Man, people got bored of this one fast.
bcuz its like tf2
>>339890549
Them going for a realistic setting then me having to shoot a bad guy in the head 300 times for him to die really killed it for me
It was generic trash that rode solely on its marketing budget.
>>339890549
The grinding was boring and got repetitive rather quickly
having to shoot an enemy with over 10,000 bullets threw me off
generic,bland,and boring open sandbox game
no one ever really goes rogue,
The 3 classes or attributes are the worst or most unbalanced I have ever come across in any game, (trust me i played a shit ton of games)
>>339890778
This. Had they been smarter they would have made it a cyberpunk game and not tacticool modern military.
>good concept
>bad execution
Just like 95% of modern games.
>>339891093
I thought the story was fun, the gameplay was fine if you actually played the game
Sadly the endgame was basically
>dailies
>daily missions
>darkzone ebin pvp filled with hackers
>incursion super high tier raid daily
Only time enemies are bulletsponges is when you try to solo hard with shitty guns, high difficulties were built for teamplay
Also sucks the customization was bad, all the clothes looked the same 2bh
They should have just made another RTT game like ground control and WiC
>>339890549
It was alright for around 2-3 weeks. But after that, it's just doing the same shit over and over and over. Not worth spending more time on it.
Supposedly a The Division movie is in the works.
Lack of customization, ass backwards Stat leveling, grinding credits for RNG perks, Dark zone boring as fuck, lack of diverse enemies, more monotonous than Destiny and weekly maintenance. Done. So much promise, but concept too much for Ubugsoft.
>>339890549
good base but damn massive fucked up badly
>>339890549
Tried to warn them. It was always a generic grindfest shooter with no substance.
It doesn't matter now, Ubisoft got their money.