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Thoughts on Paper Mario Sticker Star /v/?
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My friend let me borrow his copy and he says it's garbage, does it live up to the Paper Mario's? I'm already playing it and it seems okay.
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No.
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>>339626351
It was my first and only one, kinda liked it, but it's a bit confusing at times
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>>339626351
it is garbage outside of music.
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Still better than dream team
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>>339627335
It really isn't, but you're free to play contrarian.
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>>339626351

It's pretty good, most people who don't like it were too stupid to figure out the puzzles themselves.
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Anyone who says it's "pretty good" is a thirsty faggot desperate for more Paper Mario in general.
In reality, they're only complimenting the music and aesthetic since the gameplay and writing have nothing good.
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Hey guys. Remember me?

Don't believe their lies, OP. Sticker Star is a great game.
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Yeah I've noticed the music is good so far, and I've only played like 1/4 of OG Paper Mario, but I will emulate it soon anyway.
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the whole economy of the game is fundamentally broken and discourages you from fighting anything

if anyone tries to sell you that whole "it's a good game just not a good paper mario game" bullshit tell them to kill themselves. it's a bad paper mario game for a hundred other reasons, but it's also just a flat out bad video game that suffers from bad design choices across the board.
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>>339627609
>implying anyone can forget King of Guys Who Don't Talk
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>>339627851
>the whole economy of the game is fundamentally broken and discourages you from fighting anything

That isn't true, the way the game works it's better to fight battles than not.
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>>339628231
It's not, the only thing you get is coins and the stickers you can buy aren't as good as the ones you're showered with as you go

You need the inventory space, anyways. You're better off in every way skipping fights
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>>339627861
>nyarglebargle
>flat expression

why am I not surprised
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>>339627851
>"it's a good game just not a good paper mario game"

That is 100% Super Paper Mario by the way
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As a Paper Mario game it sucks total shit

As a normal Mario game it's pretty decent

Just don't see it as a Paper Mario game, it helps with the pain.
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>/v/ is so contrarian that SS will eventually be considered better than TTYD
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>>339628419
You're right but that's not what we're talking about
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>>339628420
/thread
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>>339628231
>the way the game works it's better to fight battles than not
Fighting gets you more coins to buy stickers, but you can collect coins, save them, and save the stickers you peel off of the environment while heading to the goal (which still gives you coins even if you didn't fight anything). Not to mention coins and stickers respawn, plus the game makes you revisit locations multiple times.

Hell, Things respawn so you don't even have to buy them from the shop.
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>>339628623
I know just thought I should comment that your statement totally fits Super Paper Mario

Sticker Star is a broken mess of a game
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I liked it. The battle mechanic was surely not great, but I did get some fun.

Some worlds were good, especially the snow one, and music is great. The game deserves 7 at best, but that's just my opinion.
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>>339626351
Sticker Star is a good game with a great soundtrack

it is a terrible paper mario game though. It takes everything that was great about the Paper Mario franchise and takes a big fat shit on it.
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>>339628420
It's utter trash as a normal game, coming from someone who really liked SPM

the combat is about as deep as your average phone game, it has about as much difficulty as ripping wet toilet paper and there's one NPC model copy pasted 40, 000 times with nothing else.
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>>339626351
if you keep your expectations low when playing games you will rarely be disappointed

t. someone who played TTYD recently and hated it
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>>339628332

Other way round, the junk in the environment is best used on random battles you don't need to fight that often get an extra 100-300 coins for completing the level(which is far more than you can collect in each level) and there's far too many stickers for you to not end up throwing them away even if you do fight. You use up the stickers that aren't good against the bosses on regular enemies and then spend all the extra coins on the good stickers from shops and then you can beat the bosses even without their weaknesses.If you don't fight regular enemies you'll end up facing the bosses with a useless mish-mash of stickers you probably wouldn't win unless you had their weakness.

It's a pretty solid cycle and a lot of people who did avoid battles tend to complain about the bosses being "too difficult". (Also the level design and environment puzzles are giant step ahead of the previous games). I think it's a solid 7.5/10 maybe 8/10 and the battle system is a diamond in the rough.
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>>339628883
It's a sad day when people on /v/ shitpost in defense of Sticker Star.
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>/v/ is pulling the "it's actually a good game" card all these years later
shoot me

out of all the legitimately great games you fucks will nitpick to death, you'll defend this pile of shit just to be contrarians.

>b-but it's a good game, just not a good paper ma-
stop
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>MFW nothing will beat Thousand Year Door with HD textures

https://www.youtube.com/watch?v=Z7l-kFKKIb4
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>>339629010

It's not shitposting if it's true.
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>>339626351
Its alright and it gets way too much hate than it deserves.
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>>339628883
it's true though. If you expect a game to be insanely fantastic you WILL be disappointed almost every time.
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I like the look of colour splash. Makes me wonder what the NX game will look like.
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Didn't we just have this same thread this morning
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>this thread
Did we need any more evidence /v/ needs to die?

I suspected the casuals had taken over when Mario maker came out and the /v/ consensus was that any level that presented any challenge that wasn't easy enough to beat within your first couple tries wasn't worth your time, but now we've got people honestly pretending STICKER STAR is a good video game.

Please kill me, kill this board or kill yourselves. Any will do.
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>>339629242
It's sad that this looks better and looks a lot more fun than the new Paper Mario game coming out.
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>>339627072
"Not acknowledged by anyone except you and your sticker bitch"
Did they get this mixed up with Paper Jam? I don't recall anything suggesting Junior being lonely in Sticker Star.
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>>339629009
>You use up the stickers that aren't good against the bosses on regular enemies and then spend all the extra coins on the good stickers from shops and then you can beat the bosses even without their weaknesses.If you don't fight regular enemies you'll end up facing the bosses with a useless mish-mash of stickers you probably wouldn't win unless you had their weakness.
That's stupid since you have a roulette that lets you throw out multiple stickers at any moment. You're not rewarded for NOT exploiting a boss' weaknesses. You're actually criticized for attempting to make the fights challenging.

You're given several Things before the Goomba boss. The stadium couldn't be more blatant about what sticker to use. Gooper Blooper is utterly destroyed by ONE Thing. Blizzard has a conga line of fire Things before it. Jr. is a pushover and Kamek is just tedious 4th wall-breaking.
I'll continue with Bowser in another post.
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>>339629674
Nice hot opinion there matey.
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>>339629243
The thing is, it isn't true.

Everything about Sticker Star except maybe the music is terrible. It's not just a bad Paper Mario game, it's a bad game in general.
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>>339629750
junior isn't lonely in sticker star, he's just there
nobody brings him up and he just appears to die
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>>339628583

This will never happen.

100% guaranteed.
>>
this thread has to be some kind of viral marketing, I've never seen sticker star defended before today and suddenly it seems like the majority.

I hate to scream shill but the sudden shift in opinion is jarring, and it would make complete sense what with colour splash getting a new trailer at e3 just around the corner and being released soon. They might be trying to drive the narrative that the game wasn't the miserable shitpile it was so people get excited for the next one
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>>339629674
>OH NO SOMEONE ELSE HAS DIFFERENT OPINIONS
>WAAHHH THIS BOARD NEEDS TO BE KILLED IMMEDIATELY
There's a plenty of reasons to kill /v/, and having different opinions is not one of them.
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>>339629851

But it is true, Sticker Star is a pretty good game overall..
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>>339629990
Stop having such a shit opinion
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>>339629242
This looks fucking amazing.
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>there will never be another paper mario game with partners all with different personalities
>there will never be another paper mario game with partners all with different talents/powers
>there will never be another paper mario game with a funny, nice to read dialogue heavy story

Post yfw. Don't even say a word, just post yfw.
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>>339629929
It's probably more so that nobody is talking about it really anymore, save for the few people who liked it or thought it was okay and the few people still genuinely asshurt enough about it to repeatedly post in this thread
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>>339630124
Nice argument.
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>>339629863
Does anyone bring up Kamek? Aside from the Wiggler segments and Nyarglebargle, I litterally can't recall a single thing said in that game.
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>>339629770
Bowser is the "difficult" encounter because you go in blind. You don't know specific stickers will help against certain phases or that one in particular is necessary to counter his attacks and advance the fight so it's one hallway of trial and error.
How did the devs get around this?
You can run from the fight. You can run from every fight in Sticker Star, even if it's a boss, and there's no consequence. You're only ever lectured for taking on a boss with regular stickers, which you COULD do, but it's boring and not worth the trouble.

Oh, and fuck off with pretending the overworld doesn't have a shitload of sparkly and giant stickers whenever you return somewhere. Even Decalburg has them on the walls.
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>>339630019
I disagree with you.
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>>339630204
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If Sticker Star had another IP on it, like Kirby, it wouldn't get nearly as much hate
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>>339629929
You think Nintendo would go on 4chan of all places?

I remember reading about marketing during the end of the GameCube era. They literally partnered up with Playboy. Stranger things have happened ...
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>>339630320
>Does anyone bring up Kamek?
only kersti after the fights
the wiggler part was also his fault
bowser doesn't speak so he obviously never mentions kamek
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>>339630318
Nice opinion.

No, just kidding. It's SHIT
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>>339630204
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>>339630497
I very much doubt that.
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>>339629863
>>339629750
I'm thinking that's why they gave him a better story in Paper Jam. Sure, at this point there really doesn't need to be any 'excuse' to put him in a game anymore, but it wasn't until Paper Jam that he actually had an interesting story arc.
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>>339630204
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>jr troopa will never return in a game that matters

One of the major highlights of Paper Mario.
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>>339630204
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>mfw the best Paper Mario games in years were the SU phone game and South Park
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>>339630497
>it's a turn-based game where every attack is a consumable
>you don't level up, you don't set stats
>this is your partner tonight
>she's navi except a bitch and mandatory and she hates everything you do and she vomits dialogue for the plot that isn't there
>here's a map with perma auto save you keep gettin thrown out to every time
It would be a shitty spin off no matter what series it was reskinned for
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Anyone saying Sticker Star is good is just a shitposter trying to get a rise out of you.

Of course everyone has different opinions but I'm sorry, SS is one of those rare atrocities you just can't defend. Like Sonic 06. You're a default shitposter if you do.
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I liked Sticker Star? Why? Because it was nice for a handheld game. I wasn't expecting a grand Paper Mario adventure on the 3DS. I just thought it was a more suitable experience or the 3DS.

But Color Splash is absolutely inexcusable. They have all the power to make a full fledged Paper Mario game, and they just do the same fucking bullshit. Like I said, Sticker Star was okay for a handheld game, but not for a full fledged console game. That's the problem I had with 3D World. Great game, but it just felt like an expanded 3DS game. Color Splash is just going to be a fucking lifeless game on a console, and probably short as fuck too, which I'm also going to fucking hate.

Nintendo seems to be aware of its reputation. They haven't put up a trailer, nothing on their Youtube channel. Hell they don't even have it listed on their website. Even Federation Force didn't get this treatment from them.
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>>339631445
Federation Force went into full damage control mode instead. Probably because they didn't expect the backlash to be so huge before the game even came out.

Star Star on the other hand had a bit of prerelease hype, especially from people who weren't following its development, right up until it actually came out. Now they know people will hate the Color Splash, whereas with FedForce they likely had no idea.

That's my take, anyway.
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>>339631445
>Because it was nice for a handheld game. I wasn't expecting a grand Paper Mario adventure on the 3DS. I just thought it was a more suitable experience or the 3DS.
Please stop this nonsense. Nintendo needs to stop this too. It's just a poor excuse.

The entire Mario and Luigi series is a rich and grand adventure and it's entirely on handhelds. If they can do it, PM could have done it too.
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NEVER FORGET!

THERE IS NO EXCUSE BESIDES PURE LAZINESS FOR THIS SHIT.
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>>339632336
What's worse is that they all have the same personalities, too.
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I'd play this game
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>>339632295
Mario and Luigi has always been on handhelds though. Sticker Star was the first one on a handheld. I was thinking this was something different just for the 3DS. I can see that's not the case.
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>>339630204
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>>339632336
Jesus, what the fuck happened?
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>>339632295
I think what he means is that he was expecting Sticker Star to be an anomaly. Like a small appetizer to hold PM fans over until the real Paper Mario game on home console. Something some B-team threw together. And in that, he thought it was okay.
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>>339632336
>tfw the only Toads I remember from Sticker Star are the mansion Toad and the green one that tried to make "burrito" into a meme
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If I just avoid/run away from all battles, can I possibly maybe enjoy this as some kind of puzzle/exploration game? I got it free from club nintendo and still haven't bothered to play it past an hour
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>>339632336
This...makes me sad...
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>>339632842
Yes, that is entirely what I was thinking. Thank you.

I still blame Miyamoto for this shit. Yes, I know it was a group effort thing, but he was the one who kickstarted the whole fucking "Just fuck my Paper Mario up" bull.
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>>339632874

Well that's more than I remembered from TTYD. I only remembered the pink shirt one because Doopliss was disguised as one. I don't even recall Toadsworth even being in TTYD.
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>there will never be a Paper Mario and Luigi
>Mario and Luigi will never team up in wacky papery bro moves
>you will never go on an adventure with Paper Luigi as your partner
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Miyamoto needs to be stopped
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>>339632336
This trend even carries over to Paper Jam. Instead of giving the friendly Goomba a unique sprite, Mario just put a fold in him to recognize him.
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>>339632945

Most of the puzzles are stuff like "Use light bulb on lamp" or "use bowling ball on pins", so no not really.
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>>339633041
>wacky papery bro moves

Sounds like a gay incest porno name.
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>>339632336
I just cannot wrap my mind around who thought that fans would like this. Did NSMB really influence Nintendo's thinking THAT much? Hell, the reason it was popular was because it followed a string of unorthodox Mario titles, so a return to tradition was refreshing back then. Now they're in the opposite position.
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>>339633041

What the fuck do you want that you already can't get out of the M&L series? People like you who basically keep acting like the 2 RPG series are the same are the reason why nintendo is turning Paper Mario into action adventure because they too probably think Paper Mario is now redundant
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>>339633025
>I still blame Miyamoto for this shit.
Of course you will. Simple minded people need a simple boogeyman.
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>>339632336
>having Jolene on there twice
You'd think they would have put more effort into at least making the red Toads act different, but no.
They're all sarcastic US PAPERS HUH.
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>The best Paper Mario game in the past few years wasn't even a Paper Mario game
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>>339632336
My best guess is that Nintendo is trying to cut costs by conserving designs, thereby making the games feel more 'typical' of the series while also letting them focus on gameplay.
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>>339633182
Another game with real Bro Moves instead of Bro Items.
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>>339633025
What's the context behind this image? I assume this guy is a speedrunner or similar?
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>>339633113
> Instead of giving the friendly Goomba a unique sprite, Mario just put a fold in him to recognize him.

LOL, does he need some shitty little hat to be a good character something?
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>>339633025
>Shiggy wants less garbage OCs like the Minecraft rejects in SPM
>SHIT MAKE EVERYTHING TOADS
>but miyamoto-san has years of existing enemy species
no fuck off
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>>339633348
Having a copy of a base model for npc characters is fine, but not if it is ALL you will ever get or should expect.
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>the only story is "bowser kidnapped peach"

Not even the main games plot are that barebones now. Mario 3D world has a better story than sticker star.
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>>339633249
>the guy at the head of everything Mario isn't at least marginally responsible for the way everything Mario turns out
I can see how it's possible he's not responsible for everything, but he had to have some sort of say in the shift of tone of an entire series. It's not like Miyamoto is a small name and angry fans just picked him out of a hat, you know.
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>>339633113
>Instead of giving the friendly Goomba a unique sprite, Mario just put a fold in him to recognize him.
That's because it wasn't originally a friendly Goomba. It was a regular paper Goomba that tried to weasel out of getting beat up.
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>>339633276
The gameplay is more shallow than ever though. All you basically do is
>Collect shit
>Waste that shit
>Get coins to buy more shit
>Waste that shit to get more coins to buy more shit
>Rinse and repeat
You can't even select what enemy to attack anymore
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>>339633267
I don't think most people even realized the juice bar girl was Jolene. In any case, it's a different design that shows they at least put some effort into making things distinguishable.

Nowadays any toad can pass for any other toad, there's no need for disguises.
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>>339633503
Miyamoto just shows up, gets some idea pitches, gives an opinion, and leaves
Both IS and AlphaDream have confirmed this
The difference is that one knew what they wanted and didn't bend over with an extreme
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>>339633565

It's not like that's any different. In TTYD all you did was spam the regular attack on regular enemies and then spam all your FP attacks on the bosses and turn them into a fine paste in seconds.

Selecting a target didn't matter because half the fights were just the exact same enemy 1-4 times.
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>>339633496
To be fair, it looks like they at least slightly learned their lesson with Color Splash-- but it's like selective hearing. They listened to some complaints and outright ignored others in a way that almost feels petty, like "You didn't understand why we made it this way? Well FUCK YOU, have some more until you do!"
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>>339633025
>>339633503
>Miyamoto is to blame for Tanabe's decisions
I bet you blame Miyamoto for Federation Force too.
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>>339633731
That's why I said Miyamoto kickstarted the whole damn thing.
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>>339633276
But the gameplay is the simplest it's ever been, while somehow simultaneously being fundamentally flawed.

>it's Paper Mario
>except you collect stickers and use them to attack
>and you gain no exp
>so you save your stickers for the boss
>avoid all combat until you get to the boss
>you need a bigger sticker, anyway
>still better stay out of battle to remain at full HP
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>>339629242
Of course fans would make better Paper Mario content than Nintendo for free.
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>>339633868
>Miyamoto kickstarted the whole damn thing.
Despite teh fact that IS wanted to focus on stickers and the consumable combat from the start
>b-b-but the early build had a generic chain chomp
>overworld was still NSMBfied
>stickers everywhere
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>>339633870
>>339633565
It's NEW, though. And I think that's increasingly important for Nintendo nowadays. Look at Zero: they shoehorned the control gimmick because otherwise they felt the gameplay wasn't 'good' enough, regardless of whether people would like it.
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>>339633790
You've never played TTYD have you
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>>339633870
>by far the best option is to be a pacifist

Is Sticker Star actually Undertale in disguise?
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>>339634067
Yes, they're both shit.
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>>339633868
>Miyamoto is to blame for IntelligentSystems wanting to have a "sticker adventure" in the first place
They have equal blame for the final result.
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>>339633947
Why did Jessie freak out over Omanyte? It's cute.
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>>339633274
And wasn't even THAT good of a game, either.
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>>339634023
Which is why he called it a "port of TTYD"

Makes total sense
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>>339629851
Fucking this.
We get a lot of shit from people thinking that we're entitled for not getting the proper sequel we wanted for over a decade. Of course we're going to bitch and complain... the ways they're trying to "innovate" Paper Mario have been complete failures!

Sticker Star's not just a bad Paper Mario game; it's a bad game, period.
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>>339633947
>Of course fans would make better content than Nintendo for free.
>>
The thing I don't understand is, okay, so they wanted to have less OC/weird shape characters like SPM.

But there are a fuckton of unique species found in past Mario titles to use? But no.

Only toads, goombas, and koopas, and shy guys. And they all have to be homogenous.
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>>339630204
>>
>Miyamoto rejected the team's design, saying the Paper Mario prototype was effectively "just a port of the GameCube version."
>"Originally, the plan was to use stickers here and there for solving puzzles on the overall map and so forth," said producer Kensuke Tanabe, in a discussion with Nintendo president Satoru Iwata. "But then we thought, 'If we're gonna do that, then we might as well use stickers for the whole thing, including battles,' and we decided to begin rethinking the game mechanics."
>Rather than dismissing the 3DS Paper Mario as a port, Miyamoto labeled the game simply as "boring."
>Miyamoto's advice ranged across a variety of topics, from the team needing to significantly change the game's atmosphere, to worrying less about story while making sure the game focused entirely on the existing Mario world. In other words - no new characters.
Miyamoto had no idea what he fucking wanted and the team went full retard.
>>
>>339634235
Why did you post that cancerous image?
>>
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>>339633051

Tanabe is a misunderstood genius.
>>
>>339634301
>>339629851
These. Super Paper Mario wasn't the PM game I wanted, but I still enjoyed it because it did what it wanted to do well and the unique characters were fun.
>>
>>339633051
Wait, so Miyamoto's reasoning to not making unique designs was "enemies are designed with function in mind"? So, like, you can't put a coat on a Koopa because it covers their shell and you're supposed to be able to jump on them?
>>
>>339626351
One of the stores here had the game on clearance for 7 dollars a few weeks go. Picked it up out of curiosity and I'm already annoyed with the game after only going past the first 'level'.

The game starts out with a fucking scavenger hunt immediately and that traps you in the first two screens until you find everything, and that's never a good sign. First boss is one-shot by a special sticker instead of letting you fight it normally, and so far I've seen no reason to actually do any battles with regular enemies since there's no exp levels and the coins are nearly useless due to stickers laying around everywhere that can be respawned by just leaving and coming back.
Also the writing at the first part of the game is horrible as it's FUCKING ALL STICKER JOKES and your companion is a nagging whiny bitch.

I have other games to play so it's going on the far back burner for now. At least the clearance sale had the PS3 Dragon's Dogma:DA for 4 dollars so I got an actual good game out of the experience.
>>
>>339635563
None of that changes. Not even the single hit bosses part.
>>
>>339626351
The presentation is nice, the battle system itself works nicely, there's plenty of secrets to find, and it's nice that they game doesn't hold your hand the whole way with a mountain of tutorial or explanations (fuck Dream Team). Some people didn't like the lack of story, but I liked it because it meant there was little downtime between going through the stages. Having to manage stickers is fine too, and anyone that shits on that might as well shit on every game that has weapon durability.

The flaw of the gameplay is that enemies are too easy to avoid and even if you get into battle, running away makes them despawn without any consequence to you. Abusing this destroys the fundamental purpose of enemies being obstacles. Of course, you can choose to ignore this and fight them anyway. However, the reward for battles are only coins which can only be used to buy stickers. Having no exp isn't a bad thing and being able to only buy stickers isn't inherently bad either. The problem is that you find more than enough stickers outside of shops anyway which devalues coins (although there are some strong, shop-exclusive stickers).

I think these issues were put into the game to make it easier for novice players. For example, despawning enemies when you run because they figured running would only be done if you run out of stickers and putting a ton of stickers in every stage to make sure players don't run out of them. Whether or not this was their intention, these issues make the combat too easy and, for some, alluring to avoid.

These problems could have easily been fixed though by making enemies harder to avoid altogether, disabling the run option until you're out of stickers or making it so running pushes you back to the beginning of an area or something, making in-stage stickers be one-time or replaced by worn out stickers on repeat visits (this includes the hidden upgrade boxes), and making health upgrades and sticker pages be purchased rather than just found.
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>>339635563
>and your companion is a nagging whiny bitch.
Why does this shit have to infect both Mario RPG series?
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>>339635005
Miyamoto's game design sounds childish at times. Not to say there's no merit to the "purity" of his vision, but limiting your designs to "you shouldn''t jump on that enemy because there's a spike on it's head" isn't enough for modern day gaming, he's a man from another era.
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>>339627368
no. he is not wrong. i thought dream team was fucking terrible. at least paper jam is SOMEWHAT more in line with what we want from mario's RPG spinoff's
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>>339628862
well good for me then because i am not retarded enough to buy a game at full price. it was a good 20 dollar game
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>>339636007
I got about 10 hours into Dream Team and dropped the game. I could read the whole tutorial section in Knights in the Nightmare, but ten hours of tutorials in Dream Team broke me. I also couldn't stand the shitty regular enemy designs.
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>>339635739
>although there are some strong, shop-exclusive stickers
The only things exclusive to stores were doors. You can find the rest on the field. Things are better to obtain for free or at the shop instead of buying one expensive jump.
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>>339635959
It kinda shows up in Zelda, too. Just with world building instead. Everything has to be Hyrule in one way or another. You can't visit the other continents ever and it has to be the same place over and over. Please ignore that it always looks different.
>>
>>339637668
>forget about Hyrule, find your own land
>lol hey zelda what if we called this hyrule
>lorule
>this is Hytopia get it it's Hyrule but fashion centered
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>>339636629
Big Shiny Burn/Chill Hammer stickers aren't just found. They're also much cheaper than Things and very effective against regular enemies and even bosses.
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>>339637982
>Big Shiny Burn/Chill Hammer stickers aren't just found
No, but Megaflash ones are. Also it only takes a few seconds to revisit an area for a Thing instead of buying it.
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>>339638361
There's only one spawn point for each of the Megaflash ones, they don't respawn until you use them, and the burn/chill hammer ones in particular are near the ends of world 4 and 5. Also, not every Thing sticker is right at the beginning of a stage, and you'll be going back to town to turn the things into stickers anyway. Some are convenient enough to go back to the stage to get again, but others would require going through most of a stage.
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>>339632336
That is so fucked up, what other games pull this shit?
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>>339626351
It has a... specific way to be played. If you find it, you'll have fun; otherwise it might seem like a bit of a chore.
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>>339630204
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>>339630204
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>>339634719
"It's like love. It's like romance"- Kensuke Tanabe
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>>339630204
Thread replies: 150
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