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Is Square going to show anything about XV at E3?
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Is Square going to show anything about XV at E3?
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They better give me a full picture of Aranea OR ELSE.
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>>340848264
>http://gematsu.com/2016/06/square-enix-announces-e3-2016-live-stream-schedule
>pic related right after the Sony conference
What do you think?
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>>340848264
Are you even serious ? FF XV will be in both Microsoft and Sony conferences (plus Kingsglaive trailer at Sony's) and an ATR is following Sony's directly.

The next days, you have a mission walkthrough, Q&A and shit.

The game looks amazing, really but i'm still concerned technical wise.
>>
>>340848264
There will be coverage across 3 days on it.

I'm just hoping it won't suck.
They'll have literally zero excuses from now on since they stated that E3 build will showcase the final quality of both gameplay and visuals.

But I'm already expecting the ravage animations to trigger the shit out of me, so I'm not that hyped
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>>340848579
>huge nose
>bags under eyes
>armor bra is probably padded
literally worst girl
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>>340848940
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>>340848264
>the incredible talent of the artists at SE is being wasted on incompetent programming, a shit graphics engine and sub-par hardware
I don't get why SE just doesn't outsource all the technical part to it's western studios
Let the Japanese guys do the the game and have the Eidos teams make it work
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Can you climb those Archs?
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>>340848264
I don't know how you missed all the sites that all list SE's E3 schedule which includes a heavy focus on XV.

Yes. There is going to be an FFXV ATR like 30 minutes after the Sony press conference ends. Dorito Pope is going to premiere the first English FFXV Kingsglaive trailer and interview Tabata on his youtube E3 thing with Conan O'brien. On Wednesday there is going to be a liveplaythrough of the new FFXV E3 demo, then on the last day Tabata is going to do the fan Q&A thing.
>>
>>340849039
XV has a god tier engine, it's just held back by shitty console hardware.
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>>340849039
I believe it was the case for FFXV
Different parts of the game were outsourced to different studios across the world.

Heck, Avalanche helped them to implement the Noctis-mobile's flying mode.
>>
>>340849279
I won't judge until I see it running on better hardware
The luminous tech demo, Agni's philosophy looked fantastic and the dx12 tech demo that was pretty much the same looked even better, but it was just a real-time cutscene, nothing more
>hurr durr no ps4k exclusives
Go fuck yourself Sony, we could have had a great looking game
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>>340849523
It'll come out on PC anyway with better optimisation and DX12 features, why bother?
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>>340849082
You can try but you'd fall off. Someone glitched out of the demo boundary and managed to get on one though but then fell through because he glitched the demo.

https://youtu.be/kUdW2koG55A
https://youtu.be/7THGhE9dK2g
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>>340849286
Avalanche literally did nothing except them and the XV dev team shared some ideas.
>>
>>340849646
Disgusting. I hope they fix it.
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>>340849286
That was just them exchanging ideas, SE achieved the flying airship car on their own means.
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>>340848579
she has cute red boots! CUTE!
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>>340850276
She's cute in general. CUTE.
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Learn to use google you fucking idiot.
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>>340850340
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>>340850403
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>>340848264
Yes
http://gematsu.com/2016/06/e3-2016-press-conference-streaming-schedule#e32016sched_pressconf_kadokawa

> 12:00 p.m. to 1:00 p.m. – Final Fantasy XV E3 Kickoff

> 2:30 p.m. to 3:30 p.m. – Final Fantasy XV: E3 Special Mission Playthrough + Final Fantasy XV Universe

and more.
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>>340850478
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>>340848772
>>340850563

can someone make a countdown timer for these
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>>340851256
FFXV ATR starts exactly 2 hours after the Sony press conference starts. Sony press conference should go around 1 hour 30 minutes, so around like 30 minutes after that then XV ATR will start.

Just use this http://www.e3countdown.com/
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>New gameplay
>More Kingsglaive
>Prompto-centric episode of Brotherhood

WHEN THE NIGHT
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>>340851781
>Kingsglaive
I want to forget.
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>>340851781
STANDING
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>>340851892
?
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>>340851892
Kingsglaive is good if only because it gave us Crowe.

I also unironically think Kingsglaive Luna is cuter than game Luna but I am quite aware I'm certainly in a very small minority.
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>>340852325
It's also good because it has outstanding CGI and production quality, and the story takes place during the intro of XV which was obviously interesting enough that they decided to make a movie out of it.
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>>340852543
But not interesting enough to keep in the game :^)
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>>340852602
>CGI movies vs. CGI movie
At least those movies will be longer now.
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>>340852543
Funny to think that they had kingsglaive up their sleeve when people were going crazy about the original planned opening to the game being cut.
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>>340852602
The invasion happens in the game, you just see it from Noctis's perspective from outside of Lucis and they still have those game CG scenes of it too. That's the point.
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>>340849286
It's the opposite anon, the actual technical stuff(Luminous) is all in house and they outsourced asset creation(the part where artists get involved). Some of the outsourced stuff they showed looked decent enough though.

>>340849523
Agni was still pretty impressive because it was rendering that whole village and the stuff in the background in real time. Also even in-engine cutscenes in XV still doesn't look as good as Agni.

>>340849279
Absolutely this. I seem to recall Tabata saying something about how Luminous is not drastically different from, say, UE4. I don't know if he was just bullshitting or didn't know what he was talking about but from what little I've seen Luminous has THE most comprehensive physically-based shading pipeline, bar none. I'm counting stuff like Frostbite and CryEngine here. It just runs like ass on gimped PS4 hardware on top of the fact that they stupidly decided to make the world dynamically lit and fuckheug.
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>>340852325
>Kingsglaive Luna
She is cuter because she looks like terra.
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Now that he's confirmed still in the game he's the main villain, right?
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Best GIRL
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>>340853870
luna a qt
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>>340853768
Wouldn't surprise me, he'll be trying to control the moon phases or something, if the eternal night/bloodmoon thing turns out to be the customary "oh shit" plot twist.
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>>340853870
>GIRL
Why is this in CAPS? Just what are you insinuating?
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>>340853870
I didnt know FF had traps in their games.
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>>340853925
:D
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>>340848772
>2:30 p.m. to 3:30 p.m. – Final Fantasy XV: E3 Special Mission Playthrough + Final Fantasy XV Universe

What do you think the special mission is?

Tbh I think what they will showcase will be Chapter 0 which we know is a "boss battle" in an "unspecified place", and hinted that it's not Noctis who we play as in it. I think chapter 0 might actually be this flashback in gameplay form with us as a full powered Regis.

https://youtu.be/fsVhwsUFaDE
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>>340854556
I dunno if they'd give that away, it seems like they're being quite secretive about it for a specific reason. I would imagine it'll either be the infiltration mission with the Aranea fight or a monster hunt from early in the game.
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>>340848940
you just described asians, are you racist?
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>>340848264
>is one of the biggest games getting released this year be at the biggest video game conference?
Gee I wonder
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>>340852543
this is literally the only character that looks good, and it's probably because it's motion capture which very high fidelity.
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>>340853870
looks like an alien honestly, the eyes are too big
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>>340855923
They all look good bruh, and obviously it's motion capture.
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>>340856064
I can't handle Kingsglaive because sometimes they look so fucking real I refuse to believe it's rendered and other times they look worse than FFX cutscenes.
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When are new episodes of brotherhood coming out?
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>>340856161
>other times they look worse than FFX cutscenes
?
Literally what? Even FFXV in game looks better than FFX CGI. But I will agree that sometimes KG looks like it's actual real. The first time I saw the KG trailer I thought it was live action for the first few seconds.
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>>340856064
That looks like utter dog shit

>>340856608
that looks okay

Square CGI is real flaky these days
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>>340856563
Within the next 4 days.
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>>340856663
>That looks like utter dog shit
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>>340856608
I think you're confusing FFX with the chinese remake
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>>340856608
Obviously I'm exaggerating anon. My point is that it's the inconsistency more than the overall quality that will bring it down.
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>>340856740
>play-doh tier face textures
>flat ear

Looks like trash.
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>>340856860
No I mean the FF10 CGI is extremely dated compared to XVs in game cutscene visuals. Even FFXV ingame compared to AC shows XV winning out on detail, with AC obviously because it's prerendered has the benefit of added render passes with AA and so on.

If you had XV on a PC with high level of AA it could easily pass for CG quality.
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>>340856964
>play-doh tier face textures
Yeah you must be blind.
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>>340848264
Isn't SE hyping this up too much?
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>>340858149
No?
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>>340857231
>FFXVingame
lol
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>>340857231
I still prefer how AC looks
XV looks like a blurry mess at times and the lower aliasing and lower res textures mixed with terrible LoD, and DoF blur make it looks worse
Advent Children has a much cleaner look
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>>340858149
It's called damage control.

The game has been in development hell for a decade and it's their only shot at keeping FF afloat.
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>>340858284
Those are in game cutscenes.

>>340858358
I literally just said that is a result of AC being prerendered while XV is being rendered real time. XV on a higher res with AA, like on a PC would look CG like. And either way XV still looks better than AC does from an aesthetic standpoint.
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>>340858358
The character designs are better too.
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>>340852325
Movie Luna looks like she is about to burst into tears any moment. Game Luna looks like a bad ass, especially when she stands up for Lucis
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>>340858365
damage control for what?

>The game has been in development hell
No it hasn't. Versus was never in active development, it was just a CGI concept made by a few people in their spare time, then when it was rebooted as FFXV in 2012 it's been in full constant development that entire time until now. Why don't you say the same shit about Mother 3, Nioh, Kirby return to Dreamland or Pokemon?
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>>340858491
Then until I see it with no aliasing and at higher rez I won't be satisfied
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>>340858491
>Those are in game cutscenes.
Which isn't in-game. Cutscenes use their own rendering.

>I literally just said that is a result of AC being prerendered while XV is being rendered real time. XV on a higher res with AA, like on a PC would look CG like. And either way XV still looks better than AC does from an aesthetic standpoint.
Look I get that you're a fanboy but this is bullshit. This game can't look like CG and it will never look as good as AC.
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>>340858502
>The character designs are better too
You can't be this retarded. AC designs looks like shit compared to any of the XV designs.
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>>340858576
>damage control for what?
To keep fans deluded, in a state of false hope.

Look in the mirror. You believe anything they say and right now you think the game is being hyped justifiably. You're falling for their damage control because the game has been in development hell and it's going to suck.
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>>340858651
>weasely old man with plastic skin
>better than the timeless FF7 cast
Haha.
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>>340858634
>Which isn't in-game.
Yes it is, it's literally rendered in game in real time with the regular in game models. You do realize that their is only one model used for anything in game in XV right? So it's the same model you see in battles or when just traversing that is used in the in game cutscenes.

>Look I get that you're a fanboy but this is bullshit.
Are you intentinoally being obtuse? What don't you get about higher res and AA cleaning up an image? XV already has superior detail to AC in the in game models, it only lacks in the fact that AC is prerendered with more render passes given to AA.

>This game can't look like CG
Yes it can, easily on a PC with higher res and AA given to it.
>it will never look as good as AC
It already does though.
>>
>>340858651
He probably isn't the main antagonist but I hope he still plays a big part and is a pure evil bastard. I miss those type of villians in FF.
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>>340858741
No, I actually research and apply basic common sense to come to the correct conclusions. Unlike you who is just doomandgloom faggot spouting like a hysterical crybaby. I've been following this game since day 1 when it was Versus and nothing you've said is true.

Again why don't you say that shit about Mother 3, Nioh, Kirby return to Dreamland or Pokemon?
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>>340858889
>Yes it is, it's literally rendered in game in real time with the regular in game models. You do realize that their is only one model used for anything in game in XV right? So it's the same model you see in battles or when just traversing that is used in the in game cutscenes.
It still uses different rendering methods just like any AAA modern game with cutscenes. It's not in-game, you aren't in control.

>Are you intentinoally being obtuse? What don't you get about higher res and AA cleaning up an image? XV already has superior detail to AC in the in game models, it only lacks in the fact that AC is prerendered with more render passes given to AA.
>Yes it can, easily on a PC with higher res and AA given to it.
AC is raytraced with lighting that won't be available to games for decades and it's got an infinite budget for polygons. FFXV is 8bit compared to it. Even the hair Sqare likes to brag about in XV isn't even a fraction as impressive as the hair in AC

Have you even see the movie? Watch some youtube clips right now you fucking retard.
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>>340858821
>Timeless FF7 cast
>When none of the AC characters look like their actual FF7 designs
Top kek, Iedolas shits all over the trash AC designs.
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>>340859016
>I read marketing as a hobby and believe everything I read because I have no life
>this is proven by how mad I am that someone is telling the truth on the internet
Like I said you're delusional.
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>>340848772
>Showing the party building
FUCKING
TRIGGERED
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>>340853870

ARYAN
MASTER
RACE
>>
>>340859151
>It still uses different rendering methods
No it isn't, it's literally rendering the same way the regular in game does because it's entirely in real time.

>It's not in-game, you aren't in control.
It's fucking rendered in game you dumb cunt, what the fuck? Are you seriously this fucking stupid?

>AC is raytraced with lighting that won't be available to games for decades and it's got an infinite budget for polygons.
Nigger seriously have you even seen AC? the lighting in that is extremely bland and grey, the lighting we've seen in XV's during real time anything already shit all over it and it's only further shown in the in game cutscenes.

> Even the hair Sqare likes to brag about in XV isn't even a fraction as impressive as the hair in AC

So you really have no clue how AA and resolution works. Literally see this direct comparison here>>340857231

XV has better textures, better detail, more animation bones for expression, the only thing it lacks is AA and render passes that a prerendered CGI would have which is why AC looks cleaner. XV on a high res with high AA would look CG like.
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>>340859324
People point to Gladio to justify Cindy being sexualized but he looks more like a frat douche to me.
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>>340859519
Why are you even arguing with this idiot
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>>340859296
What's that suppose to prove exactly?
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>>340859151
Raytracing isn't a magic bullet anon. Algorithms and, most importantly, workflows have advanced since AC.
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>>340859519
>No it isn't, it's literally rendering the same way the regular in game does because it's entirely in real time.
Then why does gameplay footage look much worse than cutscenes? Explain that, retard. In-game means in gameplay, not real-time. If you aren't in control it's a cutscene and most games use specific graphics for cutscenes that aren't used in gameplay for performance.

> the lighting in that is extremely bland and grey,
Do you know what RAY TRACING is? Who the fuck is talking about color? That isn't relevant at all.

>So you really have no clue how AA and resolution works.
Physics and polygons, do you know what these are?

You're beyond retarded if you think a 2016 video game is more impressive than a CG film made in the past 15 years(or more) years.
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>>340859765
>Raytracing isn't a magic bullet anon
You are a fucking retard.
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>>340859528
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>>340859809
>Then why does gameplay footage look much worse than cutscenes?
But it doesn't

>Explain that, retard. In-game means in gameplay, not real-time.
In game means real time you fuck.

>specific graphics for cutscenes
But that's wrong and already confirmed to not be the case with XV, if you even fucking played Episode Duscae you would know this.

I once made it so Noctis has his red eyes constantly which only happens when he summons, it happened accidentally but I managed to make it so it was permanently like that, so just running around his eyes were always his red eyes and the red light effect was always present, then I went and talked to Cidney and Noctis still had his red eyes with the red effect in the entire cutscene. It was the same fucking model and same exact rendering method as regular ingame.

Do you even know what a cutscene is? Especially an in game one?

>Do you know what RAY TRACING is
Do you? Seriously why are you even posting when you have already shown to be clueless about anything.

>Physics and polygons, do you know what these are?
Nigger AC polygon models are 100k per character just like XV in game models are. XV actually runs in real time while AC is entirely prerendered. You are so fucking stupid it hurts.
>>
>>340848264
>World premier of Kingsglaive trailer at Youtube Live after FFXV ATR
Hopefully it's also tomorrow they are going to release Ep 2 of Brotherhood.
>>
>>340859892
Do you even brdf bro?

Also textures and other "cheats" will always matter until there is a way to literally scan volumetric data into a computer. Not even then, because you still have to account for artistic license
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>But it doesn't
But it does.

>In game means real time you fuck.
Apparently you are illiterate. Those are four completely different words.
In-gameplay = gameplay term
Real-time = cutscene term

>But that's wrong and already confirmed to not be the case with XV, if you even fucking played Episode Duscae you would know this.
The ameplay is missing all kinds of effects you see in cutscenes. It's even more apparent in the full game's trailers sine that looks much better than Duscae yet runs at 30fps. Pre-rendered or running on a PC, which one?

That's a nice bug report but that doesn't change facts about rendering effects like bokeh, subsurface scattering, global illumination, and all that cool stuff that gets turned down or off when the cutscene ends.

>Do you? Seriously why are you even posting when you have already shown to be clueless about anything.
I do know what ray tracing is and you clearly don't. FFXV isn't remotely close to CG for the simple fact that the lighting is pure shit just like most games.

>Nigger AC polygon models are 100k per character just like XV in game models are. XV actually runs in real time while AC is entirely prerendered. You are so fucking stupid it hurts.
Nigger AC renders entire cities in full detail with hundreds of 100k models running around according to physics simulations that are accurate to their model.

XV can't even align shadows and has cutscene models they swap out when the gameplay rolls in.
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JUST
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>>340860681
FUC
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>>340859296
The aquarium scene is still there, actually, except now it's Luna and Nyx. Get triggered harder.
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>>340859519
anon i like you and all but for real, this >>340859591
he's retarded, it's not worth the effort. he's blind and doesn't know how shit works
>>
https://www.youtube.com/watch?v=IZgVWwVpyjU
https://www.youtube.com/watch?v=HZYNC4JZ_2c
>shadows pop-in 1 foot away from you
>distant everything looks like a ps3 game
>graphics similar to MGSV a last-gen game


https://www.youtube.com/watch?v=gVIs_oIO_VM
>glorious ray tracing on high poly everything, realistic dust, sparks, explosions, reflections


>>340861035
Why are you samefagging? Stay wrong retard.
>>
>>340860643
No it doesn't, and that screenshot is not even gameplay, it's just a aerial flyby shot rendered in engine.

Fucking retard, being in game means it's real time, happening in the game, with the game models. A cutscene can still be in game. How can you be this stupid?

>The ameplay is missing all kinds of effects you see in cutscenes.
No it isn't, at all. Seriously you are only further proving you have not even touched Episode Duscae because the cutscenes detail look identical to regularly just walking around and battles, because it's the same models being rendered in the same conditions.

>bokeh, subsurface scattering, global illumination
Holy fucking shit literally all that stuff is being implented at all times, bokeh dof you can even fucking do just by holding L1, SSS is always present and the game is running fully in real time GI with IBL and PBR. You know fuck all.

>FFXV isn't remotely close to CG
The models in game already are superior to ACs, like I said the only thing it lacks is the res and AA passes that a prerendered CGI film like AC has.

>igger AC renders entire cities in full detail with hundreds of 100k models running around according to physics simulations that are accurate to their model.

And so does XV? Have you even fucking seen them walking around Lestallum? What the fuck is so hard for you to get about running on a PC with higher res and AA would clean up the image and make it look CG like?

>has cutscene models they swap
No it doesn't and I literally jsut explained to you how that doesn't happen, not to mention it's already been fucking confirmed there is only one in game model used for anything rendered in real time.
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>>340860681
That is a debug room, not the actual game.

>>340860739
That is a 3GB tech demo, not the actual game.
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These two autistic holy shit
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>>340861061
>shadows pop-in 1 foot away from you
No they don't.

>distant everything looks like a ps3 game
No it doesn't.

>graphics similar to MGSV a last-gen game
Holy fucking shit you are so stupid.

MGSV has 20k poly max for in game character models, FFXV has 100k for in game character models

https://forum.beyond3d.com/threads/yes-but-how-many-polygons-an-artist-blog-entry-with-interesting-numbers.39321/page-82

GZ Snake had 18k polygons for his in game model, compared to Noctis who has 100k for his in game model with 20k just for his hair.
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>>340860739
3G demo also the xbobe version nice bait .
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>>340861158
told. Anti-savior shills BTFO. Kagari on suicide watch
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>>340861158
>>340861263
>>340861279
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>>340861061
stop being so butthurt anon. your shitty posts are making the other guy make shitty posts, this isnt even a thread about FFXV at E3 anymore
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>>340861097
Different anon. FFXV undoubtedly uses superior technology and *sometimes* looks better than AC, but you just sound crazy if you don't acknowledge that AC does often look better
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>>340860757
YOU CANNOT EVEN BEGIN TO COMPREHEND MY LEVEL OF TRIGGERING
I AM THE MAD THAT ENDS THE COSMOS
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>>340860681
EVERYTHING THEY'VE BUILD WILL FALL
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>>340861413
I said that from my first post though? I literally said AC has superior rendering such as the AA, benefited from extra render passes and such. The only thing I said was that on a PC with high AA and res that XV would look CG level, then that guy started sperging out.
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>>340861097
>that screenshot is not even gameplay, it's just a aerial flyby shot rendered in engine.
Right, it's a cutscene which has better graphics than gameplay.

Video games are real-time. In-game means you're in-gameplay, meaning you're in control. You illiterate cock sucker.

>No it isn't, at all. Seriously you are only further proving you have not even touched Episode Duscae because the cutscenes detail look identical to regularly just walking around and battles, because it's the same models being rendered in the same conditions.
Depth of field is toned down and so are a lot of the good lighting and effects. The models are lower detail too. It's normal for games to do this.
>You know fuck all.
You don't even know what ray tracing is and think XV(this) looks like CG.

The models are garbage compared to AC's, they animate like stiff dolls and AC is as realistic as you can get due to an unlimited budget in animation.
https://www.youtube.com/watch?v=PxfqNz-P70E
https://www.youtube.com/watch?v=2RWyWC1OpNA

>And so does XV?
There is a LOD system in place and most of XV's environment is below low-poly. If it's not just cardboard looking 2d textures.

>No it doesn't and I literally jsut explained to you how that doesn't happen
But it does. Look at the Cid comparison they showed.
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>>340859684
>Hair changes
>Mouth changes
>Eye color changes even though you tried to color correct to make them fit
Heh
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>>340861548
I'm not even going to bother with your autism anymore because you clearly have no clue what you are talking about, and I already explained to you multiple times why you are wrong.
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>>340861158
>That is a debug room, not the actual game.
It is the actual game.
>That is a 3GB tech demo, not the actual game.
It is the actual game.
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>>340861553
So just like 2009 CG model to the 2013 one.
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>>340861638
No it isn't Tposefag.
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>>340861712
Nah. I don't know why you even carry on with this shit, everyone thinks you're crazy for falling for the Tabata Whitewash.
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>>340861251
>No they don't.
I just posted video evidence.

>No it doesn't.
Yes, it does. Video evidence again.

>MGSV has 20k poly max for in game character models, FFXV has 100k for in game character models
This is funny because MGSV's models look smoother, they are larger, and they have more detail on the faces.

But I'm talking about graphics, not models. The game's look nearly identical in the open world expanses.

>>340861630
Stay told. Next time be less of a samefagging bitch lol.
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>mfw FFXV is my most anticipated game of the year (probably of the whole fucking decade), and its impossible to discuss in this shithole.
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>>340861792
Just give up already you autist. Stella was fucking deleted by Nomura in 2012 and replaced with Luna.

The girl we see in the 2013 trailer is the first time we saw Luna, just like we see Prompto with his 2013 design, both of which had minor changes in 2014.

The fact that we see the little blonde girl with kid Noctis proves that she can only be Luna and that the story details were already changed by 2013s trailer.
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Will bazztek ever stop derailing every FFXV thread ?
This game will be impossible to discuss once it comes out
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>sprite trees
>no grass shadows
>untextured distant ground
>near ground looks like a PS2 game
>glow-in-the-dark arms on the character

>>340861913
We were discussing its graphics just now, what do you want to talk about?
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>>340861548
Okay you got me anon, I don't know what ray tracing is. Care to enlighten me?
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>>340861812
Which proves literality nothing because you don't even know what the argument is.


>This is funny because MGSV's models look smoother

>MGSV Snake model is 18k
>FFXV Noctis model is 100k

>BUT MGSV IS SMOOTHER
Holy fuck just stop.
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>>340862018
You realize that is a debug room right?
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>>340862018
where's that pic from? what video?
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>>340862203
Time lapses by IGN I think
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>>340862203
It's from a debug room thing where they just tested some different day/night effects.

https://youtu.be/kYryrG6_ugU
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>>340862023
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)

>>340862045
They do look smoother though. You don't even know where the polygons are or how inefficient the model is.

Kojima Productions has almost always been top of their game in character modelling so you know they are optimized well, and the runs at 60fps. 100k for a character(that looks worse than something apparently five times smaller) just goes to show why the game runs as badly as it does.

The developers are fucking retards is why.

>>340862180
It's FFXV rendered on a PC if that's true... A 'debug room' implies better visuals, it would be where they make their trailers.

Anyway, prove it. Because the gameplay vids looks exactly like that.

>>340862203
I don't know.
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>>340861969
>The girl we see in the 2013 trailer is the first time we saw Luna,
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>>340862414
Don't even bother , anon, FFXV-kun is hopeless>>340862414
in his shilling and bullshit spouting
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>>340862325
holy fuck that's a lot of weather variety! Hyped as fuck
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>>340859528
>People point to Gladio to justify Cindy being sexualized
Who are these stupid people? You don't need a justification to sexualize, just do it, that's where Kojima fucked up with Quiet, justification of the lulz kind.
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Apparently whenever something actually happens in gameplay there aren't even character shadows.

>this one dumb faggot thought XV was CG-like
I'm laughing.
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>>340862381
>They do look smoother though.
No, they look worse in every aspect. Holy fuck just stop embarrasing yourself already you clueless cunt.

>, and the runs at 60fps.
Nigger they run literal PS3 tier models to get 60FPS, nothing is technologically advanced about that. XV's models shit all over MGSVs in every aspect.

>(that looks worse than something apparently five times smaller)
Objectively wrong.

> A 'debug room' implies better visuals
No, no it fucking doen't. What the actual fuck is wrong with you? A debug room is just a space where they test shit to do with gameplay and effects, not graphics turned up to 11.

>Because the gameplay vids looks exactly like that.
Nigger that is a Cidney cutscene from Episode Duscae which looks exactly the same as regular in game, because it's the same fucking model.
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>>340862414
But it's true you retard.

2013 girl we see her running along side kid Noctis, the girl we see is wearing the exact same dress as Kid Luna is wearing and looks identical to kid Luna.

Also added on the fact that it's already confirmed Noctis and Luna knew each other since they were kids. However it was specifically stated that Noctis and Stella only meet for the first time as adults at the party, the trailer even confirms this because they introduce themselves to each other and Nomura also confirmed it was the first time they meet, that was the "meeting predestined by the divine".

That fact alone that Noctis and Stella only meet for the first time as adults factually prove that the blonde little girl we see runinng alongside kid Noctis in the 2013 trailer cannot be Stella, and can only be Luna who we know is already confirmed to have been Noctis's childhood friend.

And it was confirmed that the story changes happened in 2012 when Versus changed to XV and that is when Stella was changed to Luna.

Why are you in denial about this?

>>340862501
Fuck off NeithOF.
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>>340862612
Are you stupid or something? Do you even know how fog and ice works? And see >>340862325

And good job completely misinterpreting the argument retard.
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>>340862381
>links monstermonster indecipherable Wikipedia article
T-thanks anon
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>>340862641
Play the game before shitposting about it you autistic fancuck.

A 'debug room'(Why the fuck did you even make this up? It doesn't exist) would imply the game's toolkit, like Unreal Editor. The version running on a PC that has no compromises in visuals. The place where trailers are made.

But you just proved you're full of shit by confirming you made it up.

That's in-game. It looks exactly like gameplay footage>>340862612

>Nigger that is a Cidney cutscene from Episode Duscae which looks exactly the same as regular in game, because it's the same fucking model
What the fuck are you talking about? I'm talking about XV and I just proved its identical.

There is no debug room, you're full of shit and lying.

And here's a model better than the ones running around in the XV clips I've posted.

>>340862952
>fog and ice remove shadows
Realistic.
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>>340862840
I bet all I have to do is say, "You're wrong," again, and you'll post another multi-paragraph diatribe. And you'll still be wrong.
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>>340863170
Why are you posting PS3 tier models and acting like they are better than models that are 5x better?

>It doesn't exist)
>There is no debug room
HAHAHAHAHAHAHAHAHAH

HAHAHAHAHAHAHAHA HOLY FUCK JUST STOP.

It's like you don't even bother to follow a single thing about the game and didn't even read or watch the gameinformer coverage.

>remove shadows
Are you stupid? You can clearly fucking see shadows in the last shot which is the fog/ice filter.
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Reminder that XV-kun is a spastic nigger.
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>>340863202
If you want to continue to live in denial then go ahead.
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>>340863405
Stop hiding XV-kuns real identity behind some FF12 nigger fanboy. Reminder that that has already been proven to be full of shit since XV-kun lives in Australia while that nigger is in London. No actual connection between the two was ever made, someone on /v/ just made a random post saying XV-kun is a bunch of different users on Gamefags then for some reason people here ran with it.
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>>340862325
>It's from a debug room

Isn't that literally the Duscae environment?
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>>340863362
That model is better than this. Look at the blocky fingers and arm band that's just a texture.

>It's like you don't even bother to follow a single thing about the game and didn't even read or watch the gameinformer coverage.
That's normal. I asked you for proof and you didn't deliver, you just made up some shit and I proved that was wrong.

>You can clearly fucking see shadows
>there's literally zero in the screenshot, they get removed entirely when something happens

You're in full damage control now.
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>>340863618
They used a barebones version of Duscae as the debug room. Gameinformer confirmed it during their coverage.
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>>340863593
Fuck off you nigger. Nobody will believe you when you're cover was blown open in that thread. The image proves it all.
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>>340863405
>XV-kun's shilling ends today

Like it would stop the autst he is from coming to every single FFXV thread and sperging around.
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>>340863698
>That model is better than this.
No it isn't.


> asked you for proof and you didn't deliver
You can literlaly do your own fucking research and not be a dumb cunt, just watch the GI coverage you faggot. We know that is a debug room test area and not the actual game.

>>there's literally zero in the screenshot
Can you not fucking see his shadow facing towards the left in the last screenshot? What the fuck is wrong with you?
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>>340863170
At least post the in game model during gameplay you idiot
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>>340863798
See this is exactly what I'm talking about. No connection was ever made between XV-kun/Bazztek and that nigger 1truth.

>The image proves it all.
All it proves is that someone on /v/ made a post and then no one bothered to fact check anything bad believed a literal anonymous post on /v/ saying XV-kun is a bunch of different gamefags users.
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>>340863965
>No connection was ever made between XV-kun/Bazztek

XV-kun admitted long ago that he is bazztek. It's also obvious if you check his posts on twitter and FFXV forums - exactly the same posts.
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>>340863707
Other anon here. Link to that part in gameinformer?
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>>340864107
Did you read my post? I was saying XV-kun is Bazztek and not the nigger 1truth.
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>>340863876
>eyebrows, eye lashes, and most of the beard are just a texture
>that necklace
>skin looks gritty and fake
>low res eye
Yes it is.

>You can literlaly do your own fucking research and not be a dumb cunt, just watch the GI coverage you faggot. We know that is a debug room test area and not the actual game.
Why would I research something like that? I'm not autistic like you.

If it's not the.. actual game... why does it look like the actual game...?

Whoa I just blew your mind.

There's no shadow >>340862612 here, what are you smoking?
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>>340864153
It was mentioned in their 2hour podcast, and they showed footage of it multiple times in their videos. They mentioned it's a test debug area that the devs just load all kinds of monsters and test things on, that is why there is a bunch of random monsters like the samurai zombie, the rhino monsters and the giraffe deer thing in the same area.
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>>340863965
XV-kun I think it's time to take your meds again
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>>340863965
>>340864267
Fuck off XV-kun, we know you're a nigger.

Kill yourself please.
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>there are people right now arguing with an autistic nigger
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>>340864340
>eyebrows, eye lashes, and most of the beard are just a texture
Are you literally fucking stupid? Those are individual strands, because of low AA and res it looks blockly, higher AA and res cleans up the image. What the actual fuck is worng with you?

The shit you are posting looks like literal PS3 tier shit. XV models are 5x as details, you do realize more detailed models require more to be rendered in real time which is why things such as AA and res can't be as high, right? You do realize that MGSV has PS3 tier models which is why they can affort to use some AA and increase res, right? Why are you so fucking stupid?

>why does it look like the actual game...?
Why are you making shit up?
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>>340848264
>bbq
>in a briefcase
>briefcase is closed off anyway
>with a frying pan
>and a paint scraper
>the fire isn't even under the right place
>there is no food
>they are on a slope
>knee height
>no chairs

What even is going on I don't-
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>>340864340
>eyebrows eyelashes etc
Wow dude the aliasing literally proves the opposite, if it were just a texture it wouldn't look that grainy
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>>340864712
>Those are individual strands
No. As you can clearly see. AA you will never get won't add eyebrows. MGSV however does have them and the model is clearly smoother looking and more realistic on top of that.

>that image
I was talking about gameplay removing shadows and posted a picture of it. In that weather clip I pointed out how grass didn't have shadows and said nothing about the character's.

You're done. You have no argument. You're just a pathetic fanboy who will eat shit to win an argument.
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>>340864712
>literal PS3 tier shit.
So is XV a PS2 game?
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>tfw excited as fuck for this game but FFXV-kun ruins every thread and you can't discuss it properly

You can ignore blatant shitposters, but this guy is something else.
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>>340864889
That is actual coleman camping equipment. That is a campfire on the ground. That's a spatula, the food is on the grill.
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>>340865501
What PS2 game is this?
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>>340863461
Nigga that's my line.
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What is it about this series that literally brings out the worst humanity has to offer?
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>>340865083
>No. As you can clearly see
Yes I can clearly see they are individual strands but because of low AA they appear blocky, do you even fucking know how AA works?

> AA you will never get won't add eyebrows.
Holy fuck just STOP already you faggot. You are so fucking stupid it hurts.

>MGSV however does have them and the model is clearly smoother looking and more realistic on top of that.
MGSV is lower poly so requires less power to render which is why they apply AA to the model, because it is objectively inferior model.

>I was talking about gameplay removing shadows and posted a picture of it.
And it didn't.

>In that weather clip I pointed out how grass didn't have shadows and said nothing about the character's.
But it does because it's at different times of day which you can see.
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>>340865581
Final Fantasy. It says in the filename.
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>>340852325

THAT FUCKING NOSE
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>>340852543

Why can't I play as him instead of this fag >>340851980 ?
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>>340865694
You're mistaking god awful model and texturing for... AA.

You're implying MGSV uses AA at all.

You're ignoring an image I'll repost for you.

I'm baffled at your desperation. Do you get panic attacks if you leave your computer having lost an argument?
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>>340865291
Nigger here is Snakes in game model. It is objectively inferior to the XV in game models. The only reason they look cleaner is because of fucking AA.

Holy fuck why can't you faggots understand what AA and res do?
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>>340865501
So, they just couldn't be bothered putting food in the promo art
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>>340857340

I fucking hate how they swapped the Yakuza theme for this generic King's knights shit.
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>>340866034
This.
Thanks, Tabata.
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>>340863170

god she's fucking ugly
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>>340865983
>Nigger here is Snakes in game model.
You can't make this shit up.
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>>340865939
No, you clearly have no clue what AA even is.

>You're implying MGSV uses AA at all.
It does.

>You're ignoring an image I'll repost for you.
Ignoring what? A fucking low quality cap from a stream? One which we already have seen in the same weather conditions as having shadows?

You know what's sad and funny? That you think you've made a single valid point this whole thread even though you have not been right about a single thing.
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>>340864340

the fuck is wrong with her mouth did she get stung by a bee
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>>340866000
The sides of the grill hide it.
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>>340866034
They didn't though. Regis still has the same mafia suit he's always had and his men are all still in suits too. That is the kingsglaive, an elite force seperate from the regular Lucis military.

Lucis was always a mix of modern fanasy and classical fantasy, it's why they are an urban city but have gothic statues and architecture. Why they dress modern but use fantasy magic and swords as their weapons. The king wearing a ceremonial cloak over his suit doesn't make him "generic king".

>>340866068
Fuck off
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>>340866172
There's no option for AA in the game, certainly not on the PS4 version which all these screenshots come from.

>One which we already have seen in the same weather conditions as having shadows?
In your 'debug room'. Not gameplay.

I destroyed you on XV looking like a CG movie and I'm still destroying you on this topic.

You already copped out earlier but because you're so fucking autistic you keep coming back for more. That is sad, you'd probably cry yourself to sleep if you admitted defeat because this is all you have in life.

Final Fantasy XV shilling. You're even a famous nigger apparently lol.
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>>340866432
Why are you in
every
single
thread.

Do you not have a life?
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>>340866117
You are not proving anything in your favour.
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>>340866497
I already won. I have nothing to prove.

FFXV's models are worse than MGSV as you can clearly see here.
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>>340866432

shut the fuck up xv-kun

also he looks like a hobo in a suit wtf
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>>340866432
>Lucis was always a mix of modern fanasy and classical fantasy,
can someone shop this face onto a pretentious guy tipping his fedora?
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>>340866463
>There's no option for AA in the game
>option
I'm talking to a literal retard here. You do realize that there are games on consoles that have AA already applied right?

>In your 'debug room'.
How about you actually watch the footage you faggot? https://youtu.be/W9VhJcn01Iw?t=5m28s

>I destroyed you on XV looking like a CG movie
No you didn't, because the entire time I've been saying it would look CG like on a PC with AA and higher res. It's already an established fact that XV models look better than the AC ones do since they have higher quality textures and detail.

What's sad is that you are still trying so hard to force your bullshit without actually understanding the argument in the first place.
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>>340866463
>he doesn't even know what AA is
>thinks that just because there's no menu option it doesn't exist

Now I feel foolish for even wasting my time
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>>340866824
>You do realize that there are games on consoles that have AA already applied right?
They don't and I was talking about the PC game which does have options.

>How about you actually watch the footage you faggot?
I did, that's where I got the image of shadows being removed when the game gets too busy. There are other scenes with no shadows too. REAL CG like...

> I've been saying it would look CG like
Impossible. XV's world looks like GTAV running on a PS3. It's so low poly and the shadows pop-in everywhere, AA doesn't help that. The models are garbage too as you've shown in your images.

Pure shit compared to CG which is nearly perfect in every way.

>>340866897
This autist thinks samefagging will help him.
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>>340853768
>Now that he's confirmed still in the game
When was he confirmed to still be in the game?
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>>340866686
Not only have they seemed to scrap the cool yakuza theme but Lucis doesn't even look like Tokyo anymore. Just generic futuristic rich city now.
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>>340866598
No, you proven that MGSV has inferior models, which we already know is a fact because MGSV models are 18k for Snake and characters while FFXV is 100k for characters. Also ignoring the fact that lower poly models have more headroom to be able to apply AA to look cleaner than models which are literally proven to be 5x more detailed and higher poly.
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>>340866686
Fuck off and no he doesn't.

>>340867217
Lucis literally looks exactly the fucking same as it always did.
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>>340867292
I'll admit the top right one looks great but the others are MGS tier, last-gen-like.

>not posting Quiet who looks better than all of them
There's no AA in MGSV.
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>>340867292
This image is a good example of how terrible squeenix is compared to a good nip developer.

>80,000 poly difference yet they look worse
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>>340867414
>there's no AA in MGSV
Screencapping this for posterity
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>>340867292
All this tells me is that the artists on MGSV were more talented and did more with vastly fewer polygons.
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>>340867526
>good nip developer
>Konami
oh im laffin
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>>340867183
>They don't and I was talking about the PC game which does have options.
Yes they fucking do. Holy shit you are literally insane.

>that's where I got the image of shadows being removed when the game gets too busy
Except you can literally see shadows are still there but because the lighting conditions changed so did the shadow intensity, what the actual fuck is wrong with you

>REAL CG like...
Oh look it's you completely misunderstanding the argument again, even though I specifically stated in my first fucking post that on a PC with AA and higher res and whatever else that it could be CG level.

>XV's world looks like GTAV running on a PS3.
XV's world looks superior to any other open world Action RPG on it's scale with its level of tech.

>It's so low poly and the shadows pop-in everywhere
100k poly per character, 5 million poly per fucking scene.

>AA doesn't help that.
AA cleans up an image you fucking idiot, running on a PC with extra power lets you increase everything. What the fuck is wrong with you?

>The models are garbage too as you've shown in your images.
You mean how they are objectively proven to be superior on the factual basis level of being higher poly count than the MGSV ones, having better skin textures and higher level of detail? Why are you ignoring the fact that XV isn't using AA while MGSV is which is the only reason why MGSV looks clearer?
>>
>>340867292
Snake looks better than that old man, Snake looks better than the middle guy, and the bottom right is CG.

You spent your time proving yourself wrong.
>>
>>340867365
Keep shilling that even though Tabata straight up said XV is a different game from Versus therefore it's obvious they changed things not just storywise but design and themewise as well. They even admitted to scrapping the death god worship because of age rating.

I don't even want XV to be shit, but it becomes more and more obvious that it's just Versus-lite everytime something new is revealed. Designs and themes are more generic and not as deep or dark to appeal to masses.

Again, i'm not saying it's going to be shite, just that they've clearly back-pedaled on a lot of the promises Nomura made with Versus. Cutting out camera mode entirely is another example.
>>
>>340867414
>not posting Quiet who looks better than all of them
Quiet doesn't even look better than Cidney.

>>340867526
You mean how they are objectively superior, nice contrarian meme post.

>>340867626
No all it tells you is that they made a cross gen game and used PS3 tier models in a 8th gen game. Even fucking TLoU has better models than MGSV does and that is a PS3 game too.
>>
>>340867664
Some do, MGSV doesn't.

>insane
>fuck is wrong with you
>fuck is wrong with you
You haven't been right about anything and you even gave up earlier, but you keep going.. And you're starting to sperg out a bit too much so I'll just stop.

Good job creeping me out.
>>
>>340867740
Snake looks worse than all three.

> and the bottom right is CG.

No it isn't, it's real time rendered in game just like the top two.
>>
>>340867886
>You mean how they are objectively superior
They're worse though, you even posted evidence.
>>
>>340867839
Expect a wall of text, anon.
FFXV -kun doesn't accept any alternative opinion unless it shills the game like he does.
>>
>>340867978
>No it isn't, it's real time rendered in game just like the top two.
He really believes this, doesn't he? There are clearly three different rendering techniques shown in those.

Cutscene =\= Gameplay =\= CG
>>
>>340868164
Actually the bottom right is cutscene as well. CG for this game is easily distinctable and it's not it.
This is in-game, but the cutscenes rendering
>>
>>340868316
>distinctable
heh
>>
>>340867839
>XV is a different game from Versus
By name yes. He said that because he was stressing the point that XV is a mainline FF now and not a spinoff, he in that same fucking sentence said that XV is still keeping the things important to Versus while they also expanded the games world when it became XV.

>They even admitted to scrapping the death god worship because of age rating.
That was never scrapped, you can literlaly see the death god painting in Kingsglaive and the skull symbols all around Lucis even in the platinum demo.

>Versus-lite e
Yeah nah fuck off NeithOF you literal cunt, you spout the most retarded bullshit, get called out every time then backpedal like a little bitch.

> Designs and themes are more generic and not as deep or dark to appeal to masses.
Nigger what the fuck? If anything XV has darker tones and themes now than it ever did when it was Versus. Where is the literal child abuse in Versus footage, it's in XV footage but not Versus. Where is the literal destroyed city with death toll unfathomable? In XV for sure as we've already seen but we never saw this in Versus footage.
>>
>>340868316
No.
>distinctable
Get your nigger talk out of here.
>>
>>340868402
>>340868357
Distinctive?
Sorry, I'm not a native English speaker

But the point stands
>>
>>340868364
Why do you keep calling people niggers, nigger?
>>
>>340867914
>MGSV doesn't.
Yes it fucking does.

>Despite the ambiguous phrasing of Konami's official platform comparison, where it lists Xbox One as "900p (final output 1080p)", the turnout is actually quite straightforward. Microsoft's console is set to render at a fixed 1600x900 throughout, backed by all the signs of a post-process FXAA. Meanwhile, PS4 offers the same anti-aliasing method to clean up jagged edges, albeit with a much crisper 1920x1080 resolution as its starting point.

> PS4 offers the same anti-aliasing method to clean up jagged edges
http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-metal-gear-solid-5

MGSV on PS4 uses AA you fucking moron, that is why the literal PS3 tier models look clean in addition to the 1080p res.

I've proven you wrong about everything and brought up specific facts, all you are doing is talking out of your ass making shit up.
>>
>>340868025
They are better, the proof was posted.
>>
>>340868606
FXAA isn't AA, it's blur. There is still aliasing everywhere.

Blur and aliased = clean according to you? Hahaha yep.

You know XV uses FXAA too right? Why doesn't it look CG....?
>>
>It's another "Bazztek is being a retarded shill and calls everybody kagari and neithof" episode
>>
>>340868164
>He really believes this, doesn't he?

It's already fucking confirmed you stupid faggot. What the fuck is wrong with you?

>Cutscene =\= Gameplay
Cutscenes use the same fucking model as regular in game, everything rendered in real time in XV uses the same rendering method and models, there is no difference.


https://youtu.be/45F8KtBEnIM?t=1m6s

Literally confirmed to be in game entirely real time.
>>
>>340868873
HAHAHAHAHAHA HOLY FUCK THIS BACKPEDALING
>>
will they fix the fog? shit looks like an N64 game
>>
>>340867839
Literally the whole concept of Versus is only the invasion of Lucis. Nomura never established anything beyond that because he wants Versus to be multiple games.

At least XV will be only one game and end the story properly. If Nomura still in charge he might turn Versus like his Kingdom Hearts series.
>>
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same model.jpg
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>>340868970
>it's confirmed because I say so
ebin.

>Cutscenes use the same fucking model as regular in game,
Nop.
>>
>>340869102
>At least XV will be only one game
and a movie and an anime :^)
>>
>>340869069
>HAHAHAHAHAHA HOLY FUCK THIS BACKPEDALING
Where? Nice cop out again.
>>
>>340869206
>ebin.
Ebin what?

The left side is the fucking CGI model, the right side is the in game model which is used in in game cutscens and any real time scene

>Nop

Are you fucking stupid? That image literally says Prerender on the left and real time on the right, the real time model is the model used in every single real time situation in the game.
>>
>>340869338
>The left side is the fucking CGI model, the right side is the in game model which is used in in game cutscens and any real time scene
No it isn't. It's cutscene and gameplay.

>Are you fucking stupid? That image literally says Prerender on the left and real time on the right, the real time model is the model used in every single real time situation in the game.
holy fuck he's lying about text in plain site.
>>
>>340869326
>B-BUT THAT ISN'T AA
>Ignores that XV doesn't have FXAA let alone AA at all on it


>PS4 offers the same anti-aliasing method to clean up jagged edges
http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-metal-gear-solid-5


>lacking any sort of anti-aliasing coverage at all
http://www.eurogamer.net/articles/digitalfoundry-2015-final-fantasy-15-episode-duscae-tech-analysis
>>
>>340869310
The most important thing to me is after the game released the only thing FFXV related is the DLCs. After that Square Enix should just move on to the next game immediately.

The movie and anime are just to promote the game.
>>
>>340869508
>duscae
We're talking about the actual game which clearly has FXAA. Which as we've gone over isn't AA, but according to you it is and it should make XV look CG but it doesn't look CG..

This is backpeddling.
>>
I hope Bazztek and his family die in a fire slowly while suffering and screaming.
>>
Every thread always devolves into graphics whores throwing shitfits over a beta, PCfags whining and crying about how everyone hates them, and the usual suspects crowing about how they're terrified of turning gay because the party is composed of men.
>>
>>340869787
I hope he lives to see how terriblly XV is received, then dies while everyone laughs at his last ditch defense of a bad game.
>>
>>340869889
Calm down, kid.
>>
>>340869889
>because the party is composed of men.
>of men.
gay men.
>>
>>340869468
>No it isn't. It's cutscene and gameplay.
It literally fucking says Prerender on the left and Real time on the right. The fucking text.

>holy fuck he's lying about text in plain site.

Can you not read Japanese or something?

It literally fucking says プリレンダー "purirendaa/prerender" on the left side because it's her CGI prerendered model being compared to the right side which says リアルタイム "riaru taimu" real time" because it's her real time in game model.

Fuck off already.
>>
>>340870109
No it doesn't. It's cutscene and gameplay models.

Learn to interpret.
>>
>>340870009
I'm not the one doing any of those things, I simply pointed out that every FFXV thread always becomes filed with those people doing the exact same song and dance routine.
>>
>>340869889
It's damn near impossible to have a decent discussion about the game anywhere, but in all honesty if you happen upon the very rare good thread on /v/ about it, they're usually a good time.
>>
>>340869779
So you've played the actual game?

> FXAA. Which as we've gone over isn't AA,
Oh man more backpedaling.

I don't know if you are autistic or not because this entire fucking time I've been saying on a PC with AA, higher res and the benefits of PC that it can be CG like, why you can't accept this fact just proves you are in denial.
>>
>>340869102
>Nomura never established anything beyond that because he wants Versus to be multiple games.


Holy fuck, this bullshitting faggot.

Although, after his fiasco with "japanese knowledge" I'm barely surprised
>>
>>340869908
It's hilarious how hard you try to shit on the game.

>p-please don't buy XV guys it's shit honest, by this other game instead!?!?
>>
Road trips are stupid. They shouldn't have added them when it became XV.
>>
>>340870174
Not even him but you're pathetic at this point.
>>
>>340870021
>Noctis is engaged to a woman
>Prompto is a womanizer
>they all drop their spaghetti around Cidney

It's funny how straight guys fantasize about other men being gay just to be afraid of gay guys.
>>
>>340870174
It's her fucking CGI prerendered model compared to her in game real time model. It literally fucking says it right there.
>>
>>340870248
>So you've played the actual game?
I've seen it.
>backpedaling
Learn to spell you retard. It's not AA, it's blur.

>CG like
>fact
>with floating shadows and PS3 environments and models
Keep repeating yourself please it's working.
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