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Ori and the blind forest
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You are currently reading a thread in /v/ - Video Games

Thread replies: 190
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I'm stuck. What should I do to proceed from here?
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>>341029472
Press shift to pick up objects!
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>>341029472

Spin dash up that incline.
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>>341029556
done
>>341029621
So I need to learn dash beforehand?
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>>341029472
Does the new version have enough new content to warrant a replay?
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>>341029472
Walk up the slope, until you're standing horizontally, then jump off the side and land on the orange block to the right. You can walk around the blocks, and the gravity will basically pull you in the opposite direction of whatever side you're standing on.
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>>341029832
Not sure. this is my first playthrough
>>341030065
Ah thanks man :)
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>>341029832
Does a hardmode, a completely new area that adds up to 30-60 minutes of gameplay and 2 new abilities which can radically change how you go through old areas sound like it's worth a replay to you?
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>>341031959
Is the new area only available for hardmode? Normal is already hard enough for me
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>>341032119
No, you can access the new area and one of the two new abilities almost right away (as soon as you have walljump) back at the first spirit well
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>>341031959
>30-60 minutes of gameplay
Not really, no. Thanks for answering the question, though.
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>>341029472

>not understanding a puzzle of this level

Shouldn't you be a game journalist and blast the game for not being accessible enough?
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>>341029472
I'm genuinly interested
Do people like this game to piss people off or is it really good? Look like another "creative" "interesting" "refreshing" indie game to me
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>>341032895
It's a pretty fucking good game in my opinion

>Look like another "creative" "interesting" "refreshing" indie game to me
That's exactly the kind of mindset and expectation I had before going into it, but then I ended up having the time of my fucking life playing it
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>>341032895
>Look like another "creative" "interesting" "refreshing" indie game to me
Get over yourself you insufferable fag. Its a metroidvania with a nice art and muisc.
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>>341032895
Game is good. Story is generic.
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Pick up glowing orb, jump left down.
Follow the instruction on the image.
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>>341033134
well the fans are like this >>341033201 so i have a hard time seperating legit opinion to fucking bait

/v/ is a difficult place to look for opinion, last time they told me Dark Souls were good
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>Stuck in fucking Ori the "100% this shit in one day and forget about it the next" blind garbage.
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>>341033724
>I will pretend I finished the game and shit on it on /v/ despite not having played it
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>>341033928
But I have, and it really is fucking mediocre at best.

Great idea to have the last boss as another fucking
>Escape!!1!!! ((no time limit though dude: DD the events are scripted and happen when you move forward!!)).

I'm actually insulted some chucklefuck advertised it to me as a 'metroidvania'.
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>>341034146
>last boss
>no time limited

Yeah, you played it all right.
>>
It has a pretty amazing soundtrack for a simple platformer, I hope they'll make a sequel
https://www.youtube.com/watch?v=kN_LvY97Rco
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>>341034318
Try it out yourself, the 'chase' mechanic is dependent on your progress, same as in 'escape from water' scenario.
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>>341035531
Not that guy but yeah, it makes a 'checkpoint' (I guess there's an actual checkpoint on easy mode) after passing a short sequence. What's wrong with that?
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>>341035531
Each section of the escape has a time limit though
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>>341035531
I replayed the Delux edition a month ago.
And no, the chase mechanic doesn't depend on your progress. If you're going too fast, then yes, the water and Kuro will catch up to you. But if you're standing still you will see that it has a time limit. Only "checkpoint" animations are scripted to your progress.
In the water temple you will die if you stand, in the lava chase you will die if you stand, in the final battle you will die if you just stand. Every sequence has its own time limit.

Maybe you shouldn't play on easy and then complain about the game.
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>>341036296
It's just lazy design, having the midpoint sequence be mechanically identical to the 'final boss' one.

The game's all bling, no bang.
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>>341036589
I always play on the hardest possible difficulty when given an option, mind you.
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>>341036627
Yeah, each major area has an escape sequence, but you have to use new abilities in each one
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>>341036627
No, in this case it's not lazy design, it's actually a good design decision. Despite getting literally everything you can get, you're nothing against Kuro. Fighting him is for you impossible. You're insignificant. You're there to revive the tree, not to fight him. You're dying in 3 hits from the strong mobs, what could you possibly do against Kuro.

The final battle fits perfectly with the theme of the game and it was extremely well executed.

You can dislike it but you need to be retarded to call it lazy design when looking at the whole game.
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>>341036925
Might as well have normal segments then, the escape sequences were all easy as hell.

I'd rather it have actual boss fights or something substantial, one escape is fine but after that? No thanks.
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>>341037120
Do I look like I give a single flying fuck about 'plot', 'lore', or 'thematics'? I'd rather be playing games that are actually good in that department, like Nier.

Boiling it all down to gameplay= It's s h i t.

Kuro? More like fucking kuso.
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>>341037321
Not him but while Nier has Ori beat in plot, Ori is sure of a helluva lot better and more immersive gameplay-wise than Nier.
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>>341037321
I mean, fuck, what is the story even all about?

>Durr tree is ded cuz bird
>Friendly big guy help u
>He gon u sad now
>Gather power from ded guys to revive tree!
>Surprise! Tree bad for bird! Epic! Melodramatic! You can cry now!!!!


It's like out of fucking teletubbies or something.
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>>341037321
>Ori gameplay
>shit

I didn't even talk about plot. I talked about the theme. And the theme actually improves the gameplay a lot. It's not something you can take away from the gameplay and have it be completely unaffected.

Yeah, maybe you should actually play the game before you start writing the shit you call a post. But then again we're at square one where you pretend that you did 100% on hard in 1 day.
So please leave the thread if you actually have nothing to write except your uninformed idiocy.
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>>341036627
>having the midpoint sequence be mechanically identical to the 'final boss' one
>mechanically identical

But they're very different, the midpoint escape is all about dodging shit while gliding around vertically while the final one is a platforming gauntlet where you have to utilize pretty much all the stuff you've learnt up to that point
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>>341037321
I know right, who cares about some cartoon characters with no dialogues
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>>341037616
>And the theme actually improves the gameplay a lot

Sure thing boss, whatever you say you fucking dolt.

>Nuu he can't criticize this game if he played it!! He didn't play it at all!!!!!!

Pathetic.

>>341037631
The sequence is identical,
>Escape dude just run away dawg

The differences in level design could've just been done in normal levels, there's no reason to say it's unique now because
>It's in a chase sequence!!!
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>>341037905
>completely different mechanics
>dude it's literally the same because you have to escape lmao
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>>341038184
>Level design is identical to the stages before
>Dude it's different because you have to escape!
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>another thread ruined because underage shitposters obsess over bickering and throwing tantrums against one another, obsessed over getting the last word
What a fucking disgrace. Can't even talk about vidya in vidya threads.
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>>341037905
But you didn't play it. That's a fact that you proved by showing that you don't know what you're talking about. You're the one who showed that you didn't play it.
The fact that you said there is no time limit in the escape sequences is proof enough. You can literally see the time limit at the very start of the first escape sequence in the Tree of water. You can't jump right up, you have to walk to the side before you can go up. By the time you do it the water has already risen. If you go to collect anything on the side, you will see the water catching up dangerously close to you.

And no, the sequences aren't mechanically identically. They are thematically identical. You have a limited time to escape. The mechanics are different. First escape requires you to use 1 power. Last escape requires you to use literally everything you got excluding the dlc powers.
CoD:AW is is identical to Tribes: Ascend. Dude, you shoot a gun, dude! It's mechanically identical!
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>>341038295
Not like there's much to talk about when it comes to Ori, it's all just:

>Yeah I guess it was okay, pretty game. 8/10
>Didn't like it, another shitty indie platformer, 0/10 raped my mom.

If it wasn't for heated-opinion-talkywalky the thread would've been dead long ago.
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>>341029472
You need to carry some gravity orb from before
Jump and reverse gravity to land on the right yellow block.
Walk around it to get on top, reverse again to fall to the left platform and go up

Really cool level
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>>341038435
We could talk about wanting to fuck that leaf and get the thread 404'd instead of archived
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>>341038435
Yeah man I can't argue with that opinion.

I really fucking love "heated-opinion-talkywalky" in every single thread every single hour of every single day of every single week of every single month of every single year on this horrendous kids-ran containment board.
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>>341038637
Ori is a cute girl
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>>341037905
>The differences in level design could've just been done in normal levels

They did that though, areas have their own theme/gimmicks to differentiate them from each other and to add more variety

For example the ginso tree is much more vertical in comparison to other areas and utilizes portals to substitute for the lack of sidescrolling

>>341038435
Am I a weirdo if I thought that it was better than just okay?
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>>341038373
Slow down, Johnny.

What I mean is that the stage won't advance if you don't move.

Keep it up and I'll have to torrent the whole fucking game again and boot up my save just to rub it in. I'd rather not, you know.

What I'm trying to say here is this:
>The escape sequences are cheap as they provide nothing new, just more platforms that you've already done earlier. No new boss/mob/mechanic to compensate for the climax.

It's just a gauntlet of obstacles that you've already dealt with before, but now it's different because it's a sequence!!!!1111!1! !11 11 !
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>>341038697
GOTY 2015 2bh
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>>341038829
My fellow african-american
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>>341038695
Ori is a cute nullo
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>>341038704
>What I mean is that the stage won't advance if you don't move.
Why would it? You will die even with the stage not advancing if you don't move. How is this even a complaint?

The water will catch up to you and you die. A bolder will fall on you and you will die. The lava will catch up to you and you die. Kuro will catch up to you and you will die.
Why would the stage need to advance without you?

>The escape sequences are cheap as they provide nothing new, just more platforms that you've already done earlier. No new boss/mob/mechanic to compensate for the climax.
So a platformed shouldn't have more platforming? And yes, now it's different because you have a limited time to deal with it. And the final was quite a nice climax.
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>>341035237
There's already a sequel being worked on
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>>341039065
But that's wrong, there are many parts in the sequences where you can just stand still indefinitely, I tested that out when I played it.
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>>341030065
I looked up a gameplay video to realize this and then afterwards I felt like a complete fucking retard, it's so damn obvious this is how thing work from every obstacle that preceded it.
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>>341039079
Citation needed

If one is actually being made, I really hope it doesn't get fucked over by Microsoft since they seem to own the IP
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>>341039079
Source? I hope you don't lie.
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>>341039240
I know right, like they fucked over the first one so bad
>>
Ori was fucking great
I hope the sequel is even better
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>>341039367
They could make it a Windows 10 exclusive
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>>341039187
Only at the "checkpoints" that anons already brought up. Move a bit to the side and wait and you will die.
And even then there are no checkpoints during the water and lava chase and 2 I believe in the Kuro chase. I'm not sure about the ice dungeon chase.
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>>341039362
/v/, several times
never looked into it because I like surprises
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>>341039187
Or wait, was it that boulders/events only triggered when you moved an appropriate distance instead of time? I can't remember.

Anyway, it felt like shit to play and do.
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>>341039079
fuck you for making me check their twitter
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>>341039462
Oh god

Unrelated but
>someone I know irl saying a few days ago that most, if not all, games are going to require Win10 within the next 2-3 years
haah waaw
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>>341039508
And I didn't actually test that. I believe you're safe in the checkpoints. I know you can't just stand still during chases regularly.
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>>341039367
They could screw it over somehow, they already forced the devs to make what could've been a free update like most definitive/enhanced editions into a paid update for original owners which is a bad enough sign for me
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>>341039079
Ori and the Will of the Wisps according to a quick Google search
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>>341039079
I just found title: Ori and the Will of the Wisps.
Is that it?
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>>341039079
>Those flash-tier sunrays

And people think these games are pretty.
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>>341039929
>>341039985
I have a hard time believing that they would announce a sequel only after a year when the original game took over 4 years to make and they released the definitive edition fairly recently as well
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>>341037321
MATURE GAMES FOR MATURE PEOPLE SUCH AS MYSELF!
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>>341040384
You fucking bet.

Play shit like this if you want your setting and immersion and shit.
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>>341040383
Let's wait that extra hour then.
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>>341040519
>GAMEPLAY IS MOST IMPORTANT
And then you post a pretentious as fuck novel game that barely works! Sad!
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>>341040991
Gameplay is most important in games that have no other redeeming factors, you dimwit.

Low energy!
>>
What was the point of the wall run ability? Aside from the disappearing fungus section, it was just made redundant by the wall jump.
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>>341041101
Another image from a broken meme game! Sad!
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>>341041186
A game that has most satisfying gameplay. The wall between us just got ten feet higher.
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>>341041139
What? After I got it I always use it instead of wall jump. I think you move even faster that way. And looks cute.
Btw. you forgot about Charge Jump
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>>341041139
It's a straight up upgrade. I believe they did it to not give you the best tools to early.
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>>341041346
This guy thinks Fallout 3 tier gunplay is satisfying! Depressing!
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>>341040383
>>341040808
1h40m for the Microsoft conference, I hope they confirm it and drop the title screen
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>>341040808
Wallclimbing is more efficient than walljumping, and there's a handful of spots near the end where it comes in handy
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>>341041459
Another lie from crooked anon, shame!
The game is E.Y.E..
You have no credibility!
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>>341041667
Meant to reply to >>341041139
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>>341041512
>music starts playing
https://www.youtube.com/watch?v=LBUoNZ6sLkk
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>>341041807
>we'll be getting another soundtrack by Gareth Coker if a new Ori is actually getting made

I'm going into a cum coma just thinking about it
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>>341041715
I am well aware what game it is, EYE has awful gunplay and terrible grindathon rpg mechanics!
At this point I think you might just have a fetish for horrendous translations!
Disgusting!
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>>341042063
Lyin' anon at it again, trying to avoid the real subject at hand! This dishonesty is amazing.
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>>341041715
But E.Y.E. is pure shit in every aspect anon. Including gameplay.
Why are you saying someone else has no credibility?
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>>341042339
You can talk shit about Eye all you want, but it wont make it worse than Ori and the blind fanfuccbois.
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>>341042556
I don't need to make it worse than Ori.
The developer themselves did it.
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>>341042660
Just like Ori, eh?

How witty of you.
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>>341042556
Rounding up the hat trick of awful with Drakengard! Embarrassing!
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>>341042815
You really turned it around on him.
You know you need to be 18 to post on this board, right?
>>
I fucking loved Ori, what's a good game similar to it? I really want to play something similar.
Tried axiom verge, couldn't get into it.
>>
>>341042815
Nah, not really.
Developer of Ori didn't try biting of more than they can chew unlike Eye devs.
Ori does perfectly fine what it's supposed to do. Be a great platformer.
Eye on the other hand fails at literally everything it does.
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>>341042979
The only thing awful here is your taste in videogames, how plebeian to say the least!

Not even diversifying his Trump vocabulary, absolutely disgusting.
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>>341043005
I'm aware, but it is evident that the rule is not really cared about.

After all, this thread was made.
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>>341043134
What did you like about Ori that you're looking for in other games?
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>>341043134
The platforming was heavily inspired by Super Meat Boy and Rayman Origins, so you could try those
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>>341043313
If you hate Ori so much, what are you even doing in this thread?

I mean, hating a game that you didn't play and know nothing about is irrational enough, but wasting your time in a thread about said game makes you material for a case study for any psychologist.
>>
>>341043134
Play some real fucking games like Ys: Oath in Felghana.

Rayman platformers are also a ton better, if you have to play platformers.
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>>341029472
That part fucked me up
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>>341043597
>He didn't play it meme

To piss off wankers like you, for one.
>>
>>341043797
>asking a question means I'm pissed off
Sure bud, but that didn't answer my question.
But at least you confirmed you didn't play it.
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>>341043797
Besides, you should be thanking me!

By defending the game you can reinforce your own opinions about it, not to mention how it increases the thread longevity! Conflict is the mother of progress.
>>
>>341043797
All this free time you've got now that summer vacation's started, you're going to be a very busy little boy, huh?
>>
>>341043536
>>341043562
>>341043678
I liked platforming and exploration mostly. Also how you gain abilities overtime with areas locked.
Did meat boy years ago. Playing and liking rayman, but its sort of different.
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>>341044054
>>341043797
My little anon can't be this pathetic.
>>
>>341044238
You like metroidvania platformer.
Not many of them. Dunno really any that feels like Ori.
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>>341044135
A home security contractor always has his hands free.

On a side note, seems like the game deleted the save file when I uninstalled it, guess I can't gloat with that completed file, oh well! Time to uninstall this trash again.
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>>341039079
>sun rays not coming from the center of the sun
helpmm fi'm an artisttt,,, how life workk?? how light workk about sun???????
>>
>>341044397
Well fuck. Ori is one of my top games now.
>>
>>341044486
It should only take you a short time to complete, maestro, just do it
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>>341044554
What a sad life, will you ever even play the game again? And to consider this a top, pathetic!
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Got stuck there myself for a bit

>Introduce a new mechanic
>It's not conveyed in any way how it works
>Put it in a spike pit
>Literally punishing the player for trying to learn the new mechanic

They tried explaining the mechanic by showing you can stick to walls with the gravity areas, but they don't convey the blocks' gravity is relative to the side you jump off of.

I'd argue most people's initial thought was that the block worked liked earth, in that the gravity would always pull you to the block no matter where you jumped from.

It was a really shitty point in an otherwise really good game.
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>>341044630
It would still take longer than the length of this thread, besides, E3 is starting up again.

And I wouldn't really play through a garbage game just to prove a point, torrenting it again was far enough.
>>
>>341044486
Is that what you call staying in your mom's house while she is out working the corners?
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>>341044886
JUST

DO IT
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>>341044745
I will. Life's sad, that's no news.
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>>341045030
Sorry bud, the files are already in Nirvana at this point.

I've got Gothic 2 and then FF tactics to finish as well, it's a real doozy, can't hang on finished trash forever!
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>>341045206
>he can't beat a casual indie platformer
Sad. Tragic, really. I'll pray for you.
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>>341044486
Damn. Neets now have quite a fancy name.
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>>341045408
But I already did, you know! You should catch up on some rallies, your powerlevel is very much surface-level.
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>>341045206
>I-I did finish it!
>I-I swear I did!
>Believe my shitposting, I beg you!
>>
Why can't we have a fucking nice and comfy Ori thread?
The game was good, not the second coming of Metroid or Castle Vania, but good enough.
It looks shitty at some levels but it is still better than many other indie games though.
>>
>>341045747
Proofs?
>>
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>>341045786
>Y-You didn't finish it!
>Yoyuuoyyo-u didn't even play it!!!
>>
>>341045931
Because as much as I fucking love this game, there's not much to discuss or talk about unless a sequel is really getting announced at the Microsoft E3 conference

This thread would've died hours ago if it weren't for the power of shitposting
>>
>>341046040
See >>341045786

>>341046135
>This thread would've died hours ago if it weren't for the power of shitposting
Better a dead thread than this thread.
>>
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>>341043134
Momodora is also good. Hitting boobs feel good man. Too bad it's a bit short.
>>
>>341037321
>Nier
>Good
BUT MC YOU ARE THE MONSTERS
>>
>>341044823
Yea the spike pit was really unnecessary imo
>>
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>>341046285
You wish! Later on you'll be making threads that shrivel up and die in moments.

>It was nice gam
>Yes it was oki
>:...
>....
>404
>>
>>341046567
MC was never the monster, though.

That's more a role of Kaine.

Oh, ye of low knowledge.
>>
Why the fuck did they make it a new game and not just DLC?
>>
>>341046843
M$ has that name for a reason.
>>
>>341046843
But they released what could technically be called DLC just 2 months ago
>>
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Would you?
>>
>>341046467
I like what I'm seeing. Gonna test it now.
>>
>>341047261
I would cuddle with it and keep it safe the same way I do with my Labrador. Nothing sexual. I just love cute fluffy things.
>>
>>341046836
Who gives a shit the gameplay was garbage chocked full of shit gimmicks , character designs were generic as fuck, enemies were just rescinded Twilight Princess enemies, and not to mention the tranny pandering.
>>
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>this black furry mom-like creature reminds me of Toriel
>>
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>>341047670
Whatever, dweeb.
>>
>>341047818
K Tranny.
>>
>official site has a store
>doesn't sell any plushies
Missed opportunity
>>
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>>341047261
Ori is cute, CUTE!

https://www.youtube.com/watch?v=ms26RbB5Nf0
https://www.youtube.com/watch?v=6gXLrBqIEJE
https://www.youtube.com/watch?v=qUfKzZJ-Z0E
>>
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>>341048573
What the fuck?
>>
>>341048751
The game was originally going to have gruesome death animations similar to Limbo, but they cut them out for pretty obvious reasons
>>
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>>341048573
Abusing the leaf. Disgusting
>>
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>>341050024
ORI IS NOT A LEAF
>>
>>341050404
Xe sleeping? Cute.
>>
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>>341050404
It's a Lemur Satyr
>>
>>341052152
I thought it was 2D animated or only enemies are?
>>
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>>341052562
They made 3D models for Ori and some of the enemies and then flattened them for the actual game
>>
>>341052562
All the characters and enemies are pre-rendered 3D models convered into 2D
>>
Uninstall the game and go play La-Mulana.
>>
>>341053157
>tfw played and loved both
I pity people that hate fun.
>>
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>>341052762
Gumo is actually pretty creepy.
>>
>>341029472
Go back to the left, switch gravity so you fall to the right, then hop off "down" to where you are now.
>>
>>341034146
That last boss was a disaster, the whole game was smooth sailing then it was "replay this part over and over until you get it right", made me hate the game.
What a disappointment because the rest of the game is stellar, that last area RUINS the whole game.
>>
>>341054595
Are you serious? I beat it on my second try.
>>
>>341056286
tfw I'm a stupid fuck and didn't know what to to at the fallng rocks section
>>
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>>341056286
I probably died 50-100 times during each escape sequence on my first playthrough
>>
>>341056286
I didn't know I had to bash off the falling volcanic rocks until I looked it up
>>
>>341057340
>>341057659
>>341057990
Well, I think you'll feel better knowing, that while I made that on the second try, It took me 4 hours to beat gorgoyles in DS1.
>>
>>341058568
I actually managed to murder those fucks on my first try, but that might be because I'm a pussy who summoned Solaire and that other cunt to act as my meatshields
>>
I wait for Moon Studio on E3. Let's hope for the best.
>>
>>341061820
I couldn't even do it with solaire, he just died and I had no time to kill one. I beat them with bombs, it was really anticlimactic. Problem was, I think, is that I haven't found a blacksmith yet, so I had a plain sword.
>>
>>341061853
>implying they're actually announcing anything
>>
>>341061820
It's amazing how Solaire and Lautrec completely dumpster the gargoyles. I summoned them once and the gargoyles got melted.
>>
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>>341062478
I can dream anon.
>>
>>341062814
I really don't see how they could announce and show off a proper sequel this soon, unless they're just rehashing the original game's framework which would be disappointing
>>
>>341066159
Well I just seen We Happy Few. I really hope they at least say something.
>>
NOT LETTING THIS THREAD DIE IN CASE THEY ACTUALLY ANNOUNCE SOMETHING AT THE MICROSOFT CONFERENCE
>>
>>341070653
I got you back.
>>
>>341072857
same
>>
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Nice fucking announcements, you absolute twats.

Haha, fucking tools.

Enjoy your dead game.
>>
>>341074859
Hey you are back! Good to see you. How was your day?
>>
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>>341075314
Thanks! It's all good, my own E3 drinking game is really killing me but I still have to endure through Pcgaming, Ubisoft AND Sony.

I hope you're well as well!
>>
>No Ori reveal
What a fuck, mans?
>>
dream is dead, go home everyone
>>
Well, back to getting all chivos.
>>
FUCKING NOTHING

I guess that leaked title is still legitimate though, and an announcement just one year after the first game would've been too soon anyway
>>
>>341070653
Nothing announced yet.
Fuck that shit.
Some nice games but I wanted Ori 2.
>>
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I actually miss these threads

When /v/ just used to come and ask basic shit that they could google or whatever

Those were more innocent days

Now all we discuss is bullshit politics that has nothing to do with vidya but we take the bait the ANitas of the world keep laying for us
Thread replies: 190
Thread images: 59

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