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>A delayed game is eventually good, but a bad game is forever
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>A delayed game is eventually good, but a bad game is forever bad.
>Star Fox Zero was delayed and still turned out to be shit

I hope Miyamoto dies in my lifetime
>>
What kind of deranged human being do you have to be to wish someones death because you didn't like a game they made.
>>
>>339832915
Mooom! Anon broke out of the psych ward again!
>>
>>339833769

You are asking that in the same place where people celebrate and make fun of someone getting colon cancer?
>>
>>339833918

It's a sort of similar thing to the media. In order to stand out, people post sensationalist sounding overblown shit, they don't necessarily mean.

It is just interesting to watch how 4chan breeds degenerates.
>>
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Shigeru Miyamoto is 63 years old. How much time does he have left /v/?
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That just means it wasn't delayed enough.
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>>339834569

To me it's more scary than interesting seeing all these people wanting to see other people die "just because".
>>
>>339834783
>Releases one of the most awaited Nintendo games
>It's complete crap
We all know how Nintendo's "investors" handle failure.
>>
>>339832915
>turned out to be shit
your tastes for videogames are shit

it's not perfect, but it's far from being shit
>>
>>339832915
>still turned out to be shit
But that's just like your opinion man
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>>339832915
it wasn't delayed for enough time, but honestly it would ended up being shit even if they had all the time in the universe, it is platinum we are talking about here and they haven't released a good game in quite some time.
>>
>>339834783
Enough to keep running Nintendo into the ground
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>>339835138
I only hope it's because their best teams are working on Nier and Scalebound
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>>339835138
Oh, please, Platinum has plenty of faults and bad games, but even a developer godsent can't save a game directed by idiots

>We remade Star Fox 64 on 3DS
>Now that the franchise is back in people's minds...
>We remake Star Fox 64 on Wii U again

No fucking sense of logic, it's just playing it so goddamn safe that it feels like it's old already.
>>
>>339833918
>tells people to get cancer and die
>gets cancer himself
It's the irony

>captcha: chemin
>>
>>339835697

Yeaaaaah it's not like that's a commonly used insult around here or anything like that.

It's the hypocrisy.
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>>339834915
You mean he will soon get into a car "accident"?
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>>339834783
too much
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I just played Star For 64 and I can't believe Miyamoto was the producer for that game and the one for Star Fox Zero.

What a colossal unprecedented fuckup Zero was. Every thing that was good in 64 was thrown out the window without so much of a care in the world. Can Miyamoto just fucking retire already? He had dignity with Mario Galaxies games but Jesus, the longer he stays the more his cancer is destroying other franchises. Miyamoto's is one of the problems with Nintendo/Japanese game companies culture; I've no doubt many people in the Paper Mario/Zelda/Metroid/Star Fox divisions knew the problems they were gonna have but their bosses wouldn't let them overwrite their decisions and we got stuck with shit like Other M and Sticker Paper Mario. Why can't he let this shit go and just retire already?
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>>339832915
Miyamoto ruins everything.
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>>339837073
>He had dignity with Mario Galaxies games
I really wonder why. While trying to replay them, they came off as dull attempts to wow the audience with "ZOMG 3D", those games primely exist to promote 3D, not you having fun.
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>>339837073

Star Fox Zero literally improves upon Star Fox 64. I can't see how anyone who liked 64 enough to want to replay it would miss how Zero expands upon the gameplay.
>>
>>339834783
Two decades more at least, maybe even three or four
>>
>>339839220


That's why I feel SMG2 is batter than 1. it just gets trait to the point as far as you jumping into a game much earlier on.
>>
>>339834783
>Iwata died at 55
Life isn't fair.
>>
>>339839815

If that's the case, why is the internet even having this discussion every day.?

Everyone is wrong, and are retard but you, right.
>>
>>339833769
welcome to the human race
the milky way still in your eyes
>>
>>339836034
I don't know about you, but I very rarely see anyone tell another poster to get cancer and die.

It's usually a non-specific "kill yourself".
>>
Maybe Star Fox is just a bad series in general.

The only games that were good were Star Fox and Star Fox 2.
>>
>>339839815
>improves upon a 20 year old game
wew thats so impressive nintendo. it literally only looks and plays slightly better after 20 years. wow we really should be so grateful for this, as grateful as your autistic ass is when they release some shitty sonic cameo on an old smash or mario kart game for you to buy.
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>>339833769
Uncivilized but 100% natural.
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>>339840146
>why is the internet even having this discussion every day.?

Because it's the internet.
>>
>>339839815
>Shitty, forced motion controls
>An improvement
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>>339835527
>reuse all the levels, "story," voice clips, characters, enemies, bosses
>fuck with the controls, branching level mechanics, gameplay style(in certain vehicles), multiplayer

i don't know how you could fuck up so badly. literally the exact opposite of what you do in a sequel
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>>339834861
Delays never helped Aonuma.
>>
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>>339835247
>your company has shit teams to make intentionally shit games
Wow great business strategy Platinum! Even if Activision's CoD games end up consistantly mediocre, at least their 3 teams are trying to make a great AAA game. I never see them use the excuse "b-b-but that was the shit team! The games made by our A team will be great I p-p-promise!"
>>
>>339835527
They play it safe because 64fags are the biggest fucking babies out there and will bitch about anything. They even bitched about Star Fox 64 3D.
>>
>>339832915
Star Fox Zero was a good game but it just had literally no content. They should have abandoned Project Guard and used those resources to make more levels and a multiplayer mode for Zero.
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>>339835075
And the opinion of the majority. But they are indeed just opinions
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>>339841108

Safe in all the wrong ways. Nintendo out of touch, if it needs re-mentioning.
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>>339834915
>>339836249
Soon...
>>
Can we at least agree the Miamoto needs to retire and every known change he forced into a game over the past few years has made it objectively worse?
>>
>>339841108
>They even bitched about Star Fox 64 3D
Seriously?
>>
>>339842885
They bitched about the voice acting clips not being the same as well as the 3D models.
>>
>>339841317
>Nintendo makes a new Star Fox game
>"This is awful, make it more like Star Fox 64!"

>Nintendo makes a new Star Fox game like 64
>"This is awful, it's too much like Star Fox 64!"

>Nintendo remakes Star Fox 64
>"NOT MUH STAR FOX 64!"

Nintendo can't win with these people.
>>
>>339843220
They just need to make a good game, goym.
>>
>>339841286
This is one of those cases where the majority is wrong and or simply too incompetent to enjoy the game. Most of the complaints are on the controls which gave me no trouble at all.
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>>339843220
>Star Fox Adventures
>Star Fox
>>
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>>339839815
>I can't see how anyone who liked 64 enough to want to replay it would miss how Zero expands upon the gameplay.

Putting aside the motion controls, which no one likes or asked for, I'm getting real sick of this meme that new = good. Why is something good because it's new? Well how about dog fetus pizza! That's a new idea, so it must be delicious, right?? In that same vein, you could say the Silent Hill pachinko machine offers great new variety to the franchise.

How about we stop concentrating on trying to innovate for innovation's sake and just try to make things good. This is exactly the same problem with Nintendo's hardware today, as well. There is no reason to reinvent the wheel.
>>
>>339834783
miyamoto really isn't that important to the company. at least not anymore. he's basically the gabe newell of nintendo. a meme and figurehead.
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>>339833769
fuck up you whiny faggot, I hope you die horrifically too
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>>339843656
It's less of Adventures and more of Assault which got so much shit despite being the most unique of the series and actually felt like the series grown.

>Space Dogfights+Ground TPS fast paced action+Extra Gameplay styles+Unique Story

I mean they still blame one character for fucking up the series of when shit gameplay and garbage story ruined it from Command
>>
Summer fags out in full force already
>>
>>339843912
Wat?

Gabe owns Valve, literally what he says goes
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>>339840965
>>339834861
The main issue isn't the delays. It's the vision. That saying that he made worked back when they had a good vision for their games. Now they're just out of good ideas and throwing whatever the fuck they think "looks cool" whether it actually operates properly or not. No amount of time is going to fix an idea that was shit from the beginning.
>>
>>339844320
sure seems that way.

>>339844525
yeah, well his word is shit.
>>
>>339832915

Zero was good, just not as good as it could be.
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>there are people who will defend what was done to Zoness in Star Fox Zero
>>
I hope Iwata dies in my lifetime.
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>>339832915
>A delayed game is eventually good

He must only be talking about Nintendo games, because look at Duke Nukem Forever.

Hell, Half-Life 3 is never going to live up to the wait, if it ever gets made.
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>>339845109
>melee
>good
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>>339845505
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>>339845791
>your opinion
>valid
>>
>>339842885
they complained about the voices sounding different despite the game had most of the same VAs from the original, and sounding 15 years older. they even threw a fit and tried to pull the censorship card over Falco's genius line in te remake instead of saying Einstein. Yes, 64fags are THAT autistic
>>
>>339845109
Twilight and Brawl are good, though.
>>
>>339843821
>Putting aside the motion controls, which no one likes
Tell that to Splatoon, fucker.
>>
>>339833769
Celebrities and the rich people are not on our spectrum. May they all burn in hell for their greed and gluttony.
>>
Is there a single Nintendo published Wii U game that wasn't rushed? Possibly 3D World. Everything else through the entire systems lifespan was rushed as fuck. Smash 4, Splatoon, mario kart, NSMB, star fox, why did Nintendo fuck this system up so hard?
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>>339847091
Because they rushed shit on the Wii and it sold like hotcakes.
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>>339832915

>SS was delayed and it was still shit
>ZU has been delayed for 2 fucking years and it will probably be garbage

yah fuck miyamoto
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>>339832915
It was pretty decent. I enjoyed it.
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>>339833769
someone who browses /v/
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>>339845109
those are all 10/10 games
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>>339832915
>A delayed game is eventually good
This isn't true. Look at Duke Nukem Forever, as well as whatever other examples you can think of. There are plenty of examples of games that were delayed, sometimes multiple times, and sometimes for a great amount of time - Yet they still turned out to be shit. If the core concept of a game isn't good, no amount of time spent "perfecting" a fundamentally flawed concept will make it good. There is also such a thing in game development as just trying too hard and not knowing when to stop and knowing when the game is done, and it's time to move on to the next project. Speaking of which, where's F-Zero on the Wii U? Where's Metroid? Where's Kirby Air Ride 2? Maybe they should put Zelda U out already, since it's just gonna be a shitty Skyrim knockoff (tip: Having a big open world isn't genuine exploration, it just creates a big open area where all you do is hold the stick forward and it lessens replay value) and then they can move on to other games people want to see.
>but a bad game is forever bad.
These "bad games" aren't bad. There is a reason some people just liked the DS and / or PSP in gen 7 and avoided home consoles altogether. Devs don't try as hard on their handheld games, and those games benefit greatly from it. When you don't try so hard and you let some things be imperfect, some people actually enjoy those imperfections and will happily play a solid 8/10 game. When devs try too hard, what they end up doing is playtesting too much and making sure everything can be beaten on the first try by low IQ players, so they end up catering to the lowest denominator and oversimplifying the game and making it easier.
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>>339833769
Technically, the OP just wished Miyamoto would die in his lifetime, which is stating a fact if you think about it.

OP is going to definitely be alive when Miyamoto kicks it.
>>
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>A delayed game is eventually good, but a bad game is forever bad.
>Twilight Princess is Delayed 2 two years
>its still bad

I think what he meant that bad games are bad forever. Even if you delay them. But journalists mistranslated it as wishful thinking
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how do we go from this?
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>>339851045
>TP
>10/10

Are there really people who believe this?
>>
>>339843317
Making a good game won't help because to 64fags, it's either 64 or it's shit.
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>>339852186
to this
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>>339844296
Yea tacking on shitty gameplay styles really makes a series grow, I mean just look at Sonic.
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>>339852296
you cant fault them for making games that sell better
>>
i really dont see how anyone could have thought making a star fox game in 2016 was a good idea.
>>
>>339851045
>Brawl
>10/10

Even normalFag reviewers panned SSE and tripping, and that aint even half of the shit wrong with Brawl.
>>
>>339832915
>killed Metroid (had the idea that it should become an FPS)
>killed Paper Mario (had the idea that everything people liked about PM should go)
>killed Star Fox (see Zero)

What else is this madman going to ruin?
>>
>star fox zero was bad
>>
>>339851045
>brawl
>10/10

Don't be rediculous
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>>339851727
Twilight Princess isn't bad. Stop trying to be edgy.
>>
>>339841286
>And the opinion of the majority
wrong. Most people enjoy this game.
>>
>>339853265
star fox zero was bad
>>
>>339843220
Star Fox Zero is a bad game even if you ignore the fact that it's literally a reboot of 64.

I don't know why they can't just make a game that's mostly Arwing stages.
>>
>>339852186
>>339852296
Once again, everything went to shit in 1995.
>>
>>339854206
It's a pretty good game, actually.
>>
>>339854660
Not with those Landmaster bosses or that chicken walker shit they pulled in the last two stages.
>>
>>339854660
>>339845350
>>
>>339855016
Or maybe you're just miserable and joyless.
>>
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>>339855443
>>339855359
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>>339855443
>Here's why you should stop liking what I dont like
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>>339843912
hes the creative director though, he gets final approval and fucks up things liKE PAPER MARIO FUCK YOU IM STILL SEETHING MAD
>>
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>>339855443
>It's a /v/ doesn't like popular things episode
>>
Modern Nintendo:

>A delayed game is eventually mediocre, but a bad game is slightly less mediocre.
>>
>>339855631
>>339855827
>gets shown actual arguments
>stop disliking what i like!
>>
>Just ordered Starfox Zero despite being pretty sure I'll dislike it
Those special edition will be the death of me.
>>
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>>339854206

Star Fox Zero is mostly Arwing stages, hell most of it is All-Range mode stages. The exact stuff people wanted the gameplay to be expanded by.

The game had been refined in a way that makes shots like related possible during actual gameplay.. The gameplay is more demanding as a result chasing a boss like this around All-Range mode and hitting it's weak points is a tougher task than SF64 bosses who just fly backwards or whole body is a target in ARM.

Half the time it seems like you people just want spectacle and the illusion of improvement without the player having to do anything more. So that when an actual evolution of the gameplay happens and requires a new control scheme the pitch forks come out and you pretend it's "change for changes sake".
>>
>>339856034
It's not really an argument. You're just cherry picking things that aren't actually bad and attempting to use them to nitpick. If the game was actually bad you wouldn't need to create a charts instructing people not like something.

/v/ pulls the same routine with literally every popular video game. If you want an argument on what's good about the game, you can read a variety of reviews.
>>
>>339856348
>videogame reviews
lol
>>
>>339856348
There are less stages than 64. That's not cherry picking, dipshit.
>>
>>339856561
So you can't enjoy a video game because of some arbitrary number. I'm sorry for your limitations in life. Autism is a serious disease.
>>
>>339856561

That doesn't make it a bad game, hell the levels a split up into phases and each phase can be as long as a Stat Fox 64 level in cases.
>>
>>339832915
It wasn't delayed enough, clearly.

Game needed 1 extra path and 3 extra worlds, easily
>>
>>339846628
Splatoon didn't force you to use them nor did they force you to look at two different screens at once.
>>
>>339834783
>63
He's clearly had his time. He should be given a cushy management position within Nintendo where he oversees the business side of development. Having a man who's buried in design philosophies from the late 80s in the 2010s is ridiculous. It's a miracle that Pikmin as a franchise turned out as well as it did.
>>
>>339856858
Game needed better bosses.
>>
>>339856797
>50 bucks for a 4 hour long game is totally fine, if you disagree you have autism
>>
If I like Assault will I like Zero?
>>
>>339856931

Splatoon doesn't need additional controls mapped to the right analog stick. Star Fox Zero's controls are the way they are so you can combine inputs and for simultaneous actions.

If the motion control aiming wasn't forced it'd limit the gameplay.
>>
>>339857140
I'd argue replayability, but it really is a 4 hour game because who the fuck wants to do any of it a 2nd time.
>>
>>339857140
So Skyrim is GOAT? Are you retarded? MMOs must be fucking god tier gaming
>>
>>339832915

The quote wasn't "every delayed game is great" you twat
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>>339855827
Isn't Star Fox Zero one of the worst selling games in the series? I'd hardly call that popular.
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>>339857140

It is if those 4 hours are fun. I'd rather play Star Fox Zero again than spend 4 mindnumbing hours doing filler in a game bloated to meet some idiots expectation of XX hours of gameplay.
>>
>>339857140
That's twice the length of Starfox and Starfox 64. The argument of converting dollars to hours doesn't work.
>>
>>339857442
I never implied that retard, its a fact that 4 hours is too low for game of that price in 2016

>>339857531
Subjective

>>339857606
What year were those games again?
>>
>>339835138
The only bad games they've done are the licensed ones and that DS game I think had poor reception. Besides Starfox Zero was great.
>>
>>339857692
Hours played /= content
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>>339857291
A few fans of Assault don't seem to like Zero from what I've seen.
>>
>>339857508
That's a dumb statement. There's only one Star Fox game on the Wii U. You can't compare userbases from different systems and different generations.
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>>339857140
>60 bucks for a 2 hour game is totally fine!
>>
I don't want him to die at all, but I do want him to retire.
>>
>>339857854
Less stages than 64, less replayability = less content

>>339858059
>1997
>>
>>339858202
>The new Star Fox doesn't live up to the old standards!
>Old games? Bah, those standards were way lower!
>>
>People ITT think that nintendo's problem is not just doing the same thing as microsoft and sony
>Oh boy, I can't WAIT until nintendo releases a worse version of a PS4 or XBone! XD
>>
>>339858321
Which just proves that Zero has bloated its gametime to seem less pathetic
>>
>>339857889
>a game series that's been constantly demanded since the GameCube and completely missed the Wii era
>"it's just a different fanbase!"

Everyone who cares even the slightest about Nintendo games was demanding a new Star Fox for the last several E3s. The fact that it was so heavily anticipated and yet sold like shit should be proof enough. But, you know, keep staying in denial. I'm sure papa Miyamoto will reward you for your loyalty.
>>
>>339853857
twilight princess is terrible, coincidentally it only panders to edgy children
>>
>>339857889
Maybe, but you can still compare ratios.

There was roughly 4 million sales of Star Fox 64 on the N64, a system that sold about 33 million units. That means 1 in every 8 N64 owners had a copy of that game.

The original game sold 3 million on the SNES, a system with almost 50 million units out there. That about 1 in every 16 households having Star Fox.

Hell, even Star Fox Assault. That game had about 1 million on the Gamecube's 23 million units sold. That one's easy to figure out.

As for Zero, it has about 0.26 million as of now, on the Wii U's 13 million units sold. That's exactly 1 in every 50 households. Still sound popular to you?
>>
>>339858649
You don't seem to understand that different systems have different userbases. You can't expect a game to sell 5 million copies on a platform that has 10 million systems total.
>>
>>339858321
You realize that it only makes Zero look even worse right? If it can't even live up to the old standards, why would anybody like it nowadays with our new standards?
>>
I agree, somebody should massacre the fucking nip behind this travesty.
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>>339859021
The topic brought up was about standards concerning hours equated to dollar value. If you can't follow an argument don't reply.
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>>339844586
>players ask for SF64 remake
>nintendo gives them a SF64 remake
>players bitch and cry

It's a case of "you think you do, but you don't." Soon as a company does what the fanbase wants, they get shit on.
>>
When I found out there was NO option for traditional controls, I stopped caring.

Why the fuck would I ever want to buy a game that forces me to waggle, when it's a genre that NEVER forced you to waggle before?

Such a simple concept, a controller option, cost them a sale.
>>
>>339858649

People demanded F-Zero that didn't stop the series sales halfing ever entry. The so-called "best entry" F-Zero GX sold about half of F-Zero X which sold about half of F-Zero.

This demand isn't actually big since these games no longer have any mainstream appeal.
>>
>>339856561
And? There's probably a plenty of others games that has less content than the others games in one franchise, but can still be good and fun.

See: Smash 64 compared to Brawl and Melee.
>>
>>339858059
But SF64 was fun and replayable.
>>
>>339851045
I agree.
>>
>>339860534

So is Star Fox Zero.
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>2016
>implying rail-shooters are even relevant anymore
>Star Fox Zero
>announced at first to not have mandatory motion controls before E3
>E3 proves just the opposite
>also has shit graphics
>miyamoto literally called the game a cinematic experience
>no online, but Command had it 10 years ago, and 64 3D was criticized for that reason
>less planets than 64
>no alternate ending
>every boss battle is all range
>another MUH ANDROSS story people already are sick and tired of since it's been done to death
>delayed to 'fix' complaints fans were having
>only amiibo functions and Guard were the reasons
>all marketing for the game was just shitty cringe puppet commercials
>game comes out and it's shit
>mediocre reviews and worst selling game to date
>retards are probably going to blame Krystal or platinum when the REAL culprit was Miyamoto all along
>there are people that will STILL defend him
>>
>>339861021
No, it was definitely Platinum. Everything they touch turns to shite, with the only exception being W101
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>>339861021

Yet the game is still great. Miyamoto was right for sticking to his guns and not compromising on the games vision even if it doesn't match up with modern trends.
>>
>>339832915
But Zero was good.
>>
>>339839815
This 1000 times.
>>
>>339845109
he is not lying, all those are "good" games
>>
>>339839815
Yeah sure kid
>>
>>339843821
Please stop using Samus when posting stupid shit. The controls were specifically what made it better than 64.
>>
>>339855631
>i'm new!
>>
>>339839815
The very fact that arguments are even being had disproves you. If the game literally improved upon Star Fox 64, no one would call it into question. You never hear any arguments about Star Fox 64's controls and gameplay when compared to the original, and that's because it was better in every sense, but the fact that people even have to discuss Zero's controls compared to 64 means that there's obviously some inferiority when compared to 64, ergo, Zero does not literally improve upon 64's gameplay.
>>
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This fucker right here, BioInc 2. Delayed probably 2-3 times and now they put it "on hold".
All you're talking 'bout is how bad Ubisoft is but indie devs should deserve the same treatment.
The fucking guys at Cosmic Commando should be hanged. Especially that Wildenstein prick cause it seems like talking is the only thing he can.

rip in pieces bioinc 2
>>
>>339832915
>A rushed nintendo game is usually the best in its respective series
funny how that works out
>>
>>339862649
I'm pretty sure this is a Fallout 4 screenshot.
>>
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>>339862860
That's because it gets released before Miyamoto has a chance to come in and change the game around without telling anybody before we have to fix his fuck ups.
>>
>>339843821
>How about we stop concentrating on trying to innovate for innovation's sake and just try to make things good. This is exactly the same problem with Nintendo's hardware today, as well. There is no reason to reinvent the wheel.

Try shoving more trite buzzwords into a sentence. This had nothing to do with re-inventing the wheel you experience what the new gameplay allows that the other Star Fox games couldn't possibly do as soon as the 1st stage.

I'd rather not have the series be a wheelspin because an actual advancement in a control scheme is treat like a gimmick.
>>
>>339862937
no this game is called "BioInc 2".
it was set to release in two months but now it'S "on hold" because Cosmic Commando's developers have gone on a strike or something.
>>
>>339858059
>60 bucks for a 2 hour game is totally fine!
Actually it's perfectly fine if the game is fun and replayable as fuck. It means that the game is short but his replay value is huge. Who pay for glorrified toilet paper anyway?
>>
>>339863162
>Aonuma
>fixing anything
>>
>>339863604
>replay
What, are you an autist or something? Nobody replays single-player games.
>>
>>339860534
Yeah, much like Zero, but 64 has easier bosses and worse controls.
>>
>>339863817
I replayed Battleborn a couple days ago.
>>
>>339863817
>what is the entirety of the arcade genre?
>>
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>>339863916
>You can fly and aim independently
>You can lock on to see if an attack is coming from off-screen
>You have complete and total invincibility during somersaults and u-turns
>You will only be downgraded to twin lasers and never lose your wings
>You are always guaranteed to be at full health when fighting the boss, instead of having to earn half your health through gold rings

>64 has the easier bosses
>>
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>>339864061
>what is the entirety of the arcade genre?

Irrelevant. Pic related is what most people want..
>>
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did people really expected Zero not to be YET another mediocre Star Fox game with irrecoverable problems again?

seriously
>>
>>339845109
All those games are 9/10, they have their flaws the same way they are good. And the non rushed ones are at least not buggy.
>>
>>339864318

The Star Fox 64 bosses are made out of toilet paper and most of them fly backwards slowly on-rails. Or Star Wolf follow your wingmen in endlessly until you shoot them.

Star Fox Zero bosses are harder and half of them move around in all-range mode with very specific weak points.
>>
>>339852296
>Those games but Wii music
>Bad
Besides the shovelware/minigames that are still as good as the ones above, and you are also skiping a bunch of late N64, GBA and Game Cube games.
>>
>>339856991
>Splatoon is handed to younger devs to give them some worthy experience
>It's great
>StarFox Zero isn't
>It's shit

Will he take the hint?
>>
>>339865083
It's the gamers that are wrong. It's their fault for not getting used to Zero's controls.
>>
>>339845109
rushed games are better
>>
>>339860635
Zero is the opposite, really.

are you still pushing the "SF64 was always shit" meme? if Zero was a bit more like how 643D was and handled, maybe the game would much less of an *appalling successor to the original.
>>
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>>339839815
>643D
>lets you decided which controls you can use (basic former or gyroshit)

>Zero
>completely inaccessible, forces you with the gyro/motion control shit
"improvement"

>>339840486
>Zero
>improving anything but shit
nice one mang
>>
>>339865842
See >>339843220
>>
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>>339860635
>Zero has replayability

Ha. I've played games where just one run through the game's single player story lasts longer than fully completing Star Fox Zero.
>>
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>>339866920
yeah how dare people complain about Assault's atrocious, short, and linear single player that was only good for 2 levels!
how dare people wanting a Star Fox that actually succeeds upon the best than making it into some inferior and rushed Halo, a shit strategy game, and a pisspoor retell of 64+crappy usage of SF2 elements AGAIN.

those people clearly need to adapt! Miyamoto/Cuthbert can do no wrong!
>>
>>339867563
>how dare people wanting a Star Fox that actually succeeds upon the best
Your mistake is thinking that 64 is the best or is worth using as a template for future Star Fox games.

Star Fox's problem is that the fans and developers are too stuck on 64.
>>
>>339832915
I don't care about Star Fucks. 0 may be the best game ever, I don't care because I don't play them.

I just want him to pay for cancelling Dinosaur Planet.
>>
>>339867886
>Your mistake is thinking that 64 is the best or is worth using as a template for future Star Fox games.
Assault and Zero are crap potential templates though, gameplay-wise.

or unless you're that same group of hipsters bitching why Star Fox isn't like that other different railshooter nobody brought since the N64 and Wii. (S&P)
>>
>>339855359
>being subjective as fuck
>>
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>>339855443

Updated one from last night
>>
it needed to be delayed even more obviously
>>
>>339868801
Assault and Zero used 64 as their template and didn't turn out well.

Maybe Star Fox 64 is itself a poor template.
>>
>People are still defending Zero

Buyers remorse really is kicking you that hard that you wont admit to it, huh?
>>
>>339870329
>Command used SF2 as their template and came out as a shit game, therefore SF2 is a crap template.
this is how your shit logic falls to
>>
>>339832915
>>A delayed game is eventually good, but a bad game is forever bad.
>>Star Fox Zero was delayed and still turned out to be shit

So just how bad will Zelda be?
>>
>>339870329
You may be trolling as much as everyone else, but in case you're not...

Some people believe that all world's problems will be solved if we all had one console, the almighty PC. If all games were for PC, "gayming would be saved".

YEAH RIGHT.

/anyway
>>
>>339832915
>Star Fox Zero was delayed and still turned out to be shit
Now imagine how bad it was before.
>>
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>>339870849
what do you think?
>>
>>339861593
>with the only exception being W101
It's funny you say that seeing as how that's Kamiya's worst game to date.
>>
>>339871068

It was still shit anyway even after the delay, it would've been twice as funny if it wasnt cause it would've been a laughing stock
>>
I think Nintendo is allergic to giving people what they want without any stupid shit attached to it as well.
>First full entry in a major franchise in a long, long time.
>Shitty gimmick motion controls literally no one likes
I'm pretty sure the NX is just gonna be the exact same console as the Wii U with a normal fucking controller and a normal fucking control scheme and no gimmicky bullshit. I really, really hope it is anyway.
>>
>>339855747
He also tried to shut down splatoon when it was in development.
>>
>>339870848
Maybe Star Fox 2 wasn't that good and that was part of the reason why it was shelved in addition to the N64's looming release.

>>339870902
Look at Star Fox's record. You have the game everyone clings to (64) and each subsequent game either using it as inspiration or going in a wildly different direction. If each subsequent game that used 64 as inspiration has been bad, what does that say about 64?

What inspired Star Fox 64? What game made the series relevant in the first place?

The original Star Fox is where the series needs to look, not 64. The original Star Fox is the best game in the series.

Perhaps the deviations that Star Fox 64 made from the original game that SF64 fans love were actually bad deviations, and continuing to follow those bad deviations has only lead to worse and worse games.
>>
>>339870329
Metroid: Other M used 3D Ninja Gaiden as their template for the game

doesn't mean games like NGB or even Sigma are shit games to follow on, especially how Other M heavily emphasize on using only range attacks and overpower dodges
>>
>>339865283
>>
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https://www.youtube.com/watch?v=srto-g83Lgs

https://www.youtube.com/watch?v=onScwrHP2g0

https://www.youtube.com/watch?v=JSVbhZY40BA
>>
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>>339832915
this entire thread OP
>>
>>339839815
Why does Star Fox Zero then make me wish I was playing Starfox 64 instead? I'm not even much for nostalgia, most of my favorite games from the last decade.
>>
>>339871426
>Maybe Star Fox 2 wasn't that good
i've played the prototype rom anon, all up to expert mode, which is as complete as Cuthbert claimed the mastered version was.

the game plays miles better than fucking Command
>>
The only good things about Zero's failure is that this proves nobody wants forced gimmicks, unless it's an option, and the dumbasses that kept blaming Krystal for Star fox's 'death' for years can finally fuck off
>>
>>339871747

The damage control is just pathetic
>>
>>339870329
>>339871426
>maybe
you sound like you haven't even play 64 or SF2 at all, outside just throwing guesses.

try harder anon
>>
>>339865283
It's like you're calling to me. No problem though marketer-kun, I'll deliver every time.
>>
>>339871856
>64fags
But I've been seeing people call 64 good and Zero shit for a while now, that post makes no sense.
>>
>>339834783
60 more years, japs live fucking long.
>>
>>339871507
he's right when faggots clearly don't even spend 5 minutes with that shit
>>
>>339872019

The very purest of purefags are defending Zero, those who like 64 hate Zero and will admit 64 aged badly, but it certainly doesnt stop them from playing it. It just makes them realize that the series can do more, which it did regardless of the stupidity Command offered.

Youtubers and even journalists dont like Zero and admit 64 is an outdated game, and they feel the same way about the series too.
>>
>>339872018
The ultimate testament to this is the Paper Mario series.

A series destroyed by the pursuit of gimmicks
>>
>>339872019
Zerofags are now using Assault nostalgiafag arguments just to their defend their shit game

that's all

as you can see here >>339872342
>>
>>339872482
>A series destroyed by the pursuit of gimmicks

Nintendo should give more series the Pokemon treatment more.
>>
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>>339872760

>yfw Adventures and Assault are much better games than Zero
>Adventures is much longer and has more content
>Assault while linear at least has a difficulty sestting, superior multiplayer, and more content
>64 even though it aged poorly is better than Zero
>>
>>339872018
>>339871856
>>339870683

Are you seriously trying to act like Barneyfag, by being this much of butthurt and traumatized over some game you didn't liked it?

Why?
>>
Don't forget that Twilight Princess was delayed and still turned out to be shit.
>>
>>339873410
Gives you a +1 to your replies so you get paid by your marketing agency!
>>
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>>339873410

>Being this upset your game is shit that you're projecting this hard as a means of defending it

You're especially proving one of the images point, you've made more excuses to defend this shit that it's almost pitiful
>>
>>339872342
>those who like 64 hate Zero and will admit *Star Fox never gotten a non-mediocre title since after Dinosaur Planet got re-branded than rushed into SFA
fixed

>>339873083
>64 even though it aged poorly
nice meme, can't admit out your nostalgia for Assault that it's "one" of the worse single player to have in Star Fox and the godawful on-foot combat.

also the wolf infested multiplayer.
>>
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>turned out to be shit

You're just playing the game wrong.

Observe the master in his element.
>>
>>339873756
>tfw gonna watch him how he's gonna call me a stupid Zerobabby since i'm shitting on his precious GCN gem and "SF Zero copies sold" at the same time
>>
>>339873763

>Implying that tech demo game will ever see light after Zeros failure

Actually, it wouldnt of happened anyway, nobody at E3 liked it.
>>
>>339872960
What? Adding great new things people like in every new sequel and taking it away in the next?

Seriously this shit is the reason I haven't touched Pokemon since Black and White 2.
>>
>>339873083
>Nintendo refused to put these two in a proper Star Fox game for years
>yet they brought back the Walkers for Zero

I'm still upset
>>
>>339873763
>Observe an ugly elderly Japanese man who doesn't care about wasting his money on a shit game or not having the time to play games because of his job enjoying a trash game because he's already rich and thus loses very little from time spent on garbage
>>
>>339835138
Transformers came out last October and was awesome.
>>
>>339873680
>but you're defending it!
>but you're just mad!
Assuming baseless things doesn't make you any better at posting. Please stop it.
>>
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>tfw sitting here watching how Zerofags and Assaultfags try to tear apart best Star Fox game while they shitfling over which of Miyamoto's monkey shit smells better than the other
>>
>>339874105

Joke's on Zero, the Walker handles like shit

>Turning in Assault on foot was traditional
>In Zero, turning while as the walker requires to move forward as you turm, resulting in very awkward and annoying results
>>
>>339839815
Just because the gameplay is more complex doesn't mean it's more enjoyable.
>>
>>339874407

He was less involved with Assault and Command than he was with Zero. I dont know how involved he was with Adventures other than the conversion
>>
You know your game is a hit when the only positive video review you get is from the guy who dick sucks you and even interviewed you:
https://m.youtube.com/watch?v=0Xagzb0g8NY
>>
>>339874621
>is a hit
Dumb mobileposter. Why don't people turn auto-correct off?
>>
>>339874456
this

also, 64 expert mode felt more of a hell than what the fuck Zero tried to be.

>>339874582
the only game he was less involved despite being credited as producer of the game was only Adventure due to the fact he had faith in Rare giving out a good shot on SFA.

he was well-involved in the later titles onwards
>>
>>339839815
is it literally just the motion controls people hate? I thought the motion controls were just fine in splatoon and nintendoland, so I don't see how it could be any different here
>>
shiggy basically hans't been in a creative role since the 90s, he's been a producer (basically a project manager) since the late 90s. the last game that he had a direct design role on was ocarina of time, and before that it was super mario bros 2. the last games he directed were mario 64 and ocarina of time.
>>
>>339873756
>nice meme
>Implying

Everyone else has been saying the same thing
>>
>>339845109
Brawl is only competitively bad.
>>
>>339875427
So it was just the plot being the same that brought the game score down that low? I don't get it
>>
>>339832915
You know, this was referencing when games were released on cartridges. It's not really relevant anymore now that patches can be pushed over the network.
>>
>>339833769
This is fucking 4chan.

Now some ultra-degenerates might mean it when they say that, but for the most part it's just hyperbole and exaggeration for the sake of conversation. Talking offensive, being extremely racist, sexist; for most people, this is what makes for fun conversation. We know we're ultimately in good company here, so banter and exaggeration, vitriolic conversation, it's just how we do. In fact, it's what any healthy group of friends do, unless they're a bunch of tree-hugging pussy numale nigger kikes, not so much that they're bad, but that they're boring because they don't have exciting conversation.

tl;dr we say shit because it makes us kek. let loose a little, don't take everything to heart all the time. you knew what he meant anyway
>>
>>339875778
>Talking offensive, being extremely racist, sexist; for most people, this is what makes for fun conversation
spoken like a true newfag
>>
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>>339875874
See, this guy gets it. I've been here since japan time 1.0 you shitstain
>>
>>339875730
>It's not really relevant anymore now that patches can be pushed over the network.

Yeah because instead of from bad to good with time, those games go from broken to bad. Patches can't fix a major flaw in a game.
>>
>>339858059
Memory Pak?
What games required a memory pak for saving games?
>>
>>339875778
It's like you're really describing junior high
>>
>>339875427
Zero failed at being successor to 64 yet seem like this assaultfag right here can't admit it outside his little "64 is crap" meme.

even 643D, the same game that didn't force shit controls on your other than being an option to the basic, gotten a fair review by GI.
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