[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Why are battlemages in video games so rare?
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 25
Thread images: 3
File: battlemage_by_88grzes-d9h16sd.jpg (278 KB, 1920x933) Image search: [Google]
battlemage_by_88grzes-d9h16sd.jpg
278 KB, 1920x933
Why are battlemages in video games so rare?
>>
They're hard to balance I guess. But if there's a battlemage/spellsword class available in an RPG I always pick it.
>>
>>339161690
This

There's something speciall about throwing fireballs while swinging around a runic sword.

>Balance

Good point there actually.
>>
>>339161271
>magic AND sword master

because a do-everything master of everything is boring and self-insert porn
>>
>>339161824
But anon, he can't use bows so it's not a master of everything.
>>
Because they're like paladins. They're really hard to balance. If you want to be really good with a sword, be a fighter, if you wanna be really good with magic, play a magic user. If you want both, expect be kind of shitty at both.
>>
>>339161271
They're not as rare anymore. A LOT of games allow you to play a Battlemage, most of them fairly well too.

>>339161824
Battlemages are usually underpowered or overpowered but you always have to base your build around the tools available in the game. That makes the theorycrafting really fun.

Single class are boring as shit and the theorycrafting behind it is usually +everything into main stat and use that big sword.
>>
>>339162246
>A LOT of games
Name me five not including any elder scrolls games
>>
Design-wise it's a bit counter intuitive; doing melee damage and ranged magic at the same time? I mean look at that picture, it's kind of a retarded idea. Once the monsters get close then you've locked off literally half your combat prowess, and the same is true if they're far away.

> But muh versatility
I would rather be good at one thing specifically and maximize the benefits of that, playing with those strengths in mind, than be kind of useful half the time.

The best version of "battle mages" in games are the ones that stay true to melee but use magic to augment that, through buffs, shields, debuffs, etc.
>>
>>339162096
Warrior + utility spells is my favourite type. Elemental weapon buffs/absorbtion, crowd control etc.
>>
>>339161271
Just roll fighter/mage in BG1/2 and destroy everything.
>>
File: sienna.jpg (461 KB, 1300x731) Image search: [Google]
sienna.jpg
461 KB, 1300x731
>>339161271
does this count?
>>
>>339162314
Dark Messiah
Dragon Age
Mass Effect (you're a fucking space wizard if you pick anything other than soldier or infiltrator)
Incredible Adventures of Van Helsing
Overlord
Grim Dawn
Path of Exile
Diablo
Torchlight
The Witcher
Gothic
Risen
Dragon's Dogma
Soulsborne
Fable
Anything based on D&D
Magicka

All i got off the top of my head
>>
>>339163450
damn, time to torrent
>>
>>339162369
What if you just use melee and cast spells AT THE SAME TIME?
>>
>>339163450
>>339162314
>>339164980
Adding more:
Baldur's Gate (any Infinity Engine/D&D game really)
Neverwinter Nights
Soulsbourne games
Drakensang
Dungeon Siege
Guild Wars
Jedi Knight/any Jedi Star Wars games
Sacred
Vampire Bloodlines
Titan Quest

Baldur's Gate 1&2 are easily the best Battlemage games you can play. You get so overpowered that you can Stop Time and then kill everything with your swords.
>>
>>339162314
Vermintide : -)
>>
They exist, but only in single-player games. Especially those with character customization.

In multiplayer, they're either too OP or not worth playing due to overbalance.
>>
Because Skyrim is the only one to have pulled it off in an RPG setting.

And that says how shit it is in other titles.
>>
>>339161271
I love battlemages, and its always my first pick if its available. The idea of close range magic and combining magic and melee attacks fluidly is just a 10/10 experience.

One of the main reasons I like dragon age origins and inquisition, because they allow this.
>>
>>339163450
>>339166462
>Soulsborne
Souls yes. Borne, not so much. Arcane is the most pointless magic system Fromsoft have ever implemented. Even Micolash is a complete joke because of how terrible magic is in Bloodborne.
>>
FFXI Red Mage is the best version IoG battle Mage. Good in groups but a solo artist.
>>
>>339168034
>can't nuke for shit
>can't melee for shit
>reduced to healing and debuffing in a group to stay relevant

I mean yeah they can solo well but they also pretty much sum up everything wrong with the concept too; they basically only work in a party by throwing out all of that flexibility that is their novelty in the first place.
>>
Vindictus has three different people who can fit the bill. The mage can go battlemage with a scythe, there's a spellblade complete with enchanting her sword, and there's a dick ass rogue kinda mage with a phantom dagger.
>>
>>339169457
Dragon's Dogma also has your standard paladin/battlemage (tanks with big shield, buffs, slaps shit around with sword or mace, some neat projectile spells as well) and dickass ranger-mage (magic homing arrows that can fucking aircombo, set yourself on fire and jump on monsters, shank bitches with magic daggars, etc.)
Thread replies: 25
Thread images: 3

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.