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They've already fucked it up. All hype is kill. https
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They've already fucked it up. All hype is kill.

https://www.youtube.com/watch?v=iyspr4Tkt58

Will we ever get the 40K game that 40k deserves?
>>
>Will we ever get the 40K game that 40k deserves?
Dow1 and 2 were great for various reasons.
>>
When is the Q&A with PC Gamer starts?
>>
>>341039707
>They've already fucked it up. All hype is kill.

In what way?
>>
>>341039707
>They've already fucked it up. All hype is kill.
Now what are you bitching about?
>>
>>341040501
>>341040573

It looks like dawn of war had sex with dawn of war 2 and this awful abomination came out.

Watch the video and tell me where is the strategy in this so called real time strategy game.

Watch the video and tell me the graphics aren't worse than dawn of war, a 12 year old game.

Watch the video and tell me that gameplay doesn't look like utter dogshit.

The main focus point is the imperial knight and the HQ unit, all the other units and literally just a complete mess of shit smashing into each other, they're just kind of standing there shooting each other.

Graphics wise it looks like a moba.

I really want to love this game I've been waiting years but what I've seen I just hate.
>>
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>>341039707

>tfw I believed

FUCK
>>
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>>341039707
>looks more like 2 than 1
>1 fags are on suicide watch now

What a great day.
>>
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>>341040976
>Watch the video and tell me the graphics aren't worse than dawn of war, a 12 year old game.

C'mon man.
>>
>>341040049
>DoW 2

Oh boy, I can field an entire 12 space marines at once!
>>
>>341040976
>It looks like dawn of war had sex with dawn of war 2 and this awful abomination came out.
You mean it looks like a sequel?
>Watch the video and tell me where is the strategy in this so called real time strategy game.
The part where this is obviously one of the starter missions for the campaign and not multiplayer.
>Watch the video and tell me the graphics aren't worse than dawn of war, a 12 year old game.
Did you watch the same video as us? The effects look better and the only reasons why the models don't look better is because we're too zoomed out to see them.
>Watch the video and tell me that gameplay doesn't look like utter dogshit.
It looks the same as the other two since we've seen so little of it.
>The main focus point is the imperial knight and the HQ unit, all the other units and literally just a complete mess of shit smashing into each other, they're just kind of standing there shooting each other.
You mean it looks like DoW 1 but with Warcraft hero units? Caus DoW 1 units did dog shit but smash into each other mindlessly.
>Graphics wise it looks like a moba
No, graphics wise it looks like DoW 2 but with more color and effects. Aesthically, it looks like an RTS which ASSFAG aesthetics borrow from. Shit is emphasized so that you can pick out who and what you need from a fight.

I'm sorry you were expecting the Emperor himself to come down from his lofty chair to make your perfect videogame but it looks fine based on everything we've seen.
>>
Looks quite fun but I'm still worried about the whole "super units" thing.
>>
>>341041369
it looks like a moba

and what the fuck is that imperial knight doing at the beginning hahaha it's like he's trying to do the funky chicken those animations
>>
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>THIS PRE-ALPHA FOOTAGE DOESN'T LOOK LIKE IT'S A FINISHED PRODUCT GUYS PLEASE HELP

I'm buying it anyways, I hope the army painter didn't go away.
>>
looks like the other dawn of war games
>>
>>341040976
Looks fine to me. Are you sure your're not confusing Dawn of War with Starcraft?
>>
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Give

me

TYRANIDS
>>
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>>341043605
Only in the DLC, my swarm mate. If they do nids I hope we get all the 6e units which I know we wont.
>>
>warhammer
>a franchise about staving off hordes of mindless aliens hellbent on your destruction
>preview it in merkel's muslim paradise
kek
>>
Did anyone hear what Gabriel sounded like?

He sounds fucking awful. In DoW1 and 2 he sounds calm and stern. You can hear the honour in his voice.

This one sounds like a brute with a picture to go with it.
>>
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>>341039707
Too colorful for you?
>>
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Looks like a fucking cartoon and the combat looks worse than fucking 2

Il check it out on release but there's nothing to look forward to
>>
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>Those new voices
>Those awful unit animations
>Those weapon lighting effects

I mean I know it's pre-alpha, but I can kinda see where OP is coming from on a few points.
>>
>>341043605
>>341043813
Necrons are currently the biggest faction in the running, looking through stuff. Chaos, of course, is a possibility. Nids are less likely for the initial villains again though, but DLC is still very much on the table.

I just wanna know where the game is in relation to others, since this could take place anywhere after DoW1.
>>
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>>341042318
>hahaha it's like he's trying to do the funky chicken those animations
>>
>>341039707
>no cover system
>cartoony artstyle

Fuck that shit
>>
>>341039707
???
it looks good
>>
>>341041520
Its because of "muh bases" and "muh big battles" memers like you DoW3 looks like this.
Now bask in your comp stomp like dynamic and engaging gameplay!
>>
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>>341042318
>>341045301
>Knight Soleria
>he
>>
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This looks stupid as fuck. They're just standing within spitting distance and chucking rounds at each other.

Have any of those fucks ever played the tabletop?
>>
We'll get to give the Knight a chainsword, right?
>>
>>341039707
It looks good, though?

>>341040976
You're watching a video of a tutorial mission played against AI. I dunno what do you expect from it? Expert micro?

>>341041185
It has base building.
>>
>>341039707

The scale's a little smaller than I'd like, but beyond that: what's the problem?

We've seen 3 minutes of pre-alpha footage.
>>
Looks like this do not take place after Retribution, Gabriel doesn't have his cybernetics implants
>>
>>341039707
Will there be a World of 40k in the near future?
>>
>>341047685
Might just not be around his face. He IS leaping through the air with Pre-Heresy Terminator Armor, that could be an explanation for it.
>>
>>341039707
/v/ is so obsessed with nazism that they're now posting german videos. /pol/ was a mistake
>>
>>341047803
Already happened, kinda.
>>
>>341047952
Germans love 40k games for some reason, they get a lot of the pre-alpha videos it seems. I know it happened with Deathwatch.
>>
>>341047909
He got a cybernetic eye at the end of Retribution.

Game is either set before Retribution or they could have just completely wiped all of DoW2 from canon.

All I know is that he is no longer the man I once loved.
>>
Where's Streum's Space Hulk?
>>
>>341048035
>Germans love 40k games for some reason,
The only way they can support some form for loyal patriotism without being labeled nazis and having lefties fucking up their life.
>>
>>341047909
Could be, but in the SM ending he looked like Calgar, bionic eye, metal faceplat and everything.
>>
Why is Gabriel not voiced by Dobson?
>>
PREORDERING THIS RIGHT FUCKING NOW

WHERE IS THE SITE FOR PREORDERING

I LOOKS FINE AS SHIT

MOAR!!!!!!!!!!!!!!!!
>>
>/v/ bitching about a game before release
DOOM AND TOTAL WARHAMMER WILL BE GARBAGE YOU GUISE HONEST
>>
>>341042318
>it looks like a moba

No, it's look like a RTS, all isometric mobas look like RTS.
>>
>>341041613
>Did you watch the same video as us?
>us
>>>/reddit/
>>
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>>341040976
Post your face when you will never been this autistic

Feels great man

It looks pretty good for pre-alpha. There is a bit of base building back, hero units are essential and its more than just 12 units at a time. It actually feels like war again.
>>
>They've already fucked it up. All hype is kill.

No they didn't. This looks pretty damn good. End yourself.
>>
>>341047952
>muh /pol/ boogeyman
>>
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Aside from the art style (its still in PRE alpha) and base building and shit, what do you people don't like? It looks great to me.
>>
I can't tell if its going to be shit or good from just this video.

Fuck you can barely tell if it's a proper rts or a moba, you can't see the players cursor controlling the units or not doing so.
>>
>>341048203
>>341048393
>Set between Soulstorm & 2
>Story is about Blahd Rehvens finding superweapon to redeem themselves after the Kaurava fuck up
>Macha and Gorgutz die, Angelos begins to have doubts over Kyras
>Get introduced to Jonah Orion as the Librarian hero
>>
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>>341039707

>DoW 3 fucked up
>Quake fucked up

Just... why? Stop trying to pander to retards, it makes people hate you.
>>
>>341049236
>or a moba
If you can control more than one unit and have base building it can NOT be a moba.
>>
>>341040976
>pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage >pre-alpha footage
>>
>>341049194
When you have the experience of a thousand dissapointments and you've played the Relic games past CoH you just know when something is shit.

And if a fucking Warhammer 40k game looks cartoony for starters then yes, it's already bad. Real bad. Like complete shit.

Remember Diablo 3? people got real upset and the game ruined the franchise reputation bad enough regardless of what they sold. Relic? they have no reputation anymore, people just don't really care.
>>
>>341049496
Then I guess dota 2 isn't a mobs

I'm glade they introduced heroes and abilities though hope we can equip them with shit like previous dow
>>
>>341040976
>Watch the video and tell me where is the strategy in this so called real time strategy game.
Campaign missions are always like this lol

>Watch the video and tell me the graphics aren't worse than dawn of war, a 12 year old game.
Pre-alpha, but I'll give you that

>Watch the video and tell me that gameplay doesn't look like utter dogshit.
It doesn't look like utter dogshit, why do you say it does?

>The main focus point is the imperial knight and the HQ unit, all the other units and literally just a complete mess of shit smashing into each other, they're just kind of standing there shooting each other.
Of course they are going to focus the first gameplay video on the NEW THINGS

>Graphics wise it looks like a moba.
Pre alpha, but again I'll give you that.

Seriously you people will try to complain about anything.
>>
>>341039707
>Pre-Alpha footage.

How old is /v/?

Only gripes I have so far is that fucking flying hammer drop animation and that Gabriel has lost his actor.
>>
>>341039707
>Pre-alpha footage
>OH WOW THIS GAME IS GONNA BE DOA ABANDON SHIP!!!!

Oh, it's another one of these episodes.
>>
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>DoW2 looked better
>7 years ago
>>
>>341049885
Pre alpha nowadays means "it'll only get worse from here"
>>
>>341049771
Seriously, I dont get the complaints. It looks like WC3 combined with DoW 1.

DoW in every single way including how units fight, and then special hero units that have a host of abilities. The only thing Im worried about is graphics at this stage but its early so there is a possibility the graphics may get improved. (Or they may not. In which case there is only 1 negative so far)
>>
>>341049885
>>341049538
"Alphas" and "Betas" don't mean shit anymore in this day and age. Those graphics look finished enough and that's 90% of what's going to be shipped.
>>
>Female Knight pilot
Finally 40k is being brought into the 21st century
>>
>Will we ever get the 40K game that 40k deserves?
Deathwing
>>
>>341048854
are you actually retarded?
>>
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>>341049695
>And if a fucking Warhammer 40k game looks cartoony for starters then yes, it's already bad.
It just looks colorful.
>>
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>drop pads fall on enemy eldar

>they get hurt and are thrown away

STEEL REHN LIVES
>>
W40K Armageddon 2 when? (but not set in armageddon).
>>
>>341039707

Can Imperial Knights even have 2 Gatling cannons in the fluff? I thought it was only renegade ones that can? Isn't going against the whatever heresy?
>>
wellp, it's a shitty fuckin' moba
>>
>>341049771
I have a mate who is seriously critical of games and it's really fucking annoying because he wont play anything that doesn't meet his obscenely high standards. Me on the other hand, I appreciate most games, even the shitty triple A games that pander to casuals. But being such a fan of 40k and having played the previous games I can't accept what I've seen it's just so shit. It just looks wacky. It doesn't feel right. I'll hold fire until I see more and I really hope they improve it, but it just looks like dog shit at the moment. And it DOES look like utter dog shit, it doesn't look at all like the 40k universe should. How are people even defending that?
>>
>>341049445
The Monkey's Paw is strong in this E3

>You get Quake BUT it's not Quake 1 but a class based thing
>You get DOOM support BUT it has season pass and no SP expansions yet
>You get Dawn of War 3 BUT it's still the shit Relic development team and it's not really grimndark
>>
Knights are the fucking worst thing to happen to 40k since Ultramarines

Are they actually air dropped onto planets in the fluff?
>>
I thought the first two dawn of war games were shit so I don't really see this suddenly being good either.

expecting:
>blobby squad based controls
>focus on cinematic gameplay and fancy animations
>simplistic strategy and tech tree

also is gatling gun really just gatling gun in german?
>>
>>341050631

I don't think they are, at least you can't deep strike them in the tabletop game
>>
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>no harlequins
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>>341050259
That's shit.
>>
>>341050346
Contrary to poppular belief. The Imperium does experiment in new technology and designs every now and then.

But they dont support doing it in a wide spread and quickly. New ideas only come from the highest ranking tech-priest and are experiment at such a slow speed they might as well not be trying.

Space Marine (the game) made this clear commenting on the Imperium was developing new technology, just so slowly that prototypes are Baneblade tiers of holy
>>
>>341050748

Gatling gun's were named after a guy called Gatling, so yeah
>>
>>341050019
This.
>>
>>341050781
Then again, being able to let them deep strike would actually make them useful and give them a role of "bigger dreadnought" instead of "smaller titan".
>>
>>341050847
Well, it's 40k.
>>
>Still no images of the UI
Fuck sake, c'mon
>>
>>341050624
>It just looks wacky. It doesn't feel right. I'll hold fire until I see more and I really hope they improve it, but it just looks like dog shit at the moment. And it DOES look like utter dog shit, it doesn't look at all like the 40k universe should. How are people even defending that?
Most of this sounds like your problem is with the art style, not the gameplay itself. Again if you're getting this mad about the game being more flashy looking than your usual 40K game rather than how much shit you can control at once while also managing bases (and how we've only seen VERY scripted events right now) then I dont know what to tell you other than wait.
>>
>>341049194
>Aside from the art style (its still in PRE alpha)
You and I both know that the artstyle won't change much at all.
>>
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you people are confusing "bad graphics" with "bad artstyle." This game is actually really pretty in terms of lighting, shadows and effects. The artstyle of oversaturated, low detail models makes it look like a mobile game though.
>>
>>341050624
Yeah this exactly. It blows my mind people defending it, but even more that there's a development team pushing a turd like this and thinking "yeah this is what our consumers want"

Then they all act surprised and then suddenly "there's no market for RTS anymore"
>>
>>341049194
M8, you know that's not gonna change in the release.

It's pretty much done. Time to move on to another game.
>>
>>341051419
>yeah this is what our consumers want"
Yeah, when all you fucks bitched and moaned about basebuilding and large armies when DoW 2 came out they assumed those were the things most important to you and now you have both with WC3 heroes.
>>
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>>341051678
Even if it doesn't the game looks fun as hell so I don't care.
>>
>Ctrl - F
>Civ
>No matches

Really? Nobody made the comparison about the hip new graphics styles strategy games of the next generation are getting?
>>
>>341051898
Civ has looked cartoony before, nothing new there.
>>
>>341051785
I don't think anyone wanted it to look this sparkly and shiny, though.
>>
>>341041369
Imperial Knight shoots a bullet bigger than the size that the leman russ fires and with a firerate of a minigun. Takes a few seconds to take out a normal eldar rifleman. Come the fuck on.
>>
Pretty good for a first look at a pre-alpha, I'm satisfied :)
>>
>>341051369
my biggest problem with the trailer is that units are tiny and hard to tell apart. there's not enough team colors or distinguishing features so it looks like it would be really easy to have no idea what units you're actually looking at without zooming in.
>>
>>341050346
>>341050918
The Adeptus Mechanicus officially don't advance their technology or experiment. Because it's their belief that the Omnissiah has already invented everything as pefect as it gets, they just have to find or relearn it once again.
That doesn't stop people tinkering with their stuff of course. Nor does it stop a Magos inventing something, slapping on an STC schematic seal and claiming he found it.
>>
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No cover system
Comicgrafik
spaming low tier units

codex astartes does not support this action
>>
>>341039707
40k is garbage though. Play anything else.
>>
>>341039707
the graphics themselves don't look bad, its just the art style that needs serious work. looks way too stylized and cartoony, like any newer Blizzard game.
>>
>>341039707
i think it looks cool, why did you need to make this thread again anon?
>>
>>341039707
What's up with all games looking like cartoons lately? Is this a new meme or something?
>>
>>341053219
Cheaper and easier to make, consider how crazy expensive game development is getting today.
>>
>>341041520
Why is it that most 40kbabbies don't actually play 40k?
>>
>>341053589
>how come people play mainstream media instead of embarrassing neckbeard dollhouse shit
>>
Looks worse than two and maybe better than one. I prefer micro to macro and this game looks pretty fucking micro light other than some hero abilities. I'll reserve judgement though. I really hope squads aren't throwaway. I liked maintaining squads in 1 and 2.
>>
>>341052720
that's kinda ironic because they were talking about how they specifically wanted to make the game easier to read at a glance

from what I can tell about gameplay, and what theyve said, it might not actually MATTER what unit you're looking at.

For instance confusing a devastator for a tactical squad in dow2 could easily force you to lose the fight or get a vehicle picked off. but they've said that basically all the non-hero units will be very basic and will rely on numbers to be effective.

Either way it sounds like shit
>>
>>341053067
thanks for the meaningful contribution of your well formed opinion. I will consider this
>>
>>341052986
Ya thats kind of what I said. Its all hush hush behind the scenes.

Officially the policy is no advancement. In secret behind close does that is not the case
>>
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>Are style is shit
>Animations are shit
>Sounds are shit
>Everything looks like it weighs a feather
>Everything looks like it just went through a car wash
>It'll run like shit knowing Relic
>Relic
>Sega
>Guaranteed DLC out the ass at launch

I've stuck by Relic through out the years with thousands of hours in CoH 1&2 and DoW 1&2, and to me DoW 3 isn't looking good at all.
>>
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To go against the general feelings here, I actually enjoy going in a more colorful fashion. A LOT of people forget that 40k was originally meant as a parody of fantasy when people starting complaining that fantasy was too dark. Original art was campy and over the top in an 80's style, and most GW models are very colorful too. Only Forgeworld really uses less saturation and pushes for more "realism" in art style.
>>
>>341056978
looks good to me, you're just doing what /v/ does, complaining about EVERYTHING
>>
>>341056978
This.
>>
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>>341057263
on that same note, here's a cover for a campaign book GW released just last year.
>>
>>341057263
>A LOT of people forget that 40k was originally meant as a parody of fantasy
>Original art was campy and over the top in an 80's style
All retconned out of existence in the 2nd edition, 23 years ago.
>>
>>341048203
>All I know is that he is no longer the man I once loved.
Macha is that you?
>>
>>341057404
"looks good to me, you're just doing what /v/ does, having an opinion"

Don't listen to this fucking idiot, you're right. Relic could literally come round this gayboys house and shoot his dog and fuck him in the ass and he'd still be a fanboy.
>>
So are people bitching about the art because it's on an ice planet and not brown and gray? The fuck is wrong with you? One map shown

>Hurr durrr it's art sucks

And if they went brown and gray
>Hurr durrr art is generic

Fucking babies.
>>
>>341052534
It's called balancing.
>>
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>>341057952
true, but what I meant by that is that I like the more over camp styles, and GW is clearly referencing RT type artwork in
>>341057743
and their new special edition models are hearkening back to that time as well. pic related
>>
>>341058365
What the fuck are you even on about you fucking idiot?

How old are you 11?

What the fuck has an ice planet got to do with anything? The graphics in general are just shite, which you can overlook if the gameplay is good but that's shit too.

And using "Hurr Durr" doesn't give your opinion on the matter any more validation, it just makes you look like you belong in a reddit thread with other 11 year olds kiddy. Fuck off.
>>
>>341058323
How're you saying that I'm right and wrong at the same time, dumb nigger?
>>
>>341059059
fuck that guy but you're not better.
Using "kiddy" and "shite" makes you sound like you just came from your regular reddit browsing
>>
Video is private, whats going on?
>>
>>341059795
Right...ok mate sure whatever you say.
>>
Not liking how useless everything but the hero units look so far. Units felt like the had a purpose and were fairly powerful in their own right in the previous games. So far it looks like units basically exist to make the hero units look cooler.
>>
>>341059272
I think you need to re-read what I wrote so you can fully comprehend it, and then kill yourself.
>>
>>341042318
>Graphics wise it looks like a moba.
The fuck does that mean?
>>
https://www.youtube.com/watch?v=1vsl2k0E9XM

jesus christ what the fuck is that
>>
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>>341039707
Literally all they had to do was make Company of Warhammer 40,000: Larger Scale and it would have been 10/10 GOTYAY.

But no, they listened to the goddamn DoW 1 fags who are obsessed with 'muh epig battuls' and view anything that isn't exactly like DoW 1 with uncontrollable rage.
>>
>>341061836
They honestly shouldn't ever show pre-alpha gameplay.
>>
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>>341060432
Kill myself? Not before you start working the fields, dirty nigger!
>>
>>341061907
Yeah I dunno man #compstomperlivesmatter I guess.
>>
>>341062748
What AAA game in the past 10 years had much better gameplay and/or graphics than what they showed in "pre-alpha" reveal footage?

Pre-alpha doesn't mean what it used to. Pre-alpha barely had anything implemented, full of placeholder assets and animations everywhere. Pre-alpha nowadays means what's shown is pretty much feature complete and playable, it's just that what's not shown is missing.
>>
>>341050630
>You get DOOM support BUT it has season pass and no SP expansions yet

This was known ever since the Season pass was announced. Also snapmap is getting free updates to give it more singleplayer features such as more weapons.

Also didn't people want a return to DoW 1 style of gameplay? Why is everyone now bitching about it?
>>
>>341064719
>didn't people want a return to DoW 1 style of gameplay
Sort of, the people what whined about how 2 was to great a changed yelled the loudest and the longest.

I had zero issues with the focus on smaller unit caps and great focus on abilities in 2, but the way that 3 looks like its some terrible middle ground pleases no one and just looks off.

The scale is off, the speed of everything is off. It just looks like somethings 18 months from being playable, and thus not really worth showing off.

tl;dr Never listen to the people whiniest the most.
>>
>>341061836
>Knight Titan opens up with a 'horizontal spray' attack like the DoW 2 Dreadnought's Assault Cannon
>does less damage to the Eldar than the Assault Cannon's ability did in DoW 2
>two Devastator squads open up on Guardians/Dire Avengers (couldn't really tell) with goddamn fucking Multi-Meltas
>they take absolutely no damage whatsoever

But the basic flamer is apparently an instagib death machine, so that's something. I know it's pre-alpha and so weapon balance is several lightyears away from 'done', but this is some super basic stuff that should be there from the start.
>>
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>bitching about dow3 looking cartoony
>when dawn of war looked cartoony as fuck
>>
>>341065634
Probably just showing off animations and weapon effects. Admittedly the knight striking a pose is a bit disconcerting.
>>
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Planetary Annihilation will have ruined me for this.

Pretty much any RTS where I can't zoom out to see the entire map, and has a unit cap sucks to me now.
>>
>>341065634
Not to mention drop pods landing on top of eldars doing no damage what so ever.
>>
>>341053219
Real is no longer brown.
>>
>>341039707
>this video is private
>>
>>341067153
Nah, fuck it. Always hated this mass spam shit.
>>
>>341067969

See

>>341061836

For vid
>>
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>>341068197
>mass spam shit

>Warhammer
>not about mass spam shit

You know fuck all about the lore.
>>
>>341065558
I think DoW II was a step in both the right and the wrong direction, personally. The raft of CoH-style combat improvements were excellent and really brought the game in line with how the 'sharp end' of 40k combat actually is, but the scale was too small for my tastes after the first game.

I was hoping for maybe something like Company of Heroes-sized armies and maps but something like 1.5x bigger. That would really hit the sweetspot between scale and depth IMO, DoW II was just too small.

Incidentally my favourite DoW II mod is one that simply increases unit sizes, adds a builder unit to each faction that makes field defenses, makes weapons consistent (e.g. a Heavy Bolter on a Leman Russ does the same damage as one held by a Space Marine minus the suppression), and adds in some extra goodies like Rhinos and Vindicators for good measure.
>>
>>341068772
Elite mod is my favourite DoW2 mod but I'm a multiplayer guy.
>>
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>>341061836
>Think /v/ is overreacting as usual
>mfw I watch it
You fuckers weren't joking, that looks god awful
>>
>>341068545
Lore has nothing to do with gameplay and TA will never come close to WH battles.
>>
>>341068772
what mod? does it make bodies stay as well?
>>
>>341061836
This looks good. What are you sperging about?
>>
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Someone with 1337 microsoft paint skills should make him frowning
>>
>>341069561
>Lore has nothing to do with gameplay
>being arbitrarily limited by an obscenely tiny unit cap is an improvement

Top kek, there is not a single universe where you are correct, faggot.
>>
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>>341068545
And neither do you. Combat between two organised factions is almost always WWII-style small unit tactics, just on a massive scale. Go read a book about the Imperial Guard - basically any of them - and the combat is always, always WWII style.

Also, Space Marines? In a gigantic campaign to take an entire planet, one hundred of them taking part is considered to be a LOT of Space Marines. 'Mass spam shit' indeed.

>>341069759
Great Hammer v2 for Retribution on Mod DB. I don't remember if it makes bodies stay though, I haven't played in a while.
>>
>>341070458
>flavour over gameplay
Your opinion is not the "objectively correct" one, faggot.
>>
>>341071050
>just on a massive scale

Did you not read what you posted?
>>
>>341071156
>being in control of thousands of units isn't gameplay

Incredibly retarded.
>>
>>341071410
Massive scale =/= 'mass spam', and most certainly not the DoW 1 gameplay he was alluding to.
>>
>>341066170
the word you're looking for is "stylized"

people are just complaining that it looks too colorful and not serious enough, and thats a legitimate grievance. W40K was never meant to be a realistic setting, but it is meant to be grim and take itself seriously for the most part. DoW3 having a Starcraft 2-esque art style doesn't fit the setting.
>>
>>341039707
Why are people getting so hot and bothered over this? the graphics are strange, yes, but the rest looks like what one would expect after DoW1-2.

Is it the herd mentality playing tricks on anons?
>>
>>341072242
>it is meant to be grim and take itself seriously for the most par
sweet Emprah no

also it looks much better than SC2
>>
>>341071802
>Massive scale =/= 'mass spam'

Well anon, in PA, because you have no unit cap, you can DO that massive scale. Not true in DoW 1 OR 2. Sure you can build a fucking huge swarm of whatever the fuck and just send them to the enemy, but that's a good way to get rekt if you are playing against any good players.

I'd rather see an improvement rather than go back to the same small time shit.
>>
>>341059059
>graphics in general are shite

First off, no they aren't the game looks good, but since your use of shite queues me in on you being a Europoor, you wouldn't know something that looks good that bites you in the ass.

Secondly the general complaint has been art. That includes the fucking map itself. Fuck off back to your hole and go suck some Arab cock so you don't upset them.
>>
>>341072597
In universe it does. From where we're sitting we see how tongue in cheek it is, but none of the characters in the setting see it that way. For them it's super serious grim darkness.
>>
>>341072834
You do know there are highly developed, rich countries in Europe, right?
>>
>>341070458

TA suck balls and your taste is shit. Fact.
>>
>>341072978
We aren't in-setting. It's an RTS game where you direct the armies from above, above even their canon commanders.
>>
>>341072597
>sweet Emprah no
there are a few exceptions to the rule like Orks, but my point stands

>also it looks much better than SC2
graphics-wise sure, because its a much newer game. it has a similar art direction though, the colorful clean and sterile look that SC2 had really turned me off.

of course you can say that SC2 had better graphics than SC1, thats an objectively correct statement, but I would say that SC1 had better aesthetics and a better art direction, thats my opinion.

>>341072978
this hit the nail on the head. to us, W40K is ridiculous and over the top, but its portrayal should have a more serious tone than the art style in the gameplay/screenies we've see would suggest.
>>
>>341072978
Commissar Cain would want a word with you
>>
>>341073523
The delusional "facts" a dumb faggot has to offer mean nothing. Make the world a much healthier place and kill yourself.
>>
>>341073787
SC1 has better aesthetics than SC2. DoW 3 has better aesthetics too. It has bright colors, but is more detailed and the unit proportions don't seem as exaggerated. Just looks better to me.
>>
>>341053589
Tabletop is shit. The lore pretty much flat out demonstrates that tabletop isn't even an accurate depiction of what the battle in 40k looks like in terms of scale. It's fine if you like the inferior version but don't pretend like the 15 space marines you could control in 2 was an accurate representation of 40k.
>>
>>341074385
>SC1 has better aesthetics than SC2

LOL
>>
>HALO WARS LOOKS LIKE A BETTER RTS THAN DOW3
Relic up in flames
>>
>>341074385
this sc2 looks like complete trash everything nu-Blizzard makes is fucking trash.
>>
>>341039707
>video is private
>>
>>341073820
I'm sure there are exceptions for sure, but they're notable because they're exceptions.

Yarrick wasn't like "lol isn't this claw fucking silly" he was using psychological warfare against the orks.
>>
>>341074536
this is true SC2 looks like some gender fluid dream.
>>
>>341041369
Jesus christ, that artstyle
>>
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>>341071050
>Combat between two organised factions is almost always WWII-style small unit tactics

And you actually want this in an RTS?

I thought warhammerfags liked WAR? Not pansy babby faggot shit.
>>
>>341074441
The lore demonstrations literally ever scale of combat you retard.
>>
>>341074880
>>341074653
Sorry anon but your taste just plain sucks balls.
>>
>>341074441
>The lore pretty much flat out demonstrates that tabletop isn't even an accurate depiction of what the battle in 40k looks like in terms of scale

A tabletop battle represents a slice of a much larger battle taking place over a huge area. This has always been the case.

>but don't pretend like the 15 space marines you could control in 2 was an accurate representation of 40k.

You're right. 20 Space Marines is a much more accurate representation of the average Space Marine engagement in the lore. They don't run around in massive blobs you fucking dunce, a hundred of them is considered enough to kick the shit out of an average planet's defences by themselves.
>>
>>341074385
the units themselves in DoW3 look good and detailed, I just think the level design is very lack-luster and in general the colors are too bright and over-saturated. this might just be a difference in opinion between me and you, but I think the current look isn't fitting to the 40k setting.

>>341074536
all of Blizzard's newer work has had this very cartoony, sterile, and boring art style. It's no good, I think Diablo 3 could have been a lot better of a game if Blizzard North had done the art direction instead.

>>341074653
yeah, the new blizzard art style is garbage.
>>
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>>341050198
>>
>>341075338
go play overwatch you cuck.
>>
>>341076116
Go fondle your castrated brain you delusional aspie.
>>
>>341074536
I have to agree with him. I hate the SC2 artstyle. Everything looks like a cartoon.

The supply depots in 1 look like a human made structure with steel beams while SC2 looks like a giant colorful box.
>>
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>>341061836
>giant mech mowing down xenoscum
>sperger complain about graphic

heretic will never see the Emperor greater plan
>>
>>341076546
Well to me the supply depots in 1 look like a sprite.
>>
>>341039707

DoW2 probably had the worst SP strategy campaign of all time.

It can not be worse than that.
>>
>>341076546
go use ENB brown filter mod you autist fuck
>>
>>341075853
>I just think the level design is very lack-luster
You are basing it on like 30 seconds of alpha footage of a tutorial mission...
>all of Blizzard's newer work has had this very cartoony, sterile, and boring art style
Yeah, I actually think it fits Overwatch pretty well since the game itself is very cartoony. With Starcraft and Diablo, not the best choice.
>Diablo 3 could have been a lot better of a game if Blizzard North had done the art direction instead
Or Grinding Gear Games...
>>
>>341057263
People said the same sort of thing about the art style going into Diablo 3. And then we found out that they were absolutely right, and somehow the change in art style reflected a larger change in gameplay and story telling, i.e. it all became shit. Outright shit.
>>
>>341074536
It does though. The supposedly ramshackle terrans are all sleek and clean. The alien protoss look like WoW PCs and the terrifying zerg look like some big reptiles rather than unholy abominations.
>>
>>341077717
>unholy abominations

They look like small cockroaches in the first starcraft.
>>
>>341061836
is that a woman in SpaceMarine armor in the end piloting Knight ?
>>
>>341077175
SC2 has better aesthetics (not to be confused with graphics) then SC1 because a brown filter mod for other games exist?

Are you retarded?
>>
>>341077175
>just use a mod to make this dead as fuck shit game look good
fuck you
>>
>>341076620
I'd say that 'mowing down' is an incredibly generous way of describing it. Those Eldar were taking barely any damage at all.
>>
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>>341078295
I'm going to commence a dump, feel free to interject.
>>
>>341078838
you really shouldnt use a press teaser as any kind of judgment about balance.
>>
>>341078934
Yep. Cockroaches. Left half looks like army ants.
>>
>>341077175
graphic filters like ENB or reshade can't change everything about a game's aesthetics.
>>
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>PC gaming is so dead, their biggest worthwhile exclusives are F2P MOBA inspired "games"
>this is the only game Sega will PUBLISH for PC in 2016, aside from a port of some ancient ass game no one wanted
>meanwhile, they've announced dozens of upcoming PS4 exclusives

Why you fuckers keep saying Sega is so "based" when they clearly don't give a shit about PC?
>>
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>>341079545
>>
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>>341078312
Just the normal 'interfacing with the machine' suit that you need to pilot a Titan by yourself.
>>
>>341079830
lol dude, you're bringing out fan art now?
>>
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>>341079830
>>
>>341079830
That's not a good art, it looks like poop. And I mean literally. I like SC1 artstyle too, but eh.

>>341080258
I actually like Mr Jack's arts as well, though they can be a bit overdetailed, like Hydralisk.
>>
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>>341080258
>>
Okay that art style looks absolutely retarded. 40k has an established art style used in literally every single game and the table top. How the FUCK do you manage to fuck that up? I seriously want an explanation.
>>
>>341040976
>The main focus point is the imperial knight and the HQ unit, all the other units and literally just a complete mess of shit smashing into each other, they're just kind of standing there shooting each other.

so it's just like tabletop you sperg shit
>>
>>341057952
>All retconned out of existence in the 2nd edition

Read 7th ed Ork dex, it's pretty much still there. The Chaos Daemon dex is also fucking hilarious at times.
>>
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>>341080628
>>
is it literally just lining your units up in front of each other and the person with the most dps wins?
>>
>>341081110
It's the highly refined, utterly impeccable gameplay of Dawn of War 1, anon, and it is perfect in every way.

Do not criticise it.
>>
>>341080987
What am I looking at here? This is obviously not the sprite they use in game.
>>
>>341053589
Because it's far more epic and more akin to the stories and lore having loads of units in battle as opposed to nothing but small skirmish battles.
>>
>>341051369
Gotta agree with this, there's also a total lack of weight in how the units move (one would expect the knight to leave behind craters) weapons seem to do pewpew and even bolters have no impact at all, though this might change because it's pre-alpha, I have no faith in modern relic, this is not the relic of homeworld,dow1,coh1.
>>
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>>341081908
Engine render
>>
>>341067153
what is the point of zooming out to see the entire map when you can just look at the minimap in the corner of the screen?
>>
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>>341082410
>>
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I got the impression from the CG trailer that this would have LOADS of units.

Instead I got Skirmishhammer 40

>>341083207
Because then you don't feel like your head is strapped 20 cm away from the desk you are sitting on.
>>
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>>341061836
>game is said to play a bit like Warcraft
>gameplay looks like Warcraft
>wah, wah, it looks like DOTA
>>
All the people complaining about the armies lining up and shooting at each other as not being very warhammer 40k like NEED TO GO PLAY THE FUCKING TABLETOP GAME. God damn you morons thats exactly what the game is like, two lines of shit firing at each other, there is no maneuver or movement, its all gunlines. Just be glad they will attempt to balance this shit for real. Right now the Tabletop is eldar >>>> everyone else
>>
>>341079320

You're right, balance will very likely change. What is more disheartening is that the attack itself seemed to carry no weight. Compare it to the DoW2 assault cannon attack and you should see what I'm saying
>>
>>341083818
>RTS game must have the same gameplay of an irl turn based tt game

based retard
>>
>>341083543
>Instead I got Skirmishhammer 40
It looks the exact same size as DoW 1 you bitch. Why does everybody bitch that its not goddamn SupCom? Has literally anybody on /v/ played the tabletop?
>>
>>341084667
Maybe because it's current year and for the shit graphics they went I would expect a fuck huge scale?

Otherwise just mod dow2 to have 3x the squad sizes and you get a DoW3 with better gameplay and graphics.
>>
>>341083818
>two lines of shit firing at each other, there is no maneuver or movement, its all gunlines

Yeah, if you bring an army based around being a gunline that is (unsurprisingly) what happens. And if you're playing based on holding objectives or table area (which you should be) then there's a ton of moving around to get the best positions otherwise you lose.

Oh, and even if both sides are gunlines they don't just sit there waving their asses in the open like a bunch of idiots. Everyone is behind cover or in buildings, unlike DoW 1/3.
>>
>>341084667
>It looks the exact same size as DoW 1 you bitch

So why don't I fucking just play DoW 1 you fucking dumb sperg?

If I wanted to play the fucking tabletop, I would have done so, but I was told this was an RTS, not a fucking RTT.
>>
>>341084667
>Why does everybody bitch that its not goddamn SupCom

Because when people want a car, it's disappointing to get a tricycle.
>>
>>341078312
marines don't pilot knights

knights have basically nothing to do with marines, except being on the same side and working with each other when ordered, so them being part of the SM roster is kinda stupid, but whatever
>>
>That shit framerate when showing off the game live on PC Gamer Show
I can't even defend this
>>
>>341050259
Thin your paints.
>>
>No cover mechanics shown
>Only about eight unit types shown
>No harlequins
My hype is deflated.
>>
>>341086072
>pre alpha
retard.
>>
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>Gabe's voice acting
>>
>>341053589
>Why is it that most 40kbabbies don't actually play 40k?
are you implying that 40k tabletop only has you field small amounts of space marines? because that's not even close to true.
hell, the battle demi-company formation alone has more marines than all of DoW 2
>>
>>341087328
The narrator says there's not going to be a cover system. They just want you to keep moving.
>>
>>341087328
Those buildings the assault Marines jumped into are cover, idiot. Read the PC gamer day of reveal article
>>
>>341085849
I don't really feel like massive scale makes for good gameplay generally speaking. Supcom works because few units have abilities or do anything other than A move. A warhammer game with no abilities would suck. I can guarantee you're not capable of using the abilities of 100s of units effectively. I will always put gameplay over spectacle.
>>
>Gabriel doing a FUCKING BACKFLIP HAMMER SMASH IN TERMINATOR ARMOUR

AND THERE ARE PEOPLE DEFENDING THIS AHAHAHAHAHAHAHAHAH
>>
>>341085975
The Knight being in the Space Marine roster is easily explainable by 'these Space Marines asked/convinced a Knight House to give them support in their campaign', since that's what's going on every time a Knight shows up alongside Imperial forces of any kind.
>>
why does it look like that
>>
>>341085975
>knights have basically nothing to do with marines, except being on the same side and working with each other when ordered, so them being part of the SM roster is kinda stupid, but whatever
it's simple. it was a gift
>>
>Terminator jumps and spins hammer in air.
Lore rape, meet awesomesauce
>>
>>341088092
Dont have problem with it. If the game is good when its launched il buy it. Too early to say. dont really care if the lore is not 100% correct. If i want pure 40k i play tabletop.
>>
>Shitty Knight Gallant

>Not glorious Knight Lancer

Should have been a HH game
Thread replies: 255
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