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The great debate
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The great debate
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>>340422073
>implying anyone played gothic 2
>>
not much to debate here

>dropped morrorwind quite fast because it bored me with npc's being like robots
>gothic 1 and 2 actually had decent story and npc's made me wanna explore the world and listen to them
>>
>>340422073
There's nothing to debate, Gothic 2 wa much, much better. Bethesda never made a good game beside Daggerfall, i have no idea why are those talentless hacks so popular.
>>
I was always a Gothic series fanboy and Morrowind is my least favourite of Elder Scrolls I played due to its terrible fighting system which is so bad even Gothic 3's is better, and that is even worse when you look at the boring world and quests.

In Gothic 1/2 you have a world that feels live, interesting NPCs who do not feel like signposts, better fighting system but a way smaller world - however the world is fun and climatic to explore.

Morrowind is better than Gothic 3 addon and that Arcania shit, but not the rest of Gothic games.
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>>340423529
>Daggerfall
>good

Good one m8
>>
Both are excellent for different reasons
There's really no sense in comparing them, but you should know it by now if you lurk long enough
>>
>>340422073
There is nothing to debate. The people who choose Morrowind have not played Gothic 2.
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>>340424292
>The people who choose Morrowind have not played Gothic 2.
>implying there isn't enough idiots that gave up after being assraped by the goblin outside of the tower
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>>340424292
I have not played Gothic 2; I've barely heard of it, and Morrowind is my all time favorite. Why is Gothic 2 good?
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>>340424073
There is nothing excellent about Morrowind. In many respects, it's a downgrade from Daggerfall. People who say dumb shit like this have never played a good rpg in their life.
>>
is gothic II on gog?
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>>340425097
Immersion.
It does that better than any other RPG.
>>
>>340425097
Because npc's don't feel like fucking signposts, combat is both heavily affected by skill and stats and exploration is highly, highly rewarding. Also, dat Immersion. Perfect sequel to G1 too, which was bretty good game itself, bit archaic now tho.

>>340425394
Yes. Play vanilla without NotR first tho.
>>
i keep trying to play gothic 2 as a matter of fact i got all 3 on steam and still cant get any of the games to run
>>
>>340425668
>steam
There's your problem, snatch gog version from the torrents or something.
>>
>>340425097
Completely handcrafted open world with well made quests, challenging enemies that do not respawn (new enemies appear as you switch chapters), combat that seems clunky at first but ends up being quite satisfying with an emphasis on learning enemy attack patterns, your attack animations change as your skills improve, three factions to choose from for the main quest. There's some other shit too but you can play it yourself and see.

>>340425620
No reason to play without NotR. It's harder at first but it balances out with OP weapons.
>>
>>340425960
>No reason to play without NotR. It's harder at first but it balances out with OP weapons.
It's complete balls-to-the-wall mode, do you genuinelly believe that people used to railroaded bethesda shit would play that past the first 10 minutes? Vanilla G2 is fine.
>>
ITT: hipsters
>>
Hard to compare. Other than being fantasy games, the only thing they really have in common is the sense of progression when you start ruining early game enemies that started out tough.

Morrowind is about customization, freedom, lore, atmosphere, and a huge world to explore. Gothic is about combat, atmosphere, and a small but incredibly well realized world to explore. If I were judging them by each of their merits, I'd give everything but combat to Morrowind but both games are more than the sum of their parts.

Also Gothic > Gothic II.
>>
>>340425538
You mean the first game. Gothic 2 kind of ruins the immersive characteristics.
>>
>>340422073
Morrowind because it actually works.
>>
>>340426254
Its more about:

>every character is voiced
>world is alive - there are no big passages of nothing between the locations - everything feels in place and the world is believable
>combat evolves and isn't based on number games

Morrowind is really only for those who want a sandbox to play with.
>>
>>340426721

neat, do you honestly think it's worth my time or should I just keep switching between overwatch, CSGO, and russian roullette like I have been the last month
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Jesus, the Gothic fanboys are out in full force. Please stop pretending Morrowind isn't among the greatest games ever made. It's definitely infinitely better than anything the Gothic series has ever produced.

Morrowind being an amazing game is a popular opinion, and it's a popular opinion for a reason. Stop trying to pit it against broken, hipster-friendly games in a desperate attempt to rob Morrowind of its rightful place as one of the greatest RPGs in the history of all gaming.

Pathetic.
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>>340426835
It definitely is worth a try if you feel like playing an immersive RPG
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>>340427016
>complains about Gothic fanboys
>while ejaculating massive fanboy cum over Morrowind
Weew lad.
>>
>>340426298
>Gothic > Gothic II.
pleb taste

the only thing gothic 1 did better is the story being more original
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>>340427016
>Le let's have a realtime combat with dice mechanics face.
Game is broken at its core. It's useless, unplayable. Only real hardcore autists think otherwise.
>>
I played Gothic and its generic shit, Morowind is much better in every way.
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>>340427016
I wonder who the fanboy is
>>
>sir, what should we do in definitive Gothic 2 expansion?
>just fucking make it 1000000 harder
>Night of the Raven
>>
>>340427969

casual detected
>>
>>340427969
Man, are you really that bad at video games? I finished NoTR as a fucking mage when I was 13
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>>340426246
NotR was my first experience. It's not actually that hard it just requires patience.
>>
>>340427969

go play some candycrush or angry birds kiddo
>>
>>340427603
The setting itself was better by a mile
>you're being thrown into a literal Auschwitz survival camp
>no idea what to do
>no clue who to trust
>with whom do I side with fuck
>why can't I kill this enemy in two hits?
>scared as fuck to wander the camp
>not to mention leaving these safe walls to venture somwhere fuck that
In G2 Xardas just redpills you on everything.
>YOU'RE THE CHOSEN ONE, TOO VALUABLE TO DIE I HAD TO SAVE YOU
>YOU MUST GO TO THE CITY GO SAVE IT
>ALSO FUCKING DRAGONS HURR
>>
Gothic 1/2 is better as delivered.
Morrowind is better once customized.
>>
Gothic combat is actually fun. Not only your character learns new movesets as you progress, but you can also chain attacks, block hits, sidestep, the positioning is incredibly important because you can only hit one enemy at once but you can deflect several hits with one block.
Morrowind's
>miss miss miss miss
shit can fuck off into abyss
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>>340422073
>>
>>340428432
>Morrowind's
>>miss miss miss miss
>shit can fuck off into abyss

In other words, you suck at video games and can't be assed to figure out the mechanics?
>>
>>340427603
The best part about Gothic 1 was the world. I don't want to call it the most immersive game world I've ever experience, but it's the game world that required the least suspension of disbelief to become immersed and it expertly worked within the medium's limitations. For example, most towns in RPGs are extremely small compared to the real world and we have to suspend our disbelief to understand that what we're seeing in game isn't necessarily accurate to the fiction. But Gothic cleverly has a great reason for why the settlements are small. It even has a reason for why you can't go beyond the bounds of the map. Those are qualities that Gothic 2 stumbled over, which other than the quantity of content, is worse in pretty much every way.
>>
>>340428417
Gothic 1 and 2 are very similar to Fallout 1 and 2
>first game is atmospheric, small and focused
>second game is the same shit but BIGGERER, and much more lighthearted
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>>340423529
Wasn't Buggerfall the same formula only even clunkier?
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>>340422073
They're vastly different. I never understood why people even try to pair them up.
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>>340422073
Every single Bethesda Gamebryo game is hot garbage and it baffles my mind how they got so popular.
>>
>>340428625
>swim too far from the land
>a gigantic fish eats your ass
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>>340428625
Gothic 1 still has a song I associate with comfy town.

https://www.youtube.com/watch?v=_j_TFyrPsfI
>>
>>340428625
Agree. Gothic 1 has one of the best open worlds, besides being so small. They made the greatest virtue out of a necessity to basically make it a giant prison camp.
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>>340427016
Oblivion is infinitely better.
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>so many gothic threads lately
is it because of elex? are people about to fall for piranha byte's lies?
>>
>>340429226
Skyrim > Morrowind > Oblivion
>>
>>340425960
>but it balances out with OP weapons

There are no OP weapons in Gothic. The entire item progression is retarded
>you need X strength to equip a weapon that does X+5 damage
>you get new armor when the plot says so

Might as well go the Witcher route and stop pretending equipment matters, where you spend the whole game with the same sword and clothing and your effectiveness depends purely on the character build.
>>
>>340428726
TES is babby's first RPG series and most people that play them don't branch out
>>
>>340429249
Give me a sword and give me a fireball.
I'll send those fuckers where they belong, the scrapyard.
>>
>>340422073
help me out anons, if I wanted to get into gothic, is there anything mandatory to make them work on new systems? essential bugfix mods or something like that, or do I just pirate and play? The Risen games are from the same dev right, are they any good?
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>>340429312
There's plenty of OP weapons like the claw of beliar. Git gud
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>>340429249
I'm pretty much donzo with piranha bytes

they haven't made anything interesting anymore after gothic 2

risen 1 was alright but its more of the same with uninteresting story

all the other games (gothic 3, risen 1/2) are just terrible
>>
>>340428954
I did say stumbled over, not lacked entirely. There are invisible walls abound and Khorinis is about the same size as any of the camps from the first game. Which isn't bad in itself, it just means you have to suspend your disbelief more like you would with most other RPGs.
>>
>>340429249
I'm just pissed how incompetent they are,

>Risen was solid, each subsequent game was further decline in quality
>they re-acquired rights to Gothic again
>don't have any plans for future games in the franchise
>ELEX is literally the same formula again with a different skin

It's like, they've literally been making the SAME game ever since Gothic, but after Risen they lost all talent.
>>
>>340429570
I meant risen 2/3
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>>340428720
This desu
One is story-driven, the other is open world, it makes no sense to compare them
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>>340429552
>There's plenty

Name three.
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>>340429532
Risen is basically unofficial Gothic 3. It feels very similar to the first 2 games. Great game, the sequels sucked tho.
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>>340429532
http://rutracker.org/forum/viewtopic.php?t=5164100
Here' a repack that worked for me, all the necessary fixes are patched in. Dont worry about the slav shit, english version is included
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>>340422073
They're both great games that aren't directly comparable since they're quite different in design.
So boiling it down to binary choice between them is kinda pointless in my opinion.
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Wait are people actually still falling for the 'morrowind was good' meme?
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>>340429931
That's some dedicated "criticism"
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>>340429880
It's kinda worse at everything Gothic 2 did, though.
>>
>>340429312
I always liked that you could learn to be better in sword fighting for example and that would change how the character swings his weapon

they improved upon this in gothic 2 quite some

item progression alone would just be boring
>>
>>340429880
I think because Risen 2 and 3 were their attempts to distances themselves from the formula and have more focused experiences. Except it didn't really work because they seem incapable of making good games anymore for whatever reason.
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>>340422073
Morrowind reminds me more of EQ
so Morrowind
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>>340429778
Claw of beliar, all of the ore weapons, and all of the blessed paladin weapons which do high damage with low strength requirements.
>>
>actually going melee in G2
Nigga potion of sanic
Nigga a simple bow
Nigga beat the game
>>
>>340429778
depends on what game you talking about but to me it seems more like the classes enable you to be OP in Gothic 2

mage > dragon slayer > paladin
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>>340430052
>>340430117
Yea, Piranha Bytes mastered the one formula they had. Once it got drawn out, it feels like they hadnt anything else to offer unfortunately. I hope that elex will change that a bit, but im sceptical.
>>
>>340429532
Pro tip, open windows game explorer, options, and make sure the "download information about installed games" option is unticked. For some reason, regardless of what version you have, that option fucks with Gothic 2. Ran perfect on windows 7 once I did that.
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>>340422073
Gothic's world was shallow and generic and it's combat system was horrendous compared to modern implementations, as was morrowind, so in that light I guess G2 pulls the shorter straw.
What it did well was entertaining character interaction whereas in TES3, well you know.
Quests were at their best more interesting in morrowind.
Both games had great feel of progression from wimpy peasant to demigod, though I think in G2 the distance between gear and skill upgrades made progression slightly more satisfying.

So yeah I think they're both great, both deserving a place in my top-10, in no particular order of betterness.
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>>340429778
>meat frying simulator tier

What did he mean by this?
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>>340431331
Literally what it says. You fry meat in the game.
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>>340431331
I don't know about you but for some reason I always find myself frying like a hundred drumsticks in one go in risen and gothic games.
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>>340422073
tes3
>>
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>>340423529
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>>340422073
>Apples 30 = +1 strength once per game.
>Mushrooms 50 = +10 mana once per game.
>4 Theckla Stews = +4 stregnth
>Coragans Special Brew 2 = +8 hp, +2 mana.

Awww shiiieeet.
>>
>>340432141
Apple and shroom bonus isn't once per game, at least not in NotR
>>
>realtime action combat with dicerolls

Whoever had that idea deserves to get shot. Besides that Morrowind is okay i guess.

Gothic 1+2 are great however.
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>>340432141
>mfw on my first playthrough I chugged down the permanent potions as soon as I got them, then noticed the stat limit
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>>340432423
In all fairness, Gothic's combat system is pretty damn horrible as well.
>>
>>340422073
Bethesda was and always will be shit. None of their games excel at anything and they are all surpassed in one way or another. They rehash the same formula for every game and "you can do anything" is used to reel in RPG newfags that don't understand how shallow Bethesda games are. I'm glad to see they're finally getting some backlash with Fallout 4 but it's a shame they had to ruin a series that had much more player freedom than any Bethesda franchise.
>>
>>340432767
>waaah mom i can't buttonmash!

In all seriousness, it's not perfect but i can't think of any action RPG beside souls that puts such emhasis on both player skill and ingame stats.
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>>340432423
Plenty of games have real time combat with dice rolls, they just determine damage instead of hit chance. There's no fundamental difference, although in a Morrowind style system, you don't need to over-inflate enemy health pools because you can use hit chance as a more natural gauge of challenge. It also puts a greater emphasis on preparation and planning than on the moment to moment actions in any given fight.

Not better or worse, just different. I don't know why so many people have a kneejerk aversion to it.
>>
>>340432767
Gothic's combat is great when you get a one on one fight. It's just a pain because nearly every encounter in the game is a huge mob of enemies so you spend probably 5 times as much time pulling enemies than you do actually fighting.
>>
>>340432767
Not really.
At first you are a weakling with a stick who doesn't know how to hold it and the more points you put into it the better you get.

One thing i noticed is that this is one of the main differences between american and european RPGs.
European RPGs are all about you climbing up the ladder and getting stronger over time while american RPGs are about you being the chosen dragonkiller from the very beginning.
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>>340433056
>i can't think of any action RPG beside souls that puts such emhasis on both player skill and ingame stats

Deus Ex.
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>>340422073
How can you even compare those two? I loved Gothic when I was 13 years old and all but...
>>
>>340433182
Not true at all. You're just correlating oldschool RPGs with european ones. Witcher 3 does the same shit along with every other AAA RPG.
>>
>>340433415
>How can you even compare those two?
People did that before both got released.

Gothic vs Morrowind comparisions are as old as both games.
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>>340433295
>lean from the corner, stundart, repeat ad infinitum
>gas grenade when more than 3 NSFaggots appear

No player skill needed desu. Deus Ex isn't about combat anyway.
>>
>>340433056
Does Severance count as a RPG?
Though that combat is 70% skill, 30% reflex.
>>
>>340433781
You literally just described player skill. A game that relies on character skill rather than player is one in which you can't hide behind corners and take potshots because the environment, player character movement, and enemy AI don't even allow for it. See Neverwinter Nights as an example.
>>
>>340434021
>Does Severance count as a RPG?

Not really. Greatest Conan the Barbarian simulator to this day tho, and solid game overall.
>>
>>340433580
The difference is that Morrowind has withstood the test of time and there are still thousands people working on its mods and remakes.
Gothic had some good elements but its combat is a stinking piece of shit. The outcome of every single melee fight was purely random. LITERALLY Spamming the lmb, in the exact same fight brought 2 different outcomes without any rational explanation...
>>
>>340434558
Gothic doesn't have a toolkit to develop mods for it.
And how can you bash Gothic combat when comparing it to Morrowind? it was miles better, it had literally zero randomness.
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>>340434558
>The outcome of every single melee fight was purely random.
Dude...
>LITERALLY Spamming the lmb
Found your problem.
>>
>>340422073

>implying debate

sure do love those budget tier NPC audio with generic greetings and running around swinging my sword like a robot-faggot

morrowind is totally a game which can compete with gothic
>>
>>340434419
The game isn't really much without the combat, which was fantastic for its time and still holds really well compared to modern games.
It has a good OST and nice level design, I'll give it that.
>>
>>340423529
Daggerfall has better leveling, character creation, clothing, and dungeon crawling. But I still can't say without a doubt that it's completely better than Morrowind. Morrowind was a step forward and a step back, but it's not like later TES games where it's a step forward and three steps back.
>>
>>340435142
Of course it can, only for different reasons than the combat.
>>
>>340425097
yuropoors having nothing to play or mods.
>>
>>340435425
TES has a pretty interesting lore but gameplaywise the games are all trash because Bethesda is trash.
>>
>>340435859
I think Morrowind magic is fine personally.
It's the melee combat and sneak that are pretty shitty.
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>>340429778
>same shit, different name
>Skyrim
>>
>>340435065
Maybe youre right. I don't even remember it that well. When I was 15 I started to play some higher quality games, not like this clunky mess.
>>
>>340433056
lord of the fallen :^)
skyrim archery :^)
fallout 4: of drugs and vats critika
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>>340431331
It's Gothic's greatest feature. Cooking shit is instinctively addictive.
>>
morrowind is one of my favorite rpgs. this thread has intrigued me.

should i start with gothic 1, gothic 2 vanilla, or gothic 2 with that expansion/whatever it is?
>>
>>340437408
gothic 1 then gothic 2 night of the raven

and since you like morrowind then i dont feel like i have to warn you that gothic is very casual not-friendly and won't hold your hand
>>
>>340437408
Gothic 1 with the system pack then NotR with the system pack and maybe the dx11 renderer if it works well with your system. If Morrowind is your favorite RPG of all time though you should expand your horizons and play both older and newer games to be honest.
>>
>>340437408
Gothic 1, clunky as fuck compared to sequel but youl appreciate G2 much more with all the references.

Protip: play with keyboard only
>>
>>340437408
Gothic 1 is pretty similar to 2 and a very good game also.
You don't really need mods to enjoy them.
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>>340422073
I've played Morrowind for more than 5000 hours but still I like Gothic way more than Morrowind.

Morrowind has a lot more replay value and you can just keep replaying it and always try something new, but Gothic has superior first and possibly second playthrough.

Morrowind's world is literal DOGSHIT compared to Gothic in terms of content and details.
>>
>>340425097
Posting from my pastebin as usual

It is an absolute masterpiece. One of the most immersive worlds in RPGs. Interesting story, interesting characters, amazing world, beautiful and unforgettable music (for example Jharkendar, or the pirate camp)

The game is filled with content. There isn't a space on the map where there is nothing. There's always a secret, a cave, an NPC, a monster everywhere you go.

This game is also very hard. And hard in a GOOD way. The quests are one of the best if not the best. Every quest is interesting and rewarding. Similar to quests in Witcher 3, although quests in Witcher 3 are piss easy compared to Gothic. There is no GPS on the map leading you to where you have to go to finish the quest. There is no Witcher senses. There is no trail to follow. You have to explore on your own. You have to buy or obtain the map of the region but you just have to learn the paths, memorize how to get from lets say the City to Lobard's farm. The map is just a piece of paper that does what it was made to do, shows you the region. There is no quest marks, waypoints or anything like that on the map.

(1/2)
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>>340437962
For example: If you decide to become the city's militia the lord will give you a question: Investigate and deal with the distribution of swampweed in the city (swamp weed is like marihuana in gothic). He tells you that the docks is the area of the city where you should start.

That's it. Then you go around the docks and ask people if they know anything about it. But no one is is going to tell you anything because no one wants to get in trouble. So you figure out what to do. I've been doing this quest for 2 days before I finished it

Or the water mage gives you a quest called The lost people of Khorinis or something like that. He says that recently people around the city have been disappearing without trace. You have to investigate and find out what is it. That's it. I've been trying to find out what it is for weeks when I first ayed Gothic (no looking at internet guides) but there's a huge satisfaction when you solve it.

The combat is really hard for beginners but you get used to it later on. It requires good timing and a tiny mistake can lead to death.

This game WONT hold your hand even for a second.
The exploration is very rewarding.

The world is living and you feel like you're part of it. The atmosphere is incredible. You see people doing their daily casual things, smoking, talking, going to work, but you feel like there's some dark mystery around every corner.

I don't even remember how many times I've replayed Gothic. It just never gets boring.

TL;DL: Fucking play it

(2/2)
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>>340437851
>Morrowind's world is literal DOGSHIT compared to Gothic in terms of content and details.
I don't agree, Gothic is better in terms of NPC and cities, but the wilderness is more interesting in Morrowind.
Saying that there's no content is a lie.
>>
>>340437962
>(for example Jharkendar, or the pirate camp

Literally the only memorable piece of music from the game and that's only because of the accordion.
>>
>Try playing Gothic 3
>Normal difficulty
>Prologue has you fighting like two dozen orcs
>They quickly steamroll your allies and surround you
>Since it's a tutorial you get back up when you die, but they still make you drop your weapon so you have to try to pick your sword back up while 8 orcs slap your ass

Am I missing something here or do I just suck a lot of ass because I tried like 3 times and gave up on beating that game's tutorial
>>
>>340438197
https://www.youtube.com/watch?v=EEXbryHbMwU

https://www.youtube.com/watch?v=V2E3bxE_KFI
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>>340438197
>Literally the only memorable piece of music from the game
/mu/tant in me is fucking raging right now
>>
>>340438197
Holy shit kill yourself my man

>>340438313
Gothic 3 is we want the TES audience: the game.
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>>340438347
I played G2 for the first time last year and this does nothing for me. I can't even recall if those were in the game.

>>340438412
>/mu/tant in me

You mean a pretentious teen hipster?
>>
>>340438075
In morrowind 70% of the world is just empty vast space, and a cave or a scrib here and there.

In Gothic the amount of stuff is so dense that no matter where you go there's always something to discover
>>
>>340438597
>TES audience
No that's wrong. Wrong at all

Gothic 3 was going to be an amazing game. It's already a lot better than TES games (oblivion and skyrim in particiular) and it's not a casual game.

The only reason gothic 3 sucked was because JoWood rushed Piranha bytes and the game was force-released while only 50% of the game was done
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>>340438075
>but the wilderness is more interesting in Morrowind
False. The wilderness is the most dangerous place in Gothic 2.
>>
>>340439029
>blaming it all on Jowood
Well I guess they should have gotten a publisher that wasn't on the verge of bankrupcy before postponing the release of their game.
>>
>>340438847
>In morrowind 70% of the world is just empty vast space, and a cave or a scrib here and there.
The world is actually oversaturated with ruins, and there's extremely good loot and unique dungeons scattered all throughout the map.
Even the quest related ones are not locked, and you can enter anything as long as you can deal with locks.
>>340439150
What does this even mean? Of course the wilderness is the most dangerous place compared to cities, the same as Morrowind and pretty much any RPG.
>>
Morrowind > Gothic 3 > Gothic 1 > Gothic 2
purely judging combat mechanics, nothing else
>>
>>340439570
Morrowind's wilderness is brown, bland, and empty apart from cliff racers and maybe the occasional NPC. The dungeons are often the same cells copypasted over and over with some handplaced loot. There aren't any interesting or tough encounters in 90% of dungeons too.
>>
>>340439854
What the fuck

>purely by combat
WHAT THE FUCK
>>
>>340439029
Gothic 3 was fucking shit.
>>
>>340439854
>purely judging combat mechanics, nothing else
You have that list completely backwards then.
>>
>>340438313
What the fuck are you talking about? The orcs in the tutorial are no threat at all, and this coming from someone who's only played it for like an hour.
>>
>>340422073
There is not much to debate here. Gothic 2 wins, and that's all there is to it.
>>
>>340439854
>gothic 3 combat
>not utter dogshit

>gothic 1 and 2 combat
>not god tier

Gee senpai I have over 500h in gothic 3 but the combat is garbage

and gothic 2 combat is god tier and you should git gud
>>
>>340422073
There is not much to debate here. Morrowind wins, and that's all there is to it.
>>
>>340439854
>Gothic 1 combat better than Gothic 2 combat
>Gothic 3 combat which is nothing but mouseclick spam is the best Gothic combat
>Morrowind the best

You either got that backwards or something is wrong.
>>
>>340439978
https://www.youtube.com/watch?v=m4g7WQcEXcc
>>
>>340439947
>Morrowind's wilderness is brown, bland, and empty apart from cliff racers and maybe the occasional NPC.
Except Sheogorad, the Grazelands, Molag Amur, the Ashlands, the West Gash you're right.
It's not empty, it's just not overpopulated with enemies because it wouldn't make sense.
Enemies in Gothic are there so you don't explore the world in 3 minutes and you get EXP with them, something that becomes fundamental if you play with NotR on, in Morrowind having the roads and everything full with enemies doesn't make any sense because most of the gameworld is mostly colonized and safe, if you want to meet dangerous enemies you have to go to the more underpopulated areas like Molag Amur and the Grazelands in which Daedra roam free.
>The dungeons are often the same cells copypasted over and over with some handplaced loot.
The short ones are that, yeah, once in a while you have a long one with dangerous enemies and good loot that warrants exploring.
>There aren't any interesting or tough encounters in 90% of dungeons too.
Any Daedric ruin will wreck your shit at the beginning, in fact, everything that doesn't have vermin or bandits will wreck your shit on the beginning.
Don't confuse the fact that the game is easy to overpower once you know the system with the gameworld being easy.

Gothic world has great forests and atmosphere, however exploration is pretty much limited to finding cool places and farming enemies, you don't find gamebreaking magical loot unless a very few notable exceptions.
>>
>>340423589
Patched Gothic 3 is the best out of all of them
>>
>>340422073
MM6 > Morrowind
Enjoy your shit dungeons and poorly done keyword system plebs.
>>
How the fuck do I get to play Gothic 2 without the retarded difficulty spiking expansion? Gog has it all install as one game
>>
>>340440375
Not an argument.
>>
>>340441231
You can choose if you want expac in install options.
>>
>>340429721
but both of them are open world?
>>
>>340441427
Oh weird, thanks. Is that option in gog Galaxy?
>>
>>340441231
You git gud
But really if you are having trouble with the difficulty I hope you played Gothic 1 first. Vanilla Gothic 2 is too easy and NotR adds content to the base game too.
>>
>>340441496
Nope, in installer itself at tab where you choose game folder and shit. At least there was the option on the version i installed like a year ago, but i don't think they would rmeove it.
>>
>>340441576
Yeah... I skipped Gothic 1
Damn, guess I can't cut corners with this shit
>>
>>340441791
Play Gothic 1 with the system pack. It makes G2 even better when you meet all your bros from the first game. It's a bit clunkier than NOTR but it's easier.
>>
Guys, I need some help. I just realized Gothic is supposed to have side-stepping in combat, and that would be kinda good to use. But every time I try to set the keys for it, the game will change it to the same key as "look around in first person" and the side-step will not work. What the dick is going on?
>>
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Gothic II doesn't hold a fucking candle against Gothic I

and Morrowind shouldn't even be mentioned anywhere near them

if you don't understand why this don't bother replying to this post
>>
>>340442072
There's two ways, you can use A and D to strafe or you hit one of the modifier keys (ctrl or alt i think) and use left and right arrow keys.
>>
Aren't you krauts busy enough being raped to death by refugees?
Why are you shitposting on an anonymous imageboard?
>>
>>340442167
>these are my opinions and since I can't defend them, don't talk to me or else XD
>>
>>340442267
>Why are you shitposting on an anonymous imageboard?
>shitposts

I'm getting mixed messages here
>>
>>340425097
If people complain that games hold your hand too much these days, Gothic I/II are the polar oposite.
There is no questlog that gives you tips on how to solve quests, you have to go on purely what NPCs tell you and they never tell you all you need to know.
Thats why exploration and dialogue are both so important in that game.
>>
>>340442229
Well, I changed default controls to WASD, since it's more comfortable with the mouse. Tried to set strafe to Q and E, but for whatever reason once I leave the settings it changes to a single key, F. It's weird as fuck.
>>
>>340422073
>The great debate
I love both games and i acknowledge that both have flaws(minor flaws that is especially when compared to the garbage that we have today).Nothing to debate with anyone.
>>
What ever happened to Piranha Bytes? Is the Risen series any good?
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>>340439854
>>
>>340443481
Risen 1 is great. People always shit on 2 and 3 but i still found them quite enjoyable compared to shit that gets released these days.
>>
>>340442824
Okay, I'm rephrasing the question.

If I can't solve this issue and get side-stepping to work, how hard am I going to get raped in the game?
>>
>>340443481
The best thing I can say about them is that they have a pretty comfy setting.
Now it's the best time in the year to play them.
>>
>>340443975
You don't need it, you just need to know when to block against humanoids.
Against animals and shit you can't block, start learning their attack patterns and range.
>>
>>340443975
Have fun fighting trolls without sidestepping. Just fix your controls.
>>
>>340444116
Thanks. Although strange, I could have sworn I've been blocking animals all this time.

I'll try to find a solution anyway, but if I can't I'll just try to do what you said. I've heard it's kind of necessary for enemies that come in groups though.
>>
>>340431331

>first run last year after germanazi friend bugs me for years to play the series
>enjoy both alot, go around and find shit to do in 2
>go fuck up some bandits outside Khorinis, notice a big rock formation near the cliff
>jump around for a bit, reach the top
>see the glorious paladin ship in full splendor, years before I'm supposed to be there
>first thing I do is go fry some meat in the beachside cooking pot and then jump across a crane to the ship and bypass the guard fags

It was really fun to inadvertently break the game
>>
>>340444808
Pretty sure just hopping over the walls is one of the intended ways to get in Khorinis.
>>
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Damn, G2 is the shit. It's just so good.

I want another game like that. G2 fangays, can Witcher 3 scratch my itch? I tried to play it a while ago. Looked like generic yet pretentious boring slav fantasy horseshit full of pathos. Do I need to powerthrough it or something?

How's Risen or Gothic 3? I heard bad things.
>>
>>340422073
Gothic 2 has the disadvantage of the story being already known from the very beginning.
See that dragon punk over there? Go over to his crib and show him who's boss.
5 chapter shenanigans.

Now I like what they have done with the addon. It was intertwined within the story until you went to that separate part and you still had to figure out what the big deal is all about.
>>
even gothic 1 is better than morrowind, im not sure what's the point of this thread lol
>>
>>340445000
Risen is alright, Gothic 3 is pretty meh. Has some good music tho.
>>
>>340445000
Witcher 3 doesn't do any of the things that make Gothic good
>>
>>340426721
>every character is voiced
how casual can you get kill yourself
>>
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I played Gothic 2 NOTR as my first game in the series.

I liked it very much however I fucked my first playthrough as with NOTR you get rekt if you don't collect every single bit of xp on the map every chapter.

I love how there are many ways to get into Khoronsis, I like the combat system desu it immediately filters out the retards like Morrowinds.
>>
>>340445260
>HURR DURR EVERYONE SHOULD BE SILENT LIKE IN MUH GOOD OL GOLDBOX GAMES, AMIRITE?

I also believe you missed the point completely.
>>
>>340444916

Nah man, the area where the ship is resting is totally off-limits until near the end of the game. Great end sequences too

>that fucking quartermaster that hogs the master sword for himself after you barter with him the first time
>>
>>340443481
Risen 1 is not as good as gothic but it's pretty nice, 2 and 3 are total fucking garbage, don't even touch them
>>
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>>340445510

Forgot to add that I stopped playing after I got to that other land with the water mages.

It's really cool wish I played it without the NOTR so it wasn't as grindy.

I probably prefer Morrowind because of the replay value and lore.
>>
>>340445559
>being this fucking casual
are you dyslexic or just retarded? there has to be something wrong with you
>>
>>340445000
>Witcher 3
No. Just no

Risen 1 is pretty nice, 2 and 3 are garbage so don't touch them

Gothic 3 is a totally different game but still enjoyable but far worse than gothic 1 and 2

That said, there are no games as good as gothic 1 and 2 and we will never experience this godess nectar ever again
>>
>>340445773
Did you even read the post were replying to you humngous autist? He stated the voiceacting as a benefit, not an requirement. How the fuck is that casual? You have to be completely delusional if you don't think that voiceover add a whol new depth to the characters.
>>
>>340437519
>>340437560
>>340437647
>>340437694
what's the noob trap? similar to not putting your combat skill in major and having agility for +hit in Morrowind.
>>
>>340422073
Both games are so different there's no point even comparing.
And good.
>>
>>340446182
Noob trap is drinking all the strength bonus potions as soon as you get them.
>>
>>340446091
>durr hurr reading hurts my brain
>>
>>340446356
that doesn't matter at all in G1 and vanilla G2, no?
>>
Can't compare em. But Gothic all the way.
>>
>>340446182
There's not really any "noob trap" as far as I recall.
The combat requires skill and it's not a pure RPGl ike in Morrowind, and there's less than half the skills and attributes than in Morrowind, and the world doesn't level with you.
Things that come into mind is that even if you do a mage playthrough, you have to invest combat skills at the beginning since magic is unlocked later and that you should clean all the enemies in the map before progressing to the next chapter or you'll be underleveled in NotR.

Well, generally, Gothic are easy games, the only exception to this is NotR.
>>
>>340446384
>fug, i'm out of arguments, better start projecting
>>
>>340446091
Voice-acting always comes at the cost of dialogue depth.
>>
>>340446806
Trouble is that lot of people think that lore dumps=dialogue depth which is plain wrong. It's pretty hard to balance the two, not arguing about that, but i don't think that voiceacting is inherently bad for the narrative.
>>
>>340446806
That's assuming the RPG focuses on dialogue. I don't give a shit about "dialogue depth" when playing wizardry.
>>
>>340447205
Most Morrowind NPCs are lore dumps yeah, but the unique dialogue by relevant NPCs is generally pretty decent and actually long.
Of course having voice-acting is better than having nothing, the point is that it costs money, and it's a matter of what's really better for the game, having to make an abridged version of every dialogue to save money or being completely free of writing all you want.
In my eyes the decision is clear, but apparently most people prefer shallow voiced dialogues.
>>
>>340446806
Maybe on some sort of absolutist scale, but there are plenty of voiced CRPGs with deeper dialogue than unvoiced ones.
>>
>>340423529
>beside Daggerfall
Opinion disregarded, come back when you've actually played any of the games you're talking about
>>
>>340447423
Well, trouble is that with current graphics, cutting edge technology and shit, lack of voiceacting would look like going backwards into 80's, for most people at least. It works great for oldschool titles like Underrail or AoD but imagine new TES game with Morrowind style dialogue.
>>
>>340446806
Not in gothic's case
>>
>>340427016
>Please stop pretending Morrowind isn't among the greatest games ever made.
morrowind is shit, fuck off
>Morrowind being an amazing game is a popular opinion, and it's a popular opinion for a reason.
yes because a lot of the people on this board only play surface level games
this is why souls gets so fellated on here
>>
>>340447814
They have better dialogue despite that, the fact that having to minimze the number of lines you have in your game is an artificial limitation is unquestionable.

>>340448251
You can't know that because you don't know how Gothic would've been without voiceacting.
>>
>>340448148
There's plenty of games with keyword dialogue and I can think of at least one game coming out in the near future with it. Morrowind just has a shoddy implementation of it.
>>
>>340448619
I would be fucking terrible?

Your point?
>>
Sure, whatever.
>>
>>340448619
>They have better dialogue despite that, the fact that having to minimze the number of lines you have in your game is an artificial limitation is unquestionable.
Which is why I said on some absolutist scale, this is correct. But that doesn't count for shit because literally no one approaches game design from the perspective of, "How can I squeeze the absolute largest number of possible dialogue paths into this game?" Game design is practically and you necessarily balance a number of different considerations.

Obviously if you focus only on a single aspect you can develop that out and accomplish that much more. Zero CRPGs do this. Every single one is focused on a whole slew of different qualities, from story to dialogue to atmosphere to world design to combat to character progression.

The logical endpoint of your suggestion is a text-based game. If that's what you want, good on ya. Almost nobody else is looking for that in a CRPG.
>>
Is there a good mod for morrowind's fighting system?
>>
>>340449904
It's called "Use Magic."
>>
>>340449843
Yeah, this must be why the quality of writing hasn't gone considerably down since voice-acting became a common practice in game development.
Surely there's no relation at all.
>>
>>340449904
no because morrowind's combat system doesn't need fixing
>>
>>340450218
There isn't. Overall quality of RPGs and games in general gone downhill due to casualization and pandering, not just the writing. Look at the Alpha Protocol for example, fully voice acted and with great story on par with classics we discuss here.
>>
>>340450218
It hasn't. Shitty CRPG developers who've never been dialogue focused are simply in the majority now. You're simply conflating the increased production values with a decrease in writing quality, except it was never there to begin with.
>>
What mods for Gothic 1 should i get If any
>>
>>340451304
None required, maybe DX11 mod if you want it prettier.
>>
I prefered Gothic 2 simply because the world was more alive.
>>
Gothic 2 is a masterpiece and one of the best WRPGs ever

Morrowind is good, but it's no Gothic 2
>>
>>340452060
Aight, just another quest can i play with the original german dub but with eng subtitles?
>>
>>340452392
Sure, look for gothic 1 language pack, it has got its own installer and shit.
>>
Morrowind has way more depth to the world, Gothic in that regard is pretty generic.
That and Morrowind being a superior mage experience makes me prefer it more.
Mages in Gothic are pretty much jews.
>>
>>340452392
>not wanting to hear the awful English dub
What the hell is wrong with you, anon?
>>
>>340440375
gothic 3 is a pile of shit because the combat system shipped unfinished

I love doing melee in G1/2 but in G3 it's pointless button mashing and stunlocking with the most autisic attack animation I ever seen in a video game.
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