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Is Denuvo good or bad for the industry?
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Is Denuvo good or bad for the industry?
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>>338214294
Why would it be bad?
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https://www.youtube.com/watch?v=1M5s0Pv38u4
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>>338214390

Just look at Lords of the Fallen

Sold poorly because most people weren't about to drop money on a game that claimed to be Souls-like without being able to try it, and then interest only got kindled 6 months later when they cracked it, by which point most paying customers wrote it off as a cheap clone.

Same with JC3, where the few people buying it found out it wasn't that good and generally warned people off of it.
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It depends.

It's probably good for big AAA developers with high estimated sales, since piracy definitely a loss for them. For smaller devs though with smaller estimated sales, it might receive less "word of mouth" advertisement and lose a chance to become ingrained in niche communities.

While I had no actual evidence, I have a hunch that people tend to purchase after pirating more often on smaller dev or indie titles than on AAA releases. Of course, if your game is bad, it's ALWAYS going to be good for you since people are in general, more uninformed.
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>>338214696
If people could pirate Just Cause 3 before buying it and it sucked, they definitely wouldn't buy it.
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>>338215571

True, but perhaps they might have enjoyed the version they pirated and bought it later. Instead, there's fewer overall sales because of the lack of a pirateable version.

The main point is that piracy provides word-of-mouth advertising, and for games that aren't AAA-guaranteed-sales bonanzas that's an invaluable asset.
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>>338215963
Word-of-mouth seems to pretty much depend on the game's format. No matter how bad or good it is, a game that makes good Youtube streams will get many views, but nobody is going to watch an old school single player FPS, even if it's a masterpiece.
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>>338216458

>nobody is going to watch an old school single player FPS

You say that, but that specific style of game is starting to come back. Between Wolfenstein, Nu-Doom, Shadow Warrior 1/2 and Rise of the Triad, it would appear that there's a significant interest in that genre.

If you're talking about watching streams years after release, then that eliminates pretty much anything not multiplayer in general, which already has enough DRM on it to prevent major piracy.
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>>338214294
Fallout 4 has no Denuvo was cracked before day 1 and is one of the best selling video games.
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>>338216803
Too bad most of those reboots don't play too similarly to their older counterparts and were modernized (dumbed-down and simplified) for a younger audience.
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>>338216860
It was big before it was even released, and it's selling well on consoles.
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>>338217167

Like it or not, they are still getting popular again.
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>>338214390
>Why would it be bad?
Right now it's stopping people using wine to play denuvo games and it's hurting modding

Now I've bought a whole bunch of denuvo games and had no real issue with them (although they all do seem to take longer to load) but as a consumer it's definitely a negative for me

Plus it isn't actually helping sales so it's a waste of budger
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>>338217973
*budget
>>
No DRM has ever been good for the consumer
In terms of history DRM hurts the ability for old games to be preserved

So we're left with the short term goal of increasing sales and thus keeping more devs and pubs in business/allowing more risky projects to succeed
Denuvo has not increased sales

so no, it's done nothing positive
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>>338217973
Denuvo doesn't affect modding.
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>>338217689
They're popular because they follow a lot of the same trends other big AAA games focus on, such as flashy "cinematic" QTEs and a general lack of depth and difficulty to appeal to less-skilled players. And games like Doom have MP anyway.
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>>338218903
It does for .exe stuff

Just Cause 3 multiplayer couldn't be done without the fucking dev tools because of it
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They completely, utterly destroy modding. Tell me how that's beneficial in any way
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>>338219420
TWWH uses denuvo and would be mod friendly.
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>>338219476
what the fuck is twwh you retard

jesus christ kys
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>>338219476
>>338219670
He's a moron and added an H and forgot the colon.
TW:W or Total War: Warhammer.
And I've heard it isn't going to have Denuvo.
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>I'm a piratefag

But with Denuvo, a lot of the games that have been released for it, have had performance issues, and other related incidents.

It is also an anti-tamper, which means a lot of games won't be able to be modded to an extent.

Imagine Fallout 4 without weapon mods, or settlement mods, hell, even those big titted shit mods.

It's bad in a way for the consumer, and it's bad for the developers. There IS actually people who buy after they try it, since Demos seem to not exist anymore at all, or are called Betas now.

It's bad for both parties.
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>>338219947
>Provide demos again
>People who pirate to try can just try the demo and not pirate

Nope, we need more anti-tamper software and DRM that does nothing but inconvenience paying customers!
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>>338219875
It has denuvo but it's also got mod tools
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Bad.

Since devs refuse to offer demos now and use this I will not buy Lords of the Fallen, Rise of the Tomb Raider or Doom, since I can't know the quality of the game before purchasing.
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>>338219947
>a bethesda game without porn mods
I shudder at the thought.

And yes, Denuvo is a terrible drm solution. It's practically StarForce V2.0.

Another thing to consider is that Denuvo is usually used on games that turn out to be shit, like LotF and Cisquisition.
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>>338220202
Well fuck, guess I ain't playing it till all 90 DLC come out and are on sale then. Not after Rome 2.
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>>338219947
>It's bad in a way for the consumer, and it's bad for the developers. There IS actually people who buy after they try it, since Demos seem to not exist anymore at all, or are called Betas now.
Yeah, I was gonna try that new homefront game because one reviewer I tend to agree with kinda liked it, then if I enjoyed it I'd have paid

But then it had denuvo and everyone else shat on it so there's no potential sale from me
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>>338220309
It's gonna end up being like three different standalone games by the end

GW really want to milk that fantasy world they killed
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>>338220405
They killed it just so they could revive it as a Total War thing.
They knew 40k was the real money maker.
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>>338214294
its good because i can't wait to see what publisher excuses are when games still sell like shit.
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>>338219947
>Imagine Fallout 4 without weapon mods, or settlement mods, hell, even those big titted shit mods.
More importantly no script extender or ENB since those actually use the ENB

and no skse/fose would mean next to none of the fucking mods out there would be possible
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>>338220498
They actually lost my money since all the fantasy armies I like still haven't come back in any form

And in 40k they never release much new stuff for nids`
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>>338220556
*use the exe
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>>338220647
>nids
>nids
>nids

Yeah, we don't even want your money.
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Qt Asian hackers are going to save piracy just you watch!
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>>338214294
pirates weren't going to buy the game anyway you stupid cucks

nobody is going to go buy Doom for60$+40$ "season" pass who isn't mentally retarded to begin with no matter what DRM it has
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>>338220202
>>338220309
>>338220405
And here I was half hyped for Total Warhammer...
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>>338220775
Nobody fucking pays RRP mate

and there's going to be nothing worthwhile in a dlc for a shooter
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>s-stop pirating games!
>okay
>steam sales
>s-stop getting games so cheap!
>g2a and other sites open
>p-please stop getting video game for cheap!
>family share
>s-stop sharing your video games!

the ride will never end.
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>>338220202
>mod tools
lol
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>>338214294
No effect
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>>338214294
Game preservation should be the top concern for gamers. period. DRM often limits or completely destroys preservation efforts.

I don't care if you are a buyfag or piratefag---I am both depending on circumstances including perceived quality of the title, my level of interest, sociopolitical stances of devs,etc.---DRM is bad news.
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>>338214294
Hard topic to deal with in /v/, its full of misinfo and shitpost, but well, here it goes.
To answer your question, right now, yes, its good. Why? because it prevents piratefags? no, that's where all the kiddies are off the track. Denuvo wants to delay pirating, so that the game can have a decent launch and get some extra money out of it, as a recent example, Doom. With such hype, if it were cracked day 1, the sales would be at least, taking numbers out of my ass, at 20% loss. In that sense its going good. But it has made mistakes that are harming the industry one way or another, which is, beeing hard to crack. Yes, that was the whole point, but they kind of got out of hand to the point of making it just uncrackable, like Rise of the Tomb Raider. Sales were not as expected, not to mention that its overpriced for what it offers, so, Denuvo definitely harmed RotTR and some previous games like Lords of the Fallen, that took a really long time to crack, they finally got it when the hype was dead cold and the bad reviews were already everywhere. But things may go well from now on because the industry noticed that Denuvo v3 is not profitable, so they rolled back to v2, which can be cracked, but not too fast. We cant really know til Doom gets cracked, its the guinea pig for the v2 rollback.
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>good about Denuvo
I haven't seen a "good" point about it yet actually. "It stops pirate-fags." has been the only "good" thing, which is mediocre since they wouldn't buy the game anyway in the bulk of cases.
Bad:
>waste of game dev/publisher money
>Inhibits the ability to work on the game post-release
>Causes slowdowns and crashes in some systems (more the former, but latter still exists)
>The Wine issue
>Modding becomes nonexistent in games with it unless developers explicitly make a workaround

The only real POTENTIAL benefit that could come of it is publishers feel willing enough to let their developers make a demo for the game since it's "safe from Pirates for a long while."
But of course, that's a huge ass maybe since it's also a "waste of money" when most retards would buy it anyway if they wanted it to begin with.
How do you think we went from full game to Expansion Packs (passable due to quality) to DLC (rarely passable, usually low quality/feel like the game was gutted for it) to microtransactions?
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>>338222129
Wine problem?
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>>338222295

For the minority of people who only have Linux machines, they need to run WINE in order to run Windows programs, and Denuvo doesn't play nice with WINE.

Granted, the amount of affected users is small, but if Windows starts losing market share to Linux it could become a bigger problem.
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>>338222295
Some games which run in the Wine program (allows a number of Linux systems to run Windows-compatible games) are rendered unplayable if they have Denuvo due to the methods of verification Denuvo uses.
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>>338222438
>>338222487
That sucks, but that's part of the price of Linux only I suppose.
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>>338222686
It wasn't before denuvo :)
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the only people who cheer on any kind of DRM are publishers, journalists with their tongues in the industry's asshole and forum trolls. And denuvo is the worst form of DRM since SecuRom

>inb4 some idiot tries to """""correct""""" me by describing it as 'anti-tamper' software
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>>338222760
You're telling me all Windows games work except those with Denuvo? I'm not trying to be a dick about it.
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>>338223061
>And denuvo is the worst form of DRM since SecuRom
What about Starwhatever? Whatever the fuck DRM it was that actually wrecked computers?
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>>338223079
Not him, but no. Not all games work, MOST games work through Wine if you tweak it a bit.
But Denuvo ENSURES a game will not work with Wine.
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>>338223179
there was never any hard evidence of starforce doing damage, only that it installed device drivers that were kind of a bitch to uninstall. a lot of people tend to confuse it with the sony drm that was an actual rootkit.
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