Post your favorite FPS game and other people will tell you why it's shit.
>>340522706
Sorry I can't
>>340522706
But anon, you just posted it.
Omg, I love this game! I actually took part in this year's annual "bloodbath" hosted by the Transfusion community (Only Blood II, however)... Once a year, on Halloween, the sp00ky Bloodites emerge to play an online match hosted by a server in a man's basement in Detroit. I spoke with the founder of the Blood wiki--A way cool dude, really into Blood. Writes fanfics and shiet. Peace.
>>340522706
It's shit because of it's sequel.
>>340523365
Neato.
>>340523682
Some of the level designs were convoluted as hell.
Not only is this my favorite FPS game, it literally is the best FPS game.
No games multiplayer can compete with it.
>BaseBuilder with with a unique building mode 30v30 matches
>The sound of the Mp40
>GOAT Maps
>The soundtrack
>The various game modes
>The perfectly implemented lean function
>Those character models
>That satisfying feeling when you get a kill compared to other shooters
>>340522706
Theres no fucking source port
>>340523794
It was one of the hardest games ever ill give you that, literally mechs and enemies will jump around corner and 1 shot your shit if your reaction time isnt 0.0001ms
But it was still great and deserves a sequel
>>340523682
levels are largely just rectangular corridors
that game was actually almost worth finishing
>>340522706
you expect me to bash the best BUILD game, one that I played for the first time just couple months ago, and loved to bits?
Blood > > > nu-Doom.
Tommy gun fucking sucks feels like you're doing nothing to enemies. Some levels are garbage like just about everything in the last third of the second episode. Enemy balance is all out of whack where there's hitscan cultists everywhere that are insanely powerful while all the other enemies besides hellhounds are not a threat at all. Some really awkward physics even by Build game standards that make it feel very amateur-ish. Bosses are really, really bad.Source port never ever ;_;
>>340522706
Hit me, you cant
YOU have Nothing bad to say about this
It was solid
If you dislike this game in any way you're clearly contrarian.
>>340524564
>>340522706
The hitscan cultists can feel pretty cheap honestly.
And I wasn't a huge fan of the cerberus dogs.
Music didn't really manage to grab me.
Still, I'd pay for a remastered edition a la Megaton.
>>340523901
My nostalgia is going off, thanks m8.
>>340524719
Start crouching ya dummy.Also memorize spots like when you take an elevator and find yourself surrounded by those fuckers too I guess.
>>340524564
1.
>Kill enemy
>he drops a live grenade
2.
>sub machine gun"S"? you mean the ak74u?
3.
>three flash grenades?
>yeah give me the ability to completely immobilize my enemy for 30 seconds
I can't bash Blood 1.
But I can say that the sequel was utter horse shit.
>>340524829
literally 0 flaws
>>340522706
Source port never.
Hard mode:Avoid complaining about the level design
>>340524930
I will if they ever release a source port.
I guess it's weird since not a lot of oldschool games use crouching in combat.
>>340524221
Wow, the enemies walk at you. Such compelling gameplay.
>>340523941
This x200
>>340523682
Great game. One of my favorites. Ugliest (and I do mean the ugliest) character models in a game to date.
>>340525364
No shit that's the weakest enemy in the game. Trying to do pointless jumping around cultists will get you slaughtered in seconds.
Good Luck
>>340525178
It's hard to hate on Serious Sam, but you gotta admit you spend more time running backwards than you do running forward.
>>340524256
Too many missions with armed-to-the-teeth terrorists
Stupid ass motorcycle-tier helmets
literally 10/10
>>340525721
Aside from the 2 or 3 corridor of death levels, I haven't really noticed. I think you strafe more than anything else.
>>340525702
Your character nuts in his pants every time you pick up a health pack
>>340522706
Dual-Wielding is just a temporary powerup
>>340522706
NO
SOURCE
PORT
>>340524531
AI was atrocious.
I liked it, should I reinstall or it aged as milk?
>>340527141
its still fun and not aged too bad, its just the art design thats off putting
>the source code still exists, 2 guys have it
>can't release it because of fears of litigation
who the fuck owns the IP? why are they being such complete assholes? do they have an undying hate for the game? every fucking idtech1, 2 and BUILD engine game has a source port but blood.
>>340527492
Atari.
>>340526620
the guy behind Turok HD ports is working now on BLOOD EX.
I haven't played this in years, don't even remember which one it was I played.
A lot of big name FPSes seem like they always have that whole boring "war...war never changes" thing that's been done before and obviously their games never change either
>>340522706
>there will never be a source port
>>340527492
Can't they release in anonymously some how?
>>340529201
only 2 guys in the world, besides the code locked away in some server owned by atari, have the source code. how is that anonymous?
>>340529461
As far as I know, they're still "two guys".
>>340525853
its not an FPS
... is it? as i remember it was like third-person squad tactics except you had to ping around and control the whole squad yourself in real time. it probably had FPS for ADS/scopes?
>inb4 cheating
>other people will tell you why it's shit
>>340529823
YOU CAN'T POST IT THAT'S CHEATING
>>340529546
who are guys who worked on the game and we know their names.
>>340530042
Well never mind then.
>>340527521
>in first person view, everyone has the same arms/hands, be it a female, robots, alien, or whatever
>fucking black cartridge bugged
>weapon balance is iffy at best
>need more bullet and explosive weapons compared to energy weapons
>melee weapon isn't cool or viable
>Cerebral Bore lacks the punch it had in 2Still dumped hundreds of hours into Rage Wars.
>>340523901
Except for that one single-player level with the snipers.
Fuck that level.
>>340524968
>kills enemy
>drops live grenade
But that is a real thing though. In WW2 the Japanese were given grenades so when they were shot the soldiers had a few seconds of consciousness left to pull a string which detonated a grenade on the side waist.
>>340522706
>rats, bats, spiders, and zombies
The enemies pretty dull.
>>340531172
Wouldn't it have been better to have the soldiers throw the grenades at the enemy?
>>340527342
I found a flawIt had an ending
amazing that no one put stalker....STILL
>>340529823
>Revenant
Atrocious level design. There are budget shooters that have better levels than city levels of Doom 2, it's horrible, it's not fun, it has zero flow and it absolutely murders any desire to replay Doom 2 ever again.
GOT SOMETHIN TO SAY ESE?
>>340532062
that's tnt evilution m8
>>340532195
awwww (bad aiming port)
>>340522706
Because Duke is better.
>>340532225
Is that the chaingunner rape wad or was that Plutonia?
>>340523901
>best fps
but anon, FEAR exists
>>340522706
Some of the enemies are bullet sponges, some of the weapons feel really weak as a result, flying enemies in a game without vertical aiming is stupid, the grey gargoyle boss is way overused, having six different keys just makes navigating the map needlessly confusing - especially when the map doesn't show which key is needed for any given door, or even what keys you have picked up so far. I still greatly enjoyed it, but it does have issues.
Pic related is my favorite.
>>340525853
Holy Shit this takes me back ways. I think it was one of the most innovative games at the time, now everything it does has been copied hundreds of times and done better.
>>340522706
easy mode
>>340532640
>Posting a Doom 2 city level
>>340532062
>>340532640
build engine games all have vertical aiming it's not very useful for obvious reasons though
>>340532878
M16 is the exception, if anything. Doom 2 has both the worst and best levels of the two games.
>>340532964
Vertical aiming worth its name, then. Something that actually works.
>>340529989
90% of the playerbase have no clue what to do. Levels and hubs feel like mazes.
A door has opened somewhere indeed.
>>340532964
>for obvious reasons
Not really obvious, considering verticality is a major element in Duke3D's level design. The problem with vertical aiming is that it doesn't render properly (because Build is still an engine based on two dimension like Doom's) so everything gets stretched in funny ways.
Battlefield 4 is my currently favourite FPS.
>>340532706
>Console gameIt's perfect tho
>>340523901
My fucking nigger
Unless you were one of those people who played 24/7 V2
>>340522706
>>340522706
>>340533652
It literally started the whole story over gamplay cancer
>>340533759
not exactly, tho'.
you can literally run and gun past majority of any "plot" elements.
>>340533652
>long winded intro
>bullet sponge enemies
>soldiers have too much health, have hitscan, and perfect grenade accuracy
>boring environments until Xen, the very end of the game
>neat but otherwise poorly weapon concepts (snarks, hive hand, etc)
>>340534060
>poorly executed
Battlefront II, but I technicall play it in 3rdP.
>>340533240
Those 24/7 Omaha beach servers.
>>340524564
It's a fantastic game, as there's little better, but it's like a 7/10 multiplayer truly.
Why haven't more people posted FEAR
>>340531172
>headshots enemy with 50 cal sniper
>consciousness
<lol
>>340534060
>>long winded intro
That's only a negative when replaying the game, in my opinion. On the first run it sets up the world beautifully.
>>340534060
>neat but otherwise poorly weapon concepts (snarks, hive hand, etc)
Spot on. I don't think Ive ever used the snarks, and the hive hand was the boring "hide behind corner spamming it since it has unlimited ammo anyway" weapon.
>>340534650
>I don't think Ive ever used the snarks
You've missed out. Unleashing them on soldiers is a lot of fun, as long as you got a place to hide and safely watch the action from.
>>340531160
It's too hardcore for /v/.
>>340534750
Do they home? What do they do? I swear every time I tried them they'd just blow up on nothing, eventually I just gave up on them, maybe spam them and the big hands guys.
>>340522706
Because the shitty build physics engine means you can get crushed to death instantly by a door you opened.Still my 3rd favourite FPS ever though
>>340522706
You can try.
>>340524256
loved this game.
>>340534848
>>340535494
Holy shit thank you, played this game ages ago and couldn't remember the name.
Didn't really know where to begin to look for it either.
>>340535962
can't buy it anymore because interplay jews not paying the original devs royalties for a decade forcing them to remove it from steam/gog
http://www.dxx-rebirth.com/download-dxx-rebirth/
https://mega.co.nz/#!R5kGAYYR!fa2YFqedgOgZotSTQYNtS_pL8N97oh2V1vgjTfDDtsE
https://mega.co.nz/#!l9MkQBCb!fpn7bt9Nn6vy9-Py49v7tzVXGKPPSUwLuDy4AEbgwC8
I lost count how many times I played through this.
>>340536434
No PC version ;_;
>>340532195
Too short, that's it
>>340534929
They chase down the closest target (you, if no enemy is present) bite their ankles for a while and then explode. It's pretty hilarious watching 4 or 5 of them going at a few soldiers. Like tiny, angry, dynamite-strapped pit bulls.
>>340535494
I fucking love Descent.
>>340536336
Thanks, time for a sweet nostalgia trip, only to realise It's hard as fuck and I no longer have the attention span I used to.
Halo 2.
The animation cancels....
It's the only console FPS that takes skill.
>>340522706
The Metro series, specifically Last Light.
What do I win for posting perfection?
>>340537376
Acereal
Quake2
>>340532828
The everything.
>>340522706
fuck that loserI did enjoy the blood series tho, as well as d1/2
redneck rampage
>>340529681
you're thinking of armed and dangerous
never played it, but it was a sleeper hit if i remember correctly
>>340537565
The Strogg are boring compared to Shub-Niggurath's hordes
>>340522706
>>340540647
It's shit, plain and simple.
>>340522706BioShock
>>340522706
>>340541927
Grey boring levels with uninteresting layouts outside of the gunfight setpieces, slow-mo is poorly balanced to the point of feeling like cheating, game's too easy even if you refuse to use it, guns are too samey, predictable and cheesy jump scares, didn't have more actually scary areas like the offices.
>>340543971
Everything after Andrew Ryan was unnecessary. Enemies became to bullet spongey as the game progressed.
>>340522706
the campaign ends
>>340541927
The shitty sequels existI find it baffling that people will defend FEAR 2 and not 3 even though 3 was a better gamenot that it's saying anything they were both awful
>>340522706
It's shit bc no source port;_;
>>340536886
>Animation cancels
What is it?
Oh, and is shit because the texture issue. Do you want to blow that Ghost? Sorry, you can see the weak point because the texture didn't load