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Homefront is concrete proof that we have reached peak autism.
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You are currently reading a thread in /v/ - Video Games

Thread replies: 187
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Homefront is concrete proof that we have reached peak autism. This is a game throwing basically every graphical gimmick in the book onscreen, pushing the extremely CPU and GPU hungry CryEngine as far as its ever gone.

And what do fuckwits say?

>"The first Homefront looked better."
>"Looks like a PS2 game."

Is there a cure for this autism? What can we do? These people either have non-working eyes or severe mental retardation. And they're everywhere. They remind me of the morons who used to claim Modern Warfare had better graphics than Crysis 3.
>>
>>339555884
This screenshot is the only thing I've ever seen out of this game and it looks bad, I don't know what else to tell you
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>>339556059
>This screenshot is the only thing I've ever seen out of this game and it looks bad, I don't know what else to tell you
Firstly, name a game with better visuals. Secondly, does this look bad?

https://www.youtube.com/watch?v=2yCCyhZeMGk
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>>339555884
There's more to "looking good" than graphical gimmicks
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>>339556170
Not him but the textures are pretty bad

I think that sky is really pretty though, they did a nice job with that and the smoke
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>>339556291
>There's more to "looking good" than graphical gimmicks
Making graphics simulate reality, or reality through a shitty camera, is the highest goal of graphics. "Muh art design"-fags are objectively wrong.

>>339556416
>Not him but the textures are pretty bad
Which textures are bad?
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>>339556170
Journey.
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>>339556473
lol stfu shill, too bad the game is also glitchy shitfest.
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>>339556170
I don't play games as much as I used to, but this looks like every other next gen game to me
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>>339556553
>Journey.
Really?
>>
looks like a PS3 game, and honestly who gives a fuck about how it looks if the game is a pile of shit
>>
I actually liked this game. It wasn't the best game ever, but it did look nice and the game play was fun. In hindsight I probably wouldn't pay full price for it again, but I'd grab it on sale.
>>
>>339556698
Yeah.
>>
Crysis 1 still the best looking game of all time senpai
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>>339556697
>I don't play games as much as I used to, but this looks like every other next gen game to me
Because games with day-night cycles and dynamic weather where the rain falls in individual droplets on the ground are so common.
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>>339556473
you know
just
textures n stuff
>>
>>339556473
>through a shitty camera
Thankfully games are giving us the option to turn chromatic aberration off.
>>
>>339556473
>Making graphics simulate reality, or reality through a shitty camera, is the highest goal of graphics

Do you think the existence of the camera made painting obsolete too?
>>
The best graphical fidelity can't help your game if your art style is shit. This looks like any other colorless modern shooter
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>>339556701
>looks like a PS3 game
Name a single PS3 game with visuals like this.
>who gives a fuck about how it looks if the game is a pile of shit
It's not a bad game, though. The worst that can be said about it is that it's "just okay". Anyone claiming the game is "shit" and "unplayable" is an idiot.
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>>339556824
I don't give a shit about any of that, doesn't get any reaction out of me. Good on you if you enjoy it
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>>339556814
Your retarded
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>>339555884

why does every fucking game have the FOV set to "holding the game right in front of my fucking face"?
>>
>>339557035
doesn't look that good
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>>339557035
This looks like a skyrim mod.
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>>339557035
That sign looks pretty shitty.
>>
>>339555884
generic video game hallway and stairs
>>
>someone is shilling for this garbage game
what the fuck?
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>>339556814
>Crysis 1 still the best looking game of all time senpai
Crysis 3 > Crysis 2 > Crysis Warhead > Crysis 1.

Crysis 1 is the worst looking game in the series. The graphical jump with Crysis 2 was huge once the DX11 patch and official texture pack was released.

>>339556993
>The best graphical fidelity can't help your game if your art style is shit.
The best art style is the one that tries to reproduce reality through a camera lens. That's the one Crytek always chased. If you don't like it, that's really your problem, isn't it?
>>
>>339557035

>those windows on the building in the back
>sign is blurry as SHIT when it's like 3 feet away

lolk
>>
Well, it's the best Half Life 2 game I've played.
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>>339557125
what you said reminded me of this cool video
https://www.youtube.com/watch?v=f9v_XN7Wxh8
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>>339557125
>why does every fucking game have the FOV set to "holding the game right in front of my fucking face"?
The FOV is somewhere between 90 and 97, anon. If you raise FOV any higher, it starts to fisheye, and that is bad.
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>>339557139
>doesn't look that good
Does this look good?
>>
Well DSP isn't an autist, is he? I thought he was just a manchild.
>>
>>339556473
>Which textures are bad
Jesus buddy, you're either the developer for this game or paid to shill.
>>
>>339555884
The resolution is too low for the quality of everything else. Like a lot of the really graphically intensive games on the PS2.
>>
>>339557548
Good rebuttal
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>>339557263
>>sign is blurry as SHIT when it's like 3 feet away
That's an anisotropic filtering issue. I do recall that CryEngine had problems with texture filtering back with CryEngien, since it conflicts with parallax mapping. This game makes heavy use of parallax mapping on textures, so it's possible that anisotropic filtering isn't being correctly applied.
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>>339557504
I can play GTA V on higher settings like this at 4K and still get a similar/better framerate, this doesn't do much for me.
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>>339555884
thats a cool half life 2 mod OP
>>
>>339555884

>korea takes over USA

Is there a more implausible scenario?
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>>339557257
>The best art style is the one that tries to reproduce reality through a camera lens.
No.
>If you don't like it, that's really your problem, isn't it?
Again, no. One more ugly and boring game just means that I can spend my 60 bucks on something else.
>>339557504
>Those jaggies
Absolutely not
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>>339557504
Looks slightly better than killzone 2 there. Color usage is complete turd making things look worse then they should be.
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>>339557504
>That fucking aliasing
>Not even HD

No shit people are comparing it to a PS2 game when every surface looks like it's made of bandsaw blades
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>>339557593
>The resolution is too low for the quality of everything else.
What resolution? (Textures are on High, not highest setting.)

>>339557728
Have you even bothered to read the backstory?
>>
>>339555884
People are retarded
I agree it looks really good
>>
>>339557504
Legitimately thought this was from Fo4.
>>
>>339557504
>900p
>jaggies fucking everywhere

lmao
>>
>>339557728
The first Homefront was launched when people thought North Korea could actually be a threat
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>>339557361
The FOV in OP is probably around 70-80.

You can play games at up to 110 FOV before it starts looking weird.
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>>339556993
Art style is the biggest meme on this board. So many fags going >MUH PS2 GAMES! MUH AESTHETIC!
>>
>>339555884
>900p
Just kill yourself now famalam
>>
>>339557504

Maybe stop posting those shitty resolution and aspect ratio and you'll get your point across.
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>>339558132
Some 3D Projections allow up to 134.9999999.
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>>339557859
Holy shit, you're telling me this game has TEXTURES?

Why don't I just throw my Atari Jaguar into the fucking trash can.
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>>339557814
>>339557831
>>339558043
You morons do realise SMAA doesn't show up properly in screenshots, right?

>>339557821
>Looks slightly better than killzone 2 there.
Don't be ridiculous.

>Color usage is complete turd making things look worse then they should be.
What does this even mean? Please tell me this isn't "muh bad art design".
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>>339558223
You're not even trying now.
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>>339558043
>>339558159
>>339558198
It's not 900p you dumb console faggots, the 'p' can only be used for 16:9 AR's.
OP's image is clearly a 1,440 by 900 pixel image. Get it right, or get out.
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>>339558198
>Maybe stop posting those shitty resolution and aspect ratio and you'll get your point across.
16:10 is God's own resolution.
>>
>>339556795
Shitty textures
Low resolution
Blur
Poor as fuck draw distance
Looks like a PS2 game
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>>339558325
So why not get a 1,600 by 1,000 monitor?
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>>339557504
I've played 1990's games with better graphics than this
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>>339558223
Terrible textures on the on the 2 metal parts in the front, the brown building on the right and the bridge in the background. Also the grass in the middle looks laughably bad
What are you trying to prove?
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>>339558324
>Get it right

Yes, I get it right.. It's still a shit fucking resolution. Go fuck yourself.

>>339558325
16:10 is an aspect ration, not a resolution.

Perhaps if he gets those shitty laptop/10 screenshots out of here, then maybe the game would look better.
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>>339558453
You don't want CryTech to go bankrupt, do you? Stop.
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>>339558325
That makes it even funnier, because it means he's playing on a laptop when he should be at least 1920x1200.
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>>339558223
>Hearts and Minds *Raise the Hearts and Minds meter to 100% Hearts & Minds
>>
I think Crytek's age is long gone. People don't care about real graphical achievement. Having an open world with realtime GI and huge draw distance and dynamic weather effects and realtime reflections and all that? People don't care. Make Uncharted 4 with prebaked everything and character models that only look good in cutscenes? Everyone praises you. And PC gamers openly resent games that make their PCs look bad, yet Crytek's games have always pushed hardware to its limits.

>>339558571
He's talking about Journey.
>>
OP are you at least getting paid
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>>339558719
Yep, these are Crytek faces alright. They're all fucking potatoes.
>>
>>339558223
>>>339557814
>>>339557831
>>>339558043
>You morons do realise SMAA doesn't show up properly in screenshots, right?

Can't tell if you're retarded or not. SMAA is a post processing technique. No amount of it will ever fix broken up lines unless it has a temporal filter like in Fallout 4.

The game looks good but it has no wow factor in the way a game like fallout 4 and the witcher 3 sometimes let you admire the sunset and atmosphere.
>>
Why even bother with this thread OP?

You knew the retard memelords would just come here and say "its shit :^)"

Nobody's probably even clicked on a single pic besides your OP.

What did you expect, a debate? You can't have a positive opinion on something on /v/, wtf is wrong with you?
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>>339558719
Those faces look quite alien considering they are going for the realistic look
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>>339558719
The problem with Cryengine is that it pushes the CPU, not the GPU. Homefront's graphical setting aren't that good, if you have a shit CPU you aren't running this at all. That's why it runs like shit on consoles because console don't have good CPU's.
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>>339558523
You do... you do realise this is an open world game, right? Like, GTA V often looks a bit dodgy if you nitpick metal poles and how grass looks in the middle of an intersection. Not to mention GTA V's often crappy texture resolution on street curbs and such.

I you compare the game to other open world games, it comes off looking pretty good. Also, that doesn't look like the highest settings. There should be more grass, and the distant objects should be more detailed.
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>>339558815
>potatoes

I want reddit and 9gag to leave
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>>339558453
And it still presents itself better.
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>>339558815
>Yep, these are Crytek faces alright. They're all fucking potatoes.
They're actually Free Radical faces, to be picky, and they were notorious for potato faced humans in TimeSplitters.
>Can't tell if you're retarded or not. SMAA is a post processing technique. No amount of it will ever fix broken up lines unless it has a temporal filter like in Fallout 4.
Homefront 2 has temporal anti-aliasing. I don't think it's enabled in those screens, though. Even the console versions have it as an option in the menu.
>The game looks good but it has no wow factor in the way a game like fallout 4 and the witcher 3 sometimes let you admire the sunset and atmosphere.
Uh... the game has full day night cycles with weather and sunrise and sunset. The sky system is a generation beyond Witcher 3 and Fallout 4.
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>>339559023
He means they all have the same basic jaw shape.
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>>339558223
Now it looks like a worse dying light. It's very clear that free radical didn't want to do this game at all.
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>>339555884
>admits the game is using a bunch of gimmicky effects
>admits its using a lot of CPU/GPU
>implies that is somehow a good thing
>game has more negative reviews than positive ones
>complaints include broken AI, random crashes, annoying glitches, shit campaign
yeah, we have reached peak autism OP.
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>>339559217
It does? It doesn't present itself at all, through those shitty "graphics".
Unless it's presenting a blurred shit sausage on sand.
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>>339558981
>The problem with Cryengine is that it pushes the CPU, not the GPU.
It pushes both. On the highest settings, the game taxes the best GPUs money can buy.
>Homefront's graphical setting aren't that good
They're literally industry-leading graphics. CryEngine is about as good as it gets.
>if you have a shit CPU you aren't running this at all.
I'm running it on a Core Quad 3.2Ghz from 2008.
>That's why it runs like shit on consoles because console don't have good CPU's.
That is a significant factor, yes.
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>>339559247
Timesplitters didn't have potato faces, wtf

I'm saying they all look like that bald guy from Crysis 3 that gets shitposted
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>>339559002
>I you compare the game to other open world games, it comes off looking pretty good
It really doesn't. People point out exactly why the screenshots look like shit and all you do is come up with retarded excuses.
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>>339557504
It looks good, but why in the fuck does it feel so generic?
>questions that will never be answered truthfully.
>>
Based on replies, I'd diagnose OP with ausmofagosis.
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>Name a better looking shooter

Killzone fucking Shadow Fall. Still the best looking shooter to date besides Star Wars Battlefront.. And this is just a console exclusive. Imagine what they could do on a PC
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>>339557831
>Not even HD

this meme. holy shit. every year lets just raise whatever counts as HD to be higher numbers guys!
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>gfx vs everything else
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>>339559260
>Now it looks like a worse dying light.
Dying Light has static skyboxes that don't move, and so-so lighting. Homefront has proper clouds and full dynamic lighting with clouds affecting ambient lighting and what looks like realtime GI calculation. Homefront is a much, much better looking game than Dying Light.
>>339559425
>Timesplitters didn't have potato faces, wtf
Yes, it does. The developers deliberately sacrificed human face quality in order to keep the framerate high. The TimeSplitters games had so-so visuals in order to get good framerates.
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>>339558719
Realism in graphics isn't fun and not a good way to sell a game by itself.

Crysis 1 was good because it was open ended and fun by itself. Graphics were the icing on the cake, when realistically blowing up a tank into a house with unrealistic player speed and power.

Realistic graphics only add to the unrealistic fantasy of doing something you couldn't or can't or never will do.
>>
Is this some kind of meme that PS2 games look good? Do people not realize that even the Gamecube looked better? Multiplats generally run better on Gamecube and Xbox as well, PS2 was trash the reason people bought it was for the DVD player and for the library.
>>
>>339559596
>Still the best looking shooter to date
I thought you sonyggers forgot about that game considering you didn't even talk about it after it launched.

But I'll raise you a Bulletstorm and its environments.
>>
>>339559496
>It looks good, but why in the fuck does it feel so generic?
Because REALITY is "generic".

>>339559596
Killzone is almost completely prebaked. Homefront is a game where the sun gets covered by actual moving clouds that are reflected in the realtime puddles on the ground that slowly dry after rain. There's nothing really impressive in that gif, to be honest. Even Call of Duty: Advanced Warfare had more impressive tech.
>>
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All the best lighting and textures in the world won't help you when you game looks uninspired.

You need striking colors and something that looks pretty and satisfying to look at as a whole.

Pic related. Mediocre graphics compared to homefront but because it doesn't look uninspired as shit it ends up looking way better.
>>
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This FUCKING reeks of marketing.
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>>339556170
the conceptualization is really nice. this particular video displays a graphical cohesion that brings the world to life.

i know nothing of this game, or what people are complaining about, but i know that graphics can be amazing but with no concept or design they are worthless. from this video, i can tell that there was a lot of effort put into its design and concept.
>>
>>339559909
I like to think it'd be more inspired if it wasn't still on gamebryo.
>>
>>339559946
Can Deep Silver even afford shills?
>>
>>339557814
>>339558043
>jaggies
Back to redshit my friends.
>>
>>339555884
it looks decent, I'm not going to deny that

problem is that it has no demo, it has denuvo, there is nothing out there that can make me want a game I didn't want to buy before more than lack of playing it.

and with help of reviews from users and pro reviewers I can just toss it into "maybe later" pile.
>>
>>339559946
I don't think DS can afford a shillforce.
More than likely it's someone doing it for free
>>
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>>339556170
I may actually get this when it's on sale and all the fucking bugs are fixed.

Until then I will wait though. Does it do any of that annoying Far Cry or regular open world bullshit?
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>>339559909
>Pic related. Mediocre graphics compared to homefront but because it doesn't look uninspired as shit it ends up looking way better.
No, it doesn't. It looks distinctly mediocre. There's a sky full of fake clouds that don't move. Water that doesn't reflect anything. A bare wasteland of trees. That is followed by a night-time that bears zero resemblance to actual night in the real world.

Granted, Fallout 4 doesn't look anywhere near as bad as naysayers claim, but it's so far behind something like Homefront it looks silly. It doesn't matter if you prefer the aesthetics. N64 games were often objectively better looking than PS1 games because they had better lighting. Didn't matter if one preferred the look of PS1 games.
>>
>>339560072
Calling the creation engine gamebryo is like calling unreal engine the quake engine.

But ignorant be ignorant so whatever. I just wish any other engine was capable of the same background NPC simulation.
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>homefront shilling
never thought I'd see the day
>>
>>339560138
He's merely pretending to be a marketer, it's succeeding in riling up people on /v/

Either that or it's one of the devs, but the important thing is that he's doing it for free
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>>339560225
>Does it do any of that annoying Far Cry or regular open world bullshit?
Some of it, but not all. There is no tower climbing. The game treats side content more organically. There's a lot of subtle differences in game design that add up. However, if you hate Ubisoft's stuff, you'll probably hate this, too.
>>
Good graphics can't save your game from being shitty.

People would rather play MOBAs, Heartstone or CS:GO on their toaster than take the time to play Homefront
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>le crysis 3 looks good meme

Crysis 3 may have looked good for last gen, but it doesn't even compare to most next-gen titles nowadays. PC drones use it as a hallmark in PC graphical fidelity, but when you experience the game itself it looks like any ordinary obvious last-gen, grey shooter at it's time. The only thing this game did well was the grass, lighting, and textures. The rest sucked ass. Not to mention the game itself is absolute trash
>>
>>339560226
I'm a big fucking n64 fan and games like MGS, Resident Evil (the 64 port actually proves this) and Megaman Legends 2 blew the shit out of what the 64 could do, it's tomato tomato like SNES vs Genesis audio
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>>339556170
At 0:35, you see the rain falling on the surface and wetting it droplet by droplet. It's clearly simulated, but it looks better than pretty much any other rain-on-ground effect I've ever seen.

I don't get the hate. These are some of the nicest visuals in the FPS genre. It feels like the ideas behind Stalker's weather and lighting system realised in an engine that isn't shit. Notice how the game transitions from clear sky to stormy. It's all very elegant. A lot of other games such as Ubisoft's tend to cheat a bit and have blatant skybox switching.

Heck, I don't think Mirror's Edge 2 has weather effects, and it's likely because of how Frostbite's lighting is all prebaked. They can do day-night cycles by having new data for every hour of the day, but weather is beyond them, I believe.

Digital Foundry are really impressed by this game. But people who have no appreciation for technology don't give a shit.
>>
>>339560549

Except most MOBAs, Hearthstone, and CSGay Oh are shitty games
>>
>>339560292
person worked on the game or has buyer's denial
>>
>>339560741
>Megaman Legends 2 blew the shit out of what the 64 could do
I'm pretty sure that game has almost no realtime lighting. It's just some colourful textures.
>>
>>339556170
Color me impressed. The only other game I've seen that has remotely realistic environment lighting is FFXV, but of course that's a completely different genre and has a host of issues with framepacing/aliasing/etc.

I don't know if 4chan's just gone to shit or what but I swear the amount of non-shitpost/meme/pandering has gone from ~10% to <1%
>>
>>339560623
how does that look bad, at all?
Textures are highly detailed, lighting is very spot on.

really I see nothing wrong with this image, can you point out what is bad in it?
>>
>>339556170
>All these fucking indicators blinking and the waypoint marker
jesus fuck
>>
I played and beat Homefront already, sure it's got some real rough spots in it but it's a solid game and after some patches it be a damn good game.

I bet when it gets a down to 15 bucks on steam during a sale people will start making threads about how good it is.

If they only launched with a more polished game this could of been a huge hit
>>
>>339558223

Stop posting horrible looking screenshots with jaggies, retard.

>1440x900

Kill yourself.
>>
>>339560623
>Crysis 3 may have looked good for last gen, but it doesn't even compare to most next-gen titles nowadays.
It still holds up for the most part because graphics technology hasn't advanced all that much beyond it.
>PC drones use it as a hallmark in PC graphical fidelity, but when you experience the game itself it looks like any ordinary obvious last-gen, grey shooter at it's time.
"I don't like the art design, so it's shit."
>Not to mention the game itself is absolute trash
It's the best game in the series, though.
>>
>>339559596
Doom looks better, Doom might be the best looking game out right now if we don't include mods
>>
>>339560147
>jaggies is leddit now

what the fuck happened?
>>
>>339560907
design
>>
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>>339560226
Water is muddy but uses screen space reflections.
>>
>>339560623

You're a fucking idiot. Maxed out Crysis 3 still looks better than 99% of any current gen game.
>>
>>339561063
>what the fuck happened?
Thirteen year olds like yourself started posting here.
>>
>>339561162
>I don't design decisions
>therefore graphics are bad

are you literally retarded?
>>
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>>339559841

Bulletstorm

>Last gen, shitty Unreal Engine 3 shooter with obvious generic Unreal Tournament-esque character design

No thanks

>>339559904

What exactly about it was bad?
>>
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>>339560226
Clouds also do in fact move anon

I hope you appreciate the unreasonable amount of effort I'm putting into this.
>>
>>339561220
Graphics are well done, but it looks bad.
>>
>>339560912
The waypoint marker indicates the current objective you have selected with your phone. Everyone loves to whine about indicator markers, but without them, open world games end up confusing as fuck and super frustrating. in fact, there's a bug that makes the markers disappear and people were ANGRY.
>>
>>339561327
nobody cares what you think looks good or bad.
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>>339561327
Just like Homefront
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>>339560226
Water could also always be worse like pic related it horrible jello water
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>>339561053
>Doom looks better, Doom might be the best looking game out right now if we don't include mods
Doom is not that impressive when you consider the entire game takes place in corridors and tiny open areas. The game has some nice visual effects, but the scope of the game is very restrained.

The reason Doom looks so good is because Tiago Sousa from Crytek is the lead graphics engineer.
>>
I played like 5 hours of Homefront, if I didn't know better and I was told I was playing the next Far Cry i'd believe you
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>>339561401
exactly

>>339561384
then why does OP care when people think homefront looks bad?

>>339561338
That's because it's a bug and the game isn't designed around not having markers.
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>>339555884

OP don't take these people seriously, remember opinions are subjective and 99% of the time are completely useless to argue with.
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>>339560226

>N64 games were often objectively better looking than PS1 games

Vagrant Story would like to have a word with you...
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>>339561506
>then why does OP care when people think homefront looks bad?

Because he is as retarded as you.
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>>339561457
Stop moving the goal posts, you asked for a better looking game and I named it. Killzone is not even that good looking for as much hype as it gets.
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>>339561297
I stand corrected, anon. Unless there are some clouds that are baked into skyboxes? Because I was playing Fallout 4 the other month, and I stood watching the horizon for a while and nothing moved.
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>>339561591
I am retarded how? Just because I don't like how a game looks?
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>>339555884

All those gpu and cpu cycles are being eaten up by dynamic shadow, lighting and particle effects. So barely graphics and more effects.
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>>339561505
>I played like 5 hours of Homefront, if I didn't know better and I was told I was playing the next Far Cry i'd believe you
IMO, it's Far Cry 2, but Far Cry 2 if Crytek had kept control of the Far Cry IP instead of selling it to Ubisoft. It's certainly more Far Cry than Far Cry Primal.
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>>339561730
If you want to be sure yourself open the console and type SGTM 4 to run the game at 4 times speed to see them move more clearly.
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>>339561821
because you can't distinguish between opinion and fact.
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>>339561563
>Vagrant Story would like to have a word with you...
Vagrant Story is a good example of a visually so-so game with low resolution textures that some people love because reasons. In 3D graphics, lighting is King. Lighting trumps everything else, including texture work.
>>
OP is either a troll, a marketer or some idiot with buyers remorse, all of which you should ignore
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>>339561665
>Stop moving the goal posts, you asked for a better looking game and I named it. Killzone is not even that good looking for as much hype as it gets.
Killzone doesn't have proper realtime lighting. On a technical level, the games are pretty starkly different, technologically. The ability to have day-night cycles+dynamic weather is a huge deal technologically, and it comes with huge performance costs.
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>>339561912
I can. I just said that that's what I thought about the game, not everyone else. You think a piece of shit is beautiful too, of course.
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>>339561838
Yeah sounds about right, i'm having fun with it. Play it a few times a week. Will be a slow burn for me all the way to the end. Gunplay is really good and the AI seems decent.

Wish the story was better, I know that's a dumb thing to say about a shooter but the game spends a lot of time trying to get it's plot over and it's just not that good
>>
>>339555884
Uncharted 4 and Star Wars Battlefront are the peak of graphics right now. This is not debatable, it is fact. Homefront, despite being a bad game in general, also isn't anywhere near those games graphically or other recent ones like like Doom and Batman: Arkham Knight.
>>
>>339562005
>OP is either a troll, a marketer or some idiot with buyers remorse, all of which you should ignore
Why would they have buyer's remorse? I know /v/ thinks everything is shit, but some people actually like games. Some people like Fallout 4. I mean, seriously. Get some perspective.
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>>339562068
So you admit Doom looks better? Glad you could come to your senses

>>339562104
Uncharted 4 has some real REAL rough looking spots. Don't let the sony ponies fool you. Battlefront with mods is legit the best looking thing I ever seen but without the mods it's about on level with Doom
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>>339561228
>4K bullshot
>using the early 2013 demo before the game was downgraded

The GI was pretty much removed
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>>339562104
>Uncharted 4 and Star Wars Battlefront are the peak of graphics right now.
Neither of those games are capable of a day-night cycle. Neither of those games have dynamic weather systems. Frostbite's big weakness is its reliance on prebaked lighting for everything.
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>>339562207
If they like the game, they would be playing it instead of arguing on the internet that it's a good game, or in this case that it has good graphics
>>
Must tough being a shill for Deep Silver
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>>339562212
>So you admit Doom looks better?
I think Homefront's storms with rain sweeping across a skyline, peering out of a building as rain comes in the window are realistically wets the ground are more graphically impressive than Generic Corridor 542 in Doom. Doom is a good looking game, but the game isn't really impressive in terms of scope and ambition. It kinda reminds me of Doom 3, where Far Cry was better looking in most areas, but Doom had an edge when it came to rendering interiors and fast and effective volume shadowing.
>>
Does Homefront have realtime GI? Light seems to bounce into building interiors, and said light seems to be directly affected by cloud cover, but these things probably could be faked if the devs were really, really clever.

I ask because almost nobody does realtime GI. Even Crysis 3 abandoned it in favor of partial realtime because it was too performance intensive.
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>>339561952
>In 3D graphics, lighting is King.
I think Doom 3 holds up pretty well today because of this, even with the outdated textures.
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>>339555884
The first homefront was utter shit ,i don't give a fuck about graphics (btw bf3 on ps360 looks better than this).
homefront is a broken game ,because the developers cannot make a simple script for the AI like opening a door or even follow the player. Even cod know how to to do this shit .
Homefront games are garbage the new one sucks ,game journalist tried it and stated that this game SUCKS ASS. get it ?

Fuck ,i never thought someone will defend this crap
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>>339562502
Do now we moved onto Doom vs Homefront? That's not what I was talking about but since you brought it up.

Homefront has really nice weather effects and at points look really good but overall doom looks better
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>>339558223
to be an open world game, looks by far better than anything open world from this gen.
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>>339562858
The original Homefront is completely unrelated to the new one. You're clearly trolling, but c'mon.
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>>339558223
You can see that it has rained recently because there is a small pool of water on the tarp to the left, and the fabric is still damp.

TECHNOLOGY.

I'm playing the game currently, but I've been on a break while I wait for the first big patch on PC. It's meant to be coming this week.
>>
I'll probably wait until it's on sale and had a couple of patches. I want to support game with gud graphics but Battlefront was shit and this game doesn't look too promising. At least Doom was fun, and Dude Sex will probably be decent.
>>
So is this game any good or not?
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>>339563805
The first is famously shit.
So what do you think?
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>>339557859
The backstory is nothing but a convoluted excuse to have the US and Korea fight each other. It just feels like a slight step up from a CoD campaign's story, which is to say, completely uninteresting.

>Boring, done 100x premise
>Unlikable, two-dimensional characters
>Passable, done 10000x gameplay
>'Gritty', grey and brown level/art design
>Decent graphics

It's probably one of the most bland games I've played in a while. I wouldn't call the game bad, but it's certainly not good either, just kind of 'meh' across the board.
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>>339564054
at least can be modded?
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>>339558061

It was a huge and ridiculous stretch even at the time. Everyone knows China would be more plausible but it was 'safer' to use Norks since no one cares about them.
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>>339564237
It uses Denuvo to my knowledge, so no mods outside of SweetFX and the like.
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>>339564489
sheeeeit!
Pirate fags were the cancer, I'm modder.
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>>339564776
The only hope is official modding tools but I'm not familiar enough with Cryengine games to know what would be possible.
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>>339561228
Even as a 4k bullshot, that looks really bad. Look at all the lowpoly little details and blurred textures. Shit, even the hands viewmodel is inferior to Crysis'
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>>339563805
>So is this game any good or not?
It's either good or great depending on whether you have an affinity for open world games where you sabotage a lot of loudspeaker and rescue random NPCs and capture buildings that become new spawn points. It's a 7.5/10 game, IMO. Pretty good, but not universally recommendable.


>The backstory is nothing but a convoluted excuse to have the US and Korea fight each other.
How is it convoluted? Korea invents personal computers, America turns into a shithole, Korea wants their money back and they also want America as a market for their tech. But "muh freedom" leads rebels to antagonise the Koreans who start clamping down.

>>339564237
>at least can be modded?
No currently, no.

>>339565357
>The only hope is official modding tools but I'm not familiar enough with Cryengine games to know what would be possible.
The .pak files are encrypted and unreadable. They're technically just zip files underneath. So either someone breaks the encryption by studying how the game decrypts them, GTA V-style, or the developers release the keys. As for editing tools, I suppose you'd just loadthem into CryEditor, and the scripts are likely just xml and lua.
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>>339564054
Freedom Fighters-type games aren't done enough. Until we get a fully-realized open world guerilla game where you can fight and kill occupying Soviets and collaborators in multiple ways including firefights, bombs, poisoning them and seducing them and then slitting their throats when they try to get it on, I won't be satisfied.
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>>339567310
Jagged Alliance 2 comes close enough i guess.

With the patch 1.13 you can make some crazy shit
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>>339566537
>The .pak files are encrypted and unreadable.
Someone has dumped the decryption key for the pak files. But there's a hitch because there's some sort of fast seek feature getting in the way.
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>>339555884
Homefront came out?
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>>339556170
Looks pretty good, but couldn't you disable that shitty HUD?
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>>339556170
There is a puddle wich gets filled in rain and disapperas over the time in the sun. Now that's a nice attention to detail.
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