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http://gematsu.com/2016/06/final-fa ntasy-xii-zodiac-age-ann
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You are currently reading a thread in /v/ - Video Games

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http://gematsu.com/2016/06/final-fantasy-xii-zodiac-age-announced-ps4

Man, i was hoping they'd let us turn off the stupid job shit
>2017
Goddammit
>>
its sad that industry is so dead that only games released on ps4 are remakes of older games
>>ffXII
not even good ones
>>
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Who cares? The PC version is out already
>>
>>340147190
Excited, might get it if I get a ps4 later on. I honestly thought this was going to be a bullshit link but I guess it is that time of year.
>>
It's about time. 2017, though? PS4 only? I expect a PC version too given that they've released almost every other FF there in the last several years. It's easy as hell to emulate and looks exactly like that trailer.
>>
You won't even be able to abuse savestates to get trango tower/zeitengrat in a reasonable time. Console cucks cucked yet again
>>
>>340149143
amanda bynes?
>>
>>340149143
What's her name
>>
No mention of 60fps. Dropped
>>
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>>340149143
>>
>>340149217
No, awoman fulloflard
>>
>>340149308
It's a fucking JRPG, what does the framerate matter as long as its stable?
>>
>>340149457
It's a fucking PS2 game.
>>
>>340149720
I can't see it not being 60 considering how old the engine is but it's just so inconsequential in this case why bother mentioning it? It's only the FPS autists who particularly care and they matter the least out of anybody.
>>
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>no mention of ability to change your class mid-game
absence of multiclassing is the worst IZJS crime
>>
>>340149842
Should be fairly easy for 60 FPS even though it isn't necessary. I had 60 when emulating it aside from when I used quickenings. It dropped to almost nothing then but I think that was just emulator problems at the time.
>>
>>340150005
Yeah, can't see any reason for them not to. Was X on PS4 60fps? Never bothered with it.
>>
>No Vita
meh, i'd settle for a mobile port at this point
>>
Hopefully the fix the shitty gameplay and story.
>>
add the ability to change class and it'll be golden

maybe some more hunts too that'd be cool
>>
>>340149842
I'm not interested in low effort remasters. But go ahead and keep eating shit.
>>
>>340150054
console and PC were locked at 30fps
XII HD probably will be as well
>>
>>340150243
You know, anon. The combination of a snooty and caustic tone to your post makes me think that you might be on the spectrum. I'd get that checked out.
>>
>>340149143
So this is the power...of America?
>>
a decade and two console generations later and vaan still looks anorexic because they fucked up his abs in-game
>>
>>340150878
>Ur autistic if want a half decent port


Keep eating shit my friend.
>>
>>340151006
Not so much what you said, I'd agree with you on that front. It's the way you say it, like you have no idea how to interact with another person so you immediately go on the negative. It's either autism or you've been deeply hurt by people, and I'm sorry for that.
>>
>>340151078
I'm just tired of people defending lazy remasters.
>>
>>340151184
You'd get your point across a lot better if you explained it in a calm friendly manner instead of immediately going hostile though. That doesn't work out well for anybody.
>>
New UI
https://www.youtube.com/watch?v=D2-bWotLKqo

thats pretty much it
when will they announce the inevitable pc release?
>>
>>340149143
Why?
That's so unattractive.
>>
No Vita version?
>>
>>340147190
>PC release
>Q1 2019
Enjoy, Personal Computer Cuckolds.
>>
>>340151631
SE doesnt care for dead consoles (see WiiU)
>>
>>340151631
I don't think the Vita can handle XII without significantly downgrading the graphics
>>
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>re-release
>will be outsourced to chinese devs like FFX
>don't even add in story that was cut out of the original
meh
>>
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>>340152023
it's inhouse, Staff: http://www.jp.square-enix.com/ff12_tza/


producer katou hiroaki
director katano naoshi
art direction takahashi ryotarou
technical direction iwamura shizuki
game design akiyama jun
composer sakimoto hitoshi
music editor kawamori keiji
sound effect direction yajima tomohiro
movie direction ikushima kazuyuki
supervisor itou hiroyuki,minagawa hiroshi
>>
System
Addition of a “Zodiac Job System” featuring twelve jobs with individual License Boards corresponding to twelve Zodiac signs.
Addition of a 16:9 widescreen mode.
Addition of three new game modes:
Trial Mode - a 100 stage gauntlet unlocked after clearing the original game. Features a new battle against all five Judge Magisters was also added.
New Game+ Strong Mode - unlocked after clearing the original game. All characters start at level 90 and level up normally. Nothing but configuration settings are carried over.
New Game+ Weak Mode - unlocked after clearing Trial Mode. All characters start at level 1 and never level up. Nothing but configuration settings are carried over.
Pressing L1 will speed up gameplay. Conversations and events continue to play at normal speed.
The game features English voices. Some previously unvoiced event scenes now feature voices and new scenes have been added.
Quickening doesn’t consume MP. Now they use their own Mist gauge similarly to Limit Breaks from previous Final Fantasy titles.
Several changes have been made to the UI. Windows that were previously blue with a white border are now a solid ‘moss blue’ color.
In the battlefield menu, character job names are now displayed next to character portraits and the LEADER text has been replaced. The charge time gauge is green instead of orange when filling. There is a new, separate mist charge gauge in place of the HP and MP gauges, which have been removed.
The party menu screen now features Job names and LP amounts. Overflowing status icons are displayed over top of them. Mist charges are rectangular instead of round and change color when filled.
>>
>>340152913
Characters
Playable characters’ starting LP, consumables, gil, gambits, equipment, and licenses have been modified.
Playable characters’ base stats have been altered
Guests have undergone a number of changes
They can gain EXP and level up like normal characters.
They come equipped with better equipment. For example, both Lamont and Reddas can now attack flying targets with their basic attacks.
In general, guests are now capable of using a wider variety of magicks and abilities.
The player obtains consumables and gil from guests who join the party.
Guests consume the player’s items.
>>
>>340152967

Battle system
Many magick spells and technicks have been tweaked, renamed and recategorized. Also, Green Magicks spells can only be purchased from the Clan Provisioner.
The following magicks and technicks are only found inside treasures chests:
White Magicks: Renew, Cleanse, Dispel, Despelga, Protectga, Shellga, Bravery, Faith, Regen, Holy.
Black Magicks: Flare, Scathe, Blind, Blindga, Silence, Silencega, Sleep, Sleepga, Poison, Toxify.
Time Magicks: Haste, Hastega, Countdown, Float, Vanish, Reflect, Reflectga, Balance, Warp.
Arcane Magicks: Death, Ardor.
Technicks: Telekinesis, Numerology, Sight Unseeing, Charm, Achilles, Infuse, Gil Toss, 1000 Needles, Revive, Stamp, Shades of Black, Bonecrusher, Wither, Addle, Expose, Shear.
Certain gambits have been renamed and sixteen new gambits are available and all can be bought after leaving the Barheim Passage. Also, gambits can no longer be found in treasure chests.
Obtaining Quickenings no longer affects max MP and mist charges do not diminish when MP is consumed (unless the player is affected by a reversed Elixir or Megaelixir). The player’s MP is also unaffected by the depletion of mist charges. However, effects that recover the player’s MP will also restore mist charges. One mist charge is granted each time the amount recovered totals the player’s maximum MP. Effects that fully restore a player’s MP recover all mist charges.
Espers’ have been tweaked and their summon durations have been increased from one minute and thirty seconds to four minutes and ten seconds. Adjustments have been made to stat parameters, gambits, augments, and actions. Also, they now require MP to cast magicks.
Certain Concurrences now require fewer Quickenings to activate.
Certain status effect and item relationships have been changed.
Certain status effects have had their duration formulas adjusted.
Almost all attacks now break the damage limit by default.
Unarmed combat has been adjusted.
>>
>>340153027
Battle chains begin at 2 instead of 1. The first monster defeated is considered the first chain, although nothing is displayed until a subsequent monster is defeated. Drop rate modifiers associated with chains have also been adjusted.
Many enemies have been slightly tweaked but new ones have not been added (aside from Trial Mode). Changes include adjustments to parameters, magicks, technicks, augments, movement patterns, as well as steal and drop items. In some cases, players will need to adopt new strategies against monsters.
For example: Safety no longer nullifies Numerology, Wither, and Addle.
Poles and Spears can now hit flying-type monsters.

Items
New items have been added.
Several equipment pieces were added, while some available in the original release were removed or tweaked a little.
Many shops had their assortments changed.
Treasures respawn by moving just one area away as opposed to two. Many treasures were moved around, changed the items they can give, or were removed altogether.

Missions and Sidequests
Rewards for hunts underwent minor changes.
Numerous sidequests feature different rewards.

Locations
Treasure chests are now in different locations and contain different items.
IZJS has 753 more chests, bringing the total number of chests to 1,676.
With the Diamond Armlet equipped, the chance of obtaining gil instead of certain weather effects occur under different conditions.
There are more traps throughout the map.
The Baknamy merchant in Necrohol of Nabudis is located in the Cloister of the Highborn instead of the Hall of Effulgent Light.
>>
>>340152023

You say that as if there was something wrong with FFX other than some of the music.

Japanese devs never add cut content. They sure as hell did not for Wind Waker HD.
>>
>>340153101
Read the wall of text above. they are actually adding some cut content back.

New cutscenes, new voicework for previously unvoiced scenes, new items.
>>
>>340152913
>Addition of a 16:9 widescreen mode.
I'm 95% certain that was in the original.
The rest seems to be mostly changes already in IZJS, from what I've heard of it.
>>
>>340149968
Just play the original instead if you want to do everything with everyone, you mongoloid.
>>
>>340153476
That's because these are just the IZJS changes. Completely irrelevant posts. Everyone's known this for years. Need info on the actual remaster.
>>
>>340153476
you're correct. not that much different it seems
>>
>>340153476
>The rest seems to be mostly changes already in IZJS, from what I've heard of it.
thoses are IZJS change actually
>>
>>340153476
They're IZJS change. For the remaster, it's:

-based on FINAL FANTASY XII INTERNATIONAL ZODIAC JOB SYSTEM
-Background, character model, fonts and all 2D parts are higher resolution
-Movie scenes are higher resolution
-Uses current-gen graphics tech
-7.1 surround sound
-higher quality audio
-Japanese and English voice
-Option between original BGM and newly recorded BGM
-shorter loading time
-auto-save feature
-turbo mode
>>
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>>340153795
Also comparison
>>
Is the bullshit surrounding the zodiac spear still in?
>>
>>340153881
no, it's got fixed in the IZJS version 9 years ago.
>>
Is the old PC version the zodiac version?
is it in english?
can I pirate it
>>
>>340153868
Nice.
>>
>>340154000
there is no PC version for FFXII.
>>
>>340153868
They added very aggressive bump mapping, a bit too aggressive (like Type 0 HD)
>>
I haven't played FF8 and 9. Should I hold out for a remake now that that's the "hot trend"?
>>
>>340154189
>remake
This isn't a remake, it's a HD port of FF12.
8 and 9 already have their HD ports released you retard, both are on Steam.
>>
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>>340153795
>auto-save feature
Please be toggle-able.
>>
>>340153959
>>340153881
i'm afraid it's been.... 9years
>>
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>>340154297
I'm still asshurt over removing him from protagonist role and shoehorning in Vaan to pander to eleven teens.
>>
>>340154274
there's no misseable item in IZJS version anymore.
>>
>>340153546

Not him, but I don't want to do everything with everyone, however I DO want to do everything with at least SOMEONE.

Every character should be able to have two classes, that way half the skills in the game aren't locked away and completely unavailable until you start a completely new game.
>>
>>340154413
I'm glad people like you don't get to make games.
>>
>>340147691
That just means it can be considered on the same level as cinema and music.
>>
>vaan is MC
>not replacing his ass when you get ashe, or penelo, or basch, or balthier, or fran
what are you doing anon?

>job system version
lol no, ill stick with my ps2 version I guess, stop fucking up ports enix. yes you ff7 remake squad. looking at you.
>>
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>>340153795
>newly recorded BGM

BUT WHY? I understand why they did it for FFX because the music was all midi but what the fuck, FF12 already had a great orchestral soundtrack, why would you even want to change it?
>>
If it comes out on PC maybe I'll give it a try when it's cheap to see if it's as bad as I remember.
>>
>>340154669
you can choose between the original and the new one
>>
>>340154615
>what are you doing anon?
I did. When I got Balthier I immediately changed party leader to him, then when I got Basch I changed party leader to him and remaining two slots were Balthier and Fran.
And when I got Ashe, I replaced Fran with her.

It still won't bring back all the cut cutscenes and dialogue that Basch had when he was intended to be the protagonist and won't change the fact that it's the sandnigger Vaan, and not Basch, delivering the turning poin speech to Ashe.
>>
FFXII is hot garbage anyway.
>>
>>340154723
But I don't understand why they would even go to the effort and spend the money to record new music.
>>
>>340154669
FF12 music was compressed, I assume they just mean clean re-recordings this time around like they did for Kingdom Hearts 1.5/2.5 (re-recorded music with the orchestra in high quality).
>>
>>340147190
Who asked for this garbage? One of the absolute worst FF games
>>
>>340154750

the same reason George Lucas went and changed the star wards movies , the directors are never satisfied with the final product.
>>
>>340154829
>>340154748
shit taste
>>
>>340154812
Which leads to the question of why the fuck wouldn't they keep the original HQ recordings in the first place?

Does this mean the dialogue is being re-recorded to be higher quality? Does that mean theyre using different actors?

At any rate I am glad the audio is being improved, everybody sounded like Bane in the original FF12.
>>
>>340154909
They did already say the dialogue is re-recorded, same actors though.
>>
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>>340154938
I find it very hard to believe they can wrangle up every single old VA 10 years later. No franchise has managed that.
>>
>>340154870
>Someone has a different opinion? Shit taste!
>>
>>340154938
>>340154909
Pretty sure they are actually using the original uncompressed dialogue. Alexander O. Smith mentioned that SE still had it a few years ago.
>>
>>340154492

I'm a game designer actually, and I'm glad people like me are around to make sure people like you don't spew their retarded rhetoric uncontested.

My post was objectively true from a standpoint of good game design.
>>
>>340154989
FF10 already did it for the HD version's extra shit. The Calm in-engine movie set between X and X-2, X-2 Last Mission and the post X-2 audio drama were all new recordings in English. And they got all original VAs to do those.
FF7 remake also has all original VAs from Advent Children returning.
>>
>>340154989
You underestimate Japan.
An example you're probably familiar with is Evangelion and the Rebuilds. Many less titanic franchises do the same, sometimes VAs are even brought out of retirement temporarily.
>>
>>340155097
Hey, that kid, does your dad work at Nintendo?
LMAO

>>340155102
>>340155127
Also to add to those, even the shoddy expansion for Baldur's Gate (Siege of Dragonspear) brought back ALL original VAs except for Jaheira because her actress literally disappeared off the face of the Earth. Nobody has seen her for years and she literally just vanished. They even literally brought back Irenicus' VA from retirement.
>>
>>340153795
>-7.1 surround sound
>-higher quality audio
great, the VO sounded like they were talking out of a tin can before
>>
>>340154738
There were no cut cutscenes and dialogue with Basch, you retard. He was only the MC during the very early stage of the development, before the story and most characters were even created.
>>
>>340152913
>>340152967
>>340153027
>>340153096
Can you choose to play the game as if it wasn't the Zodiac version? They should add that as an option. If people want jobs then they can have their jobs. For people who want the original license board they got that to. They should do this.
>>
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>>340155285
Keep on sucking that Squeenix cock, fuccboi.
Even Matsuno is still mad.
>>
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>>340155127
NGE Rebuilds had a different Rei, and a lot of less major characters were different.

New DBZ things have a different Bulma.
>>
>>340153868
Looks like they slighly upped polycount on models - mostly visible on hands, ran the character textures through a normal map filter and added specularity.
Leads to pretty average results, can look decent but also bad, like Ashe.
>>
>>340154034
Emulate it and yes there is.
>>
Will Vaan still look like he's starving though? Will they fix his chest to actually make him look ripped at least?
>>
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>>340155440
For what? he is credited for the concept and story of the game.
>>
>>340155486
>Yiazmat is preparing to use Growing Threat
>>
Did they announce it for PC too? or just PS4
>>
>>340155489
>New DBZ things have a different Bulma.
Nigger stop lying.
Hiromi Tsuru still voices her, they never replaced her.
The only VAs that actually GOT replaced are Tenshinhan (because his VA, you know, FUCKING DIED) and Kaio who retired and can't do voice acting anymore as his throat and lungs are fucked.
>>
>>340153795
>-Japanese and English voice
Reminder that the english voice acting for this game is better than Japanese Voice acting, especially for Balthier and the judges. It's also more fit.

https://www.youtube.com/watch?v=Vbu_VLSzMWk
https://www.youtube.com/watch?v=Y2iJ3kYyqWw
https://www.youtube.com/watch?v=Vbu_VLSzMWk
>>
>>340155594
Matsuno's vision for FF12 was different and more FFT-ish and had no Vaan bullshit in it among other things. He penned it as proper grim and gritty Ivalice game and Squeenix executives and suits wanted to pander to their regular weeb teen audience instead so he was forced off the project.
>>
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>>340155486
>>340155598
>Reflect
>Renew
>>
>>340155489
>NGE Rebuilds had a different Rei
Not in Japanese, which is what I was thinking of. Megumi was brought out of retirement for the Rebuilds.
>>
>>340155646
Oh and to add to this, Kaio's VA still voiced the BoG arc of Super, he only dropped out after that due the aforementioned health reasons.
>>
>>340155721
And conveniently you also omit that he was apparently a terrible manager who got the project delayed for years, causing the dev team to nearly fall apart. It's no coincidence that he never made an AAA game before or after it.
>He penned it as proper grim and gritty Ivalice game
Citation needed.
>>
>>340155846
His own twitter. Faggot. He constantly speaks on the development of Ivalice and Tactics Ogre games.
>>
>PS4
And /v/eddit will still claim it has no games.
>>
>>340155903
>PS4 Exclusive*
>*Also on PC
>>
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>>340155440
>Are you kidding me?
>>
>>340155937
>no PC confirmation
>b-b-but it'll come to PC!!! i swear!!!
You PCucks are embarrassing.
>>
>>340155992
You mean just like GTA5, Type-0, FF13 Trilogy, FF9, and FF10 HD also didn't come to PC?
OH WAIT
>>
>>340155890
You are the one making claims, kid. Provide exact proof or be quiet.
>>
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>>340155646
>Watching subbed DBZ

Nigga get fucking real. Enjoy your grandma Goku.
>>
>>340156063
Get cancer and die you literal nigger.
>>
>>340156028
Still waiting for RDR
>>
>>340155709
Good script =/= Good voice acting
>>
>Omega XII uses confuse and berserk on basch
>he molests my whole team

Sasuga, jap boss battles
>>
>>340156092
RDR is not FF and not mader by Squeenix.
Squeenix has been porting all FF games to PC, to assume this won't come to it is just fallacy. Stay mad consolecuck.
PS. I beat RDR on my X360 years ago because I'm not a poorfag like you and actually own all platforms.
>>
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>>340155992
FFXII emulates perfectly on PC, so I've already played through it. I'll consider pirating an HD remaster if they do something impressive with it but as far as I'm concerned it's been on PC for years so...
>>
>>340156028
>FF9
Nice mobile port.
>ff10 HD
>being proud of inferior models
>waiting 15 YEARS to play it
lmao
>>
>>340156336
>RDR is not FF and not mader by Squeenix.
neither is GTA5 you mentioned
stay dumb pcuck
>>
Are they including FFXII revenant wings on it?
>>
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>>340147691
>>340154829
>>340154748

I can't wait to fight the Judge Magisters in Trial Mode. Plus i wonder if they'll get rid of the Seitengrate glitch.
>>
>>340156353

>Pirate fag trying to explain why he's a theif
>>
>newfag generation that does nothing but re-tweet and re-post everything already stated in every news article already
>>
Are people really surprised after how successful X/X-2 was?
>>
>>340155530
No there isn't. If you emulate it, you're still just playing the PS2 version.
>>
>Return to Ivalice
they say that like there will be more ivalice game after this?
>>
I was just thinking about starting XII

Nice. Now FFVIIR release date, please.

FFT2 would be awesome
>>
>>340156028
where's my demon's souls

also rdr pls
>>
ive never played ff12
did they fuck up the faces like ffx hd?
>>
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>>340156562
What? I didn't explain that at all. If you want a why it's because I bought the game for PS2, put about 40 hours in and then kind of forgot about it, when PCSX2 came out I downloaded the iso and finished it. I just don't feel like buying the same game twice. I guess console fags are starving for games though so the remaster market works with them? Somehow even with last gen games, like 3 year old games getting remasters lol
>>
>>340154390
Does the story revolve around vann? no? then hes not the main character

He is the spark that starts the adventure but by the desert tomb you dont even have to see him
>>
>>340153027
This part is fuking dumb.

The following magicks and technicks are only found inside treasures chests:
White Magicks: Renew, Cleanse, Dispel, Despelga, Protectga, Shellga, Bravery, Faith, Regen, Holy.
Black Magicks: Flare, Scathe, Blind, Blindga, Silence, Silencega, Sleep, Sleepga, Poison, Toxify.
Time Magicks: Haste, Hastega, Countdown, Float, Vanish, Reflect, Reflectga, Balance, Warp.
Arcane Magicks: Death, Ardor.
Technicks: Telekinesis, Numerology, Sight Unseeing, Charm, Achilles, Infuse, Gil Toss, 1000 Needles, Revive, Stamp, Shades of Black, Bonecrusher, Wither, Addle, Expose, Shear.

Might just emulate the original then :/
>>
>>340147190
Can't wait for all the sfm porn
>>
>>340154750
Because the original sucks. Not the compositions, but the production is ass.
>>
>>340149318
What was it?
>>
>>340157482
>Because the original sucks.
sad post when the ost gave a 10/10 atmosphere that completely fit the game.
>>
>>340156482
Revenant Wings was a mistake.
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Is this the game with the hour long boss fight?
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>>340157671
>>
>>340157689
Optional boss, yeah.
https://www.youtube.com/watch?v=3nXu7MJPRiY
>>
>>340155721
I hear people say this all the time, but what's the actual source?
>>
>>340157186
Look at the trailer faggot, the answer is no.
>>
>>340157602
Did you even read my post? I said the compositions were fine, yes they fit perfectly, but the production, the SOUND QUALITY is ass.
>>
>>340157853
For example Matsuno's butthurt on Twitter, which means he clearly is upset that the game is not the way he intended it.
>>
https://www.youtube.com/watch?v=P5IxbwAyzK4
>>
>>340158506
That's not the HD remaster, that's the PS2 version emulated. Note the lack of bump mapping for starters.
>>
You know one thing I REALLY hope they add? The ability to un-invert the fucking horizontal axis. Christ.
>>
>>340157496
Yeah I want to know too
>>
>>340158912
You could in IZJS. And in emulation in general you can just swap left/right axis mapping for the right analog.
>>
>>340159003
>You could in IZJS.
That's good news, anon. In the original US PS2 release you could invert the vertical axis, but horizontal came inverted and there was no way to undo it.
>>
>>340152201
>http://www.jp.square-enix.com/ff12_tza/
"FINAL FANTASY XII INTERNATIONAL ZODIAC JOB SYSTEM, a game based on the 12 installment in the series of Final Fantasy with reconstructed game design and newly added systems will be released in HD.

We are currently developing FINAL FANTASY XII THE ZODIAC AGE with further system improvements and modern technology to be the ultimate moving fantasy RPG, on par with native PS4 games."
>>
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Fuck yeah one of my fav FF games.
>>
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>>340147190
>Still locked into picking one job for each character as soon as you get them with no idea of how well it'll turn out and no way to change jobs later

YOU HAD ONE FUCKING JOB, SQUEENIX
ONE JOB
>>
>>144623379
http://gematsu.com/2016/06/final-fantasy-xii-zodiac-age-announced-ps4#RBco3JtsrdMS6cQA.99

-Latest-generation high-definition graphical capabilities, including characters and movie scenes fully remastered in high-definition.
-True 7.1 surround sound, including high-definition voicing and newly recorded background music utilizing the current generation of sound production.
-Option to switch between the original and the newly remastered soundtrack.
-New trial mode where players can take on monsters and enemies in up to 100 successive battles
-Modern gameplay advancements including PlayStation 4 system trophy support and share functionalities, auto-save and shortened loading times
-An endless amount of gameplay and adventure including hunts, battles, and mini-games
>>
http://www.finalfantasyxii.com/us/

Preoder
>>
I'M BASCH VON RONSENBURG OF DALMASCA

I'M CAPTAIN BASCH
>>
>>340152201
>composer sakimoto hitoshi
>music editor kawamori keiji
That redone music in the trailer doesn't sound like it was done by Sakamoto, so I guess what they mean is that the original OST is from Sakimoto, while Kawamori is doing the remastered OST?
>>
>>340157264
>Same game twice
If your bought PS2 XII isn't imported IZJS then it's not the same game.
>>
So who is going to pay $49.99 for this remaster?
>>
>>340154615
Too bad Vaan still has killer stats so he's still worth using regardless of how much of a faggot he is.
>>
>>340155080
SE actually kept the original assets for once? It's a fucking miracle!
>>
>>340153868

>Those normal maps

oy vey
>>
>>340159785
>That redone music in the trailer doesn't sound like it was done by Sakimoto
Please elaborate. I'm just curious.
>>
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>>340157659
Penelo's outfit sure wasn't a mistake.
>>
So does this offer anything that people didn't already see if they emulated IZJS? Like new content? I'll probably still get it.
>>
The new soundtrack: http://www.finalfantasyxii.com/audio/bgm_036_160509.mp3
>>
>>340160564
>>340153795
>>
>>340161012
Real hype.
>>
>>340160408
https://youtu.be/81NsStczT8E?t=53
https://www.youtube.com/watch?v=K-AwbsQi-nk

The sound effects do get in the way a bit, but comparing the new version to the original, it sounds a lot tinnier. I'm not much of an expert in musical terminology but I love Sakimoto's music and the redone version puts much more emphasis on the trumpets while the trombones and drums are significantly quieter. The balance of the different instruments is all messed up in the remastered track and as a result it lacks the punch that's characteristic of Sakimoto's music.
>>
>>340161012
Literally the same music just re-recorded cleanly.
I'm okay with this.
>>
>>340161116
You've got a clean version of the new music here >>340161012
>>
>>340161142
it sounds a bit different from the original: https://www.youtube.com/watch?v=tojdtfyKWP4
>>
>>340161227
Yeah I noticed that they made the bass instruments weaker while the high pitched ones are more prominent.
I think I will go with original music after all.
>>
>>340161142
>>340161012
it's amazing if it's just that.
>>
>>340161208
Oh good. I was a little worried that maybe it'd just be the quality of the trailer video and I was making a fool of myself, but it's quite clear there.
>>
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>>340147190
Can't wait to play the superior PS4 version.
>>
>>340161116
I agree with _might_ not be him, but I like the changes. The original music is kind of muddy, uncessarily bass-heavy and full of reverb that mask the details of the instruments, so this will be a welcome change for me.

I understand wanting to crisp up the brass in the boss theme, but I need to hear another track, like Eruyt Forest, to see if the soundtrack will be crisped up in general, or just edited to have more of an impact on the music's own premises.
>>
been loving what they did to FFX HD Remaster, being a huge fan of the International version, i'm extremely happy about this.
>>
Too bad the job system is fucking ass. The only reason i finished this game to then go back to the vanilla was that broken invisible bow
>>
>>340157186
it's Inhouse, unlike FFX.
>>
>>340152201
>director katano naoshi
It's Takashi Katano
>>
>>340161649
>The original music is kind of muddy, uncessarily bass-heavy and full of reverb that mask the details of the instruments
I dunno man, that's kind of just Sakimoto's style. And I don't find it muddy at all, by the contrary, in Sakimoto's music all the instruments are quite distinct despite the heavy bass sections, unlike this remaster music where you can hardly even hear the trombones.

https://www.youtube.com/watch?v=ZqpdsieTL_s
https://www.youtube.com/watch?v=I6uKHqiIOJA
https://www.youtube.com/watch?v=R7obnnQkdwo
https://www.youtube.com/watch?v=T2Vw6sjzMUQ

If they'd just had Sakimoto come and handle the new music with a focus on improving the clarity of the sound I think that would've been fine, but instead they're changing the balance of the composition, and essentially subduing the sound, which I think is for the worse.
>>
>>340150116
Good thing im not alone in here. I was always hoping for this game to hit the Vita but then a lot of shit happened.

First we didnt get tha PSP! port of FF0 to Vita and now this.
>>
>>340162975
Oh Christ, ignore that Limitation link, the sound in that is awful.
https://www.youtube.com/watch?v=pjqE2goVXPQ
>>
>>340162975
>https://www.youtube.com/watch?v=ZqpdsieTL_s
This was full of hype
>>
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>all these bitches who are afraid of the Zodiac version's job system

You still manage to disappoint me, /v/
>>
>>340150116
>, i'd settle for a mobile port at this point
Do you really think that FFXII Remaster can run on Mobile without being heavily downgraded?
>>
>I played the zodiac game on PC at 1080, 60 fps a trillion years ago
>Port will most likely come months later to pc
>Not even a vita version to justify console faggotry with a bit of comfyness

Yeah, no.Unless its released the same month than the console version Im pirating or just replaying the patched ps2 iso
>>
>>340163263
I liked the job system in FF tactics. I think something that could have been great for FFXII is a way to reset the job system.
>>
>>340163328
Totally. And I dont mean a downgraded game. I mean the exact same game. The issue with mobile games is the production value, not the power of the platform.
>>
>>340155097
>My post was objectively true from a standpoint of good game design.
No. You're an idiot. Objectively.
>>
Looking forward to this. Give me a reason to do the Ashe10 Perfect Game but I wonder if it'll work on the Zodiac version.

https://www.youtube.com/watch?v=g8CJUQLMgW8
>>
>>340147190
Sweet! I know it has it's flaws, but this was always one of my favorite FFs. I really like the world.

I wonder if it got pushed to 2017 because of FFXV in Novemeber.
>>
>>340163551
FFXIII should have happened on mobile before then since it cames out to Steam.
>>
>>340163687
>Tfw I used to love watching/copying Ashe10 + FF12Grandmasters videos

Getting that Burning Bow from dive talons almost traumatized me though. Fucking piece of shit birds Kamikazi'ing me after going through a shit load of effort whittling them down.
>>
>>340147190
>ps4 exclusive
FUCK
>>
>>340163881
XV is in September.

This is HD remaster for IZJS version of FF12 which came out in 2007, 2017 is 10th anniversary for it.
>>
>>340164007
It'll get on PC eventually, and even if it doesn't, emulating IZJS is practically the same thing anyways
>>
>>340153101

They recycled those unused dungeons in future games. If you played TP or SS, you likely played those dungeons.
>>
>>340155080
>uncompressed voices
Holy shit, this is worth the price of admission.
>>
>HD remaster for one of the worst FF games
Why SquEnix?
>>
>>340164214
>It'll get on PC eventually
i want to believe, but a lot of things dont and even when they do often they're shit ports anyway
>>
>>340164260
X was already remastered
>>
>>340164345
Right and now one of the worst FF is being remastered.
>>
>>340164341
X/X-2 came to Steam last month, it's not a matter of if, but when
>>
>>340164407
XII can't be one of the worst when the XIII trilogy exists.
>>
>>340156196
I think you mean translation, not script, which by the way is NOTHING like the original

That faggot took some major creative liberty with that shit. The Jap version doesn't use old archaic language.
>>
>>340164539
>one of the worst
>one of
>XII can't be one of the worst because there is more than 1 candidate
>one OF
>>
>>340164539
Or II.

XII isn't even my favorite FF, but people who think it's the worst in the series must be on some hard drugs
>>
>>340164341
Square make a lot of money from their steam releases. It is 100% coming. The main problem is when. Hopefully sooner rather than later.
>>
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>>340164539

XII can't be one of the worst even without the XIII trilogy existing. It was good when it came out. It was good when IZJS came out. And it will be good 10 years later.

>>340164581

Good. Taking liberties with the japanese script is a good way to make it better for English audiences. See the smooth sounding script in Metal Gear Solid 1 versus the more robotic and less natural sounding script in MGS2 and MGS3.
>>
>>340164787
>It was good when it came out
lol

>It was good when IZJS came out
lol

>And it will be good 10 years later.
kek
>>
>all these mad X-cucks salty that best FF is getting the in-house treatment when their shit got outsourced to chinks
K E K
E
K
>>
>>340164407
The definitive "shit taste" detector is whether or not someone likes FFXII. If you don't, you probably have shit taste.
>>
The difficulty curve is fucking retarded

You can have the best store equipment and magic, and bosses will still wreck your shit unless you grind like a bitch or already know the mechanics of the fight long in advance so you can prepare. Even Quickening cheese stops working once you get halfway into the game

It's the hardest FF, by far.

Note: If you're a colossal fucking faggot who used shit like Dustia grinding, or Zodiac Spear rushing, then your opinion is fucking irrelevant in difficulty discussions.
>>
Vagrant Story was actually meant to be a series name, with the first game the first episode known as The Phantom Pain
>>
>>340164581
>That faggot took some major creative liberty with that shit. The Jap version doesn't use old archaic language.
It fits very well to FFXII though.

Gabranth: `You confound me brother! you failed Landis, you failed Dalmasca, all you were to protect..yet you still hold on to your honor...how!?

``Only hatred for the brother who fled our homeland remains mine!``

``futile Basch! Long have I walked in hatred`s company. As long as I can curse your name, I shall not be defeated!``


The dialogue and the choice of words REALLY fit this game well, and it is good to hear the non-colloquial phrases
>>
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>2017
>not making Princess Microskirt a Samurai
>>
>>340164947
Imagine thinking a game with an unfinished Star Wars story and shit gameplay isn't a bad game.

Wew lad. Sounds like you're the benchmark for shit taste
>>
>>340164947
Wrong way round in fact.

XII has the worse combat, setting, characters, story and music.

Anyone who doesn't consider the failed MMO one of the weakest FF's definitely has shit taste.
>>
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>>340164906
so much this
>>
It'll come to PC a year after the console release, same as every other Final Fantasy game.

No clue why everyone is shitposting.
>>
SE is really embracing the PS4.
>>
>>340164971
It's been years since I've played it (was gonna start replaying after finishing Vagrant Story but I'll just wait for this), but wouldn't you get most of that grinding done in the sidequests it throws at you?
>>
>>340147691
Gonna love all those
>THANKS FOR BETA TESTING
and
>MUSTARDS WIN AGAIN
threads even though people "don't care".
>>
>>340165168
Yep, Square-Enix got really butt flustered with Last Story and Lost Odyssey being getting better critic reception so this is the future.

SE will no longer fight on fronts it thinks it will lose on.
>>
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>>340157759
>>340157671
Fuck.
Yes.
>>
>>340164787
When you start to take liberties, things go to shit

Look at Squall in FF8. In the Jap version, he's not some "Whatever" faggot. I have no fucking idea why they translated some of his perfectly normal, non-edgy lines into "Whatever", because it ruins him as a character
>>
>>340165101
>XII has the worse combat,
>the following mainline game is literally just walking down hallways and pressing a shoulder button sometimes during combat, no option to micro-manage at all
>>
>>340165221
Yea, but you're still limited to equipment in stores that are based on story progression. Equipment is the where most of your power comes from, unless you super grind of course like Dustia fags do
>>
>>340147190
Well I'm glad one game that actually SHOULD get a re-release of sorts is getting this. Most of the players who played FF12 probably don't even know IZJS exists or didn't until this point.
>>
>>340165281
Whereas in XII you don't even need to press buttons!

Great combat
>>
>>340164971
>The difficulty curve is fucking retarded
Everything is easier in the new version

>>340164971
>It's the hardest FF, by far.
Isn't Final Fantasy Tactics harder?
>>
>>340165430
>Whereas in XII you don't even need to press buttons!
you're constantly pressing buttons and running
>>
>>340165443
>Everything is easier in the new version

That's interesting. Seems kind of a vague statement though. Where are the notes?

>Isn't Final Fantasy Tactics harder?

I wouldn't say so. There's a couple of hard missions but overall it's quite straight forward
>>
>>340165430
Good luck getting through any of the higher level marks that way.
>>
>>340153868
has anyone done a comparison to the game running on the ps2 emulator with supersampled textures?
>>
>>340156092
>>340157170
Those aren't on PS4 either.
>>
>>340159326
>That pic looks like some 3d gay porno
>>
>>340147190
>you will still have to endure the constant pulling out and putting away of the weapons
>each time making your party stop for 1 second
>instead of just always having your weapon out in the field
>>
>>340165591
The story part was easier in IZJS. The beginning was easy because you get a bunch of HP licenses thrown at you. Post final-boss, IZJS is harder without the use of Break techniques. If you're gonna use them, it makes the game ridiculously easy. The notes are there

>>340152913
>>340152967
>>340153027
>>340153096
>>
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>>340154297
>Jesus

You got that right.
>>
>>340165750
It will be once SFM comes into the picture
>>
>>340165827
THICK
>>
>>340165631
the left is from PCSX2 0.9.9 (r4828) and not the original actually: https://www.youtube.com/watch?v=qFPhqv8JJdA
>>
>>340165847
Can't wait desu
>>
>>340164971

>Note: If you're a colossal fucking faggot who used shit like Dustia grinding, or Zodiac Spear rushing, then your opinion is fucking irrelevant in difficulty discussions.
>wasting time making the same harder for yourself when you're not doing a challenge
>>
>>340147190
AWWW YE

>no pc
Meh
>>
>>340159326
Or just play it now in 1080p and 60 FPS
>>
>>340166030
There is no fucking doubt it's coming to PC, even if it takes them a year to port it. 12 aside, I think only 1 and 2 aren't on PC out of core entries at this point.
>>
>>340166086

This.
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