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I don't get it.
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You are currently reading a thread in /v/ - Video Games

Thread replies: 36
Thread images: 6
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I don't get it.
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We don't expect you to
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SOMEONE EXPLAIN HIM THE HM2 STORY ALREADY
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Everyone dies in a nuke. On two separate occasions.

The boxart even shows this.
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>>338267823
>>338267889
Every one die
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>>338267823
play it again in a week or so.
It takes some time to absorb
>>
What's the general consensus on Hotline Miami 2? Do people hate it as much as the original?
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>>338268235
Level design is worse.
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>>338268235
level design isnt as good because theyre a lot longer
music is way better
story is different but in a good way
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>>338268235
I loved the story (even if it kind of diminishes the message of the first game), but it went many interesting places.

The gameplay however was the same but with fake difficulty so as to transparently hide the fact that there was nothing else they could do to change/improve it (which is a complement to to first game more than anything).
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>>338267823
Rock falls, everyone dies.
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>>338268446
Pretty much nailed it.
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>>338268235
its literally way better than the first one
fucking nostalgiafags will tell you otherwise
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>>338267823
the hotline was a mistake
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>>338268017
Why are his glasses broken?
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>>338268708
It's symbolic.
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>>338268504
the first game had a message? I'll I got from it were a bunch of edgy nerds were blackmailing emotionally unstable people into murdering those said nerds felt society was better off without
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illuminati calls people up and gets them to kill russian mobsters. the goal is to get the public to rise up against the russians, get the russian president involved, then start a coup
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I can't get it.
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>>338268851
I thought they were a extremist american nationalist group who wanted to stamp out the russian mob.
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>>338267884
>Dude esoteric plot we only half explain and shit level design that makes the game difficult to enjoy lmao
Soundtrack was ace though
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Why does he OD? He doesn't give a shit anymore?
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>>338268446
I don't care about the length, it was just having to bait and use guns for almost every mission where in the first it felt a lot quicker and you were able to be more creative
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>>338269042
They were lead by the Colonel from Ghost Wolves unit, so yeah.
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>>338268802
you gotta get the secret m8
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>>338269095
realization of the fact that he is just gonna die doing criminal shit like his dad hit him.
t. mysterious russian soul
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>No final ultra hard level playing as the general attacking the white house, with the skins of different dead animals as your choice of available masks
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>>338268932
Get a VPN, switch it to US, sign into steam store and purchase now that you can access the page.

and voila! you have Hotline Miami 2. that's how I did it.
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>>338269095
this is a nice pic.
I wonder why The Son kept her sword. Were they lovers? Or is it just a gesture of respect towards his father's bodyguard?
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>>338269095

I loved the final mission where you get to play as him and he hallucinates, and the he fights the animal-masked criminal as actual manifestations of the animals, it was so fucked up.

Say what you will about the game but it had some great moments.
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>>338268802
>>338268851
First game is a commentary on how much society enjoys violence, with a silly narrative that makes fun of our need to justify it via narrative. The narrative is light - a guy goes and kills a bunch if people because he gets phone calls telling him to do it, then a second character investigates and unravels the source of the phone calls.

The second is a continuation and extrapolation of that, looking at the effects of the first game on the state of the world, ending with the death of the whole world as the logical, cynical conclusion of the theme.
It looks at characters that are affected by Jacket - the Fans and the policeman are inspired by him, the Journalist is writing about him, Beard knew Jacket before the events of the first game, Richter and Jake were in the same circumstances as Jacket in the first game.

>>338268932
I'm an Ausfag and it's in my Steam library :^)
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>>338269659
>Say what you will about the game but it had some great moments.
Literally what the game's built around, unfortunately. Once you figure out how the level is designed to be finished, you get that awesome 30 seconds where you just nail everything.

I won't replay it, like I occasionally do with the first, but yeah it had some fucking awesome moments
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>>338269095
>yfw he walks by himself into the room to kill the Colombian boss he becomes the thing he hates the most
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>>338269448
Some one make that shit with the level editor
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>>338267889
are you stupid
>>338268235
I like it, as everyone else is saying, the level design is much worse but I love the whole atmosphere and the story.
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>>338268235
it's much worse than the original
Thread replies: 36
Thread images: 6

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