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>ur face when /v/ atcually thinks this game is bad
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You are currently reading a thread in /v/ - Video Games

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>ur face when /v/ atcually thinks this game is bad
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>>338948478
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>>338948478
I liked it. Galaxy was better, though.
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can you emulate it yet?
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>/v/ has shit taste in games

gee, who wouldve thought
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>>338948880
At full speed, no.
>>
3D World > Sunshine > Galaxy > 64

World > 3 > 1 > 2 US > 2 JP > "New" series
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>>338948478
classic Marios are the best marios.
Fuck off with that shit.
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>>338948478
Most of /v/ actually like the game.
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>>338948478
It's fucking shit.
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It's fun, it has amazing level design (possibly the best of all 3D Mario) and it really is like they smacked SMB2 and SMB3 together and made it 3D. It's what Mario 64 would have been if they had the ability to actually make it a level-based platformer instead of a collect-a-thon.

But as it stands, it's the least memorable 3D Mario game. The single player games with more focus on collecting shit are simply more likely to stick in the player's mind.
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>>338949439
>>338949109
no
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>>338948880
Just play Crash Bandicoot.
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>>338949109
The ironic thing is that the 3D Land/World games are a lot more classic than the "New" 2.5D series. They have the character, the tight gameplay, the accessibility while still being able to master the controls... in the 2.5D games they're boring, casual to the point of a new player being on the same skill level as a pro, they're basically empty shells with different levels. They feel like a budget game made by a third party, like a movie tie-in.
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>>338949439
That is objectively incorrect
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>>338949601
The closest in gameplay off the top of my head is probably Pac-Man World 1.
>>
Mario games get bored
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>>338948478
I don't think it's bad, it just doesn't engage my interest. I do understand that most people like it and that is completely fine.
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>>338948478
After the Star Fox Zero and CSGO daily threads, I learned not to give a shit what /v/ thinks.
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>>338949512
>it has amazing level design (possibly the best of all 3D Mario)
No it doesn't. Its level design is ass, while the levels should have been tight obstacle courses like in 3D Land, they ended up being large pointless boring playgrounds because of the multiplayer and the possibility of having 4 characters in it.
There basically isn't any serious platforming until the last few worlds and you can walk around most obstacles.
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>>338948808
Will Nintendo ever make a greater 3d Mario game than Galaxy?
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>>338949785
Do not personify Mario games.
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>>338950170
They already did, before Galaxy was even made.
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>>338950083
>There basically isn't any serious platforming until the last few worlds and you can walk around most obstacles.

I died more on this 3D World level than total deaths in the other 3D games.

https://www.youtube.com/watch?v=TNDU4v8FvSQ

3D World has way more intensive platform focused levels than the other games plus you even jump lower and shorter than the other games.
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>>338950170
No.
The next game will probably be another ugly multiplayer focused bastardization, even slower and with even more movement options removed.
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>>338950170
they did i made a thread about it see >>338948478 you fucking fumbass
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>>338950481
That's blatantly wrong just comparing 3DW levels with their 3DL equivalents.
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>>338950490
SM64 needed a larger moveset due to its non-linear design, it'd make no sense to give 3D World the same treatment, since 3D World is intentionally structured like a 2D game (though in a 3D setting).
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>>338950490
>posts this picture every thread
>gets btfo every thread
The game has more movement options than 64, mate.
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>>338950490
If you're going to post that then you could at least add the new ones for the new games.
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>>338950490
Crawling is in the game. So is rolling, the spinning high jump, the ground pound cancel into superjump, the catsuit's movement options like climbing walls and the aerial dive, the tanooki suit's movement options like floating, the many combinations of multiplayer-based movement abilities like picking up a friend a nd spin jumping, then having them hop of your head and walljump, and dashing and sprinting, all of whichwhich aren't in 64.

Just to name a few.
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>>338950490

3d World has holding and throwing,crouching and sliding but also moves that Super Mario 64 doesn't have

Like:
>Rolling
>Rolling long jump
>Spin jump
>Fire Balls/Boomerang/Cannon Fire
>Hovering(Peach, Tanooki)
>Swiping(Cat Suit, Tanooki Suit)
>Wall Climbing(Catsuit)
>Pouncing (Catsuit)
>Spin Attack(Rosalina)

Whoever made that image hasn't played 3D World.
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>>338951017
No no, it's slow and has no creativity or movement options, anon. just one slow simple path!
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>>338951017
I can do way better even without a "second player".
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>>338949439
>Peach dressed as cat
>tail sticks up as she struts and makes cat sounds
>this game can somehow be bad
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>>338948478
I don't think it's necessarily bad, I just think that it's uninspired and creatively bankrupt. I expected more from a 3D Mario and this left me quite disappointed, it's about as safe as they could have possibly made a 3D Mario game.
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>shit art direction
>floating plastic blocks as levels
>poor level design
>forced multiplayer
>recycled bosses
>recycled levels
>no theme
>very few new levels themes and enemies
>no challenge whatsoever until the last world
>final boss is a scripted chase sequence that you win by hitting a block
>movement options nerfed hard
>slowest Mario game yet
RIP Mario.
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>>338951253
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>>338951134
Oh yeah? You mean something like this?
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>>338948478
Games are either GOAT or shit. Shit just means it's not amazing. Learn 2 /v/.

It's a good game but it feels like a step down from Galaxy.
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3d world is shit and the perfect example of how safe, boring and derivative mario has become

the worst thing is all those fags defending it as some brilliant example of tight precision platforming, on top of it not being true wii u has half a dozen of high profile games in this genre while 3d mario historically was a completely different experience
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>>338951402
>shit art direction
>floating plastic blocks as levels
Which I guess was fine in SM64 and SMG?
>poor level design
>forced multiplayer
>recycled bosses
>no theme
>very few new levels themes and enemies
>no challenge whatsoever until the last world
>movement options nerfed hard
>slowest Mario game yet
All of these are wrong, you'd realise this after trying the game.
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>>338949601
does it have 4 player co-op?
>>
>>338951541
Disagree, from a platforming standpoint it's a big step-up from Galaxy, the only thing Galaxy did better was gimmicks and story/atmosphere elements.
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>>338951696
Some people are simply determined to dislike the game and refuse to give it a fair chance.

It's a shame, they're only denying themselves a fun game.
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>>338951545

How exactly is a non-story focused 3D platformer safe in this generation of "Cinematic experiences"?
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>>338951545
Try 3D World then come back to threads like this. I was as skeptical as you are now until I actually played it, the level design is exceptional - seriously, top-tier.
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>>338951545
This.
Tropical Freeze is a fucking brilliant platformer.
3DW can't compare in any way, from challenge to art direction.
>>338951696
Recycled bosses is wrong? Feel free to correct that for starter.
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>>338951872
NSMB is the best selling subseries of the Mario ensemble, so when they made 3D Land and subsequently 3D World they copied/pulled as much stuff as they could from it rather than doing anything new and interesting. Hence why it is "safe."
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>>338951535
neat
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>>338949054
You couldn't possibly have worse taste.
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>>338952063
At that point, literally anything past SMB is "safe".
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>>338951696
Nowdays a Mario game can look like this.
There's no excuse for 3DW horrendous lazy visuals.
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>>338952063
If you played NSMB and 3D World, you would know that's not true at all.
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>>338952258
>a ton of directionless bridges
>an "open world" sadnbox game
Do you have any concept of platforming level design at all?
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>>338952059
>Recycled bosses is wrong?
Oops I actually didn't mean to leave that in when quoting
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>>338951964
l beat champion's road, l know what 3d world is like

level design is mediocre and actually works against what the game is supposed to be to the point the most fun l had was with the multiplayer mode where it devolved into a complete clusterfuck of us throwing eachother into bottomless pits

it's a bad precision platformer and a fucking awful 3d mario
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>>338949054
let me correct that for you senpai
Galaxy 2 > Galaxy 1 > 3D World > 64 > Sunshine
SMB3 > SMW > NSMBU > NSMBWii > SMB2(US) > SMB1 > NSMB > NSMB2 > SMB2(JP)

The console NSMB games were okay, they actually had decent bosses and a fairly good map design comparable to SMB3. It's the handheld NSMB games that are soulless cancer and shouldn't have been made. SMB2J is the worst though because of the stupid shit like wind and incoherent level design.
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>>338951380
>uninspired and creatively bankrupt
>has the most variety with every level basically having a new mechanic, both new and old mechanics taking from the history of mario games and presenting them in new ways

I mean I kind of agree it's a safe mario game, (for the most part the level themes/worlds are all the same, plus only two new powerups basically, I would have liked more) but creatively bankrupt? I don't think so.
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>>338948478
Its not bad, just overwhelmingly average.
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>>338952307
I have played both and they're very similar.

>same kind of overworld where you select a level to play in where Mario may as well just be a cursor in a menu
>levels have timers counting down
>levels are around the same length as NSMB levels
>levels all have the same structure, get to the flagpole at the end and grab 3 collectibles along the way if you feel like it
>levels are bigger than necessary to accommodate multiple players
>bosses are piss easy and go down in less than 5 seconds
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>>338952503
Sure you didn't.
Then start with explaining how the game has a theme.
>>338952424
That's bacause it's not from a platformer, retard.
We are talking about visuals and art direction.
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>>338952751
So you beat the game 5 times yet apparently hated its level design?
Okay...
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>>338952810
>Its not bad, just overwhelmingly average difficulty wise

fix'd that for you
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>>338951535
>wall of yoshi fire
>those pathetic fire bros trying to shoot one who can't even shoot one measly fireball
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>>338952898
The theme is a mashup of 2D and 3D mario
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>>338950490
Was there ever even a point to the "trip" and slide-kick in SM64, or did it just look cool?
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>>338951535

damn, NSMBU could have some really amazing speedruns if there were actually enough people that cared to speedrun it together.
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>>338952827
Literally ALL of that applies to the original 2D Mario games, except multiplayer.

Yeah, they are trying to make an actual platformer game in 3D. If anything, that's unsafe when the past 3D Mario games have all been collect-a-thons.

Also your first point is flat-out untrue. Mario can run around the overworld and interact with stuff.

Let me guess, you were born in 1995 and Mario 64 was babby's first Mario, with Sunshine taking up your impressionable years of youth.
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>>338952915
yes because l kept seeing idiots blabber about how great the postgame content was and because l really wanted to love the game

l gave it a fair chance to impress me but it completely failed
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>>338948808
This. I also loved the game, but Galaxy stay the best one.
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>>338953406
Dumbfuck, the post-game they're referring to is world star, world mushroom, and world fireflower. Not world crown. Let me guess, you didn't even know there was such a big post-game since you haven't even played the game anyway.
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>>338953350
The original Mario games had 3 items to collect along the way in every level?
You're pathetic.
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>>338953350
This is pretty much the issue. Anyone bitchign abotu how the NSMB games and 3D World are "the same shit" never played the original games. They played Sunshine, maybe 64, and assumed all Mario games were open world collectathons, when even then the goal was to have several obstacle courses in a single setting. That's why you get booted out of the level when you grab a star, and the levels change depending on which star you are going for.
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>>338953350
>Let me guess, you were born in 1995 and Mario 64 was babby's first Mario, with Sunshine taking up your impressionable years of youth.

Can you autists drop that "dumb 3d kiddos don't know their classics!" shit? That's something l've seen in Metroid threads and it's retarded. l grew up playing NES and l'd like some variety between 2d and 3d Mario entries.
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>>338953704
Not that anon but if that's the only similarity 3D World directly has with NSMB then I don't think your argument has much weight.
>>
Played the game single player, had a blast. Playing the game as a coop drinking game with 2 friends, one of the most fun gaming experiences ever.
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>>338950490
>I never played Mario 3D World : the post.
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>>338953406
>3 postgame worlds + two "FINAL " levels in a fourth world
>not impressive
But I'm sure you loved Mario 64's "look it's Yoshi doing nothing" postgame content.
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>>338953704

SMW started the "collect all these special things in every level" challenge with its dragon coins, so that's not technically a NSMB invention.
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>>338953704
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>>338953704
The originals had nothing extra at all. World had the 5 dragon coins.
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>>338953634
are you retarded? l played the entire post game content up to champion's road because l thought maybe it'd eventually get better than the sheer mediocrity of the regular levels

there's nothing hard to understand here so l hope this is bait or else l feel sorry for you
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>>338953859
3 and World don't have flogpoles either.
You'd have to be a moron to deny that 3DW took more from NSMB than from the classic games.
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>>338950850
But that would make his point invalid
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>>338954058
Yeah nah fuck off, we all know you tried to act like you played the game and failed by thinking world crown is the (only) post-game. I bet you couldn't describe a single level from the game and why it was so "badly designed".
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>>338948478
if /v/ thinks mario 3D world is bad then it must be good cause /v/ loves galaxy and it's fucking garbage

i'll pick it up now
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>>338954124
>what is SMB1
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>>338948478
It takes too long to get good or interesting.
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>>338954058
>the sheer mediocrity of the regular levels
Better than the levels in any other 3d Mario game. Seems like you're just a liar, or you have shit taste.

Your b8 is stale.
>>
>>338954198
I wouldn't call it garbage, but I would say it's highly overrared - people fall for the spectacle of it all even though its platforming has few good moments - 3D World has solid platforming throughout.
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>>338953634
I think everybody already understood that he never played the game.
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>>338954124
>What is Super Mario Bros and Super Mario Bros 2 (JP)?
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>>338954402
I know, but now we have pretty strong evidence. Question is whether he'll continue wasting his time posting when he'll only get rused and meme'd on now.
>>
>>338954190
off the top of my head:that topdown level with all the flipswitch panels

you can clear it with only two jumps, one to get into the final pipe and another to grab the flagpole, everything else is just running around a large square lighting torches and killing piranha plants

precision platforming my arse
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>>338954058
So let me get this straight. You hated a game and yet decided to play every level four times, found all of the hidden green stars, collected every stamp, and hit the top of the flagpole in every level?

Sorry anon, that doesn't add up at all.
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>>338954783
There are no top-down levels with flipswitch panels
Are you okay, anon?
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>>338954031
>>338953968
>>338953929
>not 3 like in NSMB and 3DW/L
>don't unlock levels unlike in NSMB and 3DW/L
Nice try kids.
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>>338955046
Wow one loose similarity with NSMB. Truly, definitive proof that SM3DW is the same thing
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>>338954804
>it's a If the game sucks why did you complete it? poster
Because they told me it would get good 20 hours in.
Now fuck off retard.
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>>338948478
3D World felt too planned out, like the whole game was this carefully constructed playpen.

Galaxy was more organic, like an actual adventure, where levels could switch things up unpredictably.
>>
>>338948478
It's okay. Nothing to really write home about though.
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>>338955292
>>338953350
>Literally ALL of that applies to the original 2D Mario games, except multiplayer.
>e-except when it doesn't
Lol
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>>338954885
ok so you're definitely retarded

thanks for the confirmation
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>>338955507
>/v/ is one person
Also see >>338953859
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>>338955518
>shit he got me
>I know! I'll call him retarded
Loving the laughs, anon!
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>>338955312
You aren't fooling anybody.
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>>338955312
so you thought playing the levels 4 times over would make the game more enjoyable?
>>
I thought it was good but it's definitely "NSMB in 3D"

It has the same boring aesthetic which is very unimaginative and repetitive.
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>>338955804
>how can call a game bad if you didn't play it?
>how can you call a game bad if you played it till the end?
K
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>>338956182
World crown is only 2 levels and requires a tonne of effort to reach, nobody expects you to have to play that to judge the game
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>>338955697
you know it all makes sense now, if so many mongs fawn over this game it's because they simply forgot how it was and how many shit levels it had
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>>338956351
Post a picture of the "top-down flipswitch level" you're referring to, then. There's not a single top-down level in the entire game, and there's no way to cheese the flipswitch level you're presumably referring to since it has a couple sections requiring you to climp up.
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>>338948478
>/v/
>knowing shit about videogames
people here celebrate Uncharted.
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>>338956482
http://www.mariowiki.com/Switchblack_Ruins
you ungodly fucktard

on top of that you forgot the topdown pseudo shoot em up levels where you use the boomerang, those were pretty terrible too
>>
We can only hope that after Mario Maker and with NX the NSMB cancer finally dies, and the 3D-whatever series either dies of sticks to handheld, which is the place it should've stayed to begin with.
If I see NSMB5 and another watered down 3D Mario as launch titles I swear to god that I'm done with Nintendo consoles.
I'll just play Retro's and Monolith's games at some friend's.
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NSMBU, NSLU and 3D World are all great and I kinda hoped they would make a 3D World 2, but I guess I'll have to wait until the NX.
Its by far the best 3D Mario formula.

>>338957051
good riddance n64 babby.
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>>338956482
you're a retard. The game is really good, but don't try to defend it if you don't know shit about it
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>>338956351

You know everyone in this thread is laughing at you and giving your shitty posts attention for just to humor you, right? Just wanted to get that out in the open. It's fucking hilarious that you care so much about other people liking a game that you hate that you've been spending hours of your day here trying to convince them to share your opinion. Everyone who is responding to you seriously is secretly laughing at you and your autistic obsession with trying to convince people that SM3DW is bad. You're just providing entertainment for them, you're not convincing them of anything.
>>
>>338956849
Those arent flipswitches, I thought you meant those platforms that flip when you jump. I did forget those 2 honeycomb levels though, wasn't keen on those since they're autoscrollers.
>>
I simply love this game, but i bet a lot of you guys played it wrong. in order to get the most out of this game, you need to play it with friends
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>>338950490

You know, back in the day, bait was actually good.
>>
>>338948478
Its not bad.

Its not good tho, games like DKC and Rayman far outdo this piece of shit or any modern mario for that matter in terms of actual platforming gameplay.

The Captain Toad spinoff was far more enjoyable.
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>>338957608
Not sure what people see in these new Rayman games.
They suck.
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>>338957423
like I said earlier, it is at its best when you make a drinking game out of it. Ours are:
1. Whoever gets the crown at the end of the level gives everyone else one drink
2. If you lose the crown in the level, you have to drink
3. If you finish the level with the crown, you give one drink
4. If someone touches the top of the flagpole, those who don't drink

The rules are very loose though, they kinda change each time. Amazing fun though
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>>338957696
I dont like tjem as much as DKCTF / DKCR, but id sooner replay them than 3D World
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>>338957905
i dont need your alcoholism in my gaming
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>>338957141
Why did you even expect a sequel? Only the top seller Galaxy got one, while 3DW is the absolute worst selling 3D Mario.
Hopefully that showed Nintendo that people don't want more of this trash.
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>>338957696
Different anon here, the recent rayman games are okay but they play more like runner games than your standard platformer, especially Legends. You come for the graphics but only really stay for the multiplayer.
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>>338950490
That's it. This is it boys. I can't take it.

Too many shitters like this fag.

I'm going to make a 3D world video showing all the moves Mario can do and all the NEW moves.

Fuck you.
>>
>>338957905
Remember when Nintendo used to make solid single player experiences and not just party games?
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>>338958098
3DW sold exceptionally well given the platform it's on
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>>338958234
Dont forget the powerups because 64 has fuckall.
>>
>>338958262

Captain Toad is a solid single player experience yo
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>>338958098
Why would I expect it?
Because it still sold well and there's room for more.

Meanwhile the shitty "exploration" wankfests got boring with 64 already.
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>>338950170
>>338948808
The Galaxies were the last time Nintendo actually tried with Mario games.
>>
>>338958434
3D World > SMG

SMG is all gimmicks and pizazz.
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>>338958023
>I-i uhh... I d-don't have any frrr...uh...drinking is bad!
>>
>>338958262
hey idiot, check my original post: >>338953885
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>>338958624
3D World is the definition of a boring, forgettable experience.
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>>338948478
>caring about /v/'s contrarian hipster opinions
>>
>>338958787
t. salty shitposter that never played 3D World
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>>338958306
Flagship Marios are made to sell the console. It's been like that since the beginning.
3DW failed hard at that even if it has a decent attach rate.
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>>338958836
t. assmad faggot who can't deal with the facts
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>>338958849
I think that's mostly because 3D World took too long to release, and when it finally did they didn't market it at all unlike numerous ads for previous 3D marios (especially Galaxy that had regular TV advertising).
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>>338958952
t. shitposter that doesn't want to admit 3D World is a top-tier platformer
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>>338959107
Simplistic as fuck, made even easier with the cat suit.
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>>338959308
What about it is "simplisitic"?
>>
64 if you're an autist

Sunshine if you want atmosphere and actual worlds

Galaxy if you want a mix of Sunshine and 3DW

3DWorld if you want pure platforming
>>
>>338959672
Spot-on
>>
>it's another "it's ok when nintendo does it" thread

God I love these fucking threads. Nintendrones who refuse to acknowledge any flaws in nintendo games and then wonder why the console sells like shit give me the biggest hard on. Go on, keep telling yourselves how fresh and original the new super mario brothers series is, I'm almost there.
>>
>>338958434
>shitting out small maps into black backgrounds and then make the controls waggle shit
>trying
you're all blinded by visuals.
shallow cunts.
>>
>>338959672
>3DWorld if you want watered down party multiplayer platforming with no depth nor challenge
FTFY
>>
>>338948478

It's not technically bad, we just all expected better after 64, Sunshine, Galaxy, and Galaxy 2

compared to those 4 games it's incredibly bland
>>
>>338958849
flagship marios havent sold the system since mario world.
>>
>>338960080

If 3D World's levels have "no depth or challenge", I'd like to here your opinion on which levels of SM64 and Sunshine have "depth or challenge". Those games are far easier and less platforming focused than 3DW.
>>
>>338960002
There's plenty of flaws with 3D World, just not the ones shitposters in this thread are trying to force.
>>
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>>338948478
M-MUH MEMESHINE
>>
3D World was alright but I like galaxy 2 more. I couldn't even be bothered to 100% 3d world. Too tedious.
>>
>>338960146
>compared to those 4 games it's incredibly bland
How?
SMG, Sunshine, and SMG (apart from SMG2 for the most part) focus too much on exploration and collecting things rather than actual platforming, making them feel slow and repetitive.
>>
>>338960234
Is it time for a 64/Sunshine webm dump?
I don't have them at hand, can someone else do the job? you_can't _do_this_in_3dworld and so on.
>>338960152
>being this underage
>>
>>338960657
You're right, NSMB actually sold quite a few Wiis.
>>
>>338960591
Reminder that Gamecube babbies are the most awful people around, just followed by n64 toddlers.

No surprise, given that those people grew up with Nintendos worst consoles.
>>
>>338960747
>>338960657
NSMBU was a system seller for the Wii U's launch, so much so that it's the top-selling game on the system.
>>
>>338960639

Every level is "run to the flagpole" whereas in the collectathon marios there were varied goals
Every boss is "jump on its head three times"
The OST wasn't that good, and it borrowed music from the Galaxy games
It's the shortest of the five
The level design is poor, the other four games give you branching paths in levels or room to roam around
No NPCs like bob-ombs, piantas etc. to keep things interesting
Boring to play overall
>>
>>338948478
This is the only good game on wii u
>>
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>>338960869
Every level is get to the star in the collection Marios.

You're so full of shit.
>>
>>338960869
>It's the shortest of the five
Out if all the lies, this is by far the biggest you listed. The game is huge, there's fucking 4 post-game worlds for christ sake.
>>
>>338960869
>Every level is "run to the flagpole" whereas in the collectathon marios there were varied goals

Why does the goal matter so much to you? The goal could be a gold dildo for all I care, that wouldn't change how fun or unique the level is The important thing is the level design and obstacles on the way to the goal. 3D World has many different types of obstacles and mini-challenges that you are presented throughout each level besides just "running to the goal" which is a retarded oversimplification.
>>
>>338952827
so literally every 2d Mario ever lmao

>people are this autistic
>>
You guys realize there's a difference between arcade Marios and adventure Marios, right?
>>
>>338961241
I-It doesn't count as a 3D Mario if it uses an arcade format.
>these threads in a nutshell
>>
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>>338960834
>there people who unironically think the n64 had a good library
>>
>>338961432
Yes?
>>
>>338961587
Just agreeing with you anon
>>
>>338961635
Oh OK, wasn't clear on that.
>>
>>338960834

>Gamecube
>worse than Wii
>worse than WiiU

Your taste in video games is bush league and you're probably a fat faggot
>>
>>338962014
Melee and Double Dash are better than Brawl and MKW

But Smash 4 and MK8 are better than Melee and Double Dash[/spoiler}
>>
>>338962014
Wii is questionable but the Wii U had a solid library, it's just a fairly narrow selection.
>>
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>>338948478
I liked that almost every level had its own mechanic and/or theme
>enter the japanese sneaking level
>YOOOOOOOOOOOOOOOOOOOOOOOO
>>
oh my fucking god that ost is orgasmic
>>
>>338948808
>>338950170
>>338958434

Holy shit, I thought the '/v/ was full of underaged fags' thing was bullshit, but this is real proof
>>
>>338962459
Are you for real?
No Metroid, no exclusive Zelda,idolshit FE, mediocre SF, mediocre Kirby, Sticker Star 2, AC party game shovelware, no FZero.
The WiiU library is garbage.
>>
>>338958624
3D World is all about gimmicks. What are you smoking?
>>
>>338962014
>Gamecube
>worse than Wii
>worse than WiiU
Definitely. Gamecube was fucking trash.
>>
>>338962801
The games it has are great, even if it lacks a lot of these dead franhises. Personally I'm happier it did something new with its games rather than the same old series being all the focus.
>>
>>338962908
What gimmicks?
3D World is just an adaptation of 2D Mario conventions in a 3D Mario, or do you consider the Catsuit a gimmick when it only appears about once per world?
>>
>>338952760

What garbage tastes
>>
>>338962801
why do people keep on bringing up fzero when absolutely nobody gives a shit about it?

if they made a new fzero everybody would just bitch like they do with Starfucks now.
Starfox was another series nobody truly gave a shit about.
>>
>>338954198

/v/ loving galaxy is just the underaged fags becoming old enough to browse here

It happens all the times with games no one likes until the people who grew up with them become old enough
>>
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>>338960591
>yfw I enjoyed all 3D Mario games
>>
>>338963124
Star Fox had 2 good games, and one of them was one of the greatest games ever. It was also part of a dying genre.

F-Zero has been consistently great throughout the series.
>>
>>338962954
>it did something new with its games
I'll give you Splatoon and the Platinum games, but most of the Wii U's library is as safe as it can get. They've been all about nostalgia pandering this gen.
>>
>>338958234
None of them are comparable to even triple jumping in terms of fun
>>
>>338963476
Theyve experimented a lot with loaning out there IPs to talented third parties with success
>>
>>338951834
I gave it a fair chance, beat it all the way through

It simply doesn't hold up to past 3D Mario games

Because it's got too much 2D Mario in it
>>
>>338962954
I listed a bunch of games that are among the worsts in their own series. Not only the WiiU has many classic series missing, but various bad games as well.
>>338963124
Everybody was excited about Zero before release. They should have made a better game, especially after a wait so long since Command.
But what can you expect when they have the nerve to give to the starved and rabid Metroid fanbase something like FF?
>>
>>338960591
>>338960834

Nice samefagging, try not to make it so obvious next time Wiibaby
>>
>>338963084
It really just depends on you're definition of "gimmick." A lot of the stages can be considered gimmicks.

>the level where you chase the flagpole
>that Mario Kart level with the dash panels
>the post world where it's just older levels with a shorter timer

It's been a while since I played it, but those are a few I can remember.
>>
>>338955996
It's impossible to own more than one compatible controller?
>>
>>338963476
>changed the direction of 3D Mario to be more arcade-y
>changed the item distribution completely in MK8, along with taking a huge risk by dropping battle mode so racing was a focus
>less strict on their IPs, handing SF0 to platinum games, for example
>made unexpected new spinoffs like Mario Maker, Cpt. Toad
>>
>>338963751
>Everybody was excited about Zero before release
Thats not how I remember it.
>>
>>338963751
>I listed a bunch of games that are among the worsts in their own series.
Such as?
I only saw spinoffs and unreleased games listed.
>>
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>Tropical Freeze, Mario Kart 8, 3D World, W101, Pikmin 3, Splatoon, Woolly World, and Captain Toad
>no future as far as the eye can see
>>
>>338963653
Did they? The only example I could think of there is Hyrule Warriors.
>>
>>338963786
Nice try. Maybe next time.
>>
>>338964079
Then you weren't on /v/ when more footage started popping out.
The threads were full of positivity.
>>
>>338963846
>the post world where it's just older levels with a shorter timer
But that's wrong, world fireflower contains much harder remixes of levels, not identical ones with just shorter timers. The other 2 points are correct but they're the exception not the ruke
>>
>>338964263
That DEFINITELY didnt happen on /v/, because /v/ has been 100% anti nintendo for all of 2016 and most of 2015.
>>
>>338963994
Anti-gravity in MK8 was pretty neat too
>>
>>338964339
This. Almost all threads about SF0 were immediately complaining about the graphics and (at the time mostly speculative) required motion-controls.
>>
>>338964339
So you weren't there. Ok.
>>
>>338964079
Do you not remember the week before the reviews came out?
>>
>>338963994
>changed the direction of 3D Mario to be more arcade-y

3D Land already did that.

>SF0 to platinum
I thought they just helped NPD with coding or something?
>>
>>338964630
>3D Land already did that.
Yeah but not very well

>I thought they just helped NPD with coding or something?
I'm not sure, but it's still something anyway
>>
You probably can't actually tell me why it's good now can you
>>
>>338949650
>3d world
>tight controls
no
>>
>>338964959
We don't know what you like so no
>>
>>338965089
I didn't ask for what I liked, I asked why it's good.
People like you are idiots
>>
>>338965216
>excellent level design
>best implementation of multiplayer in any platformer I've played
>extremely long with 4 post-game worlds
>almost every level has a specific game mechanic its themed around
>for once they don't limit themselves by the world themes and shake it up stylistically even within worlds
>catchy as hell funky/jazzy music
>each character actually plays differently again, something we haven't seen in years
>plenty of powerups and suits to get, each with their own purpose
>>
>>338965637
>>best implementation of multiplayer in any platformer I've played
Stopped reading there
>>
>>338948808
Good post.
>>
>>338965679
I've played Rayman Origins and Legends, DKTF, NSMBU, and Guacamelee - not sure what other co-op plarformers I should try out but 3D World easily trumped them for the multiplayer experience.
>>
>>338965679

name some games that you think do coop multiplayer better than this, then. specifically platformers.

In fact, be even more specific and list the 3D platformers with 4 player coop that are better than SM3DW. I'll wait
>>
>>338965821
The sad thing is you're probably serious.
>>
>>338965945
see >>338965932
>>
>>338963786
>more than one post roasting my ass is samefagging
>DOLOT THES

kek
>>
>>338966039
see >>>338965945
>>
>>338950490
>implying you can't crouch in Galaxy
>implying you can't crouch-walk in Galaxy
>implying there isn't a fly power-up in Galaxy that controls better than the wing cap (even though it's barely used in the game)
>>
>>338965945
>>338966076
Not him, but there is nothing sad about enjoying a good game.
>>
>>338966076
So you actually can't?
I bet you've never even played a multiplayer platformer, let alone 3D World. Nice try, though.
>>
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>>338952760
>Sunshine at the bottom of 3D Mario
>>
>>338966614
Sunshine's a good game, but the other 3D Marios are just better - Sunshine suffers from a lot of tedium with collecting coins and slow fludd platforming, along with a few really lazy areas that are literally a bunch of floating polygons as platforms.
>>
>>338966394
>you just haven't played it
Why is this the stock response for you people? It's not hard to acquire a copy of the game.

>>338966387
Read >>>338965945
>>
>>338950490
>game must have ton of useless shit to be good
come on
>>
>>338966791
>3D World suffers from a lot of tedium with collecting coins and slow platforming, along with a few really lazy areas that are literally a bunch of floating polygons as platforms.
Funny how applicable that is.
>>
>>338966936
>Why is this the stock response for you people?
It's a response you'll get if you just say something's bad without at all mentioning why even when people prompt you to do so. Instead, you resorted to ad hominems since you don't have any actual arguments since you likely did not play the game.
>>
>>338966936
Hey, different anon. Name these other coop 3d platformers that you know of, cause I would sure love to play one
>>
>>338967035

>3D World
>slow platforming

let me guess, you played the whole game as Peach?
>>
>>338967035
It's really not, the floating polygons one only vaguely applies (since nost levels are set in the sky but they are actually textured and themed as a location) but the rest not at all.
>>
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>>338966791
>really lazy areas that are literally floating polygons
It's okay when galaxy does it.
>>
>>338967082
>it's a response you get when
So literally
>it's okay because you did it too
Wow. Just simply amazed at your childishness, considering /v/ is an 18+ board.

>>338967156
'other'
I never claimed 3D World was a good platformer to begin with. Are you sure you're capable of following the conversation?

>>338967190
>Mario Sunshine
>slow platforming
let me guess, you played the whole game with the power out?

>>338967215
It applies perfectly.
>>
>>338967309
I didn't say anything about Galaxy, as a matter of fact I didn't like when Galaxy did it either, but they at least played better in that game thanks to more complex platforms as seen in your pic
>>
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>>338967309
>it's okay when 3D world does it
ftfy
>>
>>338948880
I can't wait for every "shit" WiiU game to all of a sudden be amazing when you can emulate them
>>
>>338967403
>>it's a response you get when
>So literally
>>it's okay because you did it too
>Wow. Just simply amazed at your childishness, considering /v/ is an 18+ board.
What?
Nice ad hominem again by the way, are you going to dig yourself even deeper?
>>
>>338967530
You can already pirate WiiU games. They're simply not good games now that actual opinions that aren't buyer's remorse surface on /v/ you'll notice /v/ becomes much more trustworthy.
>>
>>338967403
Learn how to read, you baiting faggot, I never even said good, I literally only said "3d coop platformer". You know, that thing you referenced yet lack any examples of.
>>
>>338967403
>I never claimed 3D World was a good platformer to begin with
Neither did he you utter retard. INB4 you backpedal hard.

>>338967504
That's clearly not floating nor a plain polygon, it looks like a brickwork tunnel
>>
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>>338967578
Hows anything I've said ad hominem. You can't win the fallacy game against me. Why even bother starting it? Because you can't actually refute what I've got to say or what?
>>
>>338967738
>you utter retard
(You)
>>
>>338967647
Dude the console sold like shit, nobody bought the console to pirate the games anyway so your point is rather moot

>>338967761
Look up what "ad hominem" means.

You never actually said what other co-op platformers, namely of the 3D variety, are around. You neither said what was bad about 3D World's multiplayer nor what games did it better and why. Instead, you attacked those arguing against you to call them "sad"
>>
>>338968041
I'll repeat:
>Hows anything I've said ad hominem. You can't win the fallacy game against me. Why even bother starting it? Because you can't actually refute what I've got to say or what?
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