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THE JOY OF CREATION
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You are currently reading a thread in /v/ - Video Games

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THE JOY OF CREATION
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All of the lore is asspulls scott used to create hype
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>tfw no more cozy fnaf threads

Good times
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F A D
G A M E
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>>339444951
I bet you feel pretty silly
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>>339444840
>one of the most terror inducing games in the last decade
>cozy

How.
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>>339443891
just fuck my lore up
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>>339443891
For all of the shit you can throw at Scott Cawthon, I can respect him for finding success with this brand. Good for him.
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>>339444164
So it was all a dream? Seriously that would be lame. The lore actually was the best part of the series. And being a dream basically shits on all the lore.
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>>339444164
He's a marketing genius for an indie developer. That man is making truckloads of money on this shit.
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>>339446396
There are a few theories. That's is only one of them. The worst imo
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What the fuck happened to FNAF lore? So what about the bite of 87? Springtrap? The 5 children?
Pls help.
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>>339444951
I agree, the only way Scott can breath life back into this series is to move away from the point click aspects and develop something new and original. It was a neat concept but now it's just tired.
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>>339445620
Earlier threads were filled with lore digging and what not, they were pretty okay.
But then someone had the idea of making thread on /vg/
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>>339446396
I was fine with him jerking people around at first, but when he flat out tells people they're wrong and then never explains why, he's just being a dick.
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>first game is a great, comfy little throwback to Night Trap with a fucking brilliant premise, deserving of its praise
>then Scott starts to milk it for all its worth
>four games later and then this happens

I can't be too hard on him, though. The dude was living in poverty before these made it big, and I admire his principles; he's a hardcore Christian who wanted to make a scary game without using gore or sex to sell it, and he did just that, so good on him.

But God, this is just getting depressing. Either partner up with a professional dev and make a real sequel that tries to be different and has actual gameplay, or move on and make an entire new series. We know he can do it, he made The Desolate Hope, so just do it already.
>>
>had to sleep with the lights on after seeing FNAF footage
>watch Sister Location trailer

I've made a vital mistake.
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>>339449173
>SL
>Scary

You need to be 18 to post here
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>>339449092
he's gotten too comfy, anon. why do something different when these games are so easy to make and he can just pump out sequel after sequel and little kids and furries will eat it up? those are the only two audiences who play this shit now, and they're incredibly lucrative.
>>
how autistic do you have to be to play this shit

i mean i can understand if you're twelve years old or something

this is worse than playing minecraft or watching superhero movies as an adult
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>>339449265
I never liked jumpscares Mang.

Animatronics always have creeped me out.

This just combines the two fears and adds in the fact that they're killer robots hell bent on stuffing me into a death trap suit.
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>>339449668
>minecraft
>superhero movies
Nah those are pretty normal things. They're still pleb-tier though.
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I've always wondered if Foxy was inspired by "The King", who was an eight-foot-tall lion at Chuck E. Cheese's during the '80s and early '90s who would sing '50s songs and had his own separate area in one corner of the restaurant.
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>>339443891
Furfag simulator
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>>339449092
>partner up with a professional dev
I don't understand why he hasn't done this yet. FNAF is hot shit right now, it has a movie on its way and a toyline at Gamestop, so it would be incredibly easy to pitch something to a studio. I bet Telltale would snap it up in a heartbeat like they did with Minecraft.
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>>339449173
>o noes robot clown aboogidieboogidie!

Scott realized all his dosh comes from kids on mobile probably. He doesn't even have to make the game scary anymore. Just jumpscare the shit out of cute things, and it's enough.

What's creepy is actually scott himself at this point, because he's pendular between cute for the kids, and fucking horrifying with things like springtrap.

The new games lack the subtlety of the first, and that's why they're shit.
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>neo /v/ being too young to remember when FNAF threads were the big thing around here

The furfaggotry started on the /vg/ threads, as fucking always because that board ruins everything it touches. Things just spiraled out of control from there.
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>>339450107
>a toyline at Gamestop
What the shit? Really? I thought there wasn't any official merchandise. Are they like little action figures or something?
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>>339450125
The moment the robots started looking like over the top Tim Burton monstrosities was the moment I gave up hope that the series had credibility. They were creepier when they looked like shittily rendered versions of the Chuck E Cheese mascots.
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>>339450359
Shirts, figures, wallets, you name it.
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>>339450252
Neo-/v/ isn't that young yet. It's most likely people who have been here since it started, and are just subjected to a lot of the cancer surrounding it.
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>>339450359
From what I saw the last time they went in there, they have thermoses, keychains, blind box figures, dogtags, little plushies and these giant ones. Hot Topic had shirts and wallets, too.

Admittedly, I liked the plushies, but that's about it. Everything else is pretty standard for sell-out shills.
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>>339450359
yeah man. they sell out super quick too. i was lucky to even get mine!
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>>339450547
Jesus. I would hate to walk into a store and discover a big-ass FNaF section.
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>>339450401
Their designs were never too plausible since real ones used fabric or latex coverings to hide the skeleton, where the FNAF animatronics are segmented like hard, lumpy potatoes.
>>339450359
Toys are also at other major retailers too. Funko and McFarlane (their Lego clone) are the main license holders.
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>>339450597
>he doesn't have the fucking huge Freddy doll or Chica

Chica and Freddy are the best, everything else especially Foxy is for furfag retards who would probably only buy them just to hotglue them.
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>>339450731
I did, it wasn't great.

Although, to be fair, this >>339450597
is pretty cute.
>>
how would /v/ fix FNAF?
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>>339451004
stop it after the first one.
>>
>>339451004
Grimrock-style gameplay in a theme park with no combat and containing original-style animatronics from getting loose on you or out of the park.
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>>339451004
I would have never expanded on the lore or made it explicit that the animatronics were haunted. It was scarier when it was more vague and he only put out these crumbs of information that kept us guessing.

That said, like >>339449092 said, I would work with another developer if I didn't have the knowledge to implement other gameplay styles and go from there. Have it be like Outlast in terms of exploration, evasion and battery management.
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>>339451004
end the series and make a game with similar combat and designs from the desolate hope
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>>339451004
R-rated

Actually sit down and make a big game

Copyright claims on YouTubers
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>>339450401
If you are saying that because of mangle, that's because mangle is a modular animatronic.
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>>339451372
No, I'm talking more about the third and fourth ones. They look so over the top it's ridiculous. Less is always better.
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>>339451476
For the billionth time, there's context for both of those games.
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>>339451547
Not that anon, but writing an explanation for the designs doesn't stop them from being too ridiculous to be scary.
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>>339451004
Hire a professional writer to help me with the story, make the joy of creation but in a grand scale. The world evolves from silly spoopynes and jumpscares like in spooky's but then devolves into madness and psychological horror. Thrown in some pseudo hypno shit to spook kids and autists and start an ARG to increase the spoopy and theories a thousandfold.
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>>339451283
>you will never play a real FNAF that takes place in a huge Dave and Busters style arcade/pizzeria where you have to hide from the robots and find other ways to survive without relying on combat
>you will never be the one to save Scott from throwing away his self-respect
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>>339451476
>>339451625
But both of those games are the consequences of hallucinations with the exception of springtrap and everyone agrees Springtrap design is great and spooky.
Yeah, Nightmare and Spectre version of the animatronics are dumb but they have a reason to be shown like that.
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>>339451547
So what if there's context? That doesn't mean the designs aren't shitty and stupid looking. You can make something look scary without overdoing it with LMAO SHARP EDGES AND FANGS AND RED EYES SO SPOOPY LOL. That just shows a lack of creativity.
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>>339451476
Springtrap has been decaying for years and the nightmare animatronics are literal nightmares.
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>>339451476
Third one wasn't too bad, I thought. Just rushed in development to really develop properly.

Had the same vibes from the first game enemies, but they shouldn't have let you know he was even around, honestly. The game should've been about the hallucinations and keeping the attraction from fucking up.

It should've been something that trickled in until it was damn obvious something real was hunting you in the last night.
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>>339451769
But those are literal childish nightmares Anon, that's why they are like that.
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>>339451752
>everyone agrees Springtrap design is great and spooky.
I don't agree with that: The more over-designed a monster is, the less frightening the monster is. Springtrap is too detailed to be frightening; it's cool.
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>>339451004
By making the animatronics fucking scary.
http://i.imgur.com/I4lyeje.gifv
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>>339451893
>don't agree with that: The more over-designed a monster is, the less frightening the monster is
But he's just a yellow bonnie with a person inside of it.
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>>339443891
What the fuck happened? I haven't paid attention since 2.
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>>339451869
They didn't look like something out of a child's nightmare, though. That was the whole fucking problem. They looked like something out of The Desolate Hope or some sci-fi horror game.

They should have looked warped and surreal looking. Yes, it's a nightmare, but from an artistic point, it didn't work. They were overdesigned and didn't fit the game's style. If you found them scary, whatever, but I didn't and I know for a fact I'm not the only one.

Among The Sleep did childish nightmares right and it didn't rely on giving the mom monster a billion fucking teeth or sharp metal edges to emphasize that, yes, we were looking at a monster.
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>>339452023
>a person
That's a skeleton.
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>>339451797
>attraction going nuts
>trying to keep shit from getting fucked
>hallucinations fucking up your shit
>shit starts burning down
>springtrap in the wallway covered in flames running to you trying to wreck your shit while you watch him coming for you
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>>339452126
https://www.youtube.com/watch?v=KBhW6n9Wkbw
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>>339446526
Except Scott basically came out during a FNAF livestream and pushed everyone towards that theory. It's the one the closest to canon.
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>>339452371
Yeah but you are missing the point. They looked like that because of what the child experienced, they are warped representations of the original animatronics with emphasis to what the child fears, which is getting its fucking head bitten off.
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>>339451797
>haunted house owners find springtrap in storage, decide to use him
>don't notice the mummified corpse spilling out of the suit

ok
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>>339452553
He's probably tired of people spamming him Game Theory videos, so he said that the game theory guy's fan theory was right.
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>>339452729
Game theories theory flat out stated it wasn't a dream.
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>>339452729
Wasn't their theory NOT that, and Scott basically told them they were wrong?
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was phone guy revealed to be the killer yet?
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>>339452829
Maybe, I'm not a fan of the show so I'm probably fudging details.
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>>339452979
Nothing was revealed and nothing ever will be. Scott makes money off people not knowing things he makes up.
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>>339452426
>Make a mechanic that helps you get rid of the specters if they get too close.
>The ones that usually attack you are the original crew with springtrap sometimes staring at you through the window or the cameras.
>Last day as soon as it hits 6 AM springtrap comes into your office for the first time, you try to scare him away but that doesn't work with him.
>You stand back and get into a corner in a last attempt for safety
>He fucking kicks your chair away
>Objective: Run
Have to outrun springtrap and get out of the maze-like horror house while avoiding dead ends and springtrap himself
And now you know why >>339452453 exists.
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>>339452672

Phone Dude was a fucking stoner bro. Plus in the moment he realized something was up adn the animatronic moved he disappeared forever. It was implied springtrap got him but I like to think he just went "nah fuck this shit, im going to pick towels in florida for a summer job"

Also, the security guard of 3 must be dumbest fuck on earth, seeing a rotted up animatronic walking around, crawling around in vents and shit and not calling an alarm. That would be literally his fucking job as a security guard and he has no excuse like the guards of 1-2 who got lied to. He could even just GTFO of Dodge, the exit is right outside of the office.
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>>339453174
Whole franchise premise went to shit after the first game.

Security guy in 1 has JUST enough plausible reason to stick around. Like needing money BAD.

Shit was so fucking bonkers in 2 scenario-wise there was absolutely no reason for that fuck to stick around, or power through another night just because.

3 was just pointless

4 is maybe plausible if it was a kid's nightmare
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SL will take place before FNAF 2
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>the week after the first FNAF came out
>people were streaming the shit out of it on /v/ because it was still relatively unknown and had such a creepy premise a lot of us could relate to
>tfw watching some dude struggle to get through Night 5 on his stream
>tfw everyone in the chat went ballistic when he switched the camera on to see Foxy zooming down the hallway because no one knew he could do that
>those creepy hallucinations

i'm not mad that he made sequels because why wouldn't you, it was a good concept, but i wish he wouldn't have made things so heavyhanded. the fun was in not knowing and wondering what the hell was wrong with the robots.

now we know they're haunted and there's a killer, and whoops, he died too and of course he's haunting another robot because of course he would. and i don't even know what the fourth game does to further fuck everything up, but from what i've heard, it isn't very good either.
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>>339453376

>Shit was so fucking bonkers in 2 scenario-wise there was absolutely no reason for that fuck to stick around, or power through another night just because.

Phone guy told him that they are just malfunctioniong. Even then any sensible people would have just noped the fuck out of it. Whats the poing of working graveyard shift if you cant sleep through it or watch late night shows trying to put your mind off creepy shit going on like I did when I worked one
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>>339453530
Animatronics are too new to be from then. Scott may make it up as he goes along but he at least he designs for the time he's working in.
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>>339453376
Do they ever explain why the guards don't try to get up and make a break for it when they see the robots start to move? Why would they just stay and wait for them to come, especially if they have limited electricity?
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>>339449092
>Either partner up with a professional dev and make a real sequel that tries to be different and has actual gameplay

To be fair, Sister Location at the very least has voice acting and original music. He's starting to work with different people now, but he's still in charge of the actual game's development.
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>>339453664
FNAF4 Committed the following crimes:
>entire game was a dream
>had a box with implied keys until Scott said he would never open the box
>throws in small details that cause theoryfags to go into an aneurysm due to contradictions (probably not a sin?)
I think that's about it.
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>>339453843
My biggest problem with 2 is that it's ridiculous that the guy takes the mask off to look at the monitor.
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>>339444164
I believe this.
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>>339453894
The creator only cares about making money as fast as possible. He doesn't think any farther ahead than he has to about story.

Probably being blackmailed by the owner or something.
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>>339453664
>i don't even know what the fourth game does to further fuck everything up, but from what i've heard, it isn't very good either

It was marketed to explain the Bite of '87, but Scott went full retard and shifted towards the possibility that it was a separate accident from 1983.

The lorefags never recovered from that blow; even today they still don't have a definite conclusion on what the hell happened.
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>>339453894
Not wanting them chase you down to fuck you up.

We never really see what happens when they have a non-stationary target
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>>339454026

Nah, the music box shit and the flashlight working through security cams is worse.
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>>339453998
I don't know why anyone would trust him again after that box shit.

He fucked the plot in 4, and instead of admitting it, claimed nobody was "ready" for the truth. Now he just trolls theorycrafters to keep the hype going.

What an asshole.
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>>339448641
Because he himself doesn't have a lore in mind. But if he doesn't tell everyone they're wrong, people will take those theories as canon, limiting the asspulls Scott can do.
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>>339454227
Considering who the figurehead of theorycrafters are I don't blame them. I would troll the fuck out of Matpat if I was in the position to. Not that it makes it any less dickish.

Fuck e-celeb youtubers. Damn leeches.
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>>339453894

1-2 wast sort of ambigous, maybe the guard just believed phone guys bullshit, maybe he just thought they are not dangerous, maybe thought he could just keep them at bay, maybe he needed the money real bad for crack, maybe he was an adrenaline junkie. It wasnt that bad, people were willing to suspend disbelief.

3 has no excuse though. Even your boss disappears forever after night 2.
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>>339450597
I have a Golden Freddy. Those things really do sell out stupidly fast.
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>>339454438
>3 has no excuse though

He thinks it's a part of the attraction that's being tested on him. He'll never know it's dangerous until he actually gets caught and dies.
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I liked FNAF 3 a lot
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Haven't played anything past the 2nd game, but this is what I've heard the plot basically is now:

>the animatronics are haunted by actual kids because a paper plate puppet (???) trapped their souls inside the robots after some security guard killed them
>there was originally another set of animatronics, the weird looking ones from FNAF 2, but for some reason they've been retired while the obsolete, haunted ones get to stay on
>the security guard tried to hide inside a suit for some fucking reason and got murdered, and now he's haunting it
>a haunted house attraction finds the suit and brings it in, somehow not realizing that there's a decaying skeleton inside it, and it goes ballistic until the attraction burns down
>also some kid who may or may not be the one who got his brain bitten out is having nightmares that explain nothing and don't advance the plot so who fucking cares
>also there's apparently three Freddy restaurants: the one from the first one, the one from the second, and some old diner that preceded all of them called Fazbear's Pizza Place or something like that, and nobody knows what it's significance is
>and now there's a sister location

Does that about cover it?
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>>339450359
Not just Gamestop. They also have them at WalMart, Hot Topic, and I think Toys R Us. Plushies, key chains, posters, shirts. Kids fucking adore it, the merch sells like hot cakes even to this day.
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>>339454214
Considering one of them can run like Sonic and the others are fast enough to move around the entire map when you aren't looking, I can't imagine they'd just lumber slowly.
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>>339449915
God I miss that shit.
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>>339449915
I thought he was inspired by Rolfe DeWolfe from Showbiz Pizza (another character with his own stage)
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>>339450597
I can support this. Everyone fucking loves plushies and these characters are made for it. Hell, I don't even mind shirts; everyone loves a good shirt.

But everything else is just Scott going the way of Notch and cashing out now before it's too late.
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>>339450597
All I need is Chica and I got all 4

Too bad she costs the most.
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>>339450107
>movie on its way
>look it up
>it's fucking real

As if vidya movies weren't already shitty.
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>>339454638
There was a video on Youtube of some kid having his birthday party at a warehouse where the original creator of the Showbiz characters still has the animatrons. Apparently he offers tours to anyone and he's been getting a lot of business because kids are so into FNAF.

I wonder if we'll see a resurgence of these types of pizza places. I never understood why they fell out of popularity.
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>>339453664
That stream was so fucking nice
>everyone noticing the paper on the walls changes
>everyone flippin their shit at the recorded messages
>all those theories and speculations

Truly the best week.
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>>339454582

I think it was good writing to imply a bunch of reasons but let the player decide which one is true, helped with the immersion.

My headcanon is that the 1 guy was just really desperate for money, he was already working night shift at a sleazy, run down, creepy shithole and just rolled with it.

In 2 it was his summer job and probably just thought "gnarly robots, maaan" and even enjoyed getting spooked a bit.

3 guy was jus too busy restarting the systems and playing random soundbites to ever look at the cams or notice his boss was AWOL. He even likely tried to check in between the confused firemen after the whole place burned down.

Not giving a fuck about it is the most likely, from personal night guardan experience.
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>>339455586

>I wonder if we'll see a resurgence of these types of pizza places. I never understood why they fell out of popularity.

Dude come on now. Just look at it.
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https://www.youtube.com/watch?v=lC5-NJD40-k
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>>339455586
>I never understood why they fell out of popularity.
How were they ever popular? As a kid I fucking hated those animatronics, even looking at them today makes me feel sick.
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>>339455364
It's kind of cool that they're making real animatronics for the movie though.
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>>339455147
They are kind of similar, but The King is much more likely. Also, on the subject of actual animatronics, if one actually went unmaintained for well over three decades like Springtrap, it would barely look any different from what it looked like when it was still being used. Pic related is Crusty the Cat, one of the original Chuck E. Cheese animatronics from 1977, who was found in a warehouse in 2012 after 34 years of abandonment. Besides the intentional removal of part of the front, the only signs of deterioration are the dirty fur and the yellowed eye-whites.
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>>339455859
Nobody I knew as a kid was ever afraid of those kinds of things. Maybe you'd know someone who was a little weirded out, but I never met or saw anyone who was outright terrified of animatronics/dudes in suits/whatever.

When you're an adult, you can look back on it and objectively see how creepy it is, but it's different when you're a kid. Fuck, I wasn't even afraid of clowns until last year when I sat down and thought of the implications of having a guy, possibly a rapist or murderer, in full makeup, able to get as close to kids as possible without arousing suspicion.
>>
HOL UP
*releases 2 games*
SO YOU BE SAYIN
*makes an announcement that this is the final game*
SHIIET
*releases another game*
WE WUZ
*removes game from steam*
KANGZ N SHIIT
>>
>>339455207
Scott at least finishes his games, with the glaring fucking black mark that was FNAF World.
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>>339455934
https://e621.net/post/show/653276/16-9-2015-3d_-artwork-animated-animatronic-anthro-
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>>339456375
He made up for it by making it free and turning Update 2 into a playable shitpost, if you ask me.
>>
https://www.youtube.com/watch?v=ook3KPzTD4w

This is actually pretty based.
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>>339456395
I don't know what I expected.
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>>339450597
I wish I had one of those
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>>339449265
I spent something like 6 hours watching FNAF2 and reading everything I could about it (when it came out) and actually had difficulty sleeping after it. I literally haven't even played any of the games other than the first one either. Something about it was just so unsettling to me and yet it was fascinating.
>>
Putting aside the stigma surrounding the series and all the furfaggotry and accusations of Scott being a moneygrubbing whore, can we all agree that the first game was actually pretty good?
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>>339456178
Different anon here. The opposite happened with me. As a little kid, I was absolutely fucking terrified of animatronics, but when I was around ten years-old, I suddenly just stopped being afraid of them. Nowadays I appreciate them (The well-made ones, at least.) for being technical marvels. What you're about to see is from fucking 1971: http://i.imgur.com/vkhpf1M.gifv
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>>339456978
The first game was pretty fucking good. Adults can appreciate it as a weird little Night Trap homage, and it's a good gateway entry into horror gaming for kids. 10/10 would play again.

The second one was alright, but more tedious with the stupid music box mechanic. Over all, it was average.

Third one seemed rushed as hell and the flaws started really showing, so it was easy to see it as the beginning of the end. Then the fourth one came out and ruined whatever credibility the rest of the series had and now it's Minecraft Youtube celeb clickbait for autists.
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>>339456706

Unsettling is the best to describe the first two games. The shitty, flat graphics even work out in their flavor.

You can just feel it, sitting there, working a dead end job, the boredom, the smell of coffee, the yammering of late night TV. It feels so real, you can actually imagine being there without any difficulty. And then some robot fuck is leering in your room and slam the door shut. Your insctinct would be to closethe doors, keep them shut, turn off the lights and huddle under the table but you cant. Its like an actual nightmare, you cant fight, you cant run, you cant to shit except sitting there wrestling with your gut reaction the whole time.

Plus 2 captured the feel of watching CCTV feeds perfectly. I always had a deep seated fear of randomly seeing something fucked up, like Mangle leering into them even when I was actally working. I wish the games had freewalk too. Not many things can reach the level of unsettling when you are walking around shops and shit completely alone, its like everything is frozen in time.
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>>339456627
I saw Chica and Freddy at my Gamestop yesterday, and Foxy at FYE. Haven't seen Bonnie yet though and I don't know if there's a Golden Freddy.
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>>339452453
>Hello everybody, my name is Markiplier
I closed it there.
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>>339456395
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>>339450125
I wanna fuck that clown.
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>>339456978
I liked it. Like all things popular, kids and autismos ran it into the ground just as much as contrarian edgefags who think it's cool to hate the current big thing, but the first one was pretty good for what it was.
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I cant take this game seriously because of all the young, autistic, edgy, shitbrained furry kiddos it attracts.

Honestly, seeing the average FNAF Fan talk/discuss it is so cringey and awful. Not to mention all the Porn, Fanfiction, Fan art, Crushes, 'original characters', its just terrible.

The game focuses on repetitive movements and sounds, quite honestly, FNaF is just the 2016 Sonic. It birthed a whole new spawn of kids making furry OC and roleplaying.
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https://www.youtube.com/watch?v=vx58h4nP0xU

post essential FNAF autism

>be a "reputable" journalist
>spend time driving around the middle of nowhere following a lead that says the pizza place is real
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>>339458261
Porn, fanfic, OCs and all those other things are in every fandom for every popular thing ever. The only reason why this one is so atrocious is because the characters in question are furries, and not only that, but ugly furries.

You can blame /vg/ for starting it. All the roleplay and original content came from there and spread to tumblr. 4chan brought this abomination into the world.
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I cant stand FNAF because the only way to win is to follow a pattern and stick to it.

The whole premise of stalking Characters on the maps, listening for footsteps, seeking things and shapes in the dark was ruined because thenonly way to win Night 3+ on any of the Games is to follow a certain moveset and keep repeating it.

Fnaf2 was worse because all you ever did was stare at the fucking Puppet Box. The game has a mechanic where you can shine the flashlight camera on a Character and it freezes them there for about 12 seconds, but it becomes stupid because the Music Box drains too quick to do any searching.

I liked FNAF3 because you really had to squint into the fuzzy, crappy cameras and look for that dtupid bastards evil smile. It made you listen in and gave a nice challenge of keeping the building in order.

Fnaf4 was bad. The sound effects were too quiet, and the scream was fucking ear-wrenching. I dont understand how people play it. I had to constantly adjust my volume while playing.
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>>339458576
That's because most of the /vg/ denizens aren't even from 4chan anymore. They're all tumblrites. A bunch of people confessed they came in from know your meme.
>>
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>>339458879
>implying that 40% of 4chans userbase isnt kids from Know Your Meme, Tumblr and 9Gag from 2014
>>
>>339458978
True. I still think the lesser-acknowledged boards are somewhat redeemable.
>>
>>339458784
Yeah, I like 3 and don't like the other games as much for the same reasons you mentioned.
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>>339458404
Wasn't this a thing Google added and had randomly change location every few hours?
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>>339459061
/b/, /v/, and /r9k/ are usually the most tainted. I find from asking people that not a lot of people visit more than 2-3 boards.
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>>339459287
I usually browse /v/ /vg/ and /r9k/ just because I am a shitpost addict, but I rather enjoy peeking into the other boards once in a while.
I still have a soft spot for /diy/ and /his/.
>>
Is there a spin off game yet where you can get fucked by Mangle's futa cock?
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>>339459837
Get back to your fucking containment board.

Nobody gave you a permit to leave it.
>>
>>339459837
This was a nice thread while it lasted. Pack it up, guys, the faggots are here.
>>
Want me to completely ruin the entire series for you?
The games are all played in extreme fast-forward. None of the animatronics actually pose any threat whatsoever. They move at a crawl, and couldn't jump-scare a sloth.
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>>339460610
DUDE WHAT IF

VIDEO GAMES

WERE JUST LIKE REAL LIFE

LMAO
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>>339457546
That's too bad, Markiplier is quite funny.
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>>339459061
/ck/ has some if the best "board culture" an any chan I've visited
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>>339460610
I'm fairly sure that playing single night for six real hours oughta get boring at some point
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>>339460734
>>7729557

Oh yeah?
>>
>>339460734

https://www.youtube.com/watch?v=m3-2ysWWcHk
>>
>>339460734
Holy shit what. /v/ and /co/ are ridiculed for having the worst board quality and culture in all of 4chan.

Even faggots from /b/ tell /co/tards to go back to /co/, that's how bad it is.
>>
>>339460952
>>>/ck/
>>
Are the lore and robots the only things the series has going for it? Nobody talks about the gameplay, just the Frankenstein mish mash of a story and the robots who people are convinced have personalities that are distinct enough for them to qualify as characters despite the fact that we know nothing about them because they're, you know, fucking robots.
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>>339461050
The gameplay is just above of that of a VN however the lore is quite intricate and fun enough to keep a conversation going.
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>>339461050
Well I mean, you can only discuss the gameplay for so long, when each game first game out though it was mostly gameplay until people found the secrets or small details
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>>339461234
came out*
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>>339461050
>the robots who people are convinced have personalities that are distinct enough for them to qualify as characters despite the fact that we know nothing about them because they're, you know, fucking robots.

This baffles me. If we knew anything about how the restaurant marketed them, it would make a little more sense. Aside from the murders, we know next to nothing about the pizzeria. What's it like to work there if you aren't a guard? What makes the animatronics so lovable to kids? Do they have personalities the way the Chuck E Cheese mascots do? What's the deal with the original diner that was mentioned in 3? Why did that shut down? Does other supernatural stuff go on in the daytime?

This would be an opportunity for Scott to do something different and make the main character of the next game a parent or someone who goes into the pizzeria after hours looking for their kid. I'm tired of the murder angle, I want something different.
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>>339461691
What's Freddy's Menu like? any one else wondered that?
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>>339461778
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>>339449092
He's always been a one man band, and he wants it to stay that way. He has all the money to hire whoever he wants and gets voice actors and a composer, I'd say he can do development fine.
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>>339445620
>FNAF
>terror
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>>339452371
If I ever had to make a set of them, I'd make them necrotic. Necrotic Freddy, ect. Make them all look somewhat zombified, but without a human inside like springtrap. Or give each one a specific design, something that kids are afraid of, like ghosts or spiders. A spider Puppet hanging outside the door would've been creepy.
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>>339463827
dosn't look like anything special.
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>>339458404
https://www.youtube.com/watch?v=pJfRmTI7Dx4
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>>339465414
It's part of a Chuck E. Cheese's menu from 1977 that I found and saved because it had a cool design. I just posted it to bump the thread.
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>>339443891
After being in the /vg/ general for the game for almost 2 years, I can tell you that I can't look at these games the same anymore.

Really glad I left.
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>>339465860
I know its from the 70's, maybe back then it was good but today it seems lacking.
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>>339456024

The best thing to do would be to give the animatronics janky stop-motion movements.
But now that I've said that I'm going to be disappointed if it doesn't happen. At least they're using real animatronics.
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>>339466075

You were in there for 2 fucking years?
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>>339466075
>>339466267
The first game hasn't even been out for 2 years.
>>
>that dark time when it was nothing but five guys threads and this was the only game getting actually discussed
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>>339467000
>that lasted for all of a week until Markiplier played it and the strain of cancer began
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>>339466580
>The first game hasn't even been out for 2 years.
>Its true
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>>339465251
What's more terrifying then?
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>>339467861
>Silent Hill 1-3
>classic Resident Evil
>Amnesia
>Outlast
>Cry of Fear

All more infinitely scary than FNAF and those are normie tier.
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>>339467861
Subnautica does sound design and fear of the depth is good enough to be more terrifying mostly due to Reapers
Freeware SCP games make me anxious too.
also this
>>339468018
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>>339450401
>retard doesn't understand context or anything about a game, then complains
But of course.
>>
>>339468714
>autist doesn't understand that if a design is shitty then it's shitty, regardless of context
Thread replies: 178
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