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Styles you HATE. You hear this time and time again, >"It's
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Styles you HATE.

You hear this time and time again,
>"It's not the graphics that matter, it's the style!"
Games often get applauded for being aesthetically pleasing. But what are game styles that actively REPULSE you?
Games that you have avoided, for the simple fact that the style looks like shit.
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>>339212582
Anime style
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Yeah, gotta say that style of generic fantasy is so fucking awful.
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>>339212691
All anime styles? Like what kind?
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>>339212738
Iunno man, but whenever i see those generic cute anime girls i can't help but think less of whatever they're associated with.
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>>339212931
>Iunno

fuck off back to whatever shithole you came from
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>>339212931
I can see that. But there are different anime styles, you know?
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>>339212931
I hate to be the one to tell you this, anon, but you might be gay.
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>>339212738
Does it matter? It's all for autistic manchildren and literal kids.
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>>339212709

The redesign was awful. Can't believe they gave Firiona those thong straps. Seems like a 90's, early 00's shit
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>>339212582
Victorian Steampunk

It always showcases Steampunk at it's absolute worse and it mixes it with Britishness which is is just obnoxiously shit.

Nerdcore

That fucking haircut triggers me. You know the one. That fucking hipster cut and that goddamn curly moustache. It makes me irrationally angry. Battleborn is basically this.
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>>339212582
Top heavy character designs. Can't stand 'em. At least Blizzard's exaggerated character designs are more balanced.
>>
Battleborn's fucking abortion of an art style. I already hate MOBAs, but the art direction is so fucking putrid that I couldn't even be fucked to try it.
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>>339213306
Your mention of stream reminded me of this atrocity. I'm 100% certain this art killed any chances for this game taking off. It's just so hard to look at. I bet a lot of people didn't even give it a chance at the sight of this.
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>>339213157
>likes anime
>calls others gay
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>>339213157
>It's an "anime apologists desperately try to appease their jew overlords by ridiculing people for not liking bug-eyed 8000 year old demons in 12 year old bodies" episode
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>>339213663
Well it was because it had a hasbro artstyle.
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>>339213536
I can agree up to a point. I get sick of seeing the obligatory top heavy monster lumbering his arms around, that every games feels they need to have.
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>>339213157
Or taste.
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Any retro style game. We get it, you're an Indy dev.

I avoid all side scrollers as well, it just so happens most side scrollers are 8bit as well. It was cute on the Super Nintendo but we've come far enough along that a platformer or adventure game can and should be done in 3d with graphics that don't look like they're from the 80s.
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I find the anime aesthetic hard to deal with. Super muted colours, non functional armour and strangely proportioned architecture also mess me up
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>>339214047
>We get it, you're an Indy dev.
>we've come far enough along that a platformer or adventure game can and should be done in 3d with graphics that don't look like they're from the 80s.

This is some grade A underage posting.
Indie devs are essentially forced to default to older graphic options, because new ones are more time consuming. When you're working with a small team, developing graphics is very difficult. They're not doing it to be "cute". They'er doing it, because it's either go pixel, or spend another year or two just working on graphics for a 5-10 dollar game.
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>>339213810
This is part of the reason I love From Software's monster designs since almost none are like that. Most are gangly gross fucking lanklords.

>>339214047
If they looked like SNES games I would love them but most are sub-NES level trash.
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Anything anime related.
Get weebshit out of vidya.
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>>339214471
Can you be more specific? Cite some examples?
I'm sure not every anime style "repulses" you.
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>>339214341
Bullshit. There are so many free tools and programs there is no excuse for indie devs to be creating pixel art that looks significantly worse than what was on offer 30 years ago.

It is just pure laziness from groups of non-gamers trying to make a quick buck who think they know what retro games looked and played like.
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>>339213663
This is probably the biggest example of this I can personally think of. I pretty much just get a fucking headache looking at this game. I've heard it's better in motion or ingame, but I feel disgusted just looking at it so I don't even want to look up a video. That sounds so dramatic but it's fucking true. Never felt so strongly toward the art style of any other game before.
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>>339214674
No matter how user friendly the tools become, 3D is still harder than 2D. And HD2D, is still harder than pixel.
Games that looked great for their time, like Super Metroid, was developed by a team of schooled artists, over 2 year period. And art was their singular focus. Not trying to develop every other part of the game.
Time passing doesn't make the skill required to create art any less.
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>LoL
>Overwatch
>Post-Wrath WoW
>Darksiders
>99% of Steampunk
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Every Fallout ever. I cannot appreciate a literal wasteland that doesn't involve vehicular manslaughter.

Fallout has to be one of the most uninspired bodies of fiction in existence.
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>>339214341
Except they ARE doing it to be cute, and retro, hip, edgy, numale whatever word you want to use to describe the hipster trash that's cluttering the media currently. It's the same with the 80s movie remakes and sequels, it's the same with the 80s turn back in music currently.

Everybody has an agenda against the government or against a race or against an ex girlfriend that they're trying to shove down everyone's throats in a way only the 80s did before them. This isn't hippy dippy bullshit its grade A "fuck the man!" That the 80s brought.
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>>339213125
I'm with him

If games anime it already loses points from me

not that its irredeemable it can still be a 10/10 but im pretty harsh when I see anime

worst part of it is I fucking like jrpgs
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>>339213157
I hate to be the one to tell you this, anon, but you might be a pedophile.
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>>339215505
Take the tinfoil hat off.
Certainly, there are devs that deliberately use the retro angle. However, those devs are actually a small fraction.

Then you have devs who use pixel art because their they like it, or it's their crutch.
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>>339214341
>Indie devs are essentially forced to default to older graphic options, because new ones are more time consuming.
well then they should take the fucking time to make their game not look like pixelshit ass poopies.
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>>339212582
I hate WoW's style funny enough, it looks like absolute shit and contrasts literally all promotional material surrounding it that make it look very serious and dramatic. Instead its a fucking cartoon.

Battleborn is also one of the ugliest games I have ever seen in my life, generally all weebshit games I avoid. If you can tell what country a game comes from just by looking at it because they ALL regurgitate the exact art style then its shit imo. And never liked it much to begin with.

I dont want to just be negative so one of my favorite games is Dungeons of Dredmor and I find its art endlessly charming.
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>>339213157
>liking anime
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>>339215561
There's a difference between say, a Guilty Gear Xrd, and an Arcana Hearts.
There's a difference between an Atelier, and a Neptunia.
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>>339216170
Time won't fix lack of skill. A lot of these indie devs aren't artists.
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I'm sure it's a fine game but I'll never touch it because I can't deal with its art style. I feel like I'd get a headache if I tried to play an entire game being forced to look at it.
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>>339217984
It's a shame the 3D never quite translated the 2D concepts properly. It's close, but it took on some uncanny grotesque quality in the translation from 2D to 3D. I sill like it regardless though. Some of the most satisfying platforming mechanics.
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>>339215424
>Overwatch
That's a strange one.
>>
>>339216384

I got this game for free a while back and have never played it because its art style is so awful.
Couldn't even give it a chance.

Sorry anon but you're a complete weirdo.
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>>339218613

Not him but Overwatch always looked like a bad saturday morning cartoon to me. Like one of those jagged-edged flash-animated things turned into 3d.
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>>339218893
Wow, everyone on 4chan seems to hate it. At least on steam most users seem to enjoy it so whatever different strokes.
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>>339219028
i think overwatchs general art style is ok, but the character design is retarded, its like the designers didnt have any ideas so they went with tropes and TRIED to make them interesting, but theres no soul to them. Example: Ehhhhh how about a samurai? or a dwarf? not interesting enough? add some robot arms. also the grim reaper and disney girls.
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I'm not a huge fan of really out of proportion characters. If its supposed to be human, yet it looks nothing like a human, I don't really like it. For example, all the character in battleborn just look like shit to me. Especially that big guy who's hands are as big as his torso, and his head is just tiny. Who fucking designed that shit and thought it was ok?
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>>339216170
What if i'm a lone programmer who has great ideas for game mechanics but am not a skilled artist and have no money to hire an artist?

Fuck off, if the gameplay is legit good the retro graphics are fine, as long as they put effort into animations and overall flow of the game.
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>>339220753
I said this a long time ago, and of course got shouted at.
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>>339212582
Blizzard's artstyle is such fucking trash now.
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Almost skipped the original Binding of Isaac because I was like "Oh cool we've hit peak edgy." Went on to Golden God it.

>>339216384
>>339218893
>>339219382

The art style is p. hit and miss but it's a rock solid roguelike.
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>>339221249
I can understand that anon being repulsed by a bad pixelshit artstyle. But his reasoning about devs being lazy seemed out of line.
No game is above a shitty artstyle, as this thread is proving.
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>>339221249
>What if i'm a lone programmer who has great ideas for game mechanics but am not a skilled artist and have no money to hire an artist?
then your game looks like poops. i guess i can understand why, but that doesnt stop it from looking bad. seriously if you are making a game and you care about it, you shouldnt want it released with poop graphics. find someone to do the art. make a demo with placeholder art and make a kickstarter or something.
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>>339222193
But if i make a Kickstarter i'll be labelled as a jew and moneygraber and a scam.
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>>339222320
as long as your kickstarter game doesnt end up with pixel graphics youll be fine. also dont be mighty no 9. that looks poop as well.
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Most Western devs can't do a cartoony artstyle to save their lives
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>>339212582
Elder Scrolls series, Zack & Wiki is fucking ANNOYING in both art and sound, games that look like Office Clip Art in general, N64 games with poor textures and low polygon count, Street Fighter EX series (those in 3D). Even back in the day I hated N64 graphics because they looked like shit while comparing to my old SNES. I've been a fan of pixel art for a long time and I find it more immersive than shitty 3D.
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>>339222721
ewwwww
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>>339221249
>>339222320
The way you do it is to put your work out there: release a demo, even if it's just got placeholder graphics, and keep releasing new ones as you update it. If the gameplay concepts are compelling enough, you'll garner a following, and you'll have forum threads. Interact with people, be responsive, incorporate user feedback. People will feel invested in your project. Sooner or later you will get people volunteering their skills to contribute to it - graphics, music, whatever. The key thing is to be in it for the long haul, and make steady progress. Share the work, and make people invested in it. Good luck, anon.
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>>339222721
>being a MOBA
that alone kills the whole magic of having great graphics and art direction for me
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>>339222721
I mean, some of the characters are weird, but do you really not like the game's style?
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>>339223067
yes, it looks painfully generic. Overwatch actually pulls the cartoony aesthetic off really well which is one of the reasons it so much more popular
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>>339222721
Funny you should post a screen of Battleborn.

I was going to say that some of the character designs on there bug the shit out of me. Thorn's frame is so disproportionate it makes me uncomfortable
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>>339212582
I find Gears of War desing absolutely disgusting,i feel sick just looking at it
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>>339223282
yeah battleborn looks like they bought a bunch of premade models with no uniform theme. i guess thats my problem with overwatch too though. whatever fuck it, add some glowing techno parts to those elves and ship it
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>>339223421
just look at them
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>>339223636
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>>339223636
Why would I want to play as any of those disgusting fucks
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>>339222721
>muddy textures
>awful shading and lighting
>playdoh models
>painful neon colors everywhere
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>>339223905
You must be ugly in real life
Only ugly people play cute characters to convey with the fact they will never be pretty
That's why only cute people play battleborn
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Generic fantasy
Try hard pixel art that doesn't resemble retro games at all
hyper realism

Hate all of these except the last, in some cases it makes sense but I feel it is overused today.
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>>339224154
of course, thats it.
>>
Generic anime. I don't mean all anime, I mean the type of shit you see in a typical season, the stuff you skip right over because it's the same kawaii uguu shit you've seen a thousand times before, or the same shounen tropes. There's plenty of great anime-influenced styles, but there's also plenty that are creatively bankrupt (and they know it) that are clearly just playing it safe to pander to an audience.

I also hate artstyles that desperately try to rip off Dreamworks, stereotypically smug eyebrow-raised faces and all.
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>>339224926
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>>339212582
Fuck this picture, and fuck Blizzard for having someone draw it.
>>That item cannot be transmogrified.
>>That item cannot be transmogrified.
>>That item cannot be transmogrified.
>>That item cannot be transmogrified.

Fuck their arbitrary rules. "Fun?! We cant have that! Hotfix it out pronto!"
>>
>>339225084
So what, does western sameface somehow mean eastern sameface is fine?
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>>339212582
Cell Shading
Windwaker is the only game that doesn't look like shit.
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>>339225227
I think Sly Raccoon looks good.
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>>339225084
Man, seeing this pic reminds me how much I can't stand overanimated CG characters, too.
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>>339214667
Not him but the style of One Piece repulses me so hard that I refuse to touch any of the games based on it.
And I have damn near every Naruto game so I'm not exactly discerning with my taste.
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>>339225084
b-but how else will the kids know that the main character is a wise cracking individual who's lonely on the inside and learns how to make friends in the end so they can relate to them???????
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>>339225542
One piece's style made it hard for me to get into as well. But I did... for like 5 episodes. Dropped that shit so hard.
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I liked wildstar at first but after playing it for like a week the art style began to invoke some sort of primal disgust, like the kind built in to keep people from eating dirt/their own shit.

There are very few, if any sci-fi settings that have a decent, unique artstyle. Cartoony sci-fi shit like >>339223636 is like being forced to watch a toddler kill a small animal even though they don't know it's wrong. I hope that someone can show something that proves me wrong.
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>>339225227
viewtiful joe
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>>339225990
are you sure it wasn't the ultra low settings your toaster was struggling to render that was ugly and not the game itself?
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>>339223636
Everything about these characters is so hyper exaggerated it's almost insulting
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>>339212582
I avoid Nintendo in general because of their "style"
I understand some games are "fun" but that Nintendo style is dog shit to me.

The 64 and Gamecube were bearable, but this wii/wiiu/nx shit is all something i avoid.
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>>339226360
Nintendo games don't have a singular style.
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>>339226304
Oh fuck you might actually be right, but keep in mind that I'm playing on a fucking toaster and that's average quality for me.

Even then I'd rather not play a dull rip off of cataclysm WoW.
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>>339226615
>cataclysm WoW
I thought you fags called it vanilla wow
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"realistic" fantasy
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>>339226582
they really do.
you basically choose between quirky cartoony and anime. Which is not much different when you really think about it.
Partially because they always release weak hardware that just isn't capable of more than that.
But going from Wii sports to Splatoon just isn't really a big jump to me. Similar style in the end.

Sure there is the occasional exception, but its not enough to justify buying Nintendo.
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>>339224926
This tbhfam
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>>339225084
>They all have smugged faces
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>>339226738
Cataclysm is a bad remake of vanilla wow that missed the point of the original, it focused too much on the already mediocre gameplay when WoW was always only good for its world.
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>>339226993
Pepe might as well have been a god damn character
>>
World of Warcraft
So bland it fucking hurts
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>>339226886
They have varying styles. I don't know what you're talking about.

As for hardware preventing them doing certain styles, that's simply not true. Because a style can still be attempted even with lower performing hardware by comparison.
People have been making "realistic" games, on every piece of hardware. Hardware much shittier than the Wii U
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>>339219382
It's an extremely, incredibly simplistic roguelike. There's just not much to do beyond killing shit, unlike pretty much any other roguelike on the market. They traded depth for graphics, which is a problem because the genre itself, and fans of the genre, have already decided to trade graphics for depth.

That said it's still pretty fun and at least the huge breadth of skills can make for a lot of interesting combat strategies. My favorite was combining golemancy's wall raising with pyromancy's tactical pyre, so that I basically built an inescapable cramped oven-tomb around my enemies, and then gradually turned up the heat until even the strongest enemies in the game burned in the flames.
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Not a style itself, but I will forever rage at how 40k tries explain Space Marine anatomy, especially when the series has shown that you can just graft a head onto a robot body with successful results.
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>>339228515
A robot body does not have the blessed genes of the emperor's chosen primarchs, you fucking heretic.
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>>339212582
i liked wows style. i liked the artstyle. in wow.

its when it showed up in d3 that i really despised it.
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Champions Online does such a top quality job at emulating that Jack Kirby classic silver age comic book style that the first thing I did was put a mask on my guy's horrifying playdoh abomination face so that he wasn't completely unbearable for me to look at.

Of course all my efforts got was the chance to bask in CO's godawful writing and gameplay and everything else.
>>
>>339228515
Basketball players aren't 7'6'' on average. It's more 6'7''.
>>
Anime style, that generic one. I'm fine with more stylished anime style like Persona or One Piece or whatever, but that generic Sword Art Online big buggy eyes-style is just repulsive. And anything that involves little girls, i just don't get it.
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>>339229027
It doesn't say "average basketball player" though, it just says "basketball player." It's showing a single basketball player who is 7'6"
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The Street Fighter 4/5 are still super-ugly to me.

>>339225084
>raccoon from Over the Hedge
>skipping the squirrel when he's an even-greater example
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>>339228854
I miss you, City of Heroes
>>
Wanting every game to have an unique artstyle is unrealistic and quite stupid, the resources and time spent on it can be used for other more important stuf, as long as the game doesn't look horrible I see no problem with going for a familiar style specialy if it fits with the game theme.
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>>339229150
Yes, but that's stupid. And I was giving the maker of the chart the benefit of the doubt that they weren't stupid, just misinformed.
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what if a game has no style
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