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>THE YEAR 2016
>STILL NO FUCKING GOOD AND NEW D&D GAME
I am actually mad.
For fuck's sake, NWN2 was 10 years ago.
>>
>>339043653
I bet that you hate poe with passion
>>
>>339043653
Better just to play some of the older ones.
>>
>>339043653
>NEW D&D
>GOOD
>>
>>339043731
Hate? No.
It's just average as fuck and a failure of a BG successor with the obviously -not- D&D setting and creatures and spells AND classes.
It doesn't help that Sawyer pissed all over the gameplay as well.
>>
>>339043964
but you do shitpost in poe threads right?
anyway, there's one new d&d game out there and it's called sword coast legends so this statement
>For fuck's sake, NWN2 was 10 years ago.
is false
>>
>>339043653
>NWN2
>good
>>
>>339043731
PoE was decent, but a D&D game needs to be great for it to mix well with ancient cRPG elements, for the CURRENT YEAR anyway.
The story was mediocre anyway. I tried really hard to get into the main story/world, but I just couldn't.
>>
>>339043653
>For fuck's sake, NWN2 was 10 years ago.
Yes, and it was garbage
This is why they stopped making d&d games
>>
>>339043731
That would make him a man of taste.
>>
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>>339044254
>PoE was decent
>>
>>339043653
hey anon, i'm making a phone app for my senior design class which teaches new players the fundamentals of DnD through minigames based off popular RPG tropes like point-and-click adventures and jrpg combat sequences.

do you think it has potential?
>>
>>339044182
>Sword Coast Legends
Which is a complete, utter failure of a NWN successor and THAT is what it was advertised as.
It's a fine, average D&D game but nowhere, nowhere near the previous ones that are actually considered game.
The makers even went bankrupt.
>>
>>339043653
D&D isn't really designed with videogames in mind when you consider that the main fun of it is the ability to perform anything you want within RPG-like rules, which would require an insane amount of thought put into it to be able to do it without a live DM there to ad-lib the commands. The best kind of D&D game would literally be a huge ass point and click/text adventure with a fuckload of commands implemented for everything.
>>
>>339044738
You can have live DMs in Neverwinter Nights
>>
>>339043653
Just be glad we're getting some CRPGs nowadays.
>>
>>339045778
>some CRPGs
They all garbage
>>
>>339045842
for you
>>
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There's incursion.
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>>339045842
AoD was pretty good. DivOS was okay.
>>
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Do you really want more games considering how Daggerdale, Sword Coast Legends and some mobile/Fagbook games turned out? Even Siege of Dragonspear couldn't resist pandering to SJW and tarnished the legacy of BG2. Worst thing is you KNOW Beamdog is just gathering funding to start working on BG3.
>>
>>339045919
>tarnished the legacy of BG2
wut
for starters, you're retarded if you think a third party expansion made over a decade later can tarnish the legacy of a game and it was for BG1 not BG2
>>
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>>339043653
I'm still mad.
>>
>>339045916
>DivOS was okay.
Too childish
>>
>>339045842
They're not, they're simply not mainstream RPG material. Your Pillars of Eternity, Wasteland 2, Shadowrun Returns are simple enough that even non-genre fans can get into them with minimum effort. Games like Age of Decadence, Serpent in the Staglands, Underrail were made for actual genre enthusiasts were and people who ant to invest time to understand said games.
>>
>>339046067
It's associated with Baldur's Gate and requires BG1EE. That's enough for me.
>>
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>>339043653

>we will never go back to the golden age of D&D games in the late 90's/early 00's
>games like BG, Icewind Dale, NWN, Dark Alliance

hold me
>>
>>339046143
>Games like Age of Decadence, Serpent in the Staglands, Underrail were made for actual genre enthusiasts were and people who ant to invest time to understand said games.
games like fallout 1 and baldur's gate where way more accasable and better at the same time, they still are
aod and sits are barely playable and tedious and that's not a good thing
>>
>>339046336
I think CRPG at the time was the only period when good games outnumbered the bad games in their respective genre.
>>
>tfw DMing a campaign and half the party has been driven temporarily insane by aberrations

WHY CAN'T YOU FUCKERS PASS A WILL SAVE?
>>
>>339045901
>tells you what the DC is

D R O P P E D
>>
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>mfw backed PoE
>>
I hate rpg codex poster so damn much
not only you're to jadad to enjoy thigs anymore but also to retarded to leave people who still can have fun alone
>>
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>>339046587
But the entire point is to willfully fail the saves so you eventually are transformed into a mad aberration yourself
>>
>>339043731

i dont hate PoE but it was pretty fuckin bland. i stopped like 3/4 of the way through, it was just a chore.

BG was never balanced, but it was a single player game. That subtle lack of balance is what made it fun/interesting.

See: homm3
>>
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Dragon's Dogma honestly did a better job at evoking the feel of D&D adventures than most of these garbage "spiritual successors" out to bilk money from nostalgic old fans.
>>
>>339046656
what did you expect? bg3? you should support beamdog if you want more d&d trash so bad
>>
>>339046945
by being generic to the extreme? I guess you're right
>>
>>339046982
>>339047096

Shouldn't you be off playing Overwatch or some autismo garbage kid?
>>
>>339046945
How is the pc port? I might wanna check it out.
>>
D&D honestly is a garbage system for videogames
its build entirely around the ability to be played on a tabletop and as a result its mechanically simplistic and overly limited in what the rules itself allow. Playing D&D without a DM to invoke rule 0 is downright idiotic.
>>
>>339043653
Didn't they release a new BG chapter?
>>
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It's time to hate another game bros
What went wrong?
>>
>>339047096

it was generic fantasy for sure, but i think he meant it better captured that "dungeon crawly"/"adventuring out into the wilderness" feeling than most games, and i would agree. would love to see them take the dragons dogma concept and turn it into something bigger/more original/a game with some actual content.
>>
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>>339046336
>>339046578
WAKE ME UP
>>
>>339046757
I never finished Neverwinter Nights 2. What's the best class? Are melee classes viable?
>>
>EW 4E IS SOOO VIDEOGAMEY
>literally no D&D game that tries to properly emulate 4e ruleset
>tfw turn-based tactics game with 4e rules fucking never

Sword Coast Legends is dead, right? That dlc was released recently, but I'm not sure what to think of it. I hate how the game randomizes fucking everything to the point even DMs don't have full control over their own modules.

Just make another nwn. It's not that fucking difficult of a concept.
>>
>>339047141
stop projecting
>>
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>>339047156
Pretty good, they didn't add anything new compared to the PS3 version though or really improve on anything significant so you're really just getting a bare-bones console port. FPS was higher but that was it.

>>339047096
I bet you play WoW and enjoy the works of George R R Martin.
>>
>>339046982
He presumably wanted a game that wasn't a bland piece of shit and actually delivered on recreating the old Infinity Engine games.
>>
>>339047340
>I bet you play WoW
I hate wow and blizzard for what they did to diablo
>>
>>339046587
>WHY CAN'T YOU FUCKERS PASS A WILL SAVE?
So you haven't had the fun of DMing a party with a Frenzied Zerker in it?

>>339047275
>What's the best class?
Frenzied Berserker
>>339047275
>Are melee classes viable?
Yes, all to varying degrees.
>>
>>339046945

>Walk up and Hit Attack Button: The Game XXII
>>
>>339047523

>he plays video games with buttons and keyboards

laughingvapidwhores.png
>>
>>339047410
>recreating the old Infinity Engine games.
like what? make all clasess boring and not fun to play except for the mages? no thanks
>>
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>>339047275
Best overall class would be cleric.
Melee classes are actually very viable and capable of dealing way more damage than casters, 2H fighters are king.
All you need is Fighter/Frenzied Berserker
FB is a must because it gets Supreme Cleave which allows you to literally destroy entire enemy hordes. Later with Enhaced Power Attack and a good weapon you are basically annihilating enemy hordes with but one or two attacks.
Weapon Master can also be pretty good but it requires a ton of useless feats and the best abilities only come late, as opposed to FB which gains good abilities early and the pre req feats are all a must for melee anyways.
Install Kaedrin PRC pack if you want more fun with classes
>>
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Planescape sequel when?
>>
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>>339047584
Trying too hard kiddo
>>
>>339046945
Couldn't get into this game. Played like a boring hack&slash.
>>
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>>339047675
NOOOOOOOOO!!!!!!
>>
>>339047686
but that's true autismo, everything besides arcane casters sucks in ie games
>>
>>339047675
don't get that, more than 90% of all people are straight, that's not some form of homophobia that's just real life

would that not, by definition, make it the default perspective?
>>
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>>339045919
>Turns out this cunt getting killed is why the party is banned from Baldur's Gate forever
Fucking wow
>>
>>339047939
wild mages are ungodly op in BG2
>>
>>339043653
>D&D
>good
Can't have a good game with bad material buddy
>>
>>339047939
Don't confuse it with tabletop.
>>
>>339048012
>basic mage with a twist!
anon pls, let's talk about monks and fighters in general
>>
>>339048127
>implying the best party isn't a Paladin with a waifu brigade
>>
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>>339048127
Fighters are gods in BG.
A longbow fighter is a god in BG1, a dual wielding fighter is a god in BG2.
A berserker like Korgan can literally tank ANYTHING a mage/lich throws at him and deal absurd damage with dual wield + grandmastery and improved haste
By the time mages get really, really good BG2 is already over and there's only ToB left
>>
>>339043653
>NWN2 was 10 years ago

It also wasn't good.
>>
>>339048127
the twist is infinite spells and turning yourself into an army of spellcasters

seriously that class is bullshit
>>
>>339047274
What game?
>>
>>339048127
Monks and fighters are really good in BG2 too. Your point?
>>
>>339048292
>he doesn't like the NWN2 OC
Rivvil detected
>>
>>339045778
>Just be glad we're getting some CRPGs nowadays.
Reminder:

Pillars of Eternity: 701,300 ± 20,919
Wasteland 2 (DC): 578,765 ± 19,008
Divinity: Original Sin (EE): 1,015,991 ± 25,167
Shadowrun Returns: 892,637 ± 23,594
Shadowrun Dragonfall (DC): 582,205 ± 19,064
Shadowrun Hong Kong: 152,841 ± 9,775
Underrail: 43,739 ± 5,230
Age of Decadence: 33,746 ± 4,594
Serpent in the Staglands: 6,553 ±2,024
Might and Magic X: 166,929 ± 10,215
Sword Coast Legends: 112,214 ± 8,376 (free weekend)
Legend of Grimrock: 911,804 ± 23,845
Legend of Grimrock 2: 237,862 ± 12,192
Expedition: Conquistadors: 128,105 ± 8,949
Blackguards: 447,711 ± 16,721
Blackguards 2: 165,100 ± 10,427
Lords of Xulima: 39,644 ± 4,979

If you love the genre, go and fucking support it. Or it won't last.
>>
>>339048467
if it had just been part 2 and 3 it would have been okay
but those god damn orc caves...
also its ending is so bad it rivals ME3's, ending your game with fucking ROCKS FALL
>>
>>339046143
Hey, how is Serpent in the Staglands? I've been eyeballing that on GOG for a couple of weeks and still am stuck on the middle of the fence.
>>
>>339048524
>underrail only sold 43k
damn shame, was probably the best RPG I've played in years
>>
>>339048602
Just saying, but Whalenaught said SitS will go on sale during the KS campaign of Copper Dreams. So that means it will happen in the next 15 days.
>>
>>339048259
but he's simply not fun to play, I don't care how op gayladin or any other multiclass hybrid is when they're boring to play
at least when it comes to monks, warriors and chanters(bards) poe versions of those classes are way more unique and enjoyable to use
but hey the fucking mages aren't easy mode demigods anymore so hurr durr shit game
>>
>>339045919
As if the GOOD BOY POINTS railroading wasn't blatant enough in the BG2 opening.
>Try to slaughter refugees because fuck this agenda pushing
>Invincible god wizard teleports in and ends my game
>>
Play Drakensang, it's the closest thing (in feel) to the old IE RPGs. Kind of like the NWN games if they had any charm.
>>
>>339048602
Flawed with simple combat, but really great setting and kind of game that requires you to pay attention. Pixelated graphics also look kinda like ass in fullscreen because they just stretch out window mode.
>>
>>339048602
Save your money, it isn't that good. Really good artstyle though.
>>
>>339048749
Should've known you were a PoE cuck shill this whole time. Fuck off back to sucking off Autismo Sawyerino you fucking degenerate.
>>
>>339048650
At the end of the day it's the graphics that make or break the success of a game that doesn't get pushed by the mainstream media. And sadly for most people Underrail doesn't look good enough.
>>
>>339043653
What do D&Dfags think of Torment? I'm not into D&D but i really liked the game
>>
Fuck. Just yesterday I was talking to my friend, saying how these threads have the bare minimum shitposting. Look at it now.

Anyway, gonna replay BG:EE and BG2:EE. I'd like to multiclass and I'm thinking either half-elf Fighter/Mage or Fighter/Mage/Thief multiclass. With the three-way/two-way XP split it looks like I'll be lagging behind the party in levels. How bad is it? And which is better in general? F/M or F/T/M
>>
>>339043653
sword coast legends just came out last year. It's alright. every problem i have with it could be patched, and they may have by now
>>
>>339048751
Because MUH CHOICES were bullshit in those games. They were built for GOOD characters, everything else inherently meant screwing yourself over content-wise for the pleasure of being a dick. You could argue BG1 was build from grounds up for a Lawful Good Paladin.
>>
>>339048809
Which ones? There's a few of them right?
>>
>>339048467
Most people don't like eating shit
>>
>>339048884
shame really, while I'll admit the graphics weren't anything spectacular, everything else about the game was great
also I dunno if the fact it was released so close to Undertale hurt or helped it, but god knows there must have been a serious effect
>>
>>339048524
poe, wasteland 2, dos and shadowrun games sold very good
anything what sold more than half million is great considering how niche crpg genre is
poe 2 is already in works, new torment is a thing, we got tyrrany and probably new vampire game by obsidian
>>
>>339048937
SCL killed the studio. RIP in pieces.
>>
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>>339048809
Drakensang is kinda mediocre, but I liked it because at least it wasn't D&D so there was certain pleasure in learning how The Dark Eye operates. Not to say game doesn't have its moments, though.a
>>
>>339044435
the makers aren't bankrupt. They just released an expac.
You might be thinking of daggerdale
and neverwinter nights 1 and 2 are garbage so i don't really see what you mean.
>>
>>339048809
>>339048956

Don't play Drakensang actual, play River of Time instead. It's much better in pacing, RPG elements, story, combat and exploration. After you finish and want more, give Drakensang a try.

Also, fuck captcha
>>
>>339048650
Underrail was also made by one Serb with some outsourcing so you imagine he at least did well financially. Age of Decadence was made by couple of people and sold about the same, and they're not from Serbia.

>dat feel when AoD lead quit his cushy marketing executive job to work on the game full time
I'm just glad they already have other plans in motion.
>>
>>339044435
>Makers went bankrupt
Do you like spreading lies? A new expansion just came out last week dude.
>>339044792
you can also have live dms in sword coast. It's a whole game mode.
>>
>>339048692
Paying fullprice was what was keeping me back, I'll wait for the sale. Thanks for the head's up bro.

>>339048838
The graphics look charming in a retro sort of way. That screenshot looks a lot better than some of the ones I've seen other people put up though.
>>
>>339049134
>>339049260
Nah niggas, n-Space is dead. Digital Extremes took over with DLC milking.
>>
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>>339048602
>Hey, how is Serpent in the Staglands?

Check out the demo. Yes, they actually put one out.
http://serpentinthestaglands.com/demo.php

Game was also developed by qt wife and husband.
>>
>>339044435
>friend tells me he backed SCL and got the DM pack
>told him I don't back Jewstarter games
>gave me a free copy anyway
>games comes out and it utter shit
>told him I am sorry and this is why you don't back KS games
>it will get better,patches more content, etc.
>lead dev comes out and apologize for how shitty the game turned out
>I hate to say I told ya so...
>>
>>339048809
I loved that game.

>Slaughter the entire garrison
>The head tollman comes out asks what the fuck is wrong with you killing everything
>State that I just wanted an audience and didn't even know about his backdoor deals with pirates
>So you walk in here, kill all of my men and you didn't even know about the pirates?
>>
>>339049406
>wife is the programmer and designer
>husband is the artist
>>
>>339048524
>If you love the genre, go and fucking support it.

No, if they don't step their game up in therm of quality.
There's not a single title in that list I'd put down money for,
specially PoE.

If I had the chance I'd shoot my past self in the foot for backing the kikestarter.
>>
>>339048524
>Pillars of Eternity: 701,300 ± 20,919
>Wasteland 2 (DC): 578,765 ± 19,008
>Divinity: Original Sin (EE): 1,015,991 ± 25,167
>Shadowrun Returns: 892,637 ± 23,594
>Shadowrun Dragonfall (DC): 582,205 ± 19,064
>Shadowrun Hong Kong: 152,841 ± 9,775
>Legend of Grimrock: 911,804 ± 23,845
>Blackguards: 447,711 ± 16,721

Those are some nice numbers. I'm even surprised by some.
>>
>>339048956
Drakensang: The Dark Eye is the first game.
The River of Time is the second one, that improved pretty much everything over the original and fixed all the issues people had with it. It also has a much smaller scale, cozy plot. It might make the first game feel feel unpolished and tedious at points if you play it first. I'd start with TDE and see if the flaws are glaring enough for you to drop it. From what I remember there was a lot of backtracking with respawning enemies and no fast travel, and some dungeons dragged on for way too long. Other than that, the games play virtually the same.

Phileasson's Secret is an expansion to TRoT, anything else with Drakensang in the name is not related to the series, but might or might not be worth checking out. I think there are some p&c adventure games and a decent King's Bounty knockoff set in that universe.
>>
>>339049230
>Underrail was also made by one Serb with some outsourcing

Three (four?) serbs squatting in the commie block with some outsourcing, actually. Styg paid for title screen art, portrait art, music (first he purchased drones, which later got replaced when he commissioned Cullen for the final soundtrack). The other two guys working with him, the writer and the artist, both helping out with programming too, joined the team around 2012, but their involvement was only announced more than a year later. And there may or may not be one more person who joined just recently.

The game was a moderate success. Styg said its performance is "more or less what he expected prior to release", but by no means a big success.
>>
>>339049780
I tried play River of Time and remember the combat being really atrocious.
The rules were also pantsu on head retarded, I tried reading a formula for damage of a spell and it was the most convoluted thing possible.
Also what the fuck is it with magic in this game, you cannot initiate battle from far away and by the time your characters manage to cast a spell the enemy is already at their faces.
>>
>>339049703
>There's not a single title in that list I'd put down money for
maybe you should stop carrying whatsoever and stick to your childhood classics unitil you decay
>>
>>339049975
Better option than funding mediocre trash.
>>
>>339049406
>>339049812
should we praise indies only because they're indies?
is this the new way of rpg hipsterism?
>>
>>339050027
good, now fuck off
>>
>>339050161
Indies are the only place to go now for decent RPGs unless you enjoy cinematic shit.
>>
>>339049747
The trend is not that nice, though.

Shadowrun 900k > 600k > 150k
Blackguards 450k > 165k
Grimrock 912k > 238k

If you look at the numbers, KS games, or those that got released in the first wave when the hype was still high, all got above 100k sales. But there is a dramatic decrease for sequels and games of the second release wave.

This suggests there are about ~150k rpg players that are willing to pick up these games provided they get some decent marketing/graphics, but the real core audience is only around 30k.
>>
>>339050252
I think you're the one who needs to fuck off buddy considering you've done nothing but shill for indie trash and bitch about D&D this whole thread. Really pushing hard for those $2 transferred to your account huh?
>>
>>339049928
It's turn based pretending to be realtime, just like BG and NWN games, so you have characters attacking every x seconds and just standing there the rest of the time. From what I experienced magic is more of a utility/buff skill and kinda sucks as a direct damage medium.
Wounds are king in this system, or at least the game's implementation of it - 4 wounds and anything that's not a boss goes down, no matter how much health it has left.
>>
>>339050161
>should we praise indies only because they're indies?

No. We praise indies when they make good games, and ignore them when they don't. No one fucking talks about games like Balrum or Kyn for example, because they were mediocre as fuck.
>>
>>339048315
Dark knight risen
>>
>>339050275
>decent RPGs unless you enjoy cinematic shit.
is wasteland 2 cinematic? or pillars of eternity? or shadowrun? all of those games are very solid
>I think you're the one who needs to fuck off buddy considering you've done nothing but shill for indie trash and bitch about
i don't shill indie trash friendo
>$2 transferred to your account huh?
i wish
>>
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>>339050497
>all of those games are very solid

>Wasteland 2
>PoE
>very solid
>>
>>339050435
>No one fucking talks about games like Balrum or Kyn for example, because they were mediocre as fuck.
no one talks about sits and aod either
on the other hand everyone talks about poe
>>
>>339043653
>Still playing dnd
Move onto world of darkness and Shadowrun like everyone else, bro.
>>
>>339050309
I think that just comes from oversimplification of the genre and its audience. Yeah sure, Wasteland 2, Serpent in the Staglands and Age of Decadence are CRPGs, but they're vastly different from one another individually. CRPG fans still have their own preferences.
>>
>>339050581
w-well they got very good metacritic scores and positive steam reviews!
>>
>>339049470
>SCL
>kickstarter
there was never a kickstarter for sword coast, it was funded entirely by wizard's of the coast. You sure you're not thinking of something else?
>>
>>339049075
I don't think the graphics were particularly worse than what we get in regular isometric rpgs. Lots of detail, coherent style, etc.

The biggest turn-off was probably how the lighting system highlights the tiles. If that looked rounded and smooth, I doubt most people would complain.

But then. it is kind of necessary for the stealth system to give you proper feedback.
>>
>>339049337
n-space is coming out with a new game this year. I really think you're full of shit
>>
>>339050613
Because accessibility plays a big role as well. Also marketing, even by indie standards very few covered AoD and pretty much no one covered SitS.
>>
>>339048838
How's the writing? How is the story, how well do the quests integrate with it, is there c&c, is the dialogue cringy, boring or engaging?
>>
>>339050861
bitch please, underrail is not even close to fallout when it comes to art direction atmosphere
the game has no soul
>>
>>339049470
Those weren't kickstarter stuff, that was just a preorder on wizard's of the coast website
>>
>>339050861
the game was in many ways very firm about its "gameplay first" stance
honestly its a damn shame that this attitude isn't better rewarded in today's industry
>>
>>339050983
>bitch please, underrail is not even close to fallout when it comes to art direction atmosphere

Because it's not trying to be Fallout? This seems to be a classical casual indicator with Underrail.
>>
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>>339050908
>n-space is coming out with a new game this year. I really think you're full of shit
>>
>>339050613
SitS, true. A few anons tried on release but it didn't really work out.
AoD got a decent number of threads while people were still playing.

PoE attracted a lot of attention because it was a big name studio, got plenty of marketing, and had enough drama to sustain the threads. Gameplay discussion, though? People talking about the quests? Characters? Nope, rarely happens. We get the occasional ending twist argument, but that is also because it was executed poorly as fuck. It's just Sawyer and SJW drama most of the time.
>>
>>339050923
>AoD and pretty much no one covered SitS.
because those games are shit but praised by minority because indie and forced elitism
>>
>>339048524
Those are NOT bad numbers, anon.
>>
>>339051095
>Because it's not trying to be Fallout?
ha
>>
>>339051192
at you're polite about it unlike most in this thread
thanks
>>
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D&D games were good only in the days of 2E.

Ravenloft, Dark Sun and Planescape pretty much prove it.
>>
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>>339051442
That was also the best era for D&D before it turned into autismal WoW shit
>>
>>339051442
Planescape is the worst representation of 2E there is though.
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>>339051504
Torment I mean.
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So how's Torment - ToN heading along? And when the fuck is the release date?

>>339051504

Elaborate.
>>
>>339051736
torrent the beta and see for yourself
codex already hates it for basically everything so the best you can do is to form your own opinion by playing the game
>>
>>339051941
Codex is full of elitist fucks, but unfortunately they tend to be right. I dropped my expectations after PoE and Wasteland so i probably won't be even mad if it turns out to be shit.

i hope ;_:
>>
>>339050694
This is true, but that doesn't explain the huge drop in sales between installments of games that sold well the first time. I think we are finally seeing the effect of the decrease in mainstream attention. That is, these games were bought by many who were not really rpg fans to begin with, and never became one either after (maybe) playing these games.

I still think Torment and Tyranny will sell alright, but the PoE2 Kickstarter will be interesting to watch. Can they still get people hyped now that they know what to expect? The indies won't feel much of a difference, as they are already only supported by the core. But mid-size studios, like Harebrained or Daedelic might eventually have to drop out of the game. Larian, Obsidian, and inXile are big enough that if all else fails, they can still attract publishers, but that will affect the games they make too.
>>
>>339052302
Do people really care about Tranny? Everything about it seems uninteresting and their previews are cringeworthy.
>>
>>339052197
>PoE and Wasteland were bad

God Almighty I hate you people so goddamned much.
>>
>>339051941

>for basically everything

I don't usually give a fuck about what anyone thinks, and prefer to form my own opinion about it, but I'm curious as to why they hate it so much.
>>
>>339043653
Why not just play the tabletop game? You can even use sites like roll20 to play online if you don't have enough IRL friends.
>>
>>339052435
codex is not a hivemind and you'll find people interested in it and the occasional autist that shits on a game in every thread about it for just about every game
>>
>>339052404
The gameplay doesn't appeal much to us, but if it is as C&C heavy as they say it will probably get enough regular people to buy it.
>>
>>339052428
They weren't bad per se, they were just mediocre. Maybe they were overhyped and our expetations were too high but both suffer from retarded mistakes that one would expect from beginning studio, not industry veterans.
>>
>>339050309
>>339050694
>>339052302
planescape torment sold around 80k, yes 80
fallout 1 sold 80k too, fallout 2 around 100k
only bg games sold around 1 million each
crpg games will never have skyrim sales, 1 million is usually the upper limit
>>
>>339052734
BG sold 5 million copies by 2006
>>
>>339052783
Make that 2008 or 2009
>>
>>339052404
>previews are cringeworthy
how the fuck the previews are cringeworthy
>PoE2 Kickstarter will be interesting to watch.
the same way dos 2 did it, kickstarter(or fig) will be only for additional content
>>339052435
>but I'm curious as to why they hate it so much.
mc is not white, companions are black, game is sjw, writing is shit, it's not d&d
>>339052603
>codex is not a hivemind and you'll find people interested in it and the occasional autist that shits on a game in every thread about it for just about every game
yes, you can find two people who like the game in the sea of hate
>>
>>339052734
Those were rereleases though, that's kind of different. But the problem is even 100k seems to be a pipe dream unless you are an established, ex-AAA studio, or somehow manage to get your hands on a popular IP. Or get, really, really lucky.
>>
>>339053064

>mc is not white

Technically speaking, Nameless One wasn't either.

>companions are black

What, all of them?

>game is SJW

Do I dare ask how?
>>
>>339052783
fucking papamole trash
>>
>>339053169
meu papa não é mole
>>
>>339053159
>Technically speaking, Nameless One wasn't either.
he was white before transformation
>What, all of them?
yes, most of them are either black or shitskin
>Do I dare ask how?
mc is not white, companions are not white
>>
>>339053159
>What, all of them?

From what's in the backer alpha. Not to mention

>crazy setting where almost literally ANYTHING goes
>first three companions are boring humans
>>
>>339052783
BG1 was also backed by a property at its prime and it essentially revived the genre after SI games faded away and there was a good ~5 year gap.
>>
>>339053435
>>339053310

Okay, yeah, that sounds stupid as fuck.

God damn it. Why can't we have anything good?
>>
>>339053435
>first three companions are boring humans
just because they're human does not mean they're instantly boring but i get your point
>>
>>339051941
Codex is a horrible indication of anything because they have two camps, combatfags and storyfags, who never ever see eye to eye. As a result every game is lambasted by at least one group.
>>
Is there any D&D game that uses actual turn-based combat and not whatever BG uses? It's the one thing that turns me off from the game.
>>
>>339053568
>that sounds stupid as fuck.
elaborate
>>
>>339053310
Have they revealed all companions already? There is Winnetou the nano, that witch with the ice-cream hair, Lando Calrissian, and the fish-faced jack lady. Anyone else?
>>
>>339053757
the temple of elemental evil
>>
>>339053683
storyfags should all be gassed
the best games have a good blend of both
>>
>>339053435
Two of the three character portraits are clearly white though. No idea what you're nazying about.
>>
>>339053757
Check out the pre BG D&D games. I think Eye of the Beholder is realtime though.
>>
>>339053798
>Have they revealed all companions already?
of course not
>here is Winnetou the nano, that witch with the ice-cream hair, Lando Calrissian
made me smile
>and the fish-faced jack lady
who? I don't recall
>>
>>339053908
In that case shouldn't both storyfags and combatfags be gassed?

Are you advocating balance, dear anon?
>>
>>339043653
just play your D&D on a virtual table top like everyone else. Roll20, Fantasy grounds, whatever.
>>
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>>339043731
PoE was okay, but the lack of a budget clearly hurt the game. With the White March it's not bad though. Hopefully PoE 2 will be better.
>>
>>339053908
>the best games have a good blend of both
>>
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>>339054007
Her.
>Matkina is a stealthy jack who murders, and one of the companions in Torment: Tides of Numenera. Also known as the White Death because of her prowess in the art of assassination, she is another of the Changing God's castoffs.
>>
>>339053757
>literally all RPG's ever except for the Infinity Engine games have used turn based combat
>there are people who want every single RPG game in existence to have battles that drag on forever and spells that just sort of fizzle out in the static silence of the turn-based system

Sad how people don't appreciate good game design.
>>
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>>339054039
I am a neutralfag at heart
>>
>>339043653
Only good thing out of nwn was dance with rogues.
Baldurs gate is where its at.
>>
>>339054120
Lol
>>
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>>339048949
Nah, you could be evil just fine. Far more than in modern RPGs anyway. Running a party with Korgan, Viconia and Edwin (and Dorn if you have EE) was just absolutely great. It feels like you're unstoppable.

>mfw that quest line with the skinner, the silver dragon, and the human skin armor
>>
>>339054215
That's correct. Planescape has a great story but the actual gameplay itself is pretty boring. I personally think the problem is the Infinity Engine is designed with combat in mind and thats it's biggest advantage and when you take that away you're left with nothing special. Fallout is the better Black Isle game anyways.
>>
>>339054278
Neutrality is stagnation. But in this case I agree. The truly good games have a blend of both. Games like Torment that excel in only one would still be better if they had both.
>>
>>339054228
>another humie instead of a joking floating scrotum or cynical black hole
fucking sjw!
>>
>>339047210
I've been told that 4e would make a good video game, but 5e undid a lot of the progress it made, and any new D&D game would be made with the newest edition's rules.
>>
>>339048315
NWN2, with some mod that adds a bunch of classes and stuff. I think it's the PRC mod.
>>
>>339054606
I like 5e but it definitely wouldn't make a good video game
>>
>>339043653
Pls no rather. I don't really want another fucking DA:I sjw shitfest, just let the whole fucking genre and computer D&D die rather.

>>339044312
Mask of Betrayer was great though.
>>
>>339047217
Let's not talk about that again EVER!
>>
>>339048924
So, anyone got any input on the multiclass?
>>
>>339050346
>From what I experienced magic is more of a utility/buff skill and kinda sucks as a direct damage medium.
Why the hell do so many RPGs do this?
>>
>>339044424
It sounds like it would be really cool, and if you could pull it off it would be great
>>
>>339055350
Go fighter/mage if you want to do one of the two. It's one of the strongest class choices in the game.
>>
>>339044424
How many times could I level up a mage with all that gold?
>>
>>339048924
Don't play either of those EE's, even if you haven't gotten the dlc they've fucked up those two.
>>
>>339050346
>From what I experienced magic is more of a utility/buff skill and kinda sucks as a direct damage medium.
That's disappointing. Anyone know some good RPGs where direct damage magic works well?
>>
>>339055992
DivOS
I finished with 3 mages and a fighter because there wasn't a 4th mage in the game.
>>
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>>339055992
Burn, baby, burn.
Thread replies: 206
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