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why
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You are currently reading a thread in /v/ - Video Games

Thread replies: 190
Thread images: 32
why
>>
>>340310227
What's ironic is that it's called color splash but it's more washed out and dull than Paper Mario or TTYD.
>>
>>340310660
Visually-speaking, it's pretty much what everyone could possibly want from an HD Paper Mario.

It's just not the gameplay they wanted.
>>
>>340310227
because miyamoto is a cuck and doesn't want TTYD mechanics
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>>340311201
Miyamoto can fuck off and stop sticking his gimmick dick in everything.
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>>340310828
Well not really, the backgrounds are pretty shit from those two pictures
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>>340311656
>>340311201
Miyamoto has nothing to do with this game.
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>>340311967
he's the reason it isn't a PM game, so yeah, kinda he does.
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>>340312149
Why cant you people ever admit that IS fucked up? Miyamoto had nothing to do with the gameplay in SS, and only made a suggestion.
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>>340312335
IS were making Paper Mario for 3DS and it was like TTYD, Shiggy played it and said it is too much like TTYD, he suggested they change it.

Shiggy is law, Shiggy is god, people at Nintendo bend over backwards to gain his approval and to impress him.

Shiggy fucked up Paper Mario. If Shiggy never played the prototype then we'd have out TTYD style Paper Mario on 3DS.
>>
>>340312335
Its easier to blame and enforce memes on one person than an entire division. Not to mention miimoto is recognized and a target
>>
>>340312559
No you wouldnt and you'd still be bitching
>>
>>340312149
If I recall, it was both minor advice from Miyamoto AND complaints for SPM surveys. Apparently the japs had shit taste and hated on the story instead of the non-rpg aspects.
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>>340312335
A "suggestion" from the creative director isn't a "suggestion", if the creative director in any situation "suggests" something and you don't bring them back their suggestion, you're out of a job. That goes fucking double for Japanese business culture.
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>>340313152
SPM is irrelevant to the equation since they didn't keep the gameplay from that game either. Which is a good thing because honestly as bad as SS's gameplay is, SPM's actual in game gameplay is worse.
>>
Remember when paper was a clever aesthetic choice, and not something every facet of the game revolved around?
>>
>>340310227
Nintendo thinks they don't need 2 Mario RPG series
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>>340314685
then they need to take m&l out back and give it the old yeller treatment because it's fucking shit
>>
>>340313595
They still took the suggestion for "low story elements" to a terrible level from both sources
>>
>>340310227
https://www.youtube.com/watch?v=RSsizrkW9FI

>people still think the games after SPM are even the same series
the first 3 PM games are RPGs
everything since is considered "action-adventure" and is shit
>>
>>340314985
>SPM
>RPG
Fuck off Super Paper Mario apologist
the game was crap besides the story, and was the downfall of Paper Mario
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>>340310227
because miyamoto
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>>340310828
Are you kidding me? It's fucking hideous. PM1 looked better.
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>>340315159
>the game was crap besides the story
Lol no it wasn't. It didn't have the most amazing gameplay but it was still fun with all the stuff you had. Plus the music was the best in the series.
>>
>>340315159
I'm not an apologist, I didn't like SPM (didn't even finish it)

however I know it at least still had RPG elements, which were entirely removed in Sticker Star
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>>340315393
SPM was broken and it didn't even function properly as a fucking platformer.
>constant speed
>in a mario platformer
fucking garbage. not to mention bowser was broken as fuck and could 1HKO most bosses.
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Reminder: People will defend this.
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>>340315274
this is just depressing to read
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>>340310828
I hate the fact that everything needs to look like it's made of paper, and characters need to directly reference themselves being made of paper, paper paper paper

none of this was ever necessary to draw attention to in the first 3 games, the paper aesthetic was merely the basis for the art style and some of the moves. Nobody was asking mario to literally transform into paper-related shit, and the paper aesthetic of the graphics was used mainly for visual effects like buildings folding up and unfolding on-screen, to simulate screen change
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>>340316227
>"miyamoto said something like an RPG would be fine, so for a while i thought that something like the previous one would be fine."
>"that must have meant you hadn't done much that was new"

jesus christ just kill me
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>>340310227
EVERYTHING HAS TO BE NEW

CAN'T JUST STICK TO WHAT WORKS

GOTTA FUCK EVERYTHING UP BECAUSE GIMMICKS = PROGRESS
>>
>>340310227
>Stickers
>Toads
>Probably no companions
Nope.
>>
>>340310227
>Sticker Star turns to shit because the prototype was too similar to TTYD according to Miyamoto
>Color Splash is literally just Sticker Star with a fresh coat of paint (pun intended) but that's just fine with Miyamoto
Miyamoto doesn't really give a damn about innovation or originality, he just gets butthurt whenever someone does something with Mario that isn't the watered-down, casual friendly, homogeneous idea he has in his head that he won't stray an inch from.
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>>340317091
Why does Mario need innovation or originality? It's the DEFINITION of casual. Innovation could have gone to a new IP altogether.

Would people like Splatoon even half as much if the squids were all replaced by Toads and it was a Mario spin-off?
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>>340310227
>>
>>340315274
>You purposefully threw out the basic RPG structure

I like to think Iwata said that in a disappointed way.
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>>340317286
these are the same people that speak very highly of other m and sakamoto, i've never seen a nintendo developer outright admit something they made was bad, even when it blatantly was.
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>>340317273
>It's the DEFINITION of casual
Yeah, and that wasn't the case until the past few gens
It didn't have to be this way
>>
>>340315274
Who is this Tanabe faggot and why is he so happy?
>>
>>340314839
fishing for (you)s? oughta use some higher quality bait, son
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>>340317493
https://en.wikipedia.org/wiki/Kensuke_Tanabe

according to wikipedia he was producer for metroid prime. he is now the same person making federation force and telling metroid fans they actually do want it, they just don't realize it
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>>340316229
Everything being paper is great, fuck you.
>>
>>340317708
Will Shiggy fucking crucify him if he has a single original idea? Jesus...
>>
>>340317431
>Japanese developers
>ever admiting a mistake
HAHAHAHAHAA
Its like finding an texan who isnt proud to be american.
Or more to the point, finding a texan who doesnt own a gun.
>>
>>340317973
Tanabe is just as bad as Shiggy, everything he touches turns to shit.
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>>340317493
prior to metroid prime he was a nobody, he only got "special thanks" credits and wrote scenarios for games with really basic stories.

then i guess he latched onto Retro Studios as producer of everything they made, although I would love to know what actual influence (if any) he had on Retro's games being as good as they are. (my guess is 'not fuckin much')
>>
>>340317493
He's a producer who's been with Nintendo a long ass time. Nintendo only recently started pushing him to the forefront to be the face of a bunch of projects, and as a result, everyone hates him.

Really I don't think he has as much power as everyone pretends he does. He's been in involved with good games whenever the team he's working with is good, like Retro. Nintendo just happens to have a lot of shitty teams right now.
>>
>>340313595
>as bad as SS's gameplay is, SPM's actual in game gameplay is worse.

As someone who particularly enjoys platformers, I can say you have incredibly shit taste. I fucking loved Super Paper Mario.

Too many people hate on it just because it wasn't the same RPG style people expect from that series, but it definitely was good from a platformer and story point of view. The boss battles were awesome too.

Sticker Star will always be the shittiest game in the series, assuming Color Splash will at least be slightly better.
>>
>>340318271
To be fair I don't think Nintendo could've handled Federation Force any worse than they did

having both Trinen and Tanabe acting like it's the consumer's fault for being confused/angry at Federation Force was the point where I actively wanted Tanabe to just fuck off though
>>
>>340315274
>90% new staff
It'll never be the same again. I bet most are in an in-office competition to see who sucks up to Miyamoto's design philosophy the most.
>>
>>340318623
it was a fucking terrible platformer, what the fuck are you talking about? the controls were clunky and floaty at the same time, the speed was constant, the 3D gimmick didn't work, and that's JUST THE BASIC MOVEMENT. That doesn't even touch on how awful the combat was compared to mainline mario games or other decent platformers. Fuck off, reddit.
>>
>>340317936
yeah man i just love flat, cheap looking construction paper textures

so much better than bright and colorful cartoon graphics with paper-like qualities just for aesthetic purposes
>>
Why has Nintendo embraced this meme of making their games as eye blinding as possible with lens flares and flashing lights and rainbows everywhere? They did it with Mario Kart 8 and 3D World too.
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>>340317936
No, fuck you. Did you even play TTYD? The art style is perfect.
>>
>>340318897
>reddit
How about you fuck off you spergy faggot, there was a Pixl that increased your speed, the perspective based puzzles were fun, and the ability to switch between 4 different characters was pretty fucking cool.
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>>340315159
>I don't like it. Therefore, it's not an RPG.
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>>340318957
Because they can't use too many dark colors. Their games need to look bright and harmless for the kids.
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>>340316229
>Nobody was asking mario to literally transform into paper-related shit
But they did
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>>340315274
/v/ I have a honest FUCKING question.

What other companies do you see pulling this shit? What if Dark Souls 4 was a 2D pixel platformer? What if CoD is now a 3PRPG? They would fucking NEVER do that because they found a formula people love (maybe not CoD recently, but you get the picture). When someone wants to innovate within their series, they'll add new mechanics, add new worlds, new universe, new MCs, THE SKY IS THE LIMIT! However they keep the basic structure of the game there, RPGs are RPGs and FPS are FPS still. When Nintendo "innovates" they rebuild the game from scratch under the same IP, pissing people off who loved the previous games. So if these group of people interested in the first game, they most likely won't get the second one no matter how much it changes, and the people who did enjoy the first won't get the second since you threw out most of what made it enjoyable. Not only do I not see the point from a player perspective, from a business perspective I don't understand either. They have to know some shit I don't, because nobody can be this moronic should be handling a multi-million dollar company.

tl:dr Why?
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>>340320013
Not in the first two games, I don't recall any situation where the NPCs outright acknowledged the paper aesthetic. It was just the artstyle the game was made around.
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>>340320157
They didn't literally ask but Mario did transform into paper related stuff
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>>340317936
Now you've fucking done it
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>>340320240
>They didn't literally ask
That is my issue. In the new games they DO literally ask and acknowledge that Mario can do paper shit. They can no longer contain the urge to comment on paper everything. It's jarring.
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>>340320157
>>340320240
Mario only transformed when he was cursed in TTYD
In other words in the first two games, actually having paper properties was exclusively the result of powerful, bizarre, scary magic and not just something mundane.
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>>340315274
>/v/ still blames miyamoto for one guy going full retard
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>>340320121
>What other companies do you see pulling this shit?

Capcom and RE4? The result was way better than Sticker Star, but they still did something similar (complete overhaul of the formula).
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>>340316167
It's crazy how people defend meme filled collages.
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>>340320517
I have come to understand that it was a combination of their dicksucking worship of every cough or sneeze from miyamoto, along with Tanabe being a retard
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>>340320517
Do you understand what would have happened to Tanabe if he hadn't followed Miyamoto's suggestion to the letter? He's being forced to do this though I will admit that acting like a smarmy fuck isn't helping his case.
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>>340310828
is that a badass shyguy partner? if so yesss plz
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>>340320121
Because those same people also bitch about nintemdo "rehashing"
>>
So, can we all finally agree that nintendo's main problem right now is the fact that they refuse to rehash their games?
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>>340320121
everything went to shit when they jumped from Gamecube to Wii, and their new philosophy became ~transformation~
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>>340320593
RE4 is still in the survival horror genre.

TTYD was an RPG, Sticker Star wasn't.
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>>340321074
Not really. They're rehashing the hell out of Sticker Star, they rehashed NSMB multiple times, they rehashed Link to the Past. And they literally rehashed Twilight Princess and Wind Waker.
Nintendo's main problem is that they remove anything appealing about their games and needlessly change formulas without actually adding anything worthwhile.
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>>340312335
It's a wonder the game didn't turn out worse considering what a b-team was assigned it.
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>>340320517
Even worse is PM fans are edgelord enough to wish for Miyamoto's death over this. I just want him to retire before he gets extremely senile and remember him more for his past.
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>>340321891
that is bad, but EVEN worse is PM fans pretending that PM is a flagship Nintendo franchise and the entire world is looking tensely at what happens with that franchise.
Imagine being this disconnected. It's too scary actually
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>>340316229
What the fuck are you on about. The title of the game is called PAPER Mario not A WORLD WHERE THINGS ARE KINDA LIKE PAPER BUT WE WONT CALL IT THAT OR Mario
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>>340321074
They manage to "innovate" until the games are watered down trash then they rehash those ones
Also known as the "we fucked up on every possible level" strategy
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>>340322489
>The title of the game is called PAPER Mario
Actually in Japan it was just called MARIO STORY. So even the title was never implying the characters and world were *literally* made of paper. The point was that Paper Mario is a storybook world.

It was made as a sequel to MARIO RPG.
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>>340322815
from ttyd onward they were called paper mario in japan too, but yes the story book bold, underline, italicize STORY, miyamoto aspect was originally the main idea behind it
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>>340321074
They shouldn't be doing something completely new with a well-known IP unless it's a spin-off & presented that way (but only after they release a real sequel since it's been like 12 years since TTYD) but they shouldn't make it a rehash either. It should be like how TTYD was a true sequel to 64, it may have it's issues but it added so much to game such as:
Stylish commands
Super guarding
Stage crowd that interacts with you & effects your SP
SP now requires unique button commands
Bingo
Super/Ultra Hammers & Boots now give unique attacks in battle
Paper "Curses" that let you traverse the land
Badges now stack
Partners now have HP
New interesting world
Bigger overall story

There are probably more but I think TTYD is more than a rehash & I don't see why people are begging for that of all things. A real TTYD sequel should expand upon what's already been established with new ideas that enhance what previous games already established.
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>>340316678
But if it stays the same people scream rehash

There is no winning. live with it.
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>>340323283
Well in a way it makes sense to change it to "Paper Mario" there since in TTYD there is a direct acknowledgement of Mario being given those powers. Powers which should, by that logic, only apply to him, implying he is the only one considered "actually made of paper now"

I know, I know, I'm looking too hard into it
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>>340317431
Miyamoto admitted Zelda II was a mistake
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>>340316229
>Nobody was asking mario to literally transform into paper-related shit
Do you not remember the Black Chests in TTYD
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>>340322236
You're on /v/ man... We are extremely disconnected with reality. I hardly ever go outside. I could be reading real news and maybe trying to support my local politics with an educated vote but instead I waste away in front of my computer and my video games because what else do I have
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>>340323510
Nintendo did that all the time and people still screamed rehash at the top of their lungs. Also people simply refuse to buy nintendos new ips most of the time and then act nintendo doesnt make any.
>>
>>340310828

Did people really want "empty shoebox diorama"? I'm glad people enjoy it, I'm really trying to figure out how they do. Because I hate it. Everything looks so empty. The white "sticker" outlines on everyone looks terrible. I can't wait for everyone to be like "WE'RE MADE OF PAPER. INSERT PAPER PUN HERE. HAHA"
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>>340324570
Honestly, the only time I agree that it's been a rehash is with their 2D Mario games, they never really add on anything new, it's usually just a new flying power-up replacing the older one. Also in the defense of people who pretend they don't make new IPs they kind of advertise it poorly, I only really recall seeing them push Splatoon hard unlike all their other stuff (not to make it sound like they don't make other new IPs it's just you never hear much from them).
>>
>>340317493

The actual cancer of Nintendo
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>there will never be another mario game with proper partners
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>>340321120
>RE4 is still in the survival horror genre
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>>340324115
I get there are very minor examples, but you have to understand I am comparing that to the fact that the newer games frigging RUB IN YOUR FACE HEY ITS PAPER LOOK SOME PAPER SHIT IS HAPPENING HAHA GET IT CUS PAPER and i liked it when it was just simple and subtle

but i get there were a ton of factors that led it down that shitty path, not all of which are even captured in that collage

and i know its just a dumb spinoff series but god damn do i love mario rpg, and paper mario is an amazing, perfect transition of the property that replaces the squaresoft influences and makes it a wholly nintendo experience

and TTYD was basically just refining it, giving it more depth, and expanding on it in fun (but not intrusive) ways where you never want to stop playing cuz it's so much fun

and then they switched some gears around and it doesn't run quite the same, things are out of place and some aspects are just completely gone. it has less... soul to it. the uniqueness and creativity has been all but scrubbed away, like they sandpapered everything down to their most basic, and said "okay, make a fun and engaging game with this" and there's just... so little you can do when you are only allowed three fucking colored toads

i mean it sounds like they tried their damndest to make it work, but so did the Other M devs when sakamoto said they had to use a sideways wiimote. they bend over backwards for their bosses
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>>340310227
Because Nintendo is out of touch with reality and has gone to absolute shit.

I fucking hate this industry.
>>
>>340320121
Banjo Kazooie.
Conker.
Spyro.
Pretty much any animal mascot from the 90's has been fucked over if not killed off.
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>>340320990
>partners

ha... ha
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>>340315274
>no source
lol
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>>340325167
It is though.
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>>340325619
I can see the survival part.

But no horror though
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>>340325715
Ok.
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Name a Nintendo game made passed 2006 you cant
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>>340325715
Okay.
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>>340325865
By your logic that means Gears is a horror game as it has deformed monstrosities
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>>340325865
>disgusting=horror
OK
>>
>>340323543
No, retard. TTYD wasn't a "rehash" of PM64. It was an actual sequel, the prime example of what a sequel is SUPPOSED to do; take what worked from its predecessor, refine it, polish it, and then springboard from it into its own thing.

SPM was still at least trying to do that, but then they decided to make dev decisions based on Club Nintendo surveys, and Miyamoto saw a chance to pounce on the notion "if the story doesn't matter, do we really need it?" which the entire staff instantly took to heart, and dropped story/characters/creativity of any kind to the bottom of the priority list. no, better to collect paper toads folded into fences and shit. thanks nintendo
>>
>>340325603
The source is on the bottom right, Anon.
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>>340326087
And yet Zelda does that same crap and people still call it a rehash no matter
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>>340325603
Iwata Asks, you fucking dunce.

We don't need a source because we all know where the quotes are from.
>>
>>340310828
I fucking love shyguys. We finally got a shyguy partner, and he looks awesome, but it's in THIS game? This is some monkey's paw bullshit right here.
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>>340325295
Poor Blinx and Voodoo Vince didn't even manage one sequel. At least Jak got 2 sequels
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>>340312559
>Shiggy is law, Shiggy is god, people at Nintendo bend over backwards to gain his approval and to impress him.
>Shiggy fucked up Paper Mario.
What a load of total shit. IS fucked up Paper Mario because they couldn't write without some shitty OCs, and they couldn't make any decent gameplay without rehashing the same shit.
>>
>>340326039
Gears doesn't aim to be a horror game, that's just the design choices the developers used.

>>340326056
In this case, yes.
>>
>>340326039
not the anon you're replying to, but the fight itself is more scary than the actual creature desu. The fact he constantly jumps out of view and suddenly attacks you had me on edge the whole fight.
>>
>>340326230
It's not a rehash if people like it.
>>
>>340326230
Because those people dont want a zelda game anymore but they dont realize and buy them anyway and complain becauuse it plays like Zelda.
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>>340316678
They stick with what works all the time, and everyone calls it rehashing. Fuck off.
>>
>>340326230
I've never really seen "rehash" thrown as an insult at Zelda, since every game looks recognizably different. You can instantly tell which game you're looking at just based on link's design.
>>
>>340326424
Blinx did have a sequel
>>
>>340326951
They get called out like that when they release a sequel that wallows in its predecessor's glory and has no real identity of its own.

like NSMB for example, that is just about the safest, most blatant rehash ever, and NSMB2 was even more of that
>>
>>340320121
Have you ever played Final Fantasy, anon?
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>>340312559
Stop trying to direct the blame on 1 person. It was so many things at once. It was Miyamoto's influence saying it was too similar to TTYD, Tanabe being the producer restricting themselves to no originality, the staff being 90% new, IS making new technology or whatever to influence the "Things" for the 3DS, Club Nintendo polls not caring for the story in Super Paper Mario & probably more behind the scenes we don't know. It takes a team to make game, Anon & while Miyamoto has a big influence on people he wasn't 100% to blame on this. Plus the Sticker mechanics were partially already implemented in the beta that Miyamoto played.
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>>340327046
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>>340327192
FUCK YOU YOU FUCKING FUCK

FUCKING DIE YOU SHIT FUCK GRREMEEEE EDSKJ FUCK
>>
>>340325123
>there was a time where we were only worried about partners not being clothed

I desperately want that demo chain chomp now
>>
>>340327208
It's looks like the stickers were just going to be a visual motif in the beta though. Which would have been perfectly fine.
>>
>>340327208
People just like the blame him. I've seen idiots on /v/ Blame him for Paper Jam even though that game is 100% AlphaDream and they themselves said they gutted the story on their own.
>>
>>340316229
>>340325190
Did you even play TTYD you stupid faggot? It was filled with "HEY ITS PAPER LOOK SOME PAPER SHIT IS HAPPENING HAHA GET IT CUS PAPER" moments. Most of your attacks and abilities were paper related as well.

You're just mad because you don't like the new Paper Mario games so you're just complaining about trivial things. This game is not for you, get over it grandpa.
>>
>>340327514
According to the Iwata Asks they were struggling getting the stickers to work with the gameplay well & is partially why they removed the partners. Also while I said all of that other stuff in the other post the beta makes me so mad since it really does look better than what we got just due to the card area, Chain Chomp & King Mole. Also Decalburg looks like a real town unlike how it was in the final version.
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>>340325619
>>340325865
>>340326001
You don't even understand what a survival horror game is, kid.
>>
>>340327728
>Most of your attacks and abilities were paper related as well.
... Uh, no they weren't? He jumps. He hammers. He has the Star powers, none of that is paper-related in any way. None of the companions have paper-related abilities.

None of the items had anything to do with paper either, I don't know what the fuck you're talking about, dude
>>
>>340327208
>Those bland environments
>That koopa
>The lack of style on that Chain Chomp
>That lack of npcs
This was gonna be terrible from the start and you all know it
>>
>>340318668
>having both Trinen and Tanabe acting like it's the consumer's fault for being confused/angry at Federation Force was the point where I actively wanted Tanabe to just fuck off though

You guys really are reading too much into this shit. You guys are acting like them trying to take a minute to explain the thing and asking people to give it a chance is akin to calling everybody dumbshits.

I mean, yeah, it does look like garbage, but what the fuck do you want them to say? "Yeah we're aware this looks like trash. Our company puts out bad products, please don't buy it"?
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>>340326420
>>340320990
are you guys being stupid on purpose or did you not notice that that's just a concept art done by a fan? that's not a screenshot of Color Splash.

you tarts.
>>
>>340328432
It probably was but it still looked better than the final result. By the way, don't forget that's the beta, it makes sense the Chain Chomp wouldn't be stylized, at that point they were still using older assets (not to defend the Koopa though, that's a bad sign regardless since they still had the old stylish Koopa asset on them).
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>>340327965
heh
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>>340328708
>I mean, yeah, it does look like garbage, but what the fuck do you want them to say?
I, among others undoubtedly, would've preferred they just quietly canceled it and never spoke of it again. They can't possibly have spent too much on it, considering the graphics are almost worse than metroid hunters, a game for the DS from like a decade ago
>>
>>340329253
So you would have wanted them to flush money down the drain to spare your feelings?

Please, just stop and think about this for more than two seconds and realize why that was never going to happen and why expecting it or anything like it is specifically setting yourself up for disappointment.
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>>340327208
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>>340310227
Never played Paper Mario. Whats wrong with this?
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>>340329465
I would say they are flushing more money away by not canceling it, but then again, there are lots of people who will still buy it just cuz it's got metroid on the label so who cares if it's actually good or not, right?
>>
>>340329650
Certainly not you, considering the autistic rage you seem to have for an unreleased game.
>>
>>340329650
The only conceivable way they could have saved money by cancelling it is if the amount of money spent after they originally showed it off would amount to more than they could make from releasing it. Given they had likely already spent the majority of the money they were ever going to spend on it by the time it was revealed, and that the sales will probably not be zero like so many believe, I think that's highly, highly unlikely.
>>
>>340317676
M&L's been mediocre for awhile, anon.
>>
>>340329997
>Given they had likely already spent the majority of the money they were ever going to spend on it by the time it was revealed
uh, how do you figure? it wasn't even close to finished-looking when they showed it at NWC or the day after. It looked like an early build of a DS game.
>>
>>340330153
This might sound a little crazy but hear me out: Maybe graphics aren't the one and only indication of how much money has been spent on something.
>>
>>340317936
t. Kensuke Taneba
>>
>>340328194
>He jumps.
Spring Jump
>He hammers.
Spin Hammer

Or you mean to tell me that the human spine can bend and twist like that with no problem?
>He has the Star powers
Remember Earthquake?
That one star power that made huge waves, like shaking a paper sheet?
>>
>>340320121

>Why?

A good question for Nintendo in general.
>>
>>340330789
Not that Anon I see your point for Spring jump but how does one spinning their body relate to paper? Just because it's a 2D character winding their back doesn't make it paper-related.
>>
What pissed me off the most about Sticker Star was the passive-agressive way Sticker Navi would always tell you after a boss fight "Hey, you could have done it easier with this sticker you get only once ever throughout the whole level with no respawn."

Nothing pissed me off more than that every time I beat a boss.
>>
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>>340320121
Plenty of companies will give franchises complete, and often unnecessary, overhauls.

They just wait until the franchise is at the low point of its popularity and do it as a desperate bid to keep it relevant. For Paper Mario, Nintendo decided to do it at the height of its popularity (judging from the fact that the sales of the series was increasing with each release up until it peaked with SPM), which is totally backwards.

I think the truth is that Nintendo doesn't view the various and wildly different Mario sub-series as anything but "Mario games", and in their minds, Mario games have to follow the formula that proved successful with NSMB, regardless of whether or not they're even platformers.

This is how you wind up with an RPG that isn't even an RPG. This is how you wind up with a Mario Party with boards less interesting than a fucking Monopoly board, and with less mechanics to boot. Oddly enough, the only one that seems mostly unaffected by all this is Mario Kart.
>>
>>340331915
It is supposed to remind you of paper in the context of the game.
I mean, Mario can become a paper plane, a paper boat and a paper roll, of course there are paper elements.
>>
>>340310227
Sticker Star didnt appeal to me, and neither did Super Paper Mario. But Color Splash, actually looks good.
>>
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>>340315274
I BECAME ONE WITH TOAD! (LAUGHS)
>>
>>340332687
What the fuck I disagree with your opinion entirely but I hope you enjoy it.
>>
>>340317493
He's a producer who wants to make games the West can enjoy.
Problem is that he has no idea what the Wests likes and instead tries to take what they hate and make it into something they can enjoy.
Examples are Tingle and Federation Force.
It's not working
>>
>>340332873
The dont keep stickers still sucks, but I'd treat it like a card battle system ala Paper Mario style, thats how I saw Sticker Star, but not keeping your stickers really didnt appeal to me. Badges being replace by Stickers I think is the right away for it to evolve, their handling just sucks ass. Color Splash is the right direction, they were too hasty with Sticker Star.
>>
>>340332687
Can you name anything specifically about it that looks like an improvement other than the graphics?

Because we haven't even seen much, and the little we have seen looks pretty much like Sticker Star, with the single exception of the paint mechanic, which just seems like it's replacing "put sticker on blank spot" with "put paint on blank spot"
>>
>>340316229
You're retarded. Paper is the entire basis of the Paper Mario games, the issues in Sticker Star are the 4th wall breaks with the paper references, which completely destroy any credibility to the world around Mario.
>>
>>340325083
>There’s no definitive plan or anything. It’s just me off the top of my head. I know how hated the character of Tingle is in the U.S. I know that people cannot stand Tingle. But to me that challenge is: Could I take this character that is so reviled in the West and just [do] a complete turnaround and make him a beloved, fun character? The idea of that really just gets me going. I know we have made a Tingle game in the past, but maybe at some point down the road.
>It’s like love. It’s like romance: You meet someone and you’re like, ‘Oh god, I can’t stand that person.’ And then three weeks later, you’re madly in love — it’s that turn, that quick whip, that motivates [me] a little bit. If we we ever get a really successful Tingle game, maybe we will have like a big Tingle statue out there [points to Nintendo's E3 booth outside the room's walls].

http://www.nintendolife.com/news/2013/06/nintendos_kensuke_tanabe_wants_to_make_tingle_popular_in_the_west

Replace Tingle with Sticker Star Paper Mario
>>
>>340333142
Losing Stickers was/is retarded in Sticker Star eventhough I never played it, that was a big turn off. I actually like the no leveling system and have played a lot of games that dont use it that turn out great as well. The pain and stickers [spoilers]I guess theyre cards now heavily reminds me deck building games and I think is an actual good replacement for badges and Badge Points, I dont know much about Super Mario Paper, but the 1-1 world shit is still dumb, but I wouldnt mind it.
>>
>>340333852
>You meet someone and you’re like, ‘Oh god, I can’t stand that person.’ And then three weeks later, you’re madly in love
That's not how it works.
You're reading too much shoujo.
>>
>>340333852
In all fairness, the hatred of Tingle in the west is really retarded.

The hatred of Paper Mario seems a bit more justified though.
>>
>>340320121
Nintendo's dream ideal of a fan, is someone that keeps buying the instalments in a franchise regardless of if it entirely changes or not. So basically the textbook definition of a blind money spending sheep.
>>
>>340332418
Cruel reality.

Fuck I hope Mario Kart doesn't get fucked somehow.
>>
>>340334819
They probably leave it be just because Mario Kart already sells incredible amounts regardless, plus it's made by EAD, which is typically given more leeway in these things.
>>
Does Nintendo have a person whose job is to inform NCL about Western tastes and opinions?
If so then that person is really doing a bad job satisfying the West
>>
>>340333852
Has there ever been a game character that was hated before being loved ? I appreciate his passion for tingle, but I don't think it's gonna happen.
>>
>>340336678
Zeke from Infamous?
Infamous 1 he was a useless prick
Infamous 2 had him be a complete bro
>>
>>340310227
https://www.youtube.com/watch?v=9JBbcaLsyZI

Arlo's opinion is pretty much on point.
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>>340320406
>In the new games they DO literally ask and acknowledge that Mario can do paper shit.

In Sticker Star Mario doesn't do anything to transform other than being scrunched up at the staet of the game.

In fact there's less of it than in TTYD and you clearly haven't played Sticker Star.
>>
>>340324115

Those were curses. Mario was simply being morphed into shapes.

The new games have toads literally say "MARIO WE ARE ALL LITERALLY MADE OF CONSTRUCTION PAPER LOL XD"
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>>340338984

At the start of the video he said he's given up and then minutes in he's begging for a new one just like he likes it. It's a pathetic opinion.
>>
>>340333487

Paper is simply used for visual flare, such as mario's super jump being him crumple up.

"entire basis" my ass
>>
>>340339675
TTYD
>Whoa mario you got a curse! Now you can horrifically bend your body into a plane shap

SS
>HAHA MARIO DID YOU KNOW THAT WE'RE LITERALLY MADE OF PAPER XDD
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>>340340126
>Making up lines in Sticker Star to protect TTYD.

Why be so petty over Sticker Star's fantastic art style?
>>
>>340320121
People need to realize that the first two paper mario games did not sell that well, especially for a mario title. Then the Wii sells an insane amount of units based on marketing and the novelty that appeals to massive casual market, guess which Paper Mario happened to be on that platform? The success of Super Paper Mario led Nintendo to think fans wanted something different from the RPG mechanics of the first two games and unfortunately Sticker Star also sold a lot of units because of the popularity of it's platform.
>>
>>340320121
This is why you should ignore anyone who complains about Nintendo "rehashing".

Because if enough people start complaining about it, then Nintendo gets it into its head that it needs to reinvent the wheel and you get shit like this.

You made your own bed. Now sleep in it.
>>
>>340340832

Paper Mario and TTYD sold great because they're good games.

SPM sold AMAZINGLY because TTYD being GOTYAY and Wii's gigantic userbase.

SS struggled, despite the 3DS' huge userbase, and CS is 100% gonna bomb
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>>340341729
>SS struggled, despite the 3DS' huge userbase
SS sold almost a million more copies than PM
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>>340315274
How do you have fun developing something with those limits?
I can understand thinking outside of the box but this is just madness
>>
>>340341893
>just barely scrapped by TTYD in terms of sales, despite 3DS having10x the userbase
>Also record breaking refunds
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>>340321120
>RE4 is still in the survival horror genre.
RE4 is a shooter with obvious arcade influence, it's as much a survival horror game as fucking House of the Dead.
>>
>>340342413
>3DS having10x the userbase

No
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>>340343065

The bottom line is that SS didn't even TOUCH TTYD's attach rate
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>>340315274
>I am one with toad haha
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>>340343329
You realize that the 3ds wasn't at 59 million in 2012, right?
>>
>>340343765

You realise that SS didn't sell after 2012, right?

That shit went discount like 5 months after release
Thread replies: 190
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