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Bloodstained
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You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 101
It's looking pretty good, honestly.

https://www.youtube.com/watch?v=6VKfthxb4t8
>>
I love that distorted guitar slide in the opening of that song. Sounds so good.

But yeah, it looks pretty good in general. Very much Castlevania in everything but name. Hope they'll show off some combat in the next update.
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>Demo for backers of $60+
>Backed only $35
>>
Not gonna lie. I'm definitely gonna pirate that demo. Hopefully it will be as good as it looks.
I haven't backed this kickstarter, but these guys are definitely some of the best at Kickstarter management.
>>
Looks like every generic platformer with anime girl ever. And we've got like a trillion of these now
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>>340321240
>Looks like every generic platformer
But it's a Metroidvania RPG hybid styled after the DS Castlevania games, not a platformer
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>>340320508
That actually looks really nice

Music seems good as well
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What a shit looking ship. I get that the Ship is wrecked and a mess, but why would you make it that ugly and unappealing?
Compare it to Rondo of Blood's ship. Now that's a good comfy looking wrecked ship. Pic related.
>>
>>340321057
They're gonna have a demo at E3 so I'm guessing they're saving combat to be shown off there.
>>
Looks pretty much like how I expected it to turn out. It isnt mindblowing or anything but looks pretty good anyway. Hopefully next update shows combat with weapons, not just those kicks from before.
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>>340321057
>>340321571
Yeah combat/enemies is what I'm waiting to see.
>>
I just hope the controls are tight, that's all I care about
>>
This is the difference a labor of love and care does
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>>340320508
I fucking love how the stage tilts
>>
>>340321836
People might not like IGA but these update videos show that atleast he gives a shit instead of not caring at all like certain other businessmen.
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>>340321532
It's hardly done, m8
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>>340320508
Looks slow as fuck.
>>
>>340320508
>that song
MUH DICK
>>
>>340321920
Fuck I didnt even notice that. That is pretty neat addition.
>>340321963
Looks about the same speed as any other post SotN castlevania.
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>that hip sway
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>>340321963
Castlevania is generally a bit slower-paced than other platformers. Compare the NES castlevanias and how slow Simon/Trevor plodded along to the NES megamans and how quickly you moved.

And on that comparison, IMO the footage already looks good, but the music is great. I don't recall anyone saying anything good about MN9's music, so at the very least, it seems we can definitely say Bloodstained will have a better OST.
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How will we get the demo? They wouldn't be so awful as to mail it right?
My shipping adress is way far away and I'm also about to move.
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>>340320508

Too slow, not buying it.
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>>340321963
For some reason 2D to 3D transitioning always appear that way. The new King of Fighters game looks slower than the previous ones too but they're the exact same speed. I'm almost certain this is the same case here.
>>
>>340320508
What the fuck, this looks great.

Might be in the small circle of good projects to come out of kickstarter.
>>
Graphically, it looks a lot like Dracula X Chronicles on PSP, probably in HD, but overall it has the same 2.5D approach and the character animation also remind me of Maria on DXC.

Anyway, I'm not a big fan of metroidvanias, and I don't trust Iga blindly, but at least the music is by Michiru Yamane. (Would be better if it was by Kinuko Yamashita, but eh)
>>
>>340322324
Think about it, my man.
>>
Looks floaty as fuck, I hate this shit. Its like everything happens in 0.5g
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>>340322324
Most likely through the Humble store thing. Most kickstarter fuckers share preview builds and shit through that.
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>those ps2 graphics

It's over. Pack it up, boys.
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>Ritual F The Night

I don't get it.
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>Spats almost always visible
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>>340322275
I thought it was slow because this is just a WIP showing off the environments, not really the combat or anything
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Ps vita version confirmed best
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>>340322545
not sure if trolling
>>
>>340321836
>>340321947
You can see the difference if you watched his stream.

If you watched him playing with western 'metroidvania' games like Rogue Legacy, he actually hadn't heard of most of them and you could tell he was super interested in certain things about their design. One thing he was really into was the procedural layout of Rogue Legacy. He talked a lot about how it was an interesting idea and then soonafter a randomly generated castle mode appears in his later kickstarter goals, which I don't think is a coincidence.

Just from that you can see actual interest and enthusiasm in what he's doing, which I think goes a long way in things like this.
>>
>netting does to react to ther standing on it
>slides through platforms when dropping from them
>uggo jump animation

man... this is some MN9 tier shit
>>
>>340320508
Animation is looking ~eh~ but overall it looks good. Maybe a little too slow.
>>
>>340320508
Neato. As long as it looks better than MN9, it's all right.
I hope they will show more enemies in action next time.
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>>340320508
Looks like it'll definitely scratch that Metroidvania itch that I had since after Order of Ecclesia. I'm pretty excited for this now, just hope you fags will post the demo here.
>>
>>340322545
>graphics mattering

You need better baits.
>>
I don't like how she clips through the platforms when dropping past them. Couldn't they easily fix that by just setting it so the game always draws her in front of the platforms? Like how they do in fighting games
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>>340322596
It's cause you want to fug miriam all night
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>>340322754
not even that, he's wrong, it looks great
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That outfit is way too fucking busy.
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>>340322831
I wanted to say that more people need to draw her being anally fucked, but she looks like she is more of a titfuck kind of girl
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>>340322831
>file deleted

wut? why?
>>
How does shit like this get funded?
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>>340322545
Nigger ask your mom for a new pair of eyes
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>>340322905
She is more of the breeding kind of girl
>>
Yup, gonna need that ass on my mouth, up and at 'em, get it over here, right on the kisser
>>
>>340322951
It's not?
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>>340322704
>slides through platforms when dropping from them
That's because the platform is an actual object, not a painted-on vector.
Having them fall past it in a 2.5D environment would probably require fucking with the Z axis, which is not something you'd ever want to do.
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>>340321085
you can still get it if you update your back up
>>
>>340321532
>green and purple interiors for no reason
Looks like shit. Thanks doc.
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>>340322905
why not both?
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>>340321085
You and upgrade your tier bro
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holy shit looks great
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>>340322545
Mad Mighty No. 9 "becker" detected
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>>340323105
Good point, but I need more evidence to be convinced
>>
>>340320508
>wanting to play as a woman
Fucking weebs fags
>>
>>340323239
Male playable character as well, complete with whip

He does look like a bit of a fag though
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>>340320508
Something about the framerate/motion is bothering me. Still looks a bit wonky in terms of depth, but it's OK.
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>>340323105
im really gonna need that anus
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>>340323083
They emulate shadow found inside the ship retard. Limited colour pallette forces that you stupid fucktardfaggot I hope you choke to death on the day when you finally score
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>>340320508
Anyone has that "thank you God, it's fucking perfect" picture?
Because it describes exactly how I am feeling now.
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>>340323232
Well there isn't any more yet
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>dem bazookas
Thanks IGA.
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>>340323239
>Muh identity politics in games

I play as whatever the fuck I want, it's just a fucking videogame
>>
>>340323071
They handle it well in Guilty Gear Xrd with overlapping characters not clipping through each other (at least when just standing or walking towards each other). If it can be done there, I'm sure it could be done with a static object
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>>340320508
>shitty 3d model on a 3d background in a 2d game
can we stop this meme and just have nicely animated hand drawn sprites
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Looks really nice. Controls seem pretty tight from the video, but obviously won't be able to tell until hands-on. Didn't back, but glad it's turning out well.
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>>340320508
that

that was castlevania
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Is this nigga gonna be playable?
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>>340323378
>emulate shadow
>with green and purple
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>>340320508
Looks really slow, but looking fucking great
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>>340321532
Thanks Doc.
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>>340322831
>Sameface Akariot.
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>>340323659
More importantly when will earth be struck?
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>>340320508
the landing from a jump animation looks really bad
it just skips from one pose to a complete different one
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>>340323431
FUCK.
well, they better start making more soon because I need to finish fapping
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>>340323826
better than wonky face
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>>340323846
>SK theme remixed by Yamane
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>>340323861
I'm not seeing it
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>>340323659
In the prologue chapter.
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>>340323659
>playing as Hiro
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>>340321532
>Posting one of the worst designed levels in a game with some of the worst level designs in the mainline series like it's something to copy
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>>340323484
Sure, it could probably be done in the finished product. I don't know how Xrd does it exactly, but it probably requires careful tinkering and that's not something you're likely to want to do when haven't even finished all the basic models, animations, environments, positionings, etc.
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Did they end up reducing the size of her breasts or not?
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>>340323987
>>340323846
>no best boy
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>>340322048
>that melody at the end
Michiru Yamane is back.
I don't care if it's not in the title, Castlevania is back.

I pity the dead who can no longer feel such joy.
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It really doesn't, Jesus Christ, they should have kept to the 2D sprites.
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>>340324045
Hi Australia.
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>>340324083
as soon as spectre knight comes out your best boy there will be sucking on his ghost dick
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You know, Its funny, back when Order of Ecclesia came out people were tired of Igavania. Now people are treating it like the second coming of Christ.
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>>340324205
>kept

But they never even had them in the first place.
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>>340324207
Actually UK but I guess that joke still holds.

I stand by what I say though, that whole level is nothing but walking from room to room with some terrible enemy placement near the end creating the only challenge. The very beginning of the level is the only thing that approaches proper stage design.

The only level worse than it in that game is the one that has beginning playing. That one is truly, truly awful. Multiple routes through it and they're all fucking garbage.
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>>340324302
but OoE is one of the top 3 castlemanias
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>>340324302
I never stopped treating it well since its my second favorite CV ever. Shits on those who did.
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>>340324420
It's trash.
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>>340324302
Nostalgia fags think this will be just as good as SotN for some reason.
>>
Can we all agree that this looks like trash compared to the concept art, though? what is it with developers and thinking that 3D modeled sprites actually look good moving on a 2D plane like this?
>>
>>340324302
8 years without a new game will do that.
Also OoE is GOAT.
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>>340324083
I didn't even play the dlc and doubt I will. Kinda just want them to move on to SK 2.

>>340324302
>back when Order of Ecclesia came out people were tired of Igavania
I hate that this is true but it just is. The fans were wilting away because they wanted "HD SoTN" but we all fucking know there was no way they could have justified the costs. It would not even have even outsold Circle of The Moon.
>>
>>340324302
Absence makes the heart grow fonder.
>>
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>>340324302
It's almost like the game came out 8 years ago when there was a stupid amount of castlevanias
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>>340324420
People are proper hipster with metroidvanias now. People dislike OoE and the other good titles and praise garbage that was disliked on release like HoD and PoR.
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>>340324298
A better love store has never and will never be told, doesn't matter how amazing Specter Knight turns out.
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>>340324205
>Why didn't they stick to a dying artstyle that has little payoff?
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>>340324476
All games look trash in comparison to their concept art though. Yes, even your favorite one. So fuck you, lets not agree to that since the game looks fine now.
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>>340324205
2D is far too expensive. HD 2D art is something only major companies can afford to do and they're the least likely to do it.
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>>340324603
Well they're sticking with a dying genre anyway.
>>
>>340324603
>dying artstyle
Is that the new buzzword for EFFORT?
>>
It's looking pretty good.

Would have liked the 2D drawn sprites more than the 3D models, but the character doesn't look horrible.
Background needs some work, it just looks too static at the moment.

MN9 almost had me worried that this would also be shit.
>>
>>340324587
*story
FUCK
>>
>>340324476
The concept art looked pretty bad.
>>
I wish it was with sprites.
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>>340324302
You can attribute that to the fact that fucking Lord of Shadows series exists.

When you know you could do worse you appreciate what you have.
>>
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>>340324661

>yes, even your favorite one
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>>340324703
>HD 2D art is something only major companies can afford to do and they're the least likely to do it

That's the biggest pile of shit I've ever heard, how can you explain Wayforward and Lab Zero doing HD 2D sprites just fine? You're not going to tell me Wayforward and Lab Zero are two big companies with lots of money to spend.
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>>340324476
The concept art looked fucking terrible.
I'm fucking glad the game looks nothing like it.
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>>340321947
>People might not like IGA

Like who?
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This game always makes me want to finish OoE. What are some good glyphs? I remember the game making it sound like using some was a bad idea, and I thought they might affect the ending.
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>>340324476
The whole point of concept art is to give the guys actually making the game an ideal to work towards, of course it's gonna look better than a game they barely just got to run so they can show off progress.
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>>340324932
/v/, judging by Bloodstained threads.
>>
>>340324963
I have my game stuck at death

I really have to finish it b
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>>340324476
No, the concept art didn't look that great. The "HD sprites" look is over rated imo.
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>>340324661
remember when the epic mickey concept art came out and people got excited for a cool, edgy horror disney game?
>>
>>340325073
I remember that since I was fucking hyped after seeing those designs.
>>
>>340325073
Actually it would be almost like that had Disney not changed their minds during development.
>>
>>340324965

well yeah, I know they're not very far in development and it's likely going to improve, but unless that involves vastly changing the style they're apparently trying to go for now, I don't think it's gonna get any better from my stupid point of view.

I will absolutely admit that I am a raging faggot for 2D graphics in my 2D platformer games, but that's because they literally always look better than 3D
>>
>>340325058
>Squirting Blood
>"Bloodstained"

Is this going to be Red Jelly all over again?
>>
>>340324894
Wayforward does heavily stylized stuff that wouldn't work in a game that's supposed to remind you of Castlevania, Lab Zero just rasterizes 3D models and it's really easy to tell.
>>
>>340320508
Inti Creates confirmed for better devs than Comcept
>>
>>340325282
>Bloodstained
>the blood isn't stained on anything

failure of the century
>>
>>340325073
Had it came out looking like that the backlash from America because NOT MUH MICKEY would have been bigger than the one Runaway brain had
>>
>>340324302
Speak for yourself. I was champing at the fucking bit when OoC came out, I got the fucking NA version simply so I could get it slightly faster.
>>
>>340324894
I think they're actually great examples of it. Huge portions of the game's budget goes towards the art for that very reason and generally they are forced to adopt extremely simple artistic styles or it becomes impossible. Skullgirls is a good example, you saw the same with KoF12 and 13. Because the 2D sprites were so costly and time consuming to make, both suffered from VERY limited rosters because they were unable to fund any more. KoF12 was panned for having an unfinished roster, and we all know what skullgirls was like at release, and it honestly is hardly any better now. KoF13 comes along with a few new characters and reusing assets from 13 for most of its art - no coincidence. Then when console rolls around, all the new characters bar one are headswaps of existing characters to avoid having to spend on new sprites. Again, not a coincidence.

There is a reason 2D is dead and it isn't because no one likes it. Every franchise like this has people clamoring for it. You'll remember how much backlash there was for KoF going 3D in the latest title too. The reason is that models require a lot less money, a lot less time, and a lot less skill. Multiple companies have talked about this, it's common knowledge at this point.
>>
>>340324302

It's been 8 years since a good Castlevania was made compared to the 9 months between portrait of ruin and OoE.
>>
>>340321947
>People might not like IGA
How could someone not like IGA? ;_;
>>
>>340324963
There's not really multiple endings. You just have to save all the villagers or else you get a game over when you go to beat the boss
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>>340325282
been dun befo
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>>340324963
No bad ending for using glyphs, but some are extremely dangerous to use and will kill you outright for using them.
>>
>>340324302
Fuck that, I've been screaming for another for eight fucking years now. I never got tired of them, and that piece of shit Mirror of Fate didn't cut it.
>>
>>340324894
>Wayforward and Lab Zero
The new Shantae looks like bad flash cartoons and Skullgirls's sprites are so huge and detailed I can see the line widths varying constantly and it's awkward as fuck.

Just do normal sized pixels western pig-dogs. Wayforward's Aliens DS game looked amazing iirc, too bad it was awful like the rest of their games.
>>
>>340325439
Even just looking at Castlevania the series had been recycling assets from even Rondo in its later titles. It only got away with its huge castles and frequent releases because they were building on things they already had, it's why there were so many reoccuring bosses between all of Iga's games.

Now he's doing it all from scratch for his biggest map yet.
>>
>>340324963
The glyphs that sound like a bad idea are story related, it's just the game telling you that using them together is going to kill you, if you skipped past the dialogue telling you that.
>>
>>340323431
There is a decent amount of fanservicey Miriam pictures
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>>340320508
>they are completely reusing movement style from sotn
it should be its own unique thing, not a fucking ripoff
>>
>>340325009
There was some negativity a while back, especially in light of MN9. But this looks far more promising already in early footage and seems majority well received.

Verdict is still out until we see the combat in action. But this is a good start for sure.
>>
>>340325743
>The new Shantae looks like bad flash cartoons

It certainly looks miles better than Bloodstained, and with a much smaller budget too.
>>
Why the fuck are they pulling a MN9 on us? I thought this was gonna take us back to the glory days of 2D Castlevania, and instead they shit out this disgusting PSP level trash? You know what, fuck it, I don't even care any more, the genre is dead and that's for the best. Fuck this gay earth.
>>
>>340324302
>back when Order of Ecclesia came out people were tired of Igavania.
I wasn't.
>>
>>
>>340323431

AWAKEN MY FAPPERS.
>>
>>340320508
Looks like they're making good progress, considering the projected release date is Early 2017.
>>
>>340320508
i remember a few days ago some faggot was saying that there's nothing to show other than a few random screenshots and models.
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>>340325959
They never said it would be 2D sprites though. They didnt pull anything on anyone.
>>
>>340325350
>Flesh and Blood becomes stained glass due to an Alchemy Curse.
>IGA added blood to the title because he thought it sounded cool
>IGA is a Vampire that owns a Castle.
>>
>>340325959
>Why the fuck are they pulling a MN9 on us?

Because both of those games are being developed by the same devs, Inti Creates, you should have seen that coming.
>>
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>>340320508
Can't wait. Castlevania and Metroid are the only game I like.
>>
Which Blood would you stained?
>>
>>340324704
Oddly enough Metroidvania as a genre is actually rising, mostly due to indie titles. In 2010 or so it looked like it was dead due to what was happening with CV
>>
>>340325959
Because did you buy the concept art as
>THIS IS EXACTLY AS THE GAME WILL BE WHEN IT RELEASES
>>
Why does it look like it's in slow motion?
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>>340326136

yeah, there was an upsurgence of them on Kickstarter too for a while there. I'm still hyped as shit for Hollow Knight.
>>
>>340326047
Not only that, they specifically said it would NOT be 2D sprites. So they didn't leave any room for misunderstandings
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>>340320508
i want to get a closer look at that idle animation
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>>340325959
>I don't know how to read
>>
>all the mad Inafune victims trying their hardest to shitpost about a game that's actually following through on it's promises
>>
>>340324302
I bought all the GBA and DS Castlevanias, I've been hungering for more.
>>
It's just not the same without the Belmonts and Dracula tho
>>
>>
>>340325939
I love the Shantae games, but you're out of your damn mind. The environments in HGH look awful.
>>
>>340323219
Did her boobs get toned down after the whining a few months back?
>>
>>340326028
To be fair, the video was posted moments before I made the thread. There wasn't really much to show off before now.
>>
>>340324083
>people still post my image
>it's gotten to the point where it's getting filenames not from 4chan
Weird.
>>
>>340326281
The only time a Belmont was the lead in an Igavania was HoD
>>
>>340326162

no but I kind of read it as something like
>this is the style we're going for in this game and it definitely isn't going to end up looking like every shitty licensed game the PS2 ever churned out
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looks pretty damn good and the music is rock'n.
>>
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>>340326362
Considering they gained visible jiggle in one of the dev videos, not really.
>>
>>340326070
No, anon. Comcept does the main part of the design and dev work for MN9, Inti just did some programming work.
>>
Animations look stiff and not too great honestly. Wish the character moved quicker as well. But the rest of it looks really good, artstyle and backgrounds look fantastic.
>>
>>340326387
The guy who drew it has a tumblr you know. It is not some secret 4chan image
>>
>>340326390
They were still present and generally more important/powerful than the protagonist

Honestly I feel it's kind of bullshit Alucard was able to beat Richter, though I guess in canon he didn't.
>>
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>>340326082
more like buttstained
>>
>>340326496
It looks like Miriam has her basic moveset right now.
Usually you get the faster and more advanced movement techniques around the mid-game in Castlevania.
>>
>>340326517
He beat Richter enough to get Shaft out. I guess that makes the difference.
>>
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>>340326510
The three images were never combined. I edited them together, and now the edit has gone full circle.
>>
>>340326496
I don't know why people are complaining about walking speed. You would knew the solution to that if you ever played an Igavania at a non-casual never.
>>
>>340326474
It's actually the opposite, Inti Creates does most of the work, while Comcept does the art, designs, etc. You can look it up and you'll see, MN9's director is Inti Creates president, Koji Imaeda.
>>
>>340326453
Based
>>
>>340325764
Igarashi has been posturing that Bloodstained will be his true magnum opus, that which usurps Symphony of the Night as his flagship piece. The Kickstarter forced him to promise that this will literally be the biggest castle he's ever created. He admitted that the team is using Unreal Engine 4 for the sake of convenience. He's also said he plans on turning Bloodstained into a full-on franchise.

Iga is going all-in with Bloodstained, and it really shows.
>>
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Still upset it's not a porn game, but I'm happy someone is making one.
>>
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>>340326641
>tfw Juste was the only Belmont to realize he can dash forward
>>
>>340326657
>tfw you do the heavy lifting for some idea guy's stuff
>>
>>340326627
It's very likely someone else did the same thing

>>340326721
Wow she loves mayo
>>
>>
>>340326281
It bothers me. Not that I don't see any here, but because I don't see any anywhere at all. Konami makes me sad.
>>
>>340326790
>It's very likely someone else did the same thing
It's unlikely that the dimensions of the image are the same, though. Especially since I used paint.
>>
>>340325235
>they literally always look better than 3D
Thats entirely subjective
>>
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>>340324963
>Melio Falcis in one hand, Nitesco in the other and Dominus Agony as the back glyph. Equip a death ring, if you're feeling ballsy.
>Activate Dominus and spam the combo super
There, you just obliterated every single boss but Eligor.


But I always just used double Melio Falcis with str up because the method described abobe is no fun at all
>>
>>340326281
Dracula was destroying CV due to the fact that they had to come up with new excuses for him to be revived and new time slots where a revival would fit.
>>
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>>
this and psychonauts 2 are the only games ive backed. i think i did well
>>
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>>
>>340327124
>backed Double Fine
>I think I did well

You would do well by killing yourself tbqh.
>>
>>340327124
>psychonauts 2
oh god, you don't know how fig investors work do you?

That game is literally not going to get the budget it claims to
>>
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I want to tickle miriam, she looks so soft.
>>
>>340327041
Well if the real enemy in Bloodstained is the stained glass disease that turns people into not-vampires and demons, they can just make new bosses for every game. In that sense BS is more sequel friendly. But lets just hope they push the first game out fine.
>>
>>340326517
>>340326605
He beat Richter who wasn't actually in his own mind. I doubt Shaft was able to control him well enough to draw out his true power.

I mean, considering that Maria should still have been weaker than Richter and was still gallavanting about the castle and repeatedly getting in ahead of Alucard, I doubt that fight was an accurate representation of how it would actually have ordinarily gone down.
>>
>>340327216
>KEK LULZ KILL YOURSELF!!!
psychonauts is an amazing game, youre just too much of a reddit newfag to know any better
>>
>>340326657
I thought Takuya Aizu was the CEO of Inti Creates
Isn't Imaeda a Comcept dude who made Mega Man Star Force?
>>
>>340327252
>doublefine

More like DoubeScam
>>
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>>340326939

that may be. do people actually prefer 3D over 2D? TF2 and Borderlands and a few other assorted 3D games look cool because they actually tried to stylize things, but what is Bloodstained even going for? it doesn't even seem to have a style at all beyond the design of the main character's clothing. generic human 3D model, generic backdrops and environments (so far)... it doesn't impress me and I didn't really think anyone thought that actually looked good at all.
>>
>>340327252
i dont care? i just paid for my copy of the game on console. cry about it , you little bitch
i'd buy the game anyway when it came out so of course ill support it
>>
>>340326790
>>It's very likely someone else did the same thing

Indeed. They even have websites that can join pictures for you.

http://old.photojoiner.net/
>>
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>>340327407
It's gothic anime
>>
>>340327304
If Ricther was himself and at his best. He could beaten Alucard without much trouble I suppose.

Then the point wasn't to fight him. Just free his mind.
>>
>>340326739
sauce? I havent seen this before
>>
>>340327439
You will not find that picture posted anywhere with those dimensions before September 20th, 2015.
>>
>>340327423
You aren't going to get the game cause the investors haven't actually given any money yet and may never do. You really should have looked into how fig works and the difference between backer and investor on it
>>
>>340327302
Since this game is divorced from any Belmont or Dracula legacy, they could go in a whole number of directions for any subsequent titles. It also helps that IGA said he wants to turn Bloodstained into a full-blown franchise, so it helps having room to move.
>>
>>340320508
It looks disgusting and awful. By the time it releases in 2 years, it'll look worse. God, I just wanted this and Mighty 9 to be good.
>>
>>340327498

but... do people actually like that? it's been done so much that it's just meaningless now.
>>
>>340327306
>trusts Double Fine
>calls anybody else reddit

Oh the irony.
>>
>>340327498
Same as Bayonetta
>>
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>>340320508
Neat
>>
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>>340325054
Let's do it.
>>340325483
>>340325696
>>340325864
I see, guess I never used it, thanks. Jumping back into one of these games is brutal.
>>340326978
Gonna try that for fun.
>>
>>340326739
>but I'm happy someone is making one.
wat
>>
Which version would be worth more? Im getting PC Gog version. I know its the right choice but i cant help but feel im getting a valueless version.
>>
>>340327650
>God, I just wanted this and Mighty 9 to be good.

it sounds like you want them to be bad though
>>
>>340327670
IGA does. He fucking loves gothic horror.
>>
>>340327650
>It looks disgusting and awful.
I'd like to know what you think looks good
>>
>>340327124
>>340327306
>>340327423
Pychonauts was admittedly a great game and worth playing through again but Schaefer is the poster boy for fucking over his fans on kickstarter.

I feel so sorry for you.
>>
The floaty jump looks kinda weird
>>
>>340320508
I'm pretty sure I filled out my backer survey when they went out in September. I just upgraded to the $60 tier for the demo. Should I be good? Do I get an email or some shit? Maybe I should contact the team just to make sure?
>>
>>340327670
It's in line with every other Castlevania game made since the 16-bit era, so what's the problem?
Were you expecting a huge style shift, or do you just like standard pixel art more than any form of 3D? Because outside of SotN Castlevania's sprite work was never amazing.
>>
DAT MICHIRU YAMANE SONG
>>
>>340327770

guess so.
>>
>>340327814
Post SotN, every Castlevania protagonist has had floaty jumps.
>>
>>340327536
>>340327756
It doesn't have a title yet, but it's a sequel to Bullet Requiem, which was a linear shooter platformer with top-tier H and a style meter.
The sequel is confirmed to be a metroidvania with more of a focus on melee combat instead of being guns-only.
>>
>>340327670
There is even a style name after it, can't remember the name
>>
>>340322905
Why do virgins think anal is something so hardcore?
>>
>>340327757
Probably a console version would be worth more to sell or whatever. But your version is the most "moral" version in that there's no DRM and you're freely giving money to support the project.
>>
>>340327626
>YOU ARENT GOING TO GET THE GAME
says who nigger? you?
you're crying like a bitch right now
>>340327801
>i feel sorry for you!
for what? supporting a game i'd like to play?
feel sorry for yourself you stupid fucking pleb, its only like 30 bucks or some shit too, i regularly spend more than that in a day
you're like creating this delusional little narrative in your head to justify feeling better about yourself for not paying 30 dollars, you have to be really fucking poor and pathetic to do that.
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