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What went wrong?
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garrisons
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>>339120663
They stopped caring about 1/3 of the way into the expansion
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Personal loot is the biggest reason WoD failed. People got gear way too quickly, thus running out of shit to do much faster.
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>>339120663

Cataclysm.

From Vanilla to Cataclysm, we saw a gradual shift in the scale of the themepark. The emphasis on decreasing raid sizes and party requirements through those revisions culminated in Cataclym's assumption that the theme park was meant to be experienced on an individual scale. While Vanilla had novelty, and Burning Crusade and Wrath had some level of competent game design, Cataclysm began to compete with other single player experiences in a way that its predecessors had not. And Blizzard simply isn't capable of offering serious competition in that arena.

To wit, Blizzard decided they would focus on the individual to retain sales but never realized they have never been good at making single player games.
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garrison vagina bullshit penis fuck
only two raids with different difficulties
not enough yrel porn
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>>339120663
nothing. I guess if you are really stretching, butthurt /v/fags who never played the game to begin with decided this could be their new TOR to feed their cuck addiction
>>
>build your own garrison and become a leader
>still have to go out and do 100000 bitchquests
I would have loved for WoW to become a fucking massively multiplayer strategy sim of some type where you basically build an army and command them to win a fucking war for you after you start the whole garrison thing.

But of course Blowjob, erm, I mean Blizzard had to play it safe as usual.
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>>339121268
>Personal loot
nobody ever uses personal loot. People got too much gear in wod because of lfr and the caches from garrisons that gave raid gear that gave you mythic brf gear without even setting foot in mythic
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>>339121435
On launch if you queued for heroics with LFD they automatically had Personal Loot on.
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>>339121290

Case in fucking point:
>>339120964
>>339121268
>>339121342
>>339121373
>>339121435
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>>339120663
nada.

only keks disagree
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>>339120663
Well it started with the creation of World of Warcraft.
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Not enough waifus and slutty outfits.
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>>339121290
Cataclysm had a whole slew of flaws, and unfortunately, in some cases, were so far reaching, they still can be felt to this day.

Revamping the world was a mistake. Period.

One of the major draws of "World" of Warcraft was the world itself. There was a core attachment to those zones that made people care, and by updating them to be relevant to that expansion, you just made a mess.

We're over half a decade in, and zones are still on fire, and character are still freaking out about Deathwing. The entire continuity of everything is completely skewed.

From Vanilla up to Wrath, you had a linear progression. Now if you level a character, the original 'story' is completely gone, and you start at the fourth. Then you move on to the second, and third, then back to the fourth, and then the fifth onward.

Can you try and rationalize such an experience to a new player? That's half the reason the character boost exists right there. It's nonsense.
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>>339122070
That's not even getting into the leveling itself.

There's basically no reason to explore the zones, no reason to use a group, no reason to even learn your character, because the way stats are twisted now, half the time you're one-shotting mobs, and that's without heirlooms!
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>>339120663
>no content
>the little bit of content that does exist is bad/mediocre
>toxic community
>guilds are dead/irrelevant
>socializing is basically dead/irrelevant aside from calling everyone else fags in trade
>CRZ shitting up the world, have fags from high pop servers jump onto low pop servers and behaving like total douchebags on a daily basis "whatever, not my server LOL"
>refusal to consolidate low/medium realms together, would be much better to simply condense realms instead of CRZ cancer.
>world is empty if you aren't on a high pop realm, especially if you're horde.
>faction imbalance left unchecked, mercenary mode offered as a band aid but in fact only worsened faction imbalance because its only ever available for Alliance on most servers
>horde = completely dead, being dropped in Legion altogether in favor of "play together!" nonsense.
>garrisons only emphasize all the glaring flaws and add in facebook games for epic gear.
>shipyard is an RNG nightmare. 98% chance to succeed, lose two epic ships in failure anyway.
>PvP is more of a joke than ever
>ring quest is just collecting random numbers of things inbetween bits of bad writing, unsatisfying primary questline
I could go on, and yes I actually gave this game a shot for several months. It really is fucking shit and the people still playing it are shit too.
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you cucks were hyping garrisons back when WoD was in beta

what happened to that?
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>>339122758
I'm not sure about the beta, but I distinctly remember interesting deflating as more and more information came out about them, and stuff got cut.
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>>339122070
I never played Cata before, and after the private server I was playing on went down with no real viable alternatives, i've been trying it on a different private server (that is awful) over these past few weeks. It really just doesn't make sense. As a goblin within 15 levels I rescued thrall without breaking a sweat. Exploring the "new" areas was god awful without a flying mount, but that provided me enough enjoyment to get near-60. The worst part was finally getting to Thousand Needles. Basically the worst videogame design decision i've ever seen.

I enjoyed Archeology for a bit, but that was completely sterile and lacked depth in Cata apparently. So then I roll a wolf furfucker. The starting zone was even more of an embarrassment than the goblin's. The shoehorned "cinematic" experience paved the way to the ratings the Warcraft movie seems to be getting clearly. I think the worst thing of all though was how little interaction i've had. The server peaks close to 2k on weekends, but between 1-50 i've seen only a handful of people. I'd imagine if I had joined retail for the beginning of cata it'd be different in that single aspect, but how awful it was indeed.
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>>339122758
Garrisons were different in beta, and Garrisons were promised to be something different then what we got
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Everything except Spires of Arrak
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>>339122880
>I'd imagine if I had joined retail for the beginning of cata it'd be different in that single aspect

No it wouldn't, and let me tell you why.

Phasing.

Phasing is a concept Blizzard really fucking dug with Cata. The idea is is that the world itself can change around you as you complete quests, thus making it seem like you're progressing the plot, and making a difference.

The thing is though, if you and another player are in a different phase, you can't see each other.

This means that leveling in a group in Cata is basically outright discouraged. WoW becomes a single player game.
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>>339121801
He said what went wrong; not what went right.
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>>339120663
Wods main gimmick was garrisons which turned out to be shit

The legion spec flavour updates were really needed in wod a lot of specs feel worn out right now

Two tiers of content

No new class or race

Legendary quest line was boring and the ring itself boring and the only thing fun about it is cheesing bosses now we're multiple months into farm.

In fairness the raids we got were pretty good
>inb4 10000 shit posts from people who never played wow saying the last good raid was ulduar because /v/ says anything after wrath can't be good.
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Garrisons
No raid on release
Ashran is pretty meh
Heroics were fun for two weeks, it's kinda sad that there's no 5 man challenging content anymore
Tanaan released late, and is a giant daily hub instead of some cool zone to explore
Many, many content cuts

Hellfire raid in pretty dope tho, even tho I only cleared it in normal like a pleb, I got bored after that.

Leveling 90-100 was great the first time too, for rerolls it's worst than 1-58
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>>339120663
Garrisons
Making twitter integration and garrison "improvements" its own major patch
Gating everything behind time, making it into a facebook game

>>339121290
I'd say it was more wrath, it was my favorite expansion but it added dungeon finder and started the decent into what we have now
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Will there be any hope for Legion?
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garrisons

i will never stop being mad about it
i could ignore the shitty lore or whatever the fuck ability pruning
they tried something good with the professions during panda
and then threw it all into the goddamn trash with their fucking garrisons

i know they bought it back in legion
but boy ill never stop being buttravaged about it
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>>339123213
found the SJW
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>>339124519
No but I'm still going to buy it.

I hate myself.
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>>339121801
>Not enough waifus
Once jaina and sylvanas are gone who do they have left?
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>>339124684
pretty much this
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>>339124684
>talking to a friend I used to play wow with
>I hear the warcraft movies is shit
>yeah too bad, I was hoping it would be good
>wanna go to the midnight release?
>of course, I can't not see it at this point

I have no idea why I keep buying into blizz's shit I know I'm in for disappointment every time
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What are garrisons

I'm only level 70
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>>339125675
Literal facebook game that blizz shoved in, you get characters throughout leveling and stuff that you then send on missions, and then wait for a timer to run down and see if you got a reward. They're also used for endgame crafting where you build a profession building (which is also time gated) and then give the npc inside some resources and wait an amount of time to get whatever you put in for. There's also mines and a garden that spawn random herbs and ores everyday whether you have mining/herbalism or not. There's other features as well but you get the idea, there a time gated mess where the gameplay has devolved into push a button then log off for a certain amount of time, and they're being brought back in legion because blizzard is completely out of touch.
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>>339120663
>stuck in garrisons
>we will never liberate Shattrath
>we will never go to Farahlon
>they killed LFR
>amazing capital cities were scrapped and replaced with generic trash
>ashran was a complete and utter failure
>no new bgs (and arenas, I think)

On the plus side, expansion questing was fun and the few raids we were given were pretty good.
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>>339120663
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Too many broken promises..
I forget all the details but we got 1 less zone than we were suppose to, got a garbage capital city, shit pvp zone that nobody liked, garrisons couldn't be placed anywhere except 1 place (they promised more flexibility), garrisons are instanced and are boring as fuck.

The leveling wasn't terrible, but there was nothing keeping players in the game besides raiding. They needed an isle of thunder or that dinosaur island or some shit
Now that they won't really give a fuck since expansions are only 2 patches long.
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>>339126329
>LFR wasn't the most aids thing ever

They still haven't removed LFR, which means they haven't gone far enough yet.
It's fucking 2-3 people coordinating with 22 afk/single-players
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>>339126641
>The leveling wasn't terrible
The leveling wasn't terrible the first time through, but after the second or third time it's terrible, the leveling experience was designed around a pretty linear story which means that you do the exact same quests every time without any extra questing zones
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>>339121290
Making WoW a single player experience would be fine. That would suggest there's something to do, maybe even more than rep, mount, and achievement collecting (which, by all means, isn't really compelling content). WPvP, crafting, the AH, other roles.. Sure, most of those are going to be better with a group, but it's all about something to experience, and contemporary WoW just has very little in deep design. Leveling, for example, is archaic.. playing a class without a bunch of abilities, untuned for PvP, out-damaged by any class above its level, and on the same exact quests and dungeons as any other leveling experience (AKA, x10+ characters).
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Metzen for forcing his nigger orc shit.

Should've just made a last mega-expansion where the Burning Legion invades Azeroth and are defeated for good.
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>>339121742
>
Your argument.
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>>339120663
I've just started up for the first time in ages. Skipped the end of Pandaria and jumped into WoD. Here are my impressions so far. Keep in mind I haven't raided yet.

Pros
>Leveling experience is painless and actually pretty fun. Of course, it's insanely linear, but I do like how it thrusts you into the thick of things. This is something done differently than "golden age" WoW that I think works, but would work better if it didn't make your character such a "somebody" in an MMORPG.
>Besides Frostfire and Ashran, the zones are pretty and immersive. Spires of Arak is fucking godtier.
>The new models aren't so bad, especially for the Horde. Alliance is pretty alright besides the ghastly looking male humans and female gnomes.
>Nice little goodies like treasure and rares abound in Draenor, and it's a fun thing to go around and search for when you are bored.
>Blizzard listened to their playerbase for once, and really wanted you to explore the world before you got flying. (the achievement is fucking tedious, though.)

1/2
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>>339127629
Cons
>the idea of an Alternate Universe is an utter asspull and really exemplifies a lack of creativity for the story writers. bringing back a character like gul'dan who was wrapped up ages ago to prod along the plot is ridiculously stupid and opens up the whole lore to being "lmao hes back now." At least the writing is somewhat better than Cataclysms.
>Garrisons are somehow both mindless and obtuse. Essentially a pointless grind. Garrisons aren't really the "houses" players wanted, there's little to no customobility into aesthetics or shit that players really want, it's basically "this ability vs. that ability" or buildings for professions.
>Zones are incredibly cramped
>Ability pruning is fine, but at least give us something. You learn no abilities leveling to 100, and it's pathetic. There's zero growth.
>Dungeons aren't organically part of the world, but this you could argue is due to dungeon/raid finder.
>Garrosh is on the box art and literally does nothing the entire expansion. He's the titular warlord but somehow becomes your ally at the last minute. It's clear they changed what they had planned for him late.
>Raid content is clearly cut in favor of more single player content and Legion. Also, no capital cities? Karabor is literally begging for that treatment. And you could do some lore gymnastics to create Garadar and have the Horde beef it up. It would be cool, but they didn't want to get in the way of Ashran, I guess. Farahlon not being in this expansion is inexcusable, and the devs trying to play it off is pretty disrespectful for their fanbase.

It's not the worse expansion, that goes to Cataclysm. I think people are a little harsh on it because it's essentially WoW 1.5, and has a completely different feel to it. The problem is that so much of WoD feels like it's trying to fix previous design issues, and it shows.
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>>339127157
>Should've just made a last mega-expansion where the Burning Legion invades Azeroth and are defeated for good.

That's kind of what legion is, I know they'll keep going for as long as they can but legion is getting rid of most of the old characters that they have left around, wrynn, fordring, ysera, are confirmed and it seems like jaina and sylvanas are both being set up to be killed by the end. And illidan is being set up as the champion of light to end the legion, once the legions gone all of the old threats are gone, I'm sure that the game will keep going but it really feels like this expansion is meant to tie up loose ends and be a send off for the series and old fans.
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>>339127882
>a send off for the series
Does anyone actually stil care about this clusterfuck of a storyline?

Goddamn just reset the lore and make warcraft 4.
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>>339127847
>"lmao hes back now."
That shit became clearly prevalent in Cataclysm. Fuck, the intro cinematic was basically Deathwing stating "lel you thought the Scourge, Illdian or Arthas were the big threats. They were merely distractions cuz I'm the biggest baddy and I'm baaaaaaack!"
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>>339127629
>>Leveling experience is painless and actually pretty fun. Of course, it's insanely linear, but I do like how it thrusts you into the thick of things. This is something done differently than "golden age" WoW that I think works,

now make an alt and do it again and again and again the same damn thing. With leveling 1-80 you can at least do different quests in different zones, the linear story driven leveling is only fun the 1st or 2nd time.
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>>339121373
>build your own garrison and become a leader
>never really do anything besides small missions
>you pay for it all out of pocket
>faction leader shows up and fucks off in less than an hour
I don't think Blizzard even tried.
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>>339127882
>midriff
Oh god please think of the children!
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>>339124078
>Leveling 90-100 was great the first time too, for rerolls it's worst than 1-58
>
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>>339128462
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>>339126146
>Blizzard is the Nintendo that actually sells games
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>>339128014
>reset the lore
Make Legion go really badly for everyone not part of the Legion, use some kind of Titan/Metzen/Bronze Dragon fuckery to revert time back to post Warcraft 3 at the last moment, then start fucking over with the knowledge of what happened so you don't make the same mistakes again both in game and out of game.
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>>339126386

Was going to post this.

The leveling quests were okay but honestly the setting is so fucking stupid it's impossible to get invested, Similiar with the dungeons and raids; I can't complain about them mechanically, but when the setting is so stupid it's hard to care about anything more than a loot grind, and when WoW is just a loot grind it's no fun. It's the universe that makes it, for me personally,
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>>339128842
They could have done this at any point though without even having to acknowledge wow, start the game with some disaster happening so that a bronze dragon sacrifices himself to reset the timeline the dragon's gone so they don't even have to acknowledge that anything happened after wc3.
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>>339120663
felt like it was the complete opposite of mist
>decent story
>shit content

where as mist had
>shit story
>lot of content
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>>339127847
>It's not the worse expansion
Cata didn't fuck off all of the established profession mechanics for Farmville. Cata didn't prune a bunch of class mechanics. Et-fucking-cetera.
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>>339129401
Mechanics can always been established again. Fucking Cata ruined the leveling experience, and I doubt Blizzard is ever gonna touch up the main world in any significant way again as a result.
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>>339131541
But leveling is dumb.
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>>339131651
Yeah, that's your mindset after years of a fucked leveling system.

Even if you think leveling is dumb, the fact is the changes Cata made still stink up Azeroth proper. I can avoid not going to panda land, but you stick your head out of Org or SW, and you see zones that are all fucked up because Blizzard thought it would be 'awesome' to destroy the world.

I'd also harp on about Stormwind's crater, but thankfully they're getting to that now.

After six years.
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>>339131816
There's no reason to be in zones anyway.
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>>339124684
I promised myself I'd go down with the ship, and Goddammit, I'm gonna do it.
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>>339131892
...Which is a bad design decision unto itself.

The fact is though that The Eastern Kingdoms and Kalimdor are inherently more important than any other cluster of zones, and repeatedly are brought back to relevance for various events and story elements.

Right now they're stagnating in this weird state where they're not stuck in limbo as being the first content made, they're stuck in limbo being the content for the third expansion, with the original iterations completely wiped away.
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