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REEEEEEEEEEEEEEEEEEEEEEEEE AND IT WAS GOING SO WELL
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REEEEEEEEEEEEEEEEEEEEEEEEE


AND IT WAS GOING SO WELL
>>
Just finished Empire on very hard difficulty. I feel your pain OP.
>>
>>339701975
The green tide washes over everyone
>>
So the game isn't sandbox-y where you just conquer everything like previous TWs right?
It's more driven by quests and event armies?
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>>339702137
You're restricted by which provinces you can occupy (about 50% of the map), otherwise it's still the same old sandbox. Events are an addition, not a replacement

OP's pic isn't an event, that's just the greenskin AI being a fucking cunt
>>
>>339702137

Nah it's still conquer everyone, but you have more defined targets depending on your race. There are quests of sorts but they revolve around doing things that make your lord strong by giving them sweet items. They don't do anything other than that really.
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>>339702235
I was just asking because I saw people complain about rivaling Chaos armies spawning and stuff like that
Overall the game looks more like King Arthur: The RPG than a TW game without having played it, at least
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>>339701975

Should have paid what you owed next time umgi maybe we would have stopped them then.
>>
how the fuck am i supposed to move without having my men die off chaos/vampire shit? just camp 2 turns and than move on the third and repeat?
>>
>>339701975
>REEEEEEEEEEEEEEEEEEEEEEEEE
Go away reddit.
>>
>>339702406
Either move from settlement to settlement, or use heroes to lower corruption
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>>339702406
Raiding works I think. I know it let's vampires survive in normal areas. Also, dwarfs can use the underpass to travel without attrition.
>>
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The Moot will not fall this day.
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>>339702406

Be Dwarf and go under the corruption, otherwise you will have to bite the bullet and walk over it. Never let the vampire or chaos get such strong influence.
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>>339701975
Its at this time you gather up your three stacks of empire handgunners artillery cav and infantry and beat the shit out of some orks, They have abysmal morale.
>>
>>339702645
>They have abysmal morale

Is this true in the warhammer fantasy lore? I always thought they're just dumb shits who fight until they inevitably die. I mean sure, they might be fighting each other instead of the actual enemy, but fleeing?
>>
>>339701975
That's a big waaagh.
>>
>allies are actually useful now and attack enemie units with you.

i like it. in shogun 2, everyone was a cunt who did nothing even with a huge army at their side but attacks you with it as fast as the declare war on you.
>>
>>339702726
Its kind of true, They fight until you kill the warboss then they run away, Orks are entirely dependent on warbosses and chiefs to keep their warriors fighting in the lore.
>>
>>339702817
Does Fantasy have the whole thing wth Orks becoming bigger the more fights they win?
>>
>>339701975
>play multiplayer campaign yesterday
>playing dwarf and rolling in dosh
>almost finished engi hall for gyros
>my Ork friend attacks full fucking WAAAAAAAGH mode
And that is the day that the dwarven kingdom fell.
>>
>>339702776
>attack enemie units with you.

Is there some way to make them follow my army? I know I can assign them war targets and they're actually very competent at taking their targets out, but so far I've never had a AI coop battle
>>
>enemies losses moral and runaway
>few seconds later, they come back and attacks you
>try chase them down
>cant because they faster and you turn away
>they immanently attack you if you do.
>>
>>339702853
Yes
>>
>>339702726
They tend to stay when they are in he thick of ot, and it is an even fight, but despite their brutality they are big cowards, and will run if they don't stand a chance.
Except Grimgore and his black orc at least. They will stay.
>>
>>339702935
Sounds like Medieval 2
>>
>>339702853
No
>>
>>339702935
Chase with cavalry
>>
>>339702853
I think so, but thats due to the way the orcs magic work, With the orcs subconscious being able to bend the rules of reality to some degree, Essentially a warboss of a million strong ork horde is going to have every single one of those acting as a mini battery because they thing "Da boss is da greenest da meanest and da stronkest!"
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>>339702935
>play dwarf
>tfw no cavalry
>>
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>play as dworfs.
>pushing greenskins out of muh dwarven holds, making friends with the other dworf kingdoms, occasionally bitchslap vampire cunts around because they keep warring against my northern kin.
>turn 80 or something, have reclaimed most of the dwarven realms of the world's edge mountains and the surrounding regions, greenskins pushed all the way to the edge of the map, barely surviving.
>suddenly chaos invasion storms trough the lands of the humans.
>Help out the empire a bit here and there, though mostly focus on reinforcing my realm against chaos, and unifying with the various dwarf kingdoms I am allied with.
>Empire takes most of the beating from chaos, but a couple of warbands wander into muh mountains, and start attacking a northern dwarfhold that I am allied with.
>send reinforcements to aid my kin, but get there too late to save anything besides their last remaining hold.
>war of vengeance commence, corner the chaos fuckers into a mountain pass by outmaneuvering them via the underways.
>Destroy the warbands, suddenly get a "Warriors of Chaos have been destroyed" message.
>ok.jpg
>send and army to the north, reclaiming the holds chaos ransacked trough.
>wander trough Kiev, see that everything is in ruins, but chaos has been beat back by the combined efforts of humans and dwarfs.
>Think "Well, that was rather anticlimactic, time to unify the remaining dwarf realms and win I guess."
>Not so fast, says the game. Suddenly, two Dwarf holds I am allied with start a war between each other, both demanding me to side with themselves.
>nope the fuck out, and break our alliances, I ain't gonna participate in killing my kin.
>the two other holds go picture related at me, and the other remaining independent holds also start hating me.
>no amount of diplomacy can get those two holds stop their war, nor sooth their relations with me.
>end up saying fuck it, and start a war of conquest with all of them just to bring peace.

God damn Dwarfs, they ruined the Old World
>>
>>339703060
You don't need gyros when you can rain down napalm from the sky.
>>
>>339703214
>>339703060
I meant cavalry.
Fuck.
>>
Dayum I'm glad I bought this one even though I was unconviced, this is by far the best total war

What are their plans for DLC?
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>>339703332
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>>339703060
That's why you get thunderers, quarralers, and artillery.
They can run away all they want, but they won't escape from the wrath Grimnir raining upon them.

>mfw enemy lord tries to flee after his army has been pulverized, but gets gibbed by a grudgethrower boulders.
>>
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>be a jew and finance's your allies so they can build more and better tropps against your foes.
>>
>>339703435
>free

oh shit nigga
>>
WAAAAAAAAGH
>>
>>339703513
There's also paid DLC planned

Lord Packs

Race Packs

Campaign Packs
>>
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>>339703616
Can't wait for elves to be included desu.
FOR ULTHUAN, FOR THE GLORY OF ASUR!
>>
>>339703690
I'm all about Lizardmen and Tomb Kings
Shit would be so dope.
I have a feeling the free race will be Brettonia in campaign mode since they would be the easiest to do
>>
>>339703690
First elves are woodies, they can be added without expanding the map and we've seen the animation scripts in the game files, but considering elves will probably share many animations and to include the elves last in a warhammer game would be exceptionally haram, they can't be that far.
>>
>>339703690
I hope they include different chapters for chaos.
>>
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>finish Dwarf campaign
>started playing empire
>melee units are shite morale is shoddy and breaks for slightest thing
>only impressive range is hellstorm rocket battey which has piss all aim

I miss playing Dwarf, i could just throw a melee unit into 2 others and not worry about them breaking and actually rely on my ranged weaponry.
>>
>Playing Chaos
Is it ever possible to take settlements? Why do these other Chaos guys I'm fighting in the north have settlements
>>
>>339703989
Hey buddy, you forgot to turn off your trip
>>
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>>339703876
Wood Elves are cool too. They are freaky as fuck.
>>
>>339703923
Welcome to every other race in the game.
You have to research grave guards and black knights as vamps to even be on par with dwarves.
>>
>>339703772
Brets are pretty much confirmed to be the free faction, the orcish legendary lord should be wurrzag, while for vampires I hope it is vlad but it's more probable to be krell.

I don't know what that new hero could be though, are imperial engineers and knightly orders champions already in?
>>
>>339703989
You're supposed to be a horde army

They are supposed to be raidable
>>
>>339704232
How do you get around infighting though?
Do I just move my armies in to support when it's time to dish it out or do I actually have to spread out across the map.
>>
>>339702298
Honestly I see where you are comming from but it's only really like king Arthur in the sense that's is a fantasy setting with real time battles. Everything else really has the total war flavor
>>
Which faction is the most boring to play?

How about the most fun?

I tried Vampires. They can be effective, but holy shit can it be boring. The most fun I had was on turn 3 when my lord and a varghulf took on two other vamp armies on their own after all my zombies dropped, and still managed to win.
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>>339703923
yeah i did the same dwarfs to empire order as you but that feel as the reiksguard plough into the back of your enemies makes up for it
>>
>>339703113
noice seems like a lot of fun
>>
Real talk: did they finally get the AI working? Every single TW game I played had retarded AI.
>>
>>339703015
That isn't how orcs in fantasy work. That's mostly just how they explain orks having technology and psychic powers in 40k. In fantasy they just call gork and mork for magic, and sometimes they get it.
>>
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>>339703690
This motherfucker turns up and slaps your everqueen's ass. what do you do /v/?
>>
So I'm kind of new to Total War, but absolutely love this game.

Sucks I'm fucking shit at it and don't really know how to play on the map, I just try and conquer as much as I can, but then seperate armies of the WAAGHS raid my settlements and destroy my economy

Any tips for a noob?
>>
>>339705781
Take it a bit slower, raid more.
>>
>missile calvary the most obnoxious unit types in the game
>don't want to use them because then every match would just devolve into spending an hour pausing and unpausing the game and individually moving them all every few seconds

God, I want to have fun with this game. But it really is in love with either grossly oversimplifying armies or making them very micro heavy.
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When are they going to add formations and town maps?
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>>339705894
Just take one or two and have them scout and cause some damage while the enemy come to your lines, or use them to harass artillery.
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>>339705370
AI in this one is excellent, can't believe I'm saying that about a TW game

It seriously fucks your shit up, both in battles and on the campaign map
>>
>>339705885
Like raid stance or loot towns?
>>
>>339703923
rockets are shit though
>>
>>339705781
You're overextending

Always expect one full enemy stack to go around your invasion force and invade your home

If you can't support 2 full stacks (one offense, one defense) you need to turtle a bit and get more money
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>>339706010
loot towns.
>>
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>attacking late game Dwarf stack as Orcs
>entire frontline explodes simultaneously when dwarves get in range
>>
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AMA boys
>>
>>339706227

What melee units should i bother with as empire?
>>
>>339706130
>>339706160
Thanks, I'll try that

1 more question: I usually try to balance my army by having about 1/5 archers and throwing 2-3 artillery units in there, the rest melee stuff, I don't know if that's how it works though
>>
>>339705963
>There is a Total War game with a good AI
is this real life
I'm buying this instantly but if you've memed me I will kill myself and haunt you forever
>>
>>339703923
Dwarves are tough as nails and not afraid to die.
Partially cause they know they're ultimately a doomed race and partially because they're so fucking mad at everything.
They are not the standard to which you should uphold other races. They're all about long, brutal slugfests.

For the Empire you want to avoid that. Your troops are competent but severely outmatched on a 1 to 1 basis with pretty much everything. You use infantry to lock down enemy forces and cavalry to smash them. You need supporting ranged units to survive not just to help out, because in melee you will get FUCKED by pretty much everything except Vampire Counts.
Who kind of terrify the fuck outta your men so even though they can stand up to zombies in a fair fight if you let it drag on too long they'll piss themselves and run.
>>
>>339706273
None, melee units are shit
>>
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>start out as dorfs
>dorf king moves around on a throne carried by other dorfs
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>>339706325
This, empire cavalry is fucking godtier

Demigryph knights wreck shit, especially if you send a hero / lord with them
>>
>>339705781
If you are playing Dwarves, take it slow.

Also Quarralers are the shit.

Work on getting hold of settlements with resources for trade. And build up your trade for mad gold stacks.

Once you start getting Cannons things start to get easier.
>>
>>339706593
>send gryphs chargin into a poor line of goblins
>they literally exploded, goblins flying everywhere, gryphs just rode over them

Made me laugh
>>
>>339706351

So I've noticed, what are some units that usually should be picked in your army?
>>
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>the computer says victory is impossible
>i prove it wrong.
>>
>>339706304
The AI actually probes your lines for gaps, simplifying the game has done wonders for the AI.
>>
>>339706304
the AI is still shit, don't believe his lies
>>
>>339706325
Being Vampire Counts is truly misery. Melee, melee and more melee. And all are severely weak. When you use calvary, they collide, get glued to units and often get sucked into the swarm of units, in between your enemy and you.

And using better units is insanely expensive.
>>
How's it for a beginner? Never played a Total War game before.
>>
>>339706167
>Playing as Dwarves
>Wreck some grobbi stack that was raiding
>All that is left is literally their Goblin hero when I catch up to it again
>Infiltrate two full units of Demo charge Miners near him
>Watch as they all throw their charges at once and game nearly siezes up because I was zoomed in on the Goblin hero that got instantly vaporized

KILL ORCS
>>
>>339706682
>Cannons

they shit against none large targets and you wont fight them any time soon.
>>
>>339706832
As Vamps you need to focus on destroying enemy morale not enemy units.
Makes fighting dwarfs basically impossible until late game or with massive numerical advantages.
>>
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>big chunk of my population suddenly go missing
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>>339706890
What? They are more accurate than Grudge Throwers, and mow down more units due to their angle of fire. Experienced once decimate things.

And even if they aren't removing decent amounts of the enemy, they wreck the enemy morale thanks to the bombardments.
>>
>>339706325
>Your troops are competent but severely outmatched on a 1 to 1 basis with pretty much everything
Unless they happen to be greatswords, demigryphs or steam tanks, in which case they fuck up everything else
>>
>>339706737
In that leg campaign I ran, in the early game, general, officer (witch hunter or captain), 7x swordsmen, x6crossbowmen, 2x mortar and 3x cavalry. Empire knights then reiksguard, eventually going to demigrpyhs.

The idea is that swordsmen are great against early empire enemies (other humans) and you really want the crossbowmen to take out pistolier spam. Cav because they're fucking awesome and artillary for instant sieges, spearmen for taking out any cav they sometimes decide to charge.
>>
>>339706806
>battles in easymodo
>>
>>339703923

Cavalry. Pistoleers with skirmish. Pick your fights with melee infantry at the rear and flanks, run away whenever things might get hot. Have artillery firing from a corner with your main army as guard. Reiksguard to the side in reserve. You can have units routing before they even reach your main force if they don't commit their cavalry to chasing the pistoleers. Mop up with Reiksguard, call it a day and Sigmar be praised.
>>
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>>339707052

Lets not spend another 200 years debating over cannon versus grudge thrower and quarellers vs thunderers.
>>
>>339707156

Battle difficult just increases enemy morale, everything else is the same.
>>
>>339707114
Elite units do not conform to the given faction's standard weaknesses.
>>
>>339706838
play dwarf and read about your units and little bit of everything.

the old man will give you some good advice along the way.

go to /vg/ total war thread for tips.
>>
>>339706838
Start with Total War: Rome, then never look back
>>
>>339707185
You just made my book of grudges buddy.
>>
>>339706963
this. i fought the vamps for the first time as dwarfs and i understood pretty quickly that they focus on scary away your troops instead of killing them because of what shit damage they did to my army.
>>
>>339705894
the best part about missile cav is they can distract more missile cav, my pistoliers regularly lead 3 squads of maruader cav on a merry chase
>>
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http://steamcommunity.com/sharedfiles/filedetails/?id=691664240

>Voland's Venators
>Braganza's Besiegers
>Ricco's Republican Guard
>Marksmen of Miragliano

Neat.
>>
>>339706963
So I realized, very quickly. Unfortunately, Vamps have very shitty means of assassinating enemy commanders. You basically have to try to pull the entire enemy army to one side so your slow as shit units strong enough to take out the commander can very awkwardly swing to one side and attack from their rear. You have flying units, but the only ones that are going to threaten a commander (or anything) are very late tier units.

It's a very exhausting play style. Especially if you're fighting basically anything besides other Lords. Which you will be for a good portion of the game.
>>
>>339707156
normal. i admit, im pretty bad at total war games.
>>
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>>339707453
>Vamps have very shitty means of assassinating enemy commanders

You're joking right?
>>
>>339707224
Or, in the case of Demigryphs, having any weakness at all
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>>339707453
>>339707564
>he chose kemmler
>>
>>339707252
This
>>
>>339701975

Kingdom under fire gameplay with this; the ultimate game.
>>
>>339705781

If you're new to Total War I'd advise playing Shogun 2 instead because it's the best for beginners.

But basically stop overextending. Warhammer publishes rapid expansion really hard and it takes a lot of time to get a strong economy going. Build guardposts in your frontier cities and stop filling up your armies with expensive elite units. It's better to have 2 armies of cheap shitty units to cover all your territory than 1 army of elite expensive units.
>>
>>339706838

Ignore the nostalgiafags. It's pretty hard as far as TW games go, I suggest Shogun 2 if you're new to the series.
>>
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>>339707453

VC don't need to be that hard. Hold the line with grave guard, take out their ranged units with vargheist, hammer them with cav, snipe enemy leader with soul stealer, drop the AoE debuff for -16 (SIXTEEN!) leadership and watch their entire line collapse.
>>
D A W I
A
W
I
>>
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>>339707785

>Warhammer publishes rapid expansion really hard

Depends on how hard you abuse auto-resolve or how good you are at the battles. I would say with Empire for example I always get a full stack straight away then roll over secessionists then marianburg then bretonnia and estalia. Loads of dosh in the south territories. Just dont stop until 5-8 provinces with short brakes between wars with the bret factions for a little build up of stacks.
>>
>>339706716
They really managed to give cav an impact this time around.
Felt boring as fuck in the earlier games since they couldn't even penetrate thin lines of infantry.
>>
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Empire is literally broken.
>>
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Ork Zulu Warriors, only time till a mod comes out that removes the loincloth and puts in a big floppy green penis.
>>
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>>339708104
I disagree massively, most cav get fuck all kills in the initial charge. You have whole blocks of men go flying and they lose like 10 guys out of 120.

Also infantry blocks feel so fucking flimsy, even if your elite troops will get back up and wreck the cav its just lame to see your deep line get scattered like it was nothing with a frontal charge.
>>
>>339707042
Kekked
>>
>>339707991

Maybe Empire has an easier time but on Greenskins and Dwarves the entire early game was just perpetual war and constantly exchanging territory. The underway makes it really fucking hard to predict enemy movements.
>>
>>339708161
That's what you get for falling to chaos

Get fucked, scum
>>
>>339707991
>tfw party hard is back.
>>
>>339708274
Don't know what tier of cav you used. My black Knights broke ranks completely when I first used them. When I left them in battle they racked up 200 kills each.
>>
>>339707453
Literally overcharge leech spell x3-4 and enemy commander is dead
>>
>play da orkz
>build som boyz
>take da teef from de reds down south
>turn ~15
>biggist stuntforce comes from up norf
>takes all our teef
EVERY TIME
I already dropped the to the lowest difficulty
i dont even have the turns to build a force to match
what the fuck am I going wrong?
>>
>Want this game like burning
>Laptop is a toaster form 2011
>Need to save up for college
This world is indeed the true hell.
>>
>>339708314
Well I always build walls in every one of my settlements, no exceptions.

So while im taking marinburg and gearing up for brettonia all of riekland is fortified to shit. Never have to deal with that settlement sniping bullshit.
>>
>>339708441
Kill orks and confederate.
Then kill dwarves.
>>
>>339706273
Greatswords and halberds against orcs vampires and chaos, Swordsmen or spears with shields against brets other empire and dwarves.
>>
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>Playing Chaos
>Mainly destroying settlements up north with auto resolve and building my horde and chaos chosen
>turn 60 figure I've gotten enough gold and power now to recruit a lord so I have a backup plan just in case my army gets wiped
>suddenly deficit in gold and plus new lord has all level 1 buildings in mid game
>he immediately gets ambushed and wiped

How the fuck do I play Chaos correctly? Holy shit
>>
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>>339708469
>going overseas soon
>not sure I'll be able to take my computer
>won't be able to afford a new rig anytime soon
this is suffering. Although I'm happy to see the game is actually good, and hopefully it does well enough for CA to get developing it
>>
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>>339708274

>that fucker with the axe grabbing one
>>
>it an "enemy army is perpetually 0.0001 mm outside your army's travel distance and blows up all your towns as you chase it halfway across the world" episode
>>
>>339708404
I worded it pooly.

They are tough as fuck and can wreck face, but there charges are pretty shit damage wise. Sure they send units flying but pretty much all those guys are going to get back up from the ground. It takes a decent bit of time for a unit of reiksguard to destroy a thinned out unit of crossbowmen instead of just instantly disintegrating them with the inital charge which could happen in previous total wars.
>>
>>339708441

Stop taking northern territories. Black Crag has a really strong garrison and doesn't need protecting.

Beat the Red Fangs in a couple of battles and they should accept a demand to join your confederation. Once you do this you should get around 4 extra provinces. Fill up your armies with cheap ass goblins and some boyz and take over everything in the east, it should be easy with your Waaagh armies.

After that you should conquer everything in the north of the Badlands and build a frontier against the dwarves. Take out the Top Knotz first though because they'll 100% attack you and you need to conquer their shit to get Savage Orcs.
>>
>>339708274
>most cav get fuck all kills in the initial charge
That's how its supposed to work in this game, to emulate the tabletop. Formations matter greatly since Rome 2, send a unit of cheap infantry in right behind your cav and watch them wreck house on the unit your cav just busted apart.
>>
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>>339708707
>worded it pooly
made me chuckle anon
>>
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>>339705230
Reiksguard are fucking broken as shit
> Unit of crossbowmen gets 40 kills
> Cool I guess
> Hero gets 50 kills
> Ty based Franz
> Reiksguard gets 157 kills
> mfw
>>
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>Give this game a go because no RTS anymore
>Normal Empire campaign
>First 2 battles are obvious free win tutorials
>Get quest to conquer Gerundar or something
>40 / 60 in their favour, I take a chance
>Empire separatists camp high ground and don't move
>Wait 15 mins they still haven't moved
>Ok I'll attack then
>Get completely shafted as my crossbowmen observe the fight doing nothing
>Get rekt and have no army
>Stuck in my 1 Town trying to raise any soldiers
>3 Empire separatist shits instantly attack me if I leave the town

I can deal with a certain level of bullshit but the AI just afking when they automatically start on high aground is bollocks
>>
>>339708702

>it's a "enemy army goes all the way across their province and halfway into yours, sacks your town and then moves halfway across their province in one turn" episode
>>
>>339708978
Reiksguard suck shit compared to demigryph knights, pound for pound.
>>
>>339708998
They don't though, whenever you attack an enemy they will defend, and if they defend they will choose high ground.
>>
>>339708602
Archaeon, lighting strikr, army of chosen and chaos knights gg empire weaklings.
>>
>>339708602
Make sure to fullstack archaeon with your best elites, loot and burn a turn to raze to get loadsedosh then use the new army to fund itself through lighting raids in a nearby enemy. Make sure you don't over extend too far otherwise you'll get fucked and make sure to fullstack the new army with expendable and cheap units.
And reassign hero's to them.
If your still getting rekt reassign elites to the new company
>>
>>339708998
They where defending you dingus, why would they come to you?
>>
>half my army was swordsmen and spearmen with shields

I need to reform everything they are absolutely useless against chaos.
>>
>>339708998
I do the same when they're on the offense against little to no ranged threats, outside of some fast units dancing around of course. No reason not to take advantage of high ground and the game clock
>>
Being very new to modern TW games, how the fuck are you meant to play? I noticed taking shit tons of territory generally seems to be a waste of time, since you never have quite enough financing to cover that much of it, and everyone loves picking at your heels when you're not looking, then running away.

I'd heard you have to basically bunker into a single territory and just play diplomacy whenever possible for almost the whole game.
>>
>>339709085
Yeah, but Demi are late tier tech compared to reiksguard, which you already start with if you pick Franz as your LL.
>>
>>339708998

Why would the enemy give up the high ground if 1) they're defending, and 2) they have an ideal tactical position.

Get good and learn to maneuver.
>>
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>>339703113
>not killing your kin

That's what you get for being a weak willed faggot. It does'nt matter which species it is anon, they must all submit or die
>>
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I have to say though nothing more Glorious than watching your Hero smash some separatist Lord to pieces and watching his army flee as a result
>>
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>>339708978
>control friends doom divers
>253 kills
>>
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Why does steam make my screenshots look shit? Im not playing on highest settings or anything but it looks way better in game.

Whats the best way to take high quality screenshots?
>>
>>339709197
what faction you playing

Just make sure you spam as many economy buildings and walls as possible and you can take loads of territory fine.
>>
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>>339709314
You can assign a different path to save high resolution pictures. This was taken by steam and it saved it as a high quality png.
>>
>>339709314

It just looks better in motion, family
>>
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>>339709413
This? it doesnt do anything for me, screenshots are still saved to the old folder the same way. I assume its breaking for me for some reason.
>>
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>>339709571
>I just noticed 'save an uncompressed copy'
>>
>>339709571
Check saved uncompressed copy
>>
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>>339702865
Gyro's are horrible anyway

A problem I see a lot with dwarf campaigns is that people miss the point.

From very early you need to be aggressively in the Orc lands kicking ass while doing diplomacy with other dwarves and with humans. Fighting Greenskins will give you bonuses to diplomacy for those two races.

If you dont go down and fight greenskins from in the very least turn 3 or 4, they'll just keep building up and eventually come and kick your shit in as Grimgore has been sitting down there leveling up and getting a huge econemy.
>>
>>339709658
cool, i didnt know that either
is that new? never even heard of it
>>
>>339708998

>being mad over the AI making tactically smart decisions

The AI will also retreat sometimes if you're fighting it on a slope. Only when they have the advantage do they really get cocky.
>>
>>339709678

>that one hold who constantly wants you to go to war with border princes

For fucks sake i got bigger problems than some humans.
>>
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>over-gyrating shaman every few turns
Take it easy jesus christ
>>
Does the game really just revolve around killing enemy commanders?
>>
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>>339701975
>playing VC
>wreck Chaos easily
>wreck Empire easily
>start wrecking Dwarfs
>it's going slow because I can only raze their holds and the lack of corruption is a pain
>still winning though
>suddenly both of the Norse factions declare war on me and instantly sail 6 stacks each into the middle of my lands
>mfw
>>
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Let me tell you a story anons, disclaimer: I was using the capture all territory mod

>just finished Empire Campaign, decide to try Vamps
>Consolidate the native Vamp territories, make nice with the Empire and Dwarves
>grab some extra provinces through good corruption spreading causing revolts
>know about the impending Chaos rampage, build my armies
>meet Chaos on the fields of Kislev, hard fought but I pull through
>among all the fighting, I miss one important notification: Dwarf Nation has been annihilated
>As the dust settles and I bring my armies home to prepare to fight the Empire, the Greenskin WAAAAAAAGH arrives.
>No matter what I do, I can't get them to leave me alone and I can't get the other Human Nations to help me
>Forced to fight province by province South and East until every last hole and barren field is cleansed of Greenskin scum
>Turn around and The Empire and Bretonnia have conquered the Northern Wastes and have started raiding my central provinces
>By this point I have so much money that I can fight a war on four fronts, managing agents and army stacks all across the continent
>Empire and smaller Dwarven nations sue for peace, take the chance to push Bretonnia off the mainland
>The storm clouds of war gather once more as the Empire prepares for their final stand

Pic related is where the game is at now. I have an impossible to manage bloated territory, but more armies and units than all the rest of my opponents combined. I'm not looking forward to fighting across the seas to take the North though. Thanks for reading my blog
>>
>>339708642
My laptop can run Attila, Stellaris and CK2 rather well (Attila looks a little shitty but it's still playable). Will it be able to handle TW:W?
>>
>>339710432
That looks miserable to micromanage. What do you bother building in all those towns? Just whatever gives resources, and then move on?
>>
>>339710509
Yes, game runs on my laptop which gets shit on by Atilla
>>
>>339710509
If you can run Attila, you can run Warhammer.

Warhammer runs better than Attila on most systems because they finally made the engine 64 bit, which means it can actually use all of your memory.
>>
>>339707446
Kind of sucks that there's no actual pikes in the game though.
>>
>>339710432
It's not so bad if you build fortifications in all of your towns. The AI can't handle that shit, and just having level 2 walls will fuck them up 90% of the time.
>>
>>339710660
With an Intel HD 3000?
>>
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>>339710590
Mainly gold generation and growth, Vamp corruption from province capitals. Ports are handy.
I have almost all of my troop generation from East Sylvania, my capital province, which is conveniently central. Harder to reach extremes of the map have their own dedicated training hubs. By the time I was done wiping Greenskins, it was 350+ turns in and the Empire + Bretonnia were HUGE together and required me to stretch their resources to break into their territory

>>339710783
I only reinforce the frontier provinces, if an incursion happens that makes it past those I can raise a new lord + raise dead army instantly with my surplus resources. I have enough income to support at least another 4-5 army stacks of cheap units at most times.
>>
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>>339702054
>build more swordsmen to deal with secessionists
>they build more as well
>sit on their garrison
>-5 morale so they still beat me in battle
>now have to upgrade barracks or build a second army
>they build a second army too
>mfw cold war simulator
how do you start out?
>>
>>339708262
Fungus, m8
They don't have dongs
>>
>>339710509
Dude I have a toaster and it could run Attila ok at like 40fps.
It runs Warhammer at 60fps because CA actually made the engine not as shit.
>>
>>339710432

>I was using the capture all territory mod

Stopped reading there, might as well play on Very Easy with Handholding and pacifiers enabled.
>>
>>339711106
Rush their unprotected towns.
Wait for orcs to attack them and distract their army.
Get a second stack after their economy is wrecked.
Encircle if they don't wanna leave bur can't fight you defensively
>>
>>339711106

Turn 1 attack Seccessionist army
Turn 2 attack southern city, recruit 3 units
Turn 3 park on border of west city, recruit 3 units
Turn 4 attack western city
Turn 5 attack northern city

GG
>>
>>339710024
Start diplomacy from turn one. You have a much larger chance to get shit done early on before you get great power status and suffer gigantic hits to diplomacy with everyone. Great power usually happens around turn 5 or 6.
>>
>>339711357
I can play the game however I want anon
>>
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>>339711118
theye do actually possesss genitalia. They even urinate/defecate

Its canon that orks piss on their enemies corpses for fun
>>
>>339710425
Since VC alliances are limited, its best to turtle in 2 or 3 provinces untill Chaos comes then let the Nords kick everyones ass.
>>
>>339711447
They always have 3 units more than me and rek my line before I can make them rout with reiksguard when I attack helmgart
>>
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>Mfw every turn another faggot empire hero successfully sabotages my armies when he's a level 2
>anytime I try it its always a failure

What the fuck
>>
>>339711592
Yeah it's a much better tactic, plus you should be actively trying to supplant the Empire as fast you can or you'll end up like me here>>339710432
>>
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>>339701975
>Sigvald the Magnificent in combat after having all combat skills leveled up.

motherfucker tears shit up

also i can't wait for the radious mod to include more units. shit's gonna be so swag F A M
>>
>>339711790
Yeah, the whole hero system can fuck off. In theory, it's a way of leveraging power against armies that are just bunkering. In practice, it's a pester mechanic that exists to try to drain your resources while remaining untouchable.

The only thing you can do is just ignore them and go about your business of killing their cities.
>>
>>339711756

There shouldn't be any army on Helmgart, the army should get wiped out from the initial turn 1 fight and annihilated in the battle for Grunburg.
>>
>>339711919
>radious

A veritable work of its time, Radious mod is an author’s input on the contemporary attitude so critical of mods that they’re often not given a chance at all, a window through which we see the creator’s wish to move his audience, as well as frustrations at the vessels of these emotions being ignored or enjoyed as “low art”.

Attempts at analyzing Radious mod’s implications and unraveling its messages necessitate great concentration and effort, which is further exacerbated when so much of my blood flows elsewhere than my brain when enjoying this mod.

Radious mod is a journey, an embodiment of a search fundamental to our humanity yet abandoned by contemporary society; Radious Mod is the eternal quest for perfection. As philosophers and "understanders of strategy" alike vainly peruse the void of their hollow souls for an abstract ideal, they achieve naught save for casting the community into desecration. Delving further into the hypothetical and the metaphysical only reinforces the misbelief that true beauty lies within. “Homosexuality,” Plato wrote, “is regarded as shameful by barbarians and by those who live under despotic governments, Both of which apply to contemporary society.

"Quod culus tibi purior salillo est, nec toto decies cacas in anno; atque id durius est faba et lapillis. Quod tu si manibus teras fricesque, non umquam digitum inquinare posses.”

As tremors of mirth reverberate through my corpus; my finite faculties discharged; my soul emancipated. Such is the power of Radious Mod. Radious Mod is not everyone’s cup of tea. It is perhaps best treated as a lengthy parable. For the actively dismissive it will hardly make much of an impression other than being an ordinary mod with a cheap attempt at improving the game. For others with willing ears and eyes to match, it can be a novel take on the values and motivations surrounding the genre.
>>
>>339705615

Kill myself because ive just been cucked by the biggest mary sue in Warhammer
>>
>>339707446
are these units actually in the tabletop/lore?
>>
>>339712113
>Dismounted Reiksguard Handgunners (Vanguard Deployment)
>>
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>>339711960
you guessed wrong my friend
>>
>>339703690
GAS THE KNIFE EARS WAR OF THE BEARD NOW
>>
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>>339712306
>he actually fucking did black arrer boyz

memes have gone to far
>>
>>339712320

>turn 5

That shit shouldn't be secessionist at Turn 4, and thats obviously the army that is right on the border at the start of the game. The fact you let them back up to Helmgart means you deserve whatever you got.
>>
>>339712443
Just wait for when Bretonnia is released

>Dismounted Grail Knight Archers
>>
>>339711945
What annoys me the most is my level 21 hero can't assassinate or sabatoge shit yet a level 3 or 5 of the enemy is always fucking successful
>>
>>339712591
holy shit man, I could show you a turn by turn screenshot if I restarted but that army isn't the first one you encounter because that one got recked in the battle of Grunburg to zero men.
and it's the same thing on turn 4 except they have 3 less units
first turn is always
>rek army
>rek grunburg
and still they have a second army in helmgart
>>
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WHENS DEM GITS BRINGIN' DA SQUIGS IN
>>
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>tfw the only warhammer games ive played are dark omen and shadow of the horned rat almost 20 years ago
are my niggas the grudgebringers in this
>>
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>>339712802

You should have 9 additional units recruited by the time you fight that army.

You recruit once on turn 1 after fighting the initial army, you just bring your army back within your borders and recruit.(turn 1)

You recruit again after taking Grunburg.(turn 2)

Then you recruit again on the Einhart/Grunburg borders before attacking Einhart.(turn 3)

If you can't take the army with all of that then my only recommendation is to get some of pic related
>>
>>339713261
never mind
I see the problem
now I actually have an opening as empire
Here's the deal:
>turn 1: wait at border, rek army
>turn 2: take grunburg
>turn 3: move to helmgart
>turn 4: take helmgart
If you take grunburg on turn 1 they seem to always stay ahead of you in troop numbers with their second army, but they don't if you wait to take grunburg until turn 2.
Thanks, I just kept doing the same shit and getting rekt, I just realized I was doing things wrong.
>>
>orks

It's spelled orcs, orks is 40k, you fucking morons.
>>
>>339706808
>>339706826
WHO IS THE REAL ANON???
>>
i have never played a total war game but i like warhammer
is this game fun
>>
>>339713586
ou ave a swerious pwoblem imp orks buthers ou
>>
>>339713682
actually the AI is very good in combat sometimes they do stupid shit though but that's a rare occurence
>>
Daily reminder if you play on hard/very hard/legendary to turn down the battle difficulty to normal

Otherwise your playing against AI with +10 morale and your troops get -5, totally ruining any balance in the game
>>
>>339713913
wait, that's possible?
do you still get achievements?
>>
>>339713992
Yes and yes

Its one of the ingame options, just hit esc

It just fixes the combat balance, doesnt touch anything else. I suspect 99% of people bitching about unit balance didnt know this in the first place.
>>
>>339713992
Once you select Very Hard in the new campaign menu, you can select the battle difficulty when the game loads to the campaign map.
>>
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I'm at a dead point with the dwarfs, not sure if it's a bug or I'm doing something wrong, I've completed all the objective of the long campaign except that I need to resolve the last grudge, which I can't, because it tells me to capture a territory the dwarfs can't capture, so I tried to raid/destroy it but nothing happens.
>>
>>339714261
Post a screenshot of the grudge

Your probably doing something wrong
>>
>>339713913
holy shit I'd suck your dick if I could

m-maybe we could meet or something
>>
>>339714083
>>339714235
holy shit
well now I kind of feel like it's cheating, but the balance in VH is kind of insane in battles
>>
>>339714346
Its not cheating, the fact is the game is balanced around normal and CA has always been lazy for combat difficulty.
>>
>>339708262
That novel where they rape some women says the contrary.
>>
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>>339706227

Doing the Empire right now.

It feels easy peasy compared to Chaos.
>>
>>339714503
guess that means Vampires are OP since I coasted through the game playing as them
I guess terror makes all the difference.
>>
>>339714346
Campaign difficulty is fine at higher levels, but battle difficulty is straight up AI cheating. Normal mode for battle is completely fine, unless you are a masochist.
>>
>>339706227
Fuck the camera restriction on legendary

its the only reason I dont play it
>>
>>339714317
No point since it's not in english but the literal translation is:

"Invade the following region: Bechafen"
>>
>>339713913
After all this time in legendary mode it would just feel like enabling baby mode, balance or not. The AI is simply not good enough without any form of bonus.
>>
>>339714713
Try raiding it.
>>
>>339708998
Never play Shogun 2 if that bothers you, the AI literally parked it's ass on hills in that and absolutely refused to come down under any circumstance.

At least now there are ways to force them down. If you use artillery the AI will almost immediately start coming towards you. Also, use horse archers (I think the Empire's is called Outriders or something) to harass flanks and force their hand.
>>
>>339702726
Depends on alot of factors

The point is, if a giant waaagh loses it's key warboss, after the big battle is over they will devolve into infighting to decide the next
>>
>>339714965
Already done that, nothing happens.
>>
>>339709271
Are you a liberal politician ?
>>
>>339704079
Probably a battle priest since they're so symbollic
>>
>>339714261
>>339714317
Its a confirmed bug.
>>
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>>339714261
>Implying a grudge being impossible means you shouldn't settle it
>>
>>339716078
Aren't Warrior Priest already in the game?

Haven't played Empire yet.
>>
>>339701975

>The Moot

EPIC retro 4chan meme

Anyone remember moot!?!? HAHAH

moot is DEAD.
>>
>>339716884
I think you mean undead.
>>
>>339709678
Rushing to the very northernmost part is necessary otherwise you will be screwed by Chaos and Vampire Cunts since Zhufbar will be annihilated by the Cunts and Karak Kadrin will be rekt to a standstill with a Goblin faction to the northernmost part.

Capturing the immediate south of Karaz is next because if you bring an early game army in there you will be wiped out and swarmed immediately since the Orks and Goblins control 90% of the area and can churn out stacks almost instantly.

Once they start sending agents you're essentially screwed so keeping the purple Dwarf faction and in control of its entire immediate province is key.
>>
>>339715098
In Shogun 2 the AI parks its ass if you're the attacker but if you bring artillery and the enemy is in range they will come to you.

In Warhammer the AI comes to you regardless if you're the defender or attacker if the map is small (most of the time) but will turtle on medium or large maps.
>>
Is there any reason to get empire spearmen once spearmen w/shields are available?
>>
>>339718336
well shields mean less missile damage
so take that however you want
in general swordsmen/halberdiers>spearmen wo shields
in fact I don't know any reason to ever recruit spearmen
>>
>>339712802
Don't rekt their army.
It frees them up to support a super stack.
Siege another town and ruin their economy before finishing them off
>>
>>339718336
If you are fighting people without much ranged troops (Vamps) then you can go for the cheaper option quite safely, even in battles against other factions you can use your swordsmen lines to soak the missile fire while you maneuver your spearmen to counter cavalry flanks. I generally keep them on hand with my own missile units to stop them getting wiped by cav.

Aside from all this, Halberdiers are superior.
>>
>>339718582
Swordsmen suck shit compared to spearmen with shields in most battles.
>>
>>339718746
swordsmen to better in short battles
spearmen do better when holding the line
it's just a small trade off in attack/defense
>>
>>339718663
Total War needs an AI economy and upkeep revamp, they should start with the same gold as the player and not with an invisible economy allowing them to shit out stacks whenever they please.

It grinds my gears to see Bretonnian armies with 4 stacks with only 2-3 settlements while I'm nearing the red line supporting a high-tier single stack.
>>
>>339719031
You're supposed to build up ducats to support that army or have smaller armies raiding provinces constantly to get more denars.
But yeah it's a shitry aystem
>>
>>339719031
this, campaign AI for whack-a-mole, and ironman for normal difficulty and I'd say you have a bloody good game
>>
LIZARDMEN WHEN

W H E N
>>
>>339716853
They are. Empire heroes are the Warrior Priest, Battle Wizard, Captain, and Witch Hunter. Engineer is the only one left.
>>
>>339719359
>Skinks are literally goblin-tier
>Sauruses are literally boyz-tier
>Kroxigors are literally big uns-tier
>with as many monsters as Vampire Counts
Thread replies: 255
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