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So what's the verdict on VR?
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So what's the verdict on VR?
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Seems promising but not worth it right now, by the time a decent amount of games support it the headsets will be cheaper and better.
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>>340057987
meme
>>
>>340057987
Only worth it if you are rich and don't mind sinking even deeper into social autism. If not, wait for cheaper/better VR or generally avoid VR as a plague.
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>>340057987
Wait another 5 years. It's still only worth it for devs at the moment. Better hardware and optimization needed for the higher resolutions required to make it worthwhile to everyone.
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>>340057987
a meme to surpass 3D
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just ordered the htc like 30 min ago.
gonna fap to vr shit.
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>>340058086
This. It's good but it needs a good game made for that platform.

Also anyone calling it a meme most likely never tried it before.
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>>340057987

If HTC and Occulus don't subsidize the development of VR games, it's dead. Sales for these games are pretty low so there's no incentive to make VR games which creates less incentive for people to buy VR.
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Vive is the only things that makes me get any exercise. Hover Junkers and Holopoint are the shit.
10/10, but that wire at the back of your head gets in your way sometimes.
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>>340057987
Looks fucking cool but gonna wait till its not as expensive to play the good shit.
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>>340057987
It's super great!!!
https://www.youtube.com/watch?v=fQ0JTkBZdyw
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I'll buy one the second the resolution is good enough to have multi monitor setup in VR. It's useless until then.
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>>340057987
You're supposed to ask
>So what's the /v/erdict?
>>
>all this mixed opinion shit

Fuck man, do I buy this VR shit or not. Do you really feel like your in the game world ? Or is it gimmicky and just a screen in your face?
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>>340058918
just don't buy an oculus.
fuck palmer, he's a jew
>>
>>340058871
>shitposting in virtual reality
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>>340058918
Yes, you feel like you are in the gameworld. Only you are badly short-sighted in the gameworld.
>>
>>340059267
Hololens is AR
>>
>>340059364
That's not how it works, you don't focus on the actual screen.
Stop pretending you've tried it.
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>>340057987
Nobody has done anything with it yet outside of the porn industry.
>>
>>340057987


>wheredavideogames.gif
>>
The hardware still needs some improvements. Namely making it lighter so the thing doesn't sag off when you look down.
There's also no killer app so to speak. There's fun little overpriced proof of concept stuff, but nothing that's going to make me want to play for hours.
Also barely anyone has one. Seems to be a supply issue with both sides. There's no motivation to develop VR only games with such a small install base.
>>
>>340057987
current state of VR is expensive apps that should be $1 at best and instead are $20-30 and they play like Wii games.
>>
>>340057987

the meme supreme
>>
>>340059480
I do indeed have one. Near-sighted doesn't have anything to do with focus, it has to do with the resolution being so low you can't really see anything well outside of about arm-length distance.
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>>340058918
If you're willing to spend all the money it'll cost go for it.
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>>340059368
Shitposting in VR is fun too
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>>340057987

VR will probably be amazing once we get into 4th or 5th generation, right now it's more for enthusiasts
>>
I tried my friends vive out, but I was kind of disappointed. I never really got that sense of presence like I was in the game world or I was at the location in a 3D image.
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>>340059480
Oh, you are claiming you can see 20/20 in any headset?
>>
Westerners can't into fun. Same as always.

Wait for Nintendo to make actual games for it, like F-Zero.
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>>340057987
>strapping HD monitors to your eyeballs

It's great.
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>>340057987
dunno gotta wait for the porn
>>
>expecting /v/ to have a legitimately well reasoned opinion about first generation enthusiast technology it can't afford

this thread actually isn't so bad so far but the shitposting has gotten pretty terrible at times

Don't buy it unless you're one of said enthusiasts - it's legit, this stuff is the future, but there's still a ways to go before most people's standards get met (especially on this board). It's not a gimmick, and it has absolutely real potential.

The feeling of presence is absolutely real, especially on the Vive, but we won't have SAO IRL for a long time yet.

Everyone I've showed my Gear VR to has been blown away.
>>
>>340060157
>Everyone I've showed my Gear VR to has been blown away.

They haven't sued you for retina damage?
>>
Good and super cool but not for console babies they must wait
>>
choose Oculus is superior and cheaper
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>>340058918
Buy it if you want it, don't buy it if you don't.
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>>340060157
if you've seen typical vr threads on /v/ before, this one actually is really reasonable. The most level headed thread I've seen since the video in >>340058565 was made and everyone started using it as their go-to cherrypicked argument
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>>340060560
>superior and cheaper

The headset itself is better, but lacking controllers means it's inferior VR-wise. And since we don't know what price their controllers will be, we don't know that it's cheaper either.
>>
why can't nerds save 600$? why are they so degenerate not to have a good PC?
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>>340060560
http://www.digitaltrends.com/virtual-reality/virtual-reality-and-exclusivity/
do not buy oculus it is run by incompetent jews
>>
A neat gimmick.

Until they have a lot more support for games that are legitimate games and not just cockpit sims or toybox simulators, it won't really get anywhere in terms of the video game market.

Most importantly they need to sort out the whole issue of motion sickness while moving in game while not moving in person.
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>>340060705
All threads can certainly appear that way if you totally ignore legitimate criticism.

>>340059937
>>340060359
>>
>>340059927

japs seem quite out of inspiration actually
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>>340060815
>degenerate not to have a good PC
Most of /v/ is children on their shitty school laptops.
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>>340060705
>VR IS GREAT GUYS JUST IGNORE THE MASSIVE AMOUNT OF EVIDENCE SAYING OTHERWISE
>PLEASE PAY ME $30 FOR MY EARLY ACCESS WII GAME
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>>340060560
and takes screenshots of whatever you're looking at, collects as much data as it can on where you live and records every physical movement you make, looks at every piece of hardware and software installed in your system, claims permanent and transferrable rights over all user content even if it's removed by the user, sends all this data to Facebook for them to sell and grants literally anyone working for or with their company, from janitors to college interns, the legal right to see all if this
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had my vive for a couple months, the fact that I could sell it tomorrow and make everythibng back as the product is backordered meaning anyone would buy mine instantly and yet I still have it should say something, this also being the case for the 60,000 vive owners with installed vives as well. I know some of you peasants don't understand it yet, you can''t from watching a 2d video of someone playing it, looks/feels very different but there are literally no vr critics, there are simply only people who haven't yet tried vr
Maybe don't try it though until you can afford it, since I've demod my vive to 35 people many of whome are friends of friends who don't give a shit about games that after trying audioshield or the lab will immidiately ask me how much all this tech costs interested in maybe buying it. Try it, and you you'll have to dal with not being able to afford it, don't try it and deal with being stuck in denial with the rest of /v/ about what is the true next gen

with over 200 listings on steam now and some huge games coming out this month, and tons of indie shit to download elsewhere along with porn... I don't feel like normies are needed to make vr continue, all game production could cease now and there is literally enough content to make me a very happy vive user until a year from now so I'm loving the fact that retards won't be polluting the vr player base anytime soon. get out
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>>340060157
>>340060705
And of course by "reasonable" you mean "agrees with you."
>>
I don't have a 5m by 5m room I can dedicate to VR.
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>>340061274

nice tinfoil hat
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>>340061120
1/10 could use more work
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>>340061274
That has already been disproven you retard. Come up with some fresh memes for us will you?
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>>340057987
Good for things that are not games (because of lazy game devs)
Seems to be the general opinion.
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>>340060359
>>340060868
what's the implication here? that VR damages your vision more than monitors, TVs and smartphone screens?

There isn't one SINGLE fact to back it up. A user might feel eye fatigue, but this is 100% temporary. Out of all the studies done that looked at eye damage based on 2d viewing, and sitting close to screens, none of them have linked the actions to increased risks of damaged vision.

It isn't a "valid criticism", it's a complete and total asspull.
VR is no more damaging to your eyesight than whatever you're looking at to shitpost right now.
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Give it 5-10 or so years and I'll come back to it.
VR right now is the equivalent of the wright brother's plane that they first worked on.
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>>340061665
Go away Palmer
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>>340061512
I play 2m by 1.6, shit's tight yo
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>>340057987
Lots of companies have wasted a lot of money on getting sub-par consumer technology to market, and in the end smart phones will run with the whole pie.

And nobody sane who isn't a ginormous nerd will particularly care.
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>>340061752
I'm not sure how you're using the word tight in this context.
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>>340061120
>20 minute video of an 11 hour stream
>>>>a "massive amount"
>>
Will be a fad in gaming that will peak in popularity then die off.

Will be absurdly popular in the porn industry and there will be future problems of people masturbating to death lost in a VR porn fantasy where all your deepest, darkest fetishes come true.
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>>340061715
by people who have never tried vr lol

>>340061736
not wanting to fly the moment flying is possible because the planes aren't as fancy as future ones
>>
>>340061284
Bought the oculus (devkit 1) early on and thought it was pretty cool, I had my father test it with multiple demos. I've sold it about two weeks after that and got more money out of it.

The resolution was shit, but honestly, VR is fucking amazing. I can't fathom what it would be like with higher resolution, better refresh rates etc.

What I'm more excited about is AR, with its implementation into everyday things. If VR is not the future of gaming, I'm sure that AR will succeed smartphones.
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>>340061284
at least someone who knows what hes talking about. i thought similar, planned on selling my vive as soon it turned out to be as shit as everyone claimed, but im going to keep it, its just to mind boggling how awesome it is
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>>340061908

> playing vidya with your catgirl pets around

traditional vidya has a place for social with people in a same room, new kinds of vidya might emerge
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>>340061516
>>340061665
It literally says all of those things in its privacy policy and terms of use. Go read it before posting next time
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>>340061953
It's not that it's because it's not fancy therefore it's lame.
VR right now still leaves a lot to be desired. They have the base and gist of it but still needs many things to be developed/tweaked in.
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>>340061724
>that VR damages your vision more than monitors

DINGDINGIDINGDINGDING

>There isn't one SINGLE fact to back it up
>strapping HD monitors to your eyelids somehow, magically doesn't damage your eyes

>A user may feel eye fatigue
>while being bombarded by photons

Gee, who woulda guessed

>It's all temporary

Because luckily the only people being tested have only used it for 15 minutes tops. Anyone who uses it longer than that suffers greatly, from headaches to permanent scarring.

It's useless for gaming until it's 100% safe to use for extended periods. Also don't forget the cuck stamp.
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>>340061957
>If VR is not the future of gaming, I'm sure that AR will succeed smartphones.

What does this even mean?

Smartphones are likely to facilitate both eventually.
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>>340057987
not worth it unless you have like 1k monthly income of burnable money. I mean that you have your bills paid, groceries bought, and still socketed away most of the rest for savings.

You will at most use it a little bit and forget to take the breaks necessary to let your eyes rest from the strain of focusing on a target less than 3 inches away from your face. All said I mean its meh at best. Maybe one day it will be cool but for now 3d porn is the best game on it.
>>
The software is pure trash, nothing justifies buying it at the moment.
>>
Until someone finds a commercially viable solution to movement (PROTIP: it will NEVER EVER happen) the whole thing is worthless.
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>>340062243

those marks are because they are not properly tightened
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>>340057987
Another short lived gimmick. 5 years from now, it'll be a distant memory, like 3D HDTV sets.
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>>340058918
There is a 100% chance your mind will be blown first time you try it.
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>>340062218
hey look another vrgin who thinks they wouldn't be amazed by a modern vr hmd, never seen that b4...
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>>340061738
>>340062073
Quick Google search and I get this.
https://www.reddit.com/r/oculus/comments/4ddj1g/what_oculus_network_traffic_contains/

>Based off of this, Oculus doesn't record any data I'd say they shouldn't have access to. There's no personally identifiable information outside of that which might be in logs and a lot of games and applications send their logs automatically on a crash. Based off of what I've seen from viewing their logs (look for Lumberjack in their code) Oculus avoids personally identifiable information there too as much as possible.
>>
>>340062490
>thinks they wouldn't

What are you talking about man?
>>
>>340057987
Hardware is fun, games are currently absolute crap.
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>>340058557
this. I want one badly but its smarter to just wait a year or two. It'll either catch on and be worth it to buy, or it'll be dead and really cheap.
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>>340062243
>while being bombarded by photons
You're always being bombarded by photons you retard. Anywhere there's light there tons a ton of fucking photons.
How about using actual facts and data to back up your claims.
>>
>>340062458
What's with the fucking shills in here?

How would it blow a modern gamer's mind?

It is EXACTLY what you'd expect.
>>
>>340062705
They think(believe) that they would not ...
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>>340062243
>Anyone who uses it longer than that suffers greatly, from headaches to permanent scarring.

Source on that totally not made up claim?
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scary
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>>340062853
>everyone who likes VR is a shill
>I refuse to change my opinion despite never trying a VR headset
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>>340062243
>while being bombarded by photons

When the fuck are your eyes NOT being bombarded with photons though?
>>
>>340062243
3d has existed before VR

Sitting close to your screen has existed before VR and 3d

Just because consumer VR is new doesn't mean the technologyand risks are new. VR isn't new either, the military has been using it to train pilots - people who rely on keen eyesight and are literally selected in part based on their eyesight. Do you think they'd be so dumb as to damage it?

There are plenty of studies about the affects of both. Or are you going to claim that combining the two somehow creates a risk that wasn't there individually? There isn't a single fact to back that up either.
>>
Recently won a prize and thinking about using the money to get the Vive, but I sure hope there's some games coming out that aren't $20 tech demos.
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>>340058918
yes, feed the early adoption economy so the interest remains strong and we get our cheaper V2 gear in 3 years time + developers make 16bit from 8bit games.
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>>340058918
Yes you do, but the games at the moment are crap for it unless they're horror games. Horror games are an absolute blast in it. I tired dreadhalls on the first oculus and no matter how much I tried to tell myself I was in my room, I could no t pass the first door. I noped out when I heard something behind me, like literally right on my neck.
>>
>>340062890
They might not. So the belief could be entirely well founded.
>>
>>340057987
It's a really interesting and new technology, but the problem is that tech is here but theory for how to make games for them isn't.

Nobody knows how to make a game for them since all the rules that apply for 2d and 3d games don't apply for VR.

Valve and all other big companies are trying to figure it out, but it'll propably be around 1 year MINIMUM before a big AAA game or an indie title that can count as a full game is released.

It allready takes years to make normal games, nobody is going to start working on one before they know how to design it properly.

They consumer version right now is for people who really want it. There will be a next actual "release" of VR once devs figure out how games work on it.

VR is like a console without any launch titles.

Give it time, it'll pay off.
>>
>>340063071
yea I'm not that guy, just here to help you understand things
>>
>>340058871
I can imagine the amount of people putting their Waifu in their bed with this.
There goes all reason to leave your home.
>>
>>340062950
You certainly talk shilly though.

And that first post? 100% chance?

Not only is it not true, it's not funny, and it's even incorrect use of language.
>>
>>340062802
>>340062962
You are literally strapping HD monitors to your eyelids and damaging your eyeballs. That's a fact. If you don't know the difference between being outdoors and submitting your eyeballs to the sun's rays being reflected off objects and strapping two photon-projecting machines to your eyelids that's your own problem.

>>340062898
>all the honest demos of people playing it and immediately feeling dizzy or nautilus, eyes red, swollen and a small step away from bleeding
>>
>>340062243
>permanent scarring.
lol, like a christian saying you're going to get the mark of the beast!!
>>
>>340063190
A'ight.
>>
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>>340063304
tips fedora

But seriously i don't see the correlation.
>>
>>340063135
>Give it time, it'll pay off.

Sure. I'll keep ignoring it. If it does one day become interesting, they will have my interest.
>>
>>340062070

people would still rather play that kind of game on a regular TV.

it will be minor in gaming.
>>
>>340062968
>Do you think they'd be so dumb as to damage it?
Yes. They are dumb enough to destabilize any country in the world depending on how they're feeling at the time showing a high disregard for human life in the aftermaths.
>>
>>340063293
>You are literally strapping HD monitors to your eyelids and damaging your eyeballs. That's a fact.
Stopped reading there. If it's a fact give me some conclusive evidence. Do your eyes melt when you go outside during daytime?
Looking through the headset isn't the same as looking at the sun.
>>
>>340062243
>It's useless for gaming until it's 100% safe to use for extended periods.
The entire point was that it was EQUALLY as damaging as a standard monitor. Not that it wasn't damaging at all. Playing games in VR for 10 hours would be just as damaging as playing games on your monitor or TV for 10 hours.

There is no such thing as a display that is "100% safe to use for extended periods". To expect that from VR and nothing else is absolutely retarded.
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>>340063197
Step by step we're making our waifus real.
>>
>>340063415
>i don't see the correlation.
You're getting a lot of yous and you're trying to bait along a chain over that?
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>>340063293
>You are literally strapping HD monitors to your eyelids
you're supposed to attach the helmet to your head, not your eyelids, the fuck are you talking about?

>If you don't know the difference between being outdoors and submitting your eyeballs to the sun's rays being reflected off objects and strapping two photon-projecting machines to your eyelids that's your own problem.
then what is it exactly?
Light being reflected or not doesn't matter, the only thing that matters is light intensity when it reaches your eyeballs, and it's less in a VR helmet than when going outside.
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>>340063293
>stating the obvious
>stating assumption
>"That's a fact"
>implied lack of knowledge and ability


And none of it relevant to what you were being called out on.

Good job.
>>
>>340062670
all the information it needs to identify you is the ip you logged in from (which literally every service with a login does) and to match it to the ip sending the information. They don't have to include your full name and address in every packet sent to be able to identify information like that reddit post in implying
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>>340057987
Wagglan 2.0
>>
>>340062279
Yes, you're right, it was a quick thinking mistake of mine. In hindsight, it would be pretty awkward making gestures in public space or even speaking for texting. A smartphone coupled with AR googles would be a lot more convenient.
>>
wait for mk2-3

if they don't arrive, VR is dead anyway
>>
>>340063008
raw data, audioshield, windlands, hhh, tiltbrush, brookhaven, kingspray, holopoint, holoball, altspace, warhawks, technolust, cars, dcs, trucksim, doll city, hordeZ, poolnationVR (amazing as fuck just got it), radial G, budget cuts, hovberjunks, elite, descent: underground, vanashing realms, valiant, arizonal sunshine, spt, tabletop sim, zombie ts, out of ammo, Call of the Starseed

gee who knows man
>>
How are you gonna free your vr experience from corporate control?
>>340063905
Waggle waggle
>>
the jury is out yet as far as i'm concerned

according to the steam hardware survey, 1% of users who answered the survey (125 million people) had a HTC vive (so around 1.25 milion) and around 0.5% had various versions of the rift.

that might not sound like a lot, but to ballpark it, there's probably around 2 million VR headset owners out there, which is a big size of a peripheral. however i suspect it will be a very very long time before it is economical to make 'AAA' games right now rather than cheaper indie games

if you think it's early enough to tell whether VR will sink or swim, you're wrong. the jury is out. the real test is whether people will keep making games for it, and whether game designers will be able to keep exploring new ideas, or whether they'll run out like they did with the wii
>>
>>340058871
>Having to turn my head to do anything
yeah nah fuck off
>>
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>>340063485
>Do your eyes melt when you go outside during daytime?

No.

>Looking through the headset isn't the same as looking at the sun.

I didn't say it was. Learn to read summerfag.

>>340063506
>The entire point was that it was EQUALLY as damaging as a standard monitor

But it's not. It's more damaging.

>>340063621
I always get a lot of yous and I do it by telling it like it is. I literally don't know what the fuck you're talking about. Like the stamp of satan (who doesn't exist) is somehow the same thing as having your eye sockets shrink in?

>>340063646
>and it's less in a VR helmet than when going outside

But it's not. It's two HD monitors right in-front of your eyelids. Lean forward and press your nose to your monitor and tell me you're not amazed. Make sure to use bright colors while doing it. Preferably white.

>>340063792
>hurr if I say it's not relevant it appears like I have an argument even though I don't
>>
>>340063293
The light emitted by the sun isn't some magic beam. A photon is a photon.

There are things other than photons that the sun sends our way that have other health benefits and risks, but the photons themselves are fundamentally the same shit that a smartphone screen pumps out.

You literally have no idea what you're talking about
>>
>>340064236
>Lean forward and press your nose to your monitor and tell me you're not amazed
lol
if I was playing that close to my screen I would reduce the brightness you dumb cuck
>>
>>340064198
>he can't turn his head
>>
>>340064045
At leat I imgine the phone makers will soon realize that the market is ready for disruption is a huge way, with input/output features having been standardized since the first iPhone, and Steve Jobs dead and gone for almost five years.

Someone is going to come out soon with a "This is what everybody will fucking want" device and matching attitude. And it's likely to feature (at least to begin with) discount versions of everything that makes current VR sets promising. Plus eye tracking. Plus hand tracking. Plus environment scanning,plus other things we haven't thought of as desirable yet.
>>
>>340064654
Can you turn the brightness down on a VR set?

>Wear sunglasses
>>
>>340064236
>it's more damaging
You don't have a single fact to back that up
Not even the people scientifically researching it have found a single fact to back that up.

All you have is conjecture. Conjecture which studies done on viewing 3d nor having a screen close to your eyes directly disagree with.
>>
>>340064805
yes
>>
>>340064236
>hurr if I say it's not relevant it appears like I have an argument even though I don't

Wow.

So blatantly not replying to being called out on using bullshit terminology for what it is that will hurt your eyes about VR is your way of tackling this?

I think VR is a stupid as you do, but at least make sense, man.
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I deployed for like 5 months, hoping for some changes.

GOD DAMN IT.
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>>340061120
>>340058565
>>
>>340064853
>no facts

>VR headsets contain two small LCD monitors, each projected at one eye, creating a stereoscopic effect which gives users the illusion of depth. The proximity of the screens to the eyes has given some experts pause, speculating on what types of eye disorders may be created by fully immersing yourself into these intense ocular exercises for long periods of time.

>As most of the early immersive VR environments are going to be focused on video gaming markets, both mobile and console-based, kids could be in the most danger. The market is filled with young gamers-an estimated 26 percent of all gamers are under 18-and focus, tracking, and depth perception is stilldeveloping into middle childhood. This could put children at risk for developing early myopia, or nearsightedness, and digital eye strain. Easy ways to combat this ocular stress include having your child's vision checked before school starts, encouraging 20-second breaks from screens every 20 minutes and making longer breaks where they perform physical activities mandatory.
>>
>>340063462
You missed the rest of that post, anon. The important parts. The parts with actual arguments in them.
>>
>>340065142
WHERE IS THE SCIENTIFIC EVIDENCE
>>
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It is 1995 all over again with expensive hardware, under-baked software, and major publishers refusing to jump in feet first.

There was no killer app for the VFX-1 or Cybermaxx. Porn alone isn't going push modern headsets into mass adoption.

If these headset makers produce any real design gains, it will probably migrate its way back to the professional industry where VR has actual value in CAD and 3D applications.
>>
>>340064853
>>340064236
>>340064898
>>340065142
>>340065213

chiming in with an answer from quora by a computer vision scientist:
https://www.quora.com/How-bad-are-Virtual-Reality-headsets-for-your-eyes

tl;dr, no, there is no current evidence that VR headsets are bad for your eyes, and in fact they may be better for your eyes than looking at smartphones. they are no brighter than standing in a supermarket, and the light is not bright enough for any kind of blue or UV damage. when using a VR headset, the optics make the light seem as though it is coming from infinitely far away, so the proximity of the screen has no effect

however it can still cause nausea.
>>
>>340065213
>an expert's opinion isn't evidence

Who are you going to believe? VR cucks or eye experts?
>>
>>340065296
The nausea is understandable because usually you're sitting in one spot while your game self moves around, which can be disorienting for many people.
>>
>>340065142
>they have LCD monitors!
no shit, so does whatever you're probably looking at right now
>a-and they're close to your face
and? no studies have shown that this distance to a screen has an affect on how damaging it is. That "don't sit too close you'll go blind" shit is as mitch of a lie as "don't make that face, it'll get stuck like that". You're placing a fucking wives' tale above the findings of scientific studies. You don't have a valid argument
>>
>>340059507
How's the porn part these days?
>>
>>340065568
>eye experts
Who exactly? Give me names and articles by them.
>>
>>340065142
so much misinformation and non facts in one post

>experts

out of your ass you mean
>>
>>340065692
http://essilorusa.com/content/essilor-usa/en/newsroom/news/virtual_reality_bad.html

You asked for the article so don't whine about me linking it.
>>
>>340065750
It's ok the experts were mentioned once in here >>340065796
It's totally legit
>>
>>340065595
actually it has to do with the fact that your eyes converge on different virtal 3d spots, but your eyes are always focused a fix distance in front of you like any other monitor. This never happens in real life so you're brain doesn't know how to handle it. This is mostly what the fatigue comes from when watching video or playing games in stereoscopic 3d for extended periods.

But it's just temporary fatigue and isn't linked to permanent damage
>>
I would say it is good for science, for example doctors can use it or researchers.... but for gaming... please wtf is this shit, I am not gonna take a heavy helmet on my head it is not comfortable
>>
>>340065796
>.com
.edu or shut up
>>
>>340066294
>whines anyway
>>
>>340065796
>someone asks for names and expert's articles
>he links a fucking infomercial web page
Jesus you're dumb as a brick
obviously he was asking for scientific litterature you dumb shit
>>
>>340066325
but that's not what he asked you idiot
there isn't even a name attached to the web page you posted
>>
>>340066365
From what I can tell there hasn't been any significant studies done on the subject, but all the experts agree that you're killing your eyeballs.
>>
>>340066489
>but all the experts agree
nice source
>>
>>340066780
http://essilorusa.com/content/essilor-usa/en/newsroom/news/virtual_reality_bad.html
>>
>>340065796
An eye expert can also be wrong. This page had nothing to back up the claims in it either, its all conjecture. Believing someone just because they are an expert is a fallacy.

Also the title
>VR Bad for vision?
articles with question marks in them can be answered with "no" 99% of the time.
It means they don't have an actual fucking answer to give you. If they did, it would be titled "VR IS BAD FOR YOUR VISION"
>>
>>340066891
>.com
.edu or shut the fuck up
>>
>>340066891
>an anonymous commercial advertisement is a valid expert claim
just kys my man your stupidity is offensive to me
>>
/v/s reaction to VR is the purest example of 'sour grapes' you could ever hope to find. these threads are full of people who think they'll never be able to afford one rationalizing why they're not missing out on anything. some of them are smart enough to say 'yet', others are angry enough to say 'never'.

I have my vive sitting next to me. Absolutely the only thing it needs is more software, real full experiences. I have high hopes for E3 to deliver some incredible shit.
>>
>>340067163
It's to be expected when the headsets have a high price point and it's difficult to try it for yourself without ordering one.
>>
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>>340067115
Who should I trust?
>>
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Is VR Skyrim any good? I want to fuck a khaajit I'm glorious VR
>>
>>340067569
as a first you should stop making dumb shitty claims who make it obvious you've never studied physics
>>
>>340067674
If you don't get an answer here I'd ask /tesg/
>>
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>>340067742
Even 12 year olds know not to strap TVs to their face.
>>
>>340065568
>eye experts

You know /v/ is underaged when they call ophthalmologists "eye experts"

VR is actually being used as a tool in medical research by these "experts"

http://time.com/4154830/virtual-reality-lazy-eye/
http://www.reviewofophthalmology.com/content/d/technology_update/c/55625/

>>340065796
This is a poor article that doesn't even understand how the optics in VR work. Your eyes are not fixed to one focus point nor are they ever fixed to a point as close as the actual screens are, they are fixed to infinity and you can focus within that. In fact focusing into the distance puts your ciliary muscles in a more relaxed state. It's better for your eyes than focusing close to a monitor.
>>
>>340067569
The people who can actually provide a source for scientifically acquired evidence that corroborates their claim.

Directly.

Meaning, what they are saying matches the hypothesis completely. None of this "we know about this and this, so that's similar to that thing i said" like you and everyone else have been doing.
>>
I thought hover junkers was supposedly really fun? But there's no good VR games ?
>>
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>>340067898
except they arent tv´s even less they are xray spewing crt´s like the tv sets you have been warned about not to sit to close to.
>>
>>340067674
its sex mods still aren't on par with oblivion yet

probably never will be
>>
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>>340067898
>>
>>340068248
>b..but i read that on the internet, by experts
>>
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>anti-VR shitlords going full retard: the thread
>>
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>>340068086
>"virtual reality COULD help cure blah blah blah"
>VR COULD be used blah blah blah

They're clearly edging their bets and waiting for a safer headset that doesn't melt your retinas.

>>340068140
>The people who can actually provide a source for scientifically acquired evidence that corroborates their claim.

So not VR cucks?

>>340068248
OH SORRY LCD MONITORS HUGE DIFFERENCE
>>
>>340067898
12 year old kids also know not to make faces because their face will get stuck like that. And to not sot too close to the TV because they'll get sucked in.

Kids believe whatever their parents tell them. That doesn't mean their patents are right.
>>
>>340068424
that man has seen some animay tiddies, look at his eyes
>>
>>340068424
>OH SORRY LCD MONITORS
they are not even lcd monitors you sperg.

its oled, and they have just like 1/3 of the brightness a sun lit scene would have.
>>
>>340068424
>not VR cucks?
not anyone in this thread, including both VR cucks and yourself

I know you're just shitposting though, and already know that. That photons thing was top notch. People actually believed someone could be that stupid
>>
>>340068424
Nice to see you didn't even read the articles.
>>
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>>340068452
Okay, so go get some duct tape and strap a computer monitor to your face.
>>
>>340068424
>"I don't understand the burden of proof"

We know.
That's why you have no credit to your argument.
>>
>>340068424
they no LCD displays
>>
>>340068779
okay, what now?
>>
>>340057987
The concept is fine, however the tech still isn't there yet. I would recommend that unless you have a lot of money to drop you should wait a good few years for the tech to be refined and improved to a more widely usable level and until the platform has the support necessary to be worth investing in.

To be specific, I would wait until the tech has reached the following level.
>Headset is smaller and lighter by around half.
>Headset is wireless
>At least 10 proper games have been made for the headset
>Headset is half of the current price of Vive

Then I would say buy it.

So about 4-5 years from now if current technology trends continue.
>>
>>340068424
There is a difference. CRTs emit far more radiation. Thats why kids in the 50s were told not to sit right in front of the tv
>>
>>340068871
Now play video games in 45 minute+ intervals.
>>
>>340068779
trust me, if that's all it took to make a proper HMD i would have done that by now
>>
>>340068981
why?
that's not cool man, the duct tape is pulling on my hair, and the screen is too big
>>
>>340068981
that's something everyone should be doing anyway, vr or not
>>
>>340069053
And yet that's what you're paying for.
>>
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Why do these threads always bring out the worst shitposters?

>mfw VR
>>
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>>340057987
The veredict is:
Wait till October
>>
>>340068904
>CRTs emit far more radiation
no, they blasted x rays and electrons. lcd screens and oled ones just emit their photons
>>
>>340069324
>implying i paid for it
>>
>>340068424
Looking at screens close to your face for a long time is a problem because your eyes stay focused at the exact same distance for a long time.

That doesn't happen with VR, since it's proper stereoscopic 3D that makes your eyes focus on things at the correct distance like they would in real life.

You're probably one of those retards who thinks cell phones give people brain cancer.
>>
>>340069376
x rays are radiation anon

so is light
>>
>>340069376
>this post
topkek
don't skip high school anon
>>
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This could be a good game for the VR catalogue
>>
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VR is cool as fuck. That said, its application in gaming is limited at-best. You can't just add VR to games and make it better, it has to be built around it. Otherwise it's just wii waggling in a new dimension.

Being in first person doesn't change the game that much. And yes, I've demoed a Rift. It's cool, but I can safely say that I see no advantages to gaming with it in a typical shooter or otherwise.

That said, simulation games in VR could be cool as fuck. Probably not worth the steep price tag though.

I forsee the future discarding VR in gaming, but VR getting picked up in non-gaming applications like videos, ads, virtual tours, and modeling programs.
>>
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>>340069420
>You're probably one of those retards who thinks cell phones give people brain cancer.
i think his parents though pulling out as way of contraception would work
>>
>>340069636
>Probably not worth the steep price tag though.
simulation enthusiast already pay hundreds of dollaridoos on sticks, wheels and other accessories
>>
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>>340069640
>try and make fun of someone
>spelling, grammar and punctuation errors

Every time.
>>
>>340069739
Okay. I'm not an enthusiast though, nor do I have a lot of spending money. It's not worth the plunge for me.
>>
>>340069538
i was just commenting that they do not emit far more radiation (than lcd screens) , but that they are radiation blasters unlike lcd screens
>>
>>340069420
>Looking at screens for a long time is a problem because your eyes stay focused at the exact same distance for a long time.
fixed

Amount of diatance had nothing to do with it. Its the fact that the distance is static.

Also, convergence isn't focus. With VR, you're eyes are still focusing on a fixed distance. Your eyes are just converging differently than with a normal monitor
>>
>>340069913
stop trying to pretend you know what you're talking about
>>
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>>340069636
>ads
>strapping monitors to your face to watch ads

I bet you'd do it to "play" VNs and watch e-celebs, too.

>don't give them ideas
>>
>>340069991
>With VR, you're eyes are still focusing on a fixed distance
No, they absolutely are not.
>>
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>>340069540
He is right though.
A TV tube is basically a electron gun firing inside a vacuum onto a target, creating x-rays and stray electrons in the process
>>
>>340069782
well fuck you and your language
>>
>>340070000
quads

also, I'm just saying where I see VR heading. Doesn't mean I'm excited for it. What I'm excited for is PORN. MY GOD VR PORN IS FUCKING AMAZING
>>
>>340070075
Yes they are you fuckhead. Learn what focus means. Go fo it, I'll wait. God damn.
>>
>>340069991
You know there are lenses in VR headsets for that exact purpose, right?
>>
>>340069913
if they're "radiation blasters" and lcds aren't, it's because they release more radiation.
>>
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>>340070000
Checking those quads
>>
>>340070296
Are you actually insinuating that VR headsets make your eyes focus to the actual distance of the screens from your eyes?

I don't have to look up what focus means, you have to look up what the lenses in VR headsets are for.
>>
>>340070487
>>
>>340069739
It seems to me that HMDs will be stuck in an unfortunate middle ground: True simfags would be disadvantaged using an HMD, since they won't be able to see their sticks, wheels, and other accessories because the HMD will be totally obstructing their vision. And on the other hand, casuals won't care enough to buy an expensive thing and engage in sensory deprivation for a somewhat better experience. It seems like the only people this appeals to are the types who are in deep with Star Citizen.
>>
>>340070487
>harmful radiation
>harmful
source pls
>i-it's radiation!
Radiation is not inherently harmful. We're bombarded by it daily. Its what we use to see.
>>
I backordered the rift so i can play elite dangerous, dcs, and racing games while vigorously masturbating to 3d furry porn when im not, i will be buying a 1080 to supliment it when it comes, there is nothing you can do about this because i have a profession that makes money and i can do what i want with it.
>>
>>340070681
>>340070846
Come on, does that look healthy to you?
>>
>>340070627
It makes you focus at a fixed distance. Even if the lenses change the focus,


the lenses' focus is fixed


therefore your eyes' focus is fixed

>i don't have to look it up
yes you do
>i already know what it is
no you don't

you live in the Internet age

there is no reason for you to be this ignorant
>>
>>340070942
Standing under the sun isnt healthy but you do it every day lol no you dont
>>
>>340070942
green mspaint lines?

they remind me of asparagus so they look pretty healthy to me
>>
>>340070817
>since they won't be able to see their sticks, wheels, and other accessories because the HMD will be totally obstructing their vision
most of the time you should be fine with a HOTAS setup, and if you need to see your keyboard or your switch board you can activate the Vive camera
>>
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>>340071269
>green mspaint lines?

kek'd fucking hard
>>
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>>340071278
>if you need to see your keyboard or your switch board you can activate the Vive camera
>>
>>340057987
I like VR because it means I can watch your mother naked while I fuck your little sister.
>>
>>340071278
So the solution is to kill immersion, which is literally the only selling-point of HMDs? This is the thing that bugged the shit out of me when I used one, it's just nonstop contradiction.
>>
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>>340057987
It's cool but honestly not worth $700 or how much they are going for. If you are a richfag with nowhere better to blow your money then yeah sure go for it.
I'd wait just for the sake of better software coming out first. I really can't name a must play VR title at all other than porn and novelty titles.
However, this brings another problem. If you are buying the hardware and waiting for the software, a better revision of the hardware might come out around the time the software does.
>>
>>340071515
>which is literally the only selling-point of HMDs
not the point in using it in a flightsim desu, it's more to have 360 field of vision and do ingame HMD use without the weird distorsion caused by using trackir and a flat screen
>>
>>340070817
I've put I don't even know how many hours into Elite Dangerous with a HOTAS in VR.
If you need to look at your controls regularly, you're not a "true simfag".
>>
>>340071153
you do know the lenses are focused at infinity right?
>>
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If you want one, get one, but it's gonna be a while till it becomes really good and folks figure out what works best. Tech takes a few leaps before it really gets good. Pic related, I purchased two of them when they were a thing and now you can get a tablet PC for half the price.
>>
>>340072013
then everything must be blurry as fuck


seriously, one google search anon
>>
>>340072489
>then everything must be blurry as fuck
holy shit you know nothing about optics do you?

>seriously, one google search anon
take your own advice, focusing at infinity is what you do to avoid discomfort with all optic gear
>>
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>>340057987

I only use it for porn. Nothing interest me with the games that are out now. Maybe in the future.
>>
>>340072629
No dude, he knows, he did a google search.
>>
>>340072460
those were a thing. i had a psion 3c, worth the money.
>>
>>340072629
they don't focus at infinity, anon. They focus at 3-7 cm, which is where the physical object they're focusing on is located

they CONVERGE at infinity, which is what most people mean when they say "focused at infinity"

it's the layman use and a misnomer, which would be perfectly fine if you were using it that way, but you're talking about actual eye focus
>>
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I can't fucking wait bros!!!
>>
>>340073226
trying to get pedantic isn't gonna save you, and "converging at infinity" is in no way the usual scientific terminology

>which would be perfectly fine if you were using it that way
and it is, good shit anon

>you're talking about actual eye focus
yes, your eyes don't have to focus when looking through a lens like that, which is exactly why every telescope is focused in such a way
>>
>>340073864
Gotta fight against misinformation and/or bait
>>
>>340073951
>misinformation and/or bait

Weird way to describe basic logic and reason.
>>
>>340074035
>basic logic and reason
weird way to describe sour grapes
>>
Wait is there no sword fighting adventure type of game? I want to *unsheathe katana* for real.

You'd think swinging a sword around in VR would be the first thing on the list, all I see are gun games
>>
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>>340074035
>basic logic and reason.
>>
>>340073909
>Mismatches between the point at which the eyes must converge and the distance to which they must focus when viewing stereoscopic images have negative consequences.
Martin Banks, vision science faculty member at UCLA Berkeley, in an article published to the Society of Photographic Instrumentation Engineers


The eye can't focus at the same point that they converge. If the eye were able to mechanically focus on what it converged on, VR sickness wouldn't exist. But it can't, because the eye is constantly, statically focused on the stationary screen through unchanging lenses.
>>
>>340074597
...there is something really funny about this, but I can't quite put my finger on it without thinking really immaturely.
>>
>>340074609
>basic logic and reason is nothing

VR cuckaducks in a nutshell.
>>
>live at parents
>my room is messy and full of obstacles

I'll literally have to get a job and an apartment before I can even attempt VR

I hope more stores do demos soon
>>
>>340065624
>>340065142

most HMDs actually use OLEDs
>>
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>>340074617
>removes the "may´s" and "could´s"
>>
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>>340074878
oh please enlighten us
>>
>>340074971
i didn't remove anything from that quote, it's taken directly from the article he published
>>
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I have to assume that anyone who already owns a VR headset got it early for the hentai games.
You wouldn't get one if you didn't want to masturbate with it.
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