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How come the Ratchet & Clank remake (which sold as a $40
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How come the Ratchet & Clank remake (which sold as a $40 budget title) was such a spectacular success, while Star Fox Zero (a $60 tentpole release) was such a spectacular bomb?

Why was Miyamoto unable to deliver a satisfying remake to one of Nintendo's most beloved games?
>>
>>340827781
>star fox
>tentpole

haha
>>
>>340827984
What else does Nintendo have for 2016 fampai? Federation Force?
>>
>>340827781
People, like myself, were turned off by the controls.
>>
>>340828023
>he doesn't know what tentpole means
>tries to deflect
>>
>C-tier series get first real sequel in 20 years
>comes out on worst-selling console of the past several generations

Gee I fucking wonder, retard.
>>
Star Fox Zero anime > Ratcher & Clank movie
>>
>>340828125
>star fix zero
>sequel
try another remake of 64
>>
>>340827781
The answer is yes he was.

That's what you get when you insist on gimmicks and don't focus on anything else.
>>
>>340827781
why does the new ratchet look like a fucking pixar animation gone wrong
>>
>>340828125
Star Fox Adventures/Assault sold pretty well on the Gamecube anon
>>
Nintendo really dropped the ball with star fox and exposed how greedy they are with wiiU games.

There are boatloads of other 4 hour mediocre last generation looking wiiU games that were sold at $60. I dont understand why Nintendo fans accept this jewing.
>>
>>340828125
>real sequel
Except it wasnt
>>
>>340828125
>This somehow justifies the $60 price tag
>This somehow justifies the bad quality of the game
>>
>>340828358
That's just the benchmark for what your CG movie has to look like these days.
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JUST
>>
>>340828304
>>340828362
>>340828492
>splitting hairs

Y'all know what I mean. Zero was the follow-up to SF64.

>>340828567
It doesn't. Nigga OP asked why it flopped. There's why. And it wasn't bad.
>>
>>340828626
>Zero was the follow-up to SF64.
>having autism
http://attackofthefanboy.com/news/e3-2015-star-fox-zero-is-a-reimagining-not-a-prequel-sequel-or-reboot/
>>
So when will we get a new Ratchet game?
>>
>>340827781
It's really ironic though.

The R&C game is pretty fucking good, but the movie its based on is a critical flop.

So would that make it one of the best movie games technically?
>>
starfox at 40 wouldnt even move units lol

its on the fucking wii u
>>
>>340828567
Game quality is definitely not bad, just not worth $60. It has to compete with amazingly high quality games like Xenoblade Chronicles X, Cold Kong Penis, Super Smash Bros 4, Bayonetta 1 & 2, and Mario Kart 8.
>>
>>340828702
"Follow-up" is a catch-all, faggot. Spew more semantics at me and I'll break your jaw.
>>
>>340827781
>Wii U install base vs PS4 install base
>>
>>340828124
Are you talking about pitching a tent?
>>
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>>340828593
>tfw Star Fox is your favorite Nintendo IP.
Why couldn't they not fuck this up.
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>>340828593
>This game... might be the end of Star Fox.
>>
>>340828857
http://time.com/4245215/starfox-wii-u/
>The game itself is not a Star Fox ‘4’ or ‘5’, and it’s not a new spinoff.
>>
>>340828943
Star Fox was always just a tech demo of the FX chip/64 hardware, so of course Zero is a tech demo of Wii U hardware.
>>
Because Ratchet & Clank is a good game.
>>
>>340829065
Cool.
>>
>>340828943
I think they had no idea of what to do, so they tried to play it safe and gave us a proof of concept.

They produced so little in 2 years, I have a hard time believing that they didn't scrap a lot of shit.
>>
>>340828943
Because "fucking franchises up" is Nintendo's game plan right now.
>Star Fox
>Paper Mario
>Metroid
>Fire Emblem
A few have managed to escape their claws, like Kirby, but soon they'll fall too.
>>
>>340828593
>Video gaming analyst ZHugeEX

Is that Pachter guy still around too? At least cite that guy instead of some literally who (aka (you)).
>>
>>340827781
>one is a game cater to the growing gamer ages of 20s,

>one is a game cater to the dwindling gamer ages of 30s

Gee, i dunno tim. Something's not right.
>>
>>340829108
>Star Fox was always just a tech demo
even as tech Demos they kicked ass, not to mention how Star Fox 2 and Command are pretty underrated in their own ways.
>>340829208
I want to say you're wrong. I really do.
>>
>>340829208
>Low-content $60 remake of a 20 year old game, still good if you just look at the game by itself
>Dead in the water
>Spin-off
>Nothing wrong with it except for horrendous censorship.
>>
So what main titles does nintendo have left?

Zelda (one every 5 years)?
Mario?

Is that it for their console?
>>
>>340829208
>Fire Emblem
Nintendo didn't fuck this up though. Fucking Treehouse did
>>
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>yfw Kirby did Star Fox better than Zero
>>
>>340829493
>BAWWWWWWWWWWWWWWWW

I hope censorshipfags get cancer. They already lost their dicks.
>>
>>340828943

i dobut you'd hear about of it nowadays if not the blue furbait
>>
>>340827781
Because this gen was just one big exercise in Murphy's law for Nintendo.
>>
>>340829672
But he's right. It's literally the only thing wrong with FE Fates.
>>
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>>340829512
>>
I don't understand how visibly rushed every entry in every non-mario series has been since like, the Wii. You can feel how every single entry in a game series was just a little bit of polish away from being a solid entry. They even had this whole philosophy about how a delayed game can potentially be good, but a rushed bad game is always going to be bad.

I don't think I can even name a nintendo game I've played after 2006 besides Splatoon that I thought was 100% complete. I wouldn't even call Splatoon 100% complete with all the patches and new content, but at least by now it feels like there was a lot of effort put into it.
>>
>>340829875
Only exception I'd argue would be Punch Out 2009.
>>
>>340829875
That's just because they had the animal crossing team working on it for so long there was nobody free to make an actual animal crossing.
>>
>>340827781
You left out that Sf0 came with Sf guard, so it's 2 games for $60.
>>
>>340829875
>>340829969
>Fire Emblem
>Donkey Kong
>Smash Bros
>Mario Kart
>Animal Crossing (minus the spin-off amiibo-baits)

I can't think of any that are outright lackluster, except for maybe the current offerings we know about so far. Only really Star Fox and Pokemon are shit right now. I don't think spin-offs should really count against a series.
>>
>>340830003
New Leaf is exactly the kind of thing I was thinking of though. It was so close to being a good game and had almost all of the ingredients to be one. But then it's like they were making a burger and then just left off the top bun or something.

Yeah, the rest of the burger is probably pretty good and the ingredients are still all there, but fuck, this could've been a really good burget.
>>
>>340830117
Mario Kart 8 was lacking in battle mode, but apparently nobody actually really cared for battle mode in the first place
>>
>>340829875
>I don't think I can even name a nintendo game I've played after 2006 besides Splatoon that I thought was 100% complete.
MarioKart 8
Super mario 3D Land
Super mario 3d World
A Link between Worlds
DKCR Tropical Freeze

Wow that was easy
>>
>>340830223
New Leaf wasn't bad, though. It's the best AC to date. I can't think of anything it's missing, except for maybe some more furniture sets and having Isabelle have a personality outside the early game.
>>
>>340830117
>>340829365
ForceFed. is main Prime series nigga (via story, not the style)
>>
>>340830117
>translation censorship
>'kay
>'kay
>Under the Mario umbrella
>Can't discount the last entry on the main console.
>>
>>340830282
Who gave a shit? It was only fun when everyone got bored of the regular races, but didn't want to turn the game off yet. Some stages are still alright for Battle Mode. Toad's Harbor works pretty alright, since it isn't too spacious or linear.
>>
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>643D had control options, SF64 everything, and expanded multiplayer (i.e. bots, maps, special moves, etc.)
>done by Cuthbert, the guy who basically the father and semi-killer of Star Fox
>people, even reviewers, actually enjoyed 643D
>considered as success, plus got a Nintendo Select

>Zero had forced gyro controls, high-emphasis on All-Range mode, zero multiplayer, and trash SF2-inspired gimmicks
>Miyamoto as supervising director, Platinum doing HD assets only.
>people slammed the game hard
>already seen as a failure so far
>>
>>340830309
Dialogue from the villagers usually feel a little too safe. Nothing really interesting, if I recall correctly.
>>
>>340830117
Fire Emblem Awakening was definitely missing polish and that's what drove Fates to make so many changes and improve things. But Fates itself has its own issues.

You can't tell me Brawl wasn't rushed and Smash 4 didn't suffer from the 3DS version translating to the Wii U one. Look at all that singleplayer content.

I said non-Mario stuff was rushed because Nintendo has some weird boner for Mario that all their resources pile into it. But the transition from Mario Kart Wii to Mario Kart 7 to 8 was really weird.

I mentioned my thoughts on New Leaf in another reply further up.
>>
>>340830282

battle mode and a roster that doesn't suck throbbing cock

gorgeous, well-made game beyond those though
>>
>>340827781
Because literally no one gives a shit about Star Fox.
>>
>>340827781
Is it me or do fox's eyes look like he's been smoking the pot?
>>
>>340830363
>Translation censorship
Censorship doesn't stop it from being a good game. It's just not good *in America

There's also other good franchises that got recent installments. Kid Icarus Uprising, Kirby (though Kirby shouldn't count since he doesn't have a bad game), and Xenoblade Chronicles X.
>>
>>340828593
Literally who? I see this twitter every time you morons shitpost about Star Fox and I still don't understand why I should give a shit about what he thinks.
>>
>>340830448
Yeah it can get kind of boring but now I wanna play new leaf again
>>
>>340830284
>in every non-mario series
>proceed to list 3 Mario games
>>
>>340830476
There's nothing wrong with the roster. You retards need to fuck off forever. It's been 3 years and you're still being faggots. It's the biggest roster in Mario Kart history, it's only missing a couple of literally who enemies.
>>
>>340830510
It's a JUST edit someone (probably from Reddit or /tv/) made.
>>
No one enjoys or has played the Star Fox games. People only know of the series to begin with because of Smash.
>>
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>>340830673
>>340830282
>>340830317
>>340830363
>>340830468
>muh goalposts

Y'all faggots are impossible.
>>
>>340830776
t. the 5 people that actually bought Sin & Punishment
>>
>>340830635
The problem with New Leaf is that it's pretty fun for any 2-3 month period you pick it back up again but then once you go through every single bit of dialog and all the events being so basic, there's not all that much interest keeping you there. No space ships to look up at, no really neat arbitrry holidays to celebrate every months. No supernatural random weird events like ghosts in your basement or romancing villagers to explore

You just kind of have a town you're mayor of.
>>
>>340830783
>7.4

Still pretty good.
>>
>>340830635
I haven't played it since August of 2013. Whenever I try to pick it up again, I realize how much of a grind it can be. It's easy to get bells from that island, so it makes me feel like everything is just trivial at this point and I don't feel excitement.
>>
>>340830510
>not noticing the hair first.
>>
It's sad because I still have a tsundere love for Nintendo cause they keep fucking up so bad. They're so up their own asses with the whole "we sell toys" thing. Like yes guys, video games are toys, but fucking furbies have better online functionality than most of their software these days. Wtf is wrong with Japanese culture and listening to egotistical old men till they die
>>
>>340827781

If everyone that bought a Wii U went out and bought one copy of Starfox Zero it would still be the worst selling one in the franchise.
>>
>>340829875
this whole philosophy about how a delayed game can potentially be good, but a rushed bad game is always going to be bad.
but anon it wasn't delayed enough
>>
>>340830885
https://www.youtube.com/watch?v=0oBx7Jg4m-o
>>
>>340830794
Nigger, quit being so defensive about your taste of games. "lacking polish" isn't even an actual insult. I'm a huge fucking Nintendo fan, but you can't even argue things like Brawl, Pokemon Gen 6, Skyward Sword, Sticker Star, Awakening, and all of that didn't exist and clearly lack things as shown by either their poor reception or sequels improving on them in every aspect. I'm not even outright calling them bad or unfun games. Fucking around in Awakening was great until we got Fates, but I'm not going to plug my ears and say Awakening was a flawless masterpiece.
>>
>>340828102
this.

people need to shut up about how it actually works well and controls nice or whatever. Nobody cares they don't fucking like it.
>>
>>340831038
top selling Star Fox sold 4mil. straight (SF64OG)
>>
>>340831074
Nobody gives a shit if you couldn't be assed to git gud. Cry somewhere else instead of saying it's shit.
>>
>>340830776

I was going to reply with >implying; but then again Minecraft, FnaF , Undertale and the Souls series got memed to oblivion here.

>>340827781

It's a good remake of a good game, the other game got stuck between trying something new and keep it safe with the old stuff.
>>
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>>340827781
SFZ would have been just fine if Miyamoto didn't insist on shoehorning hamfisted gimmicks i to everything Nintendo does
>>
>>340827781
It was made by Platinum. It was bound to sell like shit and be overrated by hipster faggots from the getgo.
>>
>>340827781
>I don't understand that one console sold more than another
>>
>>340831279
nice try miyamoto
>>
>>340827781
Nintendo has to move on from the franchises they've been pushing out for years. I will never buy nintendo products because it seems the only games worth buying for it are mario/zelda/pokemon etc. which are BORING. how long do they expect people to hold onto the same characters? isn't mario like 30-35 years old now? they need to move on or they'll become irrelevant compared to all the fresh exclusives developed for Sony/Microsoft
>>
>>340828593
W E W L A D
E
W
L
A
D
>>
>>340831041
>7.4 is bad
Time for bed, Timmy
>>340831073
That's fine, but and your examples are fine, too, but saying Nintendo is taking a nosedive with their software is bullshit. Hardware, sure, but their games are still quality.
>>
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we should put Kensuke Tanabe, alone, as producer of Star Fox, that oughta save it!
>>
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>>340831352
Please, everyone, do NOT take the bait.
>>
>>340831483
Star Fox Command has the same score too anon.
>>
>>340831352
>they need to move on or they'll become irrelevant compared to all the fresh exclusives developed for Sony/Microsoft
>the fresh exclusives developed for Sony/Microsoft

Which all got boring after only 1-2 games. Don't tell me Uncharted or Jak & Daxter are still "fresh."
>>
Aren't you guys tired of the same characters over and over again?

Just curious, but hasn't Mario gotten tired for you Nintendo buyers still?
>>
>>340831576
Okay. That's besides the point.
>>
>>340831548
He's right and Nintendo is dying
>>
>>340831662
>Star Fox Command is bad
>>
>>340831352
>fresh exclusives developed for Sony/Microsoft
Such as?
>>
>>340830885
A 74 is only 4 points over failing. And no, 5 is not the average. Some of the worst unplayable shovelware games still get 5s.
>>
>>340827781
Because I don't own a wiiu because I don't care to look like an autist and/or pedo.
>>
>>340831548
>bait

Dude, it's really debatable if what anon is questioning is bait or not. Let's be honest, there hasn't been that many new IPs coming out of Nintendo as of recently.
>>
>>340831629
No, because the Mario games are almost always stellar. It's like asking if Football fans are tired of Football after the 50th Superb Owl
>>
>>340831629

Tire of them just for existing? No.

tired because the new games don't hold up, yes.
>>
>>340831352

To be fair, their target audience do care about Mario/Zelda/Pokemon etc.

I don't think Nintendo needs fresh IPs, they just need to release a solid system and invest more on marketing.
>>
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The game is okay at best. It's just so uninspired, it hurts. Thinking you're a special snowflake for gitting gud at the controls of this mediocre cash-in doesn't make the game's garbage content any better.
Also, fuck anyone who thinks it's the greatest game in the series only because gyro, which these people like to believe is ABSOLUTELY necessary for SF or any game like it despite it being trivial. These losers probably never played an Ace Combat game, either.
>>
>>340831629
why didn't you buy Codename STEAM anon?
>>
>>340831713
You either can't read or can't follow a conversation.

>>340831731
>quantifying the quality of video games with school grade numerics
PLEASE get AIDS.
>>
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>>340831758
Not him but Splatoon just came out just last year. And they own stuff like W101 and that has new characters, settings, and that was this generation. And Codename Steam was also last year.

>>340829875
The Kirby series hasn't really been rushed at all, and has been getting stronger if anything.
>>
>>340831853
You can't deny it's the best system to use.
>>
>ITT faggots that dont know the game was $45 (or $50 depending on how you look at it) and came with a $15 game.
>>
>>340828770
>Cold Kong Penis

Wait wut?
>>
>>340831853
if Zero's okay, Command is fine as well.
>>
>>340831181
Gitting gud doesn't make the game any less bland/original/fun.
Also, Arwing controls may not be that bad, but Chicken Walker sucks absolute dick. I say this as someone who likes most of the Armored Core games.
>>
>>340831758
Xenoblade, Steel Diver, Wonderful 101, Pushmo, and Splatoon are all new IPs from 2010 and later.

And it's hard to get tired of things like Pilotwings and Kid Icarus Uprising when their release schedule is
>1990
>1996
>2011
And then the latest one plays absolutely nothing like the first two while having an entirely new cast.
>>
>>340830282
Ideally don't have anything against Mario Kart 8 besides >Koopalings lol
>>
>>340831957
Yes. I can.

>>340832056
Sure.
>>
>>340831725
>>340831589
Look at just a few of the games coming out on Sony and Microsoft's more powerful consoles: Gears of War, Halo, Forza, Uncharted, Killzone, Bloodborne, CoD. These are modern franchises which have actually excited people and brought in tons of new players. You can't doubt this is wildly different to playing the what, eighth or ninth recreation of mario kart or zelda
>>
>>340832064
Let me correct that.
*any less bland or any more fun.
>>
>>340832112
Alright I'll take the bait

Where are the fresh exclusives in that list besides Bloodborne?
>>
>>340831957

It kinda loses all legitimacy when there are many games with the same grade, yet way different.

Good/Decent/Bad, Buy/Rent/Avoid, Playable/Unplayable are better if you ask me.
>>
>>340829493
>atrocious story
>you have to pay 3 times to get the whole story
Nah even without censorship Nintendo fucked up hard.
>>
>>340832182
All of those franchises are decades newer than mario, zelda, metroid etc.
>>
>>340830363
>wii u
>main console
KEK

as a wii u owner i have to live with the fact that whe wii u comes second to the 3ds in almost all aspects from nintendo as a whole.
>>
>>340832112

What the fuck are you even arguing

That the 103rd iteration of CoD is "fresher" than the Zelda game that took 6 years to make? Fuck right off.

And how you do know which franchises "excited" people or brought in new players?
>>
Krystal was the reason Star Fox Zero sold like shit, not Miyamoto

they had homage boss from Assault and a mention of Dinosaur Land in the anime, that's where Zero started to fall.

remember that PG wanted to bring that piece of cancer back
>>
>>340832271
Alright, but none of those sans Bloodborne are newer than things like Codename Steam, Dillon's Rolling Western, Wonderful 101 or Splatoon
>>
>>340830608
Because the sales numbers and the budget is what it is. His opinion has no bearing on this, he's just explaining how it's a flop you dumbass
>>
>>340832271

How those that make them fresh?
>>
>>340829875
>Splatoon
>100% complete
I mean it is now but there was stuff locked away on the disc that you couldn't access when it was first released.
>>
>>340832542
> I wouldn't even call Splatoon 100% complete with all the patches and new content, but at least by now it feels like there was a lot of effort put into it.
>>
Ratchet had good controls and was actually a game people would actually want to fucking play.

Star Fox Zero had godawful controls and was a piece of shit.

pretty easy.
>>
>>340829512
Is it a good Kirby? The robot thing looks kind of like ez modo to me. Sort of like the super inhaling gimmick of Triple Deluxe
>>
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>>340828256
A Fox in Space was better than both.
>>
>>340832667
>Star Fox Zero had godawful controls
There's that meme again

>>340832695
A Kirby game? Easy? You don't say.
>>
>>340832770
>There's that meme again
Yeah just like that whole "the earth is round" meme.
>>
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>>340828434
When you are in the receiving end of an abusive relationship for long enough, you come to believe that it's your fault whenever you get abused.
>>
>>340832770
It did. I don't care how many hours you put into it to get Stockholm Syndrome.
>>
>>340832030
donkey kong country: tropical freeze
>>
>>340832712
Andrew's sexy af

>>340832695
the robobot gimmick literally fixed the stupid wipe everyone off the screen shit. kinda like the animals friends from KDL3.
>>
>>340832770
>There's that meme again
There's that meme again.
>>
>>340832845
lawl ok

>>340832861
>hours
>press start
>toggle off always-on gyro

Wow it only took three seconds
>>
>>340829208
You forgot F-Zero...
>>
>>340832845
except zero (like star fox 1) has controls that are hard to use at first but once you get used to them it feels pretty gud.

its like a reboot
>>
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>>340828593
Nintendo should just fucking sell Star Fox to someone who will do something good with it. Unfortunately that's not how the industry works. The only time a company sells their own internally created IP is when they're going out of business, and as bad as things may be for Nintendo's future console prospects, they're definitely not going out of business.
>>
>>340832961
Even then the controls are awful and the game is a piece of shit.
It's not as if you don't have to use them. You do. Even if you didn't you'd still have shit like the Gyrocopter and crap level design and characters.
>>
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>>340832030
Tropical Freeze
>>
>>340833000
How in fuck are Star Fox 1's controls in any way hard to use?
>>
>>340831783
>>340831629
>>340831589

They need some strategy games for the WIi U. You have two screens and a touch screen. No other console will compare, plus you don't need epic hardware for strat games.
>>
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>>340828943
Star Fox, Metroid and F-Zero are my favorite Nintendo IPs. That might have something to do with why I don't own a Wii U.
>>
>one is an arcade game based on a dead franchise

>the other is a licensed childrens game based on a recently released childrens animation

Hmmmmm
>>
>>340833104
>d pad
>to control an aircraft
dude theyre shit. go ahead and blame id on the hardware, it doesnt change the fact that it was hard to handle at first
>>
>>340833040
Oh man you're reaching now

There are things wrong with SFZero but it's not the "crap level design", characters, or the controls you were too retarded to fix. Not even the Gyrocopter.
>>
>Nintendo's most beloved games

Normies only knew of Starfox because of the whole "barrel roll" meme.
Players blame their lack of skill and laziness on "crappy" motion controls, just like Skyward Sword.
>>
>>340833040
>>340833207

What in the actual fuck? is this the same guy? are you handicapped or what?
>>
>>340833221
I will admit that I am too retarded to fix the controls. As in I'm not smart enough to fucking romhack the game to where it doesn't have any gyro controls at all.
>>
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>>340833000
>SF1
>hard controls
>>
>>340827781
>>340828593

How was this a surprise to fucking anyone? Star Fox Zero was the worst marketted game in fucking history. All I remember from it's reveal is Shiggy saying he wanted to make a game with the Kanji for 0 in the title, and how his inspiration for the game was simply flying under arches. Then we got a trailer of something that looked like a bad PS2 title with terrible blocky artstyle with a main character that looked like a unit straight out of a generic RTS game. I've never seen a game look less appealing in my life.
>>
>>340833207
You're fucking retarded. It is LITERALLY the EXACT same fucking control as Starfox 64.

way to show that you started gaming on a Dualshock and not 16 bit or earlier.
>>
>>340833232

>Skyward Sword.

SS is slowpaced as fuck, controls are fine.
>>
>>340832321
Pretty bizarre that would attack the CoD series because they release new games regularly,considering there are something close to 20 zelda games ...

I'm not gonna try and say i know exactly how people feel about all these games, but you can't ignore the huge amount of hype and excitement behind games like CoD4, which sold nearly 20 million copies and sustained a series which is still going solidly today. Look at the first halo, which brought back the original xbox from the dead. That series now has over 60 million sales or something.

I'm just saying you have to try something new if you want to do well and Nintendo aren't doing that. I'm frankly not interested in games like mario and zelda, which are clearly way past their time now.
>>
>>340832271

That doesn't really matter when games like CoD are a yearly release and Bloodborne is the 4th entry in a series of 5 extremely similar action RPGs despite being "new series".

LoZ has five soon to be six 3d games and almost all of them are built on different but unique gameplay and visuals. LoZ WiiU/NX is certainly going to be fresher than CoD: Infinite Warfare and CoD 2017. Whichever 3D Mario game is coming next is bound to be fresher than CoD 2018
>>
>>340833286
no. Starfox Zero's controls are shit but that guy is a fucking mongoloid for not being able to handle the first game.
>>
>>340833297
There's a toggle in the start menu, dude. But at least you admit you're retarded, so you're on the road to potential recovery.
>>
>>340832273
I have both and a gaming PC, and I use my Wii U far more than my 3DS. All Pokemon entries on the 3DS (minus SMD) are shit, and there aren't any other really long game-time games on the system
>>
>>340833470
And again, anytime you shoot, the game defaults back to fucking gyro. So unless I play the game as a fucking pacifist, there's no way around the shit control.

the game is designed around the shitty gimmick.
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>>340833391
>SS is slowpaced as fuck, controls are fine

Doesn't stop players wildly waggling the Wii-mote and then blaming the game when they get beaten by these guys.
>>
>>340833415
You realize a lot of people are excited for the new Zelda this week right? And that Splatoon is a new IP and sold a lot? You're also comparing Nintendo exclusives to multi-console releases. In short, your comparisons and overall arguments suck.
>>
>>340833415
>I'm just saying you have to try something new if you want to do well and Nintendo aren't doing that. I'm frankly not interested in games like mario and zelda, which are clearly way past their time now.

Not him but why do you think they just make Mario and Zelda? They make other series. They even still make new series. Why do you ignore them?
>>
>>340833552
Godspeed, anon. We're all rooting for your rehabilitation.
>>
>Mario Tennis is one of the GOAT sports games
>Ultra Smash happens

What the fuck happened there?
>>
>>340833221
>it's not the "crap level design", characters, or the controls you were too retarded to fix
Then what's wrong with it? I would honestly say it's level design in some places, boss fights, lack of originality, shoehorned motion and dual screen controls and feeling like an extremely budgeted, financially safe game.

>>340833286
>two posts I don't agree with
>must be the same person
Anyways, I can play Panzer Dragoon with the Saturn's sexy D-Pad, no problem. That man is just dumb.
>>
Maybe because a considerable amount of Nintendo fans (including myself) did not buy the Wii U?
>>
Honestly Nintendo needs to innovate big time cause right now when i think Nintendo, all i can think of is mario,zelda,pokemon,metroid,etc. anybody who even knows what the fuck starfox is was born in the 80's,90's.Kids these days know more about angry birds than nintendo IPs.
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>>340829336
There's no reason Star Fox shouldn't be appealing to younger gamers. If they would just let the franchise update to keep up with the times like they did in the Gamecube days, the younger generation would have been interested and picked it up. No-one wants a Star Fox game that looks like an upscaled N64 game, and has the production values of an N64 game with all its outdated aesthetics and hokey writing and voice acting.

Zootopia just made a billion dollars and will probably make another billion from home video discs and merchandising. Star Fox Zero released at the perfect time to cash in on it but they missed the boat as badly as the Ratchet and Clank movie did.
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>>340833548
>SMD

Super Mystery Dungeon? Is it good?
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>>340833620

People wrongly blaming the controls, doesn't mean the game is good tho.
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>nobody posted it yet
FYI: this chart is not praising cuckmand's ugly story other than pointing out how the portal device shit situation is super inconsistent compared to Cuckmand's branching story paths.
>>
>>340833552
>>340833437

The controls are good, if you choose to fuck yourself over by fighting against them or trying to play it like SF64 that's your choice. It doesn't make the level design bad, it just means you're a stubborn idiot.
>>
>>340832695

Kirby is okay.
It's a kirby game, you know what you'll get.

There is nothing spectacular about it, but there is nothing shit about it either. It's just kirby.
>>
>>340833789
Sky > Blue = SMD >>>>> Gates
>>
>>340831949
I just started playing Robobot today and the steady climb in quality the presentation has taken since SSU is absolutely insane.
It would have been so easy for them to just drop the robot into the gameplay as a simple gimmick like Hypernova, but instead they took the effort to actually design every single facet of the game around the mechanical theme, and it looks fucking amazing.
>>
>>340828593
How can it break 500k when only 250k Wiius were sold?
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>>340829409
Zelda, Mario, Pokemon and Kirby. That shit is pretty much all that's left of Nintendo's classic IPs that they haven't found a way to fuck over completely yet, although Zelda will probably join the scrap heap soon if it fails to deliver a good launch for the NX.
>>
>>340833726
SFZ's problems are lack of content (it needs 2-3 more good levels), no on-rails boss fights, no competitive multiplayer, and no longevity, i.e. no expert mode or branching paths.

It's an okay to fine game, the very definition of a 6/10, 7/10 game but once you beat it there's no reason to go back. And once again, the controls are not the problem unless you're brain damaged.

>>340833781
It's not that it's not appealing. It's that it's on a system nobody owns and it got tons of bad press for the bad controls meme.
>>
>>340833831
Sorry I want the Starfox game to play like a Starfox game and not a piece of shit.
>>
>>340833987
We get it, you're bad at vidya games.
>>
>>340833640
I know I'm comparing Nin exclusives with multi-console releases, and that's because the Wii and the WiiU aren't and don't try to be like the mainstream consoles. What's different between the Wii and the WiiU is that the motion control gimmick has failed the WiiU and the console is seriously underperforming compared to the consoles which have taken risks and developed brand new franchises
>>
>>340833848
Red > blue > everything else
>tfw you will never build a rescur team from the ground up with your chikorita bro, only to be ran out of town by a dick fucking gengar and his cabal of jealous faggots

>tfw you will never again save the world from groundon's shitstorm

>tfw chiko's tears

Holy fuck bros i cant handle it. That game is god tier.
>>
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>>340833957
> no on-rails boss fights

That isn't a problem because those only existed because of limitations of the previous games. Fights against bossed with small weakpoints are now possible in All Range Mode.
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>>340830507
These threads keep showing up full of Star Fox fans bemoaning how bad Star Fox Zero is, so I'd say a lot of people care about Star Fox. The problem is, just because someone cares about something doesn't mean they will pay for inferior quality products bearing its name.
>>
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>>340834214
and now all the bosses are tedious bullshit and all feel the same. we now have LESS variety in bosses despite there being more complex gameplay.
>>
>search 'paid'
>zero results

I am proud of you /v/
>>
>>340834109
>the Wii and the WiiU aren't and don't try to be like the mainstream consoles
This is a good thing. Otherwise they'd all be the same fucking thing, like the PS4 and XB1 are.

Also, Wii sold a fuckton so "motion control failed" means shit. Wii U failed because of pisspoor communication and marketing from Nintendo. It took a huge risk with the Gamepad and developed brand new franchises, which you're still ignoring.
>>
>>340834214
>only existed because of limitations of the previous games.
source?
>>
>>340829409
dont forget cheap plastic toys for collector manbabbies
>>
>>340830507
hello S&P/KI fan
>>
>>340834264
This. I just wanted a good Star Fox game that played like 64, but featured dramatic new locals and situations. I didn't want another remake, and I didn't want a forced motion control scheme.
>>
>>340833957
> And once again, the controls are not the problem unless you're brain damaged
You're implying I'm bad at them. I just don't like them. Like I said, I feel they're unnecessary.
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>>340830576
Kid Icarus Uprising should have gotten an HD remaster for the Wii U with fixed controls and even more content. Nintendo somehow manages to pull their head out of their ass and successfully reboot a dead IP, and yet it's probably going to die again as a one-hit-wonder.
>>
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>>340828593

Say bye to Star Fox and hello to Splatoon. Splatoon is a far superior game. Nothing of value was lost.
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>>340834294
> now all the bosses are tedious bullshit and all feel the same. we now have LESS variety in bosses despite there being more complex gameplay.

The on-rail bosses might as well have been a 2D game because all you're doing is aiming a cursor(Arwing) against a target.

The depth Star Fox Zero adds to the bosses with All-Range mode is fantastic even the two Dodora battles aren't the same. The only reason you think the on-rails battles mean anything is nostalgia.
>>
>>340828770
>Cold Kong Penis

Dammit why did I laugh?
>>
>>340834294
>all feel the same.

I dunno, that first boss and the spider boss don't feel that similar. Same with Andross.

But the SF SNES first boss return should've been on-rails, not all-range.
>>
>>340834470
It's a shame really.

KIU was really good.
>>
>>340834465
>I feel they're unnecessary.
The worst part is that the co-op mode lets a player control the vehicles in a similar manner to SF64. Why wouldn't they at least give the option to use them in single player?
>>
>>340827781
But they already remade SF64 in the 3DS.
>>
>>340834465
That's fair but they're pretty great once they click.

>>340834470
I would've loved that.

>>340834628
The option's basically there when you switch off always-on gyro.
>>
You know, if they had gotten the voices right, I probably would have liked the game just based on nostalgia.

but they completely screwed most of them up.
Fox, Slippy, and General Pepper sound great.
Falco isn't bad but he seems to have lost most of the New York accent he had.
Peppy sounds nothing like his classic N64 appearance.
the entire fucking Star Wolf team sounds nothing like the N64 versions.

And they reuse the boss character designs from 64 but didn't even fucking try. The train conductor guy with the Luigi cap now pilots a flying fortress and has a mincing British accent? What?

Fuck these people for the amount of effort they didn't put in.
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>>340834628
>Why wouldn't they at least give the option to use them in single player?
because....?
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>>340830990
Same here. Even just today I bought Mario 3 for the GBA, and I've been buying lots of old Nintendo games over the last few months. I hate what Nintendo has become but I am still deeply attached to their old stuff.

I'm still bummed that they never made Mario Advance 5 with the original SMB and Lost Levels, but I guess that'd be kind of redundant since it'd just be Super Mario Bros. Deluxe with better graphics.
>>
>>340834342
I'm not gonna say for sure but surely a lot of the wii sales were due to the shallow motion control gimmick. I reckon a lot of them were bought to keep children occupied for a low price, and probably stored away soon after new years
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>>340834732
Except for when you're shooting. Which is pretty much always.
>>
Wait, is 500k sales somehow bad?
I'm having trouble wrapping my head around it
Wasn't SF a more obscure franchise to begin with, and when coupled with the Wii u sales, isn't 500k decent?
>>
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>>340831038
>>
>>340834346
>source?

In Star Fox 64 the bosses in All Range Mode have their whole body as a target witht he exception of the true final boss who's weakspot makes up 20% of its body, it's a bigger target than any bosses weak point in Zero. All the other bosses with weakpoints in 64 are fought on-rails.

In Star Fox Zero you have bosses from 64(Attack Carrier) done in All Range Mode and the targets of non-final bosses make up very small portions of their body.
>>
the fuck they done to Wolf in-game?
>>
>>340834732
That's not entirely true, as they're still in play even after you turn off 'always on" when you fire. There's honestly no good reason you couldn't have added a standard control scheme that takes advantage of the pro controller when it's already in the game through the co-op.

It's a pretty inexcusable flaw, if you ask me.
>>
>>340834868
less than 500k for a game Miyamoto worked on for over 2 years, in a franchise that always moves millions of units.
>>
>>340834839
So, what's your point?

>>340834848
For a split-second unless you hold the fire button. This genuinely a case of "git gud."
>>
>>340834868

Heh, the fact is we will see a Starfox game in the future, but it wont be an on-rails shooter. Nintendo will morph in into something. Think Metroid to Metroid Prime
>>
>>340834868
>Wait, is 500k sales somehow bad?
yep

before Command, Star Fox was able to sell over a million. Way before that, Star Fox could sell 2mil. the amount Command sold didn't knock Star Fox into a coma for nothing.

remember that 643D was the only reason they gave a shit to do Zero, if sold much to please Miyamoto.
>>
I'd give Starfox 0 a 3/10, and that's adding one extra point because it came with Starfox Guard, a game that's actually enjoyable.
>>
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>>340834214
The boss fights are very slow and sometimes very tedious.
Pic related. Who thought this was fun?
>>
>>340834934
so no actual or confirmed source? at least an interview?
>>
>>340835129
To be honest, i'd be down for a second go at a Star fox Adventure-style game. It's be tough, and obviously I'd want rail shooting to be a larger role than it was in the first attempt, but Assault wasn't bad: It's a premise that can work.
>>
>>340835107
I want nintendo to innovate by pushing fresh IPs, not trying to replace tried and tested controls with dildos and bulky game pads
>>
>>340831280
Nintendo's first party games normally sell disproportionately well compared to other systems, though. Star Fox Zero is a glaring exception and no-one at Nintendo is offering any explanations as to why. The most I've seen is some damage control "uh, git gud, heheh!" shit on Twitter.
>>
>>340829262
ZhugeEX cites a lot so he's pretty reliable. Just because you don't know him, doesn't mean he's literally who.
>>
>>340835329
>I want nintendo to innovate by pushing fresh IPs

We've established they are, and we've established you'll continue to ignore them until the end of time.
>>
>>340835061
> in a franchise that always moves millions of units.

The last Star Fox game to sell 2 million or more was Star Fox 64(4 million).Star Fox Adventures sold under 2 million and the last three games(Assault, Command and 643D) sold under 1 million.

It has stopped selling millions because of its genre. Nothng they can do could reverse the decline of the Rail Shooter genre, it was only a mainstream genre during 4th/5th generation. There's no 8th gen rail shooter out there selling multi-millions.
>>
>>340835260
Me. You can finish the fight in under a minute if you're gud. And even use the chicken walker. Shit's cash.
>>
>>340835329
>I want nintendo to innovate by pushing fresh IPs

Do all the new IPs they make/own for the 3DS and Wii U not count for some reason?
>>
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>>340831629
Mario is the Mickey Mouse of video games. He's consistently bland and inoffensive, but his games are decently fun enough, which is why he will be around forever. We can't "get bored" of Mario because we were always bored of him, and he never does anything offensive enough to make us avoid him.
>>
>>340835304
i prefer Assault's take when it was trying to be Halo x Star Fox 64

also if you're going to get SFA again, the game Miyamoto fucked up since it was Dinosaur Planet at first, you're going to have to ask Playtonic first.

seriously, Star Fox is the repeatedly dying franchise. would be better if it was DP reborn than Star Fox Adventures "Zero"
>>
The difference here is that Starfox came out for a system that has been abandoned.
>>
>>340830783
>user score
kek
>>
>>340831758
Did mario finally get boring after the 46th iteration/feature?
>>
>>340835690

Disney buys Marvel and other companies to widen their demographic though. Nintendo is getting increasingly more narrow.

Disney has actually does ok making sure they're taking care of older fans actually, Nintendo seems to really struggle.
>>
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>>340835438
this

he's in par of the top mention guys in pic related

not dumbfucks like Emily Rogers
>>
>>340835478
>Codename Steam, Dillon's Rolling Western, Wonderful 101

Codename steam seemed to have sold less than 2000 copies in the first week of sales in Japan, received lukewarm reviews and is a turn based strategy game. Doesn't look heaps inspiring to me, but thats just my view

Dillon's Rolling Western is hard to find info on but looks to be kinda average, released on the 3DS about four years ago

Wonderful 101 looks pretty cool, but doesn't seem to have sold that much in the west

Guess as a westerner those types of games don't look too exciting to me, but it doesn't look like they've done much to support the failing WiiU.
>>
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>>340832064
The one good thing to come out of Star Fox Zero is that now Assault is vindicated. For all the complaining people made about the on-foot missions in Assault, the chicken walker is an order of magnitude worse. For all the complaining people made about parts of the game feeling slow and unpolished, nothing in Assault compares to the punishment that is trying to sit through a Gyrowing section. People complained about the story in Assault, while Zero is literally just Star Fox 64 done less competently.

Assault may have missed the mark in a lot of places, but all the ideas it was trying were the right ones. If it had gotten a proper sequel where all those elements could be tightened up and polished, it would have been the best Star Fox game ever made.
>>
Shit. This thread reminded I still didn't play Zero yet,
>>
>>340835801
user scores speak louder than journos reviews anon

though that, it's not like Zero's review score looks anything bright than SFA's or both 64 and 643D.
>>
>>340836249
I hope you've been saving up your good boy points otherwise its going to take awhile.
>>
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>>340832213
Sounds like Star Fox Command.

>branching story paths
>you can't make any choices until after you beat the game

Seriously, whoever thinks this is an acceptable way to design a game, fuck them with a cactus. Don't mock the player's agency by promising alternate choices, only to have them locked away for no reason that the player has control of.
>>
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>>340832402
Nice b8 m8. Check my 8 and then r8.
>>
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>>340836192
> Assault is vindicated.

For all the wrong reasons. Zero's controls are magnitudes better than Assault and the vehicals can pull off more impressive feats than assault.

Assaults controls don't have a learning curve, they're just shit but make a lot of compromises in the game to try and account for it. Zero has a learning curve in a generation and demands mastery where people expect to be instant badasses at the game.

e.g. Pic related would be impossible in Star Fox Assault but if that similar boss you fight in Assault was in Zero it'd be dead in seconds.
>>
>>340836445
I have don't worry.
>>
>>340836540
Zero's learning curve shouldn't exist. Getting good at Starfox 64 requires no time investment because the controls are intuitive and sensible.
>>
>>340836192
Honestly the only thing that really bugged me about Assault was that the on-foot missions were locked at 30fps, while the on-rail ship levels were 60fps. And the voice acting and plot were retarded.

But gameplay-wise the game was solid.
>>
>>340836192

I agree about Assault as well.

I have trouble convincing people that the on rail flight stages are actually the worst thing about Assault. It feel detached from the rest of the game and is just there to poorly appease people expecting on rails.
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