It's time for the great debate.
Which is better, double jumps, or wall jumps?
>>340619256
a single super jump.
>>340619256
Double jump
>>340619256
double jumps for 3d games
wall jumps for 2d games
freezing enemies into temporary platforms
>>340619256
Double Jump for First/Third Person especially if done solid, that real solid type feeling, the kind that feelsreally fucking satisfying, especially when you hit that second jump and it just clicks perfectly with the game.
Grapple Hooks
>>340619256
Wall jumps are fucking satisfying, but double jumps typically are practical in combat.
>>340619256
Both sucks serious ass. The best are the rocket launcher jumps!
>>340619365
I'm the opposite way.
Dirty Bomb and Unreal feel awesome with their wall jumps.
And IWBTBoshi nails multi-jumps, especially save jumping.
Then again, MMX kills wall jumps too.
Maybe I just don't like double jumps in 3d games.
Double jumps are basically wall jumps that use the sky as your wall.
Chaining consecutive wall jumps feels badass though.
double jumps are weird