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Failout 4 Mod fiasco
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https://www.youtube.com/watch?v=ZJVlZJcqAzk

Holy shit. I don't know what's funnier. The assblasted mod dev or the dumbass console players who pissed him off.
>>
Bethesda should not bother with console mods next game.
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>>339786847
It was a mistake.
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>>339786847
>>339787092
>87092>>339786847#
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>>339787167
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>>339786251
>WAAH I MADE THE MOD STOP STEALING!!!

Why are modders such entitled faggots?
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>>339787360
Weak bait. Try again.
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>>339786251
>stops every 60 seconds to autistically point out what's going on in the background in his hideously modded version of the game that plays at 20fps
the ability to be concise was tragically lost right about the time fraps became a thing
>>
I mean, he's right and everything, but at the same time
>"Stealing"
You don't "own" the mod you create. I know that sucks but that's just a fact. It's not a black and white situation.
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>>339787760
>people post mods for consoles because the creators dont want to upload
>the creators then get upset and say "this makes us not want to upload"

fucking idiots
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>>339787504
Read the fucking EULA everything belongs to Bethesda. NOTHING BELONGS TO YOU SO YOU CAN'T COMPLAIN THAT SOMEBODY IS STEALING IT.
>>
Do they at least crack down on stolen assets from other games? Lara Croft's hair was one of the popular mods a week ago.
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>>339787889
What about if they're custom made assets that you worked really hard on, and someone uploaded it besides yours and is getting money from it?
Man, yeah that probably wouldn't bother you, right?
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Fallout 4 script extender exists if you're a modder and want to keep the console kiddies away.
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>>339786251
It's great. Butthurt all around.
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>>339786251
>Break console saves
OHH, kind of makes me want to JUST FUCK THEIR SHIT UP!
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>>339787885
Creators don't want to upload because console players are autistic and will cry if a mod is straight up IMPOSSIBLE to bring to consoles.
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>>339787885
It's dumb

They're not getting paid for their mods, so they're essentially throwing a fit for not getting recognized for making the mod.
Who cares? If you're putting time and effort into the mid, your accomplishment should be the reward. You should be proud of yourself. Yeah, some little shit will copy it and repost it. That's life on the internet. You can't control the internet.

And if some dumb ass PS4 teenager bricks his console because he's an idiot, good.
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>>339787990
Fuck Bethesda right?
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>>339787990
You can come up with a bunch of baseless scenarios but in the end it doesn't matter. The mod still belongs to Bethesda.
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>>339786251

>Hurr durr dis is why we hate consuls lol

What a manchild. I bet he browses /v/ and thinks it's cool to spew /v/ memes and opinions out in real life.
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Holy shit can this guy please stay on topic for longer than 3 seconds?
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>>339788168
Yeah well you see why he's upset.
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>>339787990
>work for 3 months making completely custom assets for a bethesda game using the tools and equipment that belongs to bethesda
>you then donate it to bethesda to use on the bethesda game
>but i own it!
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>>339787889
Not him, but he has a point. If you don't read the EULA and complain about terms and conditions that you agreed to without reading, you have no one to blame but yourself.
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>>339788238
Then hes a retard for accepting the terms and then complaining about them
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geez consoleplebs are fucking cancer

They don't deserve the MODS privilege
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>>339788342
desu I thought Bethesda would be against people ripping mods. Shit like that doesn't happen on the Nexus.
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>>339786251
I blame Bethesda for unleashing all these console niggers on us.
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>>339786251
>Fallout 4 coming out soon
>wonder why anyone would want to play that garbage
>Fallout 4 releases
>casual friends are playing it every afternoon
>then they stop
>last time they played it was November 2015
sad
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holy shit, that's running on less than 15 fps
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>Piracy is ok
>stealing mods is not ok
Make up your minds on whether stealing is ok or not fellas.
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Now they want mods on their pieces of shit. Their truly is no reason to use a console a primary platform. Fuck off kids and poorfags
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>>339788015
Let's pack the file in an encrypted .bin and use the script extender to decrypt them at launch.

kekkee
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>>339788120
Yes fuck Bethesda.
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>>339788553
There* But still just fuck off consolecucks
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So people here are defending those who reupload the mods and ask for donations?
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>>339788724
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This guy needs to calm the fuck down.

Yeah, he made a mod, and I give him respect for that. He contributed to the community and that's a good thing, but he doesn't "own" that mod.

I used to do this with Halo 3 and Reach all the time. Copy maps from other people's file shares and if I liked them enough I'd put them on mine so more people could have them. I got so many angry messages from people telling me to take the map off my file share or make it clear that I'm crediting them.
I always told them to fuck off. They don't own forge world.

You don't get to distribute something to the public for free but then control every aspect of how it's used. That's just blind hubris. I'd you really want to control it, keep it private and only give it to friends you trust. Otherwise anything is game.

And don't give me this crap about
>but console players are blaming me for their Xbox getting bricked! It's not my fault!
Tough chicken shit. You're really gonna let a bunch of autists on the internet hurt your feelings because they're retarded? Yeah, console players are dumb, more news at 11.

Seriously, this guy sounds like the exact kind of person that would have utilized the paid mods system in skyrim.
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>>339787990
If you can't do the time, don't do the crime, chump. You were asking for it.
Want to feel better? Charge people $1 for your "work" (waste of life, nothing better to do) and watch as nobody ever releases it on consoles because nobody has it on PC.
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>>339786251
>the salty tears in the video
EL OH EL
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>>339786251
So the story is
>person A makes mod
>person B took it and uploads it
>person B then begs for donation
>people credits person B for making the mod and makes donation to person B
>person gets no donation and no recognition
That sucks really.
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>>339786251
>all this mods on console business
Why the fuck would anyone want to use mods on a console Bethesda game? I don't understand.
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>>339788251
>3d moddeling programa
>photoshop
>belonging to Bethesda
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>>339788818
So you never made a mod.

Opinion discarded.
>>
This is EXACTLY the shit that happened with paid mods last year and Bethesda still had the fucking galls to try it again.
>>
lol this guy is basically a joke on /fog/
he's a pretty miserable/retarded individual
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maybe use the BSD license?
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>>339786251
>25 minutes

There's no way this sadsack has enough worthwhile to talk about to fill that much time.

The worst part of the new internet generation is mistaking word vomit and length as quality.
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>>339789056
I enjoy his mods though.

I just wish he wasn't such a man baby.
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>>339788878
>putting time and effort into a system just to make money off of it that is very easily abused
>getting mad when it happens to you
You know what you're getting yourself into bwfirehand. Don't complain about it.
If you're making mods for money, you're making them for the wrong reason.
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>>339788724
Now THIS is ironic shitposting.

If it's genuine, then that autism is off the charts, but I doubt it.
It's mocking the mockery of contradicting the idea that neo-/v/ culture exists. It could go more meta than that but I don't even want to think that far.
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>you lived long enough to see mods die
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>>339789273
dumb frogposter that is also wrong
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>>339789183
It's not about making money, it's about other people making money from your shit. Literal jewish.
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>>339788724
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>>339789018
>mods should be monetized constantly
>we need a strict method of making sure mods are tied to their creator and nobody else
No, no, and no.
The best thing about the internet is that it's one community giving back to itself.

What's next? Faggots trying to make money off their torrents?

You don't mod as a job, and if some little shit copies your mid and gets a donation for it, fucking deal with it and stop being envious.
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>>339789273
Mods are fine my dude, fallout mods are possibly going to be fucked though.

Meanwhile xcom 2 has a great modding community atm, I spent a few hours today browsing the workshop to set up a new campaign for tomorrow.
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Who gives a shit if they "steal" mods.

You're already using someone else's script extender or mod/assets to make your shitty mod.
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>>339787889
Bethesda didn't take it from him retard
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>tfw you live long enough to see mods on console
>tfw you live long enough to see mods on console die the same week
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There's a lot of funny comments to be found on Bethesda's forums in regards to console mods, basically console players don't know shit about how mods work.
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>>339789324
>I don't care about making money
>but I do care about other people making money instead of me
STOP
CARING
ABOUT
WHAT
OTHER
PEOPLE
DO

That's literally the #1 most important rule of life. Otherwise you're just being a jelous mad.
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>>339786251
You could consider all these Bethesda-driven pushes to control or make profit from their modding community as a battering ram.

Hammering against what modders would've argued a few years ago was a pretty functional and sturdy gate into their community.

I never really heard much about 'mod theft' until first the Paid Mods fiasco and now especially with this.

And with these two incidents I have seen a new type of shitposter arise, one who now claims modders (who are notoriously reclusive and typically unsociable nerdos) are ENTITLED for being bothered at the sudden rise in miscredited and/or uncredited mods.

Minecraft was so stupidly simple to mod (with custom launchers and cube shaped textures to easily swap) that now we have an emerging generation that don't even understand how modding works.

Bethesda should never have promised this to console users in advertising-- it set up an extremely unfair expectation of modders to do extra work for compatible console mods. Beth just assuming, I guess, that modders would jump at the chance to downgrade their mods or break them up into sub-2GB chunks and tag them for console.

But people aren't even trying to understand how mods work, or why they can't just download "more free content" for their game
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>>339787885
>>339788114
actually, some of these "mod packs" have completely corrupted saves becuase they simply arent combatable with consoles, they arent release to console becuase they are lazy (even if they were they do it for free and out of passion for the game, noone is entitled to anything they make and we should be grateful they do anything at all) its because 9/10 times it just simply cant be done, and then when questioned about it the guy who made it told everyone to 'blame the original creator not me i just piled them all into one bundle without even making any changes to make it compatible with consoles :^)" ticking the box that says the mod works on console doesn't make it work on console, it means that the modder has taken the necessary steeps to make it work
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>>339789495
What a fucking moron.
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>>339789495
There's no way that's real.
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>>339787889
you're covered, 6 minutes into video
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>>339788724
Let's break it down:
>ironic "le"
>I disagree so let's call it reddit
>"!!one!" like it's uncyclopedia in 2005
>baka desu senpai
>Unironic use of "neo-/v/"
>Literally said "sure is summer in here"
>also
>stay out of muh sekrit clubhouse!

You did it anon. The perfect combo of autism. Proud of you.
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>>339789456

It's an established taboo in mod communities, it's kind of a shitty thing to do, most people make mods because they want to, not because of profit, the least they can get is a little recognition for the effort they put in. Most people on consoles don't even realize why it's so hard to put certain mods on consoles, they think it's as simple as checking a box.

>>339789495

There's a goldmine of shit on the forums, where's the images that normally get posted in these threads summing up the fiasco?
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>mfw console users think ticking the little xbone and ps4 boxes on a mod page makes it automatically compatible.
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>this one niglet in the thread trying to justify donation begging on stolen mods
Please stop
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>>339789554
Making money off your efforts while you get nothing, not even recognition. This is Tesla level of robbery.
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>>339789745
gb2KYM
>>
>>339789745
>>339789373
>>339789230
>>339788770

What'd I miss?
>>
>>339789456

The owners of the intellectual property. Obviously. What century do you live in?
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>>339787360
>wah I made the mod and some faggot broke his console with it
>He wants you to fix it even though you didn't upload it in the first place

Do you see why they're getting pissy?
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>>339789183
>Put it up for free on PC
>Some consolnigger uploads an early buggy version they will never fix while asking for free games and shit
>"YOU CAN'T COMPLAIN!!!"
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>>339789878
the dumbest post ever made
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>>339789878

Scripts, addons and themes everyone else has been using for a decade.
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>>339789878
It was a shitpost about reddit neo-/v/ and all that whiny garbage you'd usually find in a shitpost.
You're not missing anything
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Anyone know what mod hes using to have all the dmg numbers pop up like that? Thats actually kinda cool
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>>339789621
I understand that.
I have no sympathy for a consoletard that bricks their console because they're being an idiot.

Likewise I have no sympathy for a modder that makes an angry video because somebody copied his mod. Because God forbid the content he put out for free gets expanded further. Seriously 9/10 people don't even know who makes the mods they use. Just like most people don't know who cracks the games they pirate.

It's like when some youtubers throws a fit because some kid copied their video and put it on their cgannel, then the original uploaded screams STOLEN VIEWS!

Just really childish and immature.
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>>339787885
>>people post mods for consoles because the creators dont want to upload

were you literally born yesterday? These mods are breaking people's systems. requiring full reinstalls, and some cases resulting in their cloud saves getting corrupted.

But yeah, fuck that idiot for speaking out against the pissy retards breaking their own shit because they're too stupid to understand the reasons as to why they didn't upload it for consoles.
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>>339789843
How is it robbery? It doesn't belong to the modder.

The only one who can complain is Bethesda because they're the ones that own it.
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>>339789843
>put out something for free, with no intention of making a profit off of it
>someone else scores a few bucks off of it
>"robbery"
No, that's called greed and envy.
It's also called life.
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>>339789495
>Using a Gameshark to mod your game
>Not using the game itself to mod your game!
https://www.youtube.com/watch?v=jnZ2NNYySuE
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>>339789895
>The owners of the intellectual property
So Bethesda?
Anyone complaining about not getting credit for something they made using tools other people developed in the first place is fucking retarded.
If I write a fan fiction about someone else's IP, and somebody copies and pastes my fan fiction onto some other website, then asks people for donations, I don't have a leg to stand on because my "original" work is based on something that neither of us created in the first place.
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>>339790092
>It doesn't belong to the modder.
art assets made by the modder belong to the modder
what bethesda owns is the file that says how much damage reduction the piece of armor provides
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>>339790092

That's not how intellectual property or copyright work. At all. Derivative works are very much protected. This is firmly established.
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>>339790061
>I have no sympathy for a consoletard that bricks their console because they're being an idiot.

Then you 100% agree with the OP's video. That's his entire point: Fucking morons are supporting a guy that's stealing something, corrupting the saves of lots of clueless people, and then it's suddenly his fault and he's hitler because he didn't make it compatible in the first place when it was never compatible.

>Likewise I have no sympathy for a modder that makes an angry video because somebody copied his mod. Because God forbid the content he put out for free gets expanded further. Seriously 9/10 people don't even know who makes the mods they use. Just like most people don't know who cracks the games they pirate.

downloading a crack is different from copying something, saying you made it, and then putting configurations in the game which breaks the target platform.
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>>339790210
Dingdingdingdingding
>>
>>339790092
>The only one who can complain is Bethesda because they're the ones that own it.
Actually, under US copyright law, they don't.

Bethesda can't take assets from a publicly distributed mod and claim it as their own, likewise, no one else can either.

Bethesda owns the base game and the agreement that its their content and it's subject to change and their discretion what does or doesn't work with it. Bethesda doesn't own the assets people use to mod their game.
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>>339788818
ur halo comparison and his mod are literally total opposites?? U see that fucking gun, he made that texture and possibly made that model, and also coded other things from scracth, he did not go into a shitty ingame editor and move premade props owned by the video game creator into a special fashion
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>>339790210
>If I write a fan fiction about someone else's IP, and somebody copies and pastes my fan fiction onto some other website, then asks people for donations, I don't have a leg to stand on because my "original" work is based on something that neither of us created in the first place.
Or you can replace the names in the story, slap your garbage in a book, and receive a movie deal.
>>
Does anyone remember shit like this happening for various Half-Life MP mods (CS, DOD, TFC, NS) skins over a decade ago?

Some guy "stole" weapon/player skins from fan/modding sites, packaged them up in bulk and then sold them on his site for dosh.

Weird to think this problem still exists after all this time.
>>
>>339790210

No, really. You have zero understanding of this subject matter. The fanfiction you have written is VERY CLEARLY under your copyright by every international interpretation, and even most American ones. The problem with fanfiction is that you have violated the copyrights and trademarks of somebody else, not that you do not have copyright over your own work. You can very much legally challenge the unlicensed use of your copywritten work even if that work itself violates someone else's copyright.

Why are you arguing about this when I'm sure you have to know you're completely ignorant?
>>
>>339789771
I'll say, I watched the video and what an awful fucking framerate on something that wasn't that great to begin with.

Plus it seems Microsoft had self imposed limitations on the mod size and amount.
>>
>>339790210
this
its almost as retarded as chris chan putting copywright on sonichu
>>
>>339787760
When you open up a blank box and customize the mesh, then the texture painstakingly from scratch over a course of months, you do in fact, own your mod, it's called copyright, you inbred.
>>
>make game
>someone takes models from other game and packages them in the mod
>can now sue other game because the content is owned by the new game

consolefag law logic
>>
>>339790210
>>The owners of the intellectual property
>So Bethesda?

Look up a 'transformative work'. Because you need to learn a bit more and talk a bit less.

>Anyone complaining about not getting credit for something they made using tools other people developed in the first place is fucking retarded.
Are you fucking stupid? How do you think paintings get made, or cars get built? Do you think the people who built the tools own the final product? Where does this stupidity end? Does Microsoft own most video games now which utilized Access database in their designs?

You don't know jack shit about copyright law.
>>
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>>339786251

>mfw consolefats can't have mods that use script extender
>mfw consolefats think reskins are mods
>>
>>339790523
Reskins are technically mods, but they're basic bullshit nobody cares about.
>>
>>339790260
sometimes I'm reminded how stupid /v/ is despite acting like authorities on the subject.
>>
>>339787889
Literally didn't watch the video.
>>
>>339790523
shhhhhhhhh

don't let he goy know

they'll pay for mods soon
>>
>>339790420
Because this is /v/ and it's our right to act like complete retards about subjects we know little about.
>>
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desu I'm a console patrician and I saw this coming since when they announced console mods.
also
>still caring about dumbed down 4
I wonder who could be behind these posts
>>
>>339787889
>Read the fucking EULA everything belongs to Bethesda.
Everything IN THE GAME belongs to Bethesda. Mods aren't in the game.

You don't sign an EULA or an updated version when you mod a game. Unless the mod creator themselves create an EULA for it.
>>
>>339790232
>>339790245
>>339790348
If You distribute or otherwise make available New Materials, You automatically grant to Bethesda Softworks the irrevocable, perpetual, royalty free, sublicensable right and license under all applicable copyrights and intellectual property rights laws to use, reproduce, modify, adapt, perform, display, distribute and otherwise exploit and/or dispose of the New Materials
>>
>>339788818
>>339789419

they just want to be able to use twitter and shit to hear about bugs, not be flooded with dumb consolefags who bricked their consoles using mods that werent developed for them and demanding it be fixed by these people who didnt intend for them to use it
>>
Reminder that console players can only have 2gbs worth of mods.
>>
>>339789056
doesn't mean other people should get paid for his work.
>>
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>>339788818
And that's the difference between the community that built around modding in the past two decades and the cancer that sprouted from Minecraft.
Congratulations, you're cancerous.
>>
>>339790796
Apparently you can't read, and you do sign the EULA it's called clicking agree.
>>
Why not use script extender to detect if it's on console, and have a horn blare the entire time played, or some other annoying shit?
>>
>>339790420

That's only if you actually copyright it, which you won't because the original copyright holder would not permit you to do so.

Why don't you understand this? Any use of copyrighted material without permission is infringement. Even if 99% of your work is original, it's still infringing, especially if that 99% cannot exist outside the framework of the original work. Fanfiction exists because content creators allow it to.
>>
>>339790797
Copyright law trumps an EULA according to US law.

But more importantly: You grant BETHESDA SOFTWORKS the license, not every fucking shithead on the internet. No where does it grant someone else the right to take it and claim it as their own, even Bethesda has to source their works.

Again, why don't you fucking go read up on copyright law.
>>
I made it four minutes in. One can only hope that people will continue to take credit for his mods.
>>
>>339790954
EULA doesn't negate copyright law.
If you knew anything about modding you'd know the EULA doesn't apply to 90% of tools used by modders.
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>>339790797

Right, even if we pretend like that isn't completely unconscionable, you're going to need to go ahead and learn to read what it means. That literally says YOU the COPYRIGHT HOLDER grant Bethesda LICENSE to "use, reproduce, modify, adapt, perform, display, distribute and otherwise exploit and/or dispose of" YOUR COPYWRITTEN WORK.

Bethesda knows the law. They can't take your copyright away from you. They can demand that you give them license to use it, and they can sue you to try to uphold that demand, but nowhere were they ever stupid enough to claim they owned other people's IP.
>>
>>339790921
Your retort is silly when the person mentions a game older than Minecraft in regards to stealing custom content.
>>
>>339791018
One can only hope you stop posting somehow. Preferably a debilitating ailment.
>>
>>339791018
Only if you take up support for the console peasants bitching about that mod breaking stuff like their saves and console due to it not being made for consoles.
>>
>>339790954
>Apparently you can't read, and you do sign the EULA it's called clicking agree.
EULAs don't come before US Copyright Law.

Furthermore: Bethesda doesn't distribute a new EULA for mods that are created. They only grant the license to themselves and no one else.

see:
>>339790797

What is it with fucking armchair lawyers not even taking the time to read the first page of US Copyright law but feeling they can talk all about it? Yeah, I'm sure that little button you clicked sure comes before federal law.

>>339790994
>That's only if you actually copyright it
You automatically have an express copyright to your work by the act of creating it under modern copyright law. There are no filings required except the explicit declaration that you own it.

If you took the time to read it, you would know this.
>>
>>339791005

>No where does it grant someone else the right to take it and claim it as their own

Unless your mod is copyrighted, you have no permissions in regards to usage. Anyone can use uncopyrighted material. It's called public domain.
>>
>>339786251
>console peasants are shameless retards
Who knew
>>
>>339790192
>back when AGDQ was a small event with only the best speed runners and everyone was allowed to joke around
>now people in wheel chairs and playing pandoras are asked to leave or be booted out
>people are asked not to come back if they are too popular
>people are asked not to come back if they make an offensive joke

God what happened man.
>>
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>>339788451
Back to Ieddit with you
>>
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>>339791201
It's a console title, no wonder. The cancer always comes from the same place.
>>
>>339790994

>That's only if you actually copyright it, which you won't because the original copyright holder would not permit you to do so.
>Why don't you understand this?

Because it's literal nonsense and loudly announces your complete ignorance of copyright law. You do not copyright something. Having created it, you possess copyright over it. You do not have to do anything at all to gain that right. That's why it's a right. There is no jurisdiction on the planet that says otherwise.

Again, why are you arguing when you have to know that you don't know a damned thing about this subject matter?

>Any use of copyrighted material without permission is infringement.

Yes. Absolutely. Why do you think this somehow magically takes away your right over the work you did?
>>
>>339791254

Only applies to original works of authorship, which does not apply because mods are not original works. They are unauthorized usage of copyrighted materials.
>>
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You can tell just by the way he talks that he's a typical 4chan user.
>>
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How can I go about making a mod that bricks consoles?
>>
>>339791302
>Unless your mod is copyrighted
If you claim you made it, or distribute it with a license (ever read that readme file that comes with that mod? No?), then it's covered under copyright under US Copyright law.

https://en.wikipedia.org/wiki/Copyright

Again ,fucking read before you run your mouth, fuck.

It's not like fucking patent law.

You don't declare copyright to anyone unless you're publishing.

Holy shit, do some research besides NONE AT ALL!
>>
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>console peasants
>all these shitty buzzwords
>meh meh meh im superior meh meh meh

jesus christ this is nauseating, im so baffled by people who need to take the time to assert that they are better because of how they play a video game, its crazy.

god, what a joke, jesus, bunch a anti-social autistic faggots.
>>
>>339791427
>>339791564

Mods aren't original works. The only reason modders think they are is because most developers never had any reason to enforce copyright. Modders are helping to sell more copies of games for free.

>wikipedia

wew lad
>>
>>339791442

Completely and utterly incorrect.

https://www.law.cornell.edu/uscode/text/17/103

>The copyright in a compilation or derivative work extends only to the material contributed by the author of such work, as distinguished from the preexisting material employed in the work, and does not imply any exclusive right in the preexisting material. The copyright in such work is independent of, and does not affect or enlarge the scope, duration, ownership, or subsistence of, any copyright protection in the preexisting material.
>>
>>339791442
>Only applies to original works of authorship, which does not apply because mods are not original works.

Mods are transformative works by definition.

http://www.copyright.gov/fair-use/more-info.html

Man, you guys need to fucking research this before you just have random kneejerk reactions on /v/. It's fairly obvious which one of you does and doesn't have any experience with copyright law.
>>
>>339790797
>You.
The owner of the copyright
>Grant the right.
Wont hold up in court against CR, and is only a license, which can be revoked in court, and is only granted to bethesda, not any other third party.
>Use, reproduce, modify, adapt, perform, display, dist, etc.
Again, the license to use New Materials does not extend to any third party, nor does it fucking. Ever. Hold up, in court.
>
>>
>>339791354
It's literally summer so it really can't be helped tbqh
and this type of posting is just gonna get worse as summer passes by.
>>
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Modders are the entitle cunts..

>Act like this is your copyrighted propriety that you've put thousand of dollars of r&d and effort in it
>You're actually tempering with copyright by modding copyrighted material
>Ask money for it
>Share it on the internet openly hoping nobody will temper with (You)r work™
>Wish deep down you'll get a job in vidya
>Big corp who own the game laugh. steel your idea™ put them in their new game


I reupload your shit from an archive I have since oblivion.

Enjoy not being a snowflake™ you aby autistic twat. You go to the park to play with the other kid and you charge them for the sandbox that don't belong to you? Might aswell stay home with your toys, cunt.
>>
>console faggots
Nearly stopped the video there. It sucks that console players feel entitled to certain mods, but I've noticed the worst fucking cancer of PC master race types come out these last few weeks, as if they feel entitled to modding in general.

This entire thing was a shitshow.
>>
>>339791618

Eat shit: >>339791649
>>
Do they get paid?
>>
>>339791475
Would like to know as well.
I think you just need to make it recourse heavy or use scripts.
>>
>>339791618
>Mods aren't original works.

They're transformative works

http://www.copyright.gov/fair-use/more-info.html

But no, keep perpetuating misinformation because you're too ignorant to take the time to read.


tl;dr: Mod authors do not own the code that makes the mod work with the game, but they do own the content that they created for the mod. It's an express, non-revokable copyright that is declared upon creation.
>>
>>339791734
Terrifyingly buttmad.
This guy might go kill someone in rage.
>>
>>339791363
The cancer comes from humanity. PC is bloated with shit mods and modding communities have hardly advanced over time. People acting retarded on PC isn't getting highlighted as hard as console because it's a given and has existed as far back as wow.wad. PC simply has more time and tools to separate the good from the bad. Regardless of platform less than .001% of modders make quality shit and have to carry the burden of a mass of retards on their shoulders.
>>
>>339789934
the consoles don't break the game just crashes or the mod doesn't load at all. i get being angry dealing with nagging people but it's not that big of a deal. they could just ignore it.
>>
>>339791818
Or your reupload your shit™
>>
>>339789273
Mods died a long time ago for games that aren't by Bethesda. Most AAA console ports are locked down to prevent anything more than config editing. Rockstar got into a patching war with GTA4 and GTA5 due to how much they wanted to stop modding. nuDooM, a successor to a game whose legacy was built on modding, will feature no official mod support. Denuvo is a DRM measure that also acts to make modding impossible without special tools. Windows 10 store games lack executables to make mods work at all. Publishers want modding gone, unless it directly benefits them such as Bethesda.
>>
>>339787319
>He thinks it will be stopped

Bethesda has no respect for anyone's "intellectual property" (lulz) but their own
>>
>>339791567
maybe once you move out the trailer park you can afford a PC
>>
>>339790413
It will keep happening as long as we can make copies and hand them out. The universe has no concept of intellectual property.

For that matter, IP is aristocratic bullashit. Why do laypeople support the system that fucks them in the ass dry?
>>
>>339791864
>the consoles don't break the game just crashes or the mod doesn't load at all.
No no, it corrupts the save, and causes what is known as a soft-lock.

The solution to a soft-lock? Reinstall the game.

That alone has created tons of bitching from achievement whores.
>>
>>339791475
Just make it require script extender.
>>
>>339791865
Literally never made a mod.
Came here to say it sucks dudes work is getting sold and he gets nothing.

He could totally file suite but dudes (apparently) a well known blithering dipshit with an autistic passion for numbers. Wont take the risk.
>>
>>339788517
It's ok but mod authors don't think it is. What /v/ is mad about is that consolefriends are getting mods at all.
>>
>>339788878
Or they could just, you know, get a fucking job
>>
>>339790797
Untill someone is taken to court and that "agreement" is upheld then that means jack fucking shit and is just put there to scare dumb nerds who dont know notjing lke yoi appetntly
>>
>>339791941
Because that 'system that fucks them in the ass dry' is protecting laypeople who are making content for a game they love.

If IP didn't exist, Bethesda (you know, that system that fucks people in the ass dry?) would just claim all mods as their own and incorporate them in any future patches and games.
>>
>>339790348
Didn't blizz try that shit with Dota at one point?
>>
>>339791941
Ownership of intellectual property is literally the only thing keeping the "System" (Assuming you mean laws of various nations) from monopolizing every modem of artistic expression.
>>
>>339788251
>>339788836
>>339788168
>>339788120
I have a funny feeling that these are the same people who defended paid mods?
>>
>>339791812

Just a minor note on nomenclature: in US Copyright law they're referred to as "derivative works." Your description is correct, but you're confusing the discussion about derivative works with fair use where arguments about transformation occur. A derivative work does not need to be transformative. The creator owns all original elements regardless. Rather, a work needs to be transformative if and only if one is arguing for the inclusion of copyrighted material under fair use.
>>
>>339792135
Wrong side of the fence friendo.
>>
It's pretty disgusting somebody would steal someones work and then have the nerve to take donations. holy fuck.
>>
>>339792121
You forgot about rich patrons and crazy open source free software developers
>>
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>>339786251
>glorious 60 fps pc master gaming
>>
>>339788818
>if I made a game and I put it out their then its OKAY for people to pirate because its free game!1!!
You are a fucking mongrel
>>
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>>339786251
>consolecucks call PC users immature autists
>consolecucks are literally immature autists
>>
>>339790189
>puts out work
>someone pretends the work is theirs
>don't get the credit nor acknowledgement
This is robbery.
>>
>>339792176
Derivative works are still protected from third party use under copyright law, which is the whole fucking point this entire thread missed.
>>
>>339792041
Bethesda has much more to lose than random modders who may or may not make derivative works.

>>339792121
The 'system' has no problems monopolizing creative works as it is. It works great for giant media conglomerates and their profit margin. The law protects them against random laypeople making low cost copies and modifications for fun and profit.
>>
>>339791463
bethesda.aids
>>
>>339792287
You better shut your fr*ckin mouth before I post a picture of a fat guy wearing a Steam branded hat at you.
>>
>>339791463
>im not like le typical 4channers
>dont hit on me silly boys
>>
>>339787167
>mods are finally on a console
I find it hilarious that people are making such a big deal out of this when mods on console games have existed for years and years.
Fuck, Game Genie on NES counted as modding.
>>
>>339791734
>You're actually tempering with copyright by modding copyrighted material
So you think modding should be illegal?
>>
>>339786251
WTF IS WRONG WITH HIM?

>Barely understand what he says
>ADHD preventing him from having consistent story
>>
>>339792290

Yes, but whether or not they're transformative is irrelevant to this particular discussion. That's all.
>>
>>339792328
>The law protects them from people making low-cost copies.
And thats a bad thing? Could you imagine if every joe blow could legally get away with blatant ripoffs at lower cost?

Nothing of quality would ever get produced.

I feel like this discussion has something to do with why chinas so shit.
>>
>>339792186
>they can totally steal your mod and make money off of it, its not your property!
>Valve and Bethesda can take 70% of the revenue as well, its not your property!
>>
Man all these mod creating nerds want is a modicum of respect. Is that really so hard? Is respecting ones work and time really now something to look down upon? Fucking really? Fuck guess im just getting old then
>>
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>>339791839
t. person who knows shit all about the modding community
>>
>i'll file a legal report with them!
>zenimax becomes anti-mods, and outright starts banning them and/or does a system where you have to go through them to mod
Congratulations, you played yourself
>>
http://youtu.be/AaQKLPuSQuA

>Big titties

Fucking based.
>>
>>339791941
If you want to see what a system without IP safeguards looks like, take a look at China.
>>
This is why we need consoles continue to succeed. These people need to stay in their fucking containment systems.
>>
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>mods
>on consoles
>console Bethesda game
IT JUST WERKS PAPA TODD WOULDN'T LIE.
>>
>>339792041
>If IP didn't exist, Bethesda (you know, that system that fucks people in the ass dry?) would just claim all mods as their own and incorporate them in any future patches and games.
As long as it didn't destroy the game that'd be cool, then I wouldn't have to run around searching for the good shit and could just download it all with the game
>>
>>339787678
+1
>>
>>339792515
/v/ is a den of edgy contrarians, you expect anyone to care about respect here?

/v/ is the essence of condensed millennials, probably the same people bitching on bethesda.net about a sex slave mod not working on the xbox one.
>>
>>339792625
mods for consoles have existed forever, kid
>>
>>339788818
Eat absolute shit, I have never heard such childish reasoning. One day I hope you work hard at something, spend weeks and months on it, just to have it being credited to someone else as well as them being paid for your hard work. Eat dick, you cuck sucking mongrel.
>>
>>339792328
>Bethesda has much more to lose than random modders who may or may not make derivative works.
So that makes it OK to not protect those modders? Because they're not as big or rich as bethesda?
What's funny is that you probably describe yourself as a libertarian.

>>339792691
>As long as it didn't destroy the game that'd be cool, then I wouldn't have to run around searching for the good shit and could just download it all with the game
They've released community packs before, but good luck getting anyone to agree to it after this debacle.
>>
If someone mods armor into the shape of an image that Bethesda owns (Veteran Ranger Armor) does Bethesda own it/have a case? Genuinely curious. On one hand, it's the modder's assets, on the other, the image of Veteran Ranger Armor belongs to Bethesda.
>>
>>339792616
they're on PC too. you have so many auto installers and shit on PC it enables retards just as easily, though the console retards are on another level of stupidity.. pretty soon the meek will inherit the whole thing and no creators will be left.
>>
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>>339791463
Well, you can tell by the way I use my talk,
I'm a NEET faggot: too fat to walk.
Vocaloids loud and waifus warm, I've been kicked around
Since I was born.
And now it's all right. It's OK.
And you may look the other way.
We can try to understand
The neo-/v/'s effect on man(children).

Whether you're a PCuck or whether you're a Sonygger,
You're stayin' a NEET, stayin' a NEET.
So fat my chair is breakin' and my mantitties are shakin',
And we're stayin' a NEET, stayin' a NEET.
Ah, ha, ha, ha, stayin' a NEET, stayin' a NEET.
Ah, ha, ha, ha, stayin' NEEEEEEET.

Well now, no work or school I just stay home
If I don't understand, I just shitpost,
Got the wings of ponies on graphic tees.
I'm a lonely man, but just check these.
You know it's all right. It's OK.
I'll live to shitpost another day.
We can try to understand
Contrarianism's effect on man.

Whether you're a weeb or whether you're a Valvedrone
You're stayin' a NEET, stayin' a NEET.
Just look how gud I'm getting, the AC's on but I'm still sweating
And we're stayin' a NEET, stayin' a NEET.
Ah, ha, ha, ha, stayin' a NEET, stayin' a NEET.
Ah, ha, ha, ha, stayin' NEEEEEEET.

Life goin' nowhere. Somebody help me.
Somebody help me, yeah.
Life goin' nowhere. Somebody help me, yeah.
Stayin' a NEET.
>>
>>339792328
>Bethesda has much more to lose than random modders who may or may not make derivative works.

what retarded fucking logic is this
>well bethesda has more to lose so we should just say fuck you to the law meant to protect the tiny creators so we can fuck over these tiny creators in favor of this big creator.

Do you work at Bethesda?
>>
Oh well. Skyrim & NV mod communities unaffected it seems.
>>
>>339790192
>>339791326
>prevent cancer
heh
>>
Literally /v/ the video
>LISTEN HERE YOU CONSOLE FUCKS
>buzzwords
>muh copywrights
cringy as fuck
>>
>>339792452
Without copyright, quality works are grown. There is no inherent value in originality, so you can pick something up and make it a little bit better. Repeat until the end of time.

>>339792604
China is doing great. They would be an uninsustrialized banana people's republic if not for shameless IP theft.

>>339792863
Copyright protects Bethesda to a much greater degree than modders will ever be.
>>
>>339793223
>Copyright protects Bethesda to a much greater degree than modders will ever be.
And yet, those modders are still protected. So it looks like it's doing its job just fine.
>>
>>339792954
legendary
>>
>>339793074
Fallout 4 will be too once the script extender is in every mod

without notice, bricks will happen and tears will roll. I feel modders will tick console boxes with the SE just to be dicks, and it will be hilarious
>>
>>339793009
Copyright protects big media conglomerates like Bethesda from these little creators.

The single most important lobbyist for copyright is Disney. Do you think they are looking for the benefit of the littl guy or their own bottom line?
>>
>>339793382
yup definitely posting it on /r/4chan
>>
>>339793383
Why is the SE not already out when the game was released last year?
>>
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TODD WILL PUNISH YOU.
TODD CRUSH.
>>
>>339793446
>Copyright protects big media conglomerates like Bethesda from these little creators.
So, let's just strip IP protections from these little creators that keep the big guys from taking their share of the pie, too.

Do you even listen to how dumb that is? We're in a thread that is literally about how it's wrong/borderline illegal scalping and people are seriously saying that the safeguards should be taken away so the scalping is legal.
>>
>>339793446
To be fair Disney porbably doesn't give a shit about the little guy. They push copyright lobbying so far because their entire business is selling Hans Christian Andersen stories.
>>
>>339793486
Creation Kit/GECK just came out like last month
>>
>>339793668
Why would it take Bethesda so long to release that?
>>
>All these people ITT who think copyright is good
>>
>>339792954
According to faggots in this thread adding these lyrics over the existing Bee Gee's track would be the IP of the anon who wrote this.
>>
>>339793746
Gearing up for console mods
>>
>>339793746
They wanted to sell their DLC and season pass.

Right after the DLC came out, modders already had workarounds to replicate it. For both Automatron and Workshop thing
>>
>>339793764
>modders support draconian laws

who would've thunk?
>>
>>339792906
That would depend on the judge and the circumstances. You can't mod somebody like Spiderman into a game and expect to hide behind copyright law, even if it does technically use your own assets.
>>
>>339792954
Well, you can tell by the way I try to walk,
I'm a fat-fuck NEET: fap round the clock.
shitposts loud and tendies warm, I've been kicked around
Since I was born.
And now it's all right. It's OK.
And you may look the other way.
We can try to understand
Autism's true effect on man.

I can't be fucked to rewrite the rest.
>>339793790
https://apps.americanbar.org/litigation/committees/intellectual/roundtables/0506_outline.pdf
>The fair use of copyrighted works for purposes such as criticism or comment is
not an infringement of copyright. See 17 U.S.C. § 107. The idea of fair use
reflects copyright law’s careful consideration of First Amendment principles, as
fair use permits later authors “to use a previous author’s copyright to introduce
new ideas or concepts to the public.”
K
>>
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>>339791947
>That alone has created tons of bitching from achievement whores.
It is ok, someone just needs make a mod that unlocks all those prestigious achievements, or gives the consoles the ability to use the command-console...

Oh here is something...
>http://www.nexusmods.com/fallout4/mods/12465/?
>Uses F4SE to re-enable achievements while mods are active.
So much for my plans to make a console mod that does that, at least doing it via the command-console on PC seems to work....
>>
>>339792424
It is because he is distracted by how awful mods run on consoles.
>>
>People whining about fallout 4 mods

Who gives a shit about fallout 4? Game is like any bethesda game: 10 million mods, none of which can fix the fact that the base game is garbage.
>>
>video from a guy who openly states he supports paid mods.

opinion discarded
>>
>>339794903
Paid mods could have been good, but not the way Valve and Bethesda implemented it.
The quality control and content would have to be miles ahead of anything available at the time. Unfortunately, 99% of the modders are able to create mods worth paying for.
>>
>>339795095
No, they couldn't have been good. We have okayish quality control as it is, and some damn good quest mods and such. Paying is going to turn what should be fun into a hassle and an annoyance, much like console mods are turning into.
>>
>>339791812
That's assuming mods fall under Fair Use, which most don't.
>>
>>339795095

Paying for mods would only work assuming that all mods, regardless of what I have installed already, would function with zero problems. Considering that having multiple mods installed would, in fact, cause problems, it should not cost at all.
>>
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Holy shit, you gals are still arguing about copyright?

GET A LIFE
E
T

A

L
I
F
E
>>
>>339790061
"expanded further" meaning here to be completely broken and damage the original maker's reputation.
>>
>>339790509
I don't think you understand how copyright laws work

They are free to take people's shit and post it somewhere else, yeah it's a shitty thing to do but they can still do it
>>
>>339795095
Paid mods would irrevocably fracture the community if they took hold, and the amount of QC necessary to make the investment remotely worth it is simply beyond anything one modder can do.
>>
>>339788818
>He contributed to the community and that's a good thing, but he doesn't "own" that mod.
>this is how retarded a console fag sound
>>
>>339791475
You can't brick the console because MS has countermeasures but you can fuck up their saves

just have shit spawn underneath the map over time
>>
>>339791442
Bethesda has already explicitly authorized derivative works to the public. This anon >>339787889 is technically right though, Bethesda could scour the world of Fallout mods and be within their rights as holders of that franchise.
>>
who the FUCK cares if your name isn't attached to some shitty mod? why have modders over the past like 6 years given so much of a shit? nobody cares, they just want to change their game.
>>
>>339790797
EULA is not legally binding.
>>
>>339786251
>consolefags compare modding with sample songs
HAHAHHAHAHA
this is a GOLD MINE
>>
>>339796259
People on /v/ are stupid enough to think that anything you agree to is legally binding.
>>
>actually caring about Shitout 4
>>
>>339796448
...until somebody bears down on your asshole in a civil case.
>>
>>339794903
I thought he made a video specifically to mock the very idea of paid mods?
>>
>>339786251
I think this guy would have more of a leg to stand on if he wasn't busy distracted with the game. As it is the video is painful to go through.

>>339796075
Probably because the people reuploading their mods without permission are begging for donations.
>>
>>339796259
EULA is legally binding in the sense that refusal to comply can result in terminated license, with license holder not needing to be held accountable
>>
>>339796689
There's a reason these companies usually prefer bullying over just getting court orders. Because getting your opponent to back down is easier than trying to prove your bullshit contract that says you can basically do whatever the fuck you want is lawfully binding.
>>
>>339786251

>always comments on console gamers
>says how great master race is
>expects people to be behind him

What a entitled fucking ass
>>
>>339797669
Seriously. Any sympathy I might have had for his viewpoint was drowned out by my desire to see him punched in the face for being such a dick.
>>
>>339795095
Yeah, enjoy your horse pussy mod for 59,99$ that crash your console
>>
>>339791882
They really should because they don't own the rights to certain ESP's and one DMCA suit would seriously put a knot in their day
>>
>>339797847
>he's a dick for calling out the dicks who stole his content
>>
>>339798469
He could have done that without ranting about "console faggots/peasants".
>>
>>339799120
Thats like saying I shouldn't bitch out the nigger that tried to steal tools out of my shed because "you shouldn't be a dick"
Thread replies: 255
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