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Mighty No. 9, 3 years after Kickstarter: https://www.youtube
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You are currently reading a thread in /v/ - Video Games

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Mighty No. 9, 3 years after Kickstarter:
https://www.youtube.com/watch?v=YngbHOz--oc

Yooka-Laylee, 1 Year after Kickstarter:
https://www.youtube.com/watch?v=e1gxLvbX3Ow
>>
>>340230015
>one has a "famous" team worked on
>the other has some no bodies
Jesus fuck, what a fuck up Inafune is.
>>
>>340230347
Grant Kirkophe is rs exactly a nobody
>>
Where have I heard that song before...

https://www.youtube.com/watch?v=jZOsNNlDI1Y
>>
>>340230347
David Wise isn't exactly a nobody.

https://www.youtube.com/watch?v=DTqziwup4O4
>>
its almost like kickstart doesnt determine a game's quality, but rather the dev team. who would have guessed
>>
>>340230469
>>340230645
Tell that to mighty backers :^)
>>
>>340230015
>3ds as lowest spec hardware
>wii u as lowest spec hardware

Not all that surprising m8. They were going to be limited from the beginning unless the 3ds port was a separate game entirely.
>>
>>340230015
Is that supposed to look good?
>>
>>Gets kicked out of Capcom
>>uses his reputation to dupe people
>>Turns out crap
GEE, IT'S ALMOST LIKE THE CAPCOM WAS ONTO SOMETHING
>>
>>340230015
Oh fuck that ending was glorious
>>
One was in development before the kickstarter, one wasn't. Doesn't really excuse one looking like total shit though.
>>
>>340231321
>We thought Infhonei was being Kojima'd by Capcom.
>But Infhonei was the Konami, and Capcom was the Kojima.
MIRROR WORLD
I
R
R
O
R

W
O
R
L
D
>>
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>>340230015
lel this looks like it could be fun
but I never liked collectathons
is this game is going to be heavy on that?
>>
>>340232416
It's literally Banjo-Threeie.

But they said it won't force you to find everything. You could probably just have a comfy adventure.
>>
>>340230015
_ ____ __ ____ ____ ___
>>
>>340232492
>Fans pay for run and shoot man, but bitch because they got a new element of 'dashing' instead of a complete ripoff
>A game makes an exact clone of an almost 20 year old game and gets praised for it

Nostalgiafags in a nutshell
>>
I should have backed Yooka-Laylee
>>
>>340232885
Mega Man X had dashing.
>>
>>340232885
>mighty no 9 year olds on suicide watch
>>
>>340232885
I don't see any four million dollar pepperoni explosions in my Yooka Laylee
>>
>>340233018
It's not too late you can support it by buying it.
>>
>>340232885
Yeah, because dashing is totally the only reason people shit on MN9.

It can't be the constant delays and failed promises.
>>
>>340232885
>having a short dash mechanic used to go through close by enemies
>when you're equipped with a long range weapon

fundamentally flawed from the start.
>>
>>340233128
What systems is it coming out for again?

If it's got a PC release I'm down
>>
>>340232885
>I have read literally nothing about Yooka-Laylee
>>
>>340233290
playtonic is working on the steam and Wii u releases themselves and it sounds like they hired team 17 to port the PC version to ps4/xbone
>>
I would be very happy if I had been a Yooka backer based on that trailer, game looks like it's really coming together nicely, MN9 backers remain on suicide watch though lol.
>>
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>>340233545
Then looks like I'm good to go.
No PS4/Xbone/WiiU to be had.

so do we shitpost about MN9 yet or is this a shitpost free thread
>>
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>>340232885
delete this post fag
>>
>>340230504
god damn no wonder it sounded so familiar
>>
>>340232885
So how much money did you donate Anon? Don't feel bad. We've all been burned at least once.
>>
holy fuck that yooka game looks tight af senpai

why have I not heard about this shit before oh my god

AND IT'S OUT FOR PC thats fucking baller
>>
>>340231842
It was only in development for 3 months before the Kickstarter
>>
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It's worth mentioning that Yooka-Laylee, iirc, was planned to go full steam ahead, regardless of whether or not the kickstarter succeeded, and that it was basically just a way to secure extra funding, whereas MN9 was presumably ONLY going to happen with the success of the kickstarter.

That being said though, MN9 still looks like hot garbage and if Yooka-Laylee turns out half as good as Banjo-Kazooie I'll be pleased as all hell.
>>
>>340233683
Agreed, I am one excited Yooka backer.
>>
Christ, this game looks fucking beautiful.
>>
>>340230015
>clearly marketed toward children
>Deep Silver

Of course nobody here has reason to like it.

Banjo Laylee:
>shameless ripoff of Mandolin-Flutey for the Playstation 1
>shameless nostalgia pandering
>shamelessly marketing what should be a children's game toward hopeless adults (no kids are going to play this, let's be honest)
>shamelessly shameful attempt at making a game

Can't we all just play Overwatch and forget about this KS garbage?
>>
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>>340230015
towards the end, it even sounds like psychonauts. this is awesome on so many levels
>>
>>340232885

Anon, I was a stalwart defender of MN9 until last August, where they announced that the game would be delayed again for "online issues" for an unknown period of time, only AFTER it was 100% apparent that the one of the two kickstarters for Red Ash was going to fail- not that it mattered because they had a literally who Chinese company set to fund them anyway.

I dealt with the weird looking 3D, the mechanical changes, the apparent inclusion of actual people's dumb fucking faces in this cartoon universe, the smear campaign the game faced in response to the total non-issue that was Dina, and every other bit of bad news the game encountered up to that point.
>>
>>340234360
Which game?
>>
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>>340234751
Yooka-Laylee, obviously.

Who the fuck thinks Mighty Blunder 9 looks good except for their kickstarter backers on denial?
>>
>>340233095
>>340233138
>>340233252

The people who said it was a failure on the graphics alone were merely memers trashing on the game. Not saying the game wasn't a major disappointment, but in reality the graphics were merely just the cherry on top.

To those who actually backed this project were mostly complaining about the dash mechanic and half of those complaints were mainly due to the fact the mechanic simply being there instead of it being a Megaman clone.

Then you have this game that's literally Banjo Kaziooe with extra levels and will probably use the embarrassing failure of Mighty No. 9 to shill the idea that when a company starts to lose interest in their franchise, then future developers will believe that said franchise's idea is pretty much up for grabs.

So basically in the future developers will simply play it safe instead of risking it by bringing something completely new to the table. After all, there's so many rich nostalgiafags to market off of with all these Kickstarters.
>>
>>340234887
It looks okay for what it is. Keep in mind this game was made by Deep Silver, a truly garbage company. What modern side scrollers have top of the line graphics anyway?
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>>340230015
>backed both
>and Bloodstained
>and Shantae

I have issues. I think 3 out of 4 will be good though.
>>
>>340234451
Stay mad, MN9 apologist
>>
>>340232885
Fuck off, Con Man. Don't you have a shitty game to finish?
>>
>>340234990
Where the fuck did people complain about the dash?

Megaman X had a fucking dash.
>>
>>340235027
Actually the game is only being published by Deep Silver which is still atrocious considering what they've done. The real people you want to blame for the game looking and playing like shit is Comcept which has Keiji Inafune as the founder of all things.
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>>340234990

>So basically in the future developers will simply play it safe instead of risking it by bringing something completely new to the table.

God, what a horrible future. Can you imagine living in a world like this, where corporate executives will fight against new idea in video games to hash out the same old shit because it sold in the past and will sell again?

Thank goodness we don't live in that dystopian nightmare.
>>
>>340234451
you must be delusional to think any human being would prefer mn9 over yooka
>>
>>340235329

Actually again, I'm pretty sure Comcept are just "the idea guys". Like, the company is the corporate version of the idea guy, who then farms out the ideas to actual developers, in this case, Inti Creates.

As much as I love Inti, it probably wasn't a good idea to make them work with an engine they weren't familiar with, especially for a project of MN9's size.
>>
>>340235027
>>340235329
>published by Deep Silver

Wait, what? Wasn't the point of Kickstarter to not have a publisher?
>>
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Mighty No. 9:
I hope Inti Creates just forgets this whole thing ever happened and moves on to improving on their other, good games

Yooka-Laylee:
So fucking hyped, even if the game turns out to be mediocre somewhere down the line at least we have great visuals and music to go by that the people working on the game love doing it.
>>
>>340234990
The dashing isn't inherently the problem. It's the fact that the level design is mostly corridors and rows of enemies to emphasize when they should've taken cues from MMX's level design.
Also fuck them for scrapping the ability to steal powers and weapons from a variety of enemies. Even MMZ4 had that shit years ago
>>
>>340234050
They were basically going to work for themselves, with no salaries at all and hope for the best.

The kickstarter allowed them to not starve while making the game, hire more people and actually expand their office into an actual small-scale studio so they don't have to work in a small cubicle. And, of course, add extra shit to the game.
>>
>>340235036
HAHA

I bet that looks like a dumb asshole now
>>
>>340235763
>Inti Creates forgetting about this
Not a chance

https://twitter.com/t_aizu/status/735652527450947584
>>
>>340234990
>implying unique ideas have never come out of a kickstarter

Nuclear Throne
LISA
Darkest Dungeon
FTL: Faster Than Light
Risk of Rain

take off the tinfoil hat bro.
>>
>>340234990
>2 banjo games and people wanting a third one after 15 years is a bad thing
>compared to over 20 fucking megaman games

Here's where you should draw the line, retard.
>>
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>>340235892
>Deep Silver made a trailer so bad it pissed Inti Creates off

Great job, guys
>>
>>340234990
Dude, I know you backed MN9, trusted Inafune and all, but it's time to let it go and admit it's shit.
>>
>>340236037
Remember, they published Ride to Hell Retribution
>>
>>340235621

Not explicitly, at least in this case.

I think the main reason they took up Deep Silver's offer to publish is because the second or third funding drive failed, and they wanted more money to put more shit in.

Shantae HGH just recently announced they're getting published by Xseed.
>>
>>340235504
Jewnafune/Comcept demanded Inti Creates to get the game running on literally everything with all features, including the fucking 3DS. No wonder it looks like shit.
>>
>>340230015
Yooka-Laylee's looking good.

Also it looks like a game that's actually WIP. That's how games are supposed to look when they're in-development, with placeholder animations and stuff. I don't want to see fucking collision test levels with grey checkerboards and shit, that's not a video game.

Glad they also dug out the actually good typeface. Really minor thing, but it's always bugged me how shitty the Nuts & Bolts UI looked.
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>>340235892
When the game meets below sales expectations then I expect them to forget Mighty No.9 ever happened. For now let them shift the blame on Deep Silver for creating something so visually unappealing to the West when it's going to sell just as shitty in the East
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>>340230015
Does anyone else think that Yooka-Laylee is lacking a bit of polish?
Don't get me wrong, the game looks great. The enviroments look nice, it's looking bounds better than the shit that is MN9, the music is fantastic (Kartos' Challenge, Jungle Challenge, and the Jungle World all sound great) the ending had me in stitches with that Banjo Kazooie banter.

But just looking at certain scenes, some of it just kind of seems off. When you run through the rings, they're gone right away. The scene where they fight against the big orange guy looked awkward. When you use your tongue, there's barely any animation to it. In the final scene before the logo, you can see a dark cave in the distance that contrasts with everything else in the distance. The levels seem a bit barren.

Am I just being nitpicky? Is this obvious stuff that's going to be fixed?
>>
>>340230015
https://www.youtube.com/watch?v=e6mGf50RYYk has 60fps footage.
>>
>>340232885
there IS a reason about all nostalgia shit, games nowdays are short, easy as fuck, and provides nothing to the player, the developers think of their audience as dumb people

games before were exact the opposite even for children, they taught how to earn things, how to think, to keep trying..
>>
>>340235027
Trine 2 had good graphics I guess.
>>
>>340235038
>>340235392
I'm not an apologist, I just understand that MN9 was never made for me to begin with. I don't go around critiquing Dora the Explorer and Barbie games. YL was clearly made for people like me who played 3D platformers as children, maybe just a year or two younger than me specifically, but I still fit the demographic. Its pure nostalgia and as unoriginal as you can possibly be, so it fails to appeal to me despite being aimed at my demographic.
>>
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>>340235338
>Point is moot because clone games are happening now
>Point is moot because my clone is better than a collection of shitty FPS clones

My point was stop with these clone games. 90s/Early-2000s gaming dominated because everyone brought something new to the table. Clones and "x inspired" games were left in the dust/became obscure.

Pic related, since this franchise became a infamous travesty after the "answer to Mario" novelty wore off.
>>
>>340236737
I kinda felt like some things lacked life and depth to them aswell. With the game being digital release and several months from release, I think there will be a lot of polishing going on in the final stages, or so I hope. But yeah, things like the jingle when you collect items and such just doesn't do it for me. A lot of levels feel barren, or without that eye-catching character you'd see in a lot of the BK levels, like Clanker, or the Haunted mansion. The levels look like they're built for platforming (not a bad thing), but lack some substance outside of that.
>>
>>340236737
I mean, it's still in development. Nothing is final.
>>
>>340236979
The hell are you going on about? MN9 was made for Megaman fans, who by now are mostly adults, and even then a shitty kids game is still a shitty game. That's like saying Sonic Boom is okay because it was made for children, even if the game sucks ass.
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I can't remember why I backed Mighty No 9. I've never even played a Mega Man game before.

I gave $60 to them. What the fuck was I thinking.
>>
>>340235970
I have played nuclear throne, FTL and risk and can say all of them are great.
>>
>>340236737

That's because it's literally lacking polish

As in it's not at that stage of development yet
>>
>>340236737
I think a lot of it is placeholder animations and missing effects and those'll be added in later.

The world is probably going to be more sparse than anything from the BK games though, if only as a consequence of them being way bigger. But they. 200 individual feathers to collect. No Banjo-Tooie shortcut.
>>
Somebody should tell the 'A Hat in Time' people to get on it considering this might be out first.
>>
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>That jab at Nuts n' Bolts at the end of the Yooka Laylee trailer

Gonna be honest, I was already super interested in the game but that basically sold it for me. Goddamn.
>>
Do you guys think they'll be able to top Mr. Patches as best BK boss ever?
>>
>>340237172
>>340237798
>>340237843
Yeah, I knew I was worrying a bit too much
>>
>>340231210
Less than 10 posts and we get the contrarian faggot
>>
>>340230015
>incompetent hacks vs developers

Daily reminder that the majority of /v/ are retards and backed Might No. 9. Aka neo /v/
>>
>>340234050
>whereas MN9 was presumably ONLY going to happen with the success of the kickstarter.

lol

The Red Ashe campaign failed and they got funded anyways. Same would happen with MN9. It's a way to get free money in pre-sales bfor a concept.
>>
>>340238841
What was the tipping point that made everyone realize Inafune was a hack fraud? I'm not a Mega Man fan so I don't know a whole lot about the series, but I do remember everyone jumping down Hideki Kamiya's throat for saying Inafune was a business man and not a creator. Then all of a sudden it totally turned around.
>>
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>>340237507
>mfw that's exactly what I did as well
>mfw megaman fans get cucked again
>>
>>340239948
Because you never back an unfinished product, ever. It's literally common sense.
>>
>"hyping" for kickstarter project before it was released
shiggy you guys never learn.
>>
>>340236737
its still got a year before it comes out so it makes sense that it feels unpolished
>>
>>340230015
Mighty No. 9
Has to run on fucking everything

Yooka-Laylee
Has to run only on current-gen hardware

GEE WHERE DID THE MONEY GO??? I AM LITERALLY INCAPABLE OF UNDERSTANDING THE WORLD ON MY OWN AND NEED EVERY BIT OF INFORMATION FED TO ME LIKE BABY FOOD BECAUSE I AM A DROOLING MORON WHO CAN BARELY DRESS HIMSELF!
>>
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post yfw you backed Yooka Laylee and didn't back mighty no 9
>>
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>>340241146
>this extreme ass pain

Look at this Neo-/v/ dipshit that backed Might No. 9.

Post yfw you aren't retarded and didn't back it.
>>
>>340230015
This looks good, but I'm disappointed to find that the music is, yet again, just fucking circus fanfare.
This trailer is the music they play when the lion tamer is out doing his tricks.

Can Grant Kirkhope actually not make any other kind of music?
>>
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Thank you conman!
>>
>>340241253
You should rename this video to "The reaction Deep Silver hoped to get from us"
>>
>>340241253
Does the based conman pay you in GBP, Kickstarter rewards or dates with Dina?
>>
>>340241253
you are underage and shouldn't be on this board. or 4cahn for that matter.
>>
Do any megaman fans give a flying fuck about highscores? Who asked for that shit?
>>
>>340232885
O HIO INAFUNE SAN!
>>
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Inafune is NOT a con-man. I keep having to explain this over and over again. The media are the one calling him the "father of mega man", not him! He never asked for that title. When it comes up, he always corrects them to say that he is only the co-creator, and that his mentor was just as important in the creation of Mega Man as he was. In any case, Inafune has been there since DAY ONE and has had a dramatic impact on Mega Man. Adopted father of Mega Man? Perhaps that's a better term.

The man deserves a LOT of respect, and he simply is not getting this from today's Mega Man fans.

We have no idea what went wrong with MN9, and we should assume the best faith on Inafune's part. The game is still pretty solid effort. I'm sure the sequel will improve upon it dramatically. Red Ash will end up being the cancelled Mega Man legends 3 we always wanted to play.

We all know that Capcom wants the series dead since it just doesn't sell enough. Inafune is the only hope to keep Mega Man alive.
>>
>>340242259
No, and I'm pretty sure that's the reason why no Megaman game besides the first one has high scores.
>>
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POST YFW YOU DIDN'T BACK MIGHTY NUMBER NEIN!
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>>340241253
Don't you have class in the morning? What are you doing up this late?
>>
>>340242438
Careful Anon, the mods here banned you for triggering them since they backed MN9
>>
>>340242731
The mods need to do their jobs based on the modding guidelines not their fucking faggot feelings.
>>
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>>340241253
>this is what the average /v/ poster looks like

Time, you cruel bitch. Take me back
>>
>>340242352
i feel like this could be a copypasta
>>
>>340241253
https://www.youtube.com/watch?v=HfBrshUjmyY

Oh god, an actual autist.
>>
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>>340241253
>Your Tumblr

http://theigmblog.tumblr.com/

wewlad

just wewlad
>>
>>340242352
they called him the father and he smiled and accepted the money
>>
>>340242996
and here's the average /a/ poster: https://www.youtube.com/watch?v=KHltKRwkczo
>>
>>340231321
To be fair he was burning the bridge himself as well, saying the industry was stagnating and etc, only to jump right back into rehashing megaman as soon as he left the company
>>
>>340230015
reminder that at least one jp member of comcept was fucking PISSED about that MN9 trailer. apparently the actual devs didn't get the memo about it
>>
>>340234451
Pizza no.9 shill detected

stay cucked
>>
>>340241146
>Yooka-Laylee
>Has to run only on current-gen hardware
It has to be on wii u which is not 'current gen hardware' by any stretch
>>
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>>340241253
What the fuck were you thinking, posting this?
>>
>>340241146
uh yeah, and MN9 has had four times as long

it's not on 4 times as many consoles

nor does it look even slightly better than it did when the first gameplay was shown all those years ago
>>
>>340243591

It was the CEO of Ini-Creates.

And Deep Silver is the Publisher. They made their own trailer without anyone else's imput.
>>
>>340241253
I like how many people are taking this post seriously.
Really shows what state /v/ is in these days.
>>
>>340243847
Ahh okay. To be honest, Inti-Creates and Comcept seem like very messy companies
>>
>>340243898
Hello Isaac Munger!
>>
Inafune is NOT a con-man. I keep having to explain this over and over again. The media are the one calling me the "father of mega man", not him! He never asked for that title!
>>
>>340243847
Are Deep-Silver also the ones publishing the game on that Chinese android console Tomahawk?
>>
>>340243981
>anon finds a cringe video on youtube
>posts it and says it's him in the video
>everyone believes him and falls for his trick
It's kind of sad, really.
>>
>>340233723
Man I do hate MN9 and inafune, but my brown girl fetish is making me gravitate towards Ray something fierce
>>
>>340238841
dude /v/ also donated a ton of their own money to feminists just because they thought it would win them brownie points with social media (it didn't work)

/v/ also propped up minecraft in its earliest days and can be held directly responsible for the game being viraled and then going mainstream.

/v/ fucking sucks at making good decisions
>>
>>340236468
The game looked better than some games that were already out at the time, in its original Kickstarter video.
>>
>>340232885
>>A game makes an exact clone of an almost 20 year old game and gets praised for it
I would vastly prefer that, at this point in the industry. Like, seeing the direction devs keep trying to take this hobby, or the "reboots" and "revamps" devs try to do where everything is different, a game like Y-L is refreshing.

It knows exactly what it is, and who it is marketed towards; people who liked N64-era Rareware. That's what the game is built around.
>>
>>340234697
And the rabbit hole went deeper than just that "coincidence" of MN9 delay at the same time as Red Ash was rescued by Chinese investors...

Since both games (Red Ash AND MN9) are set to be launch titles for that "literally who" company Fuze's knockoff Chinese android-based ""console""
>>
>>340244181
rays hips are lethal
>>
>>340233723
wait, Ray is a girl?
>>
>>340241426
Why would you want a different style of music? The whole point is that this is a love-letter to BK fans.
>>
>>340236737
I mean, here's Banjo at E3 the year it was originally supposed to come out.
https://www.youtube.com/watch?v=b1v7wOBm448
https://www.youtube.com/watch?v=yXKYEv7kYxs
https://www.youtube.com/watch?v=L1KnAePz1n8
>>
>>340230347

MN9 is the team of nobodies to be honest, the team seemed like they had absolutely no art direction or experience and Inafune only cared about managing the brand and publishing deals with chinese companies
>>
>>340230015
Both nostalgia-pandering scams, both delayed.

Poetry.
>>
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>>340233723
XJ9 is the only robogirl worth fucking.

Mahoro isn't for sexual.
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>>340233252
>having a short dash
B-but you have a short dash, a long dash, a medium dash, a jump dash and probably a dash that makes you breakfast I don't know! XD
>>
>>340230015
Jesus that looks like a goddamn high-res PS1 3D platformer. I didn't think I'd be nostalgic for a new IP.
>>
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>>340241181
>mfw I backed neither, and can just buy Yooka because it looks good while avoiding the cancer of M no.9
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