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>If the Party Leader dies in battle it's Game Over >Even
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>If the Party Leader dies in battle it's Game Over
>Even though there are revival items that you can use on any other dead party member
>Random jobber enemies throughout the game have one-hit kill abilities
>All you can do is pray that their RNG doesn't target the MC

Defend this horseshit, I dare you.
>>
git gud
>>
>>339205207
This honestly
If you cant handle rng then stop playing jrpgs.
>>
persona 3 was worse
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>>339204594
Yeah its bullshit, like do all of your still active party members just see the MC's dead party and just go "Well fuck, guess its time to head back home."?

Honestly hope P5 doesn't do this.
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>>339204594
Homonculus, or personas that block light/dark
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>what are light/dark resistances
>what is homonculus
My little anon can't be this bad at vidya
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>>339205442
Persona 4 original was waaay harder than persona 3
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>>339207287
(You)
>>
>>339208302
I played them both without grinding
persona 3 is piss easy
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>>339204594
git gud
>>
>>339208465
(You)
>>
>>339204594
that is balanced because the MC can basically use any attribute and skill in the game, he can buff everyone or heal

he's both a weakness and your strongest card
>>
>defend this horseshit

okay.

very early into EVERY social link your party members gain the ability to save the life of the party leader

so basically just BEGIN social links, which is like 70% of the game, and voila, problem solved

so why do it at all, you ask? raises the narrative stakes as well as those of gamplay, incentivizes the use of major mechanics, endears you to the other party members, and serves to bridge the two halves of the game

seriously are you complaining about difficulty in a persona game? it's fucking persona, get good or go play animal crossing
>>
>>339208583
It's the truth, but thanks for the replies anyway
>>
>>339208583
>>339208302
You don't actually think P3 is harder than P4, do you?
You can easily beat P3 at around Lvl. 70. P4 practically requires Lvl. 80+.
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>>339208928
>Higher level means it's more difficult
>>
Get fucking good. I could bore you all with "protag dying means he fails Izanami's bullshit test where he represents hope" but you'd find a way to bitch about it anyways. There's like no difficulty to Persona 3/4 and light/dark spells are just spotchecks to make sure you're not slacking off when it comes to resistances.

Why are people so adverse to game overs? Every single death is some huge deal worthy of a DSP impression.
>>
>>339209340
No, it means the enemies have higher levels when you first meet them and they can instakill you a lot
doesn't help that you can save almost everywhere in tartarus for P3
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>>339204594
>>
>>339204594
The game is about Izanami testing the MC. He fails if he goes down, and since everyone in the party gets their strength through his social links, they lose the power to do anything. How is this even hard? It's all virtually said straight to your fucking face.
>>
SMT IV is the only Atlus game I know that has broke that rule so far
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>>339209680
>virtually said straight to the face
>she's basically a twist after 50 hours of game

yes, to the face anon
>>
>>339209510
Man, just stop embarassing yourself
>>
>>339204594
>defending Pershitna
Come on. Everyone knows that series is shit. Anyone who defends it fell for the weebshit meme.
>>
>>339204594
I remember grindin for about 30 minutes and shit then a motherfucker used a one hit ko and I lost my fucking progress. That happened on both P3 and P4.
I still haven't finished they, in fact I gave up.
>>
If you leveled the party member's social links they'll take the hit for you.
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>>339204594
>>
>>339204594
How did we go from this
https://www.youtube.com/watch?v=h73LvR8V2LA
to this
https://www.youtube.com/watch?v=FMvlAul2TtU
>>
>>339204594
I like Persona 4 but fuck this rule. Compound it with the fact Homunculus are rare and your party can swallow them down when hit with Light/Dark.
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>>339204594
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>>339208712
They can't defend MC from Mahama/mamudo variants.
>>
>>339210385
Best girl
https://www.youtube.com/watch?v=_7q_yIMFYKI
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>>339210385
both are cringe as fuck, what happened to atlus?
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>Digital Devil Saga quickly establishes a "if the leader dies, your tribe is fucking done" rule in the story.
>It's one of the few Megaten games where the main character dying means jack shit.
>>
>>339208928
I beat P4 on normal at level 75, only parts I remember finding hard were the Contrarian King, Mitsuo (who I still beat first time) and the mini boss at the end of magatsu inaba. P4 was also my first Smt game/Smt spinoff. P3 is harder simply due to the inability to control your team, lack of totally broken Personas like Trumpeter and Yoshitsune and how gimmicky most Tartarus Guardians are, meaning some will likely require several tries
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It makes sense in SMT and other monster collecting games but that bullshit can fuck off in other games.

>mfw FFXIII
>>
I figured out how to 1 shot every dungeon in the game

usually you just clear the first and second floor 5 times

pays off for those sweet 100% runs
>>
>>339204594
It's funny that only 1 SMT game has a game over state if only the protag dies, yet half the Persona games do
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>>339210749
If you could, they'd be shit, wouldn't they? There's resistence to it even.
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>>339204594
>Not going out with your buddies so they can take lethal blows for you.
besides that there's a bunch of way to not get your MC killed. Just fuse persona, use skillcards that grant nuls and repels or simply let your party do the job for you by buffing them or getting the fuck out of their way and block.

even marie dungeon and boss fights are piss easy once you get the right combinations.
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>MC dies
>press F3 to load state
>continue game normally

what's the problem, OP
>>
>>339211407
>Game Over because whoever you're controlling decided to walk right into an enemy AoE
>>
>>339210887
That's not Yosuke
https://www.youtube.com/watch?v=cr7T8gmvWQk
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>>339209718
Megami Ibunroku Persona and both P2s also knew no such thing.
>>
>>339208928
I beat it at level 63 on my first playthrough. My highest level character was Rise at level 65
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>>339210385
to this
https://www.youtube.com/watch?v=kpIIebLdWww
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>>339209718
SMT1 doesnt do it
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>>339210064
only in 4 you dumb animal
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>>339212154
Some people buy video games.
>>
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These Persona games are the most bland and railroaded JRPGs I've ever played. On top of everything else the game restricts you to it also strips you of the ability to control your whole party and only lets you give general tactics. The party may or may not make intelligent decisions, it's up to luck what they'll decide they want to do. At least P3P fixed that. Even the dungeons are lazily made with generic recolors as you progress. I'll never get the appeal.
>>
>>339213792
Everyone hates the randomly generated dungeons. That's why Persona 5 is so hype, the dungeons are actually going to be uniquely designed.
>>
>>339213792
Do you not know how to use tactics in battle?
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>>339213975

no teleport mazes, no buy
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>>339214156
Do you not know how to read? I mentioned the tactics.
>>
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>>339204594
No it's undefendable. I guarantee it's solely because they intend you to control the MC the whole time and establishing a way to make the MC dying in combat make sense would require effort. You're right, it makes no sense at all.
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>>339204594

Hi, welcome to SMT. Enjoy your stay.
>>
>>339204594
>Defend this
MC has every defense in the game against
Party members are limited in their defenses
>>
>>339204594
It's called Social Links. USE THEM. Getting your friends higher up allows them to take a hit for you once if you're about to die.
>>
>>339204594
Plume of Dusk
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>>339214865
But that's after 40 hours of game-play.
>>
>>339213975
>That's why Persona 5 is so hype, the dungeons are actually going to be uniquely designed.
Except people are saying that it'll be a blend of random generated and designed floors like P4.
>>
>>339211407
>>339212241
Git gud
>>
>>339212154
Why even play the game if you're gonna use save states? Whats even the point then?
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>>339215323
That argument doesn't apply to games with RNG elements like what OP was talking about. If the wrong sequence of events happens, it really doesn't matter how good you are. The game predetermined you're going to lose.
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>>339205715
This. Bait harder.
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>>339215557
>RNG
no
FFXIII combat isn't RNG based in the slightest, and movement is entirely dependent on your actions
Meaning if you tell your MC to attack physically he'll charge at the enemy
Again git gud
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>>339208712
He's playing Golden. You don't get the sacrifice ability till the end o the social links, but still, there are abilities that keep you from death once, and Rise has two abilities that give you another chance. Persona 4 tries its hardest to keep you from dying.
>>
You have literally the ability to equip every fucking persona there is. Even some that are immune to oneshit spells.
>>
>>339209680
>The game is about Izanami testing the MC
If only there was more to hint towards this that the very last hour of the game. I preferred the more down-to-earth murder mystery story they had going.
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>>339215746
Thought you were talking about mediocre RPGs, not fuck-off awful ones. If you actually got to the point in FFXIII where the tutorial ends there's a whole list of problems wrong with you.
>>
It wasn't too bad in Persona 4, only time I really died because of party leader death was when I was grinding in high risk areas.

Vanilla P3 was far worse in that respect, while FES fixed some of the issues with it to be less annoying.

Honestly, SMT is far more harsh with party lead death then Persona is.
>>
>>339215518
I use save states, but not to save scum, just as a commodity
>emulating game
>come across a save point
>save
>unskippable cutscene before a boss battle
>save after cutscene
>never watch unskippable cutscene again
Or just to save whenever
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>>339204594

>Defend this horseshit, I dare you.

I could if there was some ancient evil sealed within the MC that would escape and end the Earth the moment he died... But no one ever even uses a weak excuse like that, so I can't. Still like Persona 4 though. Fuck Persona 3.
>>
>>339210995
Hahaha, I never thought about that before, nice catch
>>
You're playing Golden. Why aren't you using Personas with light/dark resistances, when you can give every Persona any skill in the game?
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>>339215992
I liked both P4 and FFXIII
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>>339213792
>Muh micromanagement
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>>339215746
>FFXIII
Great, but OP was talking about Persona 4.
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>>339209419

It's just bullshit RNG game overs that people don't like. Though the OP doesn't even seem to be complaining about that, he's complaining about the lack of consistency.
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>>339216321
>muh fake challenge
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>>339216321
choosing tactics is identical to choosing moves yourself except there are more menus to go through
>>
>>339204594
I love the revival system in .hack

>Grind weapons
>Sell for gold
>Buy resurrect
>Give to retarded npc's
>obtain Risky Coffee
>Shit on everything.
>>
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Playing P2 IS.

How the fuck do i make the persona not shit? I'm level 17 and my Persona still does basic attacks.

>needing over 100 cards to summon a new persona

The fuck?
>>
>>339213792

Try the first two (well, three technically since Persona 2 is split into two games), they're the actual good ones. Don't listen to the naysayers here, they don't like them because they can't date the girls.
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>>339216415
>Complaining about fake challenge in a fake medium
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>>339204594
Whats there to defend?
Persona 4 is a really bad game and nobody would give a shit if it wasnt for the waifus and the slice of life animu shit that comes with it.
>>
>>339216575
its not worth it to fuse new personas, the jump in MP cost is just to much for the abilities upgrades when compared to a more leveled starter Persona
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>>339216575

You should be spamming the ever loving shit out of fusion attacks. If you do that, the game is won.
>>
>>339216607
Persona 1 is a neat Dungeon Crawler with a few cool mechanics like Personas and the grid system, Persona IS is an auto-battle simulator
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>>339216575
P2 IS is a joke.

I beat the game only using the starter personas, their custom versions you get from finding the 4 masks in a mountain, and their ultimates (which you get from picking the right options when your allies want to do something)
>>
Can you really blame RNG if you can inspect enemies to see their skills, see everyones turn order and switch resistances at the start of every fight?
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>>339204594
>Not having a Persona that blocks Dark/Light spells
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>>339216981
I can't say for P4 but P3 your dumbfuck ally AI can fuck you over.

Like Yukari healing you for the damage you take from poison instead of healing the poison
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>>339216607
3/4 often get labeled as casual, but 1/2 practically play themselves and are tedious as hell.
>>
>>339205442
this

At least in P4 you have the option to heal yourself with other team members. In 3 you either take the initiative and heal yourself, or pray Mitsuru or Yukari actually heal you instead of some stupid shit going down
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>>339204594
The only time it was justified was in baldur's gate.
>>
>>339204594
Why would I defend jrpgs? They are almost all completely retarded
>>
>>339216358
>>339215992
If you fags would check the reply chain you would see, in fact, he was talking about FFXIII.
>>
>>339217102

>1/2 practically play themselves

I can understand that if you're talking about IS, but no so much EP, and definitely not 1.
>>
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>>339217264
Which doesn't make much sense, considering it's a horrible game and in no way related to Persona.
>>
>>339208712
Animal crossing is fucking hardcore, myn.
If he have an hard time with persona, he have no hope with animal crossing.
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>>339209718
dds1 and 2 doesn't
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>>339217152
>pray Mitsuru or Yukari actually heal you instead of some stupid shit going down

Why do people keep saying this? Did none of you know how to switch tactics?
>>
>>339216682
But i just want to have stronger attacks because the fucking encounter rate is annoying and want to end it all quickly
>>
>>339217513
I switched Mitsuru to Heal yet she somehow used Marin Karin when I was at 40 hp. The AI is beyond stupid in this game, yet I somehow managed to get to October
>>
>>339216607

Persona 2's gameplay isn't that great. It's story is supposed to be pretty stand out (I didn't actually beat the two games so I can't comment really) but it's gameplay is pretty bad.

>>339217102

Say what you will about P3/4, but if there's one thing they did do better it's definitely the battle system. Persona 2's is definitely pretty bad.

They get a lot of flak around these parts but the fights themselves are definitely a big improvement.
>>
>>339217714

even with bad ai it's REALLY not that hard. Once you git gud you can steam roll through most things.

The fact that you can stack your Persona's stats doesn't hurt really.
>>
>>339217840
It's still stupid to try and git gud when it's entirely reliant on RNG. It's just the AI though in that game because the AI in 4 seems to be pretty good
>>
>>339217513

Stop saying "tactics!" like it's a trump card. Not that guy, but I changed up tactics as needed through Persona 3 and my characters still made retarded decisions sometimes.

>MC at 4%HP
>Yukari at 40%
>Mitsuru heals Yukari

>Whole party is pretty low on HP
>Yukari uses Diarama

And then there's the fact that your characters are programmed to ignore tactics if the sole enemy's HP is below a certain level. Usually it's okay as it ends the battle, but it got me fucked more than once on the final battle

>Attacking boss
>It uses an AOE attack twice that reduces everyone to near death
>Yukari is set to focus on healing
>Someone brings the boss really close to death, so Yukari ignores her tactics and attacks the boss
>Next stage of the battle begins. Boss kills everyone.
>>
>>339217964

Just bring better Personas or buy a homunculus or accept the fact that sometimes shit goes wrong and you take a risk and have it not pay off. It's ridiculously easy to get advantage though, and if you do you can typically just steam roll through the enemies before they can even act.
>>
>>339218032
works on my machine :)
>>
I got a pretty neutral "bad end" should I even bother playing more of the game, it looks there's more to do in december and following. I'm kinda content with the ending I got, everyone was okay and I moved back in the spring.
>>
>>339207287
agreed desu, persona 3, round level 35 you get some lee way, persona 4 you either get those ten level ups before the boss, or prepare your anus.
>>
>>339216782
>>339217331
Even despite playing P1P and IS, I never really noticed just how different they were until recently in Persona threads.

Why the fuck they did make so many things worse in P2?
>>
>>339218032
I fixed that by being the heal slut myself
>>
>>339218380
Depends on if an extra dungeon and the source of your powers is important to you
>>
>>339218725
This was the most fun part of the game, IMO.
>>
>>339218725
>>339218857
Alright, I was content with how my character's story ended but "source of your powers" sounds interesting. Thanks.
>>
>>339213029
>Rise
>level anything
it's a trollercoaster in here
>>
>>339204594
If Senpai goes down, the world goes down.
>>
>>339217513
>Why do people keep saying this? Did none of you know how to switch tactics?

except it does stupid shit like >>339217084
>>
Is it worth getting Persona 4 Golden or should I just go ahead and pirate the normal version?
>>
>>339204594
>If the Party Leader dies in battle it's Game Over
Gives you a new way to experience turned based battles in ways you normally don't because of a rarely used mechanic.

I don't see any problem with it. Sure, its frustrating, but get gud.
>>
>>339217964
>when it's entirely reliant on RNG
Have you never played an RPG in your life
Holy shit Persona is easier than Dragon Quest for fuck's sake
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>>339221015
Golden adds in 10 hours of reading and makes the game easier, P4 ps2 is fine
>>
>>339205497
Well it had justification in both 3 and 4. In 3 you've got death inside of you, and in 4 when you die it's deemed that you lose Izanamis game.

5 will do it, that's a given.
>>
>>339221084
> Gives you a new way to experience turned based battles

So getting one shotted by RNG is a new experience? kys
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>>339221015
don't listen to this >>339221250 faggot
P4G is superior by quite a bit
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>>339221284
You can get party one shotted in standard turn based games too.
>>
It makes sense in P4, everyone is a mindless parasite powered by Protag's dick. When they can't fellate him anymore, all hope is lost. Imagine the party after Protag dies. Who takes initiative and leads? Yosuke? I'd rather stay dead than return to that.
>>
>>339204594
Homnculus, personas that resist/null/reflect hama and mudo, social ranks on party members.
You have tons of options, the only way you are gonna get taken out by a hama or mudo is if you do absolutely 0 prep before doing a dungeon.
It is fucking stupid though that if the leader dies it's game over
>>
>>339221015
I'd get Golden.
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>>339221015

http://megamitensei.wikia.com/wiki/Persona_4_Golden#Gameplay_Changes

If this sounds good to you, then get Golden.
>>
>>339216607
The first Persona's dungeons bored me to tears. Persona 2 was fun but gameplay wise it was kind of shit. Persona 3 and 4 are pretty fun but casual as fuck, no difficulty at all.
>>
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>make a boss that's literally impossible to defeat
Defend this shit here.
>>
>Soul Hackers Man is weak physically
>Can't use magic
>Game over if he falls
If your demons stay alive, MC himself is solely a liability, it's maddening.
>>
>>339221015
Golden adds some stuff that do enhance the experience however it isn't worth getting a Vita just for this game alone. Get a PSTV plus Golden, but if you don't want to spend money Vanilla is just as good for playing the main game

>>339221870
I wonder what happens if you cheat to give your character or Persona stupid broken stats and attacks. Is it possible to kill the enemy or does the game still work in a way to have her learn everyone's weakness and shit
>>
I know people are saying Persona 4 is an easy game but I just finished Kanji's boss fight 2 days ago and that shit was tough. And I consider myself an expert on jrpgs.
>>
>>339221084
Yes, dying through literally no fault of your own in a single player game is surely a great experience that we are all glad to have. Fuck off with that garbage. Might as well replace the other party member with wheels of fortune. On their turn it spins and you either get a bad outcome or a good one and you have no control over it except for a slight rearrangement of the possible outcomes. Same shit. If you need to take control away from the player to make your game challenging and interesting then you've fucked up badly designing your game.
>>
>>339222256
meh you can quarter the time fighting him by leveling up as much as two levels
>>
ITT: annoying = challenging
>>
>>339204594
I forgot the reasoning in 4, but I remember in 3 that Death would escape you and kill everyone.
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>>339223941
The Investigation Team is literally retarded and the only sensible member getting K.O'd would make everything fall apart
>>
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>>339204594
>not playing on very easy to avoid this happening
you were asking for it
>>
>>339224043
>2000 IQ detective
>no common sense

>town bicycle

>She's as boring as she is pretty

>I used my position as the store manager's son to get close to the girls I like

>a trap

>closet homo

>siscon gigolo
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