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What went wrong?
>>
Nothing
>>
Other that Aribeth becoming evil was really dumb, nothing. It's a very good game and honestly better than NWN2, which is a first for Obsidian.
>>
Bioware were always hit or miss, original campaign in NWN was utter shit. HotU was great tho, as were the modules.
>>
The golden age of persistent mutliplayer is gone
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>>340443014

Yeah but when they hit, their hits are generally really good.
>>
NWN1 Class Tier List

>God Tier:
Druid

>Top Tier:
Wizard, Sorcerer, Cleric, Shifter

>High Tier:
Champion of Torm, Black Guard, Bard, Weapon Master

>Mid Tier:
Paladin, Harper Scout, Fighter, Red Dragon Disciple, Dwarven Defender

>Low Tier:
Monk, Ranger, Rogue, Pale Master, Arcane Archer, Shadow Dancer

>Trash Tier
Barbarian, Assassin, Purple Dragon Knight
>>
too much trolling
>>
>>340442575
They didn't let you control party members. That's really the only big mistake they made, aside from perhaps the choice to use D&D instead of making their own, better system. Otherwise, the game is great, and offers a lot of custom content with its toolset.
>>
>>340444426
Depends on the version of the game. In the initial game, clerics were ridiculously overpowered. Harm was effectively a death spell without a saving throw, Word of Faith instantly killed any planar enemy, Implosion has a higher DC than any other death spell, and stacked Blade Barriers can deal massive damage. That's not even counting the melee buffs which make them stronger than any melee-focused class.

They got nerfed over time, and other classes got buffed. Mages got a lot of new stuff in SoU, but rogues got the biggest buff with the Shadowdancer's Hide in Plain Sight ability.

Then came HotU, and with epic levels, every class effectively got massive buffs. I think mages came out on top, though. A combo of Epic Warding, Elemental Shield, and Mestil's Acid Sheath make attacking any mage pointless. Take 10 levels of Pale Master and you're immune to critical hits and sneak attacks, neutralizing Devastating Critical as a threat.
>>
too much focus on mp, the game did not feelt like a true sp game to me
>>
>>340445218
That's what it was meant to be though. A multiplayer game that gives you a D&D experience complete with DMs
>>
>>340442575
now we need to tear down NWN1?
>>
The single player game was pretty good, but not great like Baldur's Gate or anything. It probably hasn't aged very well, either.

I never finished SoU, but HotU was really fun. It was also better-designed for coop. Playing coop with the NWN campaign was a pain in the ass because most events weren't scripted for it, and it was easy to lose plot items and get stuck. They fixed all of that in the HotU campaign, making it a really fun coop dungeon romp.
>>
>>340445374
so why even bother making sp content
>>340445442
of course
>>
>>340442575
It used D&D 3E with all of the problems that entails, its companion system absolutely blew because they were uncontrollable and the terrible AI compounded this problem, and the OC is an absolutely terrible RPG.
>>
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>>340445192
Druid far outclassed Cleric, Druid also got harm, word of faith only blinded targets above like level 4 and could be cast from a scroll abyway, stacking creeping doom/stonehold/grease was way better than stacking blade barrier.

Druid also got the tremendously broken dragon shape at later levels and there was a glitch that gave druid infinite spells per day and let them cast in shapes that was extremely easy to do.

Clerics were still very good, just not on the level of Druids
>>
who /circusmaximus/ here?
>>
>>340445762
So for the druid to be any good you have to exploit glitches?
wew lad
>>
>>340445192
I find that mages actually become weaker at epic levels. Spell damage stops scaling, there are no new spells to get, and enemy saves and spell resistance become ridiculously high. Meanwhile, weapon damage continues to scale, weapon attacks don't consume resources, and it's trivial for a module creator to put in a ton of overpowered weapons to match epic-level enemies. I had a lot of problems as a sorcerer in the last chapter of The Aielund Saga.
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>>340446346
>for the druid to be any good you have to exploit glitches?
Are you retarded?
>>
>>340442851

What's dumb about Aribeth becoming evil? She felt that the people of Neverwinter abandoned those that helped them in their time of need and that her lover died because he was duped, not because of any malicious intent.
>>
I don't know why anybody would play this or it's shitty sequal when you can just play Baldur's Gate and Icewind Dale forever and ever.
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>>340445192
In general caster classes shit on melee classes in NWN
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Did anyone here play on World of Iniquity (WOI), which was a popular server in the 'Action' category from about 2003-2008?
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>>340446521
The last chapter of that is horribly balanced, but blasting in 3E is terrible and completely inferior to hitting enemies with save or lose/die spells.
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>>340446765
Because NWN1 and 2 are better games
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>>340447018
>blasting in 3E is terrible and completely inferior to hitting enemies with save or lose/die spells.
I hate that.
>>
>>340446765
Because I'm tired of 2nd and not yet tired of 3.X
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>>340446765
Because modules. Haven't got past four hours in any of the bioware made campaigns addon or otherwise over the many years I've played the game.
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>>340446521
IGMS, Flame Arrow, Firestorm, Harm, Drown will all deal significantly more damage to a target than any melee weapon even if its +20.

Not to mention all the stacking persistent AoE spells in the game or save or die spells.
>>
>>340446765
A Dance With Rogues
>>
>>340447402
Blame designers who intentionally made shitty options and had playtesters who did shit like have Wizards with 10 INT and melee Druids with 12 STR that never bothered to do anything but autoattack.
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>>340447681
Fuck off retard
>>
>>340445442
When was NWN1 ever not torn down? The campaign was almost universally regarded as subpar, while the multiplayer as insanely good, which still seems to be people's opinion today

>tfw the main story is in essence a fetch quest
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>>340447785
Suck my cock
>>
>>340443014
Technically the original campaign wasn't good but the story was better than Bioware has managed to do in general especially later on.
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It was cheap on gog so i thought why not. I am going to start with the campaign for the base game even though i remember not really loving itwhen i was younger. Will give it a fair chance though
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>>340447674
>IGMS, Flame Arrow, Firestorm, Harm, Drown will all deal significantly more damage to a target than any melee weapon even if its +20.
But if you need five of them for every enemy, you'll be out of spells after two encounters, which is a serious problem if the module doesn't let you rest over and over again.
>>
>>340447674
Only if you're stupid and are comparing one spell to one attack.
>>
>>340447839
When most people talk about NWN, they're usually referring to the whole package (including expansions, mods, and custom modules) instead of the OC.
>>
So, is any other studio currently working on a game like NWN? Will we ever see another game like it? A very moddable online RPG with the potential for persistent worlds or small, DMed games?
>>
>>340448503
>So, is any other studio currently working on a game like NWN?
No.

>Will we ever see another game like it?
Doubtful.

>A very moddable online RPG with the potential for persistent worlds or small, DMed games?
You mean a game that doesn't let publishers milk it for DLC and will last a long time, meaning they can't count on people mindlessly buying a new one every year? Not happening in the current game industry.
>>
>>340448503
Divinity OS2 will have a DM mode. Can't think of any other games with it.
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>>340448409
You are retarded
A single cast of IGMS is 240 damage in a single round

A single cast of Harm takes the target down to 1 hp instantly

Neither of these spells have a save
>>
Since it's a d&d vidya thread, any way I can get the original Baldur's Gate online now? I can't stand to play the shitty """"enhanced"""" edition with its recent downgrades.
>>
>>340448503
Sword Coats Legends was a recent attempt, but it didnt sell well and the dev studio went bankrupt, the publishers are still releasing fixes tho. Its not a very fun game.
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>>340449603
Pirate it. Black Isle is dead anyway. Also, fuck Beamdog.
>>
>>340449603
So the enhanced edition isn't worth buying in a sale?
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>>340442851
lol no nwn2 is leagues better if we talking base game the only thing nwn has on 2 is better modules
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>>340450327
No, it doesn't add anything and isn't as mod-friendly as the original. Also, the developers are biggest SJW cucks in the industry after the Ubisoft if oyu are about this shit.
>>
How the fuck do I start these games? I have no experience with dungeons and dragons and it all seems so complex even in character creation? Do I read the tome sized manuals first?
>>
>>340449603
I'm pretty sure GOG still has the original versions.
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>>340450683
>and isn't as mod-friendly as the original

Actually modders have been super happy with that last couple of versions because of the increased modability. Maybe you should actually inform yourself instead of repeating everything you read in 4chan.
>>
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>>340442575
No Neeshka
>>
>>340450532
NWN2 has better full fledged campaign like modules taking you from 1-20+ though. Which are also open ended and non linear instead of trash like Aielund Sage which is literally final fantasy on nwn engine
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>>340450817
I've played BG2 for the first time when i was like 13 and never played DnD in my whole life. It's not that hard, just learn as you go.

>>340451021
not anymore
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>>340451231
Every face looks the same with that mod, whats the fucking point. At least with the original faces you get some pretty people and some ugly people, not the exact same guy with different facial hair.
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>>340450532
NWN2 as a game is fucking terrible. The entire UI is dog shit. The toolset is subpar, and its ugly as fuck.
>>
>>340451842
MotB is fucking great tho.
>>
>>340451986
True yeah but its good story wrapped around a terrible game.
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>>340449127
>A single cast of IGMS is 240 damage in a single round
Which isn't that much when you're comparing it to a full attack or enemy HP.
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>>340451451
>open ended and non linear
That doesn't necessarily mean something is good.
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>>340450242
Black Isle made planescape and IWD not Baldur's Gate
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>>340452162
NWN2 shits on NWN1 on literally all aspects
Better gameplay without the broken mess that is 3.0, an OC that actually feels like a D&D adventure, more classes and prcs even unmodded, better Expansions, better mods.
The only thing NWN1 has going for it are a lot more creatures and more modules, most of which have shitty quality though or are short as fuck. Even online NWN2 servers are better.

>>340452515
Yeah, it's not much at all considering the insanity that is NWN loot and echanment and feats.
>improved critical stacking with keen and THEN stacking again with WM
>ability enhacements stacking to +12
>Devasting Critical
To name a few.

>>340452747
But the NWN2 examples actually are. Especially when one allows you to explore places all over the 4 corners of faerun instead of being restricted to a shitty region like Sword Coast.
>>
>>340452939
>Even online NWN2 servers are better.

lmao yeah that shitty camera, clay sameface animation, awful particle effects, and terrible quickcast bar defo conducive to sick online play.

As a protip, NWN2 is virtually dead online while nwn still has loads of shit going on.
>>
>>340452939
>Especially when one allows you to explore places all over the 4 corners of faerun

Path of Evil is a damn good module.
>>
>>340452515
Double that with haste, double that again with empower spell, double it again with timestop.

Casters far outdamage any melee class even if you go into the tool editor and give yourself maxed out gear
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>>340453545
That's not how that works.
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>>340451713
>Every face looks the same with that mod
this, it really looks awful
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>>340453545
>Double that with haste, double that again with empower spell, double it again with timestop.
And then you're out of spells and can't survive the ten other encounters between you and the next place you can rest.
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>>340453939
>out of spells
>after 1 or 2 casts
Nigger are you high?
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>>340453218
>nwn still has loads of shit going on
Yeah, if by a lot you mean most activity coming from that literal demon futa adventures everything goes social ERP server called Sinfar.
Not a single NWN1 server that allows for as much freedom as NWN2 Sigil.
Sinfar aside the online activity is still mostly similiar between NWN1&2

>>340453218
> shitty camera
Sincerely never got this. Holy shit just change to Strategy Mode and it's the SAME fucking camera as NWN1

>>340453545
And then you run out of spells in 2-3 battles. Woah... not to mention missile storm being mostly shit against enemy hordes.

>terrible quickcast bar
How exactly is it terrible?
Way better than no quickcast at all in NWN

>>340453361
I've yet to see ANY other NWN1 or 2 module that attemped something on that scale with so much content.

>>340453939
You are forgetting they roleplay chronic fatigue syndrome and rest every encounter, anon.
>>
>>340454290
>not to mention missile storm being mostly shit against enemy hordes.
Then cast wail of the banshee or persistent AoE spells
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>>340453545
Empower increases spell damage by 50%. Haste allows you to cast more spells, but doesn't affect damage. Same with Timestop.
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>>340442575
>What went wrong?
You couldn't punch Lord Nasher for the shit he caused.
>>
>>340454921
>casting twice the amount of spells in the same time doesn't give you more damage.
Are you retarded?
>>
>>340455194
Are you? You don't have infinite spell slots, especially not fucking 9th level ones, which is exactly what you're casting if you expect IGMS to do 240 damage.
>>
>>340454856
By the time you can cast a good number of Wails the fighter already has access to Devastating Critical and about 50% chance of pretty much one shotting everything with a single attack, not to mention being draped in op as fuck high loot gear that makes up for many buffs and having an enchanted weapon with the most retarded properties possiblemplus 4-5 attacks/round assuming not double that with dual wielding and cleave/great cleave
Oh, and he also doesn't have to rest. Ever.
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Anyone claiming melee classes can match the damage of casters in NWN is fucking deluded
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>>340452939
>praising NWN2 OC
Delusional
>>
>>340455194
And in casting twice as many spells, you use up twice as many. According to you, all the damage is based on multipliers that stack. By your logic, Haste (2x) + Empower (2x) + Timestop (2x) allows you to deal 8x the damage with one cast of IGMS. That's not the way it works.
>>
>>340455438
>By the time you can cast a good number of Wails the fighter already has access to Devastating Critical and about 50% chance of pretty much one shotting everything with a single attack,
LOL no

Even with a Scimitar, WM, Keen and all the crit feats you cant get 50% crit rate and even if you did Dev crit has a DC check and you have to roll to land an attack, and you would have to do that with every mob. and thats assuming none of them are crit immune.

Meanwhile Wail or Implosion hits everything instantly
>>
>>340455770
NWN2 fortunately capped Harm/Heal damage at 150 and added a saving throw.

I had to make all bosses in my module immune to Harm. Then Dev Crit came along and at first, I made bosses immune to criticals. Then I realized that sucked and found a better way by flagging bosses as "immortal" (able to be damaged but unable to fall below 1 HP), but having their OnDamaged script remove the "immortal" flag once they fall below a certain HP threshold.
>>
>>340456269
NWN2 has Mass Drown which does the same thing in an AoE.
>>
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>>340456061
>Wail or Implosion hits everything instantly
Stopped by SR, also immunity in the case of undead against Wail, BOTH also offer SV just like Devasting Critical yeah. Except in the case of Devastating it procs per hit and you don't spend a level 9 slot to use it, while you are limited to 2 wails or implosions/round a fighter has a tremendous number of attacks ranging to 5 to 10 not counting cleave and great cleave.
The attack roll is a joke, creatures in NWN1 mostly have shit ac while you can stack a fuckton of AB bonuses due to retarded gear.
And you can get 10-20 critical range on some weapons like Scimitars.
.
>>340456685
Mass Drown offers a save, Harm just reduced your HP no matter what. Mass Drown however is not subject to SR and not blocked by Death Ward.

>>340455770
>Harm
Literally stopped by SR and undead foes actually get healed by it
>>
>>340456685
Not quite the same because it has a fortitude save and reduces HP to 10% instead of 1d4.
>>
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Sand > Qara
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>>340453218
>terrible quickcast bar
I hate NWN2, but even I have to admit the quickcast bar was great.
>>
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>>340457054
>SR
Nothing in NWN can resist a level 40 caster with spell pen feats save a specifically built monk, like you LITERALLY cannot give a monster enough SR to resist it.

Even then you could just spell breach it.

Or you could use something like Creeping Doom with no SR check or save, which deals hundreds of damage per and can be stacked on top of itself infinitely, comes with a built in 50% stacking slow and lasts literally hours with extended spell.
>>
>>340453218
>shitty camera
Are you fucking retarded, you could set NWN2 camera to be exactly the same as NWN1 camera.

Try actually playing the game before shitposting.

And no NWN2 is not dead online.
>>
>>340458431
hundreds of damage per tick*
>>
Hi Mander.
>>
>>340444426
>beat the game EZ using a fighter/rogue, sneak attacking with two handers
git gud
>>
>>340458431
>spell casters are OP in D&D
we know this. the fun is coming up with broken builds using other types of min/maxing. its not as if its an actual PnP game where you could fight a pantheon if you wanted to
>>
>>340460263
Are you retarded or is this bait?
>>
>>340460683
I think you're the retarded one.
>>
>>340460263
Bring your pally/rogue to fight my Druid, lets see what happens.

lets see who needs to "git gud"
>>
>>340457054
>play as a illithid

Is this a mod?
>>
>>340460987
>PvP
>D&D
Literally who cares?
>>
These are probably my favorite games.

Neverwinter nigths/2 clerics are the perfect embodiment of my favorite archetype.

After playing a cleric in these games every other game feels kind of underwhelming.
>>
>>340461154
>Literally who cares?
Most people who play online.

Its ok to admit you were wrong anon.
>>
>>340461761
I don't care. So your point is still moot. You and your druid friends can dab your tears with a tampon.
>>
>>340462096
>This level of damage control after getting utterly BTFO
MY SIDES!
>>
>>340462610
You never BTFO anybody, all you did was post something retarded when nobody was talking about the campaigns.
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>>340462838
>He's still trying this hard to damage control after getting BTFO

BTFO
T
F
O
>>
>>340461445
I was playing a Lathander cleric, and all my offensive spells were orbital lasers.
Praise the Morninglord, motherfucker.
>>
>>340463662
I mostly play self buffing melee clerics.

They should switch the sfx of some buffs to "ARGH,HULK SMASH", and make you green or something.
>>
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Abio Nova
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>>340464726
little one
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>>340465150
One day I'll become a rainbow bear god!
>>
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>>340464726
>>340465150
Please
>>
>>340466256
Eleme Vokreime
Thread replies: 113
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