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I'd heard that this was good, but I always dismissed it
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I'd heard that this was good, but I always dismissed it as an early 3D platformer that people have too much nostalgia for. But from recently emulating it, I can safely say that I was fucking WRONG. Collecting shit in this game is the most satisfying thing I've ever done in a video game. I can't explain it, but it's amazing.

Are Spyro 2 and 3 as good as the first one? Because I never want this to end. I'm sorry for doubting you, /v/.
>>
Welcome, friend. Welcome.
>>
>optimism about old shitty games
Back to redd it with you
>>
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>>338696827
Spyro 2 and 3 are great games, but most of /v/ dismiss them since they added extra minigames, characters, and gimmicks. The first game was more of a "pure" platformer.

They're all definitely worth playing and completing.
>>
Spyro 1 has pretty bad controls even though the world is fantastic. I'd say 3>2>1 so it'll only keep getting better if you're anything like me.

They're all good in their own ways though.

>>338696963
You go, Insomniac games age gracefully.
>>
>>338696827
2 is objectivly the best spyro game to date. 3 is also pretty damn good as well.
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>>338697214
The minigames are why I can't bring myself to complete Spyro 2, I was making all this headway and really powering through the game, 100% in every area, and then I got most of the way through the second world and hit a brick wall of a minigame that made me want to tear my eyes out.

And this was AFTER I'd gotten through having trouble with the trolley, helping the alchemist and stopping the fire lizards
>>
>>338697550
>sucking this much at video games

the mini games wernt even that hard, senpai.
>>
>>338696827
>Are Spyro 2 and 3 as good as the first one?
In my opinion, they're objectively better in every way.

Whether you think YtoD is better than 2 is pretty much just opinion. Mechanically speaking they're identical, and neither of them really have any actual faults.

But YotD is my favorite.
>>
>>338696827
made me glad that i grew up with a playstation instead of a nintendo system. play 2 its the best of them all.
>>
Game was impressive on the PS1 because of the clever way they handled the draw distance.

https://www.youtube.com/watch?v=G5tBQfiBASM
>>
>>338696827
>Are Spyro 2 and 3 as good as the first one?

yep. they've got a bit more polish ontop and some new minigames
>>
>>338697614
If not being able to deal with fucking Hunter and his fucking popcorn crystals makes me suck at video games, call me Hoover.
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>>338697859
An alternate strategy can be to follow him around and steal the crystals he's trying to take, you can try that if you weren't having any luck the usual way.
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Would you?
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2 & 3 are both great, but they do have a different feel than 1. 1 is pure adventure/platforming, 2 introduces purchasable upgrades/skills (climbing, swimming underwater, etc) and mini-games/secrets for additional collectables, and 3 turns these up to 11 and introduces other character-exclusive levels.

2 > 1 > 3 most of the time for me, but depending on what mood I'm in I'd say 1 > 2 > 3. all worth playing though.
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>>338698420

Fuck yes do you have more? I jerked off to a pic from the same artist and I just love this style with this character.
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>>338697214
>>338697550
Are the minigames really that bad? I found the flying-through-hoops-and-collecting-10-of-each-object challenges annoying in Spyro 1 but the minigames in 2 and 3 were often far less frustrating, some of them I liked enough to go back and replay them several times.
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>>338698571
Agreed. Anyone complaining about the ~frustrating~ minigames in Spyro 2 & 3 legitimately need to get better at video games.
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Who else think that Spyro 2 had the most COMFY overworlds in gaming

Summer > Autumn > Winter
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>>338696827
INB4 someone posts Subway eat "fresh".
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>>338698349
Every time I try that I just bump straight into him and the camera doesn't want to play nice in that small, enclosed area.
The camera is what kills me in most of the minigames. The baby turtle thing's camera is too far away and at an angle that doesn't help, the popcorn crystal thing doesn't let you see the whole area, the hockey game has the same problem.

I'm not even one to get after earlier 3D games for having bad cameras, but when you're doing ANYTHING other than just platforming around, Spyro's camera is pretty garbage.
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>>338698908
I don't know man, I loved YoTD overworlds too. They had more variety in design and really catchy music but there's just something magical about Spyro 2 overworlds.

I still vividly remember the feeling of wonder from exploring the Spyro 2 overworld, especially the Autumn one.

Fuck, I didn't take my PS1 library with me when I moved out because the cases are fragile as fuck and most of them were already broken. I guess I'm going back for a visit and transporting these three games by hand.
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>>338699394
all of 2s are great with fitting music but the only homeworld that really stands out in 3 is midnight mountain.
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>>338698560
What the fuck am I doing with my life
https://imgur.com/a/V1HZo
>>
thread just got awfully quiet all of a sudden
I wonder why
>>
>>338698894
>>338698571
>>338699287
The only difficult minigames in 2 are the trolley one and the alchemist one, the rest are simple. 3, however, has those fucking skateboard segments. Maybe I'm terrible at those because I didn't own that one as a kid...
>>
>>338699892
Wew lad. I didn't know I wanted this so much.
>>
>>338700524
Threads are getting buried by overwatch threads. I hope they die down soon.
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>>338700921
whoosh
>>
>>338700762
The trolley isn't hard, it's just figuring out the route is all.
I'd nearly have gotten it in one go when I played it recently, but I ran into something before collecting the final gear.

The alchemist shit can fuck right off though, I died to one of the stupid rock guys right as the success cutscene started to play one time.
Those fucking enemies can still hurt you even when they're in their animation for getting bumped.
>>
>>338696827
Spyro 2 is definitely better, Spyro 3 sits somewhere between 2 and 1.

1 still has a certain charm that's somewhat eroded in the later ones but it's replaced by better gameplay.
>>
>>338701052
I do actually remember the trolley one being much easier when I played the game last year, as an adult, rather than when I was a kid. Was too afraid to go back to the alchemist one, but I didn't struggle with any other minigames like the sea turtle one, which everyone seems to have problems with.
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HEY /V/ REMEMBER ME?
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>>338701269
Yes
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>>338701269
I didn't find this difficult at all although I did lose once as a kid
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>>338698908
this nigga right here.

I remember going into summer forest for the first time. Fuck did it feel comfy.
>>
>>338698894
Most are pretty easy now when you are older and good at games. The memories of insane difficulty come from being dumb kids.

That being said, the Hover Tank in the Egypt level and the Yeti Race in the Secret Bonus World are both horrible and downright unfair.
>>
>>338696827
Yeah, they're great. Thanks for sharing by the way, I always love to hear stuff like this.
>>
>>338697550
Why can't you get past minigames meant for children?I'm not even trolling.I don't understand.
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>>338705074
I can't do lots of things meant for children.
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>>338699394
>>338699642
>>338698908
Magic Crafters>Artisans>Peace Keepers>Dream Weavers>Beast Makers>Gnorc Gnexus

Autumn Plains>Summer Forest>Winter Tundra

Evening Lake>Midnight Mountain>Sunrise Spring>Midday Garden

Autumn Plains is my favorite of all of them. Whether you are swimming in that pool or standing on top of that castle, there is a magical feeling that no other home world in that trilogy ever quite reached the same level of.
>>
>>338706972
What is she, some kind of goat or something?
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>>338696827
Spyro 2 and 3 generally have better gameplay, but the atmosphere and music both suffer. Nothing really hits Magic Crafters and Dream Weavers ever again in the series.

That's not to say Spyro 2 or 3 are bad, they're not - they're objectively better games. Simply they have different strengths.
>>
>>338707005
It's a fucking bandicoot you idiot
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>>338701269
Fun fact: after beating this mini-game once in your playthrough, if you plug in a second controller you'll be able to have a friend fight against you using the enemy yeti.

>>338707005
She's a blue hedgehog or something you limpdick.
>>
>>338705074
I still have problems with the shitty first person Agent 9 bullshit.

Though me being terrible at FPS doesn't help at all.
>>
>>338706972
Man, I've never realized Elora was such a qt.

Must be because of how her mouth was rendered in the second game and her model never getting updated.
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Bianca still best girl.
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>>338701269
MOTHERFUCKER

i did beat him in the end but shit, it took some time.
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>>338697435
wtf? The controls are kind of tight but that's how it's supposed to be how are they bad
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>>338708986
she almost made me a furry. almost.
>>
>>338701037
fuck off plebbit
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>the spark stages in spyro 3
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>>338697859
>If not being able to deal with fucking Hunter and his fucking popcorn crystals makes me suck at video games, call me Hoover.

I had trouble with this minigame too. When I was 7.

The cracks emit steam to telegraph the crystals, just stand over them when you see it. Impossible to fail.
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>>338708986
HUNTER'D
>>
>>338709287
What? Nigga, those were fun as hell. A little top-down shooter is always great, especially with strafing.
>>
>>338709409
no. i hated them and they felt unnecessary. i could handle many things from 3. but not that one.
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this part was at one point, my worst fucking nightmare.
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I've only played 2 and 3 and i really like them, especially 3. It had so many cool things, the stages, the character stages, the minigames, i used to spend tons of hours into it mostly on pic related before i got a PC and into PSX emulation
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>>338709827
15 years and countless playthroughs of these games later, this is one of a handful of moments that still manage to fuck me up a little bit sometimes.
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>>338697804
Thanks for the link anon. It's always nice to see straight forward videos about this stuff without it being presented by a screaming obnoxious faggot.
>>
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>>338709827
>the mission after when you get to kill those things with hunter.

sweet revenge
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>>338696827
Does anyone know what technique Insomniac used to make the sky boxes?

I always thought they were the prettiest thing as a kid and I remember going to the very top of autumn plains and listening to the wind while admiring the view.
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>>338709827
>those satyr girls
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>>338708986
>>338706972

I remember the satyr thing girls from
>>338709827 level where hot as fuck.
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>I'm sorry for doubting you, /v/.

Now play pic related, and Syphon Filter 1 and 2 for maximum fun.
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>>338710305
unf
>>
>>338710506
>not including SF3
I'll pretend you forgot to mention it.

>>338710642
>mfw
>>
>>338697550
jeez man i completed that game when i was five
>>
>tfw no developer bro-rivalries like Insomniac and Naughty Dog
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>>338710813
Seeing demos for Spyro in Crash games and vice-versa was the coolest shit. We'll never have stuff like that anymore.
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>>338710904
>ffviii demo comes out and is about an hour or so long and free
>ffxv demo comes out and lasts 5 minutes at best
What ever happened to demos?
>>
>>338711115
YOU FOOL THERE WAS ALREADY AN ALBUM POSTED
>>
>>338709863
You should play 1, it doesn't have any NPCs or minigame/quests like 2 or 3 and it's graphically worse but the atmosphere is still top tier, it has a dream like quality to it that nothing else has ever matched in my experience.
>>
>>338712251
From what i've seen, 1 is the more primitive looking yes, i might try it out, eventually.
>>
>>338707261
>>338710257
>>338710305

Elora and the Fracture Hills fauns were my first video game crush.
>>
>>338711193

Demos ended up being unpopular because it meant a lost sale for many devs. Demos now are usually for network tests or getting suggestions from the audience.
>>
>>338696827
Honestly this is one of the few franchises that objectively kept getting better with each game.
Until the original dev sold the IP to Actijews that is.

Yes, the collecting aspect in 2&3 is just as satisfying and the level design tight as fuck. After you're done with 1, absolutely go for it.
>>
>>338696827
3 is one of my favourite games of all time.
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>>338709554
Sparx stages were short and easy and there were only like 5 in the whole game. Git gud anytime
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>>338713753
>there were only like 5 in the whole game

DKC games usually only had 2-3 mine cart levels per game and people still bitch endlessly about them. I can see people who suck whining about Sparx.
>>
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>>338712251
>it has a dream like quality to it that nothing else has ever matched in my experience.
That's a good way of putting it.

it's a dream i wish i didn't have to wake up from
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>>338713925
I'll just drop this here

https://www.youtube.com/watch?v=hry1j-RQnyY
>>
>>338713753
I HATED the Sparx stages when I was young but replaying them in recent years has made me grow to like them. It had a simple but tight control scheme and I wish there'd been more of them. I wish 3 had the same number of homeworlds as 1 to be honest, that would be perfect.
>>
>>338714183
THat's neat. I wonder if he'll include a way to render it to a standard six-sided cube projection.
>>
How far into Spyro 1 are you OP?
>>
The Spyro games get worse after every one, but they're all good. I wish more games had exploration like them, though. I think the first Turok game comes close.
>>
Favorite track?

https://youtu.be/SfFF-bZjUUs

I just adore that piano segment @ 0:47
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>>338714470
Did you know the guy who did the music for Spyro also did Highlander 2: The Quickening?
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>>338714470
You posted it. Also, fun fact; the music in the first three Spyro games was composed by Stewart Copeland, the drummer from The Police.
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>>338714470
Spyro ost's are just so fucking great. This is not necessarily my favourite track, but the overall ambiance, dark setting and music make it like the vidya manifestation of comfy.

https://www.youtube.com/watch?v=zaJY4X-qKHg
>>
>>338714470
https://www.youtube.com/watch?v=O0mP-W3DaJI
I mean listen to the drums @ 0:37
>>
>>338712251
>dream like quality to it that nothing else has ever matched in my experience
The stage Charmed Ridge in 3 is a great throwback to Spyro's 1, both in atmosphere and in music.

https://youtu.be/csUsTcNIMig
>>
>>338714470
https://www.youtube.com/watch?v=JQgkV0KLaF8
Always super hectic.
>>
>>338714680
Nice. I also heard the credits music from one of the Spyro games was used in The Amanda Show.
>>
>>338714958
That level had a weird aesthetic to it that I always associated with Spyro 1. Never quite reached the same heights of weirdness but it was fun nonetheless. Fuck the Seargent Byrd challenge in that level though.
>>
>>338702701
the Yeti boxing match was awful too
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>>338715123
That challenge would be absolutely impossible if not for the windows' skill point.
>>
https://www.youtube.com/watch?v=RSIA21P_1GY
Stewart Copeland actually included this track on his anthology album.
>>
Post levels that scared you as a kid.

https://www.youtube.com/watch?v=nlOpoKGK3Io
>>
>>338714825
my nigga. this is probably my favourite track.

I actually have it on my phone and listen to it occasionally when walking/driving around at night. Comfy as fuck.
>>
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>>338710506
I'm backing this anon for Medievil it really is great OP

>>338696827
>Collecting shit in this game is the most satisfying thing I've ever done in a video game
I'd say that collecting/catching monkeys in Ape Escape can be better. It's the best PS game for me, don't know what /v/ thinks
also Specter is fucking amazing
>>
>>338715123
>>338715193

That Sgt. Byrd challenge was easy, when you start each time just fly directly towards the hole where the cat witches come out of and just spawn camp them. This way you'll usually kill most of them by the time the last one comes out, and all of them if you're fast and accurate enough.
>>
>>338715037
Was Scorch that bat thing that shoot thunder balls around the stage? Jesus Christ that boss horrified me as a kid
>>
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>>338715330
https://youtu.be/MBmCqcNmZ_o

Those fucking wolves
>>
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Which game does everyone think was best?

As a kid I used to think Year of the Dragon was best since it was the biggest and most varied, but after replaying them all last year I think the original is my fav.
>>
>>338715415
Yeah. He even summoned a copy of the first boss once he was below half health and you needed the Yeti to throw you rockets to spit at him. He also summoned eggs that hatched into little globs of lava who'd chase after you while laughing and exploding. Shit was intense.
>>
>>338715685
Why were all PSX era ads so amazing?
>>
>>338715685
I had the same thing happen, went from liking 3 the best to preferring 1.

Same thing with Crash too, come to think.
>>
>>338715685
I still think YotD is the best, but 2 has became my second favorite after replaying the trilogy last year
>>
>>338715724
I wish that they had figured out a way for most of the playable characters to be more involved in the boss fights beyond tossing power-ups at you. Sheila stomping Buzz into the lava really made it feel like more of a team effort.
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>>338715685
Played all 3 for the first time over the course of the last month.

2 was the best in my opinion. 1 had too many rough edges. 3 wasn't bad but it missed that little something the previous ones had.
>>
2 is the best game in the series, one of my favorite platformers. The minigames range from fun to absolute nightmare if you're going for 100%
>>
The only two games I have are the 1st one and Enter the Dragonfly. I haven't beaten either

what am I missing out on?
>>
>>338716952
Fun.
>>
>>338716952
Comfy well designed 3D platforming fun. Also Enter The Dragonfly is trash, the PS1 games are where it's at. Some of the PS2 ones were okay like A Hero's Tail, but it was pretty different from the originals and what made them great.
>>
All 3 original Spyros hold up well today, and still look beautiful with the right emulator settings too. Spyro 2 > Spyro > Spyro 3, but they're all genuinely excellent and worth playing.

Ignore everything that isn't on the PS1 though.
>>
>>338714470
https://youtu.be/8LkB4j5hYiw
>>
>>338716952
Disregard Enter the Dragonfly. It is the closest thing the Spyro series has to a "Sonic '06".
>>
https://www.youtube.com/watch?v=WGr-UppH4bg
>>
>>338697804

What a fucking neckbeard voice
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>>338696827
Spyro 2 and 3 are still very good games, just nowhere near as good as the first one due to them being full of shitty minigames that no one cares about

It's kinda like they threw in all these motorcycle/plane levels in Crash 3 that weren't as fun, only worse

Spyro 2 is fantastic if you doublejump though, makes the game way more interesting
>>
>>338696827
Spyro 1 is comfy as fuck
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>>338714958
that song makes me feel like i should be moving somewhere
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>>338714470
https://www.youtube.com/watch?v=NyV52zyVwnE

Remember us?
>>
>>338697550
The minigames in Year of the Dragon are worse.

They're not unbeatable, they're just not fun.

(Yeti Boxing, Rocket Boarding with Yetis)
>>
>>338714470
https://www.youtube.com/watch?v=lECEDKzA7a0
>>
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>>338715685
The first Spyro will always be my favorite.

It's just pure platforming with colorful levels and amazing music. It's a nice "feel good" game.

Spyro 2 and 3 aren't bad games though; Year of the Dragon probably has my second favorite soundtrack of the three games.

The problem I have with them is that the introduction of minigames that often just aren't fun. None of the new characters in YotD were fun to play either, IMO.
>>
>>338700524
this
>>338699892
>>
One of the easiest boss fights I've ever played, but somehow one of the best

https://www.youtube.com/watch?v=6fBmuYPqILo
>>
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Stewart Copland is a God-tier composer

https://www.youtube.com/watch?v=4MAF2Zk4I1w
>>
>>338724184
I disagree, the later bosses are actually more fun to fight, this one is fairly simple but not bad, just saying the boss fights get even better.
>>
>>338717232
If only it was as good as sonic 06. At least with 06 it was so bad it was fun, EtD is just flat out bad.
>>
>>338724807
I like the way he came up with stage music

https://www.youtube.com/watch?v=6Kc2gGycBXc
>>
>>338725624

This is actually so fucking cool, thanks for this.

If I live to be his age I wanna be like him.
>>
>>338696827
Why were the krome ps2 games so shit? The ps games were so much better.
>>
>>338728667
>krome
You mean like Ty the Tasmanian Tiger? I thought Bush Rescue was alright, but considering all the concept art there was, my guess is EA games meddled with the trilogy and caused a lot of content to be cut out, like Mecha-Ty.
>>
>>338712251
That is probably one of the best ways to put the original. I think part of it is how lonely the game feels, since it's just you exploring these worlds with no allies beyond a few fairies and the dragons you have to rescue. It leaves you to just see everything like a strange, haunting fantasy. Almost like a twisted fairytale, in a way.

>>338728667
I never played the first two, but I rented DotD on a whim after seeing it back in 2008. Wasn't awful, though it certainly was a much different game than the originals, but I had fun with the more action-oriented gameplay.
>>
>Spyro thread when I'm at work

Well fuck.
>>
>>338728758
Nah those were actually not bad. I mean the spyro ones they did. Incidently theres remasters of the ty games on steam soon.
>>
>I can safely say that I was fucking WRONG

How? I recently played it too and I was bored to fucking death. You have the charge and fire breath. And you glide. You run around levels collecting gyms. The enemies are easy. The bosses are easy too.

The only good thing about the game is the aesthetic.
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>>338729018
I played the first two and quit part way through the second because emulator frame drops and I was sick of fighting mandrils.
>>
>>338729097
>I mean the spyro ones they did
I have no idea what ones you're talking about.
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>>338729172
*tips fedora*
Hehe, such kids in this thread. Playing games for children.
>>
>>338729387
I can't tell if you're trying to say I'm a fedora for suggesting the game is easy, if I'm a fedora for saying I like the aesthetic, or you're calling everyone who likes it a fedora.

What a shitposting hellhole.
>>
>>338729317
The legend trilogy. The ones with cynder and the other fucktard dragons.
>>
>>338729097

Krome apparently did A New Beginning and The Eternal Night.
>>
>>338697804
>>338710019
>without it being presented by a screaming obnoxious faggot.

Is this a fucking ad? He's just as annoying as any other yt faggot and has a terrible voice, not to mention his speech pattern.
>>
>>338729462
Didn't know that.
>>
>>338723180
THIS man understand me completely. The addition of mini games detracts from 2 and the other characters in 3 don't really add anything. I guess they didn't want to stagnate the series but damn do I miss stages like Tree Tops that had insane, interconnected charged dash jumps all over the place. That level alone has to be one of the best 3D platforming levels made and it gets glossed over pretty brutally.

I should retry 2 but I just found it harder to get into. The addition of the slight jump after gliding was really damn nice though.
>>
>>338729172
>op says he dismissed the praise of the game, only to find out he was wrong
>you *teleport behind the game* heh too easy. Nothin personnel
>get made fun of
>s-stop shitposting
>>
>>338696827
The PlayStation Trilogy is excellent. I was actually jotting down some of my likes and dislikes with Spyro 2 so I'll just paste them. Most are nitpick a but they grate on me, especially the gem changes.

The Good
- Controls feel much tighter over its predecessor, "Spyro the Dragon." More movement options like the hover and swimming are nice additions, especially since the latter uses the charge to move around quickly just like on land.

- Spyro's voice and character model are improved. Both resemble he's grown a bit since his last adventure with his larger wings and better voice quality, which sounds much less nasally, (as if he was going through puberty in the first game.) Thank you, Tom Kenny.

- The gems all have a unique shape on top while maintaining a diamond shape on bottom to rotate around on the ground. (Red = Octagon, Green = Triangle, Purple = Rectangle, Yellow = Square, Magenta/Burgandy = Oval)

Home world related (Bad)
- The home worlds have a seasonal theme and yet there is no world for Spring. Even the bonus level "Dragon Shores" has more of a "summer" vibe with the carefree theme park and sandy beach area.

- Autumn Plains (while visually based) got greedy with talismans so the player has all of them before going to Winter Tundra, making the latter world feel pointless.

Gem related (Bad)
- No gold rotating "gem total" numbers. Instead we get a bland orange counter with standard number transitions despite the gold numbers existing within the game on gem pickup.

- Only a "gem total" counter exists with no individual level counters leading to uneven totals across levels and a lack of intuition for how "complete" a level is becoming with each gem. Since several levels are designed for repeat visits, the total counter is usually a mess.

(1/2)
>>
>>338730001
>you *teleport behind the game* heh too easy. Nothin personnel
What's wrong with thinking Spyro is easy and posting that?

>get made fun of
But your post still doesn't make sense so I didn't even know I was getting made fun of.
>>
>>338730010
>- The home worlds have a seasonal theme and yet there is no world for Spring. Even the bonus level "Dragon Shores" has more of a "summer" vibe with the carefree theme park and sandy beach area.

I think they did have plans for a Spring level, but dropped it due to time restraints.
>>
>>338730010

(2/2)

- Moneybags. Fuck Moneybags. He's the reason the cross level total counter exists since he has to jew Spyro out of his gems and for some reason the player needs to know EXACTLY how much they have across all levels at all times to pay for Moneybags, (who shows up less frequently than a player would want to check a level total,) to open a door so Spyro can continue saving their land. Instead they could just bring up the total counter when Spyro starts talking to Moneybags . The total counter could be swapped with the individual counters on the pause screen Atlus as well, since a level's individual gem count is more relevant than the absolute total and shouldn't be behind a pause button which unnecessarily stops the gameplay.

- Blue gem was turned into an unsatisfying dark purple color (which we weren't lacking on the color scheme since Spyro is always on screen.)

- Enemies don't give gems on death but release a small light that flies away from Spyro, the exact opposite of what a collectathon is about by picking up items. This gives less incentive to kill enemies once the stage's super gate is powered up and even more so since there's no collectible for killing every enemy in a stage.

- Baskets and metal jars just aren't as satisfying to bust open as treasure chests and lock boxes, you know, where gems are normally stored. (Who the hell hides treasured gems in a laundry basket?)

That's all I have. Like I said, most of my negatives are nitpicks as Spyro 2 is a great collectathon and 3 is fun too.
>>
>>338729487
I liked Eternal Night. I would say it's the only other game apart from the original trilogy that doesn't suck hard.
It's a totally different kind of game but it is actually good doing it's own thing.
Dark Spyro is the greatest thing ever
>>
>>338715339
Ape Escape really is the only game to do something different with collecting items. Some of the apes hide, some run, some fight back, but they all give you a challenge to go up against that's better than just finding a floating star or whatever.

>>338715685
Seconding the first, they added too many unneeded things in the sequel.
>>
>>338730292
Never realized those were baskets. Always thought it was some kind of pottery or something, but baskets makes a lot more sense from the sound effects and appearance.
>>
>>338715339
>>338730408
I cant see ape escape without thinking if Metal gear solid
>>
>>338730408
Also they had levels and Speed, Attack, Alert ratings and I always checked to see which are the most dangerous monkeyw. I loved it as a kid and still do now.

>>338730828
If MGS what?
>>
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>>338696827
what's this? /V/ praising an old game.......that isn't nintendo?!
>>
>>338730590
I think they were trying to separate Avalar as a different kind of culture with the little changes and drive home how Spyro is in an unfamiliar place, but they're choice of protection for their world's precious treasure doesn't make me view them as a very smart culture. I would have been fine with just some minor tweaks to the wooden and metal chests to give them more of an "Avalar" look, but since these designs are carried over to Spyro 3, they lose their unique charm in the end.
>>
>>338730010
>>338730292
Do you have the same thing for tyotd? Because I thing many things on your list were fixed in 3
>>
>>338696827
1 and 2 are the best for very different reasons. They get a little more systematic after 1 (less freedom in choosing levels, levels kinda all follow the same general patterns and so on) but in many cases it is for the better. 3 is really good too but just falls a little short to t he first two. Still a great trilogy overall, and a shame it is died such a gruesome death.
>>
>>338731490
lolwut, most people on /v/ agree that the playstation was a better console than the N64, outside of super delusional Nintendo fanboys.

After a while they just break down and starting listing Quest 64 as a good game and Paper Mario as the best RPG ever made.
>>
>>338696827
I just want PSone Classics on PS4 with trophy support like the ps2 games.
>>
>>338734273
I'd be happy without the trophies at this point.
>>
>>338710169

The skyboxes in Spyro are 3D globes with colored vertexes. Because of this, they generally look great at any resolution.
>>
>>338723180
Worst part about the new characters in 3 is that there is no charge attack, meaning they're slow as fuck. The majority of time playing as Spyro you're just holdng down square.
>>
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>>338699394
>That blissful feeling of achievement when you first arrive in Autumn Plains after the first intense bossfight
>Those calming moments after the first most stressful part of the game
>The beautiful sights of the autumn-drenched area stretching out from side to side, surrounded by new and better worlds to explore
>FUCKING MONEYBAGS RUINING YOUR SATISFACTION

This game was bliss. This entire series was bliss.
>>
>>338735603
Autumn Plains is the GOAT hubworld
>>
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>what Spyro could have become

>what Spyro actually did become
>>
>>338731195
>>338730828
>>338730408
>>338715339
I want to replay Ape Escape but no matter what ROM I download the controls get all fucked up. Is it just my gamepad or something? It works fine with every other rom. Then again, I didn't really use the analog sticks for those games.
>>
How can you say that Spyro 2 is the best? It's like 50% (not very good) minigames with much lazier level design. No amount of movement control fine-tuning can make up for that.
>>
>>338736004
It's still better than year of the dragon
>>
>>338736095
That's not really an achievement to be proud of.
>>
>>338735975
It's worked fine for me and I'm pretty sure I got the rom from coolroms, that or emuparadise. Game is definitely emulate-able.
>>
>>338722608
>Rocket Boarding with Yetis
I actually didn't get the 110% in Spyro 3 because of the Yetis in the treasure world.
I had to come back years later when I was in high school just to see what happens after that race.
>>
>>338736004
I did find it odd how so many people praise 2 over 1. 1 is a pure and fun collectathon while 2 feels like it's trying hard to be Banjo Kazooie.
>>
Which level was the flying-based one with all the peaks you flew between with a lot of flying power-up gates?
I loved that one.
>>
>>338697550
What could possibly give you trouble after that?
The elephant cow things?
>>
>>338736004
Spyro 2 is my least favorite of the original 3 games, but it's still fun and I enjoy it.

It lacks the atmosphere of 1 and I enjoy the world variation of 3 more.
>>
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>>338697550
>>
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Ask someone who beat this game without collecting gems anything.
>>
>>338697214

>but most of /v/ dismiss them

The fuck you say? Most of /v/'s favorite Spyro is 2 or Year of the Dragon.
>>
>>338741845
>implying you can do that

You have to pay moneybags at a few points for the ability to progress.

So, how does it feel to be lying on the Internet?
>>
>>338696827

Spyro Ripto's rage and year of the dragon are really fucking awesome.
>>
>>338696827
Spyro 1 is my 2nd favorite platformer of all time after Super Mario 64. Incredible movement mechanics, and so much speed.
>>
>>338741947

>TFW chasing Moneybags down in Year of the Dragon.
>>
>>338714470
the GOAT still unposted

https://www.youtube.com/watch?v=N4i-cvK8s90
>>
>>338707106
lmao at this triggered furfag
>>
>>338741947

You can skip those parts with glitches.
>>
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>>338742608
But that's "cheating!!!!!!!!" PLAY THE GAME NORMAL!!!
>>
>>338742741

It's not cheating if the glitches are hard as fuck to perform.
>>
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>>338696963
You got it backwards you teenage reddit scum.
>>
>>338710642
Her body is twisting in ways it shouldn't be able to.
>>
>>338742836
Nah, still cheating. Don't try to sugarcoat it.

The dude was being sarcastic, though. Hence the image.
>>
>>338742987

Its cheating that takes skill then.
>>
>>338742987
It's not cheating, obviously. The rules of the game are whatever the developers program into it, irrespective of their intentions.
>>
>>338735975
>I want to replay Ape Escape but no matter what ROM I download the controls get all fucked up. Is it just my gamepad or something? It works fine with every other rom. Then again, I didn't really use the analog sticks for those games.
You may need to calibrate your controller, when I set up my PS4 controllers for my PC I use Ape Escape as the game to test if my calibrations are working right.
>>
>>338740471
Never mind, I found it looking at some gameplay videos.
https://youtu.be/4BiYDgPPjgc?t=1m29s
Crystal Islands in YotD, one of my favourite levels.
>>
Can anyone tell me what the name of the top down view spyro ds game was?

Played it as a kid and want to feel some nostalgia
>>
>>338743238
Same kinda thing happens with a PSX too, it has to do with its copy protection or something, i remember my cousin trying so many times to burn me a disc of the game with no result, but in the end i got a copy that actually worked, with certain limitations that i could handle i dont know what causes this or solves it though.
>>
>>338698908
Autumn >>>>>>>>>>> motherfucking all
>>
>>338742858
>replying to teenage reddit scum.
>>
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>>338743374
Season of Ice? That'sounds the only one I can think of.
>>
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>100% Spyro 3
>Oh shit son, time for the bonus world
>Beat the first submarine level with no problem
>Get to the race level
>Oh fuck, it's goddamn insanely hard

How do I get good?
>>
>>338743374

I didn't play the handheld Spyros, but I think it was the Cortex Conspiracy.
>>
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>>338744624
Wait, is all of jap Spyro in kana? Might be fun to play through that way next time I replay the trilogy.
>>
>>338744742
You can actually go around and take out crabs and shit before starting the race. You'll get free boost when you start.

That particular minigame is probably the worst in Year of the Dragon. I don't know how I managed it in the past, but I replay Spyro 3 again and get up to it, lose interest and quit.
>>
>>338745021

I haven't played the Nip version, but probably since it's aimed at kids. The Japanese version has some changes from the English version though.

Kinda funny how the Katakana spelling of "Spyro" resembled "Ripto" so much when stylized like that. That' where the developers got the name for Ripto.
>>
>playing games more than a year old

s m h famaladingdong why not play the latest and greatest equivalent
>>
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I would spend quite a good amount of time skateboarding in Spyro 3 on that one level
>>
>>338730292
> Enemies don't give gems on death but release a small light that flies away from Spyro, the exact opposite of what a collectathon is about by picking up items.

Spyro isn't a collectathon.
>>
>>338746178
but theres two levels anon
>>
>>338745438
Knack?
>>
>>338696827
I prefer Crash, but Spyro was fun too.
Platforming lava levels was fucking tough though.
>>
>>338696827
2 has best story, stages, bosses. 3 expands upon variety but takes a couple missteps with new characters and a few stages. Still though, every Spyro is amazing on PS1. After that though...
>>
What was the point of the additional characters in Spyro 3? Did anybody at all enjoy the kangaroo, yeti, penguin, or monkey levels at all?
>>
>>338696827
I don't know if I just had shitty ISOs, but I couldn't emulate Spyro 2 and 3 properly. They had huge graphical and audio glitches, in addition to constant crashing. This hasn't happened to me with any other PS1 games, including Spyro 1
>>
>>338747141
Probably shitty ISOs or bad emulator settings or something because Spyro 2 and 3 emulate just fine.
>>
>>338746615
I liked Sgt. Byrd, but only because of his flight ability.
>>
>>338706972
For better or worse, Autumn Plains may be the greatest hubworld in any game. Climbing the ladder, running on the walls and finding the cracked cave at the end, openign the bridge in the castle to Mr. Money bags. Such a grand world. It felt like after Summer Forest, you'd made the bog times. The levels here were far more challenging and far more inventive I thought. Simply beautiful.
>>
>>338696827
Spyro 2 is good but it's stacked with pretty frustrating and repetitive minigames. Spyro 3 has lots of minigames but their implementation is much more natural and involves more of the core movement and platforming mechanics. Because of that I'd say Spyro 3 is easily the best game in the series. Neither Spyro 2 or 3 get as smart as some of the level designs in Spyro 1 though.
>>
>>338747120
Sheila and Byrd were accetable.
Bentley was bad.
Agent 9 was GARBAGE.
>>
>>338747120

They were running low on ideas and tried to throw in extra characters to make the game interesting. I think it would have been better without them. Some games work well with multiple characters, others don't. One of the reasons I like Fatal Frame 1 and 2 more than the others is that you only control one character in those (except for the 10 minutes you play as Mafuyu and the few brief moments you play as Mayu).
>>
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>implying Tree Tops isn't a god tier level
>>
>>338747463
Autumn Plains is really impressive but I think the hubworlds in Mario 64, Sunshine and the Banjo games were the early and only masters of building hub worlds.
>>
>>338748196
Tree tops is an incredible design. The best level in the Spyro trilogy I'd say.
>>
>>338702701
The Hover Tank minigame in the pharaoh level becomes significantly easier once you realize you can just snipe the rhynocs on the other platforms from the center platform.
>>
>>338748208
fuck oifff m8, sunshine has one hub area, mario 64 is ugly as fucking dog turdpile and bajo is even worse

spyro has consistently good hub world design throughout the series in no small part due to features like the 'seamless' level transitions using the skybox gates and fantastic visuals

and if small rooms count you better fucking include crash 2's warp rooms
>>
>>338748196
I generally hate Beast Makers for being so uncomfy but that one is good as hell.
>>
>>338748340

Wait, what? I'll have to try this.

>>338702701

I hate the Yeti race. I've done it legitimately a few times, but now I just use an exploit where you can jump at the right place to skip half the track.
>>
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>>338747463
>Autumn Plains may be the greatest hubworld in any game

It's good, but nothing can compare to Mario 64.
>>
>>338707005
She's a meme you dip.
>>
>>338729018
haunting is a good way to put it. The original always scared me a little. The emptiness was always felt, like i was in this dark and desolate world and there could be anything around any corner.
>>
>>338748940
>The emptiness was always felt, like i was in this dark and desolate world and there could be anything around any corner
Even in the worlds that are as far from dark and desolate as you can get.

I wonder if that was intentional on Insomniac's part or if it's just something that happened with young, impressionable minds, open levels and those crazy fucking skyboxes.
>>
>>338698420
Do I have to chase her down first?
>>
>>338741845
(you)
>>
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>>338748696
>implying
>>
>>338742608
The only glitch I know to get past money bags was in 3 where if you're at full health you can get past the door he's at by flying over the piranha lake and taking 3 hits of damage
>>
>>338745021
DONT LOSE YOUR WAAAAAAY
>>
>>338748545
I realized it while replaying it last month. The rails are too low to stop the cannonballs from reaching the other platforms, and while the rhynocs try to hide behind the obstacles, from the right position and angle you can get most of them.
>>
>>338745329
>>338745021
Only the first two of the trilogy were released in Japan.
>>
2 is the best and 3 is good but suffers from a few minigame levels (they aren't so bad, though).
>>
>>338709827
Oh yeah I forgot you could turn on a map in this game I only ever did it once to see what it looked like
>>
>>338748208
>>338748696
Yeah I see where both of you guys are coming from. I have extreme nostalgia for both, having owned Spyro 2 and my cousins whom I spent every weekend with owning Mario 64 even before that. I think in the long run Mario 64 has the longer impact. It quite frankly changed the design of the Mario Series, paintings, design of the architecture, the level progression being tied to the floor number, bowsers boss fight areas. These still impact the mario series adding eements that now seem like staples but originate from this game. However, I love the whimsical execution of Spyro 2 hubworlds. They are exceedingly simple, but varied. And the gems add a really nice fun effect that the coins, of which there are few in the hubworld, do not.
>>
>>338745021
>jap kiddy game comes to Murrica
>they make it angrier
>Murrican kiddy game comes to Japan
>they make it more uguu
Like pottery, it rains.
>>
>>338697550
Let me guess, you can't do the supercharge obstacle course in Fracture Hills?

Literally just git gud dude.

Now Turtle Soup 2, there's a challenge
>>
>>338746232
Yeah it is, why wouldn't it be? Most of the gameplay is exploring around levels collecting things, be it gems, crystallized dragons, dragon eggs, orbs, dragonflies, and whatever else the series came up with afterwards. Plus (at least in the early games) you can't proceed to a new set of levels without collecting a set number of objects. YotD is a bit different since you have to finish every level, but you can write that as collecting one inhabitant from each level to unlock the boss, and the "final" boss requires a set number of dragon eggs collected.
>>
>>338749717

I've been playing it for 17 years and I never knew you could.
>>
>>338708986

Still searching good r34 of her
>>
>>338749479
The jump-into-charge in 2 enables you to access a lot of oob areas, you can skip nearly all of the game with it. https://www.youtube.com/watch?v=VsbKqw_QXn0
>>
>>338749831
>this thread is still here and people are still guessing what I couldn't do

I did both of those things, they were annoying, but I did them.
>>
I remember A Hero's Tail being not-complete-shit.
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