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Overwatch is a classic example of what's wrong with the
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Overwatch is a classic example of what's wrong with the gaming industry in terms of creativity and innovation. It is literally a concept stolen from Valve (in the form of TF2) and has very little depth. I've spent about 30 hours playing it so far and what I see is a game that has been copied from a better game, hobbled to make less skilled players seem better and deep down has some major balance issues that will become very apparent once hardcore gamers start really steamrolling other teams. It has a microtransaction system that would like to bleed players of money for random item boxes that may or may not contain something cosmetically valuable (but not valuable in virtually any gameplay sense).
It will be successful, and I think it will have longevity, but it will also water down both the category of games that it's in (FPS) and possibly water down player skills in general. Having watched innovation in vast sections of the industry slowly wither, seeing Blizzard cash-in on this like they did with Diablo III is disappointing, but understandable. It doesn't mean that gaming is dead or that I believe that true innovators aren't out there working hard, but it does mean that the industry is moving closer to a stagnation point where most titles will be low-rent rehashes of previous innovative games. A lot like Hollywood's current addiction to endless reboots and remakes and sequels. Interestingly, one of the things that might save us from this fate is new hardware (VR), and the possibility that it will draw back in real creatives and risk-takers into the space.
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>>341136570
valve stole dota so they stole tf2 seams fair to me.
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Holy autism
>>
On the last episode of reddit...
>>341136570
>>
>>341136570
Valve stole their ideas from TFC
>>
Dota 2 is a classic example of what's wrong with the gaming industry in terms of creativity and innovation. It is literally a concept stolen from Aeon64 (in the form of Aeon of Strife) and has very little depth. I've spent about 30 hours playing it so far and what I see is a game that has been copied from a custom map, hobbled to make less skilled players seem better and deep down has some major balance issues that will become very apparent once hardcore gamers start really steamrolling other teams. It has a microtransaction system that would like to bleed players of money for random item boxes that may or may not contain something cosmetically valuable (but not valuable in virtually any gameplay sense).
It will be successful, and I think it will have longevity, but it will also water down both the category of games that it's in (ASSFAGGOTS) and possibly water down player skills in general. Having watched innovation in vast sections of the industry slowly wither, seeing Valve cash-in on this like they did with Team Fortress 2 is disappointing, but understandable. It doesn't mean that gaming is dead or that I believe that true innovators aren't out there working hard, but it does mean that the industry is moving closer to a stagnation point where most titles will be low-rent rehashes of previous innovative games. A lot like Hollywood's current addiction to endless reboots and remakes and sequels. Interestingly, one of the things that might save us from this fate is new hardware (VR), and the possibility that it will draw back in real creatives and risk-takers into the space.
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>want to get into Overwatch
>find out it has lootcrates and reskins and cosmetics
>every single discussion on /vg/ and /v/ devolves into people posting porn or waifus or reskins and "le ebin skin and cosmetic drops"
>drop the game like a hot potato

Cosmetics were a mistake. They ruined TF2 by turning it into a hat simulator with 12 year olds. You want me to buy into that AGAIN, but with Blizzard?
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>>341137139

Dota was never blizzards to begin with. That is also irrelevant to this because dota is still dota. It was never pretending to be something new and edgy.

>>341136570

Overwatch is a fun pretty game with some interesting characters but overall it lacks a huge amount of depth and originality. I am very disappointed in Blizzard. It's a puddle that's pretending to be a pool. It's shallow.
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>>341136570
Would you say that in terms of equivalance, its the new mlp of video games?

A meme game?
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>>341137701

But they made TFC.
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yeah its a fucking turd
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>>341138707
No they didn't TFC was a quake mod, blizzard hired the developers of it to port team fortress to the goldsrc engine.
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>>341137701
>>341138707
Technically the modders that make quake worlds team fortress went to valve so it became a valve IP.

Thats what valve did with every game but half life.
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>>341139397
I mean meant valve not blizzard
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>>341139397

Team Fortress was a quake mod, not TFC

thus, Valve made TFC.
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>>341138037
What cosmetics are definitely not the focus of discussing in most overwatch threads. However, it's pretty evenly split between porn, waifuism, and gameplay discussion.
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Ive played fornlike 20 hours now and some of these maps are eerily fucking close to maps ive seen in tf2 and dirty bomb
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>>341139447
Valve has honestly made very few games on their own. Counter-strike, day of defeat, team fortress were all half life mods. Hell even portal was basically a game called Narbacular Drop valve hired the developers of it to create portal.

The only thing valve has really made on their own is Half Life 1 and 2 and the engine.
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>>341136570
Valve copied almost every game they ever made. most if not all of their games started as fan-made projects of other games, or fan-made mods of Valve copied projects

Valve did it with respect however; they perfected something fun with $ without changing anything but what $ can buy to make it better. they care about gameplay and actually play their games, or at least used to. nowadays it's about using $ strategically to make even more $, nothing more.
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>>341136570
> major balance issues that will become very apparent once hardcore gamers start really steamrolling other teams

You do realize that's the entire point of the matchmaking system?
"Hardcore players" LOL will only play with other Hardcore players after a while. No matter how well you play, you'll always find a suitable challenge.

Go hop on pub servers in TF2. It's the same shit every where. You get 3 "Hardcore" players in each steam scoring 180, 123 and 87 with the 4th guys scoring 17 on a good day.
If you topscore in TF2, it's a boring fight against the other 9 retards on the enemy team and a good fight everyonce in a while if you manage to cross path with the 3 actual good players.

TF2 needed matchmaking 3 months after realease, when it became aparent half the playerbase didn't really want to irmprove.
It's only including it now because competition popped up.
Once Ranked matchmaking pops on TF2 I might go back, but only if that gets me rid of the "friendly" shit. It's fun, but it's fun if you do it for 20 minutes.
>>
God, tf2 shitters are the worst.

I had a friend try and tell me Genji is pyro cause reflect, in his words "Lucio is kritzkrieg and quick fix medic" and "Zenyatta is quick fix and crusaders crossbow"

For fuck sakes, over simplifying everything.

Also the cosmetic system in overwatch is 100% better then cosmetics in Tf2.
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>>341140086
Honestly I dont mind that though because at least they gave those developers a job. Its definetly a good buisness move.
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>>341136570
Overwatch succeeds because it copies from anime

Battleborn fails because it's ugly western shit
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>>341136570
> major balance issues that will become very apparent once hardcore gamers start really steamrolling other teams

You do realize that's the entire point of the matchmaking system?
"Hardcore players" LOL will only play with other Hardcore players after a while. No matter how well you play, you'll always find a suitable challenge.

Go hop on pub servers in TF2. It's the same shit every where. You get 3 "Hardcore" players in each steam scoring 180, 123 and 87 with the 4th guys scoring 17 on a good day.
If you topscore in TF2, it's a boring fight against the other 9 retards on the enemy team and a good fight everyonce in a while if you manage to cross path with the 3 actual good players.

TF2 needed matchmaking 3 months after realease, when it became aparent half the playerbase didn't really want to irmprove.
It's only including it now because competition popped up.
Once Ranked matchmaking pops on TF2 I might go back, but only if that gets me rid of the "friendly" shit. It's fun, but it's not fun if you do it for 20 minutes.
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>>341140186
>Also the cosmetic system in overwatch is 100% better then cosmetics in Tf2.
I feel like a lot of this is because you can't trade them and you will get every cosmetic item after playing long enough.
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>>341140186
"Reindheart is demoknight"
Junkrat is the exact same as demo in his eyes, Hanzo is just huntsman sniper, etc.

It's really fucking stupid.


He called Tracer "Bonk scout"
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>>341140086
even then GoldSrc was basically a modified Quake II engine
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>>341136570
Overwatch is bad because it's unplayable without a premade team, and good luck keeping 5 other friends interesting in playing for more than 2 months.
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>>341138063
>OW is edgy

You realize that Reaper's design is tongue in cheek right?
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>>341140254
yeah I'm not saying it's a bad thing they didn't pull an EA or anything and fuck them over. Usually they hired the devs of the mods and the games stayed very true to what the mod was.
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>>341140432
>I feel like a lot of this is because you can't trade them and you will get every cosmetic item after playing long enough.
That's exactly it too, and I can buy a pack of 24 lootcrates and get most everything I ever want cosmetic wise, where as in Tf2 you have certain cosmetics worth more then peoples cars, and the computers they're playing on because some shitty effect.

Not to mention in overwatch all the different playstyles are there from the beginning, and you don't need to spend hours trading/crafting your shit just to be able to do one thing with one weapon.
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>>341136570
>It's a TF2 player salty at Overwatch episode
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>>341140141
>valve did it with respect
As much as i like TF2 the game was casualized all to hell
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>>341136570
OW is a mediocre game carried by an enormous marketing campaign and a very shiny exterior with waifus. It held the illusion just long enough for millions of naive players to fall for the meme. Only now people are starting to wake up to what exactly they purchased. But it's too late, Blizzard already ran with the money. Exactly like with Diablo 3.

There lies the problem.
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>>341140586
I'm convinced by all the threads about Reaper this board is not aware he was intentionally made that way. Blizzard is 100% aware of what they made and the other characters even mock him with their dialogue exchanges.
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>>341140432

>comparing cosmetics

McWhogivesashit?
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>>341140794
I don't even understand why TF2 players are so salty over it. TF2 didn't really lose many players from overwatch, valve is supporting it just the same and it still one of the most played games on steam. Even though I play overwatch now I will probably be giving TF2's competitive mode a try when it launches.
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>>341140168
>It's only including it now because competition popped up.
This.

If Overwatch never came out, Valve would be content to sit there stealing hats from the community forever.
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What is it about Overwatch that causes people to be so incredibly assmad?
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>>341141305
>I don't even understand why TF2 players are so salty over it. TF2 didn't really lose many players from overwatch
TF2 lost a lot of their 'pros' in the comp scene actually.
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>>341140086
Speaking of which, does Gooseman still have a job?
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>>341141534
Its honestly why I stopped playing TF2. Pubstomping is only fun for so long and the competitive scene is absolute cancer and full of hackers. Seeing how many hackers there are in CS:GO I don't have high hopes for it being any better in TF2's competitve especially with it being F2P.
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>>341141773
not that they were supported that well in the first place.
>>
if they banned people from third world countries on tf2 it would be a lot better
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>>341141786
He has not been with valve for awhile. Last I heard he was doing some work on Rust but I think he's kept a pretty low profile over the years.
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>>341136570
>people think Valve made the original Team Fortress
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>>341136570

Is this a new copypasta?
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>>341142283
more like people think Valve made games other than Half-Life
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>>341141682

It's fun.
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>>341141682
Because people are this board always have to have the
>STOP LIKING THINGS I DON'T LIKE
attitude

That and its taken over /v/ like dark souls 3 did for a good month.
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Blizzard has always been creatively bankrupt and has stolen other people's ideas and creations. They can't do anything on their own so they either rehash or steal. Overwatch is just their latest theft and it's the apex of creative bankruptcy and babby level design. It's TF2 with less nuance and less interesting characters, just like Warcraft was Babby's Warhammer Fantasy Battle.
>>
well Valve stole dota from WC3 so...
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>>341136570
>stole from Valve
Valve stole it from Quake I guess then, so Blizzard is stealing from Quake, one of the first 3D fps games.

TF2 invented Team Fortress, WoW invented MMOs
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>>341141682
because it's a game by blizz that they didn't put any effort into making but it's overpriced and shallow as fuck, it's also way too fucking popular. Such things are already having a bad impact on the gaming scene, quake is now a overwatch clone is a good example
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>>341143198
tf2 did kinda reinvent team fortress, shit would have been dead and forgotten
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>>341136570
It's a team-based shooter with MOBA characteristics.

I'm not sure you could call it innovative, but it is certainly evolutionary. You people need to stop letting your biases get the better of you - it's okay to not like Overwatch, but blatantly lying and making up fake reasons to justify your feelings isn't.

And besides, who cares anyway? West Side Story isn't shit because it's a riff off of Romeo & Juliet.
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>>341136570
>Blizzard copying something
stop the fucking presses
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>>341136570
Stale bait. Pretty much everything in this is wrong.

Its not a TF2 clone. It takes more from MOBAs than anything. [ Counter picking, individual abilities and ults, a large cast thats only going to get larger. ]

Microtransactions are completely voluntary, since you get a box a level and levels are quick and easy to get.
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>>341136570
>It is literally a concept stolen from Valve (in the form of TF2) and has very little depth.
Just like all their other games. Warhammer, Baulders Gate, MTG. The only original game they've ever made was the Lost Vikings.
https://www.youtube.com/watch?v=8XjZvATtq90
>>
This is the only thread with mention of Diablo 3 on /v/ so I guess i'll just say it here
New patch hit, added Torment 13 Difficulty
Fun times ahead
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>>341144492
How is the game simple?
>>
>two classes in shitwatch that require any aim
>community crying about them since day 1
i'll stick to tf2 till the day it dies and when i move on it won't be to that casualized twelve year old-pandering shitfest of a game
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>>341148027
What classes in TF2 require aim aside from the sniper?
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>>341148323
Scout is very am intensive and explosive classes at a higher level rely more on aim, specially Demo's pills
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>>341148323
scout at a base level, top level meds and spies rely on their aim to heal at a distance/hit for 100
i wouldn't be as upset if ow chars had some sort of deeper mechanics but they don't
Pharah for example can just fly instead of rocket jumping and her mechanics boil down to rockets and SUPER rockets
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>>341149218
>deeper mechanics
What kind of deeper mechanics would you want?
Pharah is meant for flanking. The game doesn't limit you to one hero per match because you are meant to switch between each hero throughout the game to counterattack your opponents.
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>>341148803
>>341149218
The scattergun doesn't really require aim, pretty much like a shotgun doesn't. I mean it requires aim, all fps games do Overwatch included. But there's no precision to it, and my favorite class was the scout.
Demopills are a good example, but they work the same as Junkrat's gun. Most people just use the sticky launcher anyhow for everything because it's fucking broken.
Spies backstab mechanics were fucked for a long time where you could facestab someone, not sure if that was ever fixed. Medics gun requires aim but honestly, you should be healing anyway.

There's no deeper mechanics to Overwatch but there's no deeper mechanics to any Blizzard game. That's their whole shtick as a company, easy to play and hard to master. TF2's deeper mechanic is just the source engine limitations anyhow with the HL2 DM stuff. Let's not forget there's a class that's just hold m1 and w.

Team Fortress classic was far more complex and had better pacing.
>>
>>341141786
Yep. He's working on Rust. Cliffe started work on CS again when he joined the CSGO team last year.
>>
>>341148027
>valveshitters think they're better than blizzshitters
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>>341150017
this is what pisses me off the most, blizzard could have had a good game and they blew it on some rock paper scissors shit
>>341150049
hard to master would imply deeper mechanics but you've showed your preferences and I can't really argue against them without this devolving into "ur wrong im right lol"
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>>341140586
>I'm not a psychopath.... I'm a HIGH FUNCTIONING psychopath.....
>>
>>341151081
Valve has actually released good games though. Even older games have far more lasting appeal than anything Blizzard puts out.
SC2 is dead, D3 is dead, WoW is dead, HotS is dead. Pretty soon everyone is going to move on from Hearthstone and Overwatch.

Flash in the pan. Nothing more.
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>>341140086
What about ricochet and left 4 dead?
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>>341148323
Scoot, Medic, Direct Hit Soldier.
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>>341151276
There are deeper mechanics if you look for them. It's not like everybody is making the tops of ranking boards.
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>>341138037
OW actually handles cosmetics pretty well, mainly in that you don't have to pay a cent to get everything. The problem here is waifufags since OW has qt grills with qt skins.
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>>341151481
Not sure about Ricochet but Left 4 Dead was being made by Turtle Rock (who later made Evolve), Valve was publishing initially and then just bought the IP from them shortly before release.
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>>341151758
can we circlejerk about how bad evolve was now
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>>341138037
Now that I think about, I never see any discussion about OW other than cosmetics and waifus.
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>>341136570
tfw everyone in the entertainment industry is "stealing" from everyone else.
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>>341141534
>>341140168
well yea Valve also gave approval for greenlight ESEA servers for CSGO hack proof servers.

Well I challenge 2/5 games with csgo toggling hackers.
>>
>>341152005
Rare stole SM64 with Banjo Kazooie. Doesn't matter if Nintendo published it.
>>
TF2 is, and has always been, shit.
>>
>>341152125
Pieces of shit shut down the CSGO servers that let me change my gun's skin for free.
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>>341136570
I've played TF2 since launch for over 2000 hours and now I'm playing OW. I'm 30 hours in and they are nothing alike apart from similar art style. TF2 didn't invent funny, whacky and crazy characters. Get your shit together.
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>>341138037
>undermemer thinking their opinion has relevance
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>>341136570
TF2 and Overwatch aren't my love, but I hear you on the VR frontier, but also, the endless reboots and sequels come from an issue of budget being so large in cost ...

Basically, as the budgets increase, the studios, be they film, TV, or video game, have to take as many precautions and safer options in order to give themselves the best guarantee of turning a profit (with worst acceptable case being they just break even).

So you get IP that everyone's familiar with, genres that everyone has done before and done quite often, and similar concessions to avoid the worst-worst case of a high-budget project ending up being a major loss from low sales.

Things like re-hashing oft-used genres, game styles, same IP with endless sequels ... these are all those safeguards.

TL;DR, basically increasing budget size makes studios re-hash and take safer familiar options.
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>>341152443
payload is literally called payload
>>
I'm wary of both companies. Blizzard's buddy buddy nature with Facebook and previous RealID obsession (before they even had a universal username system) and a vague desire to monetize mods in the past. Valve pushing for paid mods (most of which were buggy or insultingly poor quality) and then trying to ban custom skins in CSGO. Both companies ask for an inch and take a mile if you let them run free.
>>
tl;dr
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>>341152690
CTF is called CTF. But I guess Quake doesn't own CTF mode.
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>>341144492
>>
>valve invented team fortress
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>>341136570
Tf2 will never be good again
too much harm has come with all the item updates that the game will never be balanced
let it die already, its been on deaths door for years, no need to hold on
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>>341136570
Bajillion characters
maps and gamemodes countable on one hand.
Omnirelease, so no community maps, ever.
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>>341152443
>they are nothing alike apart from similar art style.
they're both cartoony and exaggerated but that's where the similarities end. you're not seeing the visual nuances that really distinguish the two games.
>>
72 hours here
had fun
will come back when mccree gets nerfed and zenyatta gets buffed
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>>341136570
lol
didnt read
overwatch is fun, anon
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>>341144492
Don't old quake,TF2,csgo players have pro teams now?

Not to mention the korean scene?

It's a low skill floor and a high skill ceiling it's what its called nowadays with matchmaking systems recently discovered on 3rd party site analysis.

This stuff is not new or well known either but you'll get it.
>>
Almost everything in life has been done before anon
From movies to tv shows, jokes, food, whatever you name it

Everything is just a slight updated form of the original
>>
>>341151408
>Pretty soon everyone is going to move on from Hearthston
lol no

the people playing HS are not going to tire
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>>341151276
well most tournaments are limited to one hero per team, and the koreans are not even stacking heroes when they are able to, it's even worse then rock paper scissor actually all the games are mostly mirror matches.

The point is in order for overwatch to be anything right now is to have a really high hero pool like in mobas for versatility.
>>
>>341154696
>"The key to creativity lies in hiding your sources"
Or some such, can't remember the quote or who said it.

Anywya, Overwatch ofers precisely what I wanted: TF2 with matchmaking.
There really isn't anything like that right now.
Once it dies, or Blizzard fucks up (I give them three months after ranked hits) I'll simply move to another game.

It's 40 bucks anons. After 80 hours of playing, I'd say I got my money's worth out of it.

I paid 20 bucks for TF2 back when it came out.
I got my fun out of it and move on.
Some people simply can't let go.
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>/v/ gets tricked by another meme game episode
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>>341152162
it was fun though, but everyone is a 12 year old free to play player
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>>341136570
Overwatch is a quake clone
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>>341137875
No one here likes MOBAshit besides Overwatchfags. You're just proving OP right
>>
>>341155286
Overwatch is an Age of Empires 2 clone.
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>>341151758
God... I'd forgotten about the ring...

Fucking hell. Though, honestly I never paid them any money outside the orange box. Tried to shout down the people clamoring for hats to be paid for (some astroturfing, I'm sure, but as we know, most people really are that stupid.)

But, honestly, it was just the unplayable cluster fuck that the game eventually became that killed it for me. Mann V Machine was just... meh.
>>
>>341155271
sleep tight reap tight
>>
>>341155271
sleep tight reap tight
>>
>>341155271
sleep tight reap tight
>>
>>341155223
barnyfag
>>
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>>341155223

Abandon thread
>>
>>341155530
I only got pissed off at the decreasing performance in-game.
Like, every update I'd lose a couple frames per second. The newer maps had shit performance, but even old maps would go down slightly.

I remember buying a new graphics card, since mine was outdated anyway. Fucking awesome, 70 fps for a cheap (110$) card.
Then every update it went down and down and down.
On Turbine I get 40 fps in the main area, where 2 years ago I had 70.

Who knows what the fuck they're doing to the game.
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>>341155223
posts mlp, tf2 thread sigh..........
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>>341136570
>concept stolen from Valve (in the form of TF2)

baby detected
>>
>>341151758
Who is the nigger that made this image? All those posts are out of order.
>>
>>341155987
But valve invented Halo, and Halo was the first first person shooter.
>>
>>341155271
kill yourself immediately
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>>341155914
That's what I meant by unplayable clusterfuck.

Yeah, the newer weapons were generally unbalanced. But, yeah ever patch performance would drop, often significantly...

For no discernible reason other than MORE HATS somehow.
>>
Is /v/ really so cucked out of their minds that they're willing to defend a shitty casual overpriced game with garbage netcode, shit hitboxes, DAY ONE (1) MICROTRANSACTIONS, pre-order bonuses, lack of content, made by BLIZZARD as if it couldn't get any worse

What the fuck is wrong with you faggots
Are you really so blinded by MUH WAIFUS that you can't see why people criticize this game? I mean if you find the game then yeah sure go ahead and play it but don't be shocked when others don't
Fucking retards man
>>
>waaah Blizzard did tf2 better than tf2
>>
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>It is literally a concept stolen from Valve (in the form of TF2)
They didn't "steal the idea" from TF2. TF was originally a fucking Quake mod, which then became a Half-Life mod (by means of Valve paying the development team,) which then became Valve's in-house money tree. Saying Overwatch is a ripoff of TF2 is ludicrous because TF2 itself is little more than a modernization of a hobbyist-made mod from the 90s. Valve doesn't get to claim ownership to an entire genre which includes Tribes, Enemy Territory, and yes, Overwatch. What the fuck is up with these kids born in 1998.

>It has a microtransaction system that would like to bleed players of money for random item boxes that may or may not contain something cosmetically valuable (but not valuable in virtually any gameplay sense).
The microtransactions are purely cosmetic, and nearly all the eyecandy can be acquired without spending a penny if you want. Are you implying the microtransaction rewards should change gameplay? That's a horrible idea.

The gameplay is far from perfect and obviously has a lower skill ceiling than, say, Quake or CS. That said the game is pretty fun.

TF2 also has a lower skill ceiling than those games and it's pretty fun. I've been playing CS for 15 years. I've clocked thousands more hours in CS than I ever will in TF2 or Overwatch. If you want to play something competitive, play Counter-Strike or Quake, those games were designed from the ground up with skill in mind. Overwatch and TF2 were designed to be casual, fun games you can play while relaxing. Frankly any "competitive" mode was tacked on as an afterthought. Doesn't mean they're bad games or don't have a place.
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>>341138063
>edgy.
Well at least you invalidated all of your "insights" and opinion on this topic early on.
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>people actually think Overwatch would exist without TF2

Dem dickriders never stop
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>>341157886
Is /v/ really so cucked out of their minds that they're willing to defend a shitty casual overpriced game with garbage netcode, shit hitboxes, DAY ONE (1) MICROTRANSACTIONS, pre-order bonuses, lack of content, made by *ANY GAME INSERTED HERE PRE THE YEAR 2013* as if it couldn't get any worse
>What the fuck is wrong with you faggots
>Are you really so blinded by MUH WAIFUS that you can't see why people criticize this game? I mean if you find the game then yeah sure go ahead and play it but don't be shocked when others don't
>Fucking retards man
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>>341155271
>sleep tight reap tight
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>>341136570
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