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>that game you like for all intents and purposes is dead
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>that game you like for all intents and purposes is dead

What's her name?
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People only care about the show anyway.
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>>338185146
Dofus 2.0 was a mistake. Their only hope is releasing Vanilla servers.
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>>338185526

I see frenchies are releasing 1.13 private servers, but I quit Dofus a little after Frigost, so I completely missed all the shit that happened. I really only quit because of how much of a disadvantage you are at being a single-client player, it's so fucked.
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>>338185730
Multiclienting is so fucking gay. Ankama figured out people are getting more money by allowing people to pay for subscriptions for multiple accounts so they pretty much encourage it with the way some dungeons are run.
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>>338185984

It completely discourages people playing together, why play with anyone when you have like 4-8 clients at all times, it's so awful.
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>>338185146
Why this game is so lewd?
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The game was so fucking awesome, but so incredibly flawed.

If Wakfu would have stuck with the things that made it different and unique, then it would have been good, but when it didn't instantly make them tons of money they resorted to the SAFEST WoW shit they could:

>Daily bullshit.
>Having PVP be opt in or opt out and you gain retarded 'Valor' points and having specific PVP gear.
>Not giving Governors and player government any power.
>Raising the level cap all the fucking time.
>Standardized gear and stats and other bullshit.

I played the shit out of Wakfu on release, and as a community driven sandbox game where you find your own fun, it was one of the most glorious online experiences I ever had. But then the games flaws started to show more and more, and after becoming governor and ruining everyone's fun for two whole days, it got boring.

RIP Wakfu. My literal dream game ruined.
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>>338185146
just post the porn
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>>338186308

My problem with Wakfu is the classes feel so much more boring than Dofus, though the professions are 100x better in Wakfu.
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>>338186561
I never played Dofus outside of like 15 minutes, and just the idea of leveling up and putting points into any skills is WAY fucking better than a "Get better by doing :^)" way.

ANY FUCKING GAME that does a "learn by doing" concept fucking sucks. Players are just going to find the easiest way to fucking cheese it. In Wakfu, there is only like two or three useful abilities per elemental branch, and you would have no fucking idea that they were the most useful unless someone told you, and using the same three abilities for the whole fucking game is boring as shit.

And then if you use ANY of the abilities that aren't those three abilities, you're fucking over those three good abilities by not giving them EXP, and then eventually those three abilities are so good that using any of the other abilities is useless because they do no damage because they're not leveled up. This makes extremely situational abilities shitty because you only use them in specific situations.
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Demon's Souls
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>>338185146
City of Heroes.
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Since multivlienting is so rampant they should adapt Dofus into a new sigleplayer game where you can have a party of up to eight charachters, Why they haven't done that already baffles me.
They have great art, a fine sense of humor and they can work up th gameplay.
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>>338188869
too close to home, i'm getting outta this thread

me on the right
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>>338186221
frenchies are lewd, anon
Thread replies: 16
Thread images: 4

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