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What went wrong? How it was even possible to fuck up so badly?
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What went wrong?
How it was even possible to fuck up so badly?
>>
It was fine, time for you to fuck off back to the Codex where you belong, nigger.
>>
Nothing went wrong, they delivered on what they promised, not their fault you have no idea how an infinity engine game plays.
>>
>>339368131
>Nothing went wrong, they delivered on what they promised
No, they promised old school style crpg
>not their fault you have no idea how an infinity engine game plays.
But I know, this is exactly why I have problem with this garbage
>>
>>339367664
only thing missing was co-op

divos is nice and all, but it's no rtwp
>>
It's no Planescape Torment but it's certainly better than that Baldur's Gate garbage and that's all I expected from it.
>>
>>339368858
>better than bg
Fight me nigger
>>
>>339368131
>>339368063
>N-nothing went wrong, stop calling the game out for being a steaming pile of shit!

Time for you both to fuck off back to tumblr. OP is right, the game is fucking trash.

IWD2 puts it to shame.
>>
>>339367664
the game is fine what the hell is wrong with you
>>
>>339369128
>jerking off to a 14 year old game

Fuck off back to where you belong codexnigger
>>
>>339369072
It's totally better than BG. BG sucks fucking dick.


BG2, on the other hand, is better.
>>
>>339367664
It would have been GOTY in 1998.
It isn't 1998.

Add to that nostalgia goggles takes at least 5 years to kick in and it won't be considered good by hipsters for a few more years.
>>
What was wrong with it, aside from that manufactured "sjw" shit
>>
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>>339369264
That 14 year old game is literally superior in every way.
They couldn't even get something as basic as attribute points right in PoE.
>>
>>339369463
>Unfun, "balanced" garbage
>GOTY in the 1998
No, just no
>>
>>339369463

As someone who really enjoyed playing the BG1 for the first time around last christmas, would I enjoy PoE?
>>
>>339369669
Sure
>>
>>339369669
No
You could have "fun' in the bg
It's impossible to have "fun" in the PoE because obsidian decided to dump down everything and make game boring
>>
DESU, game felt.... bland. It may be that playing BG and BG2 around the time when they came out, as well as IWD, IWD and PST when I was 12-14 years old impacted me differently, however I really did not get any of that deep adult theming they promised. Only slightly it was touched upon when you went to something like level 6-8 in that stronghold basement.
>>
>>339369669
"Demo" it and find out.
If you like it buy it.

I would guess you would probably enjoy it if you liked BG.
>>
>>339369864
as opposed to the masterful decisionmaking involved in Baldur's Gate's "should I roll until I have all 18 stats or should I play a bad character"
>>
The writing and characters were stale. And none of the quests were really very interesting either.

Just dumping a bunch of short stories with OC characters all over the place was never going to make a well-rounded immersive setting.

It was mostly just the terrible storytelling. The gameplay wasn't particularly good either, but the storytelling is what is really supposed to sell this type of game.
>>
>>339369986
>should I play a bad character
Child of modern games...
>>
>>339369986
not quite sure you could do that. I remember spending something along 20 minutes in BG2 rolling stats for thief-swashbuckler half orc.

>>339370045
I liked the idea they touched very little upon what they called 'gates' - idea is - you one thing and you can't do something else. But, IIRC, it was only during that guild quest line...

>>339370078
problem with many modern games is they say you have freedom, but in the end if you don't do black or white you get very bad gameplay.
>>
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I have literally played every single Isometric RPG of note except for BG 1 & 2, I can't play either of them without getting bored a couple of hours in. I have tried to play them on and off for over a decade and never got more than three hours in without getting bored out of my mind. I don't understand.
>>
>>339370078
It's ironic you would say that because the success of Baldur's Gate is what started the dumbing down of cRPGs
>>
>>339370325
I don't remember any crpg back then that tried to be like bg and not it's own thing
>>
>>339369864
>It's impossible to have "fun" in the PoE because obsidian decided to dump down everything and make game boring
Sorry bro, but Baldur's Gate's gameplay was even more bland than PoE.

BG2 shits on them both easily, but that's why we have PoE2 coming to get into the juicy high level shit
>>
>>339370225
>I have literally played every single Isometric RPG of note except for BG 1 &2
>I have literally played every single isometric RPG of note except the two best
dude wat?
>>
Why do autists spaz out for this game? Same thing with Witcher 3, just unbridled rage whenever the game is brought up.
>>
>>339370909
>bg1
>best
It's wasn't even good
>>
>>339367664
They promised to deliver the best parts of every IE game and failed to deliver
>>
>>339370909
Wow, you can read, amazing.

Also please stop dicksucking the BG series so fucking hard, there are plenty of games superior to the first game especially.
>>
>>339367664
oh look. another shitposting thread.

like it or not - they delivered what they promised in the kickstarter.

/thread
>>
jesus christ baldurs gate drones are the fucking worst fucking scum
>>
>>339368131
>they delivered on what they promised
>Project Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
>>
>>339370943
Obsidian fanbois defense force
vs
Hipster "Everything is shit" attack force.

A battle royale between to groups who score high on the autism scale.
>>
>>339370943
RPGCodex niggers.
>>
>>339370979
>>339371051
>except the two best known
What's an ellipsis for 200$
>>
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>>339371176
>memorable
>epic
>fun
>emotional
>mature
>>
>>339367664
It was a fine, enjoyable game. I look forward to the sequel, and it was only 20 bucks.

It wasnt the best game ever but I really enjoyed myself.

There were some cons, like their insistance that every class be balanced perfectly (like they forgot how OP rogues and inquisitors were in bg2 and IWD2) and the stronghold was a missed opportunity (they should have revolved the game around it) but I look forward to Tyranny
>>
>>339371176
How would you measure any of that objectively?
>>
>>339371176
Yes, and Pillars of Eternity had all of this, fucking RPGCodex faggot
>>
>>339367664
Nice arguments here, supermassive faggot.
>>
>>339370225
Bioware was always shit. Never forget this.
>>
>tfw wanted to play an interrupt based character but an important feat was broken until late patches and interrupt itself didn't quite work as one would expect due to sawyerish balance
fuck this game
>>
>>339371176
>central hero
check
>memorable companions
check
>epic exploration of Baldur’s Gate
check
>intense combat
check
>dungeon diving
check

>and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
I don't really care that much about this part. The writing and plot was sufficient for me, sometimes even enjoyable. The world building definitely is there, you always felt like a part of a bigger world.
>>
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>>339371520
There was a point when they were the best.

That was when EA slammed the bux down, and ruined everything. I was active on the forum that day, and people called exactly what would happen, and the devs were all like NONO WE HAVE AUTONOMY
>>
>>339371176
it had everything except the quality writing, which to be honest, I dont think anyone in the industry knows how to reproduce at a Torment level. I feel like for every RPG that comes out, the marketing people tell the story people they want torment, but that it needs to be dumbed down for the plebs, which of course takes the torment aspect away.

As far as Obsidian and inXile go though, I just think they lost what they had in them at Black Isle
>>
>>339371745
Nope, they were always shit. Always.
Always worse than black isle, always worse than inxile, always worse than obsidian, always worse than CDPR. Always subpar. Subpar writing, subpar gameplay.
>>
>>339371996
This, the writing in Baldurs Gate is laughable.
>>
>>339367664
It's a solid crpg. Nothing great but nothing bad either.
>>
Obsidian happened they've been shit for years tbqh
>>
>>339372175
>It's a solid crpg
No, it's not
Just like DA:I
>>
>>339372362
Pillars was their first bad game desu. Really weird
>>
>>339372707
>Pillars was their first bad game
NWN2
Kotor2
>>
>>339372707
>Dungeon Siege 3
>>
>>339372707
>Pillars was their first bad game
no
>>
>>339372376
>Just like DA:I
PoE is an order of magnitude better than Dragon Age
>>
>>339372902
An actual biodrone? On my /v/?

Is such a thing even possible?
>>
>>339369898
I missed BG's and planescape back then and played it a couple of years ago when I was around 24-25 and liked them much much more than PoE.
>>
>>339372707
What the fuck are you talking about?
Pillars was almost as good as MotB
>>
>>339367664
Unnecessary tweaking of obvious dnd ripoffs.
>>
The fuck? PoE is the best isometric rpg ever made. It took all the good things from old rpgs and made them even better. Are you autistic or just contrarians?
>>
>>339367664

Tried to play it too safe, end result was a bland and boring game. That combined with MMO tier design and balance of classes, abilities and items pretty much ruined the game.

It's alright to play through once, but it has no replayability whatsoever. Meanwhile I replay Baldurs Gate 1/2 almost every year.
>>
>>339373003
Gameplay wise? No
Just like with dai, if combat wasn't so bad, they could pass as mediocre games
Even if everything is bad combat is still a major part of the game so if it's good, then game could pass
Witcher3 for example had garbage combat too, but everything else was really good
>>
>>339373293
PoE is Path of Exile, chum.
>>
I had a lot of fun with the game, it has legitimate issues, mainly with the spells being a big too boring and the combat being too static, but people calling it shit must have never played a bad game in their life, Pillars was very decent.
>>
>>339373478
It's shit compared to old games. And some people claim that pillars are somehow better.
>>
>>339372902
>>339372910
These
>>
>>339368239
>No, they promised old school style crpg

I haven't gotten far into the game yet, but that's exactly what they delivered. What are you complaining about?
>>
I enjoyed the story and setting for the most part. What really irks me though is when they create this vast world that has all these unique and interesting locales but end up setting the game in the bland and generic place in the world, and just have the other places told through books or NPC dialogue.
>>
any suggestions on what mmorpg kind of game shoud be fun to play with 3-4 friends, the game should not be uber graphical but rather more a lot of stuff and quests and shit to do together and so on?
>>
>>339372902
I enjoyed KOTOR2, was simply disappointed at the end
never even noticed HK-47 bit was broken until my third playthrough which happened to be my final playthrough because FUCK Peragus
>>
>>339373828
Neverwinter Nights with player made modules is your best bet for a co-op RPG with more than two people. Aielund Saga, Cave of Songs, and The Prophet all support co-op.
>>
>>339373694
It's literally dai with mmorpg combat and no romances.
>>
Why are PoE threads always so bad?
>>
>>339374519
The game itself is bad.
>>
Just tried numenera demo
Yep, it's not infinity engine's fault for the poe being bad, obsidian just incompetent
>>
>>339368131
>not their fault you have no idea how an infinity engine game plays.

It's true, I had no idea it played like shit.
>>
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>>339374048

>mmorpg combat
>>
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Is kiddynity original shit better?
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>>339374682
torment tides of numenera is made by inXile
>>
>>339374048
>mmorpg combat
post those mmorpg's
>>
>>339367664
The spell system it's boring garbage.
The combat it's just shit, planescape level of shit but you don't have the option to play focusing on charisma and wisdom.

This wouldn't even have been goty in 1990 because it's so painfully fucking bland compared to any other games of the genere.

>"oh we wanted do give you a traditional experience of a common rpg campaign"

No you didn't, you're just creatively bankrupt and all the good writer left your sorry ass.
>>
>>339367664

>ugly tranny.jpg
>>
Just wait for pillars of eternity 2, then people will start praising the first one
>>
Old style with new cultural ideas don't work mixed.
>>
>>339374519
Bacause thanks to the edgy elitist cunts from codex it's now cool to hate poe and obsidian in general
the game instelf is fine, strong 7/10 and 8/10 afeter dlc but see, it's not a fucking d&d anymore
you can't solo everything with a mage, you can't romance pixels because you never love in real life and you the most important one, you can't be young again so everything is shit and bg is the best thing ever
Fuck the haters drones, poe 2 is already in the works, tyrrany will be miles better that that fucking indie crap aod
go suck a indie cock rpg edgedex
>>
>>339374723
what game is dis
>>
>back the kickstarter to get the collector edition
>tried to sell it on ebay months later
>nobody fucking wants it
>>
>>339375072
>The spell system it's boring garbage.
because it's not broken?
>planescape level of shit
play planescape again
>>
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>>339375407
>>339374723
Obsidian defence force
>>
>>339373627

Old games meaning, only the old games you actually remember ?

Its not on par with timeless classics sure, but it's way above average if you actually played more rpgs than just fucking baldur's gate and fallout
>>
>>339375463
kiddynity original shit, some coop console game with funny humor and memes
>>
>>339375559
>because it's not broken?
No because it's made by "original donut steel" spells that are bordeline useless and extremely circumstantial.


>play planescape again
I did.
You're right, planescape is better.
>>
>Sawyer's concept of a stat system
>Sawyer's concept of balance
>Sawyer's concept of a battle system that will see extensive use throughout the game
>>
>>339375723
>bordeline

your brain is borderline useless

>You're right, planescape is better.
pst combat is way worse than poe
>>
>>339374048
christ people have no idea what that even means.

>>339374519
RPG fans tend to be cunts.

Absurd standards for the classic games that, really don't hold up.
>>
>>339367664
It insulted transsexuals but fixed it so nothing.
>>
>>339375407
le rpgcodex boogieman
>>
>>339375723
>extremely circumstantial.
because you're not supposed to run a single set that you do every combat.

enemy types deliver predictable types and resistances with some variation alloying adaptation to what you consider the most pressing threat ahead/out of many
>>
>>339375968
That's a very compelling argument

But you're a faggot so there's that.
>>
>>339374519
Because they've been replaying the same handful of games for the past 10 years. Now that a new game in a similar vein has come out, anything even slightly different feels 'wrong' to them because they lack even a basic level of perspective or self awareness.
>>
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>>339374723
D:OS was amazing. The gameplay is literally perfect.
>>
>>339374723
it's got problems most of their games have, story feels like you're not really affecting it while on paper you should be. People are jerks and fuck you over and its hard to get a read on them to see it coming due to inconsistent characters
>>
>people saying the game is bad are wording out their reasons
>people defending the game are just calling them names

I wonder who's in the right here.
>>
>>339376423
EE nerfed magic and I felt the classless system could have been done better and a combat speed slider should have been added.
>>
>>339376423
stop hating on mature games you fucking jerk
>>
>>339376659
>people saying the game is bad are wording out their reasons
>i-it's bad because it's shit! it's bad because it's not like baldur's gate and I don't like that!
nice reasons, i sure wonder who's in the right here
>>
>>339367664
>What went wrong?
SJW:s having influence over content.
>>
>>339376950
Let's be fair here
SJW have nothing to do with PoE being garbage
>>
Obsidian is just getting along with the times, like everybody else.

less quality and better graphics.
>>
>>339377083
Yes they do, the writers are all SJW:s and made the game unappealing to people. I haven't bought and paid it myself, but thankfully I posess the foresight and intelligence to detect a shit game when I see one based on screenshots and what other people say about the game. SJW:s aren't getting any money from me.
>>
>>339377323
you never played the game, 1/10
>>
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Allowing Sawyer to take a full control over the development process is their main mistake, he's a goddamn autist. Glad he's not involved in their new project.
>>
>>339377539
>Glad he's not involved in their new project.
tyrrany? yeah because he's already working on poe 2
http://www.gamepressure.com/e.asp?ID=712
enjoy
>>
>>339377419
I don't need to play a game to know whether it'll be good or bad. I didn't play Dragon Age Inquisition either but I know it's complete and utter shit, just like DA2 was, which I did play.
>>
>>339377539
??
You do know that Sawyer was also the main guy behind New Vegas, right?

Anyway he is involved in their new project.
Obsidian has 3 projects:
- Tyranny, led by literally whos
- Pillars of Eternity 2, Sawyer lead
- Unnanounced project in Unreal Engine 4, led by Tim Cain and Leonard Boyarsky
>>
>>339377774
new vegas has only guns and no magic, it's hard to fuck up a game like that
he must NEVER touch anything more complex and dnd-related, it will always be a piece of a fucking garbage because he overbalances his games like a complete autist
>>
>>339377701
>I don't need to play a game to know whether it'll be good or bad
I pity you
>>
>>339369497
PoE attribute system is superior to DnD, though. Not a big feat though, DnD is pretty garbage.
>>
>>339377921
>it will always be a piece of a fucking garbage because he overbalances his games like a complete autist
aka challenging, i'm ok with this
>>
Unlike everyone else here this is my first infinity engine game. When they were big when bg was the shit I wasn't interested. Played POE and enjoyed it. What do I play next /v/?
>>
>>339377921
You do know that Sawyer was also the guy behind Icewind Dale 1 and 2, right?
>>
>>339378075
Baldur's Gate 2
>>
>>339378074
the most hilarious thing is that poe is anything but challenging on any difficulty level
he just make it insanely boring to play it as tank n spank is virtually the only effective tactic possible in it
>>
>>339378178
>as tank n spank
confirmed for shitposter that didn't play the game

please kill yourself
>>
>>339378075
planescape torment for the story, fallout 1 and 2, kotor 2, fallout new vegas, alpha protocol
after that wait for tyrrany, pillars of eternity 2 and torment tides of numenera
don't touch anything else, preserve your patrician taste
>>
Ever since AoD proved to be mediocre, the codex has become a parody of itself.

The Codex is the decline. Let that sink in.
>>
>>339378085
Sawyer was only behind IWD2 and that game sucked
>>
>>339378178
>a game that prides itself on being a throwback to IE games has a similar gameplay to the games it pays homage to
wow stop the presses holy shit
it's almost as if it was made for IE game fans
>>
>>339378178
you would die in first 10 minutes on potd
>>
>>339378404
He was also lead design on Icewind Dale 1.
>>
>>339378349
i've made two full playthroughs on potd with and without dlcs
between engagements, shit trap system and the only viable type of tanking being a deflection tanking the game ALWAYS boils down to tank n spank and the only challenging battles are where you are pulled into the dialogue and surrounded by enemies afterwards, being unable to anyhow organize a formation
>>
>>339378370
(Person you replied too)
Why is new Vegas on there? I played the fk out of it but its a infinity engine game? Can someone clarify what spesifcly a infinity engine game is?
>>
>>339378603
>b-but in was fixed in patch 200.2
>>
>>339378603
>he played before 3.0 patch
just end yourself now
>>
>>339378649
>Can someone clarify what spesifcly a infinity engine game is?
Baldur's Gate 1/2/that Beamdog DLC, Planescape Torment, Neverwinter Nights 1/2/addons to both, Icewind Dale 1/2 with addons, Witcher 1, dunno about 2 and 3 though. Oh, also KotOR games.
>>
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>>339367664
>promise to give fans an old-school cRPG
>fans throw money at the project thinking they'll get a game fit for current year with all the good things of old cRPGs but without the shit parts
>devs deliver an old-school cRPG, shit parts included

Damn, I'm glad I backed Divinity: Original Sin and not PoE.
>>
>>339378649
not infinity engine like but still a real gem
>>
>>339378531
He was not lead designer for the first game.
>>
>>339378075
Same here, I really enjoyed arcanum and planescape
I started BG, spent half an hour deciding on a character, then died to the wolves and put it in the backlog
>>
>>339378830
ok, whatever makes you feel better.
>>
>>339378743
>Witcher 1
?
>>
>>339378887
It's made on a heavily modified Aurora Engine, which, according to people who worked with it, has lots of Infinity Engine code in it.
>>
>>339378437
>similar gameplay
any ie game allowed MUCH wider specter of tactics for every encounter
can i scout the area with summoned creatures or magic? no i can't as you can's summon them outside of a combat
can i actually use traps to kill things? no i can't, there's a hard limit of one trap per character
can i transform into some form that has an immunity to attack type a strong opponent uses? the only transformations possible in the game are lame 15 seconds long druid shit
can i buff entire party with invisibility and surprise enemies with an assault from all sides? no i can't, there's no such a fucking effect
it plays fucking NOTHING like ie games, it has no fun skills, it has no interesting party combinations
>>
sensuki should be burned alive
darth roxor will suffer
you're walking on thin ice scumbags
I can unmade you if i wish so
>>
>>339378783
damn Zahua quest was so good
>>
>>339378064
>PoE attribute system is superior to DnD

This is a joke, right?
>>
>>339376423
I liked DOS, but the EE removed loads of spells, and the combat didn't make up for the trite storyline after 50 hours
>>
>>339379023
>can i transform into some form that has an immunity to attack type a strong opponent uses
wow opponent use ability
I make immune to ability
I can walk to opponent and fart in its face until it dies
good gameplay

t. IEfag
>>
>>339377964
You shouldn't, you don't posess the intelligence to understand why other people more intelligent than you can know whether a game is good or bad without having personally played it.
>>
>>339379023
so, a summary:
a) Sawyer prevents common and widely known exploits in the IE games
b) Just like BG1, magic is boring.
>>
>>339379152
No, DnD attributes are pseudosimulationist trash. DnD is literally Call of Duty of RPG systems. Aka the most popular one, fun with friends but not very well designed.
>>
Is there actually people who doesn't understand how obviously terrible games can be recognized from a distance without someone having to play the game? When the fuck did Reddit invade and colonize 4chan?
>>
>>339378783
Literally no difference.
>>
>>339378834
Baldur's Gate is good but more of a dungeon crawler, there isn't really any roleplay.
>>
>>339379237
so you're the simple minded ratard who judge everything by other people opinions?
good to know
>>
>>339379242
it's not an exploits but a tactical depth
the base ie games without mods just had a low difficulty, thankfully mods fixed that a long time ago
the only thing sawyer did is removing that depth entirely without giving ANYTHING aside from tank n spank
bg1 is a game that is almost 20 years old and even it has way more funny utility effects, to make a game with shittier magic system in 2015 is beyond hilarious
>>
>>339379152
I think the idea is that DnD has optimal stats for each class while PoE has different builds for the same class.
Of course DnD has multiclassing etc instead
>>
>>339379469
No you're the simple minded retard who doesn't posess the intelligence to recognize shit games from a distance, and is unintelligent to the point where you perceive people who have the ability to do so, to be ''simple minded retards'' who ''judge everything by other peoples opinions''.
>>
>>339378783
>>339379353
>Literally no difference.
yes, both post are shitpost
>>
>>339379270
PoE's percentage-based system is pure trash. Not to mention that classes and attributes aren't even connected anymore. You just choose whether you want to be a DPS, tank, or caster and put points in the appropriate stats. The worst part is that this shit system means you can never make something as simple and as effective as D&D fighter, someone who can hold the line and still hit things. In PoE either you're a glass canon or you're an impotent meat shield.
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>>339371419
I'd leave the measuring to the Germans.
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>>339369669
Absolutely
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>>339379639
>offensive mages needs might
>my little dwarf lifts people with one hand in dialogues
>>
>>339379639
>Not to mention that classes and attributes aren't even connected anymore.
That's objectively a good thing.
>In PoE either you're a glass canon or you're an impotent meat shield.
"Why can't I make a cookie-cutter good-at-everything build? Game is bad!"
>>
>>339379545
>No you're the simple minded retard who doesn't posess the intelligence to recognize shit games from a distance
neither are you, there's always a possibility that even most hated games, movies or books will end up being enjoyable by you
>>
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>>339377539
>he's a goddamn autist
Certified schizophrenic.
>>
>>339379507
>Of course DnD has multiclassing etc instead
That's a huge difference, you know. Certain classes have synnergy in both gameplay and RP, like a Paladin/Fighter/Champion of Torm in NWN, for example. That gives a lot of build variety, easily more than PoE can ever have under the current system.
>>
>>339379639
What? Why is having classes and attributes connected a good thing?
Builds in POE differ depending on your class, role, armor and weapons used. You could could just not min-max and make a standard D&D fighter without any problems
>>
>>339379639
>The worst part is that this shit system means you can never make something as simple and as effective as D&D fighter, someone who can hold the line and still hit things. In PoE either you're a glass canon or you're an impotent meat shield.
man you're full of shit

https://www.youtube.com/watch?v=J2iOV5_Ohxo&list=PL4UqltmSKaEeiHExNqo-Hkk-HrvuejI2K

you don't know what you're talking about, that's the worst part
>>
>>339379802
>That's objectively a good thing.
oh i sure love the land where all mages are muscle mages and all tanks have such a low strength they shouldn't be able to lift their fucking weapon, certainly adds to roleplaying
>>
Fuck this retarded D&D fag that hasn't even played PoE.

What's your wishlist for PoE2 anons?

For me I want some fun high-level spells and good loot.
>>
>>339380167
I want the game not to be shit like the first one.
>>
>>339379802
>That's objectively a good thing
No, it's not. It basically ensures that every build will be the same. You wanna be DPS? Just put points and Might, Dex and Per for every class. In D&D it depended on the class, which makes it more interesting and more varied. And that's without counting multiclassing.

>"Why can't I make a cookie-cutter good-at-everything build? Game is bad!"
A straight fighter isn't good at everything, but he can still be effective, even if a cleric or wizard would blow him out of the water in terms of power, that's the point. A PoE fighter is only good for blocking doorways while somebody else does the killing.
>>
>>339380046
>certainly adds to roleplaying
oh i sure love the bg land where all fucking mages have at least 18 constitution cuz everyone knows mages are born athletes
certainly adds to roleplaying
>>
>>339380167
To not be trash.
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>>339380167
Good writing, good combat, good loot.
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Pillars of Eternity is a great game and the best CRPG to come out since Mask of the Betrayer (with other great games like Shadowrun: Dragonfall and Underrail coming close)

Looking forward to Tyranny
Looking forward to Torment
Looking forward to Divinity: Original Sin 2
Looking forward to Pillars of Eternity 2
>>
>>339380167
more classes, more spells and more unique loot
basically more everything that's god
>>
>>339380389
>Looking forward to Torment
literally asking for disappointment
>>
>>339380167
>fun high-level spells
sure, here you go: a bigger fireball, a stronger missile spell, a stronger clone spell, a protection buff that lasts 20 seconds and a stronger summoned weapon spell
enjoy!
>>
>>339380046
>oh i sure love the land where all mages are muscle mages and all tanks have such a low strength they shouldn't be able to lift their fucking weapon
This is not the same aspect as divorcing stats from classes, this is solely about one single stat being stupid.
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>first dungeon
>blind and knockdown a slime

From there on I knew this would be fucking garbage.
>>
>>339380167
To not be sawyer'd
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>>339380389
this, jaded ones do not replay
>>
>>339380389
underrail shits all over poe in every single fucking regard with the exception of visuals, starting with balance and ending up with setting and story
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>>339380295
Are you joking? Nobody puts points in to CON when playing a D&D mage.

>>339380032
>Builds in POE differ depending on your class, role, armor and weapons used.
Objectively false. A DPS Rogue, fighter, monk and ranger all gonna put points into Might, Dex and Per.

>You could could just not min-max and make a standard D&D fighter without any problems
The percentage system means you're gonna have a shit character if you do that since the more points you put into a stat the better it gets. If you spread your points out you're gonna be mediocre.
>>
>>339370325
>baldurs gate
>success
they had so little money they couldn't finish the last game and made it an expansion pack instead
>>
>>339380514
Not to defend PoE but slimes are immune to blind, at least in the current version.
>>
>>339367664
RTwP is shit. Would have been 5x better if it were just turnbased.
>>
>>339380295
you never even played in bg if you spew a hilarious bullshit like this
>>
>>339380580
>underrail
fallout 1 shits all over indierail in every single way
>>
>>339371176
It pretty much nailed on all of that except the Torment writing. And it's not like the writing is bad. It's actually pretty good. It's just not even close to being Torment levels.
>>
>>339380584
>Nobody puts points in to CON when playing a D&D mage.
hahahaha
what about 18 dexterity? cuz everyone knows mages are born athletes
certainly adds to roleplaying
>>
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>>339380702
except in combat. You know. The biggest part of both games.
>>
>>339380702
underrail has better balance, gameplay and amount of viable builds and playstyles than all fallout games together
>>
>>339380674
Oh, God no. Waiting 15 minutes for a trash mob to make their moves would make this unbearable.
>>
>>339380240
>It basically ensures that every build will be the same.
How exactly? Does a mage not profit immensely more from intelligence than a warrior because it increases the radius of the spell where enemies are hit and friends are safe, something a warrior does not need?
Does a warrior not need constitution more than a mage, since he will be the meat shield? Just because everyone can use the stats, it is not said that certain classes do not profit more than others, and specialization is not recommended.
>>
>>339374723
D:OS has a considerably better combat system than PoE, but setting, story, writing, artstyle and atmosphere wise, Pillars is considerably better than D:OS

I like both of them, though. They're both great RPG's for different reasons.
>>
>>339380687
>you never even played in bg if you spew a hilarious bullshit like this
min/maxing is the essense of baldur's gate, kid
>>
>>339380514
In the current version they are definitely immune to blind and prone
>>
>>339380813
You can't put 18 dex on a mage either. You know how the point buy system works, right? If you put 18 in dex you're gonna have no point to pump into Int. Retard.
>>
>>339380820
Unfortunately for Underrail combat not the most important aspect in RPGs.
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>>339380368
>>339380341
>>
>>339380820
> combat The biggest part of both games.
>fallout
stupid kid
>>
>>339380948
>>339380667
Well, that's an improvement at least.
>>
Stop bullying Sawyer immediately anons!

He is a chill guy!
>>
>>339380940
for someone who has a gall to talk about minmaxing you sure as fuck don't know the effective con cap for mages so fuck off from my sight retard
>>
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I'll laugh if/when Tyranny will be everything POE was advertised as but ended up being nothing like.
>>
>>339380984
roll reroll reroll
>>
>>339380674
I love reading this because the response which always destroys these comments is simply :"why exactly?"
>>
>>339380869
Fighters and mages are completely different builds, dumbass. Every caster build, whether mage, priest or cypher, will put points into INT and Might (great idea turning every spellcaster into a powerlifter btw) and split the rest into Dex and Per.
>>
>>339381108
with the roll system you can have sorc with both con and dex maxed out just for the sake of it
shut the fuck up already you fucking child
>>
>>339380998
Depends on the RPG. Not so important for Fallout since it was pretty crappy. The only fun you got out of it were the awesome death animations. Underrail combat was pretty good for a turn based single character RPG, but it's still pretty bad and boring because it's turn based single character combat.
>>
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>>339368131
>not their fault you have no idea how an infinity engine game plays.
>>
>>339381042
>f-fallout wasn't combat-f-focussed

Literally the first thing you do is kill rats.
>>
>>339380046
>all mages are muscle mages
Buff/debuff mages don't need might at all.

>>339380240
>It basically ensures that every build will be the same.
How is it different from "You want to be a Fighter? Pump Str and Con, some Dex, never touch Int and Wiz"? In PoE stats you want are determined by your role, not your class.
>>
>>339381139
We're talking about 3E, right? Only ToEE allows this, the rest are point buy.
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>>339380580
I think Pillars of Eternity is a better game, but I'm not gonna fight you on it because Underrail is also pretty great. They're both great games and I'm glad to be alive in the era of CRPG revival.
>>
>>339380703
The writing isnt bad but the setting and story are just so fucking dull
>>
>>339381276
yeah and it won't do shit for your class
you stink of being an underage piece of trash
>>
>>339380167
Ships. Ship-to-ship combat. Sea monsters, ludicrously huge sea monsters. Sea people. Sea.
>>
>>339381302
No, it's literally for every RPG. It's a general rule.

Take a look at all the best RPGs.
Witcher 1
Baldur's Gate 2
Planescape Torment
Knights of the Old Republic 2
Mask of the Betrayer
Fallout 1, 2, New Vegas

what do they all have in common?
it's the great setting, characters and writing.
The combat in all of them is garbage.
>>
>>339380295
Cap for con on mages in bg was 16 buddy (no benefit to 17 or 18), you could've minmaxed better
>>
>>339380461
I actually haven't played any of the beta of Torment (because I think it's retarded to play half the story), how is it disappointing? I'm not expecting it to be Planescape Torment 2, but the little I did hear about it made it sound pretty good.
>>
>>339380167
Diverse enemy encounters would be a start.
>>
>>339381365
>How is it different from "You want to be a Fighter? Pump Str and Con, some Dex, never touch Int and Wiz"?

Try playing NWN2. You could have Dex and INT fighters too. Also, multiclassing means that there a dozens of different class combos which require different stats.
>>
>>339381042
He's right though. Combat is a major part of Fallout.
>>
>>339381448
I disagree. I thought it was pretty cool how they went after the one thing that is always taken for granted in every single RPG ever: the gods.
>>
>>339380490
Haven't played in a while but con used to also be a dumpstat for tanks as you got better bonuses elsewhere
>>
>>339381456
>yeah and it won't do shit for your class
who cares since the bg stats are so shit that when playing as a sorc you don't need anything besides con and dex, even charisma is pointless
you fucking young imbecile
>>
>>339381516
your list of literally every RPG is pretty lacking and entry level. But yeah combat is garbage in all of them. The art of combat has been lost in the west and if you want to be challenged by RPG combat then you have to play Japanese games these days.
>>
>>339381516
BG2 has good combat
>>
>>339381521
Well just for starters, Avellone isn't writing the story, which is pretty odd for a fucking TORMENT game.
>>
>>339381448
For me it's the opposite. The setting and the story are both perfectly fine, but holy fuck did the writing execute them in the dullest way possible.
>>
>>339367664
I thought it was pretty decent actually. I don't get where all the hate comes from. Only real complaint I have is that they kind of fucked wizards with White March 2. At least my monk got even better.
>>
>>339381610
>an ancient empire scientifically found out that there's no gods so they've created them
so fucking Nietzschean
so fucking euphoric
>>
>>339381518
>Cap for con on mages in bg was 16 buddy (no benefit to 17 or 18), you could've minmaxed better
what's the point when rest of the stats don't do shit? charisma? 18 ring no problem
wis for wish? potions no problem
d&d is uttershit
>>
>>339381786
Nah, that was good. There's nothing wrong with doing something different with the otherwise standard fantasy gods.
>>
>>339381610
But gods aren't even part of the main plot until the final act
>>
>>339381580
>Combat is a major part of Fallout.
maybe for you, go back to fallout 4
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>>339367664
It was good, but the story was lackluster.

People who don't like the combat should just admit they were never interested in this type of game.
>>
>>339381786
nothing about the game is euphoric though
the game ultimately poses the question of what makes a god

but keep shitposting you jaded cuck
>>
>>339381814
It's almost like multiclassing exists and those other stats would be useful if ran a Cleric/Mage.
>>
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>T-they delivered on what they promised!
That doesn't stop it from being a bad game. Some questlines are kind of interesting but most are laughably predictable. The main villain is boring and not really that interesting past the premise. Don't even get me started on the fortress upgrades. Just god damn. The only interesting characters are Grieving Mother and Durance.
>>
>>339380240
All builds are not the same, following your example for DPS, you cannot max might/dex/con without crippling your health/deflection/any ability with an area or duration.
You form different builds depending if you want to do AoE or debuff or heal as well as do damage.
How is having identical melee/caster stats fun or interesting?
>>
>>339381890
It's true, but this being the first game they had a lot to expose the player to, so they settled with his "awakening" for the first half, and when that is somewhat understood, the chase for Thaos and the whole Gods things comes along.

It's a theme that you'll most likely see explored more in depth in the sequel.
>>
>>339381962
>multiclassing
do you wan't your game to be easy mode this fucking bad?
>>
>>339381928
The combat was BG combat for MMO faggots.
>>
>>339381814
If we're talking minmaxing, a plain mage is shit tier, you should be dual-ed into it or a cleric-mage for more spell options, at which point your other stats matter

For someone who likes to shitpost about minmaxing you sure know little about it
>>
>>339381981
>anime poster
instantly trashed
>>
>>339381928
i've played the shit out of older rpgs and poe has easily the worst combat i've seen in quite a fucking while
>>
>>339379836
You're right, but that doesn't invalidate the point that Pillars of Eternity is a shit game with shit mechanics, shit story made by shit people who doesn't deserve money for producing shit games.
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