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Zelda U new details
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>4 "huge" major dungeons
>Over 100 mini-dungeons that tie in to the major dungeons
>Dynamic weather
>5 "large" villages
>1 hub city
>Smaller settlements
>Theme is "time-altering technology"

Thoughts?
>>
What's your source?
>>
>>340659738
GameXplain
>>
>>340659662
Keep dreaming
>>
>>340659753
Liar
>>
Source?
>>
>>340659753
Link?
>>
Sounds like another clusterfuck/shitty game.

Cant wait to see the awful motion control gimmick.
>>
>>340659829
>>340659808
New Youtube video
>>
>>340659829
Link is in the OP
>>
>>340659897
There isn't one. Please don't lie.
>>
>>340659829
ZELDA
>>
>>340659948
Yes, there is
>>
>>340659662
>>4 "huge" major dungeons
>>Over 100 mini-dungeons that tie in to the major dungeons
I remember the exact same rumour about Skyward Sword from that Zelda Informer site.

Kinda came true in how the environments themselves where dungeon-like, but if it's out there in a large open world game, it might work well
>>
Will be shitty
Screencap this
>>
>>340659662
>4 dungeons

Pass. I wanted a mainline title, not a filler one like Majora and Wind Waker.

Well, just Nintendo being Nintendo.
>>
>>340659662
>still not wearing green
>>
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>>340659662
>Theme is "time-altering technology"
>>
>>340659662
>>340659827
>>340659829
>>340659738
>>340659753
>>340659948
>>340660042
https://youtu.be/8aa-QIFpw7E
>based on rumours
Hmm...

>>340660246
Helps to read the whole post else you look retarded
>>
>>340659738
>4 "huge" major dungeons
>Over 100 mini-dungeons that tie in to the major dungeons
Majora's Mask 2.0

aka tons of optional shit most people won't do which makes the game seem small. Everything else seems par for the course for making it more "modern"
>>
>>340659662
>4 dungeons
So it's shit
>>
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>Theme is "time-altering technology"

but you dedicated a third of the last game to it. And it was amazing
>>
>>340660423
EASILY the best part of Skyward Sword.

EASILY.
>>
>more dumb rumors
For fucks sake you dumb shits jesus
I'm just gonna make a twitter account and make some shit up you fagfots eat up everything anyway
>>
>>340660423
>le walk into room
>le it's different now
>WHOA

fucking gay
>>
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Looks like the anti-Nintendo brigade is out for revenge after the whole Neo fiasco.

It's fucking Zelda. At worst it's going to be 8.8, get fucking hype.
>>
>>340660601
>Neo fiasco
???
>>
>>340660345

Oh, the mini dungeons are supposed to sub in for more true dungeons now?

Twilight Princess was marketed the same way and we all know how the mini dungeons were like.
>>
>>340660538
>le sailing across a desert that was once an ocean
>le turning enemies into bones and rubble by moving them out of the timeshift radius

It amazes me how few people played Skyward Sword.
>>
>>340660538
Fuck off reddit
>>
>>340660246

>4 dungeons multiplied by however many time periods you can jump to via "time-altering-technology"

So at least 8, possibly 12 or even 16.
>>
>>340660682
Playstation Neo was confirmed, although it won't be at E3
>>
>>340660684
I don't remember that. This game has been cited as open world since before the reveal, clearly they've put effort into the most important aspect which is content.
>>
>>340660684
The "true" dungeons and the mini dungeons are, if this rumour is to be believed, supplemental with each other
>>
>>340659662
>>Theme is "time-altering technology"
>you start young
>after each dungeon you get older
>beat ganon as an old dude
y/n?
>>
Are modern 3D Zelda games even good as the old ones?
>>
>Artstyle of SS
>Size of WW
>Quantity of TP
>Quality of OOT

Emulatable by the end of the year pls
>>
>>340660851
>Nintendo obviously delayed NX reveal because Sony were going to show Neo at E3
>Sony not showing Neo at E3
>Nintendo and Sony now playing chicken with their next consoles

It amazes me how even large companies keep an eye on each other so they don't get shown up
>>
>>340660987
Far superior. While many franchises died in the jump to 3D, Zelda seems like it had always been meant to be 3D. Puzzles are far more intricate, environments look unique and the combat's pretty good.
>>
>>340659662
Please don't be a lie.

But why does it have to be time altering technology again?
>>
>>340660714
It sucked. I tried getting into it but I hated it.
>>
>>340660983
>Play as a 60 yo Link with all your gear
>Game revolves around you going to dungeons, leaving a piece of gear in each temple for your future reincarnation
>Last dungeon is Temple of Time with just your sword and shield on your back
>Seal Ganondorf in the Sacred Realm using the Master Sword, the twist being Link himself had Ganon's spirit inside him, leading to his death
y/n
>>
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>>340659662

>Time altering technology

Please tell me they are actually pushing the time shift stones concept from Skyward Sword as the entire game
>>
>>340661264
You have to stick with it. I take it you didn't play TP either? Why are you even here?
>>
>>340661295
Well, the only pieces of footage we have show Link altering time to aim, shooting blue time shift like arrows at an enemy, and with a book that has blue time shift like glowing to it
>>
Do you mean
-4 normal zelda dungeons we have every game
-over 100 ground holes where you kill a couple of enemies and get a rupee chest
-weather changes along with the story and its scripted
-5 kakariko villages
-1 castle town
-small enemy posts like wind waker
seen in the trailer
-gimmick is time bending again like in SS
>>
>>340660714
That was objectively the only great level in the game.
>>
>>340660684
Mini dungeons will be just like Majora's Mask pre-dungeon setup. Like all that shit before the Great Bay Temple, all that shit before Snowhead Temple
>>
>>340661493
>over 100 ground holes where you kill a couple of enemies
Have you really only played the N64 games..?
>>
guys

hey

guys listen

what if

i'm being serious here

listen

guys

They made the Zelda timeline just for this game

And you shift different parts of the map to different Zelda games from the past/future
>>
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>>340661493
don't forget
>horse dodges trees
>>
>>340661530
Well duh, Monolith Soft had a huge hand in that
>>
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>>340661530
>Not liking the Ancient Cistern

Not even going to point out the rest. I can smell the shit on your breath just from that.
>>
>>340661295

>Aonuma in 2014 "We're adding a new thing that will completely change things for the franchise, gameplay-wise, that's why we're delaying it."
>Use the same ideas of the previous game

Nintendo as usual
>>
Whenever I play a Zelda game I get this strong sense of pointlessness, like I've done this all before... really makes you think
>>
>>340661238
ocarina of time mechanics maybe?
>>
>>340661589
>They made the Zelda timeline just for this game

You mean just for Skyward Sword as it was literally created right before that game.
>>
>>340661570

That also happened in SS, WW and TP
>>
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Did anyone play this? Does the open world structure work in Zelda?
>>
>>340661685
>Monolith Soft
>yfw hunting Hyrule Lobsters
>>
>>340661138
>Far superior.
Eh, no.
>>
>>340661696
I meant outside of dungeons because I don't think I hate any Zelda dungeons really. They're all pretty good.
>>
>>340661746
>rumours are fact as long as I can hate it
retards as usual
>>
>>340661968
EH REH yes.

>>340661973
A few are dreadfully easy and boring, especially in Wind Waker. SS did not suffer from that, even the first fucking dungeon has you fight a Stalfos who takes 3 hearts in one hit and Ghirahim who's a real motherfucker.
>>
>>340661898

No. All dungeons ended up as easy as the 1st one in. any previous Zelda, since you could start in (practically) any of them. Plus, items not being in dungeon made chests even more disappointing.
>>
>>340660423
>tecnology get more advanced the further you go back in the zelda timeline

I don't care what anyone says, this makes my dIck hard. I loved the entire time area.
>>
>>340661898
I think it's the best Zelda game in a long time, but it's held back by a nonexistent difficulty curve and reliance on ALttP. I wish the game looked a little more interesting. It's pretty great, but it could have been better.
>>
>>340662174
>1st one
>Didn't get to Lorule

Just like ALTTP that's when the game gets interesting. And the ice and lava dungeons were clearly much harder than any of the other.
>>
>>340661898
Kind of. All the levels are relatively equal to one another so they just more or less the same difficulty.
>>
Be prepared for Grill Link
>>
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>>340662270
Kind of sad when you think about it. The many devastating wars and disasters in Hyrule basically brought them back to the medieval age.
>>
>>340661898
It was outrageously easy. Little babby-tier easy. I liked it overall, but it was still extremely underwhelming.
>>
>>340662097
Skyward Sword had top notch dungeon designs and bosses, I really just found myself bored with everything else in-between.
>>
>>340662097
>EH REH yes.
Nope. It made the shift in a pretty admirable way, but I wouldn't say the 3D games are superior in any real sense but narrative presentation.
>>
>>340661898
No, and if they use the same systme Zelda U is fucked
Item renting was a mistake, you basically just get all items at the start and dungeons are painfully a joke because of it.
>>
>>340661898
this game is TOO open for its own good, but still fantastic.
You lose your items when you die so the game literally requires you to git gud unless you fork over some shekels to buy them
the stamina gauge is the best streamlining this series has ever seen
>>
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>>340662516
I agree, but that goes for every Zelda. Pic related was the only exception to this.
>>
>>340662624
Stamina was better in SS
Arrows and shit being recharged is fucking dumb.

>>340662516
Same could be said for alot of Zelda games. SS's world fault is not using the Sky area better. Every "main" area being disconnected is fucking awful.
>>
>>340662662
I liked the levels in-between dungeons in Majora's Mask. The sidequest system was pretty great.
>>
>>340661295

While the technology from the arrow and the robotic spider in the teaser trailer does look very similar to time shift stones, I doubt that's the case

Majora's Mask is about time and it's entirely different
>>
>>340662975
The notebook will probably return, same with morning-night schedules. Open world to keep track of all the goings, it might need it
>>
>>340662809
From a design perspective WW's ocean was a neat idea since they could make the world as big as they wanted since 99% of it is just copy+pasted blue.

The issue with the sky is that they made it much too small, and made sure there was absolutely nothing to do there.
>>
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>>340662516
>Skyward Sword had top notch bosses
Also the Imprisoned was only cool the first time.
>>
>>340663203
The second half of the game just felt rushed. It was like the same two bosses and than Demise's true form. The first half had top notch bosses.
>>
>>340663195
WW was not fun to sail in though, fuck everyone who thinks so. Even the Wii U version, its just so bland.
>>
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>>340663203
Bitch please. SS had minibosses superior to anything the franchise had previously seen.
>>
>>340663292
>Chopping Ghirahim's sword into pieces after a whole game of trying not to hit the enemy's weapons
>Demise's lightning

Come on, name a better set of final bosses.
>>
>>340659829
hehe
>>
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Nothing besides the time bullshit even has any real reasoning to it. It's just them spit-balling what they want in it.
>>
>>340660684
They also tried to spin SS as having the whole world be a dungeon, but all that really meant was that the world was absolute garbage to "explore."
>>
>>340663432
It wasn't that the bosses weren't cool in the end, it was the fact that you fought them a few times before that moment.
>>
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>>340663313
I'm not saying all the bosses are bad,just giving an example of some of the shittier ones.

Koloktos was godlike.
>tfw you take his sword
>tfw that OST
https://www.youtube.com/watch?v=MzL4IA16k78
>>
>>340659662
Just the fact that it's MASSIVE OPEN WORLD BIGGER THAN SKYRIM is making me very, very worried.

I suspect it will be a very long and "content" heavy game in the same vein as MGS Phantom Pain, where you basically had 1 mission type and you had to do it for 50 hours. Along, you were able to collect shit, yay! I suspect that dungeons will be very simple or badly designed and short, while the majority of time will be spend riding across an empty open world back and forth because that's way more fun than a fucking loading screen and constant well designed dungeons for 20 hours.

We all know how heavily padded Zeldas are even now, without open world. This MIGHT make it horrible. But, we'll see on tuesday. I would love to be wrong and have a great Zelda game. But I am probably right.
>>
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>>340663643
Maybe, I took a lengthy break after the third visit so it was all novel to me.

>mfw even the thunder dragon is just a pile of bones that has to be brought back with the timestone

I don't believe in the cycle but I do believe many haters will come around to appreciating SS for what it did good in the future.
>>
>>340663830
>We all know how heavily padded Zeldas are even now, without open world

You mean one game. Which had to make motion controls actually work. TP is the biggest Zelda to date, how many dungeons did it have? 10?
>>
>>340663953
I just think it was kind of a step backwards from OoT to MM to WW to TP. It seem like they shrunk the game back for some reason.
>>
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>>340662291

this guy got it right

>>340663203

Skyward Swords 'walking weener monster' and 'stupid tentacle plastic teddy bear' were fucking horrendous. Only bad thing about SS, though, if you don't include the constant 'you got one rupee! woah!' or whatever happened when you picked up an item and you already knew what it was.
>>
Sounds bad. If that true it's going to be padded out with dull busy work, and the main adventue is going to lacking. Also they used time-travel several itmes now, it's not going to turn the franchise on its head.
>>
>>340664081
TP was fucking padded with the shitty wolf sections and also a pointless open world. It only got good when it dropped the semi open world shit and actually became a linear game where you cleared one dungeon after another.

Then we have Wind Waker and the triforce hunt plus sailing that takes literally 10-20 minutes to get anywhere.

Then we have Skyward Sword, where you had to revisit several areas a few times, and then at the last moment again for some shitty mini games and tear collecting again. And also this guy on anons pic >>340664234 which you fought like what, 4 times?
>>
>>340661898
One of the best Zelda games in a long while. The open world stuff works fine, but like others have said, it's quite easy (not that Zelda games have really been particularly difficult) and the rewards in dungeons usually amount to getting keys or just getting enough money to buy whatever your next tool is.
The puzzles are expertly designed and there are some multi-room puzzles, so it's fun to solve them, but you never have to wrack your brain and it's never particularly difficult when it comes to combat.
>>
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>>340664439
>not that Zelda games have really been particularly difficult

4 hearts motherfucker
>>
>>340661892
Untrue
>>
>>340664439
>>340661898
It was an okay little game but it was pretty bad. Dungeons were all easy and only had one item usage, open world was pretty pointless and it had zero charm and cuteness fo Zelda games.
>>
>>340661681
Real horses know not to run into trees
>>
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>No scarf

D
R
O
P
P
E
D
>>
>>340664439
There are a couple items you can get outside of rental too, although they're more passive effects and options than real new tools.
>>
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>>340664621
>it had zero charm and cuteness fo Zelda games.
What? If anything, it brought back cute character archetypes that had gotten ignored by the 3D titles.
>>
Time-alteration, you say? Prepare your anus for the Master Cycle. Aonuma said he'd like to put it in a Zelda game.
>>
>>340663203

>only cool the first time

But Groose becomes based in the second
>>
>>340667287
>Master Cycle

What?
>>
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>>340659829
>>
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>>340667648
LONDON
>>
>>340659662
If you don't have a source, then fuck the fuck off.
>>
sounds fake. and if it were real, it would be terrible generic and bare bones since the wiiu couldnt handle such a large scale game.
>>
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>>340667409

Don't play dumb with me, you cheeky motherfucker.
>>
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LONDON
O
N
D
O
N
>>
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>>
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>>340659662
>>Theme is "time-altering technology"
This shit again?
>>
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No matter if this is a bad or good game (people will shit on it regardless because it's Zelda), I bet this is the last Zelda game with Aonuma as Director. He is putting all his energy in it. After this, he will just be the producer/supervisor. Calling it.
>>
>>340659662
Nothing on that list hasn't been done before.
>>
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So Monolith Soft did 99% of the work, but Aonuma gets all the credit. Seems about right.
>>
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>>340667960
xaxaxaxa
>>
>>340668185
would be great for long distance travel. Keepthe horse for battles at mid pace, then transform and GO FAST
>>
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>>340668825That last four games Aonuma supposedly directed and got very little credit for.
>>
>>340659662
>only 4 major dungeons

d-r-o-p-p-e-d
>>
>>340661570
I'm just saying that this zelda will be a normal one with a big map, holes have been glorified in the 3D zeldas, wouldn't be surprised if they were refering to 100 holes scattered in the map
>>
>>340669089
>that rumour makes me mad, I will refuse to get the game even when proven wrong that will TOLD them
>>
>>340668990
shhhh, 99% of zelda fags never played anything outside zelda
>>
>>340668452
>people will shit on it regardless because it's Zelda

You mean "universally praise"

http://www.metacritic.com/game/wii/the-legend-of-zelda-skyward-sword

>9.3

Sometimes I look at Metacritic and can't help but agree
>>
>>340669089
This.

Why announce this? This isn't something to brag about. Even Majora's Mask had like 4 main dungeons and 2 extra large dungeons.
>>
>>340669386
The dungeons in Majoras mask were actually good though.

I'd rather have 4 MM dungeons compared to the shit 8 twilight princess ones
>>
>>340669376
I should have said "/v/" rather than "everyone".

And SS isn't bad and it never was. Busby is bad. Not SS.
>>
>>340669376
you really had to dig a score from the "anything under 9.8/10 was shit" wii era? Really?
>>
>>340669630
The TP dungeons were ok, the good ones were just divided up by the bad ones. Lakebed and Fire Temple were good, then you had Arbiter's Grounds which was okay, and then Temple of Time and Celestia sucked ass, while Temple of Twilight was passable.
>>
>>340669630
Why couldn't we have as many as OoT?

Also Great Bay was fucking terrible and painfully short
>>
>>340669386
The important thing is that the dungeons are good, not a lot.
>>
>>340662270
I don't think anyone will argue that the time stones were one of the few redeeming qualities of that whole game. If there's anything that deserves to come back, it's that. I'd also like to see them expand on the stamina and item upgrading stuff.
>>
>>340670004
Yeah but then you'll just end up with another Wind Waker. What good are 5 good dungeons in an unbelievably linear game
>>
>>340660423
No. No. It wasnt. It was retarded and the worst part. Robots of future past was the worst. Horrendous. Automatons have no place in Zelda.
>>
I hope there aren't any outdoor dungeons. The idea that you could just scale to the boss room instead of unlocking 8 doors and fighting a miniboss pisses me off.
>>
>>340670147
>Automatons
Hidden Technology is part of the series since the firsf Zelda game. Triforce pieces were supposed to be chips.
>>
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It's going to be an average game that sacrifices the heart and detail that made previous iterations shine and true fans are going to end up disappointed by it because the developers bought into the open world meme and their inexperience in the genre and unchecked ambition is going to bite them in the ass...hmm why does that sound familiar?
>>
>>340670726
at least it will have good dungeons
>>
>>340670084
They really missed an opportunity for the player to find items that increase max stamina. They could have replaced some of those useless relics with max stamina increase items.
Also, they really need to move the stamina gauge out of the way.
>>
>>340670726
I guess at least this one will have an actual ending and the series won't die immediately it launches.
>>
>>340670726
Not all open world games are bad.
>>
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Good. It better last me a LONG fucking time.
Being so in-love with the 3D Zeldas is literal fucking suffering. You get one, maybe 2, per console generation, and the last two have been lackluster as fuck.
This is a franchise, a genre, that deserves some love, damnit.
>>
>>340670726
You say that as if MGSV was bad. It wasn't, it just didn't live up to the hype from its stellar trailers
>>
I heard they're working with people who did xenoblade.

That gives me a lot of hope.
>>
>>340671360
all is loss, hoblets. etc.

Which division of Xenoblade?
>>
>>340671360
>300 hours of "it's literally nothing" mmo quests inbound
>>
>>340671049

Pretty much any not made by Rockstar and the Saints Row guys are.

Burnout Paradise and Sleeing dogs are two of the only outliers I can think of. Every other open world game is painfully average and the ones that seemed like they had potential fucked it all up like Just Cause, Ass Creed, Elder Scrolls, Fallout, inFamous.

Then you've got pathetic pretenders like Shadow of Mordor and Mad Max which are barebones Far Cry 3 imitations.
>>
>>340660345
>Lisp retard
Why haven't we shot dead all lisp faggots. They are so hard to listen to.
>>
>>340659662
sounds good and thus Nintendo would never ever let that shit fly
We'll get 9 or 10 dungeons and a bunch of hidden grotos on the edges of the map and be told to like it. Memes like "It's dangerous to go alone" and other Zelda 1 references will be shoved down our throat every 5 seconds as well because Nintendo can't not rely on nostalgia these days
>>
>>340671615
(that means it's bad to have a lisp)
>>
>>340671698
It does.
>>
>>340671805
(that means having an opinion and standing up for it means more than analytical promise)
>>
>>340671508

fuck you i liked it.

it and rocket league are my co-GOTYs
>>
>>340661898
Can't tell honestly since they played it really safe by remaking AlttP so I'm never sure if the good part are the ALttP parts or the new stuff
>>
>>340672087
To each his own, I suppose.
It wasn't awful, but I got bored just before getting to prison Island after visiting Mechonis. Cast was bland, mechanics were so-so, and the plot was more than a little silly.
>>
I wonder if they will let you choose your overworld music... Will the music phase in and out playing different tracks?
>>
>>340669836
Bubsy was alright. It looked really pretty and the stages had fun hazards. The sequels were shit.
>>
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>>340666435
I'm fucking sorry!?
>>
>>340660002
INUYASHA
>>
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>>340659662

4 dungeons

Gay. I don't care how big they are. I wanted thematic variety.

>mfw forest, water, fire, and "sky" or something that isn't ice.

I'm beginning to think Aonuma had nothing to do with the N64 Zeldas being good. He clearly took all the credit for the game design and fired the actual talent.
>>
>>340661271
I like placing the items, not wild about the tweest
>>
>>340668825
Christ you guys will do anything to explain away things you like from people you don't.
>>
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>>340673129
What was that!?
>>
>>340673241
If this means shitty water and wind dungeons can be dropped I'm all for it. Quality > Quantity. Though if you're that bothered by quantity the apparent 100 mini-dungeons would be your fill.
>>
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>>340673506
Hhuh!?
>>
>>340660423

Time-shift stones were pretty awesome actually.

Skyward Sword had a lot of great ideas implemented in it. It's a shame it also had a lot of BAD IDEAS.

>Rehashed bosses

>Monsters Inc. Boss

>Unskippable tutorials (Even on Hero Mode)

>Slow pacing, can't fly at night

>Rushed ending segment.

Skyward Sword felt like it needed 6 more months in the development oven. The mistakes made really hurt the game that would have otherwise been amazing.

8/10 better than TP.
>>
Why do you drones keep hyping up yourselves?

You know it will be pure disappointment, Aonuma is old, Miyamoto is old too.

Your precious videogames aren't going to have the same quality as the past.

Why do you still give a fuck about the gamergurl series?
>>
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>>340673129
I said it ignored certain cutesy character archetypes, not that it got rid of cutesy characters entirely. Calm your dick, I'm not attacking your waifu.
>>
>>340673797
Because the latest Zelda game was pretty good, and this one started work during or immediately after that.
>>
>>340663432
>tfw I didn't even figure out the lightning and beat Demise without it, then read about it later on /v/
>>
>>340673747

>Can't fly at night

What a shame this was. Should've had a sidequest for a Night Flying License or something like that.

Timeshift Stones were baller as fuck and I loved their uses.
>>
>>340673936
>Because the latest Zelda game was pretty good
>
>>
>>340673797
Man, I liked Skyward Sword. I know it wasn't perfect, but I don't feel obliged to not play games I like just because you think they don't deserve it.
>>
>>340659662

Is there a toggle to switch of "baby-mode"?

Honestly, all Zeldas from now on need a setting for veteran players. I hate being told what a Rupee is 100 times.

Goddamn, when I was 7 years old I didn't need anyone to tell me how to run or swing a sword. I beat Ocarina of Time when I was 9, without a guide.

Give players some credit. Nobody likes being babied, not even literal retarded babies.
>>
all I want is the return of the magic meter and magic items
>>
>>340673968
That sucks. Getting destroyed by Demise, holding up the wiimote in a panic and suddenly feeling it rumble like thunder was the best feeling in the world.
>>
>>340673797

It has nothing to do with being old.

It has to do with Nintendo's hiring policy.

They only hire people who don't play videogames. They hire goody-goody 4.0 valedictorians to work for them who only know how to kiss ass and never challenge the creative direction.

Back in the 90's devs would say "Excuse Miyamoto, I have an idea" and the team would give it a try. These days, these professional shuck-and-jive autistic hipsters that only know how to suck cock and keep their heads down. It's pathetic and it shows.

Rockstar on the otherhand hires a much wider talent pool for their workers.
>>
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>Gimmick
>Quantity > Quality, Nice
>Gimmick that other games have been doing by default for a decade
>Gimmick
>Hub for what? If it has nothing of use, it's not a hub
>Khajiit has wares, if you have rupees
>Subplot that's already been done to death

Thanks, Nintendo.
>>
>>340673986
ALBW is good
>>
>>340673797
I'm sorry - What makes Zelda gamergurl? Is there a demographic with whom Zelda is not popular?
>>
>>340674523
Nice fanfiction.
>>
>>340674559
ALBW is safe, albeit not quite the same.
>>
>>340674592
>What makes Zelda gamergurl?

>He doesn't know, LMAO.
>>
>>340674523
You're projecting your experiences in America (and probably with Treehouse, which matches your assessment well) onto a Japanese company.
>>
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>>340674426

This.

Also I want them to bring back the religious imagery.
>>
>>340660345
Is there any actual content in this or just another filler video that was made because GameXplain is desperate for content?
>>
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>Its a time travel episode
>>
>>340668990
They had to cut so many corners to get that game running at all though.
>>
>>340664768
There's probably going to be customizable outfits
>>
>>340673906
Not him, but I'm going through the mental rolodex of cute characters, and there doesn't seem to be an shortage of them in the series. so what are you even saying?
>>
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>>340674892
It never left.

>Plebs who think Islam and Christianity are the only religions
>>
>>340674947
It's all filler and speculation

I was listening to it and i got bored at the 5 minutes. Don't waste your time with it.
>>
>>340659662
>>340674525
>quality > quantity
>substitute for the above for those that want more
>nice extra feature, probably will coincide with quests
>quests extremely likely then
>interconnected dungeons/villages confirmed? Might explain why that spiderbot thing attacks link in the trailer
>more quest opportunities, I'm liking this
>bit overplayed but if the early preview is still relevant this may mean time-manipulation mechanics (e.g. slowing down time for a matrix-style slowmo dodge)
>>
>>340661898
I thought this game was great, then I noticed that you can view your current play time on your 3DS

I'd finished the final boss at 8 hours, that's pretty fucking short for the first casual playthrough of a Zelda game
>>
I hope this game is excellent and the Zelda franchise grows even more because of it so that sometime, someday, I might have a non-zero chance of seeing the Zelda dungeon I have designed get into a game.

The odds right now are like <.1% despite me being a smart software engineer with a full design already complete on paper. One day, maybe /v/ will play my tropical mountaintop ruins mirror shield dungeon. Or maybe if I can ever find the time to learn Unreal Engine, I'll put it in my own Zelda-ish game.
>>
>>340675458
Longer than ALTTP, and no padding.
>>
>>340669386
It's insider info you stupid tit
>>
>>340663646
honestly Koloktos was one of the coolest bosses in zelda, period.
>>
I hope the atmosphere and story is something like that of OoT and MM, a good balance of light and dark themes.

But seeing the art style and those shitty WW-like bokoblins from the VGA footage, I doubt it.
>>
>>340674867
Not him. But there is some validity in what he's saying. In many asian cultures, hierarchy is a huge deal. Much larger than it's treated in the west. In japan, you're not supposed to challenge you superior in a decision. You're supposed to comply. If you want to challenge them, then you can try politely feeding them information in a roundabout manner, so they feel like they cam up with the idea on their own.

Nintendo being a Japanese company, I wouldn't find it surprising if Miyamoto and other superiors have uncontested decision making ability there.
>>
>>340675341
When you said spiderbot I thought you meant in reference to Tech Demo. God why couldn't they just outsource the game and give us Tech Demo?

Regardless, this fake news shit has some realities that could go either way. On one hand, I wouldn't trust Nintendo to feed my dog over the weekend, on the other it's not like I want them to fail, I just don't think they have it in them to succeed. They haven't since '97, why would they now?

https://www.youtube.com/watch?v=u_fyOkrteqM

Tech Demo video, just so anons can reminisce.
>>
>>340675576
>Longer than ALLTP
Not in my experience. ALLTP was 13 on my 3DS, without much side questing.
>>
>>340660168
you screencap it you fucking lazy faggot
>>
>>340674689
What's a good Zelda to you?
>>
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QUICK SWAP TOOLS MANDATORY
>>
>>340660538
>play a video game
>stuff happens
fucking gay
>>
>>340673241
>I'm beginning to think Aonuma had nothing to do with the N64 Zeldas being good.

Aside from some of the dungeon design, he didn't.

Inb4 Koizumi meme, because it's actually pretty legit in that he was the one who made the N64 Zeldas so good in the first place. We wouldn't have even gotten MM if it weren't for him, he saved the project from Aonuma's incompetence.
>>
>>340660983
underrated
>>
>>340675873
I swear to god the evergrowing worship of tech demos is so stupid. It didn't show anything except some good graphics, and yet people think it would make the most amazing game ever if Nintendo "stuck to it."
>>
>>340676291
SHow your working
>>
>>340676068
Oracle of Ages. That's the only one I replay consistently, sometimes I throw in Seasons and do a full Hero playthrough.

I wish Capcom would develop another LoZ
>>
>>340676440
Oh so you don't like actual Zelda games?
Got it.
>>
>>340676358
I would show proof but I'm on my phone. Just google Koizumi and Aonuma Majora's Mask interviews or something. It won't take long to find the info you're looking for.
>>
>>340662097
>EH REH yes.
Eh, no. Shut the fuck up, queer.
>>
>>340676084
Since its Wii U/NX, its likely to be very simple like it is on the 3DS.

I hope they remove the chest opening animation and speed up alot of other animations. Its been 30 years, don't care anymore.
>>
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>>340660381
>Majoras Mask 2.0
Basically the best 3D Zelda, nice.
>>
>>340663830
I suspect that no one cares what you think.
>>
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>>340676802
Well that came out of nowhere.

>pic related

A better Adventure game than LoZ can ever hope to be.
>>
>>340677357
Why are you in this thread if you never liked any actual Zelda game?
>>
>>340677252
that there be a crime against logic
>>
>>340661898
It's a decent game but it's such a poor excuse to be a sequel. It should have just been an Ancient Stone Tablets remake
>>
>>340677525
Because I hate games and people who enjoy them.

Wait, that's you

Does this image trigger you because it's not made by Kojimbo?
>>
I'm actually hyped for Zelda.

Only because its the only new announcement Nintendo is doing at E3. Seriously, what the fuck.
>>
>>340660538
this post gave me 1 cancer, but also 1 kek
>>
this fucking skyrim clone isn't going to come out on pc so we will never have mods.

i'm fucking crying here guys, they can't keep getting away with this
>>
>>340677880
I don't like MGS games to begin with, but I wouldn't go into MSG threads to shit on its fans.
>>
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>>340676291

I read up on this Koizumi person.

Seems legit, everything they touched is considered top-tier Zelda, and they are soley responsible for many of the most memorable aspects of the games.

Curiously, Koizumi stopped working on games after Windwaker... What happened?

>"Koizumi was in charge of all events that made use of the time management system. This includes the events inside Clock Town as well as the events involving Cremia and Romani Ranch. The idea of Reuniting Kafei and Anju for their wedding came to Koizumi and the other developers when they were attending a wedding at a time when North Korea was preparing to launch Taepodong missiles, similar to the threat of the falling moon."
>>
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>>340678136
But Wii emulation will be ready pretty soon.
>>
>>340678275
Koizumi is Jesus. One day the great Satan that is Anouma will be taken from us, and Zelda will make us 12 once more.
>>
>>340678302
For top-spec machines maybe.
The issue of emulating the gamepad portion of games is also yet to be resolved last I checked.
>>
>>340678275
He was transferred over to the Mario team and gave us the Galaxy games.

He wants to go back to the Zelda team, but for some reason Miyamoto and Aonuma refuse.
>>
>>340678593
>He wants to go back to the Zelda team, but for some reason Miyamoto and Aonuma refuse.
Source?
>>
>>340678245
You're delusional. Enjoy your thread, enjoy your game, enjoy E3.
>>
>>340678675
My dad. He says the patterns are all there, you just have to read between the lines.
>>
>>340678745
>You're delusional.
Where did that come from?
>>
>>340661041
wow are you actually this stupid
>>
Bros, this thread is indeed ripe with intelligent discussion that I, too, would like to chime in on, which brings me to my first point in regards to you all being faggots.
What say you?
>>
>>340678294
Stop. That's not suppose to be hot.
>>
>>340659662
>4 dungeons

SO THIS IS THE POWER... OF DEVELOPMENT HELL...
>>
>>340659662
What is the purpose of the mask of truth symbol on the website?
>>
>LE TIME TRAVEL

Fuck off. I'm so sick of it.
>>
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I'm sorry but no, I don't like this rumor at all.
4 fucking dungeons? 4? Really?
>B-b-b-but wait! They're hu-
I don't give a fuck nigga. I'd rather have 8 dungeons that are half the size. If they're so fucking "huge" then they would still be more than big enough to be split into 8.
I didn't like Majora's Mask and I didn't like Wind Waker, mainly because their lack of dungeons completely put me off.
Yes, I legitimately prefer Skyward Sword to both MM and WW because for all its faults, Skyward Sword did dungeons right. It had quite a few of them and they were genuinely fun.

Fuck sake this rumor best be bullshit. I'm HOPING this rumor is a load of shit.

Give me 12 main dungeons and I'll be fucking ecstatic.
>>
>>340682438
Why does the number of separared dungeons matter?
Their content is what actually matters, for all we know said dungeons may combine with time-travel features anyway, increasing their content.
>>
>it's another time-themed Zelda

Anouma needs to fuck off.
>>
>>340660423
>the Ocarina of Time was made of timeshift stone

only bit of lore from SS that I liked
>>
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>>340659662
>4 dungeons
>one is a forest
>one is a mountain
>one is a lake
>one is a dark tower
>>
>>340682623
More dungeons = more aesthetic styles.
More aesthetic styles also means different puzzles and solutions.
New enemies to suit said dungeons.

Less is shit and doesn't provide any upsides at all. WW and MM have already clearly showed us that less doesn't = more quality.
>>
>>340659662
they better not invent shitty new races again

seriously who gave a shit about those mole guys or the seahorses in SS
>>
>>340683026
>>340682846
How do you know what the aesthetics are? How do you know they stick to pne aesthetic? How do know aesthetics won't change over time?
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