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Is Nintendo Too Small For Their Success and Potential?
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I've always been baffled by the overall employee count that Nintendo has maintained every year. Not because they are particularly a small company, but because they are extremely successful and their numbers don't ever seem to grow in accordance to their success. What exactly did NCL invest in with their massive hardware and software sales during the Wii and NDS era? We saw SCE (SIE) grow their resources exponentially during the PS1 and PS2/PSP era, but it just doesn't seem like the same can be said about Nintendo.

Doing a quick revenue / employee account from other successful companies with a comparable structure of publishing and development looks like this:

Year revenue versus employee count:

>3,376,345,151.41 / 10,670 UBISOFT (based off 2016 data)
>4,515,000,000.00 / 8,400 ELECTRONIC ARTS (based off 2015 data)
>4,688,194,761.09 / 5,064 NINTENDO (based off 2016 data)
>1,560,380,329.00 / 3,864 SQUARE-ENIX (based off 2015 data)
>1,100,000,000.00 / 4,700 BLIZZARD ENTERTAINMENT (based off 2015 data)
>0,240,701,909.00 / 2,601 CAPCOM (based off 2014 data)

I couldn't find Sony Interactive Entertainment data to do an even fairer comparison. But as it stands, it just seems like the company never grew fast enough. It definitely never embraced the global expansion that Sony and Ubisoft have mastered.

Additional NCL Info:

>2,200 Non-Consolidated Employees (Nintendo)
>5,064 Consolidated Employees (NCL, NOA, NOE, NHK, NOK, NST, NTD, NNSD, NERD, NDCUBE, iQUE, Retro Studios, Monolith Soft, NES Merchandising, etc.)

Affiliate Employees not counted (The Pokemon Company, Genius Sonority, PUX, SRD, HAL, Intelligent Systems, Creatures Inc.) Maybe 400 people at best.
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>>340102187

That's why they're succesful in japan but shit elsewhere
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File: gafneo.png (104 KB, 1366x593) Image search: [Google]
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http://www.neogaf.com/forum/showthread.php?t=1227663

NintendoGAF people are a shitstain.
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>>340102187
How can you have .41 of an employee?
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How many times do we have to go over this sort of thing, massive expansion has almost bankrupted Sony, not doing it has let Nintendo make unwise decisions at times and stay solvent...
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>>340102667
That's revenue
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>>340102187
You autistic faggot did you even check the related companies under the name?
>Size is everything
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>>340102647
This.

Can a mod kill this thread.
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>>340102187
nice copy/paste faggot go back to gaf
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Nintendo remaining a relatively small company is actually a great decision, in the long run.

When hard times hit, they are more than capable of weathering the storm without having to fire people.
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Expansion for the sake of expansion isn't a good thing if shit hits the fan afterwards.

Plus as far as games go that's how you get soulless AAA assembly likes like EA and Ubisoft
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>>340102647
i'm... sorry? what is he trying to say?
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>>340102647
What are you talking about?
Thread replies: 13
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