>there are people on this board RIGHT NOW that think Doom 64's map design is good
better than doom2 or nudoom
The map design and """"Music"""" are utterly atrocious, not to mention this game clearly paved the way for Doom 3 in trying to make an atmospheric horror game
>>339455748
>>339455748
>>339455748
>>339455748
>meme game
Terrible Doom game, could've been amazing, but limited by n64 architecture and sloppy A.I.
>>339457028
>>339456876
>>339455748
>muh rip and tear
Doom 64 looks good, double bladed chainsaw and double faced cacodemons. Am I wrong? Should I not try it?
dude what if we made a corridor and filled it with barons of hell and lost souls and archnotrons
this jabroni is playing it right now
https://www dot twitch dot tv/vinesauce
>>339455748
It has the best map design in the series.
UNMAKER.
>>339455748
Map design is a hit or miss, music is a fucking atrocity, but the gameplay I would honestly say is some of the best in the series.
Rented this from the local Titlewave when i was a youngin
Thought it was too scary, returned it, got some of that free titlewave popcorn, and never thought about doom again. Thej i rented putt putt goes to the moon
Why do people hate the music? Just because it's different? 64 has a far different tone than the originals, so the change in music is fitting.
>there are people ITT that say DOOM 64 map design is bad but say DOOM 2 map design is good
>>339458886
>Why do people hate the music?
WAHHH! MUH SHITTY PLAGIARIZED METAL MIDIS!
>>339459018
>there are people who say Doom 1 had good level design
Knee Deep in the Dead certainly did, but the other three episodes were terribly designed.
>>339459058
Never understood the praise for that shit. I'd much rather listen to the actual songs.
>>339455748
There's literally nothing wrong with it, and it's better than Doom 2's level design.
>>339455748
Plutonia = Shareware Doom > TNT > Registered Doom > Doom 2 > 64 > Ultimate Doom
>>339459268
Because the metal MIDIs take the best riffs from all those songs and refine and loop them. It removes the boring and slow fluff from the actual song.
>>339459018
I'd rather Sandy Petersen's abstract and strange map design over 64's dull and bland map design.
>>339460619
>TNT > Registered Doom > Doom 2
>>339461279
I honestly don't find Chaingunners as annoying as some do.
>>339460619
What's wrong with ultimate doom?
>>339461885
He's being retarded.
>>339461885
Thy Flesh Consumed is an utter mess of an episode. Difficulty progression is non-existent, and most maps feel rushed. Its not awful, but its my least favourite of the iwads.
God damn this map is putrid shit. Quadrangular rooms and corridors that all look the same. I've played so many Doom and Quake maps but I still find myself constantly getting lost and going down the wrong corridor in this map because everything looks the same. Flow is "central hub->corridor>central hub->repeat". Fucking garbage. I'd happily take Doom II's city maps over this shit.
>>339455748
my uncle designed the first secret Room on the first level
so no, it's actually good
Might as well try asking here:
I just tried out Demon Steele and I'm wondering what's the Iron Maiden and how to use it? And also how to activate the fourth mode with the other character?
I couldn't find any info regarding those things.
yall dumb, Doom 2 is the best fps ever made