-s-said so. S-s-so what if SCEA funded it!"
>Then the new Spiderman is confirmed exclusive to PS4
>"f-f-fucking SOnyggers"

Throw in the FFXV, FF7 remake, Persona 5, Nier 2, Wild, Shenmue 3 and this was the biggest amount of salt, denial and delusion i've seen on /v/ since Project Beast.

They are unrionically claiming that Xbox had a better conference despite showing nothing but some indies, meme Twitch gamer pirate game and customizeable controllers ontop of a new overpriced and underpowered console upgrade.

Shit, they are even implying Nintendo won by showing nothing more than a bland and empty open world Zelda game and Pokemon. Zelda literally looks like MGSV in that it's all flash ("muh cool tech") and zero substance. The open world looked pitifully empty with no worthwhile shit to do or explore but rather "woah.. I can climb this tree!". But /v/ will defend it up until it releases (and then it will be branded as mediocre like most recent Zelda games) because the Wii U has literally NOTHING else.

I've been literally sitting back and laughing at the denial going on and I don't even care much for my PS4 right now. It's still a shitty Bloodborne box as far as i'm concerned but there's no denying it. /v/ got BTFO
>>
I have loved open world games, flaws included since spiderman 2. Fuck off already
>>
>>341335716
and now with Zelda: Breath of the Wild we can experience that emptiness for the very first time.
>>
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>>341334324

MGSV

>enemies
>wildlife
>Diverse terrain
>unique geographical features
>camps and structures
>hidden loot
>caves
>dynamic weather

What exactly would make it not empty in your mind?
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>>341335994

/thread

/v/ is just permanently asshurt from the whooping they received from Sonys conference yesterday
>>
>>341334324
MGS5. Witcher 3. etc

Between anything interesting shown like Shrines, we had a bunch of nothing but moblin camps that let you loot their shit weapons and get +10 arrows.
>>
>>341336194
MGS5 isn't a bad game either. Fuck off, you memeing memers. You've had it in for the game since the moment venom snake's identity leaked
>>
>>341333943
It's nintendo, the fans used to the yearly bad games.
>>
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>>341333943
Everyone said The Witcher 3 did open world right but I really hated that there were no dungeons and that there was nothing to do in the overworld besides check more bandit camps off of your checklist.

The Zelda series has always right from its inception been 50% dungeons, and the overworld exploration has always been about using the tools you've steadily acquired to find new paths or treasure. So I think it'll definitely be a huge improvement over its contemporaries (i.e. other open world RPGs) in having things to do, puzzles to solve, dungeons to raid, things to interact with in the overworld etc.
>>
>>341335994
Literally this, fucking amazing how accurate this is.
>>
>>341334324
It's the ratio of:

amount of things to do in the world

to

size of the world

Zelda games post OOT (maybe post MM) have been huge worlds, but they are far more empty compared to OOT or MM and continue to make worlds with a lot of wasted empty space. This is no different.

Not to mention a game like Skyrim is the epitome today of such a game and it has all those things you listed, too. Doesn't change the fact that there's empty bullshit compared to say...Morrowind in the same series which has a smaller world than Skyrim but each little bit of the world has so much more filled into it.
>>
>>341336616
But a game that relies on dungeons and other things to just go inside aren't necessarily taking advantage of their open world. Neither is the idea of using a specific set of tools to defeat a certain obstacle. Open world is about having a good amount of options to go through everything the game throws at you, and make sure each of those options have depth to them.
>>
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T H I S
>>341336616
>>341336616

It's like none of you have ever played a Zelda game. Zelda fans have known that the series has never had a shortage of varied settings or dungeons or ever suffered from feeling too empty (Wind Waker's ocean in 2003 is more lively than 99% open world games today), but rather that it's all presented in an all too constrained manner with a lot of hand-holding.

Now we have our first Zelda game which is promising no annoying companion and minimal direction, which was the true bottleneck that stopped recent 3D Zelda games from achieving pure greatness. As long as everything else is up to par this game is going to turn out great.
>>
I love e3, because it always exposes nintenyearolds for the mentally deranged weirdos they are. Literally every other fanbase can admit when a game looks like shit, but they just cant bring themselves to admit it for anything nintendo
>>
As long as the dungeons don't look like this.
>>
This desperation is great.

You can't cry "REHASH REHASH" this time and your arguments suffer for it.
>>
>>341337647
>Literally every other fanbase can admit when a game looks like shit, but they just cant bring themselves to admit it for anything nintendo
It's quite the opposite. Nintendo fans are very critical of their own games. Nobody says Other M, or Paper Mario Sticker Star/Color Splash are good.

But I have NEVER seen a Sony or Microsoft fan say *the new exclusive they showed off looks like shit" even when it really does.
>>
>>341333943
It'll be shit like Xenoblade X
>>
>>341337367
>Open world is about having a good amount of options to go through everything the game throws at you, and make sure each of those options have depth to them
Which this Zelda is doing. The overworld definitely gives you various options to deal with things.
>>
>>341337972

Again, the absolute delusion. Fucking nintenyearolds, they're beyond capable thought
>>
>>341337825
What else would they look like?

I'm genuinely curious. You're talking about levels which are used purely as artificial time wasting setpieces that house a plot device.

Big dungeons that might actually take more than 20 minutes would take a team with a hint of creativity, and Nintendo has none. Nonlinear dungeons would never work because of the aforementioned super secret wibbity wobbity plot device of time/nature/crystal/whatever "hidden" in it.
>>
>>341336616

>The Zelda series has always right from its inception been 50% dungeons, and the overworld exploration has always been about using the tools you've steadily acquired to find new paths or treasure. So I think it'll definitely be a huge improvement over its contemporaries (i.e. other open world RPGs) in having things to do, puzzles to solve, dungeons to raid, things to interact with in the overworld etc

Having even 10 dungeons won't make the open world feel not dead. If the world is as big as they claim they will need at least 20 dungeons to not make it feel sparse and lifeless which it absolutely looks
>>
>>341333943

IT'S
OK
WHEN
NINTENDO
DOES
IT
>>
>>341338705
You sound upset, son ;^)
>>
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>>341337972

You mean just like how Sonyggers on /v/ loved Beyond Two Souls, LBP3, The Order etc?

Meanwhile Nintencucks on here LITERALLY defended fucking Star Fox Zero.
>>
>>341337025
This. There's also the fact that there have been like 25 AAA open world games released in the past 5 years alone.

This Zelda game is just adding yet another to that pile and has nothing special going for it to differentiate it from those other open world games.
>>
>>341337025
You're retarded. It's nothing like Skyrim's overworld. It's more similar to Xenoblade Chronicles X or Subnautica where there are tons of things to do in every little inch of the map, and where there isn't, you are being introduced to a bigger part of the game. There were over 10 camps shown in just the tiniest part of the map, not to mention the ruins, the two temples, the two shrines, the river raft ride, the NPC, choppable trees, forageable goods, and wild critters that you can kill.

If there were any more things in the overworld it'd be too busy. Please do fuck off with your double standards where it's only bad if Nintendo does it, even if they do it well.
>>
>>341338753
Of course you're supposed to beat dungeons.

But that doesn't mean that it should be a linear borefest, it should be a place you need to explore through.
>>
>>341339676
>25 AAA open world games released in the past 5 years alone.
This is what kills my hype

Every type of this game has been done and we've gone through a good amount of gimmicks and features. In comparison this looks sort of simple, something from a team not experienced with doing it
>>
>>341334618
Yep. If you were to combine all of /v/'s opinions, /v/ hates video games.
>>
>>341337647
>>341337972
>>341339675

>Games are objectively good or objectively bad. Anyone who disagrees with the /v/ hiveman is a fanboy

People have different tastes, and a lot of people don't attach themselves to one platform
>>
>>341340003
>It's more similar to Xenoblade Chronicles X
Which was a terrible game.

Things don't bode well for Zelda: BotW.
>>
>>341336816
>>341336373
>>341335994
Sonyggers please do leave, and don't let your persecution complex hit you on the way out.
>>
>>341340003

>more similar to Xenoshit

That's not a good thing

>. There were over 10 camps shown in just the tiniest part of the map,

So it's literally MGSV - Zelda addition in that there will be a bunch of pointless checklist tier acitvities with no substance or depth?
>>
>>341333943
>>341334778
>>341334873
>>341334930
You guys seem like complete and total fucking retards. Yeah, it's ok when Nintendo does an open world game that actually doesn't have much filler content. It's ok when Nintendo creates a game where there are lots of enemies to fight, and treasure to find, and things to explore.

It's NOT ok when shitty devs that you guys love create boring open world games, where all you do is hold W and you're supposed to be impressed by the graphics and the scenery so much, that you're willing to compromise on gameplay by putting long waiting periods between actual meaningful content.

Hopefully you understand now. It's ok when Nintendo makes a good game. It's not ok when your shitty devs that you worship create a bad game. There is a difference between a good game and a bad game. Learn it morons.
>>
>>341333943
We do when Nintendo does it! =D
>>
>>341336616
Yeah but the puzzles are Wait A Minute That Card tier.

I'd be excited about "raiding dungeons" if they had anything to do in them, or anything to gain from them really. The combat looks just as boring as the previous 3D entries, never mind that the enemies a) pose no threat and b) have no reason to even be killed. The puzzles are, like I said, so painfully simple and repetitive to the same end. The other problem is that as I mentioned, what do you stand to gain from raiding dungeons?

Money? What would I buy with it?

Heart pieces? Because the game is so hard I actually need more health?

Oh, right, and for some reason the series refuses to adapt platforming, and instead throws a rock climbing gimmick in our face. Can't even introduce a Jump button, or the Roc's Feather/Cape, but 127 hours is within the realm of possibility apparently.
>>
>>341335994
Didn't watch the Sony conference but after reading this I see it's pretty much all stuff we already knew about. Not impressed. I'm so glad I skipped the PS3 and PS4.
>>
>>341340587
the shilling is real
>>
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>>341340587

>Yeah, it's ok when Nintendo does an open world game that actually doesn't have much filler content.

And how do you know Zelda will fit under this category? The last Nintendo game (Xenoblade) was filled with nothing but filler.

>It's ok when Nintendo makes a good game

Hasn't happened in a while unless you count a hack & Slash Bayonetta and sidescrolling Marioshit.
>>
>>341340587
>There is a difference between a good game and a bad game. Learn it morons.

Have you played it? How do you know the game is rich with content? How do you know the game is good other than your bias?
>>
>>341339675
Star Fox 0 isn't a bad game, just way too short and way too expensive. If it were $20 and still bundled with Guard, it'd have been perfect. $60 for 3 hours of gameplay, even if it is replayable, is not a good deal. $10 - $20 for 3 hours replayable game sounds just about right.
>>
Utter garbage.
This franchise is dead.
>>
>>341338473
XBCX was GOTY 2015.
>>
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>>341340359
>>341340431
>Xenoblade is bad meme
Sour grape Sonyggers are beyond reason.
>>
>>341335797
the offense force is even realer

now stop shitposting on your phone, britbong
>>
>>341333943
I think they are deliberately aiming for Zelda 1. Big world, no rules. The whole game is during our what you can do. I think it will be OK.
>>
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>>341335747
Mention one game where you can survive a snowy mountain by either getting a cold resistance cloth, look for materials beforehand to start a fire and camp so you wont freeze to death, or make potions before hand to increase freezing resistance, or just take a torch and a bunch of food. Also you can come down quick If you dont have resources anymore by hoping into your shield and snoboarding the shit out of the mountain.

Name one you fucking cock slurping faggot.
Also, one open world game with this kind of technology that isn't Just Cause
>>
>>341340854
>Sidequests are filler
Nah. Mira was chock full of things to do for every inch of the map. It was god damned amazing how everything was laid out so perfectly.

Best 180 hours I've ever spent playing a single player game. It's one of my top 10 longest playtimes for a single game, and I'm a PC master racer. I loved TW3 and Xenoblade Chronicles X both, but X just nearly edges it out for having a more in depth overworld.
>>
>>341340994
>>341341308

>literally proving my point

Nintenyearolds are literally mentally ill and incapable of reflection
>>
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>>341341156
XCX is disappointment of the year 2015 if MGSV didn't exist.
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>>341341308

>Sour grape
>Xenoblade

Good luck pushing that meme. On a side note, who said anything about Sony? Will Nintenyearolds ever NOT be salty over Sony single handedly swiping the console market from underneath them way back in the PS1 era?

Pic related, I game on PC cuck.
>>
>>341341676

>pretending this is innovative

Just how low will nintenyearolds stoop?
>>
>Mention one game where you can survive a snowy mountain by either getting a cold resistance cloth, look for materials beforehand to start a fire and camp so you wont freeze to death

Any indie Survival game. Want an exact example? Ark.

All your webm shows is the exact fuckup Kojima made with MGSV. All gimmicks/style with zero substance.
>>
>>341341903
I really want to think this isn't bait. Just give us an example.
>>
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>>341341763
>Implying
I'm an idort master race, with most of my time spent playing PC games, and even I know Nintendo won this gen with GAMES.

Xenoblade Chronicles X blew every other exclusive out of the water last year. The only games that came close were multiplats like TW3 and Rocket League
>>
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>>341341903
>Didn't name a game that does it
>>
>>341341763
I pray CeMu emulation speeds up, because XCX was an amazing game that should be experienced by everyone

I Would replay it but I dont want to invest another 100 hrs
>>
>>341341703

> I'm a PC master racer.

So your a PC + Wii U cuck? Let me guess, you own some low-mid tier PC so that you can latch of PCucks coattails like 99% of Nintencucks?
>>
>>341342130
You just got btfo by >>341341962

Now cry your Nintendo manlet tears and go away
>>
>>341333943
It's Nintendo.
>>
>>341342343
And it's okay
>>
>>341341676
any fucking indie survival game
steam is full of them
>>
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>>341342218

>I'm an idort master race, with most of my time spent playing PC games, and even I know Nintendo won this gen with GAMES.

see >>341342276

Show me your specs, let me laugh.

The only good combination this gen is PS4 + PC, it's just factual and it shows in sales/even on /v/ (with PS4 being the second largest fanbase). It's over, Wii U is already dead after having maybe 1 worthwhile game (Bayonetta 2)?

>Xenoshit

Pic related
>>
>>341342276
My PC was top of the line in 2013. I only need to get a new graphics card to be able to run every game on Steam perfectly. I already ran D44M at mid settings getting no stutter.

My PC is still more powerful than a PS4, and I get all the good multiplats + the best exclusives every year. Stay mad you waste money on a Sony system.
>>
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>>341341676
>Mention one game where you can survive a snowy mountain by either getting a cold resistance cloth, look for materials beforehand to start a fire and camp so you wont freeze to death, or make potions before hand to increase freezing resistance, or just take a torch and a bunch of food. Also you can come down quick If you dont have resources anymore by hoping into your shield and snowboarding the shit out of the mountain

None that I can think of that get into those specifics. Plenty of games have ice/fire areas and require potions or resistance though, that's not new or innovative for the industry. The series...well no it's not new for the series either.

On an unrelated note, how is the combat? How are the enemies? How is the core gameplay? Or is the core gameplay just open world survival, aka FotM for the past 4 years?
>>
>>341340587
This is some grade A dicksucking
>>
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>>341342760
>"""CRITIC""" score
Desperation. The 8.9 is even after a bunch of salty Xenoblade Chronicles fags bombarded it with 0s and 1s for not being Xenoblade Chronicles 2.
>>
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>mfw nintendo is actually trying to make a game, not a statement/movie
>>
>>341333943
So, I want this game.

When is the NX coming out then?
>>
>>341343082
He's right, you know. People are just overly salty that Nintendo won E3 showing only 2 games. I thought they were being fucking stupid and full of themselves bringing Zelda as the only real thing to show off, but it worked, the absolute madmen.
>>
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>>341342837

So screencap your specs.

>Stay mad you waste money on a Sony system.

Bloodborne is literally the best game i've personally played this gen and last gen (my top 5 best games of all time). That alone made it worth it, never mind Uncharted 4, R&C, Infamous and my daily dosage of weebshit in 60fps. Throw in the upcomming games (New Kojima game, Horizon, Spiderman, RE7, FFXV, FF7, Persona 5 etc etc) and i'm more than happy with my purchase.

Enjoy your "1 game every year" fisherprice box as you continue to use your toaster rig to allow you to latch on to PCfags coattails.
>>
>>341343408
>Bloodborne is literally the best game i've personally played this gen and last gen
SONYGGERS EVERYONE

DS3, DaS, and DeS are all better than Bloodborne.
>>
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>>341334324
That sounds like far cry 3, a game from 2012, 4 years ago. To think that this setup is unique to zelda is something so stupid, so idiotic that, well... let me just ask you one question.

Have I ever told you... the definition of insanity?
>>
>>341343402
>He
You mean (You)
>>
>>341334931
Most of the optional areas you can explore feel incredibly samey

>Witcher 3
>Kill 3 Drowners and get a shitty level scaled piece of armor

>MGSV
>Take out 4 guards in a tiny outpost

It gets very dull very quickly and there's no point in exploring everything out of a compulsive sense of completionism because once you've seen one of these generic locations you've seen them all and there isn't anything more interesting about the next one

Naturally making a large open world game that doesn't have this problem is easier said than done, but I'd prefer if games just didn't have an open world if they can't do it justice

The only game that comes to mind that had a good open world in my opinion was Xenoblade X, it felt organic and interesting, but that game had plenty of other problems pulling it down anyway
>>
>>341334324
Towns?
>>
/v/ reaction
>Skyrim/any Bethesda games comes out
>FUCK YES! SO FUCKING HYPED! XD
>Nintendo comes out with an open world Zelda game
>It's fucking shit! It's gonna be empty with nothing interest going for it
>Bethesda announces another Elder scrolls next
>FUCKING HYPES, THANK YOU BASED TODD xXXXxD

Prove me wrong
>>
>>341343561
cringed so hard my puckered butthole could cut tube steel
>>
>>341343934
Bethesda games are shit and I'm wary of open world Zelda precisely because I'm worried they'll take a page from Skyrim's book for it
>>
It's ok when Nintendo does it. That's literally it.

If this game was called Breath of the Wild and starred some random faggot and made by some other studio it would be raped into the ground.
>>
>>341334324
Fun gameplay. You know, like if it didn't feel meaningless or a chore to fight an enemy, but actually fun.
>>
>>341341676
Not even Just Cause has that kind of shit.
>>
>>341343939
then my job here is done
>>
https://www.youtube.com/watch?v=6lhzDkaKi1w
>>
>>341342529
>indie survival game
>Indie Survival
>Indie

Because they surly are comparable, a game made with a 3d environment and characters should TOTALLY be compared to 2d pixelated garbage.
>>
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>There are people in this thread RIGHT NOW who hate GOTY 2015
>>
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https://www.youtube.com/watch?v=HYbH25f36Qg
>>
>>341345265
>indie games can only be 2D

No wonder Nintendrones eat up every piece of shit Nintendo throws at them; they're completely ignorant of the medium outside of their casual hugbox.
>>
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this E3 has been pretty shitty last the last couple

would have to say the new zelda is one of like 2-3 games that id buy to play for a couple hours

also
>enjoying videogames
>>
>>341335994
S-stay mad, sonyger :^(
>>
>>341344296
>>
>>341346859
like the last couple E3s*
>>
>>341340854
>Good games don't happen unless you want to count their good games.
>>
>>341346808
Show me one indie title, with no kickstarter money, that made one decent open world survival game with the same kind of elements Nintedo showed off.
>>
>>341336554
V is a shit game
>>
>>341347853
Why does it matter that the game used kickstarter? You're just going to post le green arrow "decent" to any game I post anyway. Also, you've already been given an example.

You're a moron, and you're backpedaling on your stupid ass statement. The lengths you people go through to wrap yourselves in delusion is truly astounding.
>>
>>341349103
What was that one example then?
>>
>>341343910
Yes, it has those too. Your point?
>>
>>341333943
But /v/irgins don't like games because it's contrarian and edgy!
>>
>>341340775
There's an actual jump button
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